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* NoSympathy: After defeating Striker in his Story Mode and seeing the loss drive her to tears, Grappler basically tells her that her attachment to her long-destroyed dojo is unnecessary and a sign of weakness, takes her seed and moves on.

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* NoSympathy: After defeating Striker in his Story Mode and seeing the loss drive her to tears, Grappler basically tells her Striker that her attachment to her long-destroyed dojo is unnecessary and a sign of weakness, takes her seed seed, and moves on.on to the next fight.
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* BroadStrokes: The order in which the characters all encounter each other differs, as do the events relating to them. The context and timing of these encounters differ in each character's story mode, though some events are canon to each other's Story Mode such as Echantress creating a barrier that keeps out anyone who doesn't have a Will.
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not a trope


* GunsAkimbo: The Ranger, a Gunner subclass with a CoolHat, is seen using two revolvers in combat in the official trailer.

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* GunsAkimbo: The Ranger, a Gunner subclass with a CoolHat, subclass, is seen using two revolvers in combat in the official trailer.
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!!!'''Voiced by:''' Won-seok Seo (KR), Eiji Hanawa (JP), Li Yuantao (CN)

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!!!'''Voiced by:''' Won-seok Seo (KR), Eiji Hanawa Creator/EijiHanawa (JP), Li Yuantao (CN)
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* NoSympathy: After defeating Striker in his Story Mode and seeing the loss drive her to tears, Grappler basically tells her that her attachment to her long-destroyed dojo is unnecessary and a sign of weakness, takes her seed and moves on.

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* AdaptationalJerkass: Comes across as a bigger JerkAss in Striker's Story Mode, since when asked about why he destroyed her dojo, Grappler simply dismisses it as some unknown backwater one that he must have destroyed along his journey, whereas in his own Story Mode he at least assumes that it must have been a corrupt dojo and mentions redistributing its funds after destroying it, which aligns with the Black Opal Ring's goal.

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* AdaptationalJerkass: Comes across as a bigger JerkAss in Striker's Story Mode, since as when asked about why he destroyed her dojo, Grappler simply dismisses it as some unknown backwater one that he must have destroyed along his journey, whereas journey. Whereas in his own Story Mode he Mode, Grappler at least assumes that it must have been a corrupt dojo and mentions redistributing its funds after destroying it, which aligns with the goal of the Black Opal Ring's goal.Ring.


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* GracefulLoser: Takes his defeat by Striker in the latter's Story Mode surprisingly well and it actually humbles him enough that he considers reevaluating his beliefs.
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* AdaptationalJerkass: Comes across as a bigger JerkAss in Striker's Story Mode since when asked about why he destroyed her dojo, Grappler simply dismisses it as some unknown backwater one that he must have destroyed along his journey, whereas in his own Story Mode he assumes that it must have been a corrupt dojo and mentions redistributing its funds after destroying it which at least aligns with the Black Opal Ring's goal.

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* AdaptationalJerkass: Comes across as a bigger JerkAss in Striker's Story Mode Mode, since when asked about why he destroyed her dojo, Grappler simply dismisses it as some unknown backwater one that he must have destroyed along his journey, whereas in his own Story Mode he at least assumes that it must have been a corrupt dojo and mentions redistributing its funds after destroying it it, which at least aligns with the Black Opal Ring's goal.
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* AdaptationalJerkass: Comes across as a bigger Jerkass in Striker's Story Mode since when asked about why he destroyed her dojo, Grappler simply dismisses it as some unknown backwater one that he must have destroyed along his journey, whereas in his own Story Mode he assumes that it must have been a corrupt dojo and mentions redistributing its funds after destroying it which at least aligns with the Black Opal Ring's goal.

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* AdaptationalJerkass: Comes across as a bigger Jerkass JerkAss in Striker's Story Mode since when asked about why he destroyed her dojo, Grappler simply dismisses it as some unknown backwater one that he must have destroyed along his journey, whereas in his own Story Mode he assumes that it must have been a corrupt dojo and mentions redistributing its funds after destroying it which at least aligns with the Black Opal Ring's goal.
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* AdaptationalJerkass: Comes across as a bigger Jerkass in Striker's Story Mode since when asked about why he destroyed her dojo, Grappler simply dismisses it as some unknown backwater one that he must have destroyed along his journey, whereas in his own Story Mode he assumes that it must have been a corrupt dojo and mentions redistributing its funds after destroying it which at least aligns with the Black Opal Ring's goal.

