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V, the playable protagonist of Cyberpunk 2077, is one such dreamer. As an up and coming mercenary out to make a name for themselves, V's appearance, past and skills are up to the player.

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V, the playable protagonist of Cyberpunk 2077, is one such dreamer. As an up Whether they're a Nomad looking for a fresh start, a Corpo who suffered a fall from grace, or a Streetkid born and coming mercenary out to make a name raised in Haywood, one thing is for themselves, certain: Absolutely ''nothing'' is going to stop them from becoming a legend as Night City's newest up-and-coming merc. V's appearance, past appearance and skills are up to skillset is determined by the player.
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* LivingOnBorrowedTime: The combination of the Relic in his head and a subsequent [[BoomHeadshot bullet to the head]] has resulted in this for V: the Relic brought them back to life, but their brain is gradually being rewritten to become Johnny Silverhand's brain. In time, V will vanish, and in their place, Johnny Silverhand will return to life in their body. [[spoiler:In endings that see Johnny's consciousness removed from V, this is still the case: the damage to V's brain is so extensive that [[YourDaysAreNumbered they have approximately six months to live, at most]].]]
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* BerserkButton: Dishonesty. Regardless of your own dialogue choices, one consistent thing that always pisses V the hell off is people trying to "haze" them. Since most merc work is impossible without trust, this is pretty warranted.

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* BerserkButton: Dishonesty. Regardless of your own dialogue choices, one consistent thing that always pisses V the hell off is people trying to "haze" them. Since most merc work is impossible without trust, this is pretty warranted. [[spoiler:The only person to potentially subvert this is Songbird; in "The Killing Moon" where she confesses the cure will only work for one of them and she had no intention of using it on V, they can be rightfully pissed (and hand Songbird over to the NUSA as a form of "revenge") or tell her she didn't have to lie and would have helped her anyway.]]
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* BerserkButton: Dishonesty. Regardless of your own dialogue choices, one consistent thing that always pisses V the hell off is people trying to "haze" them. Since most merc work is impossible without trust, this is pretty warranted.
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* YourDaysAreNumbered: Due to [[spoiler: dying while having the bio-chip in their head]], V is told they have a matter of weeks before their psyche is wiped out and [[spoiler:Johnny's personality takes their place]]. Even when they ''do'' find a way to resolve the DeathOfPersonality[=/=]GrandTheftMe issue, they're told that it has already done too much damage to their brain and that the only thing they did was buy a few months before their body will give out anyways. [[spoiler:The "Tower" ending included with ''Phantom Liberty'' averts this, with V both being freed from the Relic and saved from an early grave, but at the cost of wielding combat implants, meaning their [[CareerEndingInjury career as an edgerunner]] is over.]]

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* YourDaysAreNumbered: Due to [[spoiler: dying while having the bio-chip in their head]], V is told they have a matter of weeks before their psyche is wiped out and [[spoiler:Johnny's personality takes their place]]. Even when they ''do'' find a way to resolve the DeathOfPersonality[=/=]GrandTheftMe issue, they're told that it has already done too much damage to their brain and that the only thing they did was buy a few months before their body will give out anyways. [[spoiler:The "Tower" ending included with ''Phantom Liberty'' averts this, with V both being freed from the Relic and saved from an early grave, but at the cost of wielding combat implants, meaning their [[CareerEndingInjury career as an edgerunner]] edgerunner is over.]]]]]]
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* YourDaysAreNumbered: Due to [[spoiler: dying while having the bio-chip in their head]], V is told they have a matter of weeks before their psyche is wiped out and [[spoiler:Johnny's personality takes their place]]. Even when they ''do'' find a way to resolve the DeathOfPersonality[=/=]GrandTheftMe issue, they're told that it has already done too much damage to their brain and that the only thing they did was buy a few months before their body will give out anyways.

