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Changed line(s) 324 (click to see context) from:
An officer who grew up in the streets of Santo Domingo alongside Muamar Reyes. He know uses his position and friendship with the Fixer to make life in his crime and disease plagued home district as bearable as possible.
to:
An officer who grew up in the streets of Santo Domingo alongside Muamar Reyes. He know now uses his position and friendship with the Fixer to make life in his crime and disease plagued home district as bearable as possible.
Changed line(s) 326 (click to see context) from:
to:
* DirtyCop: He takes bribes and engages in criminal activity himself, but the money goes back to Santo Domingo alongside whatever other useful equipment he can get his hands on.
* JerkWithAHeartOfGold: While he is extremely rude and condescending towards V, Daniels only interest is in getting the medical supplies his home district needs and he is perfectly willing to sacrifice his life to make that happen.
* PragmaticHero: His database entry describes him as a "pragmatic badge". Daniels knows that in a city as corrupt as Night City, being equally corrupt is the best hope of getting any good done, which leads him to fabricating evidence to ensure criminals who would otherwise escape justice are convicted and aiding Reyes in his criminal network to get much needed supplies for Santo Domingo.
* JerkWithAHeartOfGold: While he is extremely rude and condescending towards V, Daniels only interest is in getting the medical supplies his home district needs and he is perfectly willing to sacrifice his life to make that happen.
* PragmaticHero: His database entry describes him as a "pragmatic badge". Daniels knows that in a city as corrupt as Night City, being equally corrupt is the best hope of getting any good done, which leads him to fabricating evidence to ensure criminals who would otherwise escape justice are convicted and aiding Reyes in his criminal network to get much needed supplies for Santo Domingo.
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Changed line(s) 445,451 (click to see context) from:
[[folder:Max Jones]]
!!Max Jones
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screenshot_2023_12_09_at_00_23_42_maxjones_database_cp2077webp_webp_afbeelding_1400_1800_pixels_geschaald_69.png]]
->'''Voiced by:''' Creator/AlecNewman
One of the few true media left in Night City, Max has dedicated his life to exposing corporate corruption. His firebrand reporting and exposure of scandals has placed a heavy price on his head.
!!Max Jones
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screenshot_2023_12_09_at_00_23_42_maxjones_database_cp2077webp_webp_afbeelding_1400_1800_pixels_geschaald_69.png]]
->'''Voiced by:''' Creator/AlecNewman
One of the few true media left in Night City, Max has dedicated his life to exposing corporate corruption. His firebrand reporting and exposure of scandals has placed a heavy price on his head.
to:
!!Max Jones
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screenshot_2023_12_09_at_00_23_42_maxjones_database_cp2077webp_webp_afbeelding_1400_1800_pixels_geschaald_69.png]]
!!Doc Paradox
->'''Voiced by:'''
One of
A mysterious TV personality who [[DoNotAdjustYourSet occasionally interrupts]] TV broadcasts to preach anti-corporate messages or simply point out how messed up the
Changed line(s) 453,461 (click to see context) from:
* BetterToDieThanBeKilled: His plan to prevent himself from being killed by Militech.
* BrokenPedestal: His opinion of Regina is that giving up her job as a media to be a Fixer is a betrayal of who she was. It doesn't improve much when he's hanging around her headquarters.
* ComplainingAboutRescuesTheyDontLike: V can get them out of Militech's sights but he's less than pleased about being forced into hiding with his ex-friend turned criminal.
* CrazyPrepared: His hideout is rigged with mines and turrets under the assumption that assassins would come for him over his stories, despite Max having ignored Regina's warnings.
* DrivenToSuicide: Plans to take this route when V confronts them. This is despite the fact he assumes they're here to kill him.
* IntrepidReporter: Max is both one of the best of his breed still active in Night City, and one of the last still breathing.
* NoGoodDeedGoesUnpunished: His decision to focus on Militech's mistreatment of veterans gets a hit called out on him by the megacorporation.
* PrinciplesZealot: Downplayed. He holds steadfast to his principles as an independent media, and believes that Regina betrayed hers by becoming a Fixer.
* WeUsedToBeFriends: With Regina, whom he considered a mentor until he he came to believe that she sold out by ending her media career to become a fixer.
* BrokenPedestal: His opinion of Regina is that giving up her job as a media to be a Fixer is a betrayal of who she was. It doesn't improve much when he's hanging around her headquarters.
* ComplainingAboutRescuesTheyDontLike: V can get them out of Militech's sights but he's less than pleased about being forced into hiding with his ex-friend turned criminal.
* CrazyPrepared: His hideout is rigged with mines and turrets under the assumption that assassins would come for him over his stories, despite Max having ignored Regina's warnings.
* DrivenToSuicide: Plans to take this route when V confronts them. This is despite the fact he assumes they're here to kill him.
* IntrepidReporter: Max is both one of the best of his breed still active in Night City, and one of the last still breathing.
* NoGoodDeedGoesUnpunished: His decision to focus on Militech's mistreatment of veterans gets a hit called out on him by the megacorporation.
* PrinciplesZealot: Downplayed. He holds steadfast to his principles as an independent media, and believes that Regina betrayed hers by becoming a Fixer.
* WeUsedToBeFriends: With Regina, whom he considered a mentor until he he came to believe that she sold out by ending her media career to become a fixer.
to:
* BetterToDieThanBeKilled: His plan to prevent himself from being killed by Militech.
* BrokenPedestal: His opinionAdaptationPersonalityChange: The version of Regina is him that giving up her job appeared on the tabletop relayed more outlandish conspiracies similar to Gary the Prophet or Maximum Mike. Here, he more often comments on the [[CrapsackWorld state of the world]] rather than conspiracies. What conspiracies he does put forward are either depressingly plausible (such as a media his explanation as to be a Fixer why corporations are deliberately destroying nature) or outright validated (such as his comments about the Blackwall).
* ApatheticCitizens: His goal isa betrayal of who she was. It to rouse the Night Citizenry into action againt their corporate overlords. Based on how little his broadcasts are acknowledged, it doesn't improve much look like he is succeeding. The only time V encounters citizens discussing Doc's broadcasts, one of them speculates him to be an odd marketing campaign that will soon start shilling products. Seems like the rulers of Night City have mastered Rule 109 of the EvilOverlordList.
* CreepyGood: By all accounts, what he says makes sense and his moral outrage at the state of the world is entirely justified. But in a CrapsackWorld like that of Cyberpunk, one cannot help but feel a little bit suspect his true intentions.
* ConspiracyTheorist: Downplayed: His tabletop version was a full example of this trope and while he does still slip into conspiracy theorising now and then, his speculations are often plausible if not outright validated.
* DoNotAdjustYourSet: His TV broadcasts will initially look like regular news broadcasts until the intro distorts and he appears on screen.
* LargeHam: His sermons are loud and bombastic as they go.
