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* TheHeavy: From what is revealed in the campaign proper, Tellect is the single most active Greevolve operative. He not only overlooks the Greevolve's anvilwrought mine operation in the present, but he also has had significant sway over Grandure's history. He helps maintain the Lockheart family's reputation through memory manipulation, thereby facilitating their own schemes with reviving the Black Fang; in return, he outfitted their son, Calum, with a prototype of some technology that he ultimately perfects and applies to his soldiers. He's also responsible for supplying clones of Noirene to her father, who hoped to abuse her beauty to curry favor from other royal families who wanted her as part of them. And this is just what Tellect accomplishes on purpose; he's also responsible for the death of Ash's mother as she knew her, having turned her into an Elder Brain Dragon for his mine operation. [[ButForMeItWasTuesday He's completely unaware of their relationship until Ash comes face to face with her mother in "The Monster Factory"]].

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* TheHeavy: From what is revealed in the campaign proper, Tellect is the single most active Greevolve operative. He not only overlooks the Greevolve's anvilwrought mine operation in the present, but he also has had significant sway over Grandure's history. He helps maintain the Lockheart family's reputation through memory manipulation, thereby facilitating their own schemes with reviving the Black Fang; in return, he outfitted their son, Calum, with a prototype of some technology that he ultimately perfects and applies to his soldiers. He's also responsible for supplying clones of Noirene to her father, who hoped to abuse her beauty to curry favor from other royal families who wanted her as part of them. And this is just what Tellect accomplishes on purpose; he's also responsible for the death of Ash's mother as she knew her, having turned her into an Elder Brain Dragon for his mine operation. [[ButForMeItWasTuesday He's completely unaware of their relationship until Ash comes face to face with her This was never an intentional slight; he genuinely had no idea they were mother and daughter until they're forced to fight each other in "The Monster Factory"]].Factory."]]
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* TheHeavy: From what is revealed in the campaign proper, Tellect is the single most active Greevolve operative. He not only overlooks the Greevolve's anvilwrought mine operation in the present, but he also has had significant sway over Grandure's history. He helps maintain the Lockheart family's reputation through memory manipulation, thereby facilitating their own schemes with reviving the Black Fang; in return, he outfitted their son, Calum, with a prototype of some technology that he ultimately perfects and applies to his soldiers. He's also responsible for supplying clones of Noirene to her father, who hoped to abuse her beauty to curry favor from other royal families who wanted her as part of them. And this is just what Tellect accomplishes on purpose; he's also responsible for the death of Ash's mother as she knew her, having turned her into an Elder Brain Dragon for his mine operation. [[ButForMeItWasTuesday He's completely unaware of their relationship until Ash comes face to face with her in "The Monster Factory"]].

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* TheHeavy: From what is revealed in the campaign proper, Tellect is the single most active Greevolve operative. He not only overlooks the Greevolve's anvilwrought mine operation in the present, but he also has had significant sway over Grandure's history. He helps maintain the Lockheart family's reputation through memory manipulation, thereby facilitating their own schemes with reviving the Black Fang; in return, he outfitted their son, Calum, with a prototype of some technology that he ultimately perfects and applies to his soldiers. He's also responsible for supplying clones of Noirene to her father, who hoped to abuse her beauty to curry favor from other royal families who wanted her as part of them. And this is just what Tellect accomplishes on purpose; he's also responsible for the death of Ash's mother as she knew her, having turned her into an Elder Brain Dragon for his mine operation. [[ButForMeItWasTuesday He's completely unaware of their relationship until Ash comes face to face with her mother in "The Monster Factory"]].
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* TheHeavy: From what is revealed in the campaign proper, Tellect is the single most active Greevolve operative. He not only overlooks the Greevolve's anvilwrought mine operation in the present, but he also has had significant sway over Grandure's history. He helps maintain the Lockheart family's reputation through memory manipulation, thereby facilitating their own schemes with reviving the Black Fang; in return, he outfitted their son, Calum, with a prototype of some technology that he ultimately perfects and applies to his soldiers. He's also responsible for supplying clones of Noirene to her father, who hoped to abuse her beauty to curry favor from other royal families. And this is just what Tellect accomplishes on purpose; he's also responsible for the death of Ash's mother as she knew her, having turned her into an Elder Brain Dragon for his mine operation. [[ButForMeItWasTuesday He's completely unaware of their relationship until Ash comes face to face with her in "The Monster Factory"]].

