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* GodIsDead: During the Dawn War, Io faced a terrible primordial called Erek-Hus, the King of Terror, on a blasted worldly continent half shattered from a century of conflict. With a primordial-wrought axe of adamantine the size of a mountain, the King of Terror split Io from head to tail, neatly cleaving the deity into two pieces. Then, from Io's shattered body, two new gods arose: Bahamut, the Platinum Dragon, and Tiamat, the Chromatic Dragon, who together fought and killed the King of Terror.

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* GodIsDead: During the Dawn War, Io faced a terrible primordial called Erek-Hus, the King of Terror, on a blasted worldly continent half shattered from a century of conflict. With a primordial-wrought axe of adamantine the size of a mountain, the King of Terror split Io from head to tail, neatly cleaving the deity into two pieces. Then, from Io's shattered body, two new gods arose: Bahamut, the Platinum Dragon, and Tiamat, the Chromatic Dragon, who together fought and killed the King of Terror. This is applicable to his incarnation in the TabletopGame/NentirVale campaign setting, as his current status in others is left unsaid. The Dragonborn of Abeir-Toril do have allusions to this event in their creation myths, but it is one of three mentioned in the Sword Coast Adventurer's Guide, and the only one where he is explicitly dead.
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* BewareTheSillyOnes: Bahamut's human disguise, Fizban, is a kookie old man who's consistently doing wacky things like throwing parties for people he's never met or getting into heated arguments with smug-looking statues. Naturally, this is all a smokescreen to hide just how dangerous and cunning he really is.

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* BewareTheSillyOnes: Bahamut's human disguise, Fizban, is a kookie kooky old man who's consistently constantly doing wacky things like throwing parties for people he's never met or getting into heated arguments with smug-looking statues. Naturally, this is all a smokescreen to hide just how dangerous and cunning he really is.
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* NotSoAboveItAll: In ''Fizban's Treasury'', he remarks that green dragons, sadistic greedy manipulators, are in many ways the ''most'' dragon of all dragons, indicating that even Bahamut has some of the traits that are normally associated with "evil" dragons, and considers them admirable.
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* AdaptationalNiceGuy: A minor case. While still a villain and evil deity, 5th edition makes her slightly more likeable. In ''Descent into Avernus'', the heroes can gain her favor with no fear of betrayal as she will gladly keep her end of the bargain, and in ''Fizban's Treasury'', Bahamut-as-Fizban expresses fond memories of their youth together, even if they are enemies now. Said book also provides an origin story in which their rivalry is based less in Tiamat being evil and Bahamut good, and more in a perceived betrayal on Bahamut's end; When the early gods imprisoned Tiamat, Bahamut tried to ally with them in the hopes of convincing them to free his sister, which to Tiamat just looked like her brother ditching her at the first chance.


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* OffingTheOffspring: Unintentionally. In the ''First World'' creation myth, she destroyed the first world in anger over having been imprisoned and betrayed by her brother, unintentionally killing her and Bahamut's first creation, Sardior.

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* DividedDeity: Null is worshiped as a two-aspected dragon deity in the Torilian crystal sphere. His two aspects are known as Falazure (the Reaver aspect, who regarded as neutral evil) and Chronepsis (the Guardian of the Lost aspect, who is regarded as neutral).



* LiteralSplitPersonality: Null is worshiped as a two-aspected dragon deity in the Torilian crystal sphere. His two aspects are known as Falazure (the Reaver aspect, who regarded as neutral evil) and Chronepsis (the Guardian of the Lost aspect, who is regarded as neutral).
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* DividedDeity: In Fourth Edition, Io was cut in two by the King of Terror, Erek-Hus. The two halves then rose up as a pair of new deities, Bahamut and Tiamat, who then killed Erek-Hus. All of Io's evil qualities, his hubris, arrogance, and envy, were embodied in Tiamat, while his good qualities, his desire to protect and his sense of equality, were embodied in Bahamut. Both gods inherited Io's preference for working alone, and became bitter enemies after the battle. In other editions, Bahamut and Tiamat are instead Io's children.

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!!!Central Gods



[[folder:Aasterinian]]
[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/aasterinian_symbol_p32.jpg]]
[[caption-width-right:175:Aasterinian's symbol (3.5e)]]
[[caption-width-right:175:[[labelnote:''Races of the Dragon'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/aasterinian_symbol_p150.png]][[/labelnote]]
->'''Messenger of Io'''
->'''Goddess of learning, play, invention, and pleasure'''
->'''Lesser goddess'''
->'''Alignment:''' ChaoticNeutral
->'''Domains:''' Chaos, Charm, Dragon, Illusion, Luck, Trade, Travel, Trickery
->'''Symbol:''' Grinning dragon's head

Aasterinian is a cheeky, deeply chaotic deity who enjoys learning through play, invention, and pleasure. She is determinedly Chaotic Neutral, with tendencies to good. She is a huge brass dragon who enjoys disturbing the status quo, being shocking and innovative, jolting the staid into action. She is Io's messenger for lesser communications with dragons, but is definitely distractable. Chaotic (especially brass and copper) dragons revere her.

Aasterinian is flighty and quick-witted. She encourages her followers to think for themselves, rather than relying on the word of others. The worst crime, in Aasterinian's eyes, is not trusting in yourself and your own devices. She loves all who enjoy innovation and whimsy and is accepting of all dragonblood creatures. Spellscales prove exceptionally amusing to her. She enjoys their changeable natures.

Her avatar often travels as a messenger to Great Wyrms from Io, or is off hunting some arcane knowledge she seeks for herself. She is playful, stubborn, and vain. She may mock or taunt very lawful creatures, using spells to embarass them.

Between trips to the Prime, Aasterinian lives in a small realm called Brassberg deep within Nidavellir, a set of caverns just large enough to contain her hoard. Trespassers are devoured unless they are amusing; some members of the Society of Sensation have survived a visit to her realm. Aasterinian does enjoy the inventions of the Norse dwarves, and sometimes her avatar walks among them in dwarven guise.

In 5th Edition, instead of a true deity, Aasterinian is a brass greatwyrm of immense age and power that humanoid cultures have often mistaken for a god.

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[[folder:Aasterinian]]
[[folder:Bahamut]]
[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/bahamut_p108.jpg]]
[[caption-width-right:275:Bahamut, as depicted in ''Complete Divine'' (3.5e)]]
[[caption-width-right:275:[[labelnote:3e]]https://static.tvtropes.org/pmwiki/pub/images/bahamut_p59.jpg]][[/labelnote]]
[[caption-width-right:275:[[labelnote:''Polyhedron #73'' (2e)]]https://static.tvtropes.org/pmwiki/pub/images/bahamut_polyhedron73.png]][[/labelnote]]
[[caption-width-right:275:[[labelnote:''Monster Manual'' (1e)]]https://static.tvtropes.org/pmwiki/pub/images/bahamut_mm_1e.png]][[/labelnote]]
[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/aasterinian_symbol_p32.jpg]]
[[caption-width-right:175:Aasterinian's
org/pmwiki/pub/images/bahamut_symbol_4e.png]]
[[caption-width-right:175:Bahamut's
symbol (3.5e)]]
(4e)]]
[[caption-width-right:175:[[labelnote:''Races of the Dragon'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/aasterinian_symbol_p150.org/pmwiki/pub/images/bahamut_symbol_p151.png]][[/labelnote]]
->'''Messenger [[caption-width-right:175:[[labelnote:3e]]https://static.tvtropes.org/pmwiki/pub/images/bahamut_symbol_3e.jpg]][[/labelnote]]
->'''The Platinum Dragon, The King
of Io'''
->'''Goddess
all Good Dragons, King of learning, play, invention, the Good Dragons, Lord of the North Wind, Master of the North Wind, Angel of the Seven Heavens, Draco Paladin, Justicemaker, The Metallic Lord, The God of Dragons, Great Dragon Father, Grandfather of Dragons, Lawbringer'''
->'''God of good dragons, wind, wisdom, honor, justice, protection, nobility, knowledge, prophecies,
and pleasure'''
song'''
->'''Lesser goddess'''
god'''
->'''Alignment:''' ChaoticNeutral
LawfulGood
->'''Domains:''' Chaos, Charm, Air, Cold, Dragon, Illusion, Good, Law, Life, Luck, Trade, Travel, Trickery
Nobility, Protection, Storm, War
->'''Symbol:''' Grinning Pole Star above milky nebula or dragon's head

Aasterinian
head in profile

Bahamut (pronounced Ba-HA-mut, BA-ha-mut or Bah-hahm-ut)
is a cheeky, deeply chaotic deity who enjoys learning through play, invention, and pleasure. She is determinedly Chaotic Neutral, with tendencies to good. She is a huge brass dragon who enjoys disturbing the status quo, being shocking and innovative, jolting the staid into action. She is Io's messenger for lesser communications with dragons, but is definitely distractable. Chaotic (especially brass and copper) protector of all good dragons revere her.

Aasterinian is flighty
and quick-witted. She encourages her a fierce opponent of evil. He believes in the sanctity of life, and won't willingly kill another creature unless he has no other choice. By dragon standards, he is sharing and selfless, and all good wyrms look to him for guidance and wisdom. Bahamut is revered in many locales. Though all good dragons pay homage to Bahamut, gold, silver, and brass dragons hold him in particularly high regard. Even evil dragons (except his ArchEnemy [[CainAndAbel and sister]] Tiamat), respect Bahamut for his wisdom and power.

In his natural form, Bahamut is a long, sinuous dragon covered in silver-white scales that sparkle and gleam even in the dimmest light. Bahamut's catlike eyes are deep blue, as azure as a midsummer sky, some say. Others insist that Bahamut's eyes are a frosty indigo, like the heart of a glacier. Perhaps the two merely reflect the Platinum Dragon's shifting moods.

Bahamut is stern and very disapproving of evil. He brooks no excuses for evil acts. In spite of this stance, he is among the most compassionate beings in the multiverse. He has limitless empathy for the downtrodden, the dispossessed, and the helpless. He urges his
followers to think for themselves, promote the cause of good, but prefers to let beings fight their own battles when they can. To Bahamut, it is better to offer information, healing, or a (temporary) safe refuge rather than relying to take others' burdens upon oneself.

An equally important aspect to Bahamut is his constant conflict with his sister, Tiamat. He continually stands in opposition to her world-dominating schemes. Most recently, she has begun a campaign to heavily populate the world with her spawn. Bahamut has answered this outbreak of evil by recruiting stalwart heroes to his side, the dragonborn. In addition to the dragonborn, Bahamut is served by seven great gold wyrms that often accompany him when he visits the Material Plane.

Bahamut holds court in a shining palace, filled with the things he's accumulated over the years, which is located
on the word slopes of others. Mount Mertion, one of the seven mystic mountains of Mount Celestia. This grand structure is more than just a palace, it's also Bahamut's hoard. The worst crime, in Aasterinian's eyes, is not trusting in yourself walls, inlaid with copper and your own devices. She loves all ivory on the inside and platinum on the outside, reflect the eternal light of Celestia and make the castle appear like a beacon on the horizon. The walls are made of mithral tiles, and the windows of gemstones set in silver and gold. Bahamut viciously pursues (usually by
proxy) anyone
who enjoy innovation and whimsy and is accepting of all dragonblood creatures. Spellscales prove exceptionally amusing attempts to her. She enjoys their changeable natures.

Her avatar often travels as a messenger to Great Wyrms
steal from Io, or his great castle. He might be a good god, but he's also dedicated to justice ''and'' is off hunting some arcane knowledge she seeks for herself. She is playful, stubborn, and vain. She may mock or taunt very lawful creatures, using spells a dragon. It's best not to embarass them.

Between trips
mess with his hoard. What's more, the case supposedly holds portals to the Prime, Aasterinian lives in Astral and Elemental Planes. It's a small realm called Brassberg deep within Nidavellir, a set of caverns just large enough to contain her hoard. Trespassers are devoured unless they are amusing; some members of real popular place, but it doesn't always attract the Society right kind of Sensation have survived attention. Some powerful paladins and clerics make pilgrimages there in hopes of receiving a visit to her realm. Aasterinian does enjoy powerful blessing from the inventions of the Norse dwarves, and sometimes her avatar walks among them in dwarven guise.

In 5th Edition, instead of a true deity, Aasterinian is a brass greatwyrm of immense age and power that humanoid cultures have often mistaken for a god.
Platinum Dragon.



* AttentionDeficitOohShiny: She is flighty and distractable.
* BlitheSpirit: Aasterinian enjoys disturbing the status quo and all dragons applaud her stance that they should think for themselves and rely on their own devices.
* DeityIdentityConfusion: Several sources have conflated Aasterian with Hlal, the dragon goddess of humor and inventiveness. However, the two have also been listed separately on several occasions.
* ItsTheJourneyThatCounts: Almost all of her quests involve travel and new experiences. The quests upon which she sends a supplicant tend to focus more on the journey than the destination.
* SinisterScimitar: Her favored weapon is a scimitar.
* VoluntaryShapeshifting: She sometimes disguises herself as a dwarf in order to walk among them.

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* AttentionDeficitOohShiny: She is flighty AdaptationRelationshipOverhaul: ''Fizban's Treasury of Dragon'' from 5th edition significantly lightens his opinion on Tiamat. While they are still antagonistic, Bahamut's commentary (in his guise as the wizard Fizban) makes it obvious that he still loves his sister and distractable.
misses the time they created dragonkind together.
* BlitheSpirit: Aasterinian AngelUnaware: Bahamut enjoys disturbing walking the status quo and all dragons applaud her stance world as an old man or a young human monk, accompanied by seven trained canaries. If someone tries MuggingTheMonster, they'll find that they should think the canaries are actually shapeshifted gold dragons.
* ArchEnemy: Bahamut despises his sister Tiamat, and the two have been in opposition
for centuries. The conflict is known as the Dragonfall War to the people of the mortal realms. Since Bahamut is [[GodOfGood the good of all dragons]] and [[GodOfEvil Tiamat is the evil of all dragons]], the siblings can't stand one another, constantly trying to interfere with the other's plans. The ''TabletopGame/TyrannyOfDragons'' module has Tiamat as the BigBad, with suggestions that Bahamut is somehow involved. In fact, the only times that Bahamut is said to interfere with the mortal world directly is whenever his sister is involved.
* BewareTheSillyOnes: Bahamut's human disguise, Fizban, is a kookie old man who's consistently doing wacky things like throwing parties for people he's never met or getting into heated arguments with smug-looking statues. Naturally, this is all a smokescreen to hide just how dangerous and cunning he really is.
* BigGood: Bahamut champions virtue and justice, and is the god of all metallic dragons. He urges mortals to embrace their noble natures and to better
themselves and rely on their own devices.
* DeityIdentityConfusion: Several sources have conflated Aasterian with Hlal,
the world around them. His holy texts teach them to reject the base destructive emotions undermining order's harmony. For the Platinum Dragon, virtue and order are one and the same; essentially, different aspects of the same ideal. For this reason, good dragons revere Bahamut, as well as anyone in the mortal realms who wants to worship a GodOfGood.
* ButHeSoundsHandsome: In ''Fizban's Treasury of Dragons'', under his guise as the wizard Fizban, he states that Bahamut has objectively made the best decisions of any dragon. Also, he's the most handsome
dragon goddess of humor ever and inventiveness. has the biggest hoard of any dragon. The book isn't even trying to be subtle in "hinting" that Fizban is Bahamut.
-->''Objectively speaking, of all the dragons, Bahamut has made all the best decisions. He is also the most handsome. And his hoard is the gigantic-est.'''
* CainAndAbel: The titanic struggle between Bahamut and his sister Tiamat is legendary. Throughout history, the two gods have clashed, their armies mustering and throwing themselves against each other repeatedly as the two deities struggle for dominance. No matter the other interests guiding them or their involvement in the natural world, their longstanding animosity inevitably comes to the fore. Many champions fighting for the Platinum Dragon identify this endless conflict and come to see Tiamat as evil's author in the world. Those who do might take the battle to Tiamat's followers, committing themselves to rooting out and destroying her dragons and other servants.
* CameBackStrong: His avatar was killed in battle with Tiamat's during the Orcgate Wars, causing him to lose his divinity for a while. However, he was able to regain a piece of divinity after a group of adventures were able to destroy the Wand of Orcus, which restored some of the faith that powered him. It was after assisting Torm in stopping a demon assault that he was inducted into the pantheon, and was even stronger than before.
* ChurchMilitant: The Platinum Talons is a militant order dedicated to Bahamut. They use force to further their cause, scouring the countryside for wicked servants dedicated to dark powers. However, although the Talons commit themselves to fighting evil, their single-minded efforts can and have blinded them to the unintended suffering that results from their crusades. Wherever the Talons go, they leave behind shattered lives and ruined communities. The Talons make no apology for their actions, because they believe their ends justify whatever means they use.
* DeityIdentityConfusion:
** At least one source conflates Bahamut with Xymor, the draconic god of enlightened justice.
However, the two have also on at least one occasion been listed separately on several occasions.
* ItsTheJourneyThatCounts: Almost all
separately.
** At least one source claims that Bahamut is the same deity as Marduk, the Untheric god
of her quests involve travel cities, wind, thunder, storms, and new experiences. rain, who also always opposed the schemes of Tiamat until the two killed each other during the Orcgate Wars.
* DragonHoard: Unlike many dragons, Bahamut doesn't truly care for hoarding possessions as he prefers traveling the world and meeting people. That being said, he does have a hoard in his palace, and viciously pursues anyone who attempts to steal from it.
The quests upon which she sends a supplicant tend palace is said to focus more on the journey than the destination.
contain fine marble, mythril, silver, gold, and (naturally) platinum. One can argue that anyone can sleep ''on'' a pile of treasure, but it takes a real badass to sleep ''in'' a pile of treasure.
* SinisterScimitar: Her favored weapon is a scimitar.
* VoluntaryShapeshifting: She sometimes disguises herself as a dwarf
EnemyMine: According to one myth, Bahamut and Tiamat joined forces right after they were created in order to walk defeat and kill the primordial Erek-Hus, but then started fighting each other immediately afterwards. In this case, it's the one and only time they've ever worked together.
* TheGodsMustBeLazy: Bahamut doesn't interfere directly in the mortal world all that much, preferring to offer council or wisdom and little else. Even though metallic dragons worship him, he asks for very little from them, and gives very little in return. If Bahamut goes to the mortal world at all, [[AngelUnaware it will be in the guise of a helpless old man]] to see [[SecretTestOfCharacter if good people really are as good as they say they are]]. One of the few things that can [[GodzillaThreshold spur Bahamut to interfere directly]] [[CainAndAbel is the appearance of his sister, Tiamat]].
* GodOfGood: Bahamut stands at the forefront
among them.those gods who champion good. Communities founded on principles of justice, equality, and virtue include the Platinum Dragon in their prayers.
* GodWasMyCopilot: When he's not holding court in his shining castle, Bahamut walks the natural world in the most unassuming of disguises: an elderly man accompanied by seven trained canaries. This old man, variously called a sage or a hermit in folklore, travels from place to place with no apparent purpose. He's quick to offer advice, information, or assistance to other travelers.
* GoodIsNotSoft: Bahamut, and those who follow him, are instructed to do whats right and help those in need. They also are firmly against tyranny and are trained to fight against any evil. Bahamut himself prefers resolving conflict without fighting, but when he has to fight, he does not hesitate at all to do what must be done.
* IHaveManyNames: In the Realms, he is often known as Xymor, although that might actually be a different dragon deity. On Krynn, he is called Paladine, and if the myth of the First World holds true, at least one world calls him TabletopGame/{{Eberron}}.
* LivingMoodRing: Bahamut has catlike eyes which are either deep blue, as azure as a midsummer sky, or a frosty indigo, like the heart of a glacier, depending on his shifting moods.
* MultipleChoicePast: There are several conflicting origins about how Bahamut came into being. In the more commonly accepted traditions, he is the son of Io and brother of Tiamat and Null; while in the traditions of gold dragon society, he was believed to be the son of Lendys and Tamara. Myths from the dragonborn of Abeir claim instead that Bahamut and Tiamat were born from the sundered corpse of Io when he was killed in the Dawn War. The First World creation myth introduced in 5th edition claims that Bahamut and Tiamat were never born at all, but were the first beings.
* SweetTooth: ''Fizban's Treasury of Dragons'' portrays him as such, mentioning that he spends his time walking the world in a mortal disguise collecting and perfecting dessert recipes. When he eats a pie he thought was especially good, he even places the now-empty tin in his hoard.
* WeUsedToBeFriends: In the First World creation myth, Bahamut and Tiamat were once close as can be. Together, they created the First World and the first gem dragon, Sardior. Eventually, usurper deities came from beyond, defeating Bahamut and imprisoning Tiamat. Bahamut decided to go the diplomatic route, ingratiating himself with the gods in the hopes that they might free his sister one day, but Tiamat was filled only with fury at her brother's perceived betrayal, and destroyed the First World in her wrath, unintentionally killing Sardior in the process. They have been bitter enemies ever since.



[[folder:Astilabor]]
[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/astilabor_symbol_p32.jpg]]
[[caption-width-right:175:Astilabor's symbol (3.5e)]]
[[caption-width-right:175:[[labelnote:''Races of the Dragon'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/astilabor_symbol_p151.png]][[/labelnote]]
->'''The Acquisitor, Hoardmistress'''
->'''Goddess of acquisitiveness, status, and wealth'''

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[[folder:Astilabor]]
[[folder:Tiamat]]
[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/tiamat_5e.jpg]]
[[caption-width-right:275:Tiamat, as depicted in ''The Rise of Tiamat'' (5e)]]
[[caption-width-right:275:[[labelnote:''Draconomicon: Chromatic Dragons'' (4e)]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_4e.png]][[/labelnote]]
[[caption-width-right:275:[[labelnote:''Monster Manual IV'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_p129.jpg]][[/labelnote]]
[[caption-width-right:275:[[labelnote:''Faiths & Pantheons'' (3e)]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_f&p.png]][[/labelnote]]
[[caption-width-right:275:[[labelnote:3e]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_p93.jpg]][[/labelnote]]
[[caption-width-right:275:[[labelnote:''Polyhedron'' #73 (2e)]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_polyhedron73.png]][[/labelnote]]
[[caption-width-right:275:[[labelnote:''Monster Manual'' (1e)]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_mm_1e.png]][[/labelnote]]
[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/astilabor_symbol_p32.jpg]]
[[caption-width-right:175:Astilabor's
org/pmwiki/pub/images/tiamat_symbol_4e.png]]
[[caption-width-right:175:Tiamat's
symbol (3.5e)]]
(4e)]]
[[caption-width-right:175:[[labelnote:''Races of the Dragon'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/astilabor_symbol_p151.org/pmwiki/pub/images/tiamat_symbol_p158.png]][[/labelnote]]
[[caption-width-right:175:[[labelnote:''Draconomicon: The Book of Dragons'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_symbol_draconomicon_3e.jpg]][[/labelnote]]
[[caption-width-right:175:[[labelnote:''Faiths & Pantheons'' (3e)]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_symbol_f&p.jpg]][[/labelnote]]
[[caption-width-right:175:[[labelnote:3e]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_symbol_p93.jpg]][[/labelnote]]
->'''The Acquisitor, Hoardmistress'''
Chromatic Dragon, Creator of Evil Dragonkind, Queen of the Evil Dragons, The Dragon Queen, Nemesis of the Gods, The Dark Lady, Queen of Chaos, The Undying Queen, Bane of Bahamut, The Avaricious, Tiamat of the Many Colors'''
->'''Goddess of acquisitiveness, status, evil dragons, evil reptiles, conquest, wealth, greed, envy, and wealth'''vengeance'''



->'''Alignment:''' TrueNeutral
->'''Domains:''' Cavern, Dragon, Metal, Protection, Wealth
->'''Symbol:''' A twelve-faceted gem

Astilabor (pronounced As-TIL-uh-bore) is revered by dragons of every species, since she is, in a way, an archetype of dragonkind. Astilabor represents the desire to acquire and hold wealth, greed, if viewed in an evil sense, but also the desire to gain status by acquiring wealth. Dragons that worship Astilabor sometimes promise the deity a share of their gains if she'll help them in an upcoming venture, but then they never sacrifice what they promised her (how, after all, could the Hoardmistress respect them if they gave up their wealth so easily).

Astilabor manifests as a huge dragon that shimmers with all the chromatic and metallic colors of dragonkind. She is reputed to have a hoard, hidden somewhere in the plane of Limbo, that contains more wealth than that found on all the planets of the universe. She sometimes (very rarely) grants boons from this staggering hoard to followers who have pleased her.

