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* NotSoDifferentRemark: Invoked yet defied, Seymour attempts to find common ground with Rydia by way of the fact Cecil killed her mother, the summoner of the Mist Dragon, in relation to the fact his own mother committed suicide for the good of Spira, becoming the Aeon Anima. However, when Rydia says she's already forgiven Cecil for the murder of her mother, Seymour recoils stating that the two actually have nothing in common, him having no desire to forgive the people of Spira for his mother's death.

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* NotSoDifferentRemark: NotSoDifferentRemark:
**
Invoked yet defied, Seymour attempts to find common ground with Rydia by way of the fact Cecil killed her mother, the summoner of the Mist Dragon, in relation to the fact his own mother committed suicide for the good of Spira, becoming the Aeon Anima. However, when Rydia says she's already forgiven Cecil for the murder of her mother, Seymour recoils stating that the two actually have nothing in common, him having no desire to forgive the people of Spira for his mother's death.
** Played straight in Act 4, Chapter 4, Part 2 where after having a tumultuous relationship with Sephiroth bringing Kadaj into their scheme (since it further detracts from them becoming gods), he realizes he and Kadaj are both shaped by the love they share for their mothers. Voicing this to Kadaj the latter lashes out thinking Seymour is just making fun of him, but Seymour assures him there was a time where he would have been just as obsessive as him when it came to the love for his mother.
* PetTheDog: After realizing both Kadaj and himself share a deep love for their mothers, he shares an uncharacteristically soft moment with his fellow villain by telling him how unlikely it was Sephiroth and Weiss would be willing to give him what he wants, and that Kadaj should live for himself. Kadaj repeats the sentiment later when he finally returns to the heroes, since its just as likely Sephiroth doesn't plan on keeping his word about sharing godhood with Seymour.
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** Once his alliance with Xande has run its course, Seymour decides to work with Sephiroth instead. Sephiroth claims they will recreate the world together with the power of the Gods, although its blatantly obvious he does not hold Seymour in very high regard (constantly saying "I" instead of "we", with Seymour calling him out on it).
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* DamageIncreasingDebuff: Was one of the first units introduced into ''DFFOO'' to be able to imperil a damage-type, in Auron's case being melee imperil. This is imperative to increasing his Force Effect, as one of the prerequisites to increase it is to attack for weakness-damage. However, due to the fact Auron's imperil was introduced so early in the game's run it is unframed, and therefore runs the risk of being pushed off by framed debuffs.
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* YoungerThanTheyLook: As usual, the 35 year-old Auron behaves and is treated as a wise old veteran by everyone else... except for Galuf, who is 25 years his senior and points out that he's got no place acting like an old geezer.

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* YoungerThanTheyLook: As usual, the 35 year-old Auron behaves and is treated as a wise old veteran by everyone else... except for Galuf, who is 25 years his senior and points out that he's got no place acting like an old geezer.
geezer. Even moreso if Auron is in his alternate costume, which has him take on his 25 year-old appearance.
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* TimeSkip: His second costume, although it works in the reverse direction as Cor's. Instead of appearing older, Auron's alternate outfit has him appear as he did in his youthful prime when he originally journeyed with Jecht and Braska.
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* CombinationAttack:
** For his Burst Finisher; Braska casts Hastega on both Jecht and Auron, allowing the two to attack the enemy furiously before Auron lands the final blow.
** While his Burst Effect is active each time Auron either attacks or counters three times he gets an additional use of his Changed HP Attack, Soar, which allows him to attack in tandem with Jecht's Meteor Shot and Braska using Valefor's Energy Ray.
* CommonalityConnection: With his Force Partner, Gabranth. Auron acts as Yuna's Guardian, just like Gabranth acts as Larsa's Guardian (Vayne's younger brother). In addition, in both the end of ''FFX'' and ''FFXII'' after the FinalBoss is defeated both Auron and Gabranth happily die at peace knowing that those they chose to protect will be safe and that they feel like they have completed their missions.
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%%FR: Turning the Tide (with Gabranth)

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%%FR: Turning the Tide FR: Waves of Treachery (with Gabranth)



%%BT: Legendary Pilgrimage

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%%BT: BT: Legendary PilgrimageJourney



* CounterAttack: His LD buff gives him the ability to protect other party members from single target attacks and counter all attacks that hit him with a [=AoE=] BRV+HP split damage attack that ignores enemy defense and heals him up to 35% of his maximum HP based on the damage done by the attack.