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* YourDaysAreNumbered: Due to [[spoiler: dying while having the bio-chip in their head]], V is told they have a matter of weeks before their psyche is wiped out and [[spoiler:Johnny's personality takes their place]]. Even when they ''do'' find a way to resolve the DeathOfPersonality[=/=]GrandTheftMe issue, they're told that it has already done too much damage to their brain and that the only thing they did was buy a few months before their body will give out anyways. [[spoiler:The "Tower" ending included with ''Phantom Liberty'' averts this, with V both being freed from the Relic and saved from an early grave, but at the cost of wielding combat implants, meaning their [[CareerEndingInjury career as an edgerunner]] is over.]]
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* UnwittingPawn: Not that V can afford to be picky in Act 2, but several times they run into people who are out to use V to their own ends, without being forthright with them.

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* UnwittingPawn: Not that V can afford to be picky in from Act 2, 2 onwards, but several times they run into people who are out to use V to their own ends, without being forthright with them.



** In ''Phantom Liberty'', [[spoiler:V is used as a contingency against Kurt Hansen by Songbird, who's plotting to escape the NUSA's clutches by stranding President Myers in Dowgtown. Following a series of complications triggered by Hansen attempting to assassinate Myers instead, V save Myers's life, and Songbird surrenders herself to Hansen. From this point forward, V is a pawn of both Songbird (who's trying to finish her escape by fleeing to the moon) and Myers (who wants to bring in Songbird at any cost). The cure promised to V turns out to be real, but Songbird always planned to keep it for herself, while Myers actually can help V out provided they do her bidding.]]

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** In ''Phantom Liberty'', [[spoiler:V is used as a contingency against Kurt Hansen by Songbird, who's plotting to escape the NUSA's clutches by stranding President Myers in Dowgtown.Dogtown. Following a series of complications triggered by Hansen attempting to assassinate Myers instead, V save Myers's life, and Songbird surrenders herself to Hansen. From this point forward, V is a pawn of both Songbird (who's trying to finish her escape by fleeing to the moon) and Myers (who wants to bring in Songbird at any cost). The cure promised to V turns out to be real, but Songbird always planned to keep it for herself, while Myers actually can help V out provided they do her bidding.]]
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** In ''Phantom Liberty'', [[spoiler:V is used as a contingency against Kurt Hansen by Songbird, who's plotting to escape the NUSA's clutches by stranding President Myers in Dowgtown. Following a series of complications triggered by Hansen attempting to assassinate Myers instead, V save Myers's life, and Songbird surrenders herself to Hansen. From this point forward, V is a pawn of both Songbird (who's trying to finish her escape by fleeing to the moon) and Myers (who wants to bring in Songbird at any cost). The cure promised to V turns out to be real, but Songbird always planned to keep it for herself, while Myers actually can help V out provided they do her bidding.]]
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* UncertainDoom: [[spoiler: In "The Sun", "The Star" and "The Devil" endings, V's days are numbered, with six months at most until their terminally damaged body gives out. However, in "The Sun" ending, Mr. Blue Eyes implies he knows more about V's condition than it seems and is willing to reward handsomely for the casino heist, should V pull it off. In "The Star", Panam and the Aldecaldos make it clear they're already seeking leads on a cure outside Night City, and V was given new meds by Viktor which is helping give them as much time as possible. Overall, things may look bleak, but as long as V is alive, there's hope for a cure.]]

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* UncertainDoom: [[spoiler: In "The Sun", "The Star" and "The Devil" endings, V's days are numbered, with six months at most until their terminally damaged body gives out. However, in "The Sun" ending, Mr. Blue Eyes implies he knows more about V's condition than it seems and is willing to reward handsomely for the casino heist, should V pull it off. In "The Star", Panam and the Aldecaldos make it clear they're already seeking leads on a cure outside Night City, and V was given new meds by Viktor which is helping give them as much time as possible. And in the Devil ending, Arasaka offers V a spot on their "Secure Your Soul" program, allowing them to become an engram and wait for a new body to be transferred to. Overall, things may look bleak, but as long as V is alive, there's hope for a cure.]]
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* TragicKeepsake: After Act I, [[spoiler:V holds onto a bullet pendant given to them by Viktor, the same one that ended their life.]] V carries this with them throughout the entire story and [[spoiler:most of the endings; they toss it aside in the desert in "The Star" ending.]]