In 5th Edition, instead of a true deity, Astilabor is a topaz greatwyrm of immense age and power that humanoid cultures have often mistaken for a god.

to:

->'''Alignment:''' TrueNeutral
LawfulEvil, ChaoticEvil (''Tyranny of Dragons, Tome of Foes'')
->'''Domains:''' Cavern, Destruction, Dragon, Metal, Protection, Wealth
Evil, Greed, Hatred, Law, Scalykind, Strife, Trickery, Tyranny, Vengeance
->'''Symbol:''' A twelve-faceted gem

Astilabor
Five-headed dragon

Tiamat
(pronounced As-TIL-uh-bore) TEE-a-mat, TEE-ah-mat, or TEE-a-maht) is revered by dragons of every species, since she is, in a way, an archetype of dragonkind. Astilabor represents the desire to acquire and hold dragon goddess of wealth, greed, if viewed in an and envy. She is the patron god of chromatic dragons and those whose lust for wealth overrides any other goal or concern. All evil sense, dragons pay homage to Tiamat; green and blue dragons acknowledge her sovereignty the most readily. Good dragons have a healthy respect for Tiamat, though they usually avoid mentioning her or even thinking about her.

In her natural form, Tiamat is a thick-bodied dragon with five heads and a wyvern's tail. Each head is a different color: white, black, green, blue, and red. Her massive body is striped in those colors. Tiamat has many consorts, and include great wyrm dragons of the white, black, green, blue, and red types.

Tiamat concerns herself with spreading evil, defeating good, and propagating evil dragons. She enjoys razing the occasional village, city, or country,
but only as a diversion from her subtle, world-spanning plots. She is the villain who lurks in the shadows. Her presence is felt but seldom seen.

Tiamat constantly seeks to extend the power and dominion of evil dragons over the land, particularly when her subjects find themselves embroiled in territorial disputes with good dragons. Tiamat
also unfailingly demands reverence, homage, and tribute from her subjects.

For eons, Tiamat has struggled against her brother Bahamut,
the desire to gain status by acquiring wealth. Dragons King of Good Dragons, in a conflict called the Dragonfall War. Most people believed that worship Astilabor this battle would last for millennia to come, and the two deities regularly employ the help of mortals in their conflict.

Whether or not Tiamat is truly the creator of evil dragons is a subtle question. As Io contains all alignments, evil is born from within him, and in this sense Tiamat is not a prime creator. However, she may have been in some sense a midwife of the coming of evil dragons into the world, as Bahamut is often seen as the force who drew good dragons from Io's being. She keeps an active and eager watch over evil dragonkind and ever stirs them to further avarice, pride, and wickedness. She herself is hateful, spiteful, never forgetting any kind of slight, and she enjoys such wretched pastimes as torture, bickering, and fighting among her consorts, as well as destroying valuables and treasures which her avatars bring to her,
sometimes promise as offerings from mortal evil dragons.

Tiamat's realm, known as
the deity a share Cave of their gains if she'll help them in an upcoming venture, but then they never sacrifice what they promised her (how, after all, could Greed, lies deep underground, at the Hoardmistress respect them if they gave up their wealth so easily).

Astilabor manifests as a huge dragon that shimmers with all the
dark bottom of Dragon Eyrie. Many chromatic dragon petitioners choose to make their lairs near hers (but not too near), and metallic colors of dragonkind. She is reputed deep dragon and shadow dragon petitioners tend to have a hoard, favor this subterranean region as well.

Another realm,
hidden somewhere in the plane hills of Limbo, that contains more wealth than that found on all Avernus, is a sprawling cave complex guarded by her offspring and her lovers. [[DragonHoard Treasure lies scattered about the planets floor]], but it's not for the taking. Woe to the ones who think they can get out with even a copper piece.

Tiamat guards the access between Avernus and Dis, the second layer of Baator, near the Pillar of Skulls. She won't let anyone through the gate without a hefty sacrifice, but she usually stirs forth only to counter demonic incursions. Her lair sits atop a towering mountain, with flights of dragons wheeling through the skies to discourage any demonic incursions. For their part, the demons avoid this place. The hordes
of the universe. She sometimes (very rarely) grants boons from this staggering hoard to followers who Abyss have pleased her.

In 5th Edition, instead of a true deity, Astilabor is a topaz greatwyrm of immense age and power
learned the hard way that humanoid cultures have often mistaken Tiamat and her court prefer to be left alone. She appears disinterested in becoming involved in the Blood War.

Tiamat was once rumored to be one of the Lords of the Nine, the high-ups who watch over the nine layers of the plane. Truth is, she's good friends with some of the lords (at least insofar as evil of that magnitude can be friendly), but she's not one of them. Still, she has powerful forces at her command; the baatezu constantly offer her gifts, bribes, and servants
for a god.the loan of some of her dragons. Tiamat's not sealed any bargains yet, but she's weakening to the fiends' persuasion.



* TheAlmightyDollar: Astilabor represents the natural draconic desire to acquire treasure and power, tempered by the knowledge that naked greed can bring doom to a hoard. Astilabor values wealth and power, but without any stigma of greed. She instills in dragonkind the innate need for collecting and protecting the hoard. She claims that she cannot abide theft of any kind from her worshipers, but often turns a blind eye if such acts are performed in the name of building one's hoard.
* DragonHoard: Astilabor is reputed to have a hidden hoard that contains more wealth than can be found on all the planets of the universe. Very rarely, she has been known to grant boons from this staggering wealth to followers who have particularly pleased her.

to:

* TheAlmightyDollar: Astilabor represents Tiamat is the natural draconic patron of those whose lust for wealth overrides any other goal or concern. She commands her followers to hoard wealth, acquiring much and spending little, and take what they desire to acquire treasure from others who can't defend their possessions, as wealth is its own reward.
* AlwaysABiggerFish: She is the biggest in Avernus,
and power, tempered one of the biggest in all of Baator. Neither the archdevil Zariel, nor the demon lords that occasionally drop by dare to challenge her, and all the nine hells, only Asmodeus can claim to be her equal or greater.
* AntiMagic: If Tiamat is fought in 5th Edition, she can negate any level 6 spell or lower used against her.
* ArchEnemy: Tiamat despises her brother Bahamut, and the two have been in opposition for centuries. The conflict is known as the Dragonfall War to the people of the mortal realms. Since Bahamut is [[GodOfGood the good of all dragons]] and [[GodOfEvil Tiamat is the evil of all dragons]], the siblings can't stand one another, constantly trying to interfere with the other's plans. The ''TabletopGame/TyrannyOfDragons'' module has her as the BigBad, with suggestions that Bahamut is somehow involved. In fact, the only times that Bahamut is said to interfere with the mortal world directly is whenever his sister is involved.
* BackFromTheDead:
** The adventure ''The Throne of Bloodstone'' depicts Tiamat being slain by Gareth Dragonsbane and his party on the instructions of Bahamut, as her heart was needed to destroy the Wand of Orcus. However, Tiamat managed to survive this, as the party had merely slain one of her avatars.
** During the Time of Troubles, Tiamat was slain by Gilgeam. Even so, her divine essence was somehow divided into three and came to inhabit Tchazzar, Gestaniius and Skuthosiin, three powerful chromatic dragons. Tchazzar devoured the other two, combining the three essences and ushering in the reappearance of Tiamat.
* BigBad: Tiamat has served as a key villain in ''D&D'' since the mid-1970s. In Fifth edition, she's the main villain of the ''TabletopGame/TyrannyOfDragons'' module, in which her cultists are working on releasing her from Avernus.
* BreathWeapon: Like all Dragons, Tiamat can breath elemental power as an attack. Thanks to her power and multiple heads though, she can use ''[[NoKillLikeOverKill five]]'' different breaths at the same time.
* CainAndAbel: The conflict between Tiamat and her brother Bahamut has raged for centuries. Those who know of this conflict refer to it as the Dragonfall War. Tiamat requires that her followers keep a vigilant eye out for adherents of Bahamut, whether those adherents are dragon or not, and stamp them out at any cost.
* ChurchOfEvil: The church of Tiamat is regimented by a strict hierarchy of ranks and titles. Her clerics are occupied
by the knowledge that naked greed can bring doom to a hoard. Astilabor values twin tasks of acquiring an ever-increasing hoard of wealth for the faith and power, but without any stigma of greed. She instills in dragonkind sabotaging the innate need for collecting and protecting the hoard. She claims that she cannot abide theft faiths of any kind from her worshipers, but often turns other deities. As a blind eye if such result, they occupy most of their time with an unending series of thefts, assassinations, acts are performed of vandalism, and arson.
* CrossoverCosmology: Tiamat was also worshiped as a member of the Untheric Pantheon, manifesting as a three-headed dragon. Her purpose
in the name Untheric pantheon was to balance the "order" represented by the other Untheric gods with her "chaos". Tiamat had a reputation amongst the people of building one's hoard.
the state of Unther for battling with the other members of their pantheon (especially with Marduk) and was blamed for every one of the many setbacks Unther experienced.
* DivineDate: Of all the deities, Tiamat takes the most mortal consorts, always dragons. The dragons she chooses are usually chromatics, but she might court dragons of other families if they prove themselves to her.
* DragonHoard: Astilabor is reputed to have a The hoard of Tiamat, hidden deep in her cavern, is said to equal the treasuries of a hundred worlds. The trouble is actually getting to this treasure, letting alone getting out with anything, is a tall order. Besides dealing with all of Tiamat's guards, her lovers, and the Queen herself, she's said to meticulously keep track of everything in her hoard down to the last copper piece.
* DragonsAreDemonic: Tiamat is perhaps the TropeCodifier for this. She's evil, vain, and power hungry. She's also a literal example of this trope, as she is officially classified as both a Devil and a Dragon at various points in the settings lifespan.
* DragonsAreDivine: While some sources are a bit vague on it at times, Tiamat has almost always been linked to godhood, and has become an official god by the time of 5th Edition.
* TheDreaded:
** In the ''TabletopGame/TyrannyOfDragons'' campaign, the very idea of Tiamat entering the Material Plane is enough to make multiple factions of the Forgotten Realms -- many of whom hate each other's guts -- [[EnemyMine to put aside their differences until Tiamat's resurrection is stopped]]. This includes the likes of LawfulGood paladins and ChaoticEvil Red Wizards of Thay. As much as these groups hate each other, they know
that contains more as bad as their enemies winning would be, letting Tiamat come back would be even worse.[[invoked]]
** ''TabletopGame/BaldursGateDescentIntoAvernus'' explains that Zariel, an archdevil, is terrified of Tiamat. If Tiamat is convinced to aid the players, Zariel's only response strategy is to kill the adventurers and hope that Tiamat leaves.
* EnemyMine: According to one myth, the one and only time both Bahamut and Tiamat have ever worked together was right after they were created, as rather than let the primordial Erek-Hus rule the land, they joined forces and defeated him.
* EnemySummoner: The main gimmick of Tiamat's [[https://scryfall.com/card/afr/235/tiamat card]] in ''TabletopGame/MagicTheGathering'' is that, when played (for the steep cost of [[AllYourPowersCombined all colors]] plus two generic) it lets you pick five dragon cards from your library and put them in your hand, a massive advantage in a game where playing the right card is vital.
* EvilIsNotAToy: The Cult of the Dragon hopes to get power out of serving Tiamat and helps the attempt to summon her into the world in ''Tyranny of Dragons''. If Tiamat wins, she kills them all. Tiamat only offers rewards for the Chromatic Dragons. All other beings are nothing but food and slaves to her.
* EvilTwin: Is this to Bahamut. Regardless of if they are simply siblings or two sides of the same being via HalfTheManHeUsedToBe, the two hate each other.
* ExpressDelivery: She bears litters of 1-4 dragonets (or "mewlings": very young dragons born conscious and in control of their feeble powers) after an average gestation period of only six days.
* FauxAffablyEvil: Tiamat can be charming and fey when necessary, but her self-serving, evil, reptilian nature is readily apparent to those who look.
* IGaveMyWord: If Tiamat is convinced to help the adventurers in Descent Into Avernus, she assists with no backstabs or asking for anything in return besides them bearing witness to her power. Of course, the adventurers succeeding in their goals would create an EvilPowerVacuum in Avernus that her servant Arkhan could fill.
* GodOfEvil: Tiamat is the destroyer of life and the matron of evil dragons. She is a greedy, vain, and arrogant goddess who never ceases in her efforts to cause mischief and destruction. She urges her followers, mostly other dragons, but some humanoid cults, to conquer as much as they can, gathering the spoils of war in rich hoards. No cruelty is beyond her desire for plunder and victory in battle.
* {{Greed}}: Said to be her defining trait. Since chromatic dragons are naturally greedy creatures, Tiamat is the worst. The acclimation of
wealth than can is said to be her goal above all else, and she will abandon any sort of plan if it means getting even more of it. Her DragonHoard is said to be the treasures of a hundred worlds of the multiverse, despite the fact that she has nothing to use all that treasure for. Tiamat just wants more because it's more; that's the beginning and end of it. And just as an exclamation point, Tiamat's lair is known as "the Cave of Greed".
* IHaveManyNames: Like all draconic deities, she has as many names as there are worlds in the multiverse. On Krynn, she is called Takhisis, and, if the First World myth holds true, her name on Eberron is Khyber.
* HorrifyingTheHorror: ''Descent Into Avernus'' goes into detail about how the devils of Avernus are afraid of Zariel and none of them would openly oppose her. But even Zariel is afraid of Tiamat.
* MeaningfulName: Named after the primordial dragon goddess from Myth/MesopotamianMythology.
* MonsterProgenitor: Tiamat creates all sorts of dragonlike beings to manifest her power in the world, breeding warped creatures from her eggs. Tiamat's ultimate ambition is to fill the multiverse with her evil spawn. She creates increasing numbers of vile offspring, creatures of great power and malevolence. These depraved entities, having no compunction about destroying or killing, beget only mayhem and devastation. Left unchecked, they would eventually send the planes to their ruination. Every spawn of Tiamat has some vestige of the power of the Queen of Evil Dragons in its blood. Many, though, are born not directly to her but to individual evil dragons throughout the world. Whether chosen by Tiamat herself or only by fickle chance, some chromatic dragon eggs hatch into the spawn of Tiamat. Evil dragons recognize the birth of a spawn of Tiamat as a fortunate omen, a sign of their creator's favor.
* MultipleChoicePast: Her origins are highly conflicting, as there are many accounts about how she came into being. In the more commonly accepted traditions, she is the daughter of Io and sister of Bahamut and Null; while in the myths of the dragonborn of Abeir, Bahamut and Tiamat were born from the sundered corpse of Io instead, when Io was killed in the Dawn War.
* MultipleHeadCase: Tiamat appears as a gigantic five-headed dragon with one head of each of the chromatic (evil) dragon types. While the mass of huge heads seem to move and operate entirely independently from each other like a group of writhing snakes, they are directed by one intelligence lodged deeply inside the dragon's massive body.
* RemoteBody: Tiamat generally keeps her "real" body safe and hidden in Avernus, and uses Azharul, a draconic deity whose body she had taken over after mentally destroying him, as her "battle body" or fighting body.
* RoyalHarem: Tiamat has five consorts, powerful male great wyrms of red, black, green, blue, and white varieties, who attend to her at all times in her lair. She is constantly guarded by these consorts, and when not plotting, feeding, enjoying cruel sport or facing danger, Tiamat will
be found on all mating with one of them within a protective ring formed by the planets other four.
* SealedEvilInACan: As
of the universe. Very rarely, she 5th edition, Tiamat has been imprisoned in Avernus for some time, unable to leave the plane of her own will. She must be called forth, but only the mightiest rituals can draw her back into the world. The most prevalent theory as to why she is imprisoned holds that her confinement is related to the end of the long war between the dragons and giants, that she was sequestered here by means of a mighty curse levied by a forgotten god of the giants she slew. The curse brought an end to the war but also drew the curtain on the time of the dragons and giants on the Material Plane, clearing the way for the rise of humans, ogres, dwarves, elves, and other folk. If Tiamat were to return to the material world, that event could trigger, or be a signal of, the resumption of the war between giants and dragons.
* SiblingMurder: According to one myth, Tiamat killed her older brother Vorel, Io's first creation, and tried to frame Bahamut for the deed. However, Io realized the truth that she was truly to blame, though, and banished Tiamat from his presence.
* TheUsurper: Tiamat mind controlled mages who were members of the Twisted Rune and compelled them to assist her in "relocating" her to Dragon Eyrie by assisting her in mentally destroying and subsuming the draconic deity Azharul in his realm. She took over his body and rulership, completely unbeknownst to anyone but herself.
* VillainOfAnotherStory: Her role in ''Descent Into Avernus''. Tiamat has a presence in Avernus and is the master of Arkhan, who has ambitions of ruling Avernus. However, she takes no direct action in the campaign unless, ironically, she is convinced to help the adventurers.
* VoluntaryShapeshifting: Tiamat can appear as a human sorceress,
known to grant boons from this staggering wealth to followers who have particularly pleased her.as the Dark Lady, of Mulan ancestry with long, dark hair and dark robes. She has a fey beauty, a seductive smile, and totally black eyes. She can also appear as an undead, multiheaded dracolich, known as the Undying Queen.
* YouHaveOutlivedYourUsefulness: If the Cult of the Dragon successfully brings Tiamat into the material plane during ''The Rise of Tiamat'', she will "thank" her loyal cultists by eating them alive and swallowing them while laughing maniacally.



[[folder:Azharul]]
Azharul was a fearsome, bad-tempered draconic deity of many long, sharp projecting body-barbs and a mighty mastery of magic. He was a scheming rival of Tiamat and she would spend a long time spying upon him with the intent to someday destroy him. Eventually, Tiamat mind controlled mages who were members of the Twisted Rune and compelled them to assist her in "relocating" her to Dragon Eyrie by assisting her in mentally destroying and subsuming Azharul in his realm. She took over his body and rulership, completely unbeknownst to anyone but herself.

His realm, the Dragonspawn Pits of Azharul, is located in the lowest reaches of the Dragon Eyrie, far underground beneath the slopes of the mountain. It is a gigantic and labyrinthine cavern lair. After Tiamat took it over, she renamed his lair as the Cave of Greed (others in Dragon Eyrie, as well as priests and sages, merely assumed old Azharul had hit upon a new name for his home).

to:

[[folder:Azharul]]
Azharul was a fearsome, bad-tempered draconic deity
[[folder:Sardior]]
[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/sardior_blood_wars.jpg]]
[[caption-width-right:275:Sardior, as depicted in ''Blood Wars'' (2e)]]
[[caption-width-right:275:[[labelnote:''Dragon'' #37 (1e)]]https://static.tvtropes.org/pmwiki/pub/images/sardior_1e.jpg]][[/labelnote]]
->'''The Ruby Dragon, Prince
of many long, sharp projecting body-barbs Neutral Dragons, Master of the Gem Dragons'''
->'''God of neutral dragons, night, psionics,
and secrets'''
->'''Lesser god'''
->'''Alignment:''' TrueNeutral
->'''Domains:''' Knowledge, Scalykind, Trickery
->'''Symbol:''' A ruby with an inner glow

Sardior (SAR-dee-or) is known in
a mighty mastery few small circles. Even though he is the Master of magic. He was a scheming rival of Tiamat the Gem Dragons, in reality he does not require much from his followers, and she would spend a long time spying he does not try to guide their decisions. The gem dragons, in return, look upon him as the ideal and strive to be more like him.

In his natural form, Sardior is a long sinewy dragon covered
with deep ruby red scales. At a distance, he might be mistaken for an ancient red wyrm, but the intent to someday destroy him. Eventually, Tiamat mind controlled mages who were members of the Twisted Rune and compelled them to assist her in "relocating" her to Dragon Eyrie by assisting her in mentally destroying and subsuming Azharul playful expression seen in his realm. She took over his body eyes makes him very much unlike the reds. He is also known to be a great conversationalist, and rulership, completely unbeknownst to anyone but herself.

His realm,
the Dragonspawn Pits of Azharul, is located in the lowest reaches of the Dragon Eyrie, far underground beneath the slopes of the mountain. It is a gigantic and labyrinthine cavern lair. After Tiamat took it over, she renamed his lair as the Cave of Greed (others in Dragon Eyrie, as well as priests and sages, merely assumed old Azharul unguarded had hit upon a new name best be prepared for his home).sharp wit.

Sardior keeps a court of 5 thanes, one each of the various breeds of neutral dragons. All of Sardior's thanes are huge, ancient dragons. It must be remembered, of course, that Sardior and company are a stay-at-home lot, not given much to interfering with others' businesses. Sardior once had a sixth thane: Seradess, a female advanced obsidian dragon, but he destroyed her and banished the obsidian dragons from his court. Even his own clergy argue the reason behind this decision. All the Neutral dragons honor Sardior, but being what they are, his sovereignty does not much affect their daily lives of treasure-mongering. All are agreed, however, that Sardior is the most brilliant conversationalist and raconteur of all dragons.

He makes his home in a huge floating castle, called the Ruby Palace, which orbits the world, high up in the atmosphere, and stays forever in the shadows from the sun. On the nights it can be seen, viewers mistake it for a red star in an unusual place among the constellations or a small red moon. Periodically, Sardior moves his palace on a journey through the multiverse, visiting places such as the djinni Citadel of Ice and Steel, and Uroboros, the realm of the couatl god Jazirian.

5th Edition rewrites almost all of Sardior's backstory. He was the first creation of Bahamut and Tiamat when they dwelled in the First World, a primordial location that preceded the Material Plane -- his making was one of the few times they ever truly cooperated -- and helped them fashion the metallic and chromatic dragons. He is long dead now, having been shattered into countless pieces alongside the First World when the gods of the humanoid races came to claim it as they own, but continues to live on through the gem dragons, who first came into being from Sardior's scattered remains.



* TheArchmage: He was described as having a mighty mastery of magic.
* GodIsDead: Azharul was killed and subsumed by Tiamat with the assistance of Twisted Rune mages whom she managed to mentally dominate.
* PeoplePuppets: Following his death, Tiamat took control of his body. After Dragon Eyrie disintegrated during the Spellplague, a stunned and half-crushed Azharul ("physically torn open like a fowl spatchcocked or butterflied for the grill", as described by one who saw his violent arrival in the Barrens) was hurled violently into Banehold, where an opportunistic Bane pounced on the dazed and physically ruined draconic deity to enslave it, and discovered Tiamat's presence. And immediately sought to compel and rule her. After spending some time as Bane's servant, Tiamat struck ruthlessly, not only freeing herself from Bane's tyranny and snatching her Azharul body out of Banehold and into Avernus, she drained much of Bane's power to do so, passing all that she didn't need to mend the Azharul body and fully link it with her own, so that in Avernus, she has her "true" body, an aspect guarding the Way To Dis, and a "battle body" or fighting body (Azharul) she uses to meet with all others, keeping her true self safe and hidden.
* PuppetKing: After taking over Azharul's body, Tiamat continued ruling his realm with no one being aware that it was actually her.
* TheRival: He had a rivalry with Tiamat.
* WordOfGod: Most of the information on Azharul was provided by Ed Greenwood in [[http://forum.candlekeep.com/topic.asp?TOPIC_ID=19841&whichpage=7#464818 this entry]] of the Candlekeep Forum.

to:

* TheArchmage: He was described as having a mighty mastery of magic.
* GodIsDead: Azharul was killed and subsumed by Tiamat with the assistance of Twisted Rune mages whom she managed to mentally dominate.
* PeoplePuppets: Following his death, Tiamat took control
ChurchMilitant: A small group of his body. After Dragon Eyrie disintegrated clergy, known as the ruby disciples, train to be a martial arm of the church, serving not only as a defense but also as a show of force.
* EverythingsSparklyWithJewelry: He has a fondness for gems of all kinds, especially rubies.
* GodIsNeutral: Sardior is the Prince of Neutral Dragons and is honored by all of them. However, being what they are, his sovereignty does not much affect their daily lives of treasure-mongering.
* IHaveManyNames: Like his parents, Sardior is known by many different names on different worlds. If the myth of the First World holds true, he is sometimes known as [[TabletopGame/{{Eberron}} Siberys]].
* PiecesOfGod: In 5th Edition, Sardior was broken into countless fragments
during the Spellplague, a stunned and half-crushed Azharul ("physically torn open like a fowl spatchcocked or butterflied for struggle between the grill", as described by one who saw his violent arrival in the Barrens) was hurled violently into Banehold, where an opportunistic Bane pounced on the dazed and physically ruined draconic deity to enslave it, and discovered Tiamat's presence. And immediately sought to compel and rule her. After spending some time as Bane's servant, Tiamat struck ruthlessly, not only freeing herself from Bane's tyranny and snatching her Azharul body out of Banehold and humanoid gods. His pieces were scattered across the cosmos when the First World shattered into Avernus, she drained much of Bane's power to do so, passing all that she didn't need to mend the Azharul body and fully link it with her own, so that in Avernus, she has her "true" body, an aspect guarding the Way To Dis, and a "battle body" or fighting body (Azharul) she uses to meet with all others, keeping her true self safe and hidden.
* PuppetKing: After taking over Azharul's body, Tiamat continued ruling his realm with no one being aware that it was actually her.
* TheRival: He had a rivalry with Tiamat.
* WordOfGod: Most
worlds of the information on Azharul was provided by Ed Greenwood in [[http://forum.candlekeep.com/topic.asp?TOPIC_ID=19841&whichpage=7#464818 this entry]] of Material Plane, and became the Candlekeep Forum.first gem dragons. The gem dragons are thus considered to be the surviving form of Sardior's consciousness, and some of their number believe that they should try to bring Sardior together into a single whole again.
* PosthumousCharacter: In 5th Edition, he perished many ages before the present day.
* SeekerArchetype: Sardior just wants to learn more. The more you know, the better off you will be, but just learning for learning's sake is not what Sardior stresses. No, gaining knowledge should not just be reading from books. The trick for Sardior is to get someone else to read the book, then tell him all about it.