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* CounterAttack: His LD buff gives him the ability to protect other party members from single target attacks and counter all attacks that hit him with a [=AoE=] BRV+HP split damage attack that ignores enemy defense and heals him up to 35% of his maximum HP based on the damage done by the attack. His Burst buff further emphasizes this by keeping track of the number of normal attacks and counters he uses with it active, with every 3 attacks granting him an use of a special HP+ attack called Soar that deals multiple full [=AoE=] BRV+HP attacks to all enemies and debuffs them with all of his normal debuffs.

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%%BT: Final Jecht Shot

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%%BT: BT: Final Jecht Shot



* BeamSpam: With his Burst buff up, Jecht follows up his attacks with Jecht Beam.



* PlayingWithFire: His EX and LD attacks are fire-elemental in nature, due to the fact Jecht also uses Fire in his attacks. His LD buff can make all of his attacks Fire-elemental as well.

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* PlayingWithFire: His EX and LD attacks are fire-elemental in nature, due to the fact Jecht also uses Fire in his attacks. His LD buff can make all of his attacks Fire-elemental as well. well, and his Burst buff enchants the entire party with the fire element.
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* TimeStandsStill: Ultimecia offers to assist in Shantotto's Force Attack whether she wants it or not by stopping time so she can sneak a magical attack in during Shantotto's magical combo.

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* TimeStandsStill: Ultimecia offers to assist in Shantotto's Force Attack whether she wants it or not by stopping time so she can sneak a magical attack in during Shantotto's magical combo. Just like with Ultimecia's Burst, this also stops any background music as well momentarily.
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* TimeStandsStill: Ultimecia offers an assistance in Shantotto's Force Attack by stopping time.

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* TimeStandsStill: Ultimecia offers an assistance to assist in Shantotto's Force Attack whether she wants it or not by stopping time. time so she can sneak a magical attack in during Shantotto's magical combo.
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* EasilyForgiven: She turns against the party and is even the boss of her own Intersecting Wills chapter when she seeks the Warrior of Light's power ordained to him by Materia. After she is defeated and her experiment fails, her actions to gather power ''did'' help bring more light to the world, so the positive outcome helped the party to forgive her even if that wasn't really her intention.

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* EasilyForgiven: She turns against the party and is even the boss of her own Intersecting Wills chapter when she seeks the Warrior of Light's power ordained to him by Materia. After she is defeated and her experiment fails, her actions to gather power ''did'' help bring more light to the world, so the positive outcome helped the party to forgive her even if that wasn't really her intention. Fusoya does point out earlier in the chapter that they'd much rather have Shantotto as an ally than an enemy if they can help it.



* LiteralSplitPersonality: Casually mentioned as a side-effect of forcing oneself into other dimensions, not that it stops her from planning on stealing Warrior of Light's godhood to try anyway. She even casually namedrops the 'good' and 'evil' versions of herself from am AlternateUniverse, Belle and Domina, to show she really knows what she's talking about.