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* ButForMeItWasTuesday: He finds Striker vaguely familiar, but mostly doesn't remember destroying her dojo because he has done so to many dojos.

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* BloodKnight: A tamer example compared to Berserker and Vanguard. Grappler is a ChallengeSeeker who wants to fight strong opponents so he can reach the "Ultimate Will".
* ButForMeItWasTuesday: He finds Striker vaguely familiar, Near the end of his and Striker's Story Modes, the two come across each other near the last Wonder and the latter demands to know why he destroyed her dojo. Grappler fails to recognize her, but mostly doesn't remember destroying her dojo because he has done so to many dojos.at least knows she's from ''one of'' the dojos he destroyed throughout his journey.

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* AdaptationalModesty: In contrast to her DFO counterpart, the Striker's outfit is considerably less revealing.



* ArchEnemy: When she was a child, her dojo was annihilated by a wandering Grappler who accused them of demanding protection money from the village nearby and was looking for a good fight. She's held a grudge ever since and is understandably pissed when she comes across him in both hers and the Grappler's Story Modes.



* {{Foil}}: She's intentionally contrasted with the Grappler in terms of fighting style, appearance, and characterization. Whereas the Striker's been aged down as a talented but still inexperienced novice, the Grappler is aged up to a more grizzled veteran fighter.
* HurricaneKick: The Striker is seen using the (aptly named) Tornado Kick skill in her character trailer, where she performs three spinning kicks forward to juggle opponents.
* [[IKnowKarate I Know Kung-Fu]]: Her Aradian Martial Arts are based around Bajiquan, Wing-Chun, and Jeet-Kun-Do.
* JigglePhysics: The Striker's bust is fairly pronounced in her opening animation, as seen in her character trailer. As expected, it bounces more than a little.

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* {{Foil}}: She's intentionally contrasted with the Grappler in terms of fighting style, appearance, and characterization. Whereas the Striker's been aged down as a talented but still inexperienced novice, the Grappler is aged up to a more grizzled veteran fighter.
fighter. They also have differing ideals, with the Grappler pursuing strength and challenging opponents in search of the "Ultimate Will" and the Striker believing that power should be used to protect others.
* HurricaneKick: The Striker is seen using the (aptly named) Tornado Kick skill in her character trailer, skill, where she performs three spinning kicks forward to juggle opponents.
* [[IKnowKarate I IKnowKarate: Or rather "I Know Kung-Fu]]: Her Kung-Fu" in this case; her Aradian Martial Arts are based around Bajiquan, Wing-Chun, and Jeet-Kun-Do.
* JigglePhysics: The Striker's bust is fairly pronounced in her opening animation, as seen in her character trailer.animation. As expected, it bounces more than a little.



* CuteWitch: her entire aesthetic, complete with magic broom and puppet familiars.


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* CuteWitch: Her entire aesthetic, complete with magic broom and puppet familiars.
* DarkIsNotEvil: Zigzagged. While she's not overly malicious, and many of her "evil" actions can be attributed to her young age and the stigma surrounding witches, she's not very nice or kind to anyone other than her dolls and puppets.

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The ghost possessing Ghostblade is called Mohan in the former's Story Mode by Nemyr


* RedEyesTakeWarning: His sclera makes it dark to see, but he has red eyes. His class title should be enough of an indicator that picking a fight with him is not advised.



* AmnesiacHero: The ghost possessing him is called Mohan, though he's long forgotten that name after becoming a wandering spirit. He only finds out his actual name through Nemyr.



* DarkIsNotEvil: The spirit bound to him isn't overly malicious and only wants to help its host. Throughout the Ghostblade's Story Mode, it worries about his unusual behavior after he starts absorbing Will from his fallen opponents, but hopes it will stave off the phantomization.