[[folder:Bahamut]]
[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/bahamut_p108.jpg]]
[[caption-width-right:275:Bahamut, as depicted in ''Complete Divine'' (3.5e)]]
[[caption-width-right:275:[[labelnote:3e]]https://static.tvtropes.org/pmwiki/pub/images/bahamut_p59.jpg]][[/labelnote]]
[[caption-width-right:275:[[labelnote:''Polyhedron #73'' (2e)]]https://static.tvtropes.org/pmwiki/pub/images/bahamut_polyhedron73.png]][[/labelnote]]
[[caption-width-right:275:[[labelnote:''Monster Manual'' (1e)]]https://static.tvtropes.org/pmwiki/pub/images/bahamut_mm_1e.png]][[/labelnote]]
[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/bahamut_symbol_4e.png]]
[[caption-width-right:175:Bahamut's symbol (4e)]]
[[caption-width-right:175:[[labelnote:''Races of the Dragon'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/bahamut_symbol_p151.png]][[/labelnote]]
[[caption-width-right:175:[[labelnote:3e]]https://static.tvtropes.org/pmwiki/pub/images/bahamut_symbol_3e.jpg]][[/labelnote]]
->'''The Platinum Dragon, The King of all Good Dragons, King of the Good Dragons, Lord of the North Wind, Master of the North Wind, Angel of the Seven Heavens, Draco Paladin, Justicemaker, The Metallic Lord, The God of Dragons, Great Dragon Father, Grandfather of Dragons, Lawbringer'''
->'''God of good dragons, wind, wisdom, honor, justice, protection, nobility, knowledge, prophecies, and song'''
->'''Lesser god'''
->'''Alignment:''' LawfulGood
->'''Domains:''' Air, Cold, Dragon, Good, Law, Life, Luck, Nobility, Protection, Storm, War
->'''Symbol:''' Pole Star above milky nebula or dragon's head in profile

Bahamut (pronounced Ba-HA-mut, BA-ha-mut or Bah-hahm-ut) is the protector of all good dragons and a fierce opponent of evil. He believes in the sanctity of life, and won't willingly kill another creature unless he has no other choice. By dragon standards, he is sharing and selfless, and all good wyrms look to him for guidance and wisdom. Bahamut is revered in many locales. Though all good dragons pay homage to Bahamut, gold, silver, and brass dragons hold him in particularly high regard. Even evil dragons (except his ArchEnemy [[CainAndAbel and sister]] Tiamat), respect Bahamut for his wisdom and power.

In his natural form, Bahamut is a long, sinuous dragon covered in silver-white scales that sparkle and gleam even in the dimmest light. Bahamut's catlike eyes are deep blue, as azure as a midsummer sky, some say. Others insist that Bahamut's eyes are a frosty indigo, like the heart of a glacier. Perhaps the two merely reflect the Platinum Dragon's shifting moods.

Bahamut is stern and very disapproving of evil. He brooks no excuses for evil acts. In spite of this stance, he is among the most compassionate beings in the multiverse. He has limitless empathy for the downtrodden, the dispossessed, and the helpless. He urges his followers to promote the cause of good, but prefers to let beings fight their own battles when they can. To Bahamut, it is better to offer information, healing, or a (temporary) safe refuge rather than to take others' burdens upon oneself.

An equally important aspect to Bahamut is his constant conflict with his sister, Tiamat. He continually stands in opposition to her world-dominating schemes. Most recently, she has begun a campaign to heavily populate the world with her spawn. Bahamut has answered this outbreak of evil by recruiting stalwart heroes to his side, the dragonborn. In addition to the dragonborn, Bahamut is served by seven great gold wyrms that often accompany him when he visits the Material Plane.

Bahamut holds court in a shining palace, filled with the things he's accumulated over the years, which is located on the slopes of Mount Mertion, one of the seven mystic mountains of Mount Celestia. This grand structure is more than just a palace, it's also Bahamut's hoard. The walls, inlaid with copper and ivory on the inside and platinum on the outside, reflect the eternal light of Celestia and make the castle appear like a beacon on the horizon. The walls are made of mithral tiles, and the windows of gemstones set in silver and gold. Bahamut viciously pursues (usually by
proxy) anyone who attempts to steal from his great castle. He might be a good god, but he's also dedicated to justice ''and'' is a dragon. It's best not to mess with his hoard. What's more, the case supposedly holds portals to the Astral and Elemental Planes. It's a real popular place, but it doesn't always attract the right kind of attention. Some powerful paladins and clerics make pilgrimages there in hopes of receiving a powerful blessing from the Platinum Dragon.

to:

[[folder:Bahamut]]
[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/bahamut_p108.jpg]]
[[caption-width-right:275:Bahamut, as depicted in ''Complete Divine'' (3.5e)]]
[[caption-width-right:275:[[labelnote:3e]]https://static.tvtropes.org/pmwiki/pub/images/bahamut_p59.jpg]][[/labelnote]]
[[caption-width-right:275:[[labelnote:''Polyhedron #73'' (2e)]]https://static.tvtropes.org/pmwiki/pub/images/bahamut_polyhedron73.png]][[/labelnote]]
[[caption-width-right:275:[[labelnote:''Monster Manual'' (1e)]]https://static.tvtropes.org/pmwiki/pub/images/bahamut_mm_1e.png]][[/labelnote]]
!!!Minor Gods

[[folder:Aasterinian]]
[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/bahamut_symbol_4e.png]]
[[caption-width-right:175:Bahamut's
org/pmwiki/pub/images/aasterinian_symbol_p32.jpg]]
[[caption-width-right:175:Aasterinian's
symbol (4e)]]
(3.5e)]]
[[caption-width-right:175:[[labelnote:''Races of the Dragon'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/bahamut_symbol_p151.org/pmwiki/pub/images/aasterinian_symbol_p150.png]][[/labelnote]]
[[caption-width-right:175:[[labelnote:3e]]https://static.tvtropes.org/pmwiki/pub/images/bahamut_symbol_3e.jpg]][[/labelnote]]
->'''The Platinum Dragon, The King
->'''Messenger of all Good Dragons, King Io'''
->'''Goddess
of the Good Dragons, Lord of the North Wind, Master of the North Wind, Angel of the Seven Heavens, Draco Paladin, Justicemaker, The Metallic Lord, The God of Dragons, Great Dragon Father, Grandfather of Dragons, Lawbringer'''
->'''God of good dragons, wind, wisdom, honor, justice, protection, nobility, knowledge, prophecies,
learning, play, invention, and song'''
pleasure'''
->'''Lesser god'''
goddess'''
->'''Alignment:''' LawfulGood
ChaoticNeutral
->'''Domains:''' Air, Cold, Chaos, Charm, Dragon, Good, Law, Life, Illusion, Luck, Nobility, Protection, Storm, War
Trade, Travel, Trickery
->'''Symbol:''' Pole Star above milky nebula or Grinning dragon's head in profile

Bahamut (pronounced Ba-HA-mut, BA-ha-mut or Bah-hahm-ut)
head

Aasterinian
is a cheeky, deeply chaotic deity who enjoys learning through play, invention, and pleasure. She is determinedly Chaotic Neutral, with tendencies to good. She is a huge brass dragon who enjoys disturbing the protector of all good status quo, being shocking and innovative, jolting the staid into action. She is Io's messenger for lesser communications with dragons, but is definitely distractable. Chaotic (especially brass and copper) dragons revere her.

Aasterinian is flighty
and a fierce opponent of evil. He believes in the sanctity of life, and won't willingly kill another creature unless he has no other choice. By dragon standards, he is sharing and selfless, and all good wyrms look to him for guidance and wisdom. Bahamut is revered in many locales. Though all good dragons pay homage to Bahamut, gold, silver, and brass dragons hold him in particularly high regard. Even evil dragons (except his ArchEnemy [[CainAndAbel and sister]] Tiamat), respect Bahamut for his wisdom and power.

In his natural form, Bahamut is a long, sinuous dragon covered in silver-white scales that sparkle and gleam even in the dimmest light. Bahamut's catlike eyes are deep blue, as azure as a midsummer sky, some say. Others insist that Bahamut's eyes are a frosty indigo, like the heart of a glacier. Perhaps the two merely reflect the Platinum Dragon's shifting moods.

Bahamut is stern and very disapproving of evil. He brooks no excuses for evil acts. In spite of this stance, he is among the most compassionate beings in the multiverse. He has limitless empathy for the downtrodden, the dispossessed, and the helpless. He urges his
quick-witted. She encourages her followers to promote the cause of good, but prefers to let beings fight their own battles when they can. To Bahamut, it is better to offer information, healing, or a (temporary) safe refuge think for themselves, rather than relying on the word of others. The worst crime, in Aasterinian's eyes, is not trusting in yourself and your own devices. She loves all who enjoy innovation and whimsy and is accepting of all dragonblood creatures. Spellscales prove exceptionally amusing to take others' burdens upon oneself.

An equally important aspect
her. She enjoys their changeable natures.

Her avatar often travels as a messenger
to Bahamut Great Wyrms from Io, or is his constant conflict with his sister, Tiamat. He continually stands off hunting some arcane knowledge she seeks for herself. She is playful, stubborn, and vain. She may mock or taunt very lawful creatures, using spells to embarass them.

Between trips to the Prime, Aasterinian lives
in opposition a small realm called Brassberg deep within Nidavellir, a set of caverns just large enough to contain her hoard. Trespassers are devoured unless they are amusing; some members of the Society of Sensation have survived a visit to her world-dominating schemes. Most recently, she has begun a campaign to heavily populate realm. Aasterinian does enjoy the world with her spawn. Bahamut has answered this outbreak of evil by recruiting stalwart heroes to his side, the dragonborn. In addition to the dragonborn, Bahamut is served by seven great gold wyrms that often accompany him when he visits the Material Plane.

Bahamut holds court in a shining palace, filled with the things he's accumulated over the years, which is located on the slopes of Mount Mertion, one
inventions of the seven mystic mountains of Mount Celestia. This grand structure is more than just a palace, it's also Bahamut's hoard. The walls, inlaid with copper Norse dwarves, and ivory on the inside and platinum on the outside, reflect the eternal light sometimes her avatar walks among them in dwarven guise.

In 5th Edition, instead
of Celestia and make the castle appear like a beacon on the horizon. The walls are made of mithral tiles, and the windows of gemstones set in silver and gold. Bahamut viciously pursues (usually by
proxy) anyone who attempts to steal from his great castle. He might be a good god, but he's also dedicated to justice ''and''
true deity, Aasterinian is a dragon. It's best not to mess with his hoard. What's more, the case supposedly holds portals to the Astral brass greatwyrm of immense age and Elemental Planes. It's power that humanoid cultures have often mistaken for a real popular place, but it doesn't always attract the right kind of attention. Some powerful paladins and clerics make pilgrimages there in hopes of receiving a powerful blessing from the Platinum Dragon.god.



* AdaptationRelationshipOverhaul: ''Fizban's Treasury of Dragon'' from 5th edition significantly lightens his opinion on Tiamat. While they are still antagonistic, Bahamut's commentary (in his guise as the wizard Fizban) makes it obvious that he still loves his sister and misses the time they created dragonkind together.
* AngelUnaware: Bahamut enjoys walking the world as an old man or a young human monk, accompanied by seven trained canaries. If someone tries MuggingTheMonster, they'll find that the canaries are actually shapeshifted gold dragons.
* ArchEnemy: Bahamut despises his sister Tiamat, and the two have been in opposition for centuries. The conflict is known as the Dragonfall War to the people of the mortal realms. Since Bahamut is [[GodOfGood the good of all dragons]] and [[GodOfEvil Tiamat is the evil of all dragons]], the siblings can't stand one another, constantly trying to interfere with the other's plans. The ''TabletopGame/TyrannyOfDragons'' module has Tiamat as the BigBad, with suggestions that Bahamut is somehow involved. In fact, the only times that Bahamut is said to interfere with the mortal world directly is whenever his sister is involved.
* BewareTheSillyOnes: Bahamut's human disguise, Fizban, is a kookie old man who's consistently doing wacky things like throwing parties for people he's never met or getting into heated arguments with smug-looking statues. Naturally, this is all a smokescreen to hide just how dangerous and cunning he really is.
* BigGood: Bahamut champions virtue and justice, and is the god of all metallic dragons. He urges mortals to embrace their noble natures and to better themselves and the world around them. His holy texts teach them to reject the base destructive emotions undermining order's harmony. For the Platinum Dragon, virtue and order are one and the same; essentially, different aspects of the same ideal. For this reason, good dragons revere Bahamut, as well as anyone in the mortal realms who wants to worship a GodOfGood.
* ButHeSoundsHandsome: In ''Fizban's Treasury of Dragons'', under his guise as the wizard Fizban, he states that Bahamut has objectively made the best decisions of any dragon. Also, he's the most handsome dragon ever and has the biggest hoard of any dragon. The book isn't even trying to be subtle in "hinting" that Fizban is Bahamut.
-->''Objectively speaking, of all the dragons, Bahamut has made all the best decisions. He is also the most handsome. And his hoard is the gigantic-est.'''
* CainAndAbel: The titanic struggle between Bahamut and his sister Tiamat is legendary. Throughout history, the two gods have clashed, their armies mustering and throwing themselves against each other repeatedly as the two deities struggle for dominance. No matter the other interests guiding them or their involvement in the natural world, their longstanding animosity inevitably comes to the fore. Many champions fighting for the Platinum Dragon identify this endless conflict and come to see Tiamat as evil's author in the world. Those who do might take the battle to Tiamat's followers, committing themselves to rooting out and destroying her dragons and other servants.
* CameBackStrong: His avatar was killed in battle with Tiamat's during the Orcgate Wars, causing him to lose his divinity for a while. However, he was able to regain a piece of divinity after a group of adventures were able to destroy the Wand of Orcus, which restored some of the faith that powered him. It was after assisting Torm in stopping a demon assault that he was inducted into the pantheon, and was even stronger than before.
* ChurchMilitant: The Platinum Talons is a militant order dedicated to Bahamut. They use force to further their cause, scouring the countryside for wicked servants dedicated to dark powers. However, although the Talons commit themselves to fighting evil, their single-minded efforts can and have blinded them to the unintended suffering that results from their crusades. Wherever the Talons go, they leave behind shattered lives and ruined communities. The Talons make no apology for their actions, because they believe their ends justify whatever means they use.
* DeityIdentityConfusion:
** At least one source conflates Bahamut with Xymor, the draconic god of enlightened justice. However, the two have also on at least one occasion been listed separately.
** At least one source claims that Bahamut is the same deity as Marduk, the Untheric god of cities, wind, thunder, storms, and rain, who also always opposed the schemes of Tiamat until the two killed each other during the Orcgate Wars.
* DragonHoard: Unlike many dragons, Bahamut doesn't truly care for hoarding possessions as he prefers traveling the world and meeting people. That being said, he does have a hoard in his palace, and viciously pursues anyone who attempts to steal from it. The palace is said to contain fine marble, mythril, silver, gold, and (naturally) platinum. One can argue that anyone can sleep ''on'' a pile of treasure, but it takes a real badass to sleep ''in'' a pile of treasure.
* EnemyMine: According to one myth, Bahamut and Tiamat joined forces right after they were created in order to defeat and kill the primordial Erek-Hus, but then started fighting each other immediately afterwards. In this case, it's the one and only time they've ever worked together.
* TheGodsMustBeLazy: Bahamut doesn't interfere directly in the mortal world all that much, preferring to offer council or wisdom and little else. Even though metallic dragons worship him, he asks for very little from them, and gives very little in return. If Bahamut goes to the mortal world at all, [[AngelUnaware it will be in the guise of a helpless old man]] to see [[SecretTestOfCharacter if good people really are as good as they say they are]]. One of the few things that can [[GodzillaThreshold spur Bahamut to interfere directly]] [[CainAndAbel is the appearance of his sister, Tiamat]].
* GodOfGood: Bahamut stands at the forefront among those gods who champion good. Communities founded on principles of justice, equality, and virtue include the Platinum Dragon in their prayers.
* GodWasMyCopilot: When he's not holding court in his shining castle, Bahamut walks the natural world in the most unassuming of disguises: an elderly man accompanied by seven trained canaries. This old man, variously called a sage or a hermit in folklore, travels from place to place with no apparent purpose. He's quick to offer advice, information, or assistance to other travelers.
* GoodIsNotSoft: Bahamut, and those who follow him, are instructed to do whats right and help those in need. They also are firmly against tyranny and are trained to fight against any evil. Bahamut himself prefers resolving conflict without fighting, but when he has to fight, he does not hesitate at all to do what must be done.
* IHaveManyNames: In the Realms, he is often known as Xymor, although that might actually be a different dragon deity. On Krynn, he is called Paladine, and if the myth of the First World holds true, at least one world calls him TabletopGame/{{Eberron}}.
* LivingMoodRing: Bahamut has catlike eyes which are either deep blue, as azure as a midsummer sky, or a frosty indigo, like the heart of a glacier, depending on his shifting moods.
* MultipleChoicePast: There are several conflicting origins about how Bahamut came into being. In the more commonly accepted traditions, he is the son of Io and brother of Tiamat and Null; while in the traditions of gold dragon society, he was believed to be the son of Lendys and Tamara. Myths from the dragonborn of Abeir claim instead that Bahamut and Tiamat were born from the sundered corpse of Io when he was killed in the Dawn War. The First World creation myth introduced in 5th edition claims that Bahamut and Tiamat were never born at all, but were the first beings.
* SweetTooth: ''Fizban's Treasury of Dragons'' portrays him as such, mentioning that he spends his time walking the world in a mortal disguise collecting and perfecting dessert recipes. When he eats a pie he thought was especially good, he even places the now-empty tin in his hoard.
* WeUsedToBeFriends: In the First World creation myth, Bahamut and Tiamat were once close as can be. Together, they created the First World and the first gem dragon, Sardior. Eventually, usurper deities came from beyond, defeating Bahamut and imprisoning Tiamat. Bahamut decided to go the diplomatic route, ingratiating himself with the gods in the hopes that they might free his sister one day, but Tiamat was filled only with fury at her brother's perceived betrayal, and destroyed the First World in her wrath, unintentionally killing Sardior in the process. They have been bitter enemies ever since.

to:

* AdaptationRelationshipOverhaul: ''Fizban's Treasury of Dragon'' from 5th edition significantly lightens his opinion on Tiamat. While they are still antagonistic, Bahamut's commentary (in his guise as the wizard Fizban) makes it obvious that he still loves his sister AttentionDeficitOohShiny: She is flighty and misses the time they created dragonkind together.
distractable.
* AngelUnaware: Bahamut BlitheSpirit: Aasterinian enjoys walking disturbing the world as an old man or a young human monk, accompanied by seven trained canaries. If someone tries MuggingTheMonster, they'll find status quo and all dragons applaud her stance that the canaries are actually shapeshifted gold dragons.
* ArchEnemy: Bahamut despises his sister Tiamat, and the two have been in opposition
they should think for centuries. The conflict is known as the Dragonfall War to the people of the mortal realms. Since Bahamut is [[GodOfGood the good of all dragons]] and [[GodOfEvil Tiamat is the evil of all dragons]], the siblings can't stand one another, constantly trying to interfere with the other's plans. The ''TabletopGame/TyrannyOfDragons'' module has Tiamat as the BigBad, with suggestions that Bahamut is somehow involved. In fact, the only times that Bahamut is said to interfere with the mortal world directly is whenever his sister is involved.
* BewareTheSillyOnes: Bahamut's human disguise, Fizban, is a kookie old man who's consistently doing wacky things like throwing parties for people he's never met or getting into heated arguments with smug-looking statues. Naturally, this is all a smokescreen to hide just how dangerous and cunning he really is.
* BigGood: Bahamut champions virtue and justice, and is the god of all metallic dragons. He urges mortals to embrace their noble natures and to better
themselves and rely on their own devices.
* DeityIdentityConfusion: Several sources have conflated Aasterian with Hlal,
the world around them. His holy texts teach them to reject the base destructive emotions undermining order's harmony. For the Platinum Dragon, virtue and order are one and the same; essentially, different aspects of the same ideal. For this reason, good dragons revere Bahamut, as well as anyone in the mortal realms who wants to worship a GodOfGood.
* ButHeSoundsHandsome: In ''Fizban's Treasury of Dragons'', under his guise as the wizard Fizban, he states that Bahamut has objectively made the best decisions of any dragon. Also, he's the most handsome
dragon ever goddess of humor and has the biggest hoard of any dragon. The book isn't even trying to be subtle in "hinting" that Fizban is Bahamut.
-->''Objectively speaking, of all the dragons, Bahamut has made all the best decisions. He is also the most handsome. And his hoard is the gigantic-est.'''
* CainAndAbel: The titanic struggle between Bahamut and his sister Tiamat is legendary. Throughout history, the two gods have clashed, their armies mustering and throwing themselves against each other repeatedly as the two deities struggle for dominance. No matter the other interests guiding them or their involvement in the natural world, their longstanding animosity inevitably comes to the fore. Many champions fighting for the Platinum Dragon identify this endless conflict and come to see Tiamat as evil's author in the world. Those who do might take the battle to Tiamat's followers, committing themselves to rooting out and destroying her dragons and other servants.
* CameBackStrong: His avatar was killed in battle with Tiamat's during the Orcgate Wars, causing him to lose his divinity for a while. However, he was able to regain a piece of divinity after a group of adventures were able to destroy the Wand of Orcus, which restored some of the faith that powered him. It was after assisting Torm in stopping a demon assault that he was inducted into the pantheon, and was even stronger than before.
* ChurchMilitant: The Platinum Talons is a militant order dedicated to Bahamut. They use force to further their cause, scouring the countryside for wicked servants dedicated to dark powers. However, although the Talons commit themselves to fighting evil, their single-minded efforts can and have blinded them to the unintended suffering that results from their crusades. Wherever the Talons go, they leave behind shattered lives and ruined communities. The Talons make no apology for their actions, because they believe their ends justify whatever means they use.
* DeityIdentityConfusion:
** At least one source conflates Bahamut with Xymor, the draconic god of enlightened justice.
inventiveness. However, the two have also on at least one occasion been listed separately.
** At least one source claims that Bahamut is
separately on several occasions.
* ItsTheJourneyThatCounts: Almost all of her quests involve travel and new experiences. The quests upon which she sends a supplicant tend to focus more on
the same deity as Marduk, journey than the Untheric god of cities, wind, thunder, storms, and rain, who also always opposed the schemes of Tiamat until the two killed each other during the Orcgate Wars.
destination.
* DragonHoard: Unlike many dragons, Bahamut doesn't truly care for hoarding possessions SinisterScimitar: Her favored weapon is a scimitar.
* VoluntaryShapeshifting: She sometimes disguises herself
as he prefers traveling the world and meeting people. That being said, he does have a hoard in his palace, and viciously pursues anyone who attempts to steal from it. The palace is said to contain fine marble, mythril, silver, gold, and (naturally) platinum. One can argue that anyone can sleep ''on'' a pile of treasure, but it takes a real badass to sleep ''in'' a pile of treasure.
* EnemyMine: According to one myth, Bahamut and Tiamat joined forces right after they were created
dwarf in order to defeat and kill the primordial Erek-Hus, but then started fighting each other immediately afterwards. In this case, it's the one and only time they've ever worked together.
* TheGodsMustBeLazy: Bahamut doesn't interfere directly in the mortal world all that much, preferring to offer council or wisdom and little else. Even though metallic dragons worship him, he asks for very little from them, and gives very little in return. If Bahamut goes to the mortal world at all, [[AngelUnaware it will be in the guise of a helpless old man]] to see [[SecretTestOfCharacter if good people really are as good as they say they are]]. One of the few things that can [[GodzillaThreshold spur Bahamut to interfere directly]] [[CainAndAbel is the appearance of his sister, Tiamat]].
* GodOfGood: Bahamut stands at the forefront
walk among those gods who champion good. Communities founded on principles of justice, equality, and virtue include the Platinum Dragon in their prayers.
* GodWasMyCopilot: When he's not holding court in his shining castle, Bahamut walks the natural world in the most unassuming of disguises: an elderly man accompanied by seven trained canaries. This old man, variously called a sage or a hermit in folklore, travels from place to place with no apparent purpose. He's quick to offer advice, information, or assistance to other travelers.
* GoodIsNotSoft: Bahamut, and those who follow him, are instructed to do whats right and help those in need. They also are firmly against tyranny and are trained to fight against any evil. Bahamut himself prefers resolving conflict without fighting, but when he has to fight, he does not hesitate at all to do what must be done.
* IHaveManyNames: In the Realms, he is often known as Xymor, although that might actually be a different dragon deity. On Krynn, he is called Paladine, and if the myth of the First World holds true, at least one world calls him TabletopGame/{{Eberron}}.
* LivingMoodRing: Bahamut has catlike eyes which are either deep blue, as azure as a midsummer sky, or a frosty indigo, like the heart of a glacier, depending on his shifting moods.
* MultipleChoicePast: There are several conflicting origins about how Bahamut came into being. In the more commonly accepted traditions, he is the son of Io and brother of Tiamat and Null; while in the traditions of gold dragon society, he was believed to be the son of Lendys and Tamara. Myths from the dragonborn of Abeir claim instead that Bahamut and Tiamat were born from the sundered corpse of Io when he was killed in the Dawn War. The First World creation myth introduced in 5th edition claims that Bahamut and Tiamat were never born at all, but were the first beings.
* SweetTooth: ''Fizban's Treasury of Dragons'' portrays him as such, mentioning that he spends his time walking the world in a mortal disguise collecting and perfecting dessert recipes. When he eats a pie he thought was especially good, he even places the now-empty tin in his hoard.
* WeUsedToBeFriends: In the First World creation myth, Bahamut and Tiamat were once close as can be. Together, they created the First World and the first gem dragon, Sardior. Eventually, usurper deities came from beyond, defeating Bahamut and imprisoning Tiamat. Bahamut decided to go the diplomatic route, ingratiating himself with the gods in the hopes that they might free his sister one day, but Tiamat was filled only with fury at her brother's perceived betrayal, and destroyed the First World in her wrath, unintentionally killing Sardior in the process. They have been bitter enemies ever since.
them.