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* TragicKeepsake: After Act I, [[spoiler:V holds onto a bullet pendant given to them by Viktor, the same one that ended their life.]] V carries this with them throughout the entire story and [[spoiler:most of the endings; they toss it aside in the desert in "The Star" ending.ending, and in "The Tower" ending they lose track of it after waking up from their coma, with Misty telling them they don't need it anymore.]]
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** [[spoiler:Conversely, the ''Tower'' ending had V work with the NUSA to successfully save their life, ensuring that the Relic won't doom them to an early grave. However, this comes at the cost of them being able to wield combat implants, as well as their friends and loved ones moving on with their lives thanks to V being comatose for two years. Therefore, V will have to live the rest of their life as another face in the crowd, with their old life as an edgerunner ''gone forever''. V's new lease on life has come at the cost of the very aspirations that drove them on in the first place.]]

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** [[spoiler:Conversely, the ''Tower'' ending had has V work with the NUSA to successfully save their life, ensuring that the Relic won't doom them to an early grave. However, this comes at the cost of them being able to wield combat implants, as well as their friends and loved ones moving on with their lives thanks to V being comatose for two years. Therefore, V will have to live the rest of their life as another face in the crowd, with their old life as an edgerunner ''gone forever''. V's new lease on life has come at the cost of the very aspirations that drove them on in the first place.]]

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* SweetAndSourGrapes: V's biggest dream is to become a legend of Night City. [[spoiler:This dream comes true in the "The Sun" variant of the ending: They're rich, they have a fancy apartment, own the city's most popular nightclub and everyone knows their name as the edgerunner who massively damaged Arasaka's reputation and power. None of this matters to them, however, because they're slowly dying and has six months to live at best. None of their wealth or reputation can help them save their life.]]

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* SweetAndSourGrapes: V's biggest dream is to become a legend of Night City. [[spoiler:This dream comes true in the "The Sun" variant of the ending: They're rich, they have a fancy apartment, own the city's most popular nightclub and everyone knows their name as the edgerunner who massively damaged Arasaka's reputation and power. None of this matters to them, however, because they're slowly dying and has have six months to live at best. None of their wealth or reputation can help them save their life.]] ]]
** [[spoiler:Conversely, the ''Tower'' ending had V work with the NUSA to successfully save their life, ensuring that the Relic won't doom them to an early grave. However, this comes at the cost of them being able to wield combat implants, as well as their friends and loved ones moving on with their lives thanks to V being comatose for two years. Therefore, V will have to live the rest of their life as another face in the crowd, with their old life as an edgerunner ''gone forever''. V's new lease on life has come at the cost of the very aspirations that drove them on in the first place.]]
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** Corpo V, like Takemura, worked for the Arasaka Corporation. Beyond their difference in positions, like Takemura being Saburo Arasaka's bodyguard and V being part of counter-intelligence, V can express disgust for their former company while Takemura remains loyal. Furthermore, V was forced out of Arasaka after their boss tried to screw over a rival corpo agent while Takemura became a scapegoat [[spoiler:for Saburo's murder]].

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** Corpo V, like Takemura, worked for the Arasaka Corporation. Beyond their difference in positions, like Takemura being Saburo Arasaka's bodyguard and V being part of counter-intelligence, V can express disgust for their former company while Takemura remains loyal. Furthermore, V was forced out of Arasaka after their boss tried to screw over a rival corpo agent while Takemura became a scapegoat [[spoiler:for Saburo's murder]].murder. Both of them can also get back into Arasaka's good graces in the "Devil" ending]].
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* {{Determinator}}: V refuses to give up no matter what. Even [[spoiler:knowing that they have only weeks left to live after the ill-fated heist]] doesn't stop them from doing everything in their power to prevent [[spoiler:their death]] even if they have to fight all of Arasaka to do so. [[spoiler:In the "(Don't fear) The Reaper" ending they even go on a OneManArmy assault on Arasaka tower despite the fact that they're on their last legs due to how far the Relic has spread.]] Another standout example that can potentially be found in the ''Phantom Liberty'' exclusive ending. [[spoiler: After waking up from a two year coma due to the surgery done to remove the Relic, V is informed of the fact that their nervous system is damaged to the point that they cannot have anymore combat implants of any kind or else die, most of their associates have moved on with their lives (with their chosen love interest wanting nothing to do with them - at least at the moment), and gets robbed and beaten up by two low level thugs. Despite this, V can make it very, ''very'' clear to Misty that they refuse to just let themselves wither away and will be doing their damnest to keep going until the very end, even if it means starting from nothing again.]]