* NightmareFace: His "face" is entirely animated, colourless, and looks only vaguely human, with no [[EyelessFace discernable eyes]] and distorted features. Sometimes, his face distorts even further whenhe's hanging he is getting particularly fired-up. Other times, his face will shift to something more context-appropriate when he speaks, such as a policeman's cap appearing on his head when he speaks of police violence.
* ShroudedInMyth: Not a ''single'' quest involves him or his activities. He has zero involvement in any of the plots and is barely referenced within the game at all. Little is known about him beyond what he reveals about himself, which is little to nothing.
* TurbulentPriest: Hard to say what his exact profession is. However, listening to his "sermons", you can easily see him uttering those words to a congregation. Some Southern drawl even creeps into his accent now and then.
* UnusuallyUninterestingSight: One would react corporations to react violently to him hijacking broadcasts to relay anti-corporate messages, but the corporations don't even seem to be aware of him. One would also expect at least ''some'' Night Citizens like the Bartmoss Collective to rally aroundher headquarters.
* ComplainingAboutRescuesTheyDontLike: V can get them out of Militech's sights but he's less than pleased about being forced into hiding with his ex-friend turned criminal.
* CrazyPrepared: His hideout is rigged with mines and turrets under the assumption that assassins would come for him over his stories, despite Max having ignored Regina's warnings.
* DrivenToSuicide: Planshim, yet he barely seems to take this route when V confronts them. This is despite the fact he assumes they're here to kill him.
* IntrepidReporter: Max is both one of the best of his breed still active in Night City, and one of the last still breathing.
* NoGoodDeedGoesUnpunished: His decision to focus on Militech's mistreatment of veterans getshave a hit called out on him by the megacorporation.
* PrinciplesZealot: Downplayed. He holds steadfast to his principles as an independent media, and believes that Regina betrayed hers by becoming a Fixer.
* WeUsedToBeFriends: With Regina, whom he considered a mentor until he he came to believe that she sold out by ending her media career to become a fixer.following.
* BrokenPedestal: His opinion
* ApatheticCitizens: His goal is
* CreepyGood: By all accounts, what he says makes sense and his moral outrage at the state of the world is entirely justified. But in a CrapsackWorld like that of Cyberpunk, one cannot help but feel a little bit suspect his true intentions.
* ConspiracyTheorist: Downplayed: His tabletop version was a full example of this trope and while he does still slip into conspiracy theorising now and then, his speculations are often plausible if not outright validated.
* DoNotAdjustYourSet: His TV broadcasts will initially look like regular news broadcasts until the intro distorts and he appears on screen.
* LargeHam: His sermons are loud and bombastic as they go.
* NightmareFace: His "face" is entirely animated, colourless, and looks only vaguely human, with no [[EyelessFace discernable eyes]] and distorted features. Sometimes, his face distorts even further when
* ShroudedInMyth: Not a ''single'' quest involves him or his activities. He has zero involvement in any of the plots and is barely referenced within the game at all. Little is known about him beyond what he reveals about himself, which is little to nothing.
* TurbulentPriest: Hard to say what his exact profession is. However, listening to his "sermons", you can easily see him uttering those words to a congregation. Some Southern drawl even creeps into his accent now and then.
* UnusuallyUninterestingSight: One would react corporations to react violently to him hijacking broadcasts to relay anti-corporate messages, but the corporations don't even seem to be aware of him. One would also expect at least ''some'' Night Citizens like the Bartmoss Collective to rally around
* ComplainingAboutRescuesTheyDontLike: V can get them out of Militech's sights but he's less than pleased about being forced into hiding with his ex-friend turned criminal.
* CrazyPrepared: His hideout is rigged with mines and turrets under the assumption that assassins would come for him over his stories, despite Max having ignored Regina's warnings.
* DrivenToSuicide: Plans
* IntrepidReporter: Max is both one of the best of his breed still active in Night City, and one of the last still breathing.
* NoGoodDeedGoesUnpunished: His decision to focus on Militech's mistreatment of veterans gets
* PrinciplesZealot: Downplayed. He holds steadfast to his principles as an independent media, and believes that Regina betrayed hers by becoming a Fixer.
* WeUsedToBeFriends: With Regina, whom he considered a mentor until he he came to believe that she sold out by ending her media career to become a fixer.
Changed line(s) 464,471 (click to see context) from:
!!!Introduced in ''Phantom Liberty''
[[folder:Bree Whitney]]
!!Bree Whitney
[[quoteright:730:https://static.tvtropes.org/pmwiki/pub/images/bree_jpeg.jpg]]
->'''Voiced by:'''
A struggling media whose career has been stuck writing for screamsheets and dreaming of a better life and better stories. Bree found her big break in Dogtown, chasing a story of a secret Militech facility beneath the district where illegal experiments were conducted.
[[folder:Bree Whitney]]
!!Bree Whitney
[[quoteright:730:https://static.tvtropes.org/pmwiki/pub/images/bree_jpeg.jpg]]
->'''Voiced by:'''
A struggling media whose career has been stuck writing for screamsheets and dreaming of a better life and better stories. Bree found her big break in Dogtown, chasing a story of a secret Militech facility beneath the district where illegal experiments were conducted.
to:
[[folder:Bree Whitney]]
!!Bree Whitney
[[quoteright:730:https://static.
!!Max Jones
[[quoteright:350:https://static.tvtropes.
->'''Voiced
A struggling
One of the few true media
Changed line(s) 473,481 (click to see context) from:
* AllForNothing: [[spoiler:Whether she or Dante Caruso ends up dead, Bree Whitney's scheme of exposing Militech's research as her big scoop is doomed to fail. The best she could hope for is to go to ground and possibly sell V out to Netwatch.]]
* IDidWhatIHadToDo: Subverted. Bree justifies writing propaganda for Militech as a way to get close enough to find some real scoops, though from her lifestyle and demeanor, she wasn't in any real hurry to get to them.
* IntrepidReporter: Claims to be this. Whether it's true or not is left up to the player, given how she's just as motivated by the clout and fame her big break would give as she supposedly is of exposing the truth to the world.
* PropagandaMachine: It's eventually revealed that Bree's ''actual'' job was to act as one for Militech.
* KilledToUpHoldTheMasquerade:
** Militech wants to get rid of her to hide their research into the Blackwall [[spoiler:and specifically, the true purpose of Project Cynosure]].
** [[spoiler: Possibly her ultimate fate if she survives the mission: Mr. Hands will later contact V and notify them that Netwatch has a hit out on them and that Whitney disappeared not long after the gig. Whether she truly did go to ground (and thus leave V holding the bag for Netwatch to come after) or Netwatch actually had her dispatched in order to hide Militech's research into the Blackwall is up to the player's interpretation, though Mr. Hands' words on the matter imply that she sold out to Netwatch.]]
* ProperlyParanoid: She seems extremely paranoid, hiding in Dogtown's underground tunnels away from Night City. It turns out she has every reason to be afraid.