[[folder:Chronepsis]]
[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/chronepsis_p18.png]]
[[caption-width-right:275:Chronepsis, as depicted in the ''Planescape Campaign Setting'' (2e)]]
[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/chronepsis_symbol_p33.jpg]]
[[caption-width-right:175:Chronepsis' symbol (3.5e)]]
[[caption-width-right:175:[[labelnote:''Races of the Dragon'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/chronepsis_symbol_p153.png]][[/labelnote]]
->'''The Silent, The Watcher'''
->'''God of fate, death, and judgment'''
->'''Intermediate god'''

to:

[[folder:Chronepsis]]
[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/chronepsis_p18.png]]
[[caption-width-right:275:Chronepsis, as depicted in the ''Planescape Campaign Setting'' (2e)]]
[[folder:Astilabor]]
[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/chronepsis_symbol_p33.org/pmwiki/pub/images/astilabor_symbol_p32.jpg]]
[[caption-width-right:175:Chronepsis' [[caption-width-right:175:Astilabor's symbol (3.5e)]]
[[caption-width-right:175:[[labelnote:''Races of the Dragon'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/chronepsis_symbol_p153.org/pmwiki/pub/images/astilabor_symbol_p151.png]][[/labelnote]]
->'''The Silent, The Watcher'''
->'''God
Acquisitor, Hoardmistress'''
->'''Goddess
of fate, death, acquisitiveness, status, and judgment'''
->'''Intermediate god'''
wealth'''
->'''Lesser goddess'''



->'''Domains:''' Fate, Death, Destiny, Dragon, Knowledge, Planning, Repose, Time
->'''Symbol:''' An unblinking draconic eye

Chronepsis is neutral, silent, unconcerned, and dispassionate. He is the draconic deity of fate, death, and judgment. His form is colorless and without luster, marking him as an outsider to the struggles of the chromatic and metallic dragons. Chronepsis knows the future amd the fate of all of creation at the end of time.

Chronepsis is a passionless observer of the world. He passes judgment on all dragons when they die, deciding where their souls go in the afterlife. Unlike Lendys, Chronepsis is uninterested in justice: he merely observes what is and is not. He is also singularly uninvolved in the activities of the living, and strives to remain so. It is said that only a cataclysm of world-shaking proportions could rouse Chronepsis from his disinterest.

Chronepsis' avatar will attent at the death of a truly exceptional Great Wyrm, greeting the spirit into the afterlife and sending it on to its Outer Plane journey, following it as it goes. The avatar may also periodically watch over the great graveyards present on some worlds, where dragons go to die, attacking any intruders or looters with his full and terrifying range of lethal attacks.

The Mausoleum of Chronepsis is located in the Outlands. This realm is a compact one, as it's got no petitioners and only one inhabitant, Chronepsis himself. His realm is a great cavern in the mountains near the Dwarven Mountain. Here he rests, surrounded by an infinite number of hourglasses that slowly dribble out the sands of life for every dragon and dragon-kin of the multiverse.

In 5th Edition, instead of a true deity, Chronepsis is a black greatwyrm of immense age and power who has consumed and fused with many of his dimensional echoes and has since retired to a solitary life in the Outlands, and who is often mistaken for a god by lesser beings.

to:

->'''Domains:''' Fate, Death, Destiny, Cavern, Dragon, Knowledge, Planning, Repose, Time
Metal, Protection, Wealth
->'''Symbol:''' An unblinking draconic eye

Chronepsis
A twelve-faceted gem

Astilabor (pronounced As-TIL-uh-bore)
is neutral, silent, unconcerned, revered by dragons of every species, since she is, in a way, an archetype of dragonkind. Astilabor represents the desire to acquire and dispassionate. He is hold wealth, greed, if viewed in an evil sense, but also the draconic desire to gain status by acquiring wealth. Dragons that worship Astilabor sometimes promise the deity a share of fate, death, and judgment. His form is colorless and without luster, marking him as their gains if she'll help them in an outsider to upcoming venture, but then they never sacrifice what they promised her (how, after all, could the struggles of Hoardmistress respect them if they gave up their wealth so easily).

Astilabor manifests as a huge dragon that shimmers with all
the chromatic and metallic dragons. Chronepsis knows colors of dragonkind. She is reputed to have a hoard, hidden somewhere in the future amd plane of Limbo, that contains more wealth than that found on all the fate of all of creation at the end of time.

Chronepsis is a passionless observer
planets of the world. He passes judgment on all dragons when they die, deciding where their souls go in the afterlife. Unlike Lendys, Chronepsis is uninterested in justice: he merely observes what is and is not. He is also singularly uninvolved in the activities of the living, and strives to remain so. It is said that only a cataclysm of world-shaking proportions could rouse Chronepsis universe. She sometimes (very rarely) grants boons from his disinterest.

Chronepsis' avatar will attent at the death of a truly exceptional Great Wyrm, greeting the spirit into the afterlife and sending it on
this staggering hoard to its Outer Plane journey, following it as it goes. The avatar may also periodically watch over the great graveyards present on some worlds, where dragons go to die, attacking any intruders or looters with his full and terrifying range of lethal attacks.

The Mausoleum of Chronepsis is located in the Outlands. This realm is a compact one, as it's got no petitioners and only one inhabitant, Chronepsis himself. His realm is a great cavern in the mountains near the Dwarven Mountain. Here he rests, surrounded by an infinite number of hourglasses that slowly dribble out the sands of life for every dragon and dragon-kin of the multiverse.

followers who have pleased her.

In 5th Edition, instead of a true deity, Chronepsis Astilabor is a black topaz greatwyrm of immense age and power who has consumed and fused with many of his dimensional echoes and has since retired to a solitary life in the Outlands, and who is that humanoid cultures have often mistaken for a god by lesser beings.god.



* DontFearTheReaper: Most dragons respect him, but few revere him or serve him as clerics because of his neutral alignment.
* GodOfTheDead: He's one of the two aspects of the draconic death god, presiding over death as a natural, dispassionate force and watching over the souls of deceased dragons as they move into the afterlife.
* JudgementOfTheDead: Dragons that revere Chronepsis see him as a passionless judge in fate and death, a disinterested observer of the world. When dragons die, their souls might well pass under his scrutiny. He does not dispense punishment or seek to right perceived wrongs. He merely shuttles souls toward their fates.
* LiteralSplitPersonality: Chronepsis is an aspect of Null, the draconic god of death and the dead. He is Null's neutral aspect, known as the Guardian of the Lost, and is the guardian of the dead and the shepherd of dragon spirits to the afterlife.
* {{Psychopomp}}: Chronepsis occasionally accompanies the souls of exceptional dragons as they journey into the afterlife.
* SinisterScythe: His favored weapon is a scythe.
* SoulEating: For those souls that prove troublesome by lingering when they should move beyond, Chronepsis demonstrates an ability to consume the forms of dead and undead alike.
* TheStoic: Chronepsis is silent, unconcerned, and dispassionate.

to:

* DontFearTheReaper: Most dragons respect him, but few revere him or serve him as clerics because of his neutral alignment.
* GodOfTheDead: He's one of
TheAlmightyDollar: Astilabor represents the two aspects of the natural draconic death god, presiding over death as a natural, dispassionate force desire to acquire treasure and watching over power, tempered by the souls of deceased dragons as they move into the afterlife.
* JudgementOfTheDead: Dragons
knowledge that revere Chronepsis see him as naked greed can bring doom to a passionless judge in fate hoard. Astilabor values wealth and death, power, but without any stigma of greed. She instills in dragonkind the innate need for collecting and protecting the hoard. She claims that she cannot abide theft of any kind from her worshipers, but often turns a disinterested observer blind eye if such acts are performed in the name of building one's hoard.
* DragonHoard: Astilabor is reputed to have a hidden hoard that contains more wealth than can be found on all the planets
of the world. When dragons die, their souls might well pass under his scrutiny. He does not dispense punishment or seek to right perceived wrongs. He merely shuttles souls toward their fates.
* LiteralSplitPersonality: Chronepsis is an aspect of Null, the draconic god of death and the dead. He is Null's neutral aspect,
universe. Very rarely, she has been known as the Guardian of the Lost, and is the guardian of the dead and the shepherd of dragon spirits to the afterlife.
* {{Psychopomp}}: Chronepsis occasionally accompanies the souls of exceptional dragons as they journey into the afterlife.
* SinisterScythe: His favored weapon is a scythe.
* SoulEating: For those souls that prove troublesome by lingering when they should move beyond, Chronepsis demonstrates an ability
grant boons from this staggering wealth to consume the forms of dead and undead alike.
* TheStoic: Chronepsis is silent, unconcerned, and dispassionate.
followers who have particularly pleased her.



[[folder:Falazure]]
[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/falazure_symbol_p33.jpg]]
[[caption-width-right:175:Falazure's symbol (3.5e)]]
[[caption-width-right:175:[[labelnote:''Races of the Dragon'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/falazure_symbol_p154.png]][[/labelnote]]
->'''The Night Dragon'''
->'''God of energy draining, undeath, decay, and exhaustion'''
->'''Lesser god'''
->'''Alignment:''' NeutralEvil
->'''Domains:''' Darkness, Death, Destruction, Dragon, Evil, Pestilence, Undeath
->'''Symbol:''' Draconic skull

Falazure, the terrifying Night Dragon, is the lord of energy draining, undeath, decay, and exhaustion. Some claim he has a decaying skeletal form, but others believe that he looks like a decrepit black dragon whose flesh is pulled tight over his bones. Falazure is a wretched, creeping thing no longer able to fly, but he has a terrible beauty nonetheless. He hates Bahamut and Tiamat equally, and hates and fears Chronepsis.

Falazure teaches that even a dragon's long life span need not be the limit to a dragon's existence. Beyond the world of the living is another realm, one of undeath eternal. It is generally accepted that Falazure created (or had a hand in the creation of) the first undead dragons, such as dracoliches, vampiric dragons, and ghostly dragons.

Falazure's avatars stalk some worlds seeking powerful, wise, or exceptional beings to energy drain. He steals corpses for ghastly necromantic experiments in Carceri. All dragons fear him save shadows dragons, who revere him.

Falazure's realm is the Mausoleum of Pain, which is located in Minethys, the third layer of Carceri. The Night Dragon picks at the wasteland of bones about his burrow, his mindless juju zombie servants slaying any creature foolish enough to approach.

to:

[[folder:Falazure]]
[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/falazure_symbol_p33.jpg]]
[[caption-width-right:175:Falazure's symbol (3.5e)]]
[[caption-width-right:175:[[labelnote:''Races
[[folder:Azharul]]
Azharul was a fearsome, bad-tempered draconic deity of many long, sharp projecting body-barbs and a mighty mastery of magic. He was a scheming rival of Tiamat and she would spend a long time spying upon him with the intent to someday destroy him. Eventually, Tiamat mind controlled mages who were members
of the Dragon'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/falazure_symbol_p154.png]][[/labelnote]]
->'''The Night Dragon'''
->'''God of energy draining, undeath, decay,
Twisted Rune and exhaustion'''
->'''Lesser god'''
->'''Alignment:''' NeutralEvil
->'''Domains:''' Darkness, Death, Destruction, Dragon, Evil, Pestilence, Undeath
->'''Symbol:''' Draconic skull

Falazure, the terrifying Night Dragon, is the lord of energy draining, undeath, decay,
compelled them to assist her in "relocating" her to Dragon Eyrie by assisting her in mentally destroying and exhaustion. Some claim he has a decaying skeletal form, but others believe that he looks like a decrepit black dragon whose flesh is pulled tight subsuming Azharul in his realm. She took over his bones. Falazure is a wretched, creeping thing no longer able body and rulership, completely unbeknownst to fly, anyone but he has a terrible beauty nonetheless. He hates Bahamut and Tiamat equally, and hates and fears Chronepsis.

Falazure teaches that even a dragon's long life span need not be the limit to a dragon's existence. Beyond the world of the living is another
herself.

His
realm, one of undeath eternal. It is generally accepted that Falazure created (or had a hand in the creation of) the first undead dragons, such as dracoliches, vampiric dragons, and ghostly dragons.

Falazure's avatars stalk some worlds seeking powerful, wise, or exceptional beings to energy drain. He steals corpses for ghastly necromantic experiments in Carceri. All dragons fear him save shadows dragons, who revere him.

Falazure's realm is the Mausoleum
Dragonspawn Pits of Pain, which Azharul, is located in Minethys, the third layer lowest reaches of Carceri. The Night the Dragon picks at Eyrie, far underground beneath the wasteland slopes of bones about the mountain. It is a gigantic and labyrinthine cavern lair. After Tiamat took it over, she renamed his burrow, lair as the Cave of Greed (others in Dragon Eyrie, as well as priests and sages, merely assumed old Azharul had hit upon a new name for his mindless juju zombie servants slaying any creature foolish enough to approach.home).



* GodOfTheDead: He is one of two aspects of the draconic death god, representing death as a destructive and entropic force and ruling over draconic undead.
* LiteralSplitPersonality: Falazure is an aspect of Null, the draconic deity of death and the dead. He is Null's evil aspect, known as Reaver.
* {{Necromancer}}: Falazure teaches that a multitude of secrets can extend a dragon's long life even longer. Many of those secrets involve necromancy and vampiric regeneration, but not all of them do. Many necromancers of all races revere the Night Dragon, as well as intelligent undead such as liches and especially dracoliches.
* NothingButSkinAndBones: Falazure appears as a gaunt black dragon sometimes so emaciated he seems more akin to a dracolich.
* SpellMyNameWithAnS: His name is sometimes spelled as "Faluzure".
* VampiricDraining: Falazure is known for his vampirelike breath of life-draining miasma.

to:

* GodOfTheDead: TheArchmage: He is was described as having a mighty mastery of magic.
* GodIsDead: Azharul was killed and subsumed by Tiamat with the assistance of Twisted Rune mages whom she managed to mentally dominate.
* PeoplePuppets: Following his death, Tiamat took control of his body. After Dragon Eyrie disintegrated during the Spellplague, a stunned and half-crushed Azharul ("physically torn open like a fowl spatchcocked or butterflied for the grill", as described by
one of two aspects of who saw his violent arrival in the draconic death god, representing death as a destructive Barrens) was hurled violently into Banehold, where an opportunistic Bane pounced on the dazed and entropic force and ruling over draconic undead.
* LiteralSplitPersonality: Falazure is an aspect of Null, the
physically ruined draconic deity of death to enslave it, and the dead. He is Null's evil aspect, known discovered Tiamat's presence. And immediately sought to compel and rule her. After spending some time as Reaver.
* {{Necromancer}}: Falazure teaches
Bane's servant, Tiamat struck ruthlessly, not only freeing herself from Bane's tyranny and snatching her Azharul body out of Banehold and into Avernus, she drained much of Bane's power to do so, passing all that a multitude of secrets can extend a dragon's long life even longer. Many of those secrets involve necromancy she didn't need to mend the Azharul body and vampiric regeneration, but not fully link it with her own, so that in Avernus, she has her "true" body, an aspect guarding the Way To Dis, and a "battle body" or fighting body (Azharul) she uses to meet with all others, keeping her true self safe and hidden.
* PuppetKing: After taking over Azharul's body, Tiamat continued ruling his realm with no one being aware that it was actually her.
* TheRival: He had a rivalry with Tiamat.
* WordOfGod: Most
of them do. Many necromancers of all races revere the Night Dragon, as well as intelligent undead such as liches and especially dracoliches.
* NothingButSkinAndBones: Falazure appears as a gaunt black dragon sometimes so emaciated he seems more akin to a dracolich.
* SpellMyNameWithAnS: His name is sometimes spelled as "Faluzure".
* VampiricDraining: Falazure is known for his vampirelike breath
information on Azharul was provided by Ed Greenwood in [[http://forum.candlekeep.com/topic.asp?TOPIC_ID=19841&whichpage=7#464818 this entry]] of life-draining miasma.the Candlekeep Forum.



[[folder:Garyx]]
[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/garyx_symbol_p34.jpg]]
[[caption-width-right:175:Garyx's symbol (3.5e)]]
[[caption-width-right:175:[[labelnote:''Races of the Dragon'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/garyx_symbol_p154.png]][[/labelnote]]
->'''Firelord, All-Destroyer, Cleanser of Worlds'''
->'''God of fire, destruction, and renewal'''
->'''Lesser god'''
->'''Alignment:''' ChaoticEvil
->'''Domains:''' Chaos, Destruction, Dragon, Evil, Fire, Renewal
->'''Symbol:''' Reptilian eye superimposed over a flame

Garyx (pronounced GAIR-iks) the All-Destroyer symbolizes the sheer power and destructive force of dragonkind. Some argue that Garyx is actually insane, as a result of his long residence on the Windswept Depths of Pandemonium. He appears much like a great wyrm red dragon.

Garyx teaches by example, periodically traveling to the Material Plane to wreak unholy swaths of destruction across the landscape. Those who revere him follow this example, using their power to bring ruin and devastation.

Garyx pays little or no attention to his clerics and worshipers, but they care not. They believe that he grants them the power to perform acts of destruction, and that is enough. Perhaps curiously, some druids also revere the renewal aspect of Garyx, knowing that some devastation is always necessary for rejuvenation to occur. Some within the Cult of Ashardalon believe that the great wyrm is actually an avatar of the god Garyx.

Few temples to Garyx are known to exist, though his worshipers often carve his symbol near their handiwork. Garyx shares traits in common with Kord and Erythnul, but has no interest in alliances.

Aside from the Windswept Depths of Pandemonium, Garyx is also reputed to have a lair in the Abyss.

to:

[[folder:Garyx]]
[[folder:Chronepsis]]
[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/chronepsis_p18.png]]
[[caption-width-right:275:Chronepsis, as depicted in the ''Planescape Campaign Setting'' (2e)]]
[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/garyx_symbol_p34.org/pmwiki/pub/images/chronepsis_symbol_p33.jpg]]
[[caption-width-right:175:Garyx's [[caption-width-right:175:Chronepsis' symbol (3.5e)]]
[[caption-width-right:175:[[labelnote:''Races of the Dragon'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/garyx_symbol_p154.org/pmwiki/pub/images/chronepsis_symbol_p153.png]][[/labelnote]]
->'''Firelord, All-Destroyer, Cleanser of Worlds'''
->'''The Silent, The Watcher'''
->'''God of fire, destruction, fate, death, and renewal'''
->'''Lesser
judgment'''
->'''Intermediate
god'''
->'''Alignment:''' ChaoticEvil
TrueNeutral
->'''Domains:''' Chaos, Destruction, Fate, Death, Destiny, Dragon, Evil, Fire, Renewal
Knowledge, Planning, Repose, Time
->'''Symbol:''' Reptilian eye superimposed over a flame

Garyx (pronounced GAIR-iks)
An unblinking draconic eye

Chronepsis is neutral, silent, unconcerned, and dispassionate. He is
the All-Destroyer symbolizes draconic deity of fate, death, and judgment. His form is colorless and without luster, marking him as an outsider to the sheer power struggles of the chromatic and destructive force metallic dragons. Chronepsis knows the future amd the fate of dragonkind. Some argue all of creation at the end of time.

Chronepsis is a passionless observer of the world. He passes judgment on all dragons when they die, deciding where their souls go in the afterlife. Unlike Lendys, Chronepsis is uninterested in justice: he merely observes what is and is not. He is also singularly uninvolved in the activities of the living, and strives to remain so. It is said
that Garyx is actually insane, as only a result cataclysm of world-shaking proportions could rouse Chronepsis from his long residence on disinterest.

Chronepsis' avatar will attent at
the Windswept Depths death of Pandemonium. He appears much like a great wyrm red dragon.

Garyx teaches by example,
truly exceptional Great Wyrm, greeting the spirit into the afterlife and sending it on to its Outer Plane journey, following it as it goes. The avatar may also periodically traveling to the Material Plane to wreak unholy swaths of destruction across the landscape. Those who revere him follow this example, using their power to bring ruin and devastation.

Garyx pays little or no attention to his clerics and worshipers, but they care not. They believe that he grants them the power to perform acts of destruction, and that is enough. Perhaps curiously, some druids also revere the renewal aspect of Garyx, knowing that some devastation is always necessary for rejuvenation to occur. Some within the Cult of Ashardalon believe that
watch over the great wyrm graveyards present on some worlds, where dragons go to die, attacking any intruders or looters with his full and terrifying range of lethal attacks.

The Mausoleum of Chronepsis
is actually located in the Outlands. This realm is a compact one, as it's got no petitioners and only one inhabitant, Chronepsis himself. His realm is a great cavern in the mountains near the Dwarven Mountain. Here he rests, surrounded by an avatar infinite number of hourglasses that slowly dribble out the sands of life for every dragon and dragon-kin of the god Garyx.

Few temples to Garyx are known to exist, though his worshipers often carve his symbol near their handiwork. Garyx shares traits in common
multiverse.

In 5th Edition, instead of a true deity, Chronepsis is a black greatwyrm of immense age and power who has consumed and fused
with Kord many of his dimensional echoes and Erythnul, but has no interest in alliances.

Aside from the Windswept Depths of Pandemonium, Garyx is also reputed
since retired to have a lair solitary life in the Abyss.Outlands, and who is often mistaken for a god by lesser beings.



* DestroyerDeity: His destroyer aspect is associated with large-scale destruction. In his aspect as the All-Destroyer, he is worshiped by red dragons.
* DruidicSickle: His favored weapon is a sickle.
* FirePurifies: His renewal aspect is associated with devastation that leads to rejuvination. As the Cleanser of Worlds, some rogue gold dragons, who have come to the dark conclusion that the only way to rid the world of evil is to sterilize it and start again, revere him.
* PlayingWithFire: Garyx represents the destructive, or, perhaps, the cleansing, influence of flame.
* ShoutOut: He's named after [[Creator/GaryGygax someone you probably know]].

to:

* DestroyerDeity: His destroyer DontFearTheReaper: Most dragons respect him, but few revere him or serve him as clerics because of his neutral alignment.
* GodOfTheDead: He's one of the two aspects of the draconic death god, presiding over death as a natural, dispassionate force and watching over the souls of deceased dragons as they move into the afterlife.
* JudgementOfTheDead: Dragons that revere Chronepsis see him as a passionless judge in fate and death, a disinterested observer of the world. When dragons die, their souls might well pass under his scrutiny. He does not dispense punishment or seek to right perceived wrongs. He merely shuttles souls toward their fates.
* LiteralSplitPersonality: Chronepsis is an
aspect of Null, the draconic god of death and the dead. He is associated with large-scale destruction. In his aspect Null's neutral aspect, known as the All-Destroyer, he Guardian of the Lost, and is worshiped by red dragons.
the guardian of the dead and the shepherd of dragon spirits to the afterlife.
* DruidicSickle: {{Psychopomp}}: Chronepsis occasionally accompanies the souls of exceptional dragons as they journey into the afterlife.
* SinisterScythe:
His favored weapon is a sickle.
scythe.
* FirePurifies: His renewal aspect is associated with devastation SoulEating: For those souls that leads prove troublesome by lingering when they should move beyond, Chronepsis demonstrates an ability to rejuvination. As consume the Cleanser forms of Worlds, some rogue gold dragons, who have come to the dark conclusion that the only way to rid the world of evil is to sterilize it dead and start again, revere him.
undead alike.
* PlayingWithFire: Garyx represents the destructive, or, perhaps, the cleansing, influence of flame.
* ShoutOut: He's named after [[Creator/GaryGygax someone you probably know]].
TheStoic: Chronepsis is silent, unconcerned, and dispassionate.



