History Characters / DwarfFortress

22nd Apr '17 12:05:09 AM greatpikminfan
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* MadArtist: Dwarves can go into a strange mood once in their life, in which they halt all actions and claim a workshop relevant to their best crafting skill (or a random skill if they are peasants). They will ask for a specific list of items and create an artifact: a unique, very high quality, indestructible item. It can end in them creating a hilariously useless item (like a bone musical instrument), something [[BoringButPractical that looks unimpressive but is in fact quite useful]] (like a stone door), or alternatively something awesome ([[InfinityPlusOneSword adamantine battle axe]]). Their creation can either boost the relevant skill to Legendary, an outcome which ranges from mildly useful to [[UltimateBlacksmith extremely awesome]], or not boost the skill at all, in the case of possessions.
** If they are unhappy, they may go into a macabre mood and build something out of bones or skulls, or in a fell mood, which is by far the best expression of this trope: they build something ''out of the corpse of a dwarf they just murdered''.

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* MadArtist: Dwarves can go into a strange mood once in their life, in which they halt all actions and claim a workshop relevant to their best crafting skill (or a random skill if they are peasants). They will ask for a specific list of items and create an artifact: a unique, very high quality, indestructible item. It can end in them creating a hilariously useless item (like a bone musical instrument), something [[BoringButPractical that looks unimpressive but is in fact quite useful]] (like a stone door), or alternatively something awesome ([[InfinityPlusOneSword adamantine battle axe]]). Their creation can either boost the relevant skill to Legendary, an outcome which ranges from mildly useful to [[UltimateBlacksmith extremely awesome]], or not boost the skill at all, in the case of possessions.
**
possessions. If they are unhappy, they may go into a macabre mood and build something out of bones or skulls, or in a fell mood, which is by far the best expression of this trope: they build something ''out of the corpse of a dwarf they just murdered''.



* NeverGetsDrunk: They're all alcoholics, but none of them are drunks because they need the alcohol to have a normal level of activity. Considering [[TheDitz how]] [[TooDumbToLive they]] [[LeeroyJenkins act,]] one could say they [[TooDumbToLive never get]] ''[[TooDumbToLive sober.]]''
** Averted now that alcohol actually has an effect, though dwarves are set to have a higher resistance to it than the norm.

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* NeverGetsDrunk: They're all alcoholics, but none of them are drunks because they need the alcohol to have a normal level of activity. Considering [[TheDitz how]] [[TooDumbToLive they]] [[LeeroyJenkins act,]] one could say they [[TooDumbToLive never get]] ''[[TooDumbToLive sober.]]''
**
]]'' Averted now that once alcohol was actually has given an effect, though dwarves are set to have a higher resistance to it than the norm.



* AnimalWrongsGroup: For plants. They don't like it when you try to trade them wood, or cut down too many trees. They have some secret method of harvesting wood without killing any trees, so they'll trade ''you'' plenty of wooden items. If your fort runs for long enough, an elven diplomat might try to impose a tree-cutting quota in your fortress (or just insult you for chopping up the forest).
** In earlier versions they'd even get offended if you tried to [[{{Hypocrite}} sell them their own wooden goods]]. The current version and their "[[GreenThumb grown]]" wooden goods solved that issue.

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* AnimalWrongsGroup: For plants. They don't like it when you try to trade them wood, or cut down too many trees. They have some secret method of harvesting wood without killing any trees, so they'll trade ''you'' plenty of wooden items. If your fort runs for long enough, an elven diplomat might try to impose a tree-cutting quota in your fortress (or just insult you for chopping up the forest).
**
forest). In earlier versions they'd even get offended if you tried to [[{{Hypocrite}} sell them their own wooden goods]]. The current version and their "[[GreenThumb grown]]" wooden goods solved that issue.



* GranolaGirl: At first. They live in forests, don't use metal or technology, are "at peace with nature", and are the biggest tree-huggers you'll ever encounter.
** And then you discover than they are willing to slaughter innocents over cutting trees. And then eat their corpses.

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* GranolaGirl: At first. They live in forests, don't use metal or technology, are "at peace with nature", and are the biggest tree-huggers you'll ever encounter.
**
encounter. And then you discover than they are willing to slaughter innocents over cutting trees. And then eat their corpses.



* LethalJokeCharacter: Normally, elven warriors carry wooden armor and weapons, which are about as effective as you expect in melee range against iron- and steel-wielding dwarves. However, their archers can and will maim your military.
** Which is to say nothing of Goblin-raised elves, which lack their culturally-imposed ban on using metal equipment.

