History Characters / DwarfFortress

23rd Nov '17 7:32:01 AM Lopiny
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* CelestialParagonsAndArchangels: An Archangel is always the last one to guard a slab in every vault. They are humanoid, enormous, well-equipped by their deity's sacred metals and have the skills of a Grand Master in everything that is combat-related. ''Nothing'' in the game other than a Legendary adventurer with luck on their side can hope to stand against one of them.
* DidYouJustPunchOutCthulhu: It is probably the hardest task in the entire game, but it can be done.



* HumanoidAbomination: "Soldier" angels, who wear equipment made of the divine metals.

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* HumanoidAbomination: "Soldier" angels, who wear equipment made of the divine metals. They're not even much bigger than a dwarf, usually, but their God's sphere-dictated appearance betrays their true nature.
23rd Nov '17 1:24:58 AM valar55
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* OneManArmy: Killed 87300 sentients in a few centuries. DF sentient kill counts are normally less than in the ten, sometimes cases around 100, and exceptionally around a few thousand and less than 10000.

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* OneManArmy: Killed 87300 sentients in a few centuries. DF sentient kill counts are normally less than in the ten, sometimes cases around 100, and exceptionally around a few thousand and less than 10000.
12th Nov '17 6:06:04 AM Makir
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* KillItWithFire: They're dragons.

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* KillItWithFire: They're dragons.They all can shoot out fire so powerful that it can melt practically any material and living being in its trajectory



* NamesToRunAwayFromReallyFast: Most of their [[ProceduralGeneration procedurally generated]] names.

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* NamesToRunAwayFromReallyFast: Most of their [[ProceduralGeneration procedurally generated]] names.names that are usually linked with darkness, death, or evil. Such names can be Night Hag, Moon Horror, Night Monster, and so on



** They also can apply in Adventure Mod where they [[EvilOverlord lead Goblin kingdoms]]. Altough you only (usually) fight one of them rather than an entire army and, depending on the the random body a demon could have, it could be a ZeroEffortBoss or even tougher than Angels.

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** They also can apply in Adventure Mod Mode where they [[EvilOverlord lead Goblin kingdoms]]. Altough you only (usually) fight one of them rather than an entire army and, depending on the the random body a demon could have, it could be a ZeroEffortBoss or even tougher than Angels.
11th Nov '17 11:04:12 AM Makir
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Added DiffLines:

** They also can apply in Adventure Mod where they [[EvilOverlord lead Goblin kingdoms]]. Altough you only (usually) fight one of them rather than an entire army and, depending on the the random body a demon could have, it could be a ZeroEffortBoss or even tougher than Angels.
5th Nov '17 6:32:10 AM valar55
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* MightyGlacier: Compared to other races, that are stronger and tougher but less agile (and therefore slower). It is not very noticeable though.

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* MightyGlacier: Compared to other races, that are stronger and tougher but less agile (and therefore slower). It is It's not very noticeable noticeable, though.



* ProudWarriorRaceGuy: A downgraded version. The majority of dwarves see martial prowess as a worthwhile goal, yes, but they are nothing like the original SF examples as in constantly ranting about honor and battle. Most dwarves want to raise a family, [[ToBeAMaster master a skill]], or create a legendary masterwork, and rare are the ones who want to be a legendary warrior.

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* ProudWarriorRaceGuy: A downgraded version. The majority of dwarves see martial prowess as a worthwhile goal, yes, but they are nothing like (some of) the original SF fantasy examples as in constantly ranting about honor and battle. battle: Most dwarves want to raise a family, [[ToBeAMaster master a skill]], or create a legendary masterwork, masterwork; and rare are the ones who want to be a legendary warrior.



* AssInAmbassador: Elven diplomats. Their notion of diplomacy mostly involves coming in of your fort and insulting you because you have [[DeliberateValuesDissonance cut trees]]. There's nothing preventing you from [[AggressiveNegotiations concluding negotiations with a battle axe]], by the way.

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* AssInAmbassador: Elven diplomats. Their notion of diplomacy mostly involves coming in of into your fort and insulting you because you have [[DeliberateValuesDissonance cut trees]]. There's nothing preventing you from [[AggressiveNegotiations concluding negotiations with a battle axe]], by the way.
4th Nov '17 9:34:13 AM Malady
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* ShoutOut: Makes several to {{Deadwood}}.

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* ShoutOut: Makes several to {{Deadwood}}.Series/{{Deadwood}}.
28th Oct '17 1:19:11 AM acrobox
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%%* ActionGirl



%%* BadassPrincess
21st Sep '17 4:04:22 PM thatother1dude
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* DifficultButAwesome: With some careful effort and luck, it is possible to capture a giant cave spider. With even more, ''very'' careful effort[[note]](Involving a cage-deconstructing mechanism, a drawbridge, a penned animal, fortifications, and other things)[[/note]] it is possible to set up a safe giant cave spider silk ranching operation. Giant cave spider skill is an ''enormously'' valuable cloth, but risky to gather in the wild ([[CaptainObvious what with the giant cave spiders that produce it still about]]) and this method mitigates that danger.


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* MainliningTheMonster: [[DifficultButAwesome With some careful effort and luck]], it is possible to capture a giant cave spider. With even more, ''very'' careful effort[[note]](Involving a cage-deconstructing mechanism, a drawbridge, a penned animal, fortifications, and other things)[[/note]] it is possible to set up a safe giant cave spider silk ranching operation. Giant cave spider skill is an ''enormously'' valuable cloth, but risky to gather in the wild ([[CaptainObvious what with the giant cave spiders that produce it still about]]) and this method mitigates that danger.
21st Sep '17 3:55:58 PM thatother1dude
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* BodyHorror: Their venom kills by causing envenomed creatures nerves and brain to rot away.


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* MakeThemRot: Their venom kills by causing envenomed creatures nerves and brain to rot away.
31st Aug '17 12:28:10 PM thatother1dude
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* HardcodedHostility: Goblins will be out for your blood whether you play fortress mode of adventurer mode. Depending on the version, goblin member of other civilizations [[GoodBadBugs may or may not]] be hostile to their own fellow citizens.

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* HardcodedHostility: Goblins from goblin civilizations will be out for your blood whether you play fortress mode of adventurer mode. Depending on the version, goblin member of other civilizations [[GoodBadBugs may or may not]] be hostile to their own fellow citizens.
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