to:

* TheHeavy: From what is revealed in the campaign proper, Tellect is the single most active Greevolve operative. He not only overlooks the Greevolve's anvilwrought mine operation in the present, but he also has had significant sway over Grandure's history. He helps maintain the Lockheart family's reputation through memory manipulation, thereby facilitating their own schemes with reviving the Black Fang; in return, he outfitted their son, Calum, with a prototype of some technology that he ultimately perfects and applies to his soldiers. He's also responsible for supplying clones of Noirene to her father, who hoped to abuse her beauty to curry favor from other royal families.families who wanted her as part of them. And this is just what Tellect accomplishes on purpose; he's also responsible for the death of Ash's mother as she knew her, having turned her into an Elder Brain Dragon for his mine operation. [[ButForMeItWasTuesday He's completely unaware of their relationship until Ash comes face to face with her in "The Monster Factory"]].

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Roid is the first commander of the slime creatures that Passione meets in their journey. He's a bruiser, pure and simple, with an especially grotesque, utilitarian body type best-suited for physical combat.

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Roid is the first commander of the slime creatures Greevolve that Passione meets in on their journey. He's a bruiser, pure and simple, with an especially grotesque, utilitarian body type best-suited best suited for physical combat.



* TheBrute: Roid is the merciless muscle of the Greevolve's high command, and while [[DownplayedTrope he isn't especially stupid]], he [[DeconstructedTrope places far too much value on raw strength for his own good]]. In his first fight in "The Red Trophy," he focuses all of his attention onto Atlissa, who he perceives as the biggest threat in the room due to her sheer physical power. What Roid ''doesn't'' account for are the two blood hunters who are also in the room, Calum and Ophelia, who pile blood curses onto him. Since Roid lacks a proper answer to magic like this, he's rendered ''extremely'' vulnerable throughout the rest of the encounter; he eventually opts to escape once his underlings abscond with the titular Red Trophy.
* EvilCounterpart: Each Greevolve commander serves as a counterpart to one of the Grandure Grand Champions, with Roid being the answer to Atlissa. Both are titanic, physically strong, and rely on brawn over brains, but unlike Atlissa, Roid has developed an exaggerated, utilitarian body shape to facilitate his power. To wit, so much of him is concentrated into a single, horrifically engorged, muscular arm, with the rest of his body having only just enough mass and strength to support it.

to:

* TheBrute: Roid is the merciless muscle of the Greevolve's high command, and while [[DownplayedTrope he isn't especially stupid]], he [[DeconstructedTrope places far too much value on raw strength for his own good]]. In his first fight in "The Red Trophy," he focuses all of his attention onto Atlissa, who he perceives as the biggest threat in the room due to her sheer physical power. What Roid ''doesn't'' account for are the two blood hunters who are also in the room, Calum and Ophelia, who pile blood curses onto him. Since Roid lacks a proper answer to magic like this, he's rendered ''extremely'' vulnerable throughout the rest of the encounter; he eventually opts to escape once his underlings abscond with the titular Red Trophy.
* EvilCounterpart: Each Greevolve commander serves as a counterpart to one of the Grandure Grand Champions, with Roid being the answer to Atlissa. Both are titanic, physically strong, and rely on brawn over brains, but unlike Atlissa, Roid has developed an exaggerated, utilitarian body shape to facilitate his power. To wit, so much of him is concentrated into a single, horrifically engorged, muscular arm, with the rest of his body having only just barely enough mass and strength to support it.


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* TheHeavy: From what is revealed in the campaign proper, Tellect is the single most active Greevolve operative. He not only overlooks the Greevolve's anvilwrought mine operation in the present, but he also has had significant sway over Grandure's history. He helps maintain the Lockheart family's reputation through memory manipulation, thereby facilitating their own schemes with reviving the Black Fang; in return, he outfitted their son, Calum, with a prototype of some technology that he ultimately perfects and applies to his soldiers. He's also responsible for supplying clones of Noirene to her father, who hoped to abuse her beauty to curry favor from other royal families. And this is just what Tellect accomplishes on purpose; he's also responsible for the death of Ash's mother as she knew her, having turned her into an Elder Brain Dragon for his mine operation. [[ButForMeItWasTuesday He's completely unaware of their relationship until Ash comes face to face with her in "The Monster Factory"]].