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* LethalJokeCharacter: Normally, elven warriors carry wooden armor and weapons, which are about as effective as you expect in melee range against iron- and steel-wielding dwarves. However, their archers can and will maim your military.
**
military. Which is to say nothing of Goblin-raised elves, which lack their culturally-imposed ban on using metal equipment.



* OurDragonsAreDifferent: Very close to the standard mold, excepted they don't fly nor have wings. For now, mindless beasts.

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* OurDragonsAreDifferent: Very close to the standard mold, excepted except they don't fly nor have wings. Their fire is much hotter than "standard fire," even beating the heat of the Sun. For now, they are mindless beasts.
beasts instead of having any sapience.
19th Apr '17 9:49:30 PM valos
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* WarmupBoss: Generally considered among the least deadly of the semi-megabeasts. Unlike ettins they aren't immune to pain, unlike and unlike minotaurs they don't have natural combat skills. Like all megabeasts, their attack trigger stats are lower than megabeasts, making them arrive to attack your dwarves sooner.

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* WarmupBoss: Generally considered among the least deadly of the semi-megabeasts. Unlike ettins they aren't immune to pain, unlike and unlike minotaurs they don't have natural combat skills. Like all megabeasts, their attack trigger stats are lower than megabeasts, making them arrive to attack your dwarves sooner.



* WarmupBoss: Generally considered among the least deadly of the semi-megabeasts. Unlike ettins they aren't immune to pain, unlike and unlike minotaurs they don't have natural combat skills. Like all semi-megabeasts, their attack trigger stats are lower than megabeasts, making them arrive to attack your dwarves sooner.

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* WarmupBoss: Generally considered among the least deadly of the semi-megabeasts. Unlike ettins they aren't immune to pain, unlike and unlike minotaurs they don't have natural combat skills. Like all semi-megabeasts, their attack trigger stats are lower than megabeasts, making them arrive to attack your dwarves sooner.



* WakeUpCallBoss: Like all semi-megabeasts, their attack trigger stats are lower than megabeasts, making them arrive to attack your dwarves sooner. Unlike other semi-megabeasts, ettins have the combat skills to potentially give as good as they get.

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* WakeUpCallBoss: Like all semi-megabeasts, their attack trigger stats are lower than megabeasts, making them arrive to attack your dwarves sooner. Unlike other semi-megabeasts, ettins minotaurs have the combat skills to potentially give as good as they get.
19th Apr '17 9:28:42 PM FearlessSon
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* AllWebbedUp: As if their [[FeelNoPain lack of pain]], [[DidntNeedThoseAnyway redundant limbs]], and [[TheParalyzer asphyxiation-causing paralytic toxin]] were not bad enough, they are also capable of projecting webs at their prey that immobilize them, allowing their pincers to deliver a shallow-but-lethal, [[CoupDeGrace bit on the head]].


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* DifficultButAwesome: With some careful effort and luck, it is possible to capture a giant cave spider. With even more, ''very'' careful effort[[note]](Involving a cage-deconstructing mechanism, a drawbridge, a penned animal, fortifications, and other things)[[/note]] it is possible to set up a safe giant cave spider silk ranching operation. Giant cave spider skill is an ''enormously'' valuable cloth, but risky to gather in the wild ([[CaptainObvious what with the giant cave spiders that produce it still about]]) and this method mitigates that danger.
22nd Feb '17 10:27:02 AM lolface123
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* SuperMode: Combat trances, which happen when a dwarf is attacked by 2 or more enemies. It tends to make dwarves quite a bit better in combat.

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* SuperMode: [[TranquilFury Combat trances, trances]], which happen when a dwarf is attacked by 2 or more enemies. It tends to make dwarves quite a bit better in combat.
19th Feb '17 9:44:15 AM nombretomado
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!![[{{Boatmurdered}} Ral "StarkRavingMad" Swaeringen]]

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!![[{{Boatmurdered}} !![[{{LetsPlay/Boatmurdered}} Ral "StarkRavingMad" Swaeringen]]



!![[{{Boatmurdered}} Emperor Sankis/Sankis the Beardless]]

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!![[{{Boatmurdered}} !![[{{LetsPlay/Boatmurdered}} Emperor Sankis/Sankis the Beardless]]



!![[{{Boatmurdered}} "Unknowing" Momuzfikod, Eigth Circle Warmage]]

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!![[{{Boatmurdered}} !![[{{LetsPlay/Boatmurdered}} "Unknowing" Momuzfikod, Eigth Circle Warmage]]



!![[{{Boatmurdered}} "Guerilla" Burialgears]]

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!![[{{Boatmurdered}} !![[{{LetsPlay/Boatmurdered}} "Guerilla" Burialgears]]



!![[{{Boatmurdered}} Dodók Sabrefrenzies]]

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!![[{{Boatmurdered}} !![[{{LetsPlay/Boatmurdered}} Dodók Sabrefrenzies]]



* TheDreaded: In 23a. See {{Boatmurdered}} for more details.