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* DarkIsNotEvil: The spirit bound to him Mohan isn't overly malicious and only wants to help its his host. Throughout the Ghostblade's Story Mode, it he worries about his unusual behavior after he starts absorbing Will from his fallen opponents, but hopes it will stave off the phantomization.



* FindTheCure: Downplayed. The spirit bound to the Ghostblade, while wary of the potential dangers of Will, hopes that absorbing enough of the stuff will prevent the Ghostblade's phantomization, or at the very least slow down its progress.

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* FindTheCure: Downplayed. The spirit bound to the Ghostblade, Mohan, while wary of the potential dangers of Will, hopes that absorbing enough of the stuff will prevent the Ghostblade's phantomization, or at the very least slow down its progress.



* GuardianEntity: The ghost possessing him. It manifests to protect him, and contrary to its appearance, worries about its host.
* HamAndDeadpanDuo: The ghost and Ghostblade, respectively. The former's bombastic and a showy BloodKnight in battle, while the latter is soft-spoken, stoic, and efficient with his sword strikes. The ghost even lampshades their dynamic when they win:

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* GuardianEntity: The Mohan, the ghost possessing him. It He manifests to protect him, and contrary to its appearance, worries about its host.
* HamAndDeadpanDuo: The ghost Mohan and Ghostblade, respectively. The former's bombastic and a showy BloodKnight in battle, while the latter is soft-spoken, stoic, and efficient with his sword strikes. The ghost even lampshades their dynamic when they win:



* OOCIsSeriousBusiness: After gaining Will from Nemyr and absorbing Will from his fallen opponents, the Ghostblade slowly becomes more emotive. This surprises the ghost possessing him since at the start of his Story Mode he was uninterested and unreactive to most things prior to meeting Nemyr.

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* OOCIsSeriousBusiness: After gaining Will from Nemyr and absorbing Will from his fallen opponents, the HiddenDepths: The Ghostblade slowly becomes more emotive. is one of the few characters who seems to understand what having a Will really means, having come to understand it after numerous clashes with other people who possessed a Will of their own. This surprises is also perhaps why he hands over the ghost possessing collected Will within him since at the start of his Story Mode he was uninterested and unreactive to most things prior to meeting Nemyr.Nemyr willingly, unlike other characters who've had theirs taken by force.



* OOCIsSeriousBusiness: After gaining Will from Nemyr and absorbing Will from his fallen opponents, the Ghostblade slowly becomes more emotive. This surprises Mohan since at the start of his Story Mode he was uninterested and unreactive to most things prior to meeting Nemyr.
* RedEyesTakeWarning: He has red eyes like Berserker, and underestimating him is a quick way to the grave given his swordsmanship and possession.



* AnAxeToGrind: The Inquisitor wields a Battle Axe in the trailers, augmented by KillItWithFire thanks to holy magic.

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* AnAxeToGrind: The Inquisitor wields a Battle Axe in the trailers, Axe, augmented by KillItWithFire thanks to holy magic.



* EntertaininglyWrong: Inquisitor mistakingly believes that 'Will' is some kind of evil force that automatically corrupts others, including a fellow devout like Crusader. She still fails to realize what it is even at the end of her Story Mode when she meets Nemyr.



* LightIsNotGood: Unlike Crusader, she will not compromise or hold back in dishing out 'divine punishment' to anyone she perceives as evil. It doesn't help she thinks 'Will' is some kind of corruptive, dark force.
* LockedOutOfTheLoop: Albeit in a different manner than Hitman. Whereas the latter is quick to realize what 'Will' is, Inquisitor learns of it via a second-hand source who mistakes it for some kind of corruptive influence. This misconception is never cleared up.



* FrickinLaserBeams: One of the skills seen in his trailer is Apocalypse, which summons an orb of shadow that sprays laser beams in a cone-shaped area below it.

