Follow TV Tropes

Following

History Characters / EarthTwentySevenNoatun

Go To

OR

Added: 223

Removed: 226

Is there an issue? Send a MessageReason:
Trope was cut/disambiguated due to cleanup


* KickTheSonOfABitch: If you think he's harsh with kids, Krampos has been known to drag abusive parents from their beds at night to scare them, beat them, and/or lock them out of house in an attempt to curb their bad behavior.


Added DiffLines:

* PayEvilUntoEvil: If you think he's harsh with kids, Krampos has been known to drag abusive parents from their beds at night to scare them, beat them, and/or lock them out of house in an attempt to curb their bad behavior.
Is there an issue? Send a MessageReason:
None


!!![[center:'''[[Characters/Earth27 Main Character Index]]''': [[Characters/EarthTwentySevenSupportingCharacters Supporting Characters]] | [[Characters/EarthTwentySevenFamilyAndFriends Family and Friends]] | [[Characters/EarthTwentySevenHouseOfEl House of El and Allies]] | [[Characters/EarthTwentySevenGothamCity Gotham City]] ([[Characters/EarthTwentySevenTheGothamPoliceDepartment The Gotham Police Department]] | [[Characters/EarthTwentySevenArkhamAsylum Arkham Asylum]]) | [[Characters/EarthTwentySevenArgusAndTaskForceX A.R.G.U.S. and Task Force X]] | [[Characters/EarthTwentySevenDEO D.E.O.]] | [[Characters/EarthTwentySevenSecretSix Secret Six]] | [[Characters/EarthTwentySevenMystikU Mystik U]] | [[Characters/EarthTwentySevenHunters Hunters]] | [[Characters/EarthTwentySevenAtlantis Atlantis]] | [[Characters/EarthTwentySevenNationalCity National City]] | [[Characters/EarthTwentySevenStarCity Star City]] ([[Characters/EarthTwentySevenMutanimals Mutanimals]]) | [[Characters/EarthTwentySevenMapleCity Maple City]] | [[Characters/EarthTwentySevenOblivionBar Oblivion Bar]] | [[Characters/EarthTwentySevenMogwaiAndGremlins Mogwai and Gremlins]] | [[Characters/EarthTwentySevenTheAddamsFamily The Addams Family]] | [[Characters/EarthTwentySevenWitches Witches]] | [[Characters/EarthTwentySevenGuardiansAndTheLanternCorps Guardians and The Lantern Corps]] | [[Characters/EarthTwentySevenNewGenesis New Genesis]] | [[Characters/EarthTwentySevenHeaven Heaven]] | [[Characters/EarthTwentySevenDemonsAndDevils Demons and Devils]] | [[Characters/EarthTwentySevenLordsOfOrder Lords of Order]] | [[Characters/EarthTwentySevenTheEndless The Endless and Associates]] | [[Characters/EarthTwentySevenFables Fables]] ([[Characters/EarthTwentySevenTheWolfClan The Wolf Clan]] | [[Characters/EarthTwentySevenFantabulosaRozzers Fantabulosa Rozzers]] | [[Characters/EarthTwentySevenTheSevenDwarves The Seven Dwarves]]) | [[Characters/EarthTwentySevenGemworld Gemworld]] | [[Characters/EarthTwentySevenGreekPantheon Greek Pantheon]] | [[Characters/EarthTwentySevenNorsePantheon Norse Pantheon]] | '''Nóatún''' | [[Characters/EarthTwentySeven2027Characters 2027 Characters]] | [[Characters/EarthTwentySevenOriginalCharacters Original Characters]]]]

to:

!!![[center:'''[[Characters/Earth27 Main Character Index]]''': [[Characters/EarthTwentySevenSupportingCharacters Supporting Characters]] | [[Characters/EarthTwentySevenFamilyAndFriends Family and Friends]] | [[Characters/EarthTwentySevenHouseOfEl House of El and Allies]] | [[Characters/EarthTwentySevenGothamCity Gotham City]] ([[Characters/EarthTwentySevenTheGothamPoliceDepartment The Gotham Police Department]] | [[Characters/EarthTwentySevenArkhamAsylum Arkham Asylum]]) | [[Characters/EarthTwentySevenArgusAndTaskForceX A.R.G.U.S. and Task Force X]] | [[Characters/EarthTwentySevenDEO D.E.O.]] | [[Characters/EarthTwentySevenSecretSix Secret Six]] | [[Characters/EarthTwentySevenMystikU Mystik U]] | [[Characters/EarthTwentySevenHunters Hunters]] | [[Characters/EarthTwentySevenAtlantis Atlantis]] | [[Characters/EarthTwentySevenNationalCity National City]] | [[Characters/EarthTwentySevenStarCity Star City]] ([[Characters/EarthTwentySevenMutanimals Mutanimals]]) | [[Characters/EarthTwentySevenBludhaven Bludhaven]] | [[Characters/EarthTwentySevenMapleCity Maple City]] | [[Characters/EarthTwentySevenOblivionBar Oblivion Bar]] | [[Characters/EarthTwentySevenMogwaiAndGremlins Mogwai and Gremlins]] | [[Characters/EarthTwentySevenTheAddamsFamily The Addams Family]] | [[Characters/EarthTwentySevenWitches Witches]] | [[Characters/EarthTwentySevenGuardiansAndTheLanternCorps Guardians and The Lantern Corps]] | [[Characters/EarthTwentySevenNewGenesis New Genesis]] | [[Characters/EarthTwentySevenHeaven Heaven]] | [[Characters/EarthTwentySevenDemonsAndDevils Demons and Devils]] | [[Characters/EarthTwentySevenLordsOfOrder Lords of Order]] | [[Characters/EarthTwentySevenTheEndless The Endless and Associates]] | [[Characters/EarthTwentySevenFables Fables]] ([[Characters/EarthTwentySevenTheWolfClan The Wolf Clan]] | [[Characters/EarthTwentySevenFantabulosaRozzers Fantabulosa Rozzers]] | [[Characters/EarthTwentySevenTheSevenDwarves The Seven Dwarves]]) | [[Characters/EarthTwentySevenGemworld Gemworld]] | [[Characters/EarthTwentySevenGreekPantheon Greek Pantheon]] | [[Characters/EarthTwentySevenNorsePantheon Norse Pantheon]] | '''Nóatún''' | [[Characters/EarthTwentySeven2027Characters 2027 Characters]] | [[Characters/EarthTwentySevenOriginalCharacters Original Characters]]]]

Added: 1741

Changed: 31

Removed: 160

Is there an issue? Send a MessageReason:
Added example(s), Trope was cut/disambiguated due to cleanup


The apex predators of Nóatún's wilderness, although some can be tamed and turned into familiars.

to:

The Also known as Cat Sidhe, they're the apex predators of Nóatún's wilderness, although some can be tamed and turned into familiars.



* TheAgeless: A Cat Sidhe appears to be immortal, living until killed or starved.
* BewareMyStingerTail: A Cat Sidhe's brightly-colored tail hums with magical energy. Should an organic creature touch it, they are likely become stunned by the paralytic magic.



* HorrorHunger: Cat Sidhe require an intake of magic. Though they can maintain life through ambient absorption through their environment, they require devouring lifeforms with magical ability/potential to fully nourish themselves. That includes humans with magic and elves.
* IHaveManyNames: They're known by many names; phantom cat, kaska, demon cat, splintercat, ball-tailed cat, bakeneko, digmaul, silver cat, Blue Mountains panther, Cheshire Cat, British Big Cat, Carbuncle, cat-sidhe — just to name a few.
* {{Invisibility}}: A Cat Sidhe can make itself unseen through a particularly potent Sidhean glamour. This glamour is so effective, that most Cat Sidhe remain invisible to creatures that are usually able to perceive most forms of magical invisibility. As glamours usually have a tell, the Cat Sidhe's eyes (and sometimes its teeth) will remain invisible.



* SuperSenses: Cat Sidhe have remarkable senses. They can smell blood or essence use from miles away, and can hear frequencies that humans cannot.
* SuperSpeed: Cat Sidhe are said to be able to dodge subsonic gunfire, even when ambushed. At top speed, they can outrun most modern sports cars.
* SuperStrength: A Cat Sidhe's claws can tear through a car in seconds. They have been known to plow through brick walls and topple over trees to pursue their prey.



* DropTheHammer: Fusquod's personal warhammer Hljanramolbrut is host to many enchantments that make it indestructible, lighter and hit harder in Fusquod's grip.


Added DiffLines:

* WeaponsOfTheirTrade: Fusquod's personal warhammer Hljanramolbrut is host to many enchantments that make it indestructible, lighter and hit harder in Fusquod's grip.

Added: 2157

Changed: 222

Is there an issue? Send a MessageReason:
None


* RedGreenContrast: She's the Red Spinner in contrast to Holle's green.