[[folder:Hlal]]
[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/hlal_symbol_p34.jpg]]
[[caption-width-right:175:Hlal's symbol (3.5e)]]
[[caption-width-right:175:[[labelnote:''Races of the Dragon'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/hlal_symbol_p155.png]][[/labelnote]]
->'''The Jester, The Keeper of Tales'''
->'''Goddess of humor, inventiveness, storytelling, and inspiration'''
->'''Lesser goddess'''
->'''Alignment:''' ChaoticGood
->'''Domains:''' Chaos, Dragon, Good, Rune, Trickery
->'''Symbol:''' A single white flame ("the light of wit") or an open book

Hlal (pronounced Huh-LAL) is a sleek, copper-colored dragon with a ready grin and a happy glint in her eye. Of the dragon gods, she is the most friendly to nondragons (even Aasterinian enjoys a reputation of playful danger).

Hlal enjoys sharing stories and songs with those who appreciate such things, regardless of the listener's race or background. She has little use for tyrants, even well-meaning ones, and even less patience for cruelty or bullying. She teaches that one must be free of restraint, whether real or psychological, in order to freely express one's opinions.

Hlal's clerics are often multiclass cleric/bards, using music, poetry, and tall tales to spread the faith. Places of worship to Hlal are usually simple shrines, which can be packed up and moved to the next town or dragon lair at a moment's notice.

The followers of Hlal share much in common with those of Olidammara, and many characters pay homage to both deities simultaneously. Both Hextor and Vecna are among her chief enemies, because of their portfolios.

Hlal's realm is located in the lower reaches of Dragon Eyrie's great slope. Brass and copper dragon petitioners tend to congregate near this realm. These lower slopes are warm and dry, at least near Hlal's domain, so they attract blue dragon petitioners as well, though the blues try to stay far away from the brasses and coppers. Other, wetter areas of the lower reaches are favored by green and black petitioners.

Hlal also has a realm in Arborea, but its exact location is unknown.

to:

[[folder:Hlal]]
[[folder:Falazure]]
[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/hlal_symbol_p34.org/pmwiki/pub/images/falazure_symbol_p33.jpg]]
[[caption-width-right:175:Hlal's [[caption-width-right:175:Falazure's symbol (3.5e)]]
[[caption-width-right:175:[[labelnote:''Races of the Dragon'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/hlal_symbol_p155.org/pmwiki/pub/images/falazure_symbol_p154.png]][[/labelnote]]
->'''The Jester, The Keeper Night Dragon'''
->'''God
of Tales'''
->'''Goddess of humor, inventiveness, storytelling,
energy draining, undeath, decay, and inspiration'''
exhaustion'''
->'''Lesser goddess'''
god'''
->'''Alignment:''' ChaoticGood
NeutralEvil
->'''Domains:''' Chaos, Darkness, Death, Destruction, Dragon, Good, Rune, Trickery
Evil, Pestilence, Undeath
->'''Symbol:''' A single white flame ("the light Draconic skull

Falazure, the terrifying Night Dragon, is the lord
of wit") or an open book

Hlal (pronounced Huh-LAL) is
energy draining, undeath, decay, and exhaustion. Some claim he has a sleek, copper-colored decaying skeletal form, but others believe that he looks like a decrepit black dragon with whose flesh is pulled tight over his bones. Falazure is a ready grin wretched, creeping thing no longer able to fly, but he has a terrible beauty nonetheless. He hates Bahamut and a happy glint in her eye. Of the dragon gods, she is the most friendly to nondragons (even Aasterinian enjoys a reputation of playful danger).

Hlal enjoys sharing stories
Tiamat equally, and songs with those who appreciate such things, regardless of the listener's race or background. She has little use for tyrants, even well-meaning ones, hates and even less patience for cruelty or bullying. She fears Chronepsis.

Falazure
teaches that even a dragon's long life span need not be the limit to a dragon's existence. Beyond the world of the living is another realm, one must be free of restraint, whether real or psychological, undeath eternal. It is generally accepted that Falazure created (or had a hand in order to freely express one's opinions.

Hlal's clerics are often multiclass cleric/bards, using music, poetry,
the creation of) the first undead dragons, such as dracoliches, vampiric dragons, and tall tales ghostly dragons.

Falazure's avatars stalk some worlds seeking powerful, wise, or exceptional beings
to spread energy drain. He steals corpses for ghastly necromantic experiments in Carceri. All dragons fear him save shadows dragons, who revere him.

Falazure's realm is
the faith. Places Mausoleum of worship to Hlal are usually simple shrines, Pain, which can be packed up and moved to the next town or dragon lair at a moment's notice.

The followers of Hlal share much in common with those of Olidammara, and many characters pay homage to both deities simultaneously. Both Hextor and Vecna are among her chief enemies, because of their portfolios.

Hlal's realm
is located in Minethys, the lower reaches third layer of Carceri. The Night Dragon Eyrie's great slope. Brass and copper dragon petitioners tend to congregate near this realm. These lower slopes are warm and dry, picks at least near Hlal's domain, so they attract blue dragon petitioners as well, though the blues try wasteland of bones about his burrow, his mindless juju zombie servants slaying any creature foolish enough to stay far away from the brasses and coppers. Other, wetter areas of the lower reaches are favored by green and black petitioners.

Hlal also has a realm in Arborea, but its exact location is unknown.
approach.



* CoolSword: Her favored weapon is a sword short.
* CrossoverCosmology: Among the elves, Hlal is worshiped as a male deity called Avachel (pronounced AH-vah-chel). Avachel is venerated by the Fair Folk as the boon companion of Erevan Ilesere. Although Quicksilver, as Avachel is commonly titled, is in some respects an interloper deity of the elven pantheon, he is more commonly and correctly seen as an ally of the Seldarine. In some elven myths, Avachel is said to have been a great mercury wyrm who underwent apotheosis after sacrificing himself to defeat an invasion by evil humans who threatened a band a green elves. Other legends speak of an avatar of Hlal in the guise of a mortal mercury dragon who joins with the Trickster in a similar series of events. Regardless of the truth behind his ascension, Avachel is nearly Erevan's equal in his ability to get into trouble, but her us a tireless defender of the Fair Folk, particularly green elves. Quicksilver is a good-natured, impulsive deity, with a fondness of avatars to Evermeet and the other woodlands of Toril in the guise of a silver or green elf armed only with an enchanted staff that causes all who are hit by it to fall asleep, or in the guise of a great mercury wyrm, with all the attendant powers thereof.
* DeityIdentityConfusion: Several sources have conflated Hlal with Aasterinian, the dragon goddess of learning and pleasure. However, the two have also been listed separately on several occasions.
* GenderBender: She has a male aspect called Avachel, who is venerated by the elves as the boon companion of Erevan Ilesere.
* ThePrankster: She can't resist the opportunity to play a prank on an unsuspecting victim; the more seriously that victim takes themself, the better. Myth has it that Hlal played a particularly elaborate practical joke on Null, and is now hard-pressed to stay one jump ahead of the angry Deathwyrm.
* TheSmartGal: Hlal epitomizes draconic wit and delights in sophisticated wordplay and the more dignified forms of humor.
* VoluntaryShapeshifting: Hlal appears in whatever form best suits her (doubtless humorous) purposes at the moment. If she's not actually in the process of playing a trick on someone, she usually chooses the form of a faerie dragon that glows with a yellow-gold aura.

to:

* CoolSword: Her favored weapon GodOfTheDead: He is a sword short.
* CrossoverCosmology: Among
one of two aspects of the elves, Hlal is worshiped draconic death god, representing death as a male deity called Avachel (pronounced AH-vah-chel). Avachel destructive and entropic force and ruling over draconic undead.
* LiteralSplitPersonality: Falazure
is venerated by an aspect of Null, the Fair Folk as the boon companion of Erevan Ilesere. Although Quicksilver, as Avachel is commonly titled, is in some respects an interloper draconic deity of the elven pantheon, he is more commonly and correctly seen as an ally of the Seldarine. In some elven myths, Avachel is said to have been a great mercury wyrm who underwent apotheosis after sacrificing himself to defeat an invasion by evil humans who threatened a band a green elves. Other legends speak of an avatar of Hlal in the guise of a mortal mercury dragon who joins with the Trickster in a similar series of events. Regardless of the truth behind his ascension, Avachel is nearly Erevan's equal in his ability to get into trouble, but her us a tireless defender of the Fair Folk, particularly green elves. Quicksilver is a good-natured, impulsive deity, with a fondness of avatars to Evermeet death and the other woodlands of Toril in the guise of a silver or green elf armed only with an enchanted staff dead. He is Null's evil aspect, known as Reaver.
* {{Necromancer}}: Falazure teaches
that causes a multitude of secrets can extend a dragon's long life even longer. Many of those secrets involve necromancy and vampiric regeneration, but not all who are hit by it to fall asleep, or in of them do. Many necromancers of all races revere the guise of a great mercury wyrm, with all the attendant powers thereof.
* DeityIdentityConfusion: Several sources have conflated Hlal with Aasterinian, the dragon goddess of learning
Night Dragon, as well as intelligent undead such as liches and pleasure. However, the two have also been listed separately on several occasions.
especially dracoliches.
* GenderBender: She has a male aspect called Avachel, who is venerated by the elves as the boon companion of Erevan Ilesere.
* ThePrankster: She can't resist the opportunity to play a prank on an unsuspecting victim; the more seriously that victim takes themself, the better. Myth has it that Hlal played a particularly elaborate practical joke on Null, and is now hard-pressed to stay one jump ahead of the angry Deathwyrm.
* TheSmartGal: Hlal epitomizes draconic wit and delights in sophisticated wordplay and the more dignified forms of humor.
* VoluntaryShapeshifting: Hlal
NothingButSkinAndBones: Falazure appears in whatever form best suits her (doubtless humorous) purposes at the moment. If she's not actually in the process of playing as a trick on someone, she usually chooses the form of a faerie gaunt black dragon that glows with sometimes so emaciated he seems more akin to a yellow-gold aura.dracolich.
* SpellMyNameWithAnS: His name is sometimes spelled as "Faluzure".
* VampiricDraining: Falazure is known for his vampirelike breath of life-draining miasma.



[[folder:Kalzareinad]]
->'''Keeper of Dark Secrets'''
->'''God of dragon magic (specifically the uncaring, evil, or selfish application of dragon magic)'''
->'''Demigod'''
->'''Alignment:''' NeutralEvil
->'''Symbol:''' A five-pointed star encircled by a dragon grabbing its own tail in its mouth

Kalzareinad was the draconic demigod of dragon magic, in particular the selfish, uncaring, or evil application of it. His worship and portfolio were entirely subsumed by Kereska during the Time of Troubles, and he passed quietly into deific death shortly thereafter in the Astral Plane.

His realm was located in the Gray Waste.

to:

[[folder:Kalzareinad]]
->'''Keeper
[[folder:Garyx]]
[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/garyx_symbol_p34.jpg]]
[[caption-width-right:175:Garyx's symbol (3.5e)]]
[[caption-width-right:175:[[labelnote:''Races
of Dark Secrets'''
the Dragon'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/garyx_symbol_p154.png]][[/labelnote]]
->'''Firelord, All-Destroyer, Cleanser of Worlds'''
->'''God of dragon magic (specifically the uncaring, evil, or selfish application of dragon magic)'''
->'''Demigod'''
fire, destruction, and renewal'''
->'''Lesser god'''
->'''Alignment:''' NeutralEvil
ChaoticEvil
->'''Domains:''' Chaos, Destruction, Dragon, Evil, Fire, Renewal
->'''Symbol:''' A five-pointed star encircled by Reptilian eye superimposed over a dragon grabbing its own tail in its mouth

Kalzareinad was
flame

Garyx (pronounced GAIR-iks)
the draconic demigod of dragon magic, in particular All-Destroyer symbolizes the selfish, uncaring, or evil application of it. His worship sheer power and portfolio were entirely subsumed by Kereska during destructive force of dragonkind. Some argue that Garyx is actually insane, as a result of his long residence on the Time Windswept Depths of Troubles, Pandemonium. He appears much like a great wyrm red dragon.

Garyx teaches by example, periodically traveling to the Material Plane to wreak unholy swaths of destruction across the landscape. Those who revere him follow this example, using their power to bring ruin
and devastation.

Garyx pays little or no attention to his clerics and worshipers, but they care not. They believe that
he passed quietly into deific death shortly thereafter grants them the power to perform acts of destruction, and that is enough. Perhaps curiously, some druids also revere the renewal aspect of Garyx, knowing that some devastation is always necessary for rejuvenation to occur. Some within the Cult of Ashardalon believe that the great wyrm is actually an avatar of the god Garyx.

Few temples to Garyx are known to exist, though his worshipers often carve his symbol near their handiwork. Garyx shares traits in common with Kord and Erythnul, but has no interest in alliances.

Aside from the Windswept Depths of Pandemonium, Garyx is also reputed to have a lair
in the Astral Plane.

His realm was located in the Gray Waste.
Abyss.



* TheArchmage: Kalzareinad was the draconic god of dragon magic, specifically its selfish, uncaring, or evil application.
* GodIsDead: Kalzareinad died when the dragon goddess Kereska subsumed the entirety of his portfolio and worshipers, his corpse appeared on the Astral Plane shortly thereafter.
* MagicIsEvil: He specifically embodies the selfish, uncaring, and evil use of magic.
* {{Necromancer}}: Kalzareinad is said to have aided the human mage Sammaster in creating the first dracolich. Null, the draconic god of death, may have been gifted with the secrets of creating dracoliches after Kalzareinad's passing.
* VillainousFriendship: Before his death, Kalzareinad was on somewhat friendly terms with Null. The loss of this ally has led scholars to speculate that Null may soon seek others to replace him.

to:

* TheArchmage: Kalzareinad was DestroyerDeity: His destroyer aspect is associated with large-scale destruction. In his aspect as the draconic god All-Destroyer, he is worshiped by red dragons.
* DruidicSickle: His favored weapon is a sickle.
* FirePurifies: His renewal aspect is associated with devastation that leads to rejuvination. As the Cleanser
of dragon magic, specifically its selfish, uncaring, or Worlds, some rogue gold dragons, who have come to the dark conclusion that the only way to rid the world of evil application.
is to sterilize it and start again, revere him.
* GodIsDead: Kalzareinad died when PlayingWithFire: Garyx represents the dragon goddess Kereska subsumed destructive, or, perhaps, the entirety cleansing, influence of his portfolio and worshipers, his corpse appeared on the Astral Plane shortly thereafter.
flame.
* MagicIsEvil: He specifically embodies the selfish, uncaring, and evil use of magic.
* {{Necromancer}}: Kalzareinad is said to have aided the human mage Sammaster in creating the first dracolich. Null, the draconic god of death, may have been gifted with the secrets of creating dracoliches
ShoutOut: He's named after Kalzareinad's passing.
* VillainousFriendship: Before his death, Kalzareinad was on somewhat friendly terms with Null. The loss of this ally has led scholars to speculate that Null may soon seek others to replace him.
[[Creator/GaryGygax someone you probably know]].



[[folder:Kereska]]
->'''Wonderbringer, Light of Magic'''
->'''Goddess of magic (specifically dragon magic and magical creativity)'''
->'''Intermediate goddess'''
->'''Alignment:''' ChaoticNeutral
->'''Symbol:''' A five-pointed star with the lower two points extended

Kereska (pronounced Kuh-RES-kah) is, according to legend, the one who first taught dragonkind how to wield the powers of magic. As such, she is still revered by dragons of all species (more so by the more magically adept, of course). Kereska is able to cast any known spell as many times per day as she likes, and, since she is the font of magical creativity, she can create any new spell-like power on an instant's notice.

Dragons researching new spells often invoke the name of Kereska before beginning. Kereska has the ability to imbue any dracoform with whatever level of spellcasting ability she wishes, and she can bestow new spells and spell-like powers upon any dragon that sufficiently pleases her.

Her realm is located in Limbo.

to:

[[folder:Kereska]]
->'''Wonderbringer, Light
[[folder:Hlal]]
[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/hlal_symbol_p34.jpg]]
[[caption-width-right:175:Hlal's symbol (3.5e)]]
[[caption-width-right:175:[[labelnote:''Races
of Magic'''
the Dragon'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/hlal_symbol_p155.png]][[/labelnote]]
->'''The Jester, The Keeper of Tales'''
->'''Goddess of magic (specifically dragon magic humor, inventiveness, storytelling, and magical creativity)'''
->'''Intermediate
inspiration'''
->'''Lesser
goddess'''
->'''Alignment:''' ChaoticNeutral
ChaoticGood
->'''Domains:''' Chaos, Dragon, Good, Rune, Trickery
->'''Symbol:''' A five-pointed star with the lower two points extended

Kereska
single white flame ("the light of wit") or an open book

Hlal
(pronounced Kuh-RES-kah) is, according to legend, Huh-LAL) is a sleek, copper-colored dragon with a ready grin and a happy glint in her eye. Of the one who first taught dragonkind how to wield the powers of magic. As such, she is still revered by dragons of all species (more so by the more magically adept, of course). Kereska is able to cast any known spell as many times per day as she likes, and, since dragon gods, she is the font most friendly to nondragons (even Aasterinian enjoys a reputation of magical creativity, she playful danger).

Hlal enjoys sharing stories and songs with those who appreciate such things, regardless of the listener's race or background. She has little use for tyrants, even well-meaning ones, and even less patience for cruelty or bullying. She teaches that one must be free of restraint, whether real or psychological, in order to freely express one's opinions.

Hlal's clerics are often multiclass cleric/bards, using music, poetry, and tall tales to spread the faith. Places of worship to Hlal are usually simple shrines, which
can create any new spell-like power on an instant's be packed up and moved to the next town or dragon lair at a moment's notice.

Dragons researching new spells often invoke the name The followers of Kereska before beginning. Kereska has the ability to imbue any dracoform Hlal share much in common with whatever level those of spellcasting ability she wishes, Olidammara, and she can bestow new spells many characters pay homage to both deities simultaneously. Both Hextor and spell-like powers upon any dragon that sufficiently pleases her.

Her
Vecna are among her chief enemies, because of their portfolios.

Hlal's
realm is located in Limbo.the lower reaches of Dragon Eyrie's great slope. Brass and copper dragon petitioners tend to congregate near this realm. These lower slopes are warm and dry, at least near Hlal's domain, so they attract blue dragon petitioners as well, though the blues try to stay far away from the brasses and coppers. Other, wetter areas of the lower reaches are favored by green and black petitioners.

Hlal also has a realm in Arborea, but its exact location is unknown.



* TheArchmage: Kereska is the dragon goddess of magic, specifically dragon magic and magical creativity. Kereska is reputed to have the ability to cast spells as many times per day as she wanted to, and as she is the font of magical creativity, she is able to create any new spell-like power with a moment's effort.
* PhosphorEssence: She is always surrounded by a pulsating aura of magical power.
* SuperEmpowering: Kereska also has the ability to empower any draconic creature with whatever level of spellcasting ability she wishes, and often bestows her followers with the ability to cast new spells and spell-like abilities if they have pleased her.
* VoluntaryShapeshifting: Although she always appears as a dragon, the other details of her appearance (size, color, etc.) change from manifestation to manifestation.

to:

* TheArchmage: Kereska CoolSword: Her favored weapon is a sword short.
* CrossoverCosmology: Among the elves, Hlal is worshiped as a male deity called Avachel (pronounced AH-vah-chel). Avachel is venerated by the Fair Folk as the boon companion of Erevan Ilesere. Although Quicksilver, as Avachel is commonly titled, is in some respects an interloper deity of the elven pantheon, he is more commonly and correctly seen as an ally of the Seldarine. In some elven myths, Avachel is said to have been a great mercury wyrm who underwent apotheosis after sacrificing himself to defeat an invasion by evil humans who threatened a band a green elves. Other legends speak of an avatar of Hlal in the guise of a mortal mercury dragon who joins with the Trickster in a similar series of events. Regardless of the truth behind his ascension, Avachel is nearly Erevan's equal in his ability to get into trouble, but her us a tireless defender of the Fair Folk, particularly green elves. Quicksilver is a good-natured, impulsive deity, with a fondness of avatars to Evermeet and the other woodlands of Toril in the guise of a silver or green elf armed only with an enchanted staff that causes all who are hit by it to fall asleep, or in the guise of a great mercury wyrm, with all the attendant powers thereof.
* DeityIdentityConfusion: Several sources have conflated Hlal with Aasterinian,
the dragon goddess of magic, specifically dragon magic learning and magical creativity. Kereska is reputed to pleasure. However, the two have the ability to cast spells as many times per day as she wanted to, and as she is the font of magical creativity, she is able to create any new spell-like power with a moment's effort.
* PhosphorEssence: She is always surrounded by a pulsating aura of magical power.
* SuperEmpowering: Kereska
also been listed separately on several occasions.
* GenderBender: She
has a male aspect called Avachel, who is venerated by the ability elves as the boon companion of Erevan Ilesere.
* ThePrankster: She can't resist the opportunity
to empower any play a prank on an unsuspecting victim; the more seriously that victim takes themself, the better. Myth has it that Hlal played a particularly elaborate practical joke on Null, and is now hard-pressed to stay one jump ahead of the angry Deathwyrm.
* TheSmartGal: Hlal epitomizes
draconic creature with whatever level of spellcasting ability she wishes, wit and often bestows her followers with delights in sophisticated wordplay and the ability to cast new spells and spell-like abilities if they have pleased her.
more dignified forms of humor.
* VoluntaryShapeshifting: Although she always Hlal appears as a dragon, in whatever form best suits her (doubtless humorous) purposes at the other details moment. If she's not actually in the process of her appearance (size, color, etc.) change from manifestation to manifestation.playing a trick on someone, she usually chooses the form of a faerie dragon that glows with a yellow-gold aura.



[[folder:Lendys]]
[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/lendys_symbol_p35.jpg]]
[[caption-width-right:175:Lendys's symbol (3.5e)]]
[[caption-width-right:175:[[labelnote:''Races of the Dragon'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/lendys_symbol_p157.png]][[/labelnote]]
->'''Scale of Justice, The Balancer, Weigher of Life'''
->'''God of balance and justice'''
->'''Lesser god'''
->'''Alignment:''' LawfulNeutral
->'''Domains:''' Destruction, Dragon, Law, Protection, Retribution
->'''Symbol:''' Sword balanced on a needle's point

Lendys (pronounced LEN-dis) is justice personified. He represents the principle that every action has a reaction, that the universe is like a bookkeeper's journal, and that everything must balance at the end. It is Lendys who ensures that those who do evil receive evil, that those who do good receive good, and that those who live by the sword die by the sword. Lendys has no mercy in his soul, nor forgiveness, and he gives no second chances. He is worshiped by the lawful dragons, but they usually try to balance his implacability with mercy of their own (if mercy to a criminal be considered a crime, so be it). He is the consort of Tamara.

Unlike Chronepsis, who judges the life of a dragon only after its death, Lendys metes out justice during a dragon's life. His scales are a tarnished silver, some say because he cares more about judging others than tending to himself.

Lendys is the arbiter of dragonkind, serving as judge, jury, and executioner alike. When a dragon has committed an injustice against dragonkind, Lendys (or one of his trio of great wyrm silver dragons) is dispatched to deal out appropriate justice. Punishments are severe, and appeals unheard of.

His realm is located in Mechanus.