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[[folder: Tellect the Blue]]
[[/folder]]



!Undercove
[[folder: Don Matriarchy]]
This mysterious Undercove crime lord was responsible for Mondo and Osra's tiefling curse. Due to the nature of her business, she lives an ''extremely'' secretive lifestyle and leaves little trace of herself behind. Even so, everyone who knows about Matriarchy recognize her as someone to be feared...
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* TheDreaded: What little is known about Matriarchy paints her as a fearsome presence in Grandure. Osra's mere mention of her name in "Pact or No Pact" sends the gruff, tough as nails Helena into a quiet panic; back when she lived in Undercove, her gang operated near Matriarchy's territory. Recognizing her sheer power and ruthlessness, Helena's gang was forced to steer clear of of Matriarchy at all costs, and the dread of that time in Helena's life has stuck with her ever since.

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!Undercove
!Elemix
[[folder: Don Matriarchy]]
This mysterious Undercove crime lord was responsible for Mondo and Osra's tiefling curse. Due to the nature of her business, she lives an ''extremely'' secretive lifestyle and leaves little trace of herself behind. Even so, everyone who knows about Matriarchy recognize her as someone to be feared...
----
* TheDreaded: What little is known about Matriarchy paints her as a fearsome presence in Grandure. Osra's mere mention of her name in "Pact or No Pact" sends the gruff, tough as nails Helena into a quiet panic; back when she lived in Undercove, her gang operated near Matriarchy's territory. Recognizing her sheer power and ruthlessness, Helena's gang was forced to steer clear of of Matriarchy at all costs, and the dread of that time in Helena's life has stuck with her ever since.
Captain Raggamuffin]]


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[[folder: Primera Crony]]
[[/folder]]

!Hemoarloch
[[folder: The Lockhearts]]
[[/folder]]

[[folder: The Black Fang]]
[[/folder]]

!Undercove
[[folder: Don Matriarchy]]
This mysterious Undercove crime lord was responsible for Mondo and Osra's tiefling curse. Due to the nature of her business, she lives an ''extremely'' secretive lifestyle and leaves little trace of herself behind. Even so, everyone who knows about Matriarchy recognize her as someone to be feared...
----
* TheDreaded: What little is known about Matriarchy paints her as a fearsome presence in Grandure. Osra's mere mention of her name in "Pact or No Pact" sends the gruff, tough as nails Helena into a quiet panic; back when she lived in Undercove, her gang operated near Matriarchy's territory. Recognizing her sheer power and ruthlessness, Helena's gang was forced to steer clear of of Matriarchy at all costs, and the dread of that time in Helena's life has stuck with her ever since.
[[/folder]]
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* EvilCounterpart: Each Greevolve commander serves as a counterpart to one of the Grandure Grand Champions, with Roid being the answer to Atlissa. Both are titanic, physically strong, and rely on brawn over brains, but unlike Atlissa, Roid has developed an exaggerated, utilitarian body shape to facilitate his power. To wit, so much of him is concentrated into a single, horrifically engorged arm, with the rest of his body having only just enough mass and strength to support it.

to:

* EvilCounterpart: Each Greevolve commander serves as a counterpart to one of the Grandure Grand Champions, with Roid being the answer to Atlissa. Both are titanic, physically strong, and rely on brawn over brains, but unlike Atlissa, Roid has developed an exaggerated, utilitarian body shape to facilitate his power. To wit, so much of him is concentrated into a single, horrifically engorged engorged, muscular arm, with the rest of his body having only just enough mass and strength to support it.
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!The Slime Creatures

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!The Slime CreaturesGreevolve



These malevolent, shapeshifting, power-copying entities haunt Passione throughout their campaign. In addition to causing mayhem wherever they go, they have taken an interest in the ceremonial artifacts associated with the Champion's Challenge.

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These malevolent, shapeshifting, power-copying entities haunt Passione throughout their campaign. In addition to causing mayhem wherever they go, they the Greevolve have taken an interest in the ceremonial artifacts associated with the Champion's Challenge.