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* LiteralSplitPersonality: Casually mentioned as a side-effect of forcing oneself into other dimensions, not that it stops her from planning on stealing Warrior of Light's godhood to try anyway. She even casually namedrops the 'good' and 'evil' versions of herself from am an AlternateUniverse, Belle and Domina, to show she really knows what she's talking about.
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* ArsonMurderAndJayWalking: When Shantotto seems to show interest in obtaining the divine power Warrior of Light and Garland hold, they ask other adventurers from her world if she can be trusted. Questioning Prishe and Aphmau they reveal Shantotto's done a number of questionably moral things; like making a play for magical artifacts when Windurst was in turmoil, made an assassination attempt on someone who held an office she wanted, meddled with Mnejing's mechanisms, and what seems to make Aphmau the most upset: she wouldn't share her sweets! Even when Aphmau explained she'd never tried them before!

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* ArsonMurderAndJayWalking: When Shantotto seems to show interest in obtaining the divine power Warrior of Light and Garland hold, they ask other adventurers from her world if she can be trusted. Questioning They ask Prishe and Aphmau for more detail on her, and they reveal Shantotto's done a number of questionably moral things; things of questionable morality, like making a play for magical artifacts when Windurst was in turmoil, made making an assassination attempt on someone who held an office she wanted, meddled meddling with Mnejing's mechanisms, and what seems to make Aphmau the most upset: she wouldn't share her sweets! Even when Aphmau explained she'd never tried them before!



* BirdsOfAFeather: Shantotto and Ultimecia are both dangerous and destructive magic users who's very power could be a threat to their worlds. Both are also very haughty and arrogant, making the rare moments when they do interact to turn into a snark fest. On top of that, both have attempted to take over the world with their magic having to be stopped, Ultimecia in a StableTimeLoop future, and Shantotto in an AlternateUniverse of Vana'diel.

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* BirdsOfAFeather: Shantotto and Ultimecia are both dangerous and destructive magic users who's whose very power could be a threat to their respective worlds. Both are also very haughty and arrogant, making turning the rare moments when they do interact to turn into a snark fest. On top of that, both have attempted to take over the world with their magic having and needing someone to be stopped, stop them, Ultimecia in a StableTimeLoop future, and Shantotto in an AlternateUniverse of Vana'diel.



* WellIntentionedExtremist: For her Intersecting Wills she decides that Warrior of Light's method of restoring the light thus far by saving the flowers and frogs of the world is too slow for her to allow to continue. As part of an 'experiment' she decides she's going to take that power (or Garland's, she's not picky) divine power for herself, and with it she would tear a hole between dimensions so she can return to Vana'diel and restore the light all in one move. The others admit this "might" work, but was far too dangerous to even attempt, plus Warrior of Light points out he doesn't even think he could pass the powers to anyone else even if he agreed with her. That doesn't stop her from trying to take the powers by force anyway ... only to realize the powers don't seem to work the way she thinks they do. Fellow deity Enna Kros points out the powers only grant requests if enough of the party focuses on one thing strong enough, and no one was willing to focus on what Shantotto wanted (enacting her plan or giving her the powers). Thing is, while it seems Shantotto acquiesces in reality she just decides if she can't force her allies into wishing for what she wants, maybe she can trick the villains into doing so instead.

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* WellIntentionedExtremist: For her Intersecting Wills she decides that Warrior of Light's method of restoring the light thus far by saving the flowers and frogs of the world is too slow for her to allow to continue. As part of an 'experiment' she decides she's going to take that power (or Garland's, she's not picky) divine power for herself, and with it she would tear a hole between dimensions so she can return to Vana'diel and restore the light all in one move. The others admit this "might" work, but was far too dangerous to even attempt, plus Warrior of Light points out he doesn't even think he could pass the powers to anyone else even if he agreed with her. That doesn't stop her from trying to take the powers by force anyway ... only to realize the powers don't seem to work the way she thinks they do. Fellow deity Enna Kros points out the powers only grant requests if enough of the party focuses on one thing strong enough, and no one was willing to focus on what Shantotto wanted (enacting her plan or giving her the powers). Thing is, while it seems Shantotto acquiesces in reality she just decides if she can't force her allies into wishing for what she wants, maybe she can trick the villains into doing so instead.
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* LiteralSplitPersonality: Casually mentioned as a side-effect of forcing oneself into other dimensions, not that it stops her from planning on stealing Warrior of Light's godhood to try anyway. She even casually namedrops the 'good' and 'evil' versions of herself from am AlternateUniverse, Belle and Domina, to show she really knows what she's talking about.
* MookMaker: As of her Intersecting Wills chapter, Shantotto has discovered how to make her own Manikins, and does so in spades in order to collect enough light to steal Warrior of Light's godly powers. By the end of the chapter she's made manikins of [=WoL=], Garland, Jergan, Xande, Lightning, Layle, and Onion Knight. However, it turns out while the manikins are able to copy the original's power, it cannot copy their intelligence meaning the party is able to overwhelm them if they focus on taking them out one-by-one.