As of 5th Edition and ''Fizban's Treasury of Dragons'' he has been recast as a silver greatwrym.

to:

[[folder:Lendys]]
[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/lendys_symbol_p35.jpg]]
[[caption-width-right:175:Lendys's symbol (3.5e)]]
[[caption-width-right:175:[[labelnote:''Races
[[folder:Kalzareinad]]
->'''Keeper
of the Dragon'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/lendys_symbol_p157.png]][[/labelnote]]
->'''Scale of Justice, The Balancer, Weigher of Life'''
Dark Secrets'''
->'''God of balance and justice'''
->'''Lesser god'''
dragon magic (specifically the uncaring, evil, or selfish application of dragon magic)'''
->'''Demigod'''
->'''Alignment:''' LawfulNeutral
->'''Domains:''' Destruction, Dragon, Law, Protection, Retribution
NeutralEvil
->'''Symbol:''' Sword balanced on a needle's point

Lendys (pronounced LEN-dis) is justice personified. He represents the principle that every action has a reaction, that the universe is like a bookkeeper's journal, and that everything must balance at the end. It is Lendys who ensures that those who do evil receive evil, that those who do good receive good, and that those who live
A five-pointed star encircled by the sword die by the sword. Lendys has no mercy in his soul, nor forgiveness, and he gives no second chances. He is worshiped by the lawful dragons, but they usually try to balance his implacability with mercy of their own (if mercy to a criminal be considered a crime, so be it). He is the consort of Tamara.

Unlike Chronepsis, who judges the life of
a dragon only after grabbing its death, Lendys metes out justice own tail in its mouth

Kalzareinad was the draconic demigod of dragon magic, in particular the selfish, uncaring, or evil application of it. His worship and portfolio were entirely subsumed by Kereska
during a dragon's life. His scales are a tarnished silver, some say because he cares more about judging others than tending to himself.

Lendys is
the arbiter Time of dragonkind, serving as judge, jury, Troubles, and executioner alike. When a dragon has committed an injustice against dragonkind, Lendys (or one of his trio of great wyrm silver dragons) is dispatched to deal out appropriate justice. Punishments are severe, and appeals unheard of.

he passed quietly into deific death shortly thereafter in the Astral Plane.

His realm is was located in Mechanus.

As of 5th Edition and ''Fizban's Treasury of Dragons'' he has been recast as a silver greatwrym.
the Gray Waste.



* GlowingEyes: His eyes give forth beams of brilliant light from which no one can hide.
* HangingJudge: Lendys is a merciless and unforgiving judge, never giving second chances. Lawful dragons who worship him usually try to balance his implacability with mercy of their own.
* HolierThanThou: Some say that he cares more about judging others than himself.
* JudgeJuryAndExecutioner: Lendys serves as the arbiter of dragonkind. When a dragon commits an injustice against all dragons, Lendys or one of his great wyrm followers are dispatched to serve appropriate justice. Punishments are severe and no one has heard of anyone successfully appealing to his mercy.
* {{Retcon}}: In previous editions, Lendys and his mate Tamara were described as Platinum Dragon gods and sometimes listed as the father of Bahamut, 5th Edition has recast them as silver greatwyrms that lesser mortals mistake for gods.

to:

* GlowingEyes: His eyes give forth beams TheArchmage: Kalzareinad was the draconic god of brilliant light from which no one can hide.
dragon magic, specifically its selfish, uncaring, or evil application.
* HangingJudge: Lendys is a merciless GodIsDead: Kalzareinad died when the dragon goddess Kereska subsumed the entirety of his portfolio and unforgiving judge, never giving second chances. Lawful dragons who worship him usually try to balance worshipers, his implacability corpse appeared on the Astral Plane shortly thereafter.
* MagicIsEvil: He specifically embodies the selfish, uncaring, and evil use of magic.
* {{Necromancer}}: Kalzareinad is said to have aided the human mage Sammaster in creating the first dracolich. Null, the draconic god of death, may have been gifted
with mercy the secrets of their own.
creating dracoliches after Kalzareinad's passing.
* HolierThanThou: Some say VillainousFriendship: Before his death, Kalzareinad was on somewhat friendly terms with Null. The loss of this ally has led scholars to speculate that he cares more about judging Null may soon seek others than himself.
* JudgeJuryAndExecutioner: Lendys serves as the arbiter of dragonkind. When a dragon commits an injustice against all dragons, Lendys or one of his great wyrm followers are dispatched
to serve appropriate justice. Punishments are severe and no one has heard of anyone successfully appealing to his mercy.
* {{Retcon}}: In previous editions, Lendys and his mate Tamara were described as Platinum Dragon gods and sometimes listed as the father of Bahamut, 5th Edition has recast them as silver greatwyrms that lesser mortals mistake for gods.
replace him.



[[folder:Null]]
->'''Death Wyrm, Guardian of the Lost, Night Dragon, Reaver'''
->'''God of death, the dead, decay, exhaustion, energy draining, fatalism, fate, judgment, necromancy, and undeath'''
->'''Greater god'''

to:

[[folder:Null]]
->'''Death Wyrm, Guardian
[[folder:Kereska]]
->'''Wonderbringer, Light of Magic'''
->'''Goddess of magic (specifically dragon magic and magical creativity)'''
->'''Intermediate goddess'''
->'''Alignment:''' ChaoticNeutral
->'''Symbol:''' A five-pointed star with the lower two points extended

Kereska (pronounced Kuh-RES-kah) is, according to legend, the one who first taught dragonkind how to wield the powers of magic. As such, she is still revered by dragons of all species (more so by the more magically adept, of course). Kereska is able to cast any known spell as many times per day as she likes, and, since she is the font of magical creativity, she can create any new spell-like power on an instant's notice.

Dragons researching new spells often invoke the name of Kereska before beginning. Kereska has the ability to imbue any dracoform with whatever level of spellcasting ability she wishes, and she can bestow new spells and spell-like powers upon any dragon that sufficiently pleases her.

Her realm is located in Limbo.
----
* TheArchmage: Kereska is the dragon goddess of magic, specifically dragon magic and magical creativity. Kereska is reputed to have the ability to cast spells as many times per day as she wanted to, and as she is the font of magical creativity, she is able to create any new spell-like power with a moment's effort.
* PhosphorEssence: She is always surrounded by a pulsating aura of magical power.
* SuperEmpowering: Kereska also has the ability to empower any draconic creature with whatever level of spellcasting ability she wishes, and often bestows her followers with the ability to cast new spells and spell-like abilities if they have pleased her.
* VoluntaryShapeshifting: Although she always appears as a dragon, the other details of her appearance (size, color, etc.) change from manifestation to manifestation.
[[/folder]]

[[folder:Lendys]]
[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/lendys_symbol_p35.jpg]]
[[caption-width-right:175:Lendys's symbol (3.5e)]]
[[caption-width-right:175:[[labelnote:''Races
of the Lost, Night Dragon, Reaver'''
Dragon'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/lendys_symbol_p157.png]][[/labelnote]]
->'''Scale of Justice, The Balancer, Weigher of Life'''
->'''God of death, the dead, decay, exhaustion, energy draining, fatalism, fate, judgment, necromancy, balance and undeath'''
->'''Greater
justice'''
->'''Lesser
god'''



->'''Domains:''' Destruction, Dragon, Law, Protection, Retribution
->'''Symbol:''' Sword balanced on a needle's point

Lendys (pronounced LEN-dis) is justice personified. He represents the principle that every action has a reaction, that the universe is like a bookkeeper's journal, and that everything must balance at the end. It is Lendys who ensures that those who do evil receive evil, that those who do good receive good, and that those who live by the sword die by the sword. Lendys has no mercy in his soul, nor forgiveness, and he gives no second chances. He is worshiped by the lawful dragons, but they usually try to balance his implacability with mercy of their own (if mercy to a criminal be considered a crime, so be it). He is the consort of Tamara.

Unlike Chronepsis, who judges the life of a dragon only after its death, Lendys metes out justice during a dragon's life. His scales are a tarnished silver, some say because he cares more about judging others than tending to himself.

Lendys is the arbiter of dragonkind, serving as judge, jury, and executioner alike. When a dragon has committed an injustice against dragonkind, Lendys (or one of his trio of great wyrm silver dragons) is dispatched to deal out appropriate justice. Punishments are severe, and appeals unheard of.

His realm is located in Mechanus.

As of 5th Edition and ''Fizban's Treasury of Dragons'' he has been recast as a silver greatwrym.
----
* GlowingEyes: His eyes give forth beams of brilliant light from which no one can hide.
* HangingJudge: Lendys is a merciless and unforgiving judge, never giving second chances. Lawful dragons who worship him usually try to balance his implacability with mercy of their own.
* HolierThanThou: Some say that he cares more about judging others than himself.
* JudgeJuryAndExecutioner: Lendys serves as the arbiter of dragonkind. When a dragon commits an injustice against all dragons, Lendys or one of his great wyrm followers are dispatched to serve appropriate justice. Punishments are severe and no one has heard of anyone successfully appealing to his mercy.
* {{Retcon}}: In previous editions, Lendys and his mate Tamara were described as Platinum Dragon gods and sometimes listed as the father of Bahamut, 5th Edition has recast them as silver greatwyrms that lesser mortals mistake for gods.
[[/folder]]

[[folder:Null]]
->'''Death Wyrm, Guardian of the Lost, Night Dragon, Reaver'''
->'''God of death, the dead, decay, exhaustion, energy draining, fatalism, fate, judgment, necromancy, and undeath'''
->'''Greater god'''
->'''Alignment:''' LawfulNeutral



[[folder:Sardior]]
[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/sardior_blood_wars.jpg]]
[[caption-width-right:275:Sardior, as depicted in ''Blood Wars'' (2e)]]
[[caption-width-right:275:[[labelnote:''Dragon'' #37 (1e)]]https://static.tvtropes.org/pmwiki/pub/images/sardior_1e.jpg]][[/labelnote]]
->'''The Ruby Dragon, Prince of Neutral Dragons, Master of the Gem Dragons'''
->'''God of neutral dragons, night, psionics, and secrets'''
->'''Lesser god'''
->'''Alignment:''' TrueNeutral
->'''Domains:''' Knowledge, Scalykind, Trickery
->'''Symbol:''' A ruby with an inner glow

Sardior (SAR-dee-or) is known in a few small circles. Even though he is the Master of the Gem Dragons, in reality he does not require much from his followers, and he does not try to guide their decisions. The gem dragons, in return, look upon him as the ideal and strive to be more like him.

In his natural form, Sardior is a long sinewy dragon covered with deep ruby red scales. At a distance, he might be mistaken for an ancient red wyrm, but the playful expression seen in his eyes makes him very much unlike the reds. He is also known to be a great conversationalist, and the unguarded had best be prepared for his sharp wit.

Sardior keeps a court of 5 thanes, one each of the various breeds of neutral dragons. All of Sardior's thanes are huge, ancient dragons. It must be remembered, of course, that Sardior and company are a stay-at-home lot, not given much to interfering with others' businesses. Sardior once had a sixth thane: Seradess, a female advanced obsidian dragon, but he destroyed her and banished the obsidian dragons from his court. Even his own clergy argue the reason behind this decision. All the Neutral dragons honor Sardior, but being what they are, his sovereignty does not much affect their daily lives of treasure-mongering. All are agreed, however, that Sardior is the most brilliant conversationalist and raconteur of all dragons.

He makes his home in a huge floating castle, called the Ruby Palace, which orbits the world, high up in the atmosphere, and stays forever in the shadows from the sun. On the nights it can be seen, viewers mistake it for a red star in an unusual place among the constellations or a small red moon. Periodically, Sardior moves his palace on a journey through the multiverse, visiting places such as the djinni Citadel of Ice and Steel, and Uroboros, the realm of the couatl god Jazirian.

5th Edition rewrites almost all of Sardior's backstory. He was the first creation of Bahamut and Tiamat when they dwelled in the First World, a primordial location that preceded the Material Plane -- his making was one of the few times they ever truly cooperated -- and helped them fashion the metallic and chromatic dragons. He is long dead now, having been shattered into countless pieces alongside the First World when the gods of the humanoid races came to claim it as they own, but continues to live on through the gem dragons, who first came into being from Sardior's scattered remains.
----
* ChurchMilitant: A small group of his clergy, known as the ruby disciples, train to be a martial arm of the church, serving not only as a defense but also as a show of force.
* EverythingsSparklyWithJewelry: He has a fondness for gems of all kinds, especially rubies.
* GodIsNeutral: Sardior is the Prince of Neutral Dragons and is honored by all of them. However, being what they are, his sovereignty does not much affect their daily lives of treasure-mongering.
* IHaveManyNames: Like his parents, Sardior is known by many different names on different worlds. If the myth of the First World holds true, he is sometimes known as [[TabletopGame/{{Eberron}} Siberys]].
* PiecesOfGod: In 5th Edition, Sardior was broken into countless fragments during the struggle between the draconic and humanoid gods. His pieces were scattered across the cosmos when the First World shattered into the worlds of the Material Plane, and became the first gem dragons. The gem dragons are thus considered to be the surviving form of Sardior's consciousness, and some of their number believe that they should try to bring Sardior together into a single whole again.
* PosthumousCharacter: In 5th Edition, he perished many ages before the present day.
* SeekerArchetype: Sardior just wants to learn more. The more you know, the better off you will be, but just learning for learning's sake is not what Sardior stresses. No, gaining knowledge should not just be reading from books. The trick for Sardior is to get someone else to read the book, then tell him all about it.
[[/folder]]



[[folder:Tiamat]]
[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/tiamat_5e.jpg]]
[[caption-width-right:275:Tiamat, as depicted in ''The Rise of Tiamat'' (5e)]]
[[caption-width-right:275:[[labelnote:''Draconomicon: Chromatic Dragons'' (4e)]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_4e.png]][[/labelnote]]
[[caption-width-right:275:[[labelnote:''Monster Manual IV'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_p129.jpg]][[/labelnote]]
[[caption-width-right:275:[[labelnote:''Faiths & Pantheons'' (3e)]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_f&p.png]][[/labelnote]]
[[caption-width-right:275:[[labelnote:3e]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_p93.jpg]][[/labelnote]]
[[caption-width-right:275:[[labelnote:''Polyhedron'' #73 (2e)]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_polyhedron73.png]][[/labelnote]]
[[caption-width-right:275:[[labelnote:''Monster Manual'' (1e)]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_mm_1e.png]][[/labelnote]]
[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/tiamat_symbol_4e.png]]
[[caption-width-right:175:Tiamat's symbol (4e)]]
[[caption-width-right:175:[[labelnote:''Races of the Dragon'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_symbol_p158.png]][[/labelnote]]
[[caption-width-right:175:[[labelnote:''Draconomicon: The Book of Dragons'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_symbol_draconomicon_3e.jpg]][[/labelnote]]
[[caption-width-right:175:[[labelnote:''Faiths & Pantheons'' (3e)]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_symbol_f&p.jpg]][[/labelnote]]
[[caption-width-right:175:[[labelnote:3e]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_symbol_p93.jpg]][[/labelnote]]
->'''The Chromatic Dragon, Creator of Evil Dragonkind, Queen of the Evil Dragons, The Dragon Queen, Nemesis of the Gods, The Dark Lady, Queen of Chaos, The Undying Queen, Bane of Bahamut, The Avaricious, Tiamat of the Many Colors'''
->'''Goddess of evil dragons, evil reptiles, conquest, wealth, greed, envy, and vengeance'''
->'''Lesser goddess'''
->'''Alignment:''' LawfulEvil, ChaoticEvil (''Tyranny of Dragons, Tome of Foes'')
->'''Domains:''' Destruction, Dragon, Evil, Greed, Hatred, Law, Scalykind, Strife, Trickery, Tyranny, Vengeance
->'''Symbol:''' Five-headed dragon

Tiamat (pronounced TEE-a-mat, TEE-ah-mat, or TEE-a-maht) is the dragon goddess of wealth, greed, and envy. She is the patron god of chromatic dragons and those whose lust for wealth overrides any other goal or concern. All evil dragons pay homage to Tiamat; green and blue dragons acknowledge her sovereignty the most readily. Good dragons have a healthy respect for Tiamat, though they usually avoid mentioning her or even thinking about her.

In her natural form, Tiamat is a thick-bodied dragon with five heads and a wyvern's tail. Each head is a different color: white, black, green, blue, and red. Her massive body is striped in those colors. Tiamat has many consorts, and include great wyrm dragons of the white, black, green, blue, and red types.

Tiamat concerns herself with spreading evil, defeating good, and propagating evil dragons. She enjoys razing the occasional village, city, or country, but only as a diversion from her subtle, world-spanning plots. She is the villain who lurks in the shadows. Her presence is felt but seldom seen.

Tiamat constantly seeks to extend the power and dominion of evil dragons over the land, particularly when her subjects find themselves embroiled in territorial disputes with good dragons. Tiamat also unfailingly demands reverence, homage, and tribute from her subjects.

For eons, Tiamat has struggled against her brother Bahamut, the King of Good Dragons, in a conflict called the Dragonfall War. Most people believed that this battle would last for millennia to come, and the two deities regularly employ the help of mortals in their conflict.

Whether or not Tiamat is truly the creator of evil dragons is a subtle question. As Io contains all alignments, evil is born from within him, and in this sense Tiamat is not a prime creator. However, she may have been in some sense a midwife of the coming of evil dragons into the world, as Bahamut is often seen as the force who drew good dragons from Io's being. She keeps an active and eager watch over evil dragonkind and ever stirs them to further avarice, pride, and wickedness. She herself is hateful, spiteful, never forgetting any kind of slight, and she enjoys such wretched pastimes as torture, bickering, and fighting among her consorts, as well as destroying valuables and treasures which her avatars bring to her, sometimes as offerings from mortal evil dragons.

Tiamat's realm, known as the Cave of Greed, lies deep underground, at the dark bottom of Dragon Eyrie. Many chromatic dragon petitioners choose to make their lairs near hers (but not too near), and deep dragon and shadow dragon petitioners tend to favor this subterranean region as well.

Another realm, hidden in the hills of Avernus, is a sprawling cave complex guarded by her offspring and her lovers. [[DragonHoard Treasure lies scattered about the floor]], but it's not for the taking. Woe to the ones who think they can get out with even a copper piece.

Tiamat guards the access between Avernus and Dis, the second layer of Baator, near the Pillar of Skulls. She won't let anyone through the gate without a hefty sacrifice, but she usually stirs forth only to counter demonic incursions. Her lair sits atop a towering mountain, with flights of dragons wheeling through the skies to discourage any demonic incursions. For their part, the demons avoid this place. The hordes of the Abyss have learned the hard way that Tiamat and her court prefer to be left alone. She appears disinterested in becoming involved in the Blood War.

Tiamat was once rumored to be one of the Lords of the Nine, the high-ups who watch over the nine layers of the plane. Truth is, she's good friends with some of the lords (at least insofar as evil of that magnitude can be friendly), but she's not one of them. Still, she has powerful forces at her command; the baatezu constantly offer her gifts, bribes, and servants for the loan of some of her dragons. Tiamat's not sealed any bargains yet, but she's weakening to the fiends' persuasion.

to:

[[folder:Tiamat]]
[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/tiamat_5e.jpg]]
[[caption-width-right:275:Tiamat, as depicted in ''The Rise
[[folder:Xymor]]
->'''Justicemaker'''
->'''God
of Tiamat'' (5e)]]
[[caption-width-right:275:[[labelnote:''Draconomicon: Chromatic Dragons'' (4e)]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_4e.png]][[/labelnote]]
[[caption-width-right:275:[[labelnote:''Monster Manual IV'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_p129.jpg]][[/labelnote]]
[[caption-width-right:275:[[labelnote:''Faiths & Pantheons'' (3e)]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_f&p.png]][[/labelnote]]
[[caption-width-right:275:[[labelnote:3e]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_p93.jpg]][[/labelnote]]
[[caption-width-right:275:[[labelnote:''Polyhedron'' #73 (2e)]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_polyhedron73.png]][[/labelnote]]
[[caption-width-right:275:[[labelnote:''Monster Manual'' (1e)]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_mm_1e.png]][[/labelnote]]
[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/tiamat_symbol_4e.png]]
[[caption-width-right:175:Tiamat's symbol (4e)]]
[[caption-width-right:175:[[labelnote:''Races of the Dragon'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_symbol_p158.png]][[/labelnote]]
[[caption-width-right:175:[[labelnote:''Draconomicon: The Book of Dragons'' (3.5e)]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_symbol_draconomicon_3e.jpg]][[/labelnote]]
[[caption-width-right:175:[[labelnote:''Faiths & Pantheons'' (3e)]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_symbol_f&p.jpg]][[/labelnote]]
[[caption-width-right:175:[[labelnote:3e]]https://static.tvtropes.org/pmwiki/pub/images/tiamat_symbol_p93.jpg]][[/labelnote]]
->'''The Chromatic Dragon, Creator of Evil Dragonkind, Queen of the Evil Dragons, The Dragon Queen, Nemesis of the Gods, The Dark Lady, Queen of Chaos, The Undying Queen, Bane of Bahamut, The Avaricious, Tiamat of the Many Colors'''
->'''Goddess of evil dragons, evil reptiles, conquest, wealth, greed, envy, and vengeance'''
enlightened justice'''
->'''Lesser goddess'''
god'''
->'''Alignment:''' LawfulEvil, ChaoticEvil (''Tyranny of Dragons, Tome of Foes'')
->'''Domains:''' Destruction, Dragon, Evil, Greed, Hatred, Law, Scalykind, Strife, Trickery, Tyranny, Vengeance
LawfulGood
->'''Symbol:''' Five-headed dragon

Tiamat
A reptilian eye superimposed over a square of gold

Xymor
(pronounced TEE-a-mat, TEE-ah-mat, or TEE-a-maht) ZIE-more) is the dragon goddess of wealth, greed, and envy. She is the patron god of chromatic dragons and those whose lust for wealth overrides any other goal or concern. All evil dragons pay homage to Tiamat; green and blue dragons acknowledge her sovereignty the most readily. Good dragons have a healthy respect for Tiamat, though they usually avoid mentioning her or even thinking about her.

In her natural form, Tiamat is a thick-bodied dragon with five heads and a wyvern's tail. Each head is a different color: white, black, green, blue, and red. Her massive body is striped in those colors. Tiamat has many consorts, and include great wyrm dragons of the white, black, green, blue, and red types.

Tiamat concerns herself with spreading evil, defeating good, and propagating evil dragons. She enjoys razing the occasional village, city, or country, but only as a diversion from her subtle, world-spanning plots. She is the villain who lurks in the shadows. Her presence is felt but seldom seen.

Tiamat constantly seeks to extend the power and dominion of evil dragons over the land, particularly when her subjects find themselves embroiled in territorial disputes with good dragons. Tiamat also unfailingly demands reverence, homage, and tribute from her subjects.

For eons, Tiamat has struggled against her brother Bahamut, the King of Good Dragons, in a conflict called the Dragonfall War. Most people believed that this battle would last for millennia to come, and the two deities regularly employ the help of mortals in their conflict.

Whether or not Tiamat is truly the creator of evil dragons is a subtle question. As Io contains all alignments, evil is born from within him, and in this sense Tiamat is not a prime creator. However, she may have been in some sense a midwife of the coming of evil dragons into the world, as Bahamut is often seen as the force who drew good dragons from Io's being. She keeps an active and eager watch over evil dragonkind and ever stirs them to further avarice, pride, and wickedness. She herself is hateful, spiteful, never forgetting any kind of slight, and she enjoys such wretched pastimes as torture, bickering, and fighting among her consorts, as well as destroying valuables and treasures which her avatars bring to her, sometimes as offerings from mortal evil dragons.

Tiamat's realm, known as the Cave of Greed, lies deep underground, at the dark bottom of Dragon Eyrie. Many chromatic dragon petitioners choose to make their lairs near hers (but not too near), and deep dragon and shadow dragon petitioners tend to favor this subterranean region as well.

Another realm, hidden in the hills of Avernus, is a sprawling cave complex guarded by her
offspring of Lendys and her lovers. [[DragonHoard Treasure lies scattered about Tamara. Xymor combines Lendys's sense of justice with Tamara's love of mercy. Xymor is thus the floor]], but it's not for perfect enlightened Justicemaker, who knows when to temper justice with mercy and punishment with forgiveness. As such, he is worshiped mainly by golds, silvers, and bronzes, although a few brasses and coppers also pay him homage.

He appears as a huge dragon wrapped in a scintillating aura of light so brilliant that it is impossible to tell his color.

While
the taking. Woe consort deities Lendys and Tamara date back as far as mythological records reach, their offspring Xymor, in comparison, is a recent addition to the ones who think they can get out pantheon.

As the precepts and principles of Xymor became more widely known within gold dragon culture, many of the younger golds turned away from the worship of Lendys and Tamara. These younger dragons had never been totally satisfied
with even a copper piece.

Tiamat guards
the access theoretically adversarial relationship between Avernus the two deities. Xymor's consistent approach to justice and Dis, the second layer of Baator, near the Pillar of Skulls. She won't let anyone through the gate without a hefty sacrifice, but she usually stirs forth only mercy made more sense to counter demonic incursions. Her lair sits atop a towering mountain, with flights of dragons wheeling through the skies them, and they tried to discourage any demonic incursions. For win other golds over to their part, the demons avoid belief.