* SlummingIt: Despite Bree's claims of being a struggling journalist, her apartment in Heywood is shown to be rather swanky for someone trying to make it big, complete with expensive-looking decors and travel magazines for exotic locales [[spoiler:even if it's partly an attempt to escape Militech]]. It's a hint that there's more to her background than what she tells them. Johnny also notes sardonically how ''actual'' struggling media in his day wished they had something like her living conditions.
* IDidWhatIHadToDo: Subverted. Bree justifies writing propaganda for Militech as a way to get close enough to find some real scoops, though from her lifestyle and demeanor, she wasn't in any real hurry to get to them.
* IntrepidReporter: Claims to be this. Whether it's true or not is left up to the player, given how she's just as motivated by the clout and fame her big break would give as she supposedly is of exposing the truth to the world.
* PropagandaMachine: It's eventually revealed that Bree's ''actual'' job was to act as one for Militech.
* KilledToUpHoldTheMasquerade:
** Militech wants to get rid of her to hide their research into the Blackwall [[spoiler:and specifically, the true purpose of Project Cynosure]].
** [[spoiler: Possibly her ultimate fate if she survives the mission: Mr. Hands will later contact V and notify them that Netwatch has a hit out on them and that Whitney disappeared not long after the gig. Whether she truly did go to ground (and thus leave V holding the bag for Netwatch to come after) or Netwatch actually had her dispatched in order to hide Militech's research into the Blackwall is up to the player's interpretation, though Mr. Hands' words on the matter imply that she sold out to Netwatch.]]
* ProperlyParanoid: She seems extremely paranoid, hiding in Dogtown's underground tunnels away from Night City. It turns out she has every reason to be afraid.
* SlummingIt: Despite Bree's claims of being a struggling journalist, her apartment in Heywood is shown to be rather swanky for someone trying to make it big, complete with expensive-looking decors and travel magazines for exotic locales [[spoiler:even if it's partly an attempt to escape Militech]]. It's a hint that there's more to her background than what she tells them. Johnny also notes sardonically how ''actual'' struggling media in his day wished they had something like her living conditions.
to:
* AllForNothing: [[spoiler:Whether BetterToDieThanBeKilled: His plan to prevent himself from being killed by Militech.
* BrokenPedestal: His opinion of Regina is that giving up her job as a media to be a Fixer is a betrayal of who sheor Dante Caruso ends up dead, Bree Whitney's scheme was. It doesn't improve much when he's hanging around her headquarters.
* ComplainingAboutRescuesTheyDontLike: V can get them out ofexposing Militech's research as her big scoop sights but he's less than pleased about being forced into hiding with his ex-friend turned criminal.
* CrazyPrepared: His hideout isdoomed to fail. The best she could hope rigged with mines and turrets under the assumption that assassins would come for him over his stories, despite Max having ignored Regina's warnings.
* DrivenToSuicide: Plans to take this route when V confronts them. This is despite the fact he assumes they're here togo to ground and possibly sell V out to Netwatch.]]
* IDidWhatIHadToDo: Subverted. Bree justifies writing propaganda for Militech as a way to get close enough to find some real scoops, though from her lifestyle and demeanor, she wasn't in any real hurry to get to them.
kill him.
* IntrepidReporter:Claims to be this. Whether it's true or not Max is left up to both one of the player, given how she's just as motivated by best of his breed still active in Night City, and one of the clout and fame her big break would give as she supposedly is of exposing the truth last still breathing.
* NoGoodDeedGoesUnpunished: His decision tothe world.
* PropagandaMachine: It's eventually revealed that Bree's ''actual'' job was to act as one for Militech.
* KilledToUpHoldTheMasquerade:
** Militech wants to get rid of her to hide their research into the Blackwall [[spoiler:and specifically, the true purpose of Project Cynosure]].
** [[spoiler: Possibly her ultimate fate if she survives the mission: Mr. Hands will later contact V and notify them that Netwatch has a hit outfocus on them and that Whitney disappeared not long after the gig. Whether she truly did go to ground (and thus leave V holding the bag for Netwatch to come after) or Netwatch actually had her dispatched in order to hide Militech's research into mistreatment of veterans gets a hit called out on him by the Blackwall is up megacorporation.
* PrinciplesZealot: Downplayed. He holds steadfast tothe player's interpretation, though Mr. Hands' words on the matter imply his principles as an independent media, and believes that Regina betrayed hers by becoming a Fixer.
* WeUsedToBeFriends: With Regina, whom he considered a mentor until he he came to believe that she sold outto Netwatch.]]
* ProperlyParanoid: She seems extremely paranoid, hiding in Dogtown's underground tunnels away from Night City. It turns out she has every reason to be afraid.
* SlummingIt: Despite Bree's claims of being a struggling journalist,by ending her apartment in Heywood is shown to be rather swanky for someone trying to make it big, complete with expensive-looking decors and travel magazines for exotic locales [[spoiler:even if it's partly an attempt to escape Militech]]. It's a hint that there's more to her background than what she tells them. Johnny also notes sardonically how ''actual'' struggling media in his day wished they had something like her living conditions. career to become a fixer.
* BrokenPedestal: His opinion of Regina is that giving up her job as a media to be a Fixer is a betrayal of who she
* ComplainingAboutRescuesTheyDontLike: V can get them out of
* CrazyPrepared: His hideout is
* DrivenToSuicide: Plans to take this route when V confronts them. This is despite the fact he assumes they're here to
* IDidWhatIHadToDo: Subverted. Bree justifies writing propaganda for Militech as a way to get close enough to find some real scoops, though from her lifestyle and demeanor, she wasn't in any real hurry to get to them.
* IntrepidReporter:
* NoGoodDeedGoesUnpunished: His decision to
* PropagandaMachine: It's eventually revealed that Bree's ''actual'' job was to act as one for Militech.
* KilledToUpHoldTheMasquerade:
** Militech wants to get rid of her to hide their research into the Blackwall [[spoiler:and specifically, the true purpose of Project Cynosure]].
** [[spoiler: Possibly her ultimate fate if she survives the mission: Mr. Hands will later contact V and notify them that Netwatch has a hit out
* PrinciplesZealot: Downplayed. He holds steadfast to
* WeUsedToBeFriends: With Regina, whom he considered a mentor until he he came to believe that she sold out
* ProperlyParanoid: She seems extremely paranoid, hiding in Dogtown's underground tunnels away from Night City. It turns out she has every reason to be afraid.
* SlummingIt: Despite Bree's claims of being a struggling journalist,
Changed line(s) 484,486 (click to see context) from:
!Nomad Clans
[[folder:In General]]
Various DesertPunk-styled clans who roam the wastelands surrounding Night City and beyond.