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* UnwantedAssistance: During her Force Attack she makes it clear she does not think she needs Ultimecia's assistance. Ulti simply chastises Shantotto for being so arrogant and makes an opening for herself using her time powers in spite of the Tarutaru's claims.
* WellIntentionedExtremist: For her Intersecting Wills she decides that Warrior of Light's method of restoring the light thus far by saving the flowers and frogs of the world is too slow for her to allow to continue. As part of an 'experiment' she decides she's going to take that power (or Garland's, she's not picky) divine power for herself, and with it she would tear a hole between dimensions so she can return to Vana'diel and restore the light all in one move. The others admit this "might" work, but was far too dangerous to even attempt, plus Warrior of Light points out he doesn't even think he could pass the powers to anyone else even if he agreed with her. That doesn't stop her from trying to take the powers by force anyway ... only to realize the powers don't seem to work the way she thinks they do. Fellow deity Enna Kros points out the powers only grant requests if enough of the party focuses on one thing strong enough, and no one was willing to focus on what Shantotto wanted (enacting her plan or giving her the powers). Thing is, while it seems Shantotto acquiesces in reality she just decides if she can't force her allies into wishing for what she wants, maybe she can trick the villains into doing so instead.
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* EasilyForgiven: She turns against the party and is even the boss of her own Intersecting Wills chapter when she seeks the Warrior of Light's power ordained to him by Materia. After she is defeated and her experiment fails, her actions to gather power ''did'' help bring more light to the world, so the positive outcome helped the party to forgive her even if that wasn't really her intention.


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* ScrewThisImOuttaHere: In Act 4, she decides this is her goal again just like in the other ''Dissidia'' games. When she learns that the Warrior of Light and Garland achieved godlike powers, she asks them politely to give it to her so she can use it to tear a hole through dimensions and go home. When they decline, she tries to take it by force.
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* ArsonMurderAndJayWalking: When Shantotto seems to show interest in obtaining the divine power Warrior of Light and Garland hold, they ask other adventurers from her world if she can be trusted. Questioning Prishe and Aphmau they reveal Shantotto's done a number of questionably moral things; like making a play for magical artifacts when Windurst was in turmoil, made an assassination attempt on someone who held an office she wanted, meddled with Mnejing's mechanisms, and what seems to make Aphmau the most upset: she wouldn't share her sweets! Even when Aphmau explained she'd never tried them before!
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%%FR: Magia Duo (with Ultimecia)

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%%FR: FR: Magia Duo (with Ultimecia)
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* ContinuityNod: While the two do have similarities, Ultimecia is likely Shantotto's force partner due to their interactions attempting to one up each other with insults during ''VideoGame/DissidiaFinalFantasy2015 Dissidia NT''.

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* ContinuityNod: While the two do have similarities, Ultimecia is likely Shantotto's force partner due to their interactions attempting to one up each other with insults during ''VideoGame/DissidiaFinalFantasy2015 ''[[VideoGame/DissidiaFinalFantasy2015 Dissidia NT''. NT]]''.
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* ContinuityNod: While the two do have similarities, Ultimecia is likely Shantotto's force partner due to their interactions attempting to one up one another in insults during ''VideoGame/DissidiaFinalFantasy2015 Dissidia NT''.