* TheBrute: Roid is the merciless muscle of the slime-creatures' high command, and while [[DownplayedTrope he isn't especially stupid]], he [[DeconstructedTrope places far too much value on raw strength for his own good]]. In his first fight in "The Red Trophy," he focuses all of his attention onto Atlissa, who he perceives as the biggest threat in the room due to her sheer physical power. What Roid ''doesn't'' account for are the two bloodhunters who are also in the room, Calum and Ophelia, who pile blood curses onto him. Since Roid lacks a proper answer to magic like this, he's rendered ''extremely'' vulnerable throughout the rest of the encounter; he eventually opts to escape once his underlings abscond with the titular Red Trophy.
* EvilCounterpart: Each commander of the slime creatures serves as a counterpart to one of the Grandure Grand Champions, with Roid being the answer to Atlissa. Both are titanic, physically strong, and rely on brawn over brains, but unlike Atlissa, Roid has developed an exaggerated, utilitarian body shape to facilitate his power. To wit, so much of him is concentrated into a single, horrifically engorged arm, with the rest of his body having only just enough mass and strength to support it.

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* TheBrute: Roid is the merciless muscle of the slime-creatures' Greevolve's high command, and while [[DownplayedTrope he isn't especially stupid]], he [[DeconstructedTrope places far too much value on raw strength for his own good]]. In his first fight in "The Red Trophy," he focuses all of his attention onto Atlissa, who he perceives as the biggest threat in the room due to her sheer physical power. What Roid ''doesn't'' account for are the two bloodhunters blood hunters who are also in the room, Calum and Ophelia, who pile blood curses onto him. Since Roid lacks a proper answer to magic like this, he's rendered ''extremely'' vulnerable throughout the rest of the encounter; he eventually opts to escape once his underlings abscond with the titular Red Trophy.
* EvilCounterpart: Each Greevolve commander of the slime creatures serves as a counterpart to one of the Grandure Grand Champions, with Roid being the answer to Atlissa. Both are titanic, physically strong, and rely on brawn over brains, but unlike Atlissa, Roid has developed an exaggerated, utilitarian body shape to facilitate his power. To wit, so much of him is concentrated into a single, horrifically engorged arm, with the rest of his body having only just enough mass and strength to support it.
Is there an issue? Send a MessageReason:
None


* EvilCounterpart: Each commander of the slime creatures serves as a counterpart to one of the Grandure Grand Champions, with Roid being the answer to Atlissa. Both are titanic, physically strong, and rely on brawn over brains, but unlike Atlissa's well-rounded physique, Roid's is as exaggerated and utilitarian as they come. All of his strength is visibly concentrated concentrated into a single, engorged arm, with the rest of him not following suit.

to:

* EvilCounterpart: Each commander of the slime creatures serves as a counterpart to one of the Grandure Grand Champions, with Roid being the answer to Atlissa. Both are titanic, physically strong, and rely on brawn over brains, but unlike Atlissa's well-rounded physique, Roid's is as exaggerated and Atlissa, Roid has developed an exaggerated, utilitarian as they come. All of body shape to facilitate his strength power. To wit, so much of him is visibly concentrated concentrated into a single, horrifically engorged arm, with the rest of him not following suit.his body having only just enough mass and strength to support it.
Is there an issue? Send a MessageReason:
None

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* EvilCounterpart: Each commander of the slime creatures serves as a counterpart to one of the Grandure Grand Champions, with Roid being the answer to Atlissa. Both are titanic, physically strong, and rely on brawn over brains, but unlike Atlissa's well-rounded physique, Roid's is as exaggerated and utilitarian as they come. All of his strength is visibly concentrated concentrated into a single, engorged arm, with the rest of him not following suit.
Is there an issue? Send a MessageReason:
None


* TheBrute: Roid is the merciless muscle of the slime-creatures' high command, and while [[DownplayedTrope he isn't especially stupid]], he places far too much value on raw strength for his own good. [[DeconstructedTrope This very simplistic approach to life proves to bite him whenever he's encountered]]. In his first fight in "The Red Trophy," he focuses all of his attention onto Atlissa, who he perceives as the biggest threat in the room due to her sheer physical power. What Roid ''doesn't'' account for are the two bloodhunters who are also in the room, Calum and Ophelia, who pile blood curses onto him. Since Roid lacks a proper answer to magic like this, he's rendered ''extremely'' vulnerable throughout the rest of the encounter; he eventually opts to escape once his underlings abscond with the titular Red Trophy.