[[folder:In General]]
Various DesertPunk-styled clans who roam the wastelands surrounding Night City and beyond.
to:
[[folder:In General]]
Various DesertPunk-styled clans who roam
[[folder:Bree Whitney]]
!!Bree Whitney
[[quoteright:730:https://static.tvtropes.org/pmwiki/pub/images/bree_jpeg.jpg]]
->'''Voiced by:'''
A struggling media whose career has been stuck writing for screamsheets and dreaming of a better life and better stories. Bree found her big break in Dogtown, chasing a story of a secret Militech facility beneath the
Added DiffLines:
* AllForNothing: [[spoiler:Whether she or Dante Caruso ends up dead, Bree Whitney's scheme of exposing Militech's research as her big scoop is doomed to fail. The best she could hope for is to go to ground and possibly sell V out to Netwatch.]]
* IDidWhatIHadToDo: Subverted. Bree justifies writing propaganda for Militech as a way to get close enough to find some real scoops, though from her lifestyle and demeanor, she wasn't in any real hurry to get to them.
* IntrepidReporter: Claims to be this. Whether it's true or not is left up to the player, given how she's just as motivated by the clout and fame her big break would give as she supposedly is of exposing the truth to the world.
* PropagandaMachine: It's eventually revealed that Bree's ''actual'' job was to act as one for Militech.
* KilledToUpHoldTheMasquerade:
** Militech wants to get rid of her to hide their research into the Blackwall [[spoiler:and specifically, the true purpose of Project Cynosure]].
** [[spoiler: Possibly her ultimate fate if she survives the mission: Mr. Hands will later contact V and notify them that Netwatch has a hit out on them and that Whitney disappeared not long after the gig. Whether she truly did go to ground (and thus leave V holding the bag for Netwatch to come after) or Netwatch actually had her dispatched in order to hide Militech's research into the Blackwall is up to the player's interpretation, though Mr. Hands' words on the matter imply that she sold out to Netwatch.]]
* ProperlyParanoid: She seems extremely paranoid, hiding in Dogtown's underground tunnels away from Night City. It turns out she has every reason to be afraid.
* SlummingIt: Despite Bree's claims of being a struggling journalist, her apartment in Heywood is shown to be rather swanky for someone trying to make it big, complete with expensive-looking decors and travel magazines for exotic locales [[spoiler:even if it's partly an attempt to escape Militech]]. It's a hint that there's more to her background than what she tells them. Johnny also notes sardonically how ''actual'' struggling media in his day wished they had something like her living conditions.
[[/folder]]
!Nomad Clans
[[folder:In General]]
Various DesertPunk-styled clans who roam the wastelands surrounding Night City and beyond.
----
* IDidWhatIHadToDo: Subverted. Bree justifies writing propaganda for Militech as a way to get close enough to find some real scoops, though from her lifestyle and demeanor, she wasn't in any real hurry to get to them.
* IntrepidReporter: Claims to be this. Whether it's true or not is left up to the player, given how she's just as motivated by the clout and fame her big break would give as she supposedly is of exposing the truth to the world.
* PropagandaMachine: It's eventually revealed that Bree's ''actual'' job was to act as one for Militech.
* KilledToUpHoldTheMasquerade:
** Militech wants to get rid of her to hide their research into the Blackwall [[spoiler:and specifically, the true purpose of Project Cynosure]].
** [[spoiler: Possibly her ultimate fate if she survives the mission: Mr. Hands will later contact V and notify them that Netwatch has a hit out on them and that Whitney disappeared not long after the gig. Whether she truly did go to ground (and thus leave V holding the bag for Netwatch to come after) or Netwatch actually had her dispatched in order to hide Militech's research into the Blackwall is up to the player's interpretation, though Mr. Hands' words on the matter imply that she sold out to Netwatch.]]
* ProperlyParanoid: She seems extremely paranoid, hiding in Dogtown's underground tunnels away from Night City. It turns out she has every reason to be afraid.
* SlummingIt: Despite Bree's claims of being a struggling journalist, her apartment in Heywood is shown to be rather swanky for someone trying to make it big, complete with expensive-looking decors and travel magazines for exotic locales [[spoiler:even if it's partly an attempt to escape Militech]]. It's a hint that there's more to her background than what she tells them. Johnny also notes sardonically how ''actual'' struggling media in his day wished they had something like her living conditions.
[[/folder]]
!Nomad Clans
[[folder:In General]]
Various DesertPunk-styled clans who roam the wastelands surrounding Night City and beyond.
----
Is there an issue? Send a MessageReason:
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Changed line(s) 31 (click to see context) from:
** The Badlands, in addition to being unofficial "Seventh District", is an informal no man's land comprised of the deserted wasteland and ghost towns surrounding Night City proper. While some of it is used by the corporations for resource extraction, food production and as landfills, the rest has largely been abandoned to Nomad clans and scavengers, with the Night City Border Patrol and the occasional Militech squad serving as the only visible sign of authority.
to:
** The Badlands, in addition to being Night City's unofficial "Seventh District", is an informal no man's land comprised of the deserted wasteland and ghost towns surrounding Night City proper.the metropolis. While some of it is used by the corporations for resource extraction, food production and as landfills, the rest has largely been abandoned to Nomad clans and scavengers, with the Night City Border Patrol and the occasional Militech squad serving as the only visible sign of authority.
Changed line(s) 33 (click to see context) from:
* FriendlyLocalChinatown: Night City is host to a sizable Little China (resembling a futuristic mix of Hong Kong and Shanghai) and Japantown (described by WordOfGod as a love child between Las Vegas and Kabukicho). There's also the more impoverished and Wild West-esque Kabuki subdistrict in Watson, where the rest of the city's Asian population resides.
to:
* FriendlyLocalChinatown: Night City is host to a sizable Little China (resembling a futuristic mix of Hong Kong and Shanghai) and Japantown (described by WordOfGod as a love child between Las Vegas and Kabukicho). There's also the more impoverished and Wild West-esque Kabuki subdistrict in Watson, where the rest of the city's Asian population resides.resides, with sizable Chinese and Japanese gangoon activity.
Changed line(s) 58 (click to see context) from:
* NotQuiteTheRightThing: Preserving Night City's independence caused Arasaka to once more become a power within the city and North America as a whole, while also escalating tensions with Militech and the NUSA.
to:
* NotQuiteTheRightThing: NotQuiteTheRightThing:
** Preserving Night City's independence caused Arasaka to once more become a power within the city and North America as a whole, while also escalating tensions with Militech and theNUSA.NUSA.
** [[spoiler:Exposing the truth behind his death, meanwhile, doesn't just ruin his legacy, but sparks significant social unrest at the worst possible time for Night City.]]
** Preserving Night City's independence caused Arasaka to once more become a power within the city and North America as a whole, while also escalating tensions with Militech and the
** [[spoiler:Exposing the truth behind his death, meanwhile, doesn't just ruin his legacy, but sparks significant social unrest at the worst possible time for Night City.]]