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* ContinuityNod: While the two do have similarities, Ultimecia is likely Shantotto's force partner due to their interactions attempting to one up one another in each other with insults during ''VideoGame/DissidiaFinalFantasy2015 Dissidia NT''. NT''.
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* BirdsOfAFeather: Shantotto and Ultimecia are both dangerous and destructive magic users who's very power could be a threat to their worlds. Both are also very haughty and arrogant, making the rare moments when they do interact to turn into a snark fest. On top of that, both have attempted to take over the world with their magic having to be stopped, Ultimecia in a StableTimeLoop future, and Shantotto in an AlternateUniverse of Vana'diel.


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* ContinuityNod: While the two do have similarities, Ultimecia is likely Shantotto's force partner due to their interactions attempting to one up one another in insults during ''VideoGame/DissidiaFinalFantasy2015 Dissidia NT''.
* DamageIncreasingDebuff: Divine Malison inflicts a debuff on enemies of the same name that imperils them to all eight elements.


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* TimeStandsStill: Ultimecia offers an assistance in Shantotto's Force Attack by stopping time.

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Blade On A Stick disambig'd


* BladeOnAStick: While Iroha represents the Samurai class of ''FFXI'', her weapon of choice is a spear as opposed to the typical [[KatanasAreJustBetter Great Katana]] (with it turning into a bow during Amatsu: Choun).


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* NaginatasAreFeminine: While Iroha represents the Samurai class of ''FFXI'', her weapon of choice is a spear as opposed to the typical [[KatanasAreJustBetter Great Katana]] (with it turning into a bow during Amatsu: Choun).
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* HeelFaceRevolvingDoor: Vayne starts as an enemy because he'd rather destroy the world and everyone in it than risk the planesgorgers escaping to Ivalice (and other worlds-of-origin). He allies with the party in Act 2 out of EnemyMine because Ardyn's attempts to unseal all the villains' OneWingedAngel forms, which will result in various {{Omnicidal Maniac}}s trying to destroy every world they can gain access to. After this, he transitions to traveling with the party full-time as an ally because he's already died and he might as well try and keep Larsa and Ivalice safe from afar. But in Act 3, he turns against the party again when he turns against Materia and Spiritus. Vaan, Penelo, and Ashe even admit that he made a valuable ally for the time he was with them, but they don't really hesitate to fight him.

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* HeelFaceRevolvingDoor: Vayne starts as an enemy because he'd rather destroy the world and everyone in it than risk the planesgorgers escaping to Ivalice (and other worlds-of-origin). He allies with the party in Act 2 out of EnemyMine because Ardyn's attempts to unseal all the villains' OneWingedAngel forms, which will result in various {{Omnicidal Maniac}}s trying to destroy every world they can gain access to. After this, he transitions to traveling with the party full-time as an ally because he's already died and he might as well try and keep Larsa and Ivalice safe from afar. But in Act 3, he turns against the party again when he turns against Materia and Spiritus.Spiritus, and in Act 4 he attempts to stop the heroes from bringing the gods back. Vaan, Penelo, and Ashe even admit that he made a valuable ally for the time he was with them, but they don't really hesitate to fight him.

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* CoolSword: He wields his sword and shield in conjunction with each other, and since they come in a set he uses the Unique weapon type.


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* KnightlySwordAndShield: He wields his sword and shield in conjunction with each other, and since they come in a set he uses the Unique weapon type.
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* CombatMedic: The Vivifying Waltz half of her LD is a power party heal, a utility she was sorely lacking a support character upon its release.

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* CombatMedic: The Vivifying Waltz half of her LD is a power party heal, a utility she was sorely lacking as a support character upon its release.
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* CombatMedic: The Vivifying Waltz half of her LD is a power party heal, a utility she was sorely lacking a support character upon its release.