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* TheDreaded: In 23a. See {{Boatmurdered}} {{LetsPlay/Boatmurdered}} for more details.
2nd Feb '17 10:34:12 AM StFan
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* BunnyEarsLawyer: They're all lunatics, yes. However, they are capable of amazing feats (see VideoGame/{{Towersoared}}) and strong enough dwarves can fight an EldritchAbomination to a standstill.

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* BunnyEarsLawyer: They're all lunatics, yes. However, they are capable of amazing feats (see VideoGame/{{Towersoared}}) "LetsPlay/{{Towersoared}}") and strong enough dwarves can fight an EldritchAbomination to a standstill.



!![[VideoGame/{{Towersoared}} Derm the Soulchopper]]

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!![[VideoGame/{{Towersoared}} !![[LetsPlay/{{Towersoared}} Derm the Soulchopper]]
10th Jan '17 1:37:15 PM Ferot_Dreadnaught
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** Hilariously, even super-{{Badass}} legendary military dwarves will flee from a harmless wild animal [[LawfulStupid as long as they are not on duty]].

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** Hilariously, even super-{{Badass}} super-badass legendary military dwarves will flee from a harmless wild animal [[LawfulStupid as long as they are not on duty]].



* {{Badass}}: Universally depicted as the most powerful entity in the world.



* BadAss:
** AuthorityEqualsAsskicking: Once took down a dragon in two blows.
** RedBaron: '''The Immortal Onslaught'''.

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* BadAss:
**
AuthorityEqualsAsskicking: Once took down a dragon in two blows.
** RedBaron: '''The Immortal Onslaught'''.
blows.



* RedBaron: '''The Immortal Onslaught'''.



* [[OneManArmy One Dwarf Army]]: Killed 20 [[EldritchAbomination Forgotten Beasts]] solo, and alternate-reality testing proved that he could single-handedly wipe Towersoared off the map.

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* [[OneManArmy One Dwarf Army]]: OneManArmy: Killed 20 [[EldritchAbomination Forgotten Beasts]] solo, and alternate-reality testing proved that he could single-handedly wipe Towersoared off the map.



* {{Badass}}: Even for a demon.



* BadAss: Actually survived after retiring as ruler of the fort, then beat up a baby, a cow and an elite marksdwarf. Also tried to drink lava a few times.



* BadAss: When Sankis trapped him in a room with an angry [[TheUsualAdversaries elephant]], [[SugarWiki/MomentOfAwesome he wrestled it (receiving only an injured leg), then hobbled after it and sent it into a trap.]] [[XanatosGambit However, Sankis intended for him to win.]]
* [[HangingJudge Hammering Judge]]: Views at least three people in Boatmurdered as being "in desperate need of a hammer to the face".

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* BadAss: When Sankis trapped him in a room with an angry [[TheUsualAdversaries elephant]], [[SugarWiki/MomentOfAwesome he wrestled it (receiving only an injured leg), then hobbled after it and sent it into a trap.]] [[XanatosGambit However, Sankis intended for him to win.]]
* [[HangingJudge Hammering Judge]]:
HangingJudge: Views at least three people in Boatmurdered as being "in desperate need of a hammer to the face".



* [[JudgeJuryAndExecutioner Judge, Jury and Hammerer]]: Even after retiring as ruler and becoming the Judicator.

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* [[JudgeJuryAndExecutioner Judge, Jury and Hammerer]]: JudgeJuryAndExecutioner: Even after retiring as ruler and becoming the Judicator.



* BadAss: Not only did he manage to avoid becoming a part of the insanity/tantrum spiral that killed everyone else, but he survived the entire Boatmurdered saga prior to that and even escaped the place alive. And in the words of the player, "Also he wears plate mail over chainmail and uses 2 swords."
* DualWielding: See above.