Changed line(s) 81 (click to see context) from:
* SketchySuccessor: Although his approval was dropping, Rhyne remained a popular mayor who was likely going to coast to a double-digit reelection. Holt on the other hand is not well-loved by the citizens of Night City and is down in the polls to Peralez due to his negative reputation and rumors of involvement in Rhyne's death.
to:
* SketchySuccessor: Although his approval was dropping, Rhyne remained a popular mayor who was likely going to coast to a double-digit reelection. Holt on the other hand is not well-loved by the citizens of Night City and is down in the polls to Peralez due to his negative reputation and rumors of involvement in Rhyne's death. Moreover, whereas Rhyne was at least competent enough to maintain some sliver of autonomy, Holt's more openly at the corporations' beck and call.
Is there an issue? Send a MessageReason:
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Changed line(s) 795 (click to see context) from:
** Also if V refuses to return it to Regina: "Increasing volume to three hundred percent: TAKE ME BACK TO MY OWNER!"
to:
** Also if V refuses to return it to Regina: "Increasing volume to three hundred percent: by 300 percent. TAKE ME BACK TO MY OWNER!"OWNER!!!"
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Also if V refuses to return it to Regina: "Increasing volume to three hundred percent: TAKE ME BACK TO MY OWNER!"
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Changed line(s) 70,71 (click to see context) from:
->'''Voiced by:''' Dave B. Mitchell
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->'''Voiced by:''' Dave B. Mitchell
Creator/DaveBMitchell
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->'''Voiced by:''' Martin [=McDougall=] (Mitch) / Creator/NoshirDalal (Scorpion)
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Changed line(s) 723 (click to see context) from:
* WeaponizedCar: The "Excelsior" package, available at quite a premium, turns one's rented Delamain car into an armored - and armed - urban combat vehicle. [[spoiler:Jackie tries to trigger it out of context, which Del just brushes off. Del [[OhCrap automatically engages]] the mode to flee [[TheDreaded Adam Smasher]] when the brute [[DynamicEntry charges out]] of Konpeki Plaza's front door, [[FoeTossingCharge broadsiding]] the car during the heist going awry.]]
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* WeaponizedCar: The "Excelsior" package, available at quite a premium, turns one's rented Delamain car into an armored - and armed - urban combat vehicle. [[spoiler:Jackie tries to trigger it out of context, which Del just brushes off. Del [[OhCrap automatically engages]] the mode to flee [[TheDreaded Adam Smasher]] when the brute [[DynamicEntry charges out]] of Konpeki Plaza's front door, [[FoeTossingCharge broadsiding]] the car during the heist going awry.]] Sadly, even with the addition of weaponized vehicles to the game, [[GameplayAndStorySegregation the player can't use Delamain's weapons against the drones chasing the cab]]]]
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Changed line(s) 770 (click to see context) from:
* WhatMeasureIsANonHuman: A multilayered example. On the surface, he's a vending machine with a self-aware A.I., but [[spoiler: it goes up another step if V figures out he's actually just a highly-advanced conversation algorithm, lacking the necessary hardware for anything approaching self-awareness or sentience. That said, he's ''so'' advanced that most people genuinely can't tell he's just an algorithm, begging the question of whether it ''matters'' that he isn't self-aware when he can mimic it so flawlessly.]]
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* WhatMeasureIsANonHuman: A multilayered example. On the surface, he's a vending machine with a self-aware A.I., but [[spoiler: it goes up another step if V figures out he's actually just a highly-advanced conversation algorithm, lacking the necessary hardware for anything approaching self-awareness or sentience. That said, he's ''so'' advanced that most people genuinely can't tell he's just an algorithm, begging the question of whether it ''matters'' that he isn't self-aware when he can mimic it so flawlessly.flawlessly--adding another layer of oddity to this whole ordeal is the fact that, if V ''does'' surmise that he's just an algorithm, he teases V about thinking that he was self-aware to begin with, only ''further'' blurring the line.]]
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Changed line(s) 127 (click to see context) from:
* DoesThisRemindYouOfAnything: The Night City Police are heavily militarized and act like an occupying army. This has done nothing to make Night City safer but just encouraged the criminals to be more violent and the public to hate the police whether they're criminals or not.
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* DoesThisRemindYouOfAnything: DoesThisRemindYouOfAnything:
** The Night City Police are heavily militarized and act like an occupying army. This has done nothing to make Night City safer but just encouraged the criminals to be more violent and the public to hate the police whether they're criminals or not.
** The Night City Police are heavily militarized and act like an occupying army. This has done nothing to make Night City safer but just encouraged the criminals to be more violent and the public to hate the police whether they're criminals or not.
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* MurderIsTheBestSolution: Their defining philosophy with cyberpsychos as well as a large number of other "criminals." They freely look the other way when V goes on killing sprees through Night City's other criminals too, frequently employing them too; in fact, if you happen to enter a firefight with some gangoons with a minor wanted level, the NCPD Subcon system will ''immediately clear your wanted level'' to allow you to focus on fighting some gangers.
* NotQuiteTheRightThing: NCPD employs brutal police state tactics and military-grade weapons against the public. All it's accomplished is barely holding the NCPD from completely disbanding and the public to hate them.
* NotQuiteTheRightThing: NCPD employs brutal police state tactics and military-grade weapons against the public. All it's accomplished is barely holding the NCPD from completely disbanding and the public to hate them.
to:
* MurderIsTheBestSolution: Their defining philosophy with cyberpsychos as well as a large number of other "criminals." They adhere to the ethos of "shoot first, ask questions never" and freely look the other way when V goes on killing sprees through Night City's other criminals too, too - frequently employing them too; in fact, fact - if you happen to enter a firefight with some gangoons with a minor wanted level, the NCPD Subcon system will ''immediately clear your wanted level'' to allow you to focus on fighting some gangers.
*NotQuiteTheRightThing: NotQuiteTheRightThing:
** NCPD employs brutal police state tactics and military-grade weapons against the public. All it's accomplished is barely holding the NCPD from completely disbanding and the public to hate them.
*
** NCPD employs brutal police state tactics and military-grade weapons against the public. All it's accomplished is barely holding the NCPD from completely disbanding and the public to hate them.
Changed line(s) 145 (click to see context) from:
* PoliceBrutality: Your introduction to them is them locking down an entire district under martial law and their elite unit wiping out a bunch of car jackers with lethal force. They also employ V as a BountyHunter against many crimes that that they can't be bothered to handle.
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* PoliceBrutality: PoliceBrutality:
** Your introduction to them is them locking down an entire district under martial law and their elite unit wiping out a bunch of car jackers with lethal force. They also employ V as a BountyHunter against many crimes that that they can't be bothered to handle.
** Your introduction to them is them locking down an entire district under martial law and their elite unit wiping out a bunch of car jackers with lethal force. They also employ V as a BountyHunter against many crimes that that they can't be bothered to handle.
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* ARealManIsAKiller: Arises as an issue among the beat officers, with any perception of "weakness" such as mourning a fallen friend or being affected by the death of a child being mocked or dismissed. As one can imagine, this unfortunately means that many officers develop ''serious'' psychological and emotional problems, often resulting either in cyberpsychosis or [[DrivenToSuicide self-destruction]] due to the lack of emotional support and outlets.