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* {{Foil}}: The Inquisitor, besides being female, is a petite KnightTemplar wielding a giant battle ax and fire who is uncompromising and harsh in delivering her punishments, failing to understand that 'Will' is not the evil energy she thinks it is and believes anyone who carries it is corrupted and therefore evil, including Crusader himself. The latter is a burly man wielding a giant hammer and uses light-based attacks, and although a devout believer like Inquisitor, he's more kind-hearted and is very quick to realize 'Will' is not corruptive, much less evil.
* FrickinLaserBeams: One of the skills seen in his trailer is Apocalypse, which summons an orb of shadow that sprays laser beams in a cone-shaped area below it.


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* LightIsGood: Unlike his female counterpart the Inquisitor, he's polite and kind-hearted, even to opponents who's powers are derived from evil sources. In Ghostblade's Story Mode, he offers him some help.

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* AmnesiacHero: Downplayed. All fighters have most of their memories, but for some reason they can't remember their names.



* NoNameGiven: None of the playable characters are given names, [[EveryoneCallsHimBarkeep instead referred to by their class titles]]. If they have names, they're never mentioned and are instead called HeyYou, by their titles, or in Berserker's case, unable to remember their name.



* AmnesiacHero: Downplayed. He still has most of his memories, but for some reason, Berserker can't remember his actual name.



* ArmorPiercingQuestion: In his Story Mode, he delivers one to Kunoichi and asks her if she's following her will and wishes or her master's.



* DarkIsNotEvil: The spirit bound to him isn't overly malicious and only wants to help its host. Throughout the Ghostblade's Story Mode, it worries about his unusual behavior after he starts absorbing Will from his fallen opponents, but hopes it will stave off the phantomization.



* FindTheCure: Downplayed. The spirit bound to the Ghostblade, while wary of the potential dangers of Will, hopes that absorbing enough of the stuff will prevent the Ghostblade's phantomization, or at the very least slow down its progress.



* GuardianEntity: The ghost possessing him.
* HamAndDeadpanDuo: The ghost and Ghostblade, respsectively. The former's bombastic and a showy BloodKnight in battle, while the latter is a soft-spoken stoic and efficient with his sword strikes. The ghost even lampshades their dynamic when they win:

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* GuardianEntity: The ghost possessing him. \n It manifests to protect him, and contrary to its appearance, worries about its host.
* HamAndDeadpanDuo: The ghost and Ghostblade, respsectively. respectively. The former's bombastic and a showy BloodKnight in battle, while the latter is a soft-spoken stoic soft-spoken, stoic, and efficient with his sword strikes. The ghost even lampshades their dynamic when they win:


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* OOCIsSeriousBusiness: After gaining Will from Nemyr and absorbing Will from his fallen opponents, the Ghostblade slowly becomes more emotive. This surprises the ghost possessing him since at the start of his Story Mode he was uninterested and unreactive to most things prior to meeting Nemyr.
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* SlideAttack: Steep Slide, one of his melee moves.


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* NeverMyFault: She tries to apologize for accidentally killing several Rangers on the grounds she was given bad intel. While that may be true, she also only let her team to administer basic first aid and ignored one of her soldier's suggestions to get the wounded to a hospital.
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* LockedOutOfTheLoop: Unlike some of the other characters, Nemyr delivers Hitman's Will to him in the form of a dream. This results in him being unaware of the mission he's been set to by her and why he has Will - not that it matters, as The Company assigns him to what is effectively the very same mission.


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* ThrowingYourSwordAlwaysWorks: His Caracole move, in which he throws his sword in a spinning boomerang fashion while shooting it. It's one of his few ways to have advantage on block.


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[[/folder]]

[[folder: Bill and Brand]]
Two hitmen of The Company assigned to work under Hitman during his mission.
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* SwissCheeseSecurity: When Hitman assigns them to guard the Sky Tower when he sneaks in to investigate the Wonder, they get distracted by Hitman turning off the Sky Tower's force field, allowing Ranger to easily sneak in.
* ThoseTwoGuys: Since Hitman is told relatively little about the overarching plot, these guys are here to discuss it with him.
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* {{Foil}}: The Crusader is a muscular bear of a man whose weapon of choice is a giant hammer and uses holy abilities, and despite what his appearance may suggest, he's actually a fairly nice man when not in battle. The Inquisitor is lithe, slim, wields a giant battle ax who uses fire, and is an IceQueen who doesn't care who or what her opponent is; if they're evil, they're getting sent to the stake.