Hard-headed worshipers of Lendys and Tamara saw
this place. The hordes of the Abyss have learned the hard way that Tiamat and her court prefer to be left alone. She appears disinterested in becoming involved in the Blood War.

Tiamat was once rumored to be one of the Lords of the Nine, the high-ups who watch over the nine layers of the plane. Truth is, she's good friends with some of the lords (at least insofar
as evil of that magnitude can be friendly), but she's foolishness, not one of them. Still, she has understanding how so recent a god could be as powerful forces at her command; as The Balancer and Her Mercy, but also as a threat to their own beliefs. Although this conflict of beliefs never degenerated into violence, religious intolerance became quite widespread throughout the baatezu constantly offer her gifts, bribes, and servants for the loan ranks of some of her dragons. Tiamat's not sealed any bargains yet, but she's weakening to the fiends' persuasion.gold dragons, something unknown before or since.

Xymor's realm is located in Mount Celestia.



* TheAlmightyDollar: Tiamat is the patron of those whose lust for wealth overrides any other goal or concern. She commands her followers to hoard wealth, acquiring much and spending little, and take what they desire from others who can't defend their possessions, as wealth is its own reward.
* AlwaysABiggerFish: She is the biggest in Avernus, and one of the biggest in all of Baator. Neither the archdevil Zariel, nor the demon lords that occasionally drop by dare to challenge her, and all the nine hells, only Asmodeus can claim to be her equal or greater.
* AntiMagic: If Tiamat is fought in 5th Edition, she can negate any level 6 spell or lower used against her.
* ArchEnemy: Tiamat despises her brother Bahamut, and the two have been in opposition for centuries. The conflict is known as the Dragonfall War to the people of the mortal realms. Since Bahamut is [[GodOfGood the good of all dragons]] and [[GodOfEvil Tiamat is the evil of all dragons]], the siblings can't stand one another, constantly trying to interfere with the other's plans. The ''TabletopGame/TyrannyOfDragons'' module has her as the BigBad, with suggestions that Bahamut is somehow involved. In fact, the only times that Bahamut is said to interfere with the mortal world directly is whenever his sister is involved.
* BackFromTheDead:
** The adventure ''The Throne of Bloodstone'' depicts Tiamat being slain by Gareth Dragonsbane and his party on the instructions of Bahamut, as her heart was needed to destroy the Wand of Orcus. However, Tiamat managed to survive this, as the party had merely slain one of her avatars.
** During the Time of Troubles, Tiamat was slain by Gilgeam. Even so, her divine essence was somehow divided into three and came to inhabit Tchazzar, Gestaniius and Skuthosiin, three powerful chromatic dragons. Tchazzar devoured the other two, combining the three essences and ushering in the reappearance of Tiamat.
* BigBad: Tiamat has served as a key villain in ''D&D'' since the mid-1970s. In Fifth edition, she's the main villain of the ''TabletopGame/TyrannyOfDragons'' module, in which her cultists are working on releasing her from Avernus.
* BreathWeapon: Like all Dragons, Tiamat can breath elemental power as an attack. Thanks to her power and multiple heads though, she can use ''[[NoKillLikeOverKill five]]'' different breaths at the same time.
* CainAndAbel: The conflict between Tiamat and her brother Bahamut has raged for centuries. Those who know of this conflict refer to it as the Dragonfall War. Tiamat requires that her followers keep a vigilant eye out for adherents of Bahamut, whether those adherents are dragon or not, and stamp them out at any cost.
* ChurchOfEvil: The church of Tiamat is regimented by a strict hierarchy of ranks and titles. Her clerics are occupied by the twin tasks of acquiring an ever-increasing hoard of wealth for the faith and sabotaging the faiths of other deities. As a result, they occupy most of their time with an unending series of thefts, assassinations, acts of vandalism, and arson.
* CrossoverCosmology: Tiamat was also worshiped as a member of the Untheric Pantheon, manifesting as a three-headed dragon. Her purpose in the Untheric pantheon was to balance the "order" represented by the other Untheric gods with her "chaos". Tiamat had a reputation amongst the people of the state of Unther for battling with the other members of their pantheon (especially with Marduk) and was blamed for every one of the many setbacks Unther experienced.
* DivineDate: Of all the deities, Tiamat takes the most mortal consorts, always dragons. The dragons she chooses are usually chromatics, but she might court dragons of other families if they prove themselves to her.
* DragonHoard: The hoard of Tiamat, hidden deep in her cavern, is said to equal the treasuries of a hundred worlds. The trouble is actually getting to this treasure, letting alone getting out with anything, is a tall order. Besides dealing with all of Tiamat's guards, her lovers, and the Queen herself, she's said to meticulously keep track of everything in her hoard down to the last copper piece.
* DragonsAreDemonic: Tiamat is perhaps the TropeCodifier for this. She's evil, vain, and power hungry. She's also a literal example of this trope, as she is officially classified as both a Devil and a Dragon at various points in the settings lifespan.
* DragonsAreDivine: While some sources are a bit vague on it at times, Tiamat has almost always been linked to godhood, and has become an official god by the time of 5th Edition.
* TheDreaded:
** In the ''TabletopGame/TyrannyOfDragons'' campaign, the very idea of Tiamat entering the Material Plane is enough to make multiple factions of the Forgotten Realms -- many of whom hate each other's guts -- [[EnemyMine to put aside their differences until Tiamat's resurrection is stopped]]. This includes the likes of LawfulGood paladins and ChaoticEvil Red Wizards of Thay. As much as these groups hate each other, they know that as bad as their enemies winning would be, letting Tiamat come back would be even worse.[[invoked]]
** ''TabletopGame/BaldursGateDescentIntoAvernus'' explains that Zariel, an archdevil, is terrified of Tiamat. If Tiamat is convinced to aid the players, Zariel's only response strategy is to kill the adventurers and hope that Tiamat leaves.
* EnemyMine: According to one myth, the one and only time both Bahamut and Tiamat have ever worked together was right after they were created, as rather than let the primordial Erek-Hus rule the land, they joined forces and defeated him.
* EnemySummoner: The main gimmick of Tiamat's [[https://scryfall.com/card/afr/235/tiamat card]] in ''TabletopGame/MagicTheGathering'' is that, when played (for the steep cost of [[AllYourPowersCombined all colors]] plus two generic) it lets you pick five dragon cards from your library and put them in your hand, a massive advantage in a game where playing the right card is vital.
* EvilIsNotAToy: The Cult of the Dragon hopes to get power out of serving Tiamat and helps the attempt to summon her into the world in ''Tyranny of Dragons''. If Tiamat wins, she kills them all. Tiamat only offers rewards for the Chromatic Dragons. All other beings are nothing but food and slaves to her.
* EvilTwin: Is this to Bahamut. Regardless of if they are simply siblings or two sides of the same being via HalfTheManHeUsedToBe, the two hate each other.
* ExpressDelivery: She bears litters of 1-4 dragonets (or "mewlings": very young dragons born conscious and in control of their feeble powers) after an average gestation period of only six days.
* FauxAffablyEvil: Tiamat can be charming and fey when necessary, but her self-serving, evil, reptilian nature is readily apparent to those who look.
* IGaveMyWord: If Tiamat is convinced to help the adventurers in Descent Into Avernus, she assists with no backstabs or asking for anything in return besides them bearing witness to her power. Of course, the adventurers succeeding in their goals would create an EvilPowerVacuum in Avernus that her servant Arkhan could fill.
* GodOfEvil: Tiamat is the destroyer of life and the matron of evil dragons. She is a greedy, vain, and arrogant goddess who never ceases in her efforts to cause mischief and destruction. She urges her followers, mostly other dragons, but some humanoid cults, to conquer as much as they can, gathering the spoils of war in rich hoards. No cruelty is beyond her desire for plunder and victory in battle.
* {{Greed}}: Said to be her defining trait. Since chromatic dragons are naturally greedy creatures, Tiamat is the worst. The acclimation of wealth is said to be her goal above all else, and she will abandon any sort of plan if it means getting even more of it. Her DragonHoard is said to be the treasures of a hundred worlds of the multiverse, despite the fact that she has nothing to use all that treasure for. Tiamat just wants more because it's more; that's the beginning and end of it. And just as an exclamation point, Tiamat's lair is known as "the Cave of Greed".
* IHaveManyNames: Like all draconic deities, she has as many names as there are worlds in the multiverse. On Krynn, she is called Takhisis, and, if the First World myth holds true, her name on Eberron is Khyber.
* HorrifyingTheHorror: ''Descent Into Avernus'' goes into detail about how the devils of Avernus are afraid of Zariel and none of them would openly oppose her. But even Zariel is afraid of Tiamat.
* MeaningfulName: Named after the primordial dragon goddess from Myth/MesopotamianMythology.
* MonsterProgenitor: Tiamat creates all sorts of dragonlike beings to manifest her power in the world, breeding warped creatures from her eggs. Tiamat's ultimate ambition is to fill the multiverse with her evil spawn. She creates increasing numbers of vile offspring, creatures of great power and malevolence. These depraved entities, having no compunction about destroying or killing, beget only mayhem and devastation. Left unchecked, they would eventually send the planes to their ruination. Every spawn of Tiamat has some vestige of the power of the Queen of Evil Dragons in its blood. Many, though, are born not directly to her but to individual evil dragons throughout the world. Whether chosen by Tiamat herself or only by fickle chance, some chromatic dragon eggs hatch into the spawn of Tiamat. Evil dragons recognize the birth of a spawn of Tiamat as a fortunate omen, a sign of their creator's favor.
* MultipleChoicePast: Her origins are highly conflicting, as there are many accounts about how she came into being. In the more commonly accepted traditions, she is the daughter of Io and sister of Bahamut and Null; while in the myths of the dragonborn of Abeir, Bahamut and Tiamat were born from the sundered corpse of Io instead, when Io was killed in the Dawn War.
* MultipleHeadCase: Tiamat appears as a gigantic five-headed dragon with one head of each of the chromatic (evil) dragon types. While the mass of huge heads seem to move and operate entirely independently from each other like a group of writhing snakes, they are directed by one intelligence lodged deeply inside the dragon's massive body.
* RemoteBody: Tiamat generally keeps her "real" body safe and hidden in Avernus, and uses Azharul, a draconic deity whose body she had taken over after mentally destroying him, as her "battle body" or fighting body.
* RoyalHarem: Tiamat has five consorts, powerful male great wyrms of red, black, green, blue, and white varieties, who attend to her at all times in her lair. She is constantly guarded by these consorts, and when not plotting, feeding, enjoying cruel sport or facing danger, Tiamat will be found mating with one of them within a protective ring formed by the other four.
* SealedEvilInACan: As of the 5th edition, Tiamat has been imprisoned in Avernus for some time, unable to leave the plane of her own will. She must be called forth, but only the mightiest rituals can draw her back into the world. The most prevalent theory as to why she is imprisoned holds that her confinement is related to the end of the long war between the dragons and giants, that she was sequestered here by means of a mighty curse levied by a forgotten god of the giants she slew. The curse brought an end to the war but also drew the curtain on the time of the dragons and giants on the Material Plane, clearing the way for the rise of humans, ogres, dwarves, elves, and other folk. If Tiamat were to return to the material world, that event could trigger, or be a signal of, the resumption of the war between giants and dragons.
* SiblingMurder: According to one myth, Tiamat killed her older brother Vorel, Io's first creation, and tried to frame Bahamut for the deed. However, Io realized the truth that she was truly to blame, though, and banished Tiamat from his presence.
* TheUsurper: Tiamat mind controlled mages who were members of the Twisted Rune and compelled them to assist her in "relocating" her to Dragon Eyrie by assisting her in mentally destroying and subsuming the draconic deity Azharul in his realm. She took over his body and rulership, completely unbeknownst to anyone but herself.
* VillainOfAnotherStory: Her role in ''Descent Into Avernus''. Tiamat has a presence in Avernus and is the master of Arkhan, who has ambitions of ruling Avernus. However, she takes no direct action in the campaign unless, ironically, she is convinced to help the adventurers.
* VoluntaryShapeshifting: Tiamat can appear as a human sorceress, known as the Dark Lady, of Mulan ancestry with long, dark hair and dark robes. She has a fey beauty, a seductive smile, and totally black eyes. She can also appear as an undead, multiheaded dracolich, known as the Undying Queen.
* YouHaveOutlivedYourUsefulness: If the Cult of the Dragon successfully brings Tiamat into the material plane during ''The Rise of Tiamat'', she will "thank" her loyal cultists by eating them alive and swallowing them while laughing maniacally.

to:

* TheAlmightyDollar: Tiamat is the patron of those whose lust for wealth overrides any other goal or concern. She commands her followers to hoard wealth, acquiring much and spending little, and take what they desire from others who can't defend their possessions, as wealth is its own reward.
* AlwaysABiggerFish: She is the biggest in Avernus, and
DeityIdentityConfusion: At least one of the biggest in all of Baator. Neither the archdevil Zariel, nor the demon lords source states that occasionally drop by dare to challenge her, and all the nine hells, only Asmodeus can claim to be her equal or greater.
* AntiMagic: If Tiamat
Xymor is fought in 5th Edition, she can negate any level 6 spell or lower used against her.
* ArchEnemy: Tiamat despises her brother
simply another name of Bahamut, the draconic god of justice and wisdom, in the Realms. However, the two have also on at least one occasion been listed separately.
* PhosphorEssence: Xymor is wrapped
in opposition for centuries. The conflict is known as the Dragonfall War to the people a scintillating aura of the mortal realms. Since Bahamut is [[GodOfGood the good of all dragons]] and [[GodOfEvil Tiamat is the evil of all dragons]], the siblings can't stand one another, constantly trying to interfere with the other's plans. The ''TabletopGame/TyrannyOfDragons'' module has her as the BigBad, with suggestions light so brilliant that Bahamut it is somehow involved. In fact, the only times that Bahamut is said impossible to interfere with the mortal world directly is whenever tell his sister color.
* ReasonableAuthorityFigure: Xymor
is involved.
* BackFromTheDead:
** The adventure ''The Throne of Bloodstone'' depicts Tiamat being slain by Gareth Dragonsbane and his party on the instructions of Bahamut, as her heart was needed to destroy the Wand of Orcus. However, Tiamat managed to survive this, as the party had merely slain one of her avatars.
** During the Time of Troubles, Tiamat was slain by Gilgeam. Even so, her divine essence was somehow divided into three and came to inhabit Tchazzar, Gestaniius and Skuthosiin, three powerful chromatic dragons. Tchazzar devoured the other two, combining the three essences and ushering in the reappearance of Tiamat.
* BigBad: Tiamat has served as a key villain in ''D&D'' since the mid-1970s. In Fifth edition, she's the main villain of the ''TabletopGame/TyrannyOfDragons'' module, in which her cultists are working on releasing her from Avernus.
* BreathWeapon: Like all Dragons, Tiamat can breath elemental power as an attack. Thanks to her power and multiple heads though, she can use ''[[NoKillLikeOverKill five]]'' different breaths at the same time.
* CainAndAbel: The conflict between Tiamat and her brother Bahamut has raged for centuries. Those who know of this conflict refer to it as the Dragonfall War. Tiamat requires that her followers keep a vigilant eye out for adherents of Bahamut, whether those adherents are dragon or not, and stamp them out at any cost.
* ChurchOfEvil: The church of Tiamat is regimented by a strict hierarchy of ranks and titles. Her clerics are occupied by the twin tasks of acquiring an ever-increasing hoard of wealth for the faith and sabotaging the faiths of other deities. As a result, they occupy most of their time with an unending series of thefts, assassinations, acts of vandalism, and arson.
* CrossoverCosmology: Tiamat was also worshiped as a member of the Untheric Pantheon, manifesting as a three-headed dragon. Her purpose in the Untheric pantheon was to balance the "order" represented by the other Untheric gods with her "chaos". Tiamat had a reputation amongst the people of the state of Unther for battling with the other members of their pantheon (especially with Marduk) and was blamed for every one of the many setbacks Unther experienced.
* DivineDate: Of all the deities, Tiamat takes the most mortal consorts, always dragons. The dragons she chooses are usually chromatics, but she might court dragons of other families if they prove themselves to her.
* DragonHoard: The hoard of Tiamat, hidden deep in her cavern, is said to equal the treasuries of a hundred worlds. The trouble is actually getting to this treasure, letting alone getting out with anything, is a tall order. Besides dealing with all of Tiamat's guards, her lovers, and the Queen herself, she's said to meticulously keep track of everything in her hoard down to the last copper piece.
* DragonsAreDemonic: Tiamat is perhaps the TropeCodifier for this. She's evil, vain, and power hungry. She's also a literal example of this trope, as she is officially classified as both a Devil and a Dragon at various points in the settings lifespan.
* DragonsAreDivine: While some sources are a bit vague on it at times, Tiamat has almost always been linked to godhood, and has become an official god by the time of 5th Edition.
* TheDreaded:
** In the ''TabletopGame/TyrannyOfDragons'' campaign, the very idea of Tiamat entering the Material Plane is enough to make multiple factions of the Forgotten Realms -- many of whom hate each other's guts -- [[EnemyMine to put aside their differences until Tiamat's resurrection is stopped]]. This includes the likes of LawfulGood paladins and ChaoticEvil Red Wizards of Thay. As much as these groups hate each other, they know that as bad as their enemies winning would be, letting Tiamat come back would be even worse.[[invoked]]
** ''TabletopGame/BaldursGateDescentIntoAvernus'' explains that Zariel, an archdevil, is terrified of Tiamat. If Tiamat is convinced to aid the players, Zariel's only response strategy is to kill the adventurers and hope that Tiamat leaves.
* EnemyMine: According to one myth, the one and only time both Bahamut and Tiamat have ever worked together was right after they were created, as rather than let the primordial Erek-Hus rule the land, they joined forces and defeated him.
* EnemySummoner: The main gimmick of Tiamat's [[https://scryfall.com/card/afr/235/tiamat card]] in ''TabletopGame/MagicTheGathering'' is that, when played (for the steep cost of [[AllYourPowersCombined all colors]] plus two generic) it lets you pick five dragon cards from your library and put them in your hand, a massive advantage in a game where playing the right card is vital.
* EvilIsNotAToy: The Cult of the Dragon hopes to get power out of serving Tiamat and helps the attempt to summon her into the world in ''Tyranny of Dragons''. If Tiamat wins, she kills them all. Tiamat only offers rewards for the Chromatic Dragons. All other beings are nothing but food and slaves to her.
* EvilTwin: Is this to Bahamut. Regardless of if they are simply siblings or two sides of the same being via HalfTheManHeUsedToBe, the two hate each other.
* ExpressDelivery: She bears litters of 1-4 dragonets (or "mewlings": very young dragons born conscious and in control of their feeble powers) after an average gestation period of only six days.
* FauxAffablyEvil: Tiamat can be charming and fey when necessary, but her self-serving, evil, reptilian nature is readily apparent to those who look.
* IGaveMyWord: If Tiamat is convinced to help the adventurers in Descent Into Avernus, she assists with no backstabs or asking for anything in return besides them bearing witness to her power. Of course, the adventurers succeeding in their goals would create an EvilPowerVacuum in Avernus that her servant Arkhan could fill.
* GodOfEvil: Tiamat is the destroyer of life and the matron of evil dragons. She is a greedy, vain, and arrogant goddess who never ceases in her efforts to cause mischief and destruction. She urges her followers, mostly other dragons, but some humanoid cults, to conquer as much as they can, gathering the spoils of war in rich hoards. No cruelty is beyond her desire for plunder and victory in battle.
* {{Greed}}: Said to be her defining trait. Since chromatic dragons are naturally greedy creatures, Tiamat is the worst. The acclimation of wealth is said to be her goal above all else, and she will abandon any sort of plan if it means getting even more of it. Her DragonHoard is said to be the treasures of a hundred worlds of the multiverse, despite the fact that she has nothing to use all that treasure for. Tiamat just wants more because it's more; that's the beginning and end of it. And just as an exclamation point, Tiamat's lair is known as "the Cave of Greed".
* IHaveManyNames: Like all draconic deities, she has as many names as there are worlds in the multiverse. On Krynn, she is called Takhisis, and, if the First World myth holds true, her name on Eberron is Khyber.
* HorrifyingTheHorror: ''Descent Into Avernus'' goes into detail about how the devils of Avernus are afraid of Zariel and none of them would openly oppose her. But even Zariel is afraid of Tiamat.
* MeaningfulName: Named after the primordial dragon goddess from Myth/MesopotamianMythology.
* MonsterProgenitor: Tiamat creates all sorts of dragonlike beings to manifest her power in the world, breeding warped creatures from her eggs. Tiamat's ultimate ambition is to fill the multiverse with her evil spawn. She creates increasing numbers of vile offspring, creatures of great power and malevolence. These depraved entities, having no compunction about destroying or killing, beget only mayhem and devastation. Left unchecked, they would eventually send the planes to their ruination. Every spawn of Tiamat has some vestige of the power of the Queen of Evil Dragons in its blood. Many, though, are born not directly to her but to individual evil dragons throughout the world. Whether chosen by Tiamat herself or only by fickle chance, some chromatic dragon eggs hatch into the spawn of Tiamat. Evil dragons recognize the birth of a spawn of Tiamat as a fortunate omen, a sign of their creator's favor.
* MultipleChoicePast: Her origins are highly conflicting, as there are many accounts about how she came into being. In the more commonly accepted traditions, she is the daughter of Io and sister of Bahamut and Null; while in the myths of the dragonborn of Abeir, Bahamut and Tiamat were born from the sundered corpse of Io instead, when Io was killed in the Dawn War.
* MultipleHeadCase: Tiamat appears as a gigantic five-headed dragon with one head of each of the chromatic (evil) dragon types. While the mass of huge heads seem to move and operate entirely independently from each other like a group of writhing snakes, they are directed by one intelligence lodged deeply inside the dragon's massive body.
* RemoteBody: Tiamat generally keeps her "real" body safe and hidden in Avernus, and uses Azharul, a draconic deity whose body she had taken over after mentally destroying him, as her "battle body" or fighting body.
* RoyalHarem: Tiamat has five consorts, powerful male great wyrms of red, black, green, blue, and white varieties, who attend to her at all times in her lair. She is constantly guarded by these consorts, and when not plotting, feeding, enjoying cruel sport or facing danger, Tiamat will be found mating with one of them within a protective ring formed by the other four.
* SealedEvilInACan: As of the 5th edition, Tiamat has been imprisoned in Avernus for some time, unable to leave the plane of her own will. She must be called forth, but only the mightiest rituals can draw her back into the world. The most prevalent theory as to why she is imprisoned holds that her confinement is related to the end of the long war between the dragons and giants, that she was sequestered here by means of a mighty curse levied by a forgotten god of the giants she slew. The curse brought an end to the war but also drew the curtain on the time of the dragons and giants on the Material Plane, clearing the way for the rise of humans, ogres, dwarves, elves, and other folk. If Tiamat were to return to the material world, that event could trigger, or be a signal of, the resumption of the war between giants and dragons.
* SiblingMurder: According to one myth, Tiamat killed her older brother Vorel, Io's first creation, and tried to frame Bahamut for the deed. However, Io realized the truth that she was truly to blame, though, and banished Tiamat from his presence.
* TheUsurper: Tiamat mind controlled mages who were members of the Twisted Rune and compelled them to assist her in "relocating" her to Dragon Eyrie by assisting her in mentally destroying and subsuming
the draconic deity Azharul in god of enlightened justice and combined his realm. She took over his body and rulership, completely unbeknownst to anyone but herself.
* VillainOfAnotherStory: Her role in ''Descent Into Avernus''. Tiamat has a presence in Avernus and is the master
father's sense of Arkhan, who has ambitions of ruling Avernus. However, she takes no direct action in the campaign unless, ironically, she is convinced to help the adventurers.
* VoluntaryShapeshifting: Tiamat can appear as a human sorceress, known as the Dark Lady, of Mulan ancestry
justice with long, dark hair his mother's love of mercy. His more consistent approach to justice and dark robes. She mercy has a fey beauty, a seductive smile, and totally black eyes. She can also appear as an undead, multiheaded dracolich, known as made him popular among the Undying Queen.
* YouHaveOutlivedYourUsefulness: If the Cult of the Dragon successfully brings Tiamat into the material plane during ''The Rise of Tiamat'', she will "thank" her loyal cultists by eating them alive and swallowing them while laughing maniacally.
younger gold dragons.



[[folder:Xymor]]
->'''Justicemaker'''
->'''God of enlightened justice'''
->'''Lesser god'''
->'''Alignment:''' LawfulGood
->'''Symbol:''' A reptilian eye superimposed over a square of gold

Xymor (pronounced ZIE-more) is the offspring of Lendys and Tamara. Xymor combines Lendys's sense of justice with Tamara's love of mercy. Xymor is thus the perfect enlightened Justicemaker, who knows when to temper justice with mercy and punishment with forgiveness. As such, he is worshiped mainly by golds, silvers, and bronzes, although a few brasses and coppers also pay him homage.