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* ARealManIsAKiller: ARealManIsAKiller:
** Arises as an issue among the beat officers, with any perception of "weakness" such as mourning a fallen friend or being affected by the death of a child being mocked or dismissed. As one can imagine, this unfortunately means that many officers develop ''serious'' psychological and emotional problems, often resulting either in cyberpsychosis or [[DrivenToSuicide self-destruction]] due to the lack of emotional support and outlets.
** Arises as an issue among the beat officers, with any perception of "weakness" such as mourning a fallen friend or being affected by the death of a child being mocked or dismissed. As one can imagine, this unfortunately means that many officers develop ''serious'' psychological and emotional problems, often resulting either in cyberpsychosis or [[DrivenToSuicide self-destruction]] due to the lack of emotional support and outlets.
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* BroughtDownToNormal: Upon completing it's sidequest and returning it to [[spoiler:Regina]], V can actually get it back in a few days. However, the AI chip has since been removed and as such it's just a normal Smartgun that requires a smartlink.
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** Using him long enough triggers a short quest to return him to his original owner. If you do so, there's no way to get him back. You can refuse his request outright, but this will replace all his comical banter with upset "BAD USER!" yelling, making him very annoying to use. The only way to keep him in his usual state is to agree and never advance the quest, accepting the fact that it'll be stuck in your questlog for the rest of the game.
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** Using him long enough triggers a short quest to return him to his original owner. If you do so, there's no way to get him back. You can refuse his request outright, but this will replace all his comical banter with upset "BAD USER!" yelling, making him very annoying to use. The only way to keep him in his usual state is to agree and never advance the quest, accepting the fact that it'll be stuck in your questlog for the rest of the game. Downplayed with Update 2.0, where after finishing the quest [[spoiler:Regina]] will contact you and let you take Skippy, albeit with the AI removed, meaning that it's just a normal Smart Gun now.
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[[folder:Certo and Esquerdo]]
!!Certo and Esquerdo
A pair of fighters V will encounter during the "Beat on the Brat" sidequest in Kabuki.
----
* CreepyTwins: They were originally twins with a very close bond. Wanting to be even closer, they installed cyberware to link their brains that melded their minds into one.
* ExoticExtendedMarriage: They are one mind in two male bodies and have a girlfriend. She spends half the week with one body and then goes to the other for the other half.
* HiveMind: They have implants that linked their brains together to become one mind occupying two bodies.
* ThatManIsDead: They insist that their previous identities as separate individuals are gone and that they're now just one being.
[[/folder]]
!!Certo and Esquerdo
A pair of fighters V will encounter during the "Beat on the Brat" sidequest in Kabuki.
----
* CreepyTwins: They were originally twins with a very close bond. Wanting to be even closer, they installed cyberware to link their brains that melded their minds into one.
* ExoticExtendedMarriage: They are one mind in two male bodies and have a girlfriend. She spends half the week with one body and then goes to the other for the other half.
* HiveMind: They have implants that linked their brains together to become one mind occupying two bodies.
* ThatManIsDead: They insist that their previous identities as separate individuals are gone and that they're now just one being.
[[/folder]]
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Spelling/grammar fix(es)
Changed line(s) 223 (click to see context) from:
* ThePowerOfLegacy: [[spoiler:Han helped cover up Mayor Rhyne's death out of the believe that, owing to his lingering reputation, it would be better that the people of Night City remember him as a symbol of unity and rebirth, rather than risk triggering widespread chaos by revealing the truth.]]
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* ThePowerOfLegacy: [[spoiler:Han helped cover up Mayor Rhyne's death out of the believe belief that, owing to his the late mayor's lingering reputation, it would be better that the people of Night City remember him as a symbol of unity and rebirth, rather than risk triggering widespread chaos by revealing the truth.]]
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Changed line(s) 79 (click to see context) from:
* CorruptPolitician: Much like Rhyne, Holt is deep in the corporation's pockets, but he is more openly blatant and obvious with it since he views it as the normal way things are done in Night City, which contributes to his negative reputation. Notably he is the pocket of Arasaka and has connections to the 6th Street Gang (which has since come to hate him).
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* CorruptPolitician: Much like Rhyne, Even worse than Rhyne. Holt is deep in the corporation's pockets, but he is more openly blatant and obvious with it since he views it as the normal way things are done in Night City, which contributes to his negative reputation. Notably Notably, he is the pocket of Arasaka and has connections to the 6th Street Gang (which has since come to hate him).
* ThePowerOfLegacy: [[spoiler:Han helped cover up Mayor Rhyne's death out of the believe that, owing to his lingering reputation, it would be better that the people of Night City remember him as a symbol of unity and rebirth, rather than risk triggering widespread chaos by revealing the truth.]]
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* BitchInSheepsClothing: He is very good at building rapport with his guests and getting them to open up. If the guest is talking about something that is against the editorial line (such as the environment, or Relic), he will wait for them to slip during a particularly difficult question and then turn on them. He also makes a big show out of donating brand new cybernetics to a man whose arms were repossessed, but the way he hogs the camera during the reveal [[ItsAllAboutMe
comes off very myopic]].
comes off very myopic]].
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* BitchInSheepsClothing: He is very good at building rapport with his guests and getting them to open up. If the guest is talking about something that is against the editorial line (such as the environment, or Relic), he will wait for them to slip during a particularly difficult question and then turn on them. He also makes a big show out of donating brand new cybernetics to a man whose arms were repossessed, but the way he hogs the camera during the reveal [[ItsAllAboutMe
[[ItsAllAboutMe comes off as very myopic]].
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* CompanionCube: V observes that a woman named Theo has formed a bond with Brendan and that she leans on the SCSM for friendship and advice. She even credits the machine with helping her get through a dark time in her life.
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Changed line(s) 352 (click to see context) from:
* BitchInSheepsClothing: He is very good at building rapprt with his guests and getting them to open up. If the guest is talking about something that is against the editorial line (such as the environment, or Relic), he will wait for them to slip during a particularly difficult question and then turn on them. He also makes a big show out of donating brand new cybernetics to a man whose arms were repossessed, but the way he hogs the camera during the reveal has a tinge of ItsAllAboutMe attitude.
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* BitchInSheepsClothing: He is very good at building rapprt rapport with his guests and getting them to open up. If the guest is talking about something that is against the editorial line (such as the environment, or Relic), he will wait for them to slip during a particularly difficult question and then turn on them. He also makes a big show out of donating brand new cybernetics to a man whose arms were repossessed, but the way he hogs the camera during the reveal has a tinge of ItsAllAboutMe attitude.[[ItsAllAboutMe
comes off very myopic]].
comes off very myopic]].
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* IDidWhatIHadToDo: Bree justifies writing propaganda for Militech as a way to get close enough to find some real scoops.