Known as the Green Spinner and the Wife of the Pines, she's one of the more mysterious residents of Nóatún.
----



* PointyEars: She has pointy elf-like ears.

to:

* IHaveManyNames: The Green Spinner, Haffru, Háldi, Hludanam, Holda, Holla, Huld, Hulde, Hudran, Hylde, Kallo, Råndan, Sjöfru, Sjöra, Skogsfrun, Skogssnuvan, Skogsnymfen, Skrgsrå, Skogsrået, Spillaholle, Spillalutsche, Tallemaja.
* ItWasAGift: Sometimes, in lieu of magical endowments or good fortune, Holle's lovers would wake up to find that Holle had left a lump of coal (or charcoal) in their show. When the token were held by its intended recipient, it would emit a strong sensation of regret — often giving them a strong desire to change. Many of the foolish would discard this token too hastily, but the wise would cherish it, for if they kept the coal and reflected upon its power as Holle intended, they often found their willpower up to the task of making the necessary changes needed to rise up from their past or traumas.
* LifeDrain: As a huldra, Holle must feed on some degree of energy absorbed from her romantic partners to sustain her own life.
* PointyEars: She has pointy elf-like ears.ears like most elves.
* RedGreenContrast: She's the Green Spinner in contrast to Perchta's Red.
* SexForServices: Holle can grant good fortune to one of her lover through a combined eromantic and essomantic process. This forturne usually is a minor magical insight, ability, or knowledge with a focus in a particular field, usually associated with the wilderness.
* SexMagic: Holle is a huldra (or "sex mage" — also called a 'spinner'), something akin to an elven succubus. Some say she was the first huldra (with at least one source claimin that the etymology of huldra meaning 'Warden of Holle'). Using this ability, Holle can drain others of energy (magic, psychic, or other) and psionic information when engaging in intimate acts, such as kissing, embracing, fondling, or more carnal engagements. The more intimate the act, the more Perchta can glean and the more power she can take from the target.
* SpeaksFluentAnimal: Holle can communicate with animals as simply as easily as elves and other sapient beings. Animals in the wild treat Perchta as one of their own — with the exception of felines, which tend to view her as a hostile entity and will either keep a good deal of distance or attack her upon detection.

Added: 236

Changed: 158

Is there an issue? Send a MessageReason:
None


* BestFriend: He's the best friend as well as keeper of Romint.



* MeaningfulRename: He changed his name from Askasleikir to Gordhanthal Glimmerfrost

to:

* LargeAndInCharge: Like his brother Belsnickel, Gordhanthal is quite tall for an elf at 6"/183cm tall and is the undisputed owner of his Wassail House.
* MeaningfulRename: He changed his name from Askasleikir to Gordhanthal GlimmerfrostGlimmerfrost in honor of his friend and partner Roghanthal Glimmerfrost, even adopting his clan name.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Familiar}}: Her familiar is a Yule Cat named Gespenst.


Added DiffLines:

[[folder:Yule Cat]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/yule_cat__earth_27__commission_by_phil_cho_dgmvtd7_fullview_7.jpg]]
The apex predators of Nóatún's wilderness, although some can be tamed and turned into familiars.
----
* FluffyTheTerrible: Yule Cat is not a very intimidating name for a type of feline larger than a tiger that is known to attack and kill elves.
* PantheraAwesome: They are a species of feline the size of an actual sabretooth cat.
[[/folder]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

A mysterious elven witch known as the Red Spinner who can give her services in exchange for favors.
----
* BloodMagic: Blood Reading is an ability that allows Perchta to inspect freshly spilled blood to gain insight into its origin. Through closer visual examination, which may include touching or tasting, Perchta may gain further knowledge. A full examination would allow her to know whose blood was spilled, the nature of its spilling if there are abnormal qualities to the blood, and if there is any other nearby.


Added DiffLines:

* MysteriousPast: Her actual age and backstory are unknown, and not even Santa himself is completely sure why she left her previous duties as a warden.
* TheOlderImmortal: She's been at Nóatún since the beginning of the reign of Boreas as Njord, and it's estimated she was born around 700 BCE, making her over 2000 years old.
Is there an issue? Send a MessageReason:
Added example(s)

Added DiffLines:

* HotWitch: Perchta is a witch with an unknown patron. She has access to sorcery, specializing in erotomancy and various nature spells and rituals. She is also more durable and more difficult to harm than other elves.
* IHaveManyNames: Beracht, Berchta, Bereht, Berhtaz, the Red Spinner.


Added DiffLines:

* LifeDrain: Having became a huldra, Perchta must feed on some degree of energy absorbed from her romantic partners to sustain life.


Added DiffLines:

* SexMagic: Perchta is a huldra (or "sex mage" — also called a 'spinner'), something akin to an elven succubus. Using this ability, Perchta can drain others of energy (magic, psychic, or other) and psionic information when engaging in intimate acts, such as kissing, embracing, fondling, or more carnal engagements. The more intimate the act, the more Perchta can glean and the more power she can take from the target.
* SpeaksFluentAnimal: Perchta can communicate with animals as simply as easily as elves and other sapient beings. Animals in the wild treat Perchta as one of their own — with the exception of felines.


Added DiffLines:

Current engineer of Santa's sleigh, as well as keeper, translator, collaborator, and friend of the mad elf Romint.
----
* TheCollector: Balcot is in possession of one of Romint's old hats. "Hand-me-downs" among elves is considerered a great honor as ancient elf custom held that essence of an elf would be imparted upon their posssessions, so gifting another your lucky hat or shirt was a great honor. Balcot having worked closely with Romint for the last fifty-plus years, he's also gathered up quite the collection of footwear that Romint was tossed out for various reasons — many of them quite impressive relics that Balcot was able to make use of despite not meeting whatever measure that Romint keeps for his personal "standards".
* TheEngineer: Balcot is considered to be the best sleighmaker in Nóatún, and he's also a master alchemist, blacksmith, electrician, mechanic, tinker and inventor
* InstantExpert: By giving his mind over to the spirits of those that have gone before him in his craft, Balcot can close his eyes and undertake complex or precision work with his hands and simple tools. This intense trance allows him to ignore circumstances and distractions around him that may impair his final product.
* IndyPloy: Balcot's alchemy, magical spells, and rituals do not have to use the exact ingredients as called for. As long as Balcot is involved in the creation process, he can substitute one ingredient in a simple concoction or up to three ingredients in complex rituals. The results will not be exactly the same, unpredictable side effects may result, but the overall effect will be fairly close to the intended result.


Added DiffLines:

* SweetTooth: Balcot is often found lingering around the bakery, eating its sweets.


Added DiffLines:

Bartender and proprietor of The Yulewood Wassail House. He's also one of the many brothers of Belsnickel.
----


Added DiffLines:

* TheBartender: Gordhanthal's brewing skills are second to none. After tasting any drink, he has an immediate knowledge of its ingredients and the process for creating it. If the drink has anything magical about it, Gordhanthal might not be able to duplicate the drink, but he could make a replica that matches the tastes.
* ComfortFood: Gordhanthal uses food & drink to comfort himself when stressed.
* DrunkenMaster: Gordhanthal's strength is fortified with magical disposition when he is under the influence of alcohol. When intoxicated, even in the slightest, he becomes much stronger and durable than other Swarthy Elves, even stronger than most of his family — who are known for their might and resiliency. A single light ale can give him a 5% increase in strength, a glass of fortified wine could increase his strength by 25%, and shot of whiskey can give him a 50% boost, and a truly potent moonshine could nearly double his pre-existing strength. These benefits can stack — transforming this giant of strength into a true mighty titan... albeit a wasted one.
* FamilyHonor: Gordhanthal's family is known as the "Yule Lads" in Bjorland. This refers to the "ladd", an ancient word for the burlap sack that was on his family's crest. Gordhanthal's family traditionally served the Huldufólk as enforcers and executioners, before their services would be phased out as the tribe became more peaceful. Though they never made 'Ladd' their official family name, the Huldufólk would informally refer to Leppaluði, Grýla, and their children as the 'Ladds'. Gordhanthal doesn't usually advertise his family ties; but when he does, people tend to look at him differently.
* MeaningfulRename: He changed his name from Askasleikir to Gordhanthal Glimmerfrost
* NoSell: Gordhanthal is immune to poisons, toxins, and other effects caused by anything he has ingested. He can deactivate this ability if he wants to be affected by alcohol, medicine, or other ingested products.


Added DiffLines:

* TouchTelepathy: By licking something, Gordhanthal has the power to impart a piece of himself onto that which is licked. While that portion of his soul remains on that possession, Gordhanthal can track and find that which belongs to him, no matter if it goes missing, is stolen, or claimed by another. In fact, Gordhanthal does not need to legally own whatever he claims, he simply has to have it in his possession and have a chance to give it a good lick.
Is there an issue? Send a MessageReason:
Added example(s)

Added DiffLines:

* LadyInRed: She wears an elegant red dress.
* PrettyInMink: She also wears a mink coat and hat over her red dress.


Added DiffLines:

[[folder:Frau Holle]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/frau_holle_earth_27.jpg]]
* CurtainsMatchTheWindow: She has green hair and eyes.
* GardenGarment: She wears a dress made of plants, including leaves that don't fully cover the right side of her chest.
* PointyEars: She has pointy elf-like ears.
[[/folder]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[folder:Frau Perchta]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/frau_perchta_earth_27.jpg]]
[[/folder]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[folder:Gordhanthal Glimmerfrost]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/gordhanthal_earth_27.jpg]]
* AlliterativeName: '''G'''ordhanthal '''G'''limmerfrost.
* TechnicolorEyes: He has red sclerae and green irises.
[[/folder]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ImprobableAimingSkills: By naming her arrow to her before it is shot, Feyrn can give it a destiny and mentally direct its path, allowing the arrow to fly without being affected by wind, weather, or gravity, and even allowing it to steer around obstacles. However, the arrow must continue to move at its fired pace and it must find pace and it must find the end of its destiny.


Added DiffLines:

* {{Pride}}: It's little surprise that Feyrn is smug and confident in her abilities.


Added DiffLines:

* TheRival: Krampus is her rival. One of the few joys Feyrn has when called to Thrymheimr is tormeting the satyr stablemaster. According to Blay, their feud is quite intense.

Added: 3894

Removed: 302

Is there an issue? Send a MessageReason:
None


* AmplifierArtifact: Lilisusa's guitar was built by Romint and Fusquod, commisioned by the Council of Elders, to replace her old one which began to become more erratic with its magic. With the stylings of a modern electric guitar in a form evoking a Christmas tree, the "New Old-Fashioned Way" requires no power source, wires, or speakers for it to function. All is provided by magical means when she begins to strum the strings. The instrument is also potent focus for her arcane aptitudes, enhancing their effects.



* MagicMusic: Lilisusa can strike a chord on her magical guitar to calm the emotions, particularly violent anger, or anyone who hears the sound. She can archieve the same effect with her voice, though doing so requires a bit more magical energy than when she channels the effect through her instrument.


Added DiffLines:

* LossOfInhibitions: Lilisusa can perform a song, through musical instrument of lyrics. Any who listen to this song will have their tolerance for alcohol, tobacco, or other drugs reduced, causing these things to have greater effect upon them. Better yet, those who listen will also have the effects of their resulting hangover or withdrawal symptoms eased for the next week.
* MagicMusic: Lilisusa can strike a chord on her magical guitar to calm the emotions, particularly violent anger, or anyone who hears the sound. She can archieve the same effect with her voice, though doing so requires a bit more magical energy than when she channels the effect through her instrument.
* TheRockStar: Lilisusa is a remarkable musician, who is trained in the use of countless musical instruments. She is also an accomplished songwriter. It's suspected that several chart-topping modern Christmas carols that rocked the airwaves in recent years had been sent to record companies by Lili — her annual gift to the music industry of Earth.


Added DiffLines:

* BloodMagic: Blood Reading is an aptitude common among the wardens. This ability allows Feyrn to inspect freshly spilled blood to gain insight into its origin. Though closer visual examination, which may include touching or tasting, Feyrn may gain further knowledge. A full examination would allow her to know whose blood was spilled, the nature of its spilling, if there are abnormal qualities to the blood, and it there is any other nearby.
* BraidsOfAction: She's an expert Warden of Nóatún and like her mentor Halida she has her hair in two braided pigtails.
* CharmPerson: Feyrn has a passive sense of authority about her. Animals and people of lower standing will often struggle to meet her gaze or impede her path, giving her a wide berth. When she speaks, the space around her seems to quiet as most turn their attention to her, eager to hear what she might say. Her words carry more weight than they normally might, simply by measure of them being words uttered by her silver tongue.
* ForestRanger: Feyrn is a master of surviving the harsh wilds around Nóatún. She is remarkable survivalist, hunter, tracker, and fisher-elf- She routinely goes on a month-long patrols, living off the land the entire time so as to allow her to travel light.
* MasterArcher: Trained from birth to hold a bow, Feyrn is a an incredible shot with any arrow — whether the blessed alder arrows of the wardens, or another more mundane manufacture. Feyrn is considered to be one of the best archers in the wilderness.
* RedheadInGreen: She's a redheaded elf and her Warden outfit is mostly green.
* SpeaksFluentAnimal: Feyrn can communicate with animals as simply as she can sentient beings. Furthermore, most animals tend to treat Feyrn as she were one of their own and pay her presence little mind, except when her actions would draw concern if she were another member of their species. This is another commonly found ability among the wardens. Note that there is a particular sort of animals that finds elves in possession of this ability to be unsettling: cats. Felines of all sorts do not tolerate the effect of this ability — but the wardens find this to be considerabl boon as it helps keep most Yule Cats away from warden patrols.
* StatuesqueStunner: Thanks her her royal lineage, Feyrn stands at an impressive 5'7"/170cm tall, quite the height for an elf of Nóatún.

Top