to:

* TheBrute: Roid is the merciless muscle of the slime-creatures' high command, and while [[DownplayedTrope he isn't especially stupid]], he [[DeconstructedTrope places far too much value on raw strength for his own good. [[DeconstructedTrope This very simplistic approach to life proves to bite him whenever he's encountered]].good]]. In his first fight in "The Red Trophy," he focuses all of his attention onto Atlissa, who he perceives as the biggest threat in the room due to her sheer physical power. What Roid ''doesn't'' account for are the two bloodhunters who are also in the room, Calum and Ophelia, who pile blood curses onto him. Since Roid lacks a proper answer to magic like this, he's rendered ''extremely'' vulnerable throughout the rest of the encounter; he eventually opts to escape once his underlings abscond with the titular Red Trophy.
Is there an issue? Send a MessageReason:
None


* TheBrute: Roid is the merciless muscle of the slime-creatures' high command, and while [[DownplayedTrope he isn't especially stupid]], he places far more value on raw strength than more technical strategies. [[DeconstructedTrope This very simplistic approach to life proves to bite him whenever he's encountered]]. In his first fight in "The Red Trophy," he focuses all of his attention onto Atlissa, who he perceives as the biggest threat in the room due to her sheer physical power. What Roid ''doesn't'' account for are the two bloodhunters who are also in the room, Calum and Ophelia, who pile blood curses onto him. Since Roid lacks a proper answer to magic like this, he's rendered ''extremely'' vulnerable throughout the rest of the encounter; he eventually opts to escape once his underlings abscond with the titular Red Trophy.

to:

* TheBrute: Roid is the merciless muscle of the slime-creatures' high command, and while [[DownplayedTrope he isn't especially stupid]], he places far more too much value on raw strength than more technical strategies.for his own good. [[DeconstructedTrope This very simplistic approach to life proves to bite him whenever he's encountered]]. In his first fight in "The Red Trophy," he focuses all of his attention onto Atlissa, who he perceives as the biggest threat in the room due to her sheer physical power. What Roid ''doesn't'' account for are the two bloodhunters who are also in the room, Calum and Ophelia, who pile blood curses onto him. Since Roid lacks a proper answer to magic like this, he's rendered ''extremely'' vulnerable throughout the rest of the encounter; he eventually opts to escape once his underlings abscond with the titular Red Trophy.
Is there an issue? Send a MessageReason:
None


* TheBrute: Roid is the merciless muscle of the slime-creatures' high command, and while [[DownplayedTrope he isn't especially stupid]], he places far more value on raw strength than more technical strategies. [[DeconstructedTrope This very simplistic approach to life proves to bite him whenever he's encountered]]. In his first fight in "The Red Trophy," he focuses all of his attention onto Atlissa, who he perceives as the biggest threat in the room due to her sheer physical power. What Roid ''doesn't'' account for are the two bloodhunters who are also in the room, Calum and Ophelia, who pile blood curses onto him. Since Roid lacks a proper answer to magic like this, he's rendered ''extremely'' vulnerable throughout the rest of the encounter and eventually opts to escape once his underlings abscond with the titular Red Trophy.

to:

* TheBrute: Roid is the merciless muscle of the slime-creatures' high command, and while [[DownplayedTrope he isn't especially stupid]], he places far more value on raw strength than more technical strategies. [[DeconstructedTrope This very simplistic approach to life proves to bite him whenever he's encountered]]. In his first fight in "The Red Trophy," he focuses all of his attention onto Atlissa, who he perceives as the biggest threat in the room due to her sheer physical power. What Roid ''doesn't'' account for are the two bloodhunters who are also in the room, Calum and Ophelia, who pile blood curses onto him. Since Roid lacks a proper answer to magic like this, he's rendered ''extremely'' vulnerable throughout the rest of the encounter and encounter; he eventually opts to escape once his underlings abscond with the titular Red Trophy.
Is there an issue? Send a MessageReason:
None

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* TheBrute: Roid is the merciless muscle of the slime-creatures' high command, and while [