* IceQueen: She's a straight-laced, hardcore Inquisitor who shows respect when necessary, but is otherwise cold even to fellow worshippers like the Crusader.



* KnightTemplar: Compared to the Crusader, she's insistent on dishing out "divine punishment" to anyone harboring 'evil energy' (actually 'Will') regardless if they lack any sort of malicious intent. Not even her fellow believer Crusader is exempt from this in her Story Mode as she believes he's become corrupted when he tries to convince her 'Will' isn't as evil as she thinks it is.



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* OneWingedAngel: Her Awakening attack, "Dragon Sortie", transforms Astra into a massive dragon.
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* BystanderSyndrome: Luther decides the fight happening on his own ship isn't really his problem, as long as they don't damage his ship (which they don't).
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[[/folder]]

[[folder: Ludmilla, Natalia Sue, and Captain Luther]]
Three sky pirates of the Middle Ocean that appear in Story Mode. There is a Wonder aboard their airship, and they suddenly find it opening twice in one day.

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* ButForMeItWasTuesday: He finds Striker vaguely familiar, but mostly doesn't remember destroying her dojo because he has done so to many dojos.


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* SureLetsGoWithThat: When Karakas and Siusha assume him to be an ordinary Adventurer investigating the Wonder on Sky Tower, he plays along to get more information.


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* KickTheDog: On the hunt for Kartel members, she accidentally blows up a bunch of civilians, including Ranger. Her fellow Ghent soldiers administer basic first aid to some of them, but she dismisses actually getting them to a hospital, instead calling for medical support and continuing with her mission.


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[[/folder]]

[[folder: Karakas and Siusha]]
A bar owner and a retired adventurer that appear in the Story Mode.

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* AsYouKnow: They assume Grappler is an adventurer that came to their town to investigate the Sky Tower's Wonder that suddenly appeared. Grappler plays along, but actually knows nothing about it until they explain it to him.
* LongLived: Siusha is a long-lived individual.
* MrExposition: They explain the Wonder that appeared in the Sky Tower to Grappler and, inadvertently, Ranger.
* RetiredBadass: Karakas was an adventurer in his youth.
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* WorthyOpponent: He seems to consider the player character this after clashing with them, if this line he says while returning their Will to them is anything to go by.
-->'''Lost Warrior:''' I will remember your Will.
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* MyNameIsQuestionMarks: When fought before he could be unlocked, his given name is listed as "???".

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* MyNameIsQuestionMarks: When fought before he could be unlocked, as well as in arcade mode, his given name is listed as "???".
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* PiecesOfGod: He's a fragment of Carloso, the TopGod of the setting.
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* TheBusCameBack: ''Duel'' marks his first appearance since the Great Metastasis, a catastrophic event that created TheMultiverse of ''Dungeon Fighter Online'' after he was reunited with Carloso.
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* DarkIsNotEvil: He has a dark-themed and edgy design about him, but as a fragment of Carloso he's a neutral party at worst, showing up to test the challenger's Will then punishing Nemyr for her insubordination.
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* SquishyWizard: On top of his already high learning curve, he has only 850 HP, making him tied for lowest health in the game alongside Inquisitor and Enchantress.


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* SquishyWizard: She has the lowest health in the game (alongside Inquisitor and fellow Mage Swift Master), giving her that much less room for error.
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* MightyGlacier: Much like the Crusader, he is very big and slow, making him combo food for zoners and more agile targets. However, his moves are very powerful, being able to close gaps rapidly and ignore spacing, and his damage potential and combo power are utterly bonkers, being able to kill off two or fewer interactions.
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* BadassNormal: All he's got going for him is his martial arts, but that doesn't mean he can't be as effective as anyone else in the roster.


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* BadassNormal: In a cast full of characters that use weapons and/or magic, the Strikerbreaks the mold by holding her own with deft punches and kicks.
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* SwordAndGun: Similar to the Hitman, and as with other Agent subclasses, the Troubleshooter wields both. In his case, a large square sword and a sawed-off shotgun.

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