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* SupportPartyMember: Rousing Samba and Vivifying Waltz offer great party auras, while Sensual Dance is fantastic for debuffing the enemy and building the Force Gauge. Add to that her LD provides a strong heal, and Lilisette makes up for her lack of firepower with her support capabilities ... this is very true of the Dancer job in general in her game.
* TornadoMove: The Rudra's Storm part of her LD is based on the Empyrean Dagger Weapon Skill from ''FFXI''.
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* ContinuityNod: When Reks first appears in the World of Respite, he is shocked to find Galbana Lilies growing in the flower field, as they were a rare flower native to the desert of Dalmasca. Aerith was the one who wanted to plant flowers that meant something to her allies during her Intersecting Wills (with Vaan wanting Galbana Lilies due to the fact they were Reks's favorite when he was alive). Also, in just the previous story chapter (Act 4, Chapter 1, Part 1) Aerith used everyone's combined wills to revive the flowers of the World of Respite, including Reks's Galbana Lilies.

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* ContinuityNod: When Reks first appears in the World of Respite, he is shocked to find Galbana Lilies growing in the flower field, as they were a rare flower native to the desert of Dalmasca. Aerith was the one who wanted to plant flowers that meant something to her allies during her Intersecting Wills (with Vaan wanting Galbana Lilies due to the fact they were Reks's favorite when he was alive). Also, in just the previous story chapter (Act 4, Chapter 1, Part 1) Aerith used everyone's combined wills to revive the flowers of the World of Respite, including Reks's Galbana Lilies. Being drawn to his favorite flowers so soon after they were saved could likely be the very reason Reks ended up so close to his allies right away even without godly or villainous interference.
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* ContinuityNod: When Reks first appears in the World of Respite, he is shocked to find Galbana Lilies growing in the flower field, as they were a rare flower native to the desert of Dalmasca. Aerith was the one who wanted to plant flowers that meant something to her allies during her Intersecting Wills (with Vaan wanting Galbana Lilies due to the fact they were Reks's favorite when he was alive). Also, in just the previous story chapter (Act 4, Chapter 1, Part 1) Aerith used everyone's combined wills to revive the flowers of the World of Respite, including Reks's Galbana Lilies.
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* MidfightWeaponExchange: During his Force Attack, Reks and Jack swap weapons; therefore Reks attacks using [[KatanasAreJustBetter Jack's katana]] while Jack is using [[HeroesPreferSwords Reks's sword]].
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* NeverBeHurtAgain: This is Vaan's reaction to seeing his deceased brother alive in the World of Respite; after everything Reks went through Vaan just wants him to be able to actually rest and never have to fight or be hurt again. Reks, of course, decides to make his owns decisions and stands with his younger brother to fight for this and their world.

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* NeverBeHurtAgain: This is Vaan's reaction to seeing his deceased brother alive in the World of Respite; after everything Reks went through Vaan just wants him to be able to actually rest and never have to fight or be hurt again. Reks, of course, decides to make his owns own decisions and stands with his younger brother to fight for this and their world.
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* LeeroyJenkins:
** The spirit behind his Remove Obstacles preemptive attack is based on the tutorial level of ''FFXII'' in which Reks, as a novice recruit, would run off on his own to take down the enemy to give his allies time to run ahead.
** During his Character Event he rushes in to draw the enemies off of Lann, Llyud, and Jack so that his allies could regroup and attack the enemy from behind.


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* NeverBeHurtAgain: This is Vaan's reaction to seeing his deceased brother alive in the World of Respite; after everything Reks went through Vaan just wants him to be able to actually rest and never have to fight or be hurt again. Reks, of course, decides to make his owns decisions and stands with his younger brother to fight for this and their world.
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* TakingTheBullet: Shield Rush grants him a buff that allows him to step in and take any single-target attack meant for his allies.

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* TakingTheBullet: Shield Rush grants him his allies a buff that allows him to step in and take any single-target attack meant for his allies.them.

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