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* {{Determinator}}: V refuses to give up no matter what. Even [[spoiler:knowing that they have only weeks left to live after the ill-fated heist]] doesn't stop them from doing everything in their power to prevent [[spoiler:their death]] even if they have to fight all of Arasaka to do so. [[spoiler:In the "(Don't fear) The Reaper" ending they even go on a OneManArmy assault on Arasaka tower despite the fact that they're on their last legs due to how far the Relic has spread.]] Another standout example that can potentially be found in the ''Phantom Liberty'' exclusive ending. [[spoiler: After waking up from a two year coma due to the surgery done to remove the Relic, V is informed of the fact that their nervous system is damaged to the point that they cannot have anymore combat implants of any kind or else die, most of their associates have moved on with their lives (with their every chosen love interest wanting nothing to do with them - at least at the moment), other than Kerry making it clear that their romance is ''over''), and gets robbed and beaten up by two low level thugs. Despite this, V can make it very, ''very'' clear to Misty that they refuse to just let themselves wither away and will be doing their damnest damndest to keep going until the very end, even if it means starting from nothing again.]]
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** Also very tragically, [[spoiler: the new "Tower" ending has this fear become a reality. V finally escapes their death sentence, but at the cost of a 2-year coma and nearly all of their friends practically cutting contact and moving on with their lives.]]

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** Also very tragically, [[spoiler: the [[spoiler:the new "Tower" ending has this fear become a reality. V finally escapes their death sentence, but at the cost of a 2-year coma and nearly all of their friends practically cutting contact and moving on with their lives.lives, and some outright cutting contact. This is a major reason they're distraught throughout the ending until Misty comforts them, in a parallel to what happened in Act 2.]]
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** [[spoiler:"The Tower" ending sees V once again losing ''everything'' they have, despite ironically actually having their life saved. Their relationships have been upended, they can no longer wield combat cyberware, and the most obvious way forward is for them to settle for a desk job at the NUSA, since hustling it out in Night City has now become far more dangerous. The final scene of the ending parallels the opening scene of Act 2, as Misty comforts a distraught V on how they can move forward in life, but while in Act 2 V was terminally injured and looking for a way to save themselves, in the "Tower" ending V has saved themselves but has to adapt to a new life that's going to be nothing like their old one.]]

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** [[spoiler:"The Tower" ending sees V once again losing ''everything'' they have, despite ironically actually having their life saved. Their relationships have been upended, they can no longer wield combat cyberware, their property and possessions are sold off, and the most obvious way forward is for them to settle for a desk job at the NUSA, since hustling it out in Night City has now become far more dangerous. The final scene of the ending parallels the opening scene of Act 2, as Misty comforts a distraught V on how they can move forward in life, but while in Act 2 V was terminally injured and looking for a way to save themselves, in the "Tower" ending V has saved themselves but has to adapt to a new life that's going to be nothing like their old one.]]
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* BornUnlucky: Very little goes V’s way. In each and every lifepath they’re betrayed or screwed over in some way, [[spoiler:their first major heist just happens to coincide with Yorinobu Arasaka murdering his father, and at the end despite all their struggles the best options they have are having six months left to live, surviving as an A.I beyond the Blackwall, an Engram under Arasaka control, or a friendless nobody desk-jockey for NUSA or Militech.]]

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* BornUnlucky: Very little goes V’s way. In each and every lifepath they’re betrayed or screwed over in some way, [[spoiler:their first major heist just happens to coincide with Yorinobu Arasaka murdering his father, and at the end despite all their struggles the best options they have are having six months left to live, surviving as an A.I beyond the Blackwall, an Engram under Arasaka control, or a friendless weakened nobody desk-jockey for NUSA or Militech.]]

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