He appears as a huge dragon wrapped in a scintillating aura of light so brilliant that it is impossible to tell his color.

While the consort deities Lendys and Tamara date back as far as mythological records reach, their offspring Xymor, in comparison, is a recent addition to the pantheon.

As the precepts and principles of Xymor became more widely known within gold dragon culture, many of the younger golds turned away from the worship of Lendys and Tamara. These younger dragons had never been totally satisfied with the theoretically adversarial relationship between the two deities. Xymor's consistent approach to justice and mercy made more sense to them, and they tried to win other golds over to their belief.

Hard-headed worshipers of Lendys and Tamara saw this as foolishness, not understanding how so recent a god could be as powerful as The Balancer and Her Mercy, but also as a threat to their own beliefs. Although this conflict of beliefs never degenerated into violence, religious intolerance became quite widespread throughout the ranks of gold dragons, something unknown before or since.

Xymor's realm is located in Mount Celestia.
----
* DeityIdentityConfusion: At least one source states that Xymor is simply another name of Bahamut, the draconic god of justice and wisdom, in the Realms. However, the two have also on at least one occasion been listed separately.
* PhosphorEssence: Xymor is wrapped in a scintillating aura of light so brilliant that it is impossible to tell his color.
* ReasonableAuthorityFigure: Xymor is the draconic god of enlightened justice and combined his father's sense of justice with his mother's love of mercy. His more consistent approach to justice and mercy has made him popular among the younger gold dragons.
[[/folder]]
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* Retcon: In previous editions, Lendys and his mate Tamara were described as Platinum Dragon gods and sometimes listed as the father of Bahamut, 5th Edition has recast them as silver greatwyrms that lesser mortals mistake for gods.

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* Retcon: {{Retcon}}: In previous editions, Lendys and his mate Tamara were described as Platinum Dragon gods and sometimes listed as the father of Bahamut, 5th Edition has recast them as silver greatwyrms that lesser mortals mistake for gods.



* Retcon: In previous editions, Tamara and her mate Lendys were described as Platinum Dragon gods and sometimes listed as the mother of Bahamut, 5th Edition has recast them as silver greatwyrms that lesser mortals mistake for gods.

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* Retcon: {{Retcon}}: In previous editions, Tamara and her mate Lendys were described as Platinum Dragon gods and sometimes listed as the mother of Bahamut, 5th Edition has recast them as silver greatwyrms that lesser mortals mistake for gods.
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** In the ''Tyranny of Dragons'' campaign, the very idea of Tiamat entering the Material Plane is enough to make multiple factions of the Forgotten Realms -- many of whom hate each other's guts -- [[EnemyMine to put aside their differences until Tiamat's resurrection is stopped]]. This includes the likes of LawfulGood paladins and ChaoticEvil Red Wizards of Thay. As much as these groups hate each other, they know that as bad as their enemies winning would be, letting Tiamat come back would be ''even worse''.[[invoked]]
** Descent Into Avernus explains that Zariel is likewise terrified of Tiamat, and if she is convinced to aid the players, Zariel's only response strategy is to kill the adventurers and hope that Tiamat leaves.

to:

** In the ''Tyranny of Dragons'' ''TabletopGame/TyrannyOfDragons'' campaign, the very idea of Tiamat entering the Material Plane is enough to make multiple factions of the Forgotten Realms -- many of whom hate each other's guts -- [[EnemyMine to put aside their differences until Tiamat's resurrection is stopped]]. This includes the likes of LawfulGood paladins and ChaoticEvil Red Wizards of Thay. As much as these groups hate each other, they know that as bad as their enemies winning would be, letting Tiamat come back would be ''even worse''.even worse.[[invoked]]
** Descent Into Avernus ''TabletopGame/BaldursGateDescentIntoAvernus'' explains that Zariel Zariel, an archdevil, is likewise terrified of Tiamat, and if she Tiamat. If Tiamat is convinced to aid the players, Zariel's only response strategy is to kill the adventurers and hope that Tiamat leaves.

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* {{Retcon}}: The 5th Edition sourcebook, ''Fizban's Treasury of Dragons'', claims Bahamut and Tiamat alone created dragonkind during the [[TheEarthPrimeTheory First World]], and Io is only mentioned as being a ''possible'' creator of dragonkind in the ''TabletopGame/{{Greyhawk}} setting of Oerth.

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* {{Retcon}}: The 5th Edition sourcebook, ''Fizban's Treasury of Dragons'', claims Bahamut and Tiamat alone created dragonkind during the [[TheEarthPrimeTheory First World]], and Io is only mentioned as being a ''possible'' creator of dragonkind in the ''TabletopGame/{{Greyhawk}} ''TabletopGame/{{Greyhawk}}'' setting of Oerth.



* AdaptationRelationshipOverhaul: ''Fizban's Treasury'' from 5th edition significantly lightens his opinion on Tiamat. While they are still antagonistic, Bahamut's commentary (in his guise as the wizard Fizban) makes it obvious that he still loves his sister and misses the time they created dragonkind together.

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* AdaptationRelationshipOverhaul: ''Fizban's Treasury'' Treasury of Dragon'' from 5th edition significantly lightens his opinion on Tiamat. While they are still antagonistic, Bahamut's commentary (in his guise as the wizard Fizban) makes it obvious that he still loves his sister and misses the time they created dragonkind together.



* CameBackStrong: His avatar was killed in battle with Tiamat's during the Orcgate Wars, causing him to lose his divinity for a while. However, he was able to regain a piece divinity after a group of adventures were able to destroy the Wand of Orcus, which restored some of the faith that powered him. It was after assisting Torm in stopping a demon assault that he was inducted into the pantheon, and was even stronger than before.

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* CameBackStrong: His avatar was killed in battle with Tiamat's during the Orcgate Wars, causing him to lose his divinity for a while. However, he was able to regain a piece of divinity after a group of adventures were able to destroy the Wand of Orcus, which restored some of the faith that powered him. It was after assisting Torm in stopping a demon assault that he was inducted into the pantheon, and was even stronger than before.



* EnemyMine: According to one myth, Bahamat and Tiamat joined forces right after they were created in order to defeat and kill the primordial Erek-Hus, but then started fighting each other immediately afterwards. In this case, it's the one and only time they've ever worked together.

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* EnemyMine: According to one myth, Bahamat Bahamut and Tiamat joined forces right after they were created in order to defeat and kill the primordial Erek-Hus, but then started fighting each other immediately afterwards. In this case, it's the one and only time they've ever worked together.



* SweetTooth: ''Fizban's Treasury of Dragons'' portrays him as such, mentioning that he spends his time walking the world in a mortal disguise collecting and perfecting dessert recipies. When he eats a pie he thought was especially good, he even places the now-empty tin in his hoard.

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* SweetTooth: ''Fizban's Treasury of Dragons'' portrays him as such, mentioning that he spends his time walking the world in a mortal disguise collecting and perfecting dessert recipies.recipes. When he eats a pie he thought was especially good, he even places the now-empty tin in his hoard.


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As of 5th Edition and ''Fizban's Treasury of Dragons'' he has been recast as a silver greatwrym.


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* Retcon: In previous editions, Lendys and his mate Tamara were described as Platinum Dragon gods and sometimes listed as the father of Bahamut, 5th Edition has recast them as silver greatwyrms that lesser mortals mistake for gods.


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* Retcon: In previous editions, Tamara and her mate Lendys were described as Platinum Dragon gods and sometimes listed as the mother of Bahamut, 5th Edition has recast them as silver greatwyrms that lesser mortals mistake for gods.

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5th Edition cuts back on the draconic pantheon significantly. In it, there are only two true dragon gods -- Bahamut and Tiamat, who were born of the First World that preceded the modern Material Plane and are thus qualitatively different entities from the gods that arose directly from the Outer Planes. The other dragon gods are retconned into being greatwyrms of immense age and power, who often combined many dimensional echoes of themselves into a single being, and whom humanoids often mistake for gods.

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5th Edition cuts back on the draconic pantheon significantly. In it, there are only two three true dragon gods -- Bahamut and Bahamut, Tiamat, and Sardior, who were born of the First World that preceded the modern Material Plane and are thus qualitatively different entities from the gods that arose directly from the Outer Planes. The other dragon gods are retconned into being greatwyrms of immense age and power, who often combined many dimensional echoes of themselves into a single being, and whom humanoids often mistake for gods.



* {{Retcon}}: The 5th Edition sourcebook, ''Fizban's Treasury of Dragons'', claims Bahamut and Tiamat alone created dragonkind during the [[TheEarthPrimeTheory First World]], and Io is only mentioned as being a ''possible'' creator of dragonkind in the ''TabletopGame/{{Greyhawk}} setting of Oerth.



* WeUsedToBeFriends: In the First World creation myth, Bahamut and Tiamat were once close as can be. Together, they created the First World and the first gem dragon, Sardior. Eventually, usurper deities came from beyond, defeating Bahamut and imprisoning Tiamat. Bahamut decided to go the diplomatic route, engraciating himself with the gods in the hopes that they might free his sister one day, but Tiamat was filled only with fury at her brother's perceived betrayal, and destroyed the First World in her wrath, unintentionally killing Sardior in the process. They have been bitter enemies ever since.

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* WeUsedToBeFriends: In the First World creation myth, Bahamut and Tiamat were once close as can be. Together, they created the First World and the first gem dragon, Sardior. Eventually, usurper deities came from beyond, defeating Bahamut and imprisoning Tiamat. Bahamut decided to go the diplomatic route, engraciating ingratiating himself with the gods in the hopes that they might free his sister one day, but Tiamat was filled only with fury at her brother's perceived betrayal, and destroyed the First World in her wrath, unintentionally killing Sardior in the process. They have been bitter enemies ever since.

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* AntiMagic: If Tiamat is fought in 5th Edition, she can negate any level 6 spell or lower used against her.



* TheDreaded: In the ''Tyranny of Dragons'' campaign, the very idea of Tiamat entering the Material Plane is enough to make multiple factions of the Forgotten Realms -- many of whom hate each other's guts -- [[EnemyMine to put aside their differences until Tiamat's resurrection is stopped]]. This includes the likes of LawfulGood paladins and ChaoticEvil Red Wizards of Thay. As much as these groups hate each other, they know that as bad as their enemies winning would be, letting Tiamat come back would be ''even worse''.[[invoked]]

to:

* TheDreaded: TheDreaded:
**
In the ''Tyranny of Dragons'' campaign, the very idea of Tiamat entering the Material Plane is enough to make multiple factions of the Forgotten Realms -- many of whom hate each other's guts -- [[EnemyMine to put aside their differences until Tiamat's resurrection is stopped]]. This includes the likes of LawfulGood paladins and ChaoticEvil Red Wizards of Thay. As much as these groups hate each other, they know that as bad as their enemies winning would be, letting Tiamat come back would be ''even worse''.[[invoked]][[invoked]]
** Descent Into Avernus explains that Zariel is likewise terrified of Tiamat, and if she is convinced to aid the players, Zariel's only response strategy is to kill the adventurers and hope that Tiamat leaves.


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* EvilIsNotAToy: The Cult of the Dragon hopes to get power out of serving Tiamat and helps the attempt to summon her into the world in ''Tyranny of Dragons''. If Tiamat wins, she kills them all. Tiamat only offers rewards for the Chromatic Dragons. All other beings are nothing but food and slaves to her.


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* IGaveMyWord: If Tiamat is convinced to help the adventurers in Descent Into Avernus, she assists with no backstabs or asking for anything in return besides them bearing witness to her power. Of course, the adventurers succeeding in their goals would create an EvilPowerVacuum in Avernus that her servant Arkhan could fill.


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* HorrifyingTheHorror: ''Descent Into Avernus'' goes into detail about how the devils of Avernus are afraid of Zariel and none of them would openly oppose her. But even Zariel is afraid of Tiamat.


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* VillainOfAnotherStory: Her role in ''Descent Into Avernus''. Tiamat has a presence in Avernus and is the master of Arkhan, who has ambitions of ruling Avernus. However, she takes no direct action in the campaign unless, ironically, she is convinced to help the adventurers.
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Disambiguated.


* WhipItGood: His favored weapon was a whip.
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* MeaningfulName: Named after the primordial dragon goddess from Myth/MesopotamianMythology.

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While we can use redirects like The Smart Gal, we're not supposed to edit trope names like that. Also, No Pronunciation Guide is no longer a trope.


* [[TheSmartGuy The Smart Gal]]: Hlal epitomizes draconic wit and delights in sophisticated wordplay and the more dignified forms of humor.

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* [[TheSmartGuy The Smart Gal]]: TheSmartGal: Hlal epitomizes draconic wit and delights in sophisticated wordplay and the more dignified forms of humor.



* [[TheSmartGuy The Smart Gal]]: Rais is the draconic goddess of intellect and can grant clerical spells from the Thought domain.

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* [[TheSmartGuy The Smart Gal]]: TheSmartGal: Rais is the draconic goddess of intellect and can grant clerical spells from the Thought domain.



* NoPronunciationGuide: The name "Merrshaulk" is actually a dwarven rendering of the deity's name, as dwarves were the first scholars to record anything about the yuan-ti. Although it is nearly impossible to convey proper yuan-ti pronunciation using the Thorass alphabet, a closer approximation of the correct version would be "Mi-Shao-Shur". Yuan-ti purebloods are careful to avoid using their native pronunciation in the presence of people who don't know what they are.
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While Semuanya settled contentedly into its life, Kecuala did not. Over time, Kecuala became more and more distracted by abstract and cerebral matters, until ultimately the god split into two entities: male and female. These two were the first mortal lizardfolk. The death of the deity was deemed a marvelous sacrifice by the early lizardfolk, and they resolved to honor it.

A great empire of the lizardfolk arose, one dedicated to matters of the intellect, knowledge, and abstract philosophy. This empire covered vast territory, and the temple on Blood Anchor Island was just one of its many centers of worship and learning.

to:

While Semuanya settled contentedly into its life, Kecuala did not. Over time, Kecuala became more and more distracted by abstract and cerebral matters, until ultimately the god split into two entities: male and female. These two were the first mortal lizardfolk. The And while most modern tellings of the story will end it there, with Semuanya watching over the lizardfolk until they cast off the burden of thought and become Kecuala once more, that's not really the whole story.

In fact, the
death of the deity Kecuala was deemed a marvelous sacrifice HeroicSacrifice by the early lizardfolk, and they resolved decided to honor it.

it by thinking even ''more''. A great empire of the lizardfolk arose, one dedicated to matters of the intellect, knowledge, and abstract philosophy. This empire covered vast territory, and the temple on Blood Anchor Island was just one of its many centers of worship and learning.
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* AlmightyIdiot: Semuanya has divine power, but is still essentially an animal in nature. The lizardfolk consider this state holy, and believe that Kecuala fell from grace because he ''did'' think and thinking too much tore him apart.
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* OffingTheOffspring: After Nusemnee betrayed him ([[HeelFaceTurn by turning good]]), he had her assassinated with a god-killing poison made from his own blood.

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* GenderBender: Semuanya is a dualistic deity who embodies the chief facets of lizardfolk life: hunting and breeding. During times of peace and plenty they speak of Semuanya as "she" and worship her as the Breeder. During times of strife and hardship they speak of Semuanya as "he" and offer sacrifices to him as the Watcher or the Seeker.



* SexShifter: Semuanya is a dualistic deity who embodies the chief facets of lizardfolk life: hunting and breeding. During times of peace and plenty they speak of Semuanya as "she" and worship her as the Breeder. During times of strife and hardship they speak of Semuanya as "he" and offer sacrifices to him as the Watcher or the Seeker.



* GodIsDead: Kecuala increasing distraction with abstract and cerebral matters (interpreted by later lizardfolk as an inability to conquer its indecisiveness) eventually caused the deity to split into two distinct entities: the first male and female lizardfolk. It is believed that Semuanya watches over the lizardfolk and their progeny in the hope that one day Kecuala will stop thinking so much and join its halves together again so it can watch and hunt and breed with Semuanya once more.

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* GodIsDead: Kecuala Kecuala's increasing distraction with abstract and cerebral matters (interpreted by later lizardfolk as an inability to conquer its indecisiveness) eventually caused the deity to split into two distinct entities: the first male and female lizardfolk. It is believed that Semuanya watches over the lizardfolk and their progeny in the hope that one day Kecuala will stop thinking so much and join its halves together again so it can watch and hunt and breed with Semuanya once more.
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* GodIsDeath: Kecuala increasing distraction with abstract and cerebral matters (interpreted by later lizardfolk as an inability to conquer its indecisiveness) eventually caused the deity to split into two distinct entities: the first male and female lizardfolk. It is believed that Semuanya watches over the lizardfolk and their progeny in the hope that one day Kecuala will stop thinking so much and join its halves together again so it can watch and hunt and breed with Semuanya once more.

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* GodIsDeath: GodIsDead: Kecuala increasing distraction with abstract and cerebral matters (interpreted by later lizardfolk as an inability to conquer its indecisiveness) eventually caused the deity to split into two distinct entities: the first male and female lizardfolk. It is believed that Semuanya watches over the lizardfolk and their progeny in the hope that one day Kecuala will stop thinking so much and join its halves together again so it can watch and hunt and breed with Semuanya once more.

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Changed: 1845

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None


Lizardfolk don't really see the need for the vast and bewildering variety of deities worshipped by other races. They're unemotional and pragmatic, focusing solely on survival, and as such, they have only two gods- Semuanya and Kecuala. Of these two, Semuanya is the only one directly worshipped.

Semuanya is considered to be a god-beast, the embodiment of simple, primal survivalism. It has three aspects- the Breeder, who bears children, the Survivor, who hunts for food, and the Watcher, who defends its territory. Lizardfolk focus more on different aspects depending on their current circumstances- during times of peace and plenty, they worship the Breeder, while they call on the Watcher during hardships. Semuanya is hermaphroditic, being considered female as the Breeder and male as the Watcher.

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Lizardfolk don't really see the need for the vast and bewildering variety of deities worshipped by other races. They're unemotional and pragmatic, focusing solely on survival, and as such, they have only two gods- gods, Semuanya and Kecuala. Of these two, Semuanya is the only one directly worshipped.

Semuanya is considered to be a god-beast, the embodiment of simple, primal survivalism. It has three aspects- aspects, the Breeder, who bears children, the Survivor, who hunts for food, and the Watcher, who defends its territory. Lizardfolk focus more on different aspects depending on their current circumstances- during times of peace and plenty, they worship the Breeder, while they call on the Watcher during hardships. Semuanya is hermaphroditic, being considered female as the Breeder and male as the Watcher.



* TopGod: Semuanya is the primary god of the lizardfolk, having displaced the worship of Essyllis about two thousand years after the fall of sarrukh-ruled Mhairshaulk.

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* TopGod: Semuanya is the primary god of the lizardfolk, having displaced the worship of Essyllis about two thousand years after the fall of sarrukh-ruled Mhairshaulk. Similarly, the rise of his warlike cult within an ancient lizardfolk empire that honored his mate Kecuala ultimately resulted in the way of Kecuala and the empire itself being largely forgotten when the shamans of Semuanya were left in charge, as the cult of Semuanya forbade all reference to it in their oral traditions.



->'''God of Lizardfolk, Thought, Civilization, and Abstraction'''
->'''Dead God'''
->'''Domains- Unknown'''

Kecuala was the mate of Semuanya, and now a moral lesson on the dangers of thought and indecision. He became the first Lizardfolk when he split in half to properly act upon his thoughts.

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->'''God of Lizardfolk, Thought, Civilization, lizardfolk, thought, knowledge, civilization, and Abstraction'''
->'''Dead God'''
->'''Domains- Unknown'''

abstraction'''

Kecuala was the mate of Semuanya, Semuanya in ancient times. The two lived in harmony together, neither one dominant, in the great Bog of Semuanya. Each of them was a Watcher who prowled the primordial jungles, seeking out their enemies, a Survivor who plucked edible things from the ground and now slew wild beasts for their flesh, and a moral lesson on Breeder who bore clutches of soft eggs and buried them in the dangers of thought ground to keep them warm and indecision. He safe.

While Semuanya settled contentedly into its life, Kecuala did not. Over time, Kecuala
became more and more distracted by abstract and cerebral matters, until ultimately the god split into two entities: male and female. These two were the first Lizardfolk when he split mortal lizardfolk. The death of the deity was deemed a marvelous sacrifice by the early lizardfolk, and they resolved to honor it.

A great empire of the lizardfolk arose, one dedicated to matters of the intellect, knowledge, and abstract philosophy. This empire covered vast territory, and the temple on Blood Anchor Island was just one of its many centers of worship and learning.

Eventually, the golden age of the lizardfolk empire came to an end. The ruling class had become removed from the common lizardfolk and were failing to deal with their concerns. A rival philosophy became more powerful, that of the more warlike cult of Semuanya. The ways of Kecuala proved too abstract to deal with the practical concerns of fighting battles, and eventually they were abandoned, leaving shamans of Semuanya
in half charge. The way of Kecuala was forgotten.

The lizardfolk empire is a largely forgotten piece of history. The rise of the cult of Semuanya forbade all reference
to properly act upon his thoughts.it in their oral traditions, and memory of it has faded. The ruins on Blood Anchor Island are one of the few remnants of this ancient civilization's achievements.



* DeathByOriginStory: His death ''was'' the origin story for the Lizardfolk.
* InspirationalMartyr: In ''TabletopGame/DungeonsAndDragonsFourthEdition'', early Lizardfolk once worshiped Kecuala for the god's sacrifice creating the Lizardfolk and blessing them with knowledge. They raised a highly advanced civilization dedicated to academia and intellect in honor of Kecuala, but the cult of Semuanya lead an uprising that destroyed their empire and demonized intelligence.

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* DeathByOriginStory: His Its death ''was'' the origin story for the Lizardfolk.
lizardfolk.
* GodIsDeath: Kecuala increasing distraction with abstract and cerebral matters (interpreted by later lizardfolk as an inability to conquer its indecisiveness) eventually caused the deity to split into two distinct entities: the first male and female lizardfolk. It is believed that Semuanya watches over the lizardfolk and their progeny in the hope that one day Kecuala will stop thinking so much and join its halves together again so it can watch and hunt and breed with Semuanya once more.
* HowTheMightyHaveFallen: Kecuala was originally honored by an advanced lizardfolk empire dedicated to matters of the intellect, knowledge, and abstract philosophy. However, the empire came to an end due to the ruling class failing to address the concerns of the common lizardfolk, causing the rival philosophy of the warlike cult of Semuanya to become more powerful and eventually suppress all knowledge of the way of Kecuala and the lizardfolk empire. As a result, lizardfolk have since portrayed Kecuala as an indecisive deity who "worked its soft, gray brain with pointless questions" and spent much its time squatting and thinking while life went on around it, ultimately causing it to split in half into the first male and female lizardfolk.
* InspirationalMartyr: In ''TabletopGame/DungeonsAndDragonsFourthEdition'', the ''TabletopGame/NentirVale'' setting, early Lizardfolk once worshiped Kecuala for the god's sacrifice creating the Lizardfolk and blessing them with knowledge. They raised a highly advanced civilization dedicated to academia and intellect in honor of Kecuala, but the cult of Semuanya lead an uprising that destroyed their empire and demonized intelligence.


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* SpellMyNameWithAnS: ''Captain Slygo's Treasure'' in ''Dungeon'' #208 spelled its name as Kekuala.
* {{Unperson}}: Not Kecuala itself, but any knowledge of the philosophy they inspired and the vast lizard empire that honored them was suppressed by the cult of Semuanya, who forbade all reference to it in their oral traditions.
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Up To Eleven is a defunct trope


* {{Greed}}: Said to be her defining trait. Since chromatic dragons are naturally greedy creatures, Tiamat is this UpToEleven. The acclimation of wealth is said to be her goal above all else, and she will abandon any sort of plan if it means getting even more of it. Her DragonHoard is said to be the treasures of a hundred worlds of the multiverse, despite the fact that she has nothing to use all that treasure for. Tiamat just wants more because it's more; that's the beginning and end of it. And just as an exclamation point, Tiamat's lair is known as "the Cave of Greed".

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* {{Greed}}: Said to be her defining trait. Since chromatic dragons are naturally greedy creatures, Tiamat is this UpToEleven.the worst. The acclimation of wealth is said to be her goal above all else, and she will abandon any sort of plan if it means getting even more of it. Her DragonHoard is said to be the treasures of a hundred worlds of the multiverse, despite the fact that she has nothing to use all that treasure for. Tiamat just wants more because it's more; that's the beginning and end of it. And just as an exclamation point, Tiamat's lair is known as "the Cave of Greed".

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