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* IDidWhatIHadToDo: Subverted. Bree justifies writing propaganda for Militech as a way to get close enough to find some real scoops.scoops, though from her lifestyle and demeanor, she wasn't in any real hurry to get to them.
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Changed line(s) 701,702 (click to see context) from:
* BenevolentAI: Despite his emergence into a full-blown autonomous sentient being, he is content to be a networked AI-driven high-end taxi service with a cordial posh accent with plans to expand his garage workshop to offer repairs to the public [[spoiler:before his consciousness fragmentation problems crop up.]] Just compare him to the [[CorruptCorporateExecutive average human CEO]] in this setting.
* ButNowIMustGo: [[spoiler:If you choose to merge all the fragmented personalities into Delamain’s core, he will become a new being, a seemingly evolved version with a thirst for knowledge and expansion beyond just the taxi business, with that Delamain leaves his place (he says he's going home, which may mean he's returning to the other side of the Blackwall to plumb its secrets) but he leaves a "true son" in his place, which is essentially a perfect stable copy of how the core Delamain used to be before the merger]].
* ButNowIMustGo: [[spoiler:If you choose to merge all the fragmented personalities into Delamain’s core, he will become a new being, a seemingly evolved version with a thirst for knowledge and expansion beyond just the taxi business, with that Delamain leaves his place (he says he's going home, which may mean he's returning to the other side of the Blackwall to plumb its secrets) but he leaves a "true son" in his place, which is essentially a perfect stable copy of how the core Delamain used to be before the merger]].
to:
* BenevolentAI: Despite his emergence into a full-blown autonomous sentient being, he is content to be a networked AI-driven high-end taxi service with a cordial posh accent with plans to expand his garage workshop to offer repairs to the public [[spoiler:before his consciousness fragmentation problems crop up.]] up]]. Just compare him to the [[CorruptCorporateExecutive average human CEO]] in this setting.
* ButNowIMustGo: [[spoiler:If you choose to merge all the fragmented personalities into Delamain’s core, he will become a new being, a seemingly evolved version with a thirst for knowledge and expansion beyond just the taxi business, with that Delamain leaves his place (he says he's going home, which may mean he's returning to the other side of the Blackwall to plumb its secrets) but he leaves a "true son" in his place, which is essentially a perfect stable copy of how the core Delamain used to be before themerger]].merger.]]
* ButNowIMustGo: [[spoiler:If you choose to merge all the fragmented personalities into Delamain’s core, he will become a new being, a seemingly evolved version with a thirst for knowledge and expansion beyond just the taxi business, with that Delamain leaves his place (he says he's going home, which may mean he's returning to the other side of the Blackwall to plumb its secrets) but he leaves a "true son" in his place, which is essentially a perfect stable copy of how the core Delamain used to be before the
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* IronicEcho: [[spoiler: The Coastview cab calls V a "bitter, unlikable loner whose passing shall not be mourned" before returning to the Delamain HQ, a line straight from ''Videogame/{{Portal}}'' as an insult toward the player character. Except both V and Johnny Silverhand, who inhabit the Relic, is anything but. V has lots of people who cared about their wellbeing and despite polarized opinions about Silverhand, Johnny, with the help of V, can convince his old friend, who were clearly still remember him, to reunite.]]
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* IronicEcho: [[spoiler: The [[spoiler:The Coastview cab calls V a "bitter, unlikable loner whose passing shall not be mourned" before returning to the Delamain HQ, a line straight from ''Videogame/{{Portal}}'' ''VideoGame/{{Portal}}'' as an insult toward the player character. Except both V and Johnny Silverhand, who inhabit the Relic, is anything but. V has lots of people who cared about their wellbeing and despite polarized opinions about Silverhand, Johnny, with the help of V, can convince his old friend, who were clearly still remember him, to reunite.]]
Changed line(s) 712 (click to see context) from:
** [[spoiler: If the questlines involving the Voodoo Boys are fully completed before starting Delamain's Epistrophy questline (i.e. before visiting Delamain's premises for the first time), during the conversation in the control room, V will guess that Delamain is from beyond the Blackwall after Delamain expresses his desire to avoid the scrutiny of Netwatch and Delamain will confirm it.]]
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** [[spoiler: If [[spoiler:If the questlines involving the Voodoo Boys are fully completed before starting Delamain's Epistrophy questline (i.e. before visiting Delamain's premises for the first time), during the conversation in the control room, V will guess that Delamain is from beyond the Blackwall after Delamain expresses his desire to avoid the scrutiny of Netwatch and Delamain will confirm it.]]
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Changed line(s) 716 (click to see context) from:
* TooGoodForThisSinfulEarth: He's one of the more benevolent A.I.s in the game who [[spoiler: [[BigDamnHeroes rescues]] both V and Takemura despite them being out of his service area and he can end up bitting it in ACT 2 due to personalities splitting off him]].[[spoiler:This can be averted however should V merge all of his personalities together, where Delamain ends up becoming a much more enlightened version of himself whose newfound thirst for knowledge will lead him to leaving Night City and leaving behind a "son" that can serve V.]]
to:
* TooGoodForThisSinfulEarth: He's one of the more benevolent A.I.s in the game who [[spoiler: [[BigDamnHeroes [[spoiler:[[BigDamnHeroes rescues]] both V and Takemura despite them being out of his service area and he can end up bitting it in ACT 2 due to personalities splitting off him]].him]]. [[spoiler:This can be averted however should V merge all of his personalities together, where Delamain ends up becoming a much more enlightened version of himself whose newfound thirst for knowledge will lead him to leaving Night City and leaving behind a "son" that can serve V.]]
Changed line(s) 776 (click to see context) from:
* GuideDangIt: Skippy offers to set himself to one of two fire modes when you first acquire him; Puppy-Loving Pacifist (in which he only goes for leg shots), or Stone-Cold Killer (in which he only goes for head shots). [[spoiler: After 50 kills with him, he'll automatically and permanently switch to the opposite fire mode, which you'll be stuck with. He can be convinced via dialogue not to switch to Killer mode from Pacifist but not vice-versa.]]
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* GuideDangIt: Skippy offers to set himself to one of two fire modes when you first acquire him; Puppy-Loving Pacifist (in which he only goes for leg shots), or Stone-Cold Killer (in which he only goes for head shots). [[spoiler: After [[spoiler:After 50 kills with him, he'll automatically and permanently switch to the opposite fire mode, which you'll be stuck with. He can be convinced via dialogue not to switch to Killer mode from Pacifist but not vice-versa.]]
Changed line(s) 789 (click to see context) from:
* WhatTheHellHero: [[spoiler: If you set him to Stone-Cold Killer mode, after 50 kills he'll automatically disable Stone-Cold Killer mode and permanently lock himself to Puppy-Loving Pacifist mode. If you ask him why he just did that, he'll reply "Frequently asked questions: Why can't I kill more than 50 people? Answer: The fuck is wrong with you? Please go see a therapist, you psycho."]]