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* BadAss: Not only did he manage to avoid becoming a part of the insanity/tantrum spiral that killed everyone else, but he survived the entire Boatmurdered saga prior to that and even escaped the place alive. And in the words of the player, "Also he wears plate mail over chainmail and uses 2 swords."
* DualWielding: See above.
%%* DualWielding:



* {{Badass}}: So badass only dying of old age could take her. She caused '''a whole damn civilization''' to fade due to her numerous kills.
** BadassPrincess
** BadassGrandma

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* {{Badass}}: So badass only dying of old age could take her. She caused '''a whole damn civilization''' to fade due to her numerous kills.
** BadassPrincess
** BadassGrandma
BadassGrandma
* BadassPrincess



* {{Badass}}: The most powerful creature in the vanilla game, not counting procedurally generated creatures and adamantine-clad legendary military dwarves. Dragons can melt them via dragonfire, but not before the colossus has laid a few solid punches on the dragon, possibly crippling or killing it.



* {{Badass}}: They can fight ''cave dragons'' to a standstill. Cave dragons which are far more skilled and more than 30 times bigger than them. Same with every other LightningBruiser creature. Hell, it could fight with any megabeast except the Bronze Colossus and dominate the fight! They can also take on a single fully armed and armored legendary warrior dwarf and render them unable to battle, a feat that no other standard creature in the game can do with certitude.



* {{Badass}}: Their venom can kill anything in the game with a nervous system. Even a dragon. They can also shoot crossbows and wield weapons.



* {{Badass}}: In the .34 version, despite being a sessile sponge.



* DidYouJustPunchOutCthulhu: Very possible, with sufficiently {{Badass}} soldiers. Or simply cunning, deadly traps.

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* DidYouJustPunchOutCthulhu: Very possible, with sufficiently {{Badass}} badass soldiers. Or simply cunning, deadly traps.



* {{Badass}}: They're so powerful, they can fight modded '''Adamantine Colossi''' to a standstill.
15th Dec '16 11:06:57 AM OluapPlayer
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* TantrumThrowing: Considered the de-facto dwarven reaction to prolonged unhappiness, and frequently a catalyst for DisasterDominoes. [=DF2014=] mitigated this significantly by reworking the happiness system and by introducing two different reactions to stress depending on a dwarf's personality. That said, a tantrim spiral is still possible.

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* TantrumThrowing: Considered the de-facto dwarven reaction to prolonged unhappiness, and frequently a catalyst for DisasterDominoes. [=DF2014=] mitigated this significantly by reworking the happiness system and by introducing two different reactions to stress depending on a dwarf's personality. That said, Tantrum spirals in the current version are all but impossible, as it would require a tantrim spiral is still possible.fortress made up entirely of dwarves with anger propensity being unhappy and enraged at the same time, which would only realistically happen if done [[VideoGameCrueltyPotential purposely by the player]].
11th Dec '16 8:15:48 AM KillerClowns
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Added DiffLines:

* TheMaker: Destroyer of all the worlds in ''VideoGame/DwarfFortress'', obliterating those that cease to have the conflict they crave.


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* TheMaker: Creator of all the worlds in ''VideoGame/DwarfFortress'', creating worlds where conflict may reign.
27th Nov '16 10:01:48 AM thatother1dude
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* ArtisticLicenseBiology: But this is due to a bug and some tag not working, considering that Toady generally [[ShownTheirWork shows his work a lot]]. Strangely, they can also become enraged or unconscious, despite not having a nervous system.

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* ArtisticLicenseBiology: Strangely, they can also become enraged or unconscious, despite not having a nervous system. But this is due to a bug and some tag not working, considering that Toady generally [[ShownTheirWork shows his work a lot]]. Strangely, they can also become enraged or unconscious, despite not having a nervous system.



* GlassCannon: The addition of pulping has rendered them much easier to damage, but their push attacks are still bizarrely powerful.
* MightyGlacier: In .34, they were invulnerable to damage due to having no body parts or blood. Their only mode of attack is pushing things, but their size means that said push can ''break your skull''.



* StoneWall: In .34, they were invulnerable to damage due to having no body parts or blood. Their only mode of attack is pushing things (but then again, it can do that and ''break your skull''...)
** GlassCannon: What they are now, due to the addition of pulping.

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* StoneWall: In .34, they were invulnerable to damage due to having no body parts or blood. Their only mode of attack is pushing things (but then again, it can do that and ''break your skull''...)
** GlassCannon: What they are now, due to the addition of pulping.
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