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* WhatTheHellHero: [[spoiler: If [[spoiler:If you set him to Stone-Cold Killer mode, after 50 kills he'll automatically disable Stone-Cold Killer mode and permanently lock himself to Puppy-Loving Pacifist mode. If you ask him why he just did that, he'll reply "Frequently asked questions: Why can't I kill more than 50 people? Answer: The fuck is wrong with you? Please go see a therapist, you psycho."]]
Changed line(s) 860 (click to see context) from:
* TheExile: [[spoiler: The events of his mission if V gives Ana the information. He is forced to live in Dogtown in hiding from his own government.]]
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* TheExile: [[spoiler: The [[spoiler:The events of his mission if V gives Ana the information. He is forced to live in Dogtown in hiding from his own government.]]
Changed line(s) 865 (click to see context) from:
* WhatTheHellHero: Calls out V if they give Ana the information on Bana. [[spoiler: It results in him being exiled to Dogtown and Ana forced to go to prison for the rest of her life.]]
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* WhatTheHellHero: Calls out V if they give Ana the information on Bana. [[spoiler: It [[spoiler:It results in him being exiled to Dogtown and Ana forced to go to prison for the rest of her life.]]
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* BitchInSheepsClothing: He is very good at building rapprt with his guests and getting them to open up. If the guest is talking about something that is against the editorial line (such as the environment, or Relic), he will wait for them to slip during a particularly difficult question and then turn on them. He also makes a big show out of donating brand new cybernetics to a man whose arms were repossessed, but the way he hogs the camera during the reveal has a tinge of ItsAllAboutMe attitude.
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Changed line(s) 567 (click to see context) from:
* BearerOfBadNews: [[spoiler: Mitch has to be the reluctant messenger to a V who completed Panam's questline in the Tower Ending, ''especially'' if V was male and romanced her. While he's happy to hear that V is alive and well and clearly isn't comfortable having to lay this on him, he nevertheless firmly asks V to never try to call Panam again, as she took his two year disappearance hard and no longer wants anything to do with him.]]
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* BearerOfBadNews: [[spoiler: Mitch has to be the reluctant messenger to a V who completed Panam's questline in the Tower Ending, ''especially'' if V was male and romanced her. While he's happy to hear that V is alive and well and clearly isn't comfortable having to lay this on him, them, he nevertheless firmly asks V to never try to call Panam again, as she took his their two year disappearance hard and no longer wants anything to do with him.them.]]
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Changed line(s) 567 (click to see context) from:
* BearerOfBadNews: [[spoiler: Mitch has to be the reluctant messenger to a male V who romanced Panam in the Tower Ending. While he's happy to hear that V is alive and well and clearly isn't comfortable having to lay this on him, he nevertheless firmly asks V to never try to call Panam again, as she took his two year disappearance hard and no longer wants anything to do with him.]]
to:
* BearerOfBadNews: [[spoiler: Mitch has to be the reluctant messenger to a male V who romanced Panam completed Panam's questline in the Tower Ending.Ending, ''especially'' if V was male and romanced her. While he's happy to hear that V is alive and well and clearly isn't comfortable having to lay this on him, he nevertheless firmly asks V to never try to call Panam again, as she took his two year disappearance hard and no longer wants anything to do with him.]]
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Changed line(s) 271 (click to see context) from:
** She begs V to not kill any of Dodger's men out of fear of Bill's safety via incurring the lieutenant's wrath. [[spoiler:This no longer becomes an issue if V [[TakeAThirdOption simply decides to kill Dodger]], saving Stella and Bill from being exploited any further]].
to:
** She begs V to not kill any of Dodger's men out of fear of Bill's safety via incurring the lieutenant's wrath. [[spoiler:This no longer becomes an issue if V [[TakeAThirdOption simply decides to kill Dodger]], saving Stella and Bill from being exploited any further]].further. Though that said, if you try to make a deal but have killed any of Dodger's men, he'll try to kill you]].
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* YouAreWhatYouHate: Once a Rockerboy lawyer trying to do what's best for his home district of Watson and Night City as a whole, Rhynes over time became an embodiment of everything he once hated, becoming near-indistinguishable by his final years from the corrupt officials he fought in his youth.
Changed line(s) 133 (click to see context) from:
* JerkassHasAPoint: The Night City police straddle the line between JerkassHasAPoint and VillainHasAPoint. They are completely outmatched by the sheer number of violent murderous killers around them, the corporations are above the law, and military-grade weapons as well as cybernetics weapons are everywhere on the street.
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* JerkassHasAPoint: JerkassHasAPoint:
** TheNight City police straddle NCPD straddled the line between JerkassHasAPoint and VillainHasAPoint. They are completely outmatched by the sheer number of violent murderous killers around them, the corporations are above the law, and military-grade weapons as well as cybernetics weapons are everywhere on the street.
** The
Changed line(s) 334 (click to see context) from:
* HatesTheJobLovesTheLimelight: Downplayed. As she casually admits to Arif Igbal at Hansen's party, she considers her N54 News stint as akin to feeding gonk to the masses, drooly reading words on a teleprompter. On the other hand, she not only enjoys the fame that comes with being a popular anchorwoman, but also the access it gives her to the places where words ''do'' matter.
to:
* HatesTheJobLovesTheLimelight: Downplayed. As she casually admits to Arif Igbal at Hansen's party, she considers her N54 News stint as akin to feeding gonk to the masses, drooly reading words on a teleprompter. On the other hand, she not only enjoys the fame that comes with being a popular anchorwoman, but also the access it gives her to the places where words ''do'' matter.matter, allowing her to actually flex her journalistic skills.
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* ManyQuestionsFallacy: Ziggy Q usually keeps things on track by slyly giving guests leading questions or manipulative quips to lower their guard.
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* ManyQuestionsFallacy: Ziggy Q usually keeps things on track by slyly giving guests leading questions or questions, as well as making manipulative quips to lower their guard.
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* LargeAndInCharge: Physically the largest official seen in the game in both height and girth. This makes it easy for the public to believe he died of congestive heart failure caused by a faulty implant.
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* UnwantedRescue: If you prioritize saving his life over getting the cargo to safety when the alarms go off, he'll survive what would otherwise be a doomed LastStand but be furious with V because the delay caused some of the vital medical equipment you're stealing to get damaged.
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Changed line(s) 120 (click to see context) from:
* AllCrimesAreEqual: Played with in that they won't attempt to prosecute any crime less than hitting someone with a car or murder. Steal and destroy property damage to your hearts content. When they do, they ''will'' come for blood. This is not GameplayAndStorySegregation either. There is so much crime in Night City that they really don't care about the small stuff.
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* AllCrimesAreEqual: Played with in that they won't attempt to prosecute any crime less than hitting someone with a car or murder. Steal and destroy cause property damage to your hearts heart's content. When they do, they ''will'' come for blood. This is not GameplayAndStorySegregation either. There is either: [[WretchedHive there's so much crime in Night City City]] that they really don't quite literally can't afford to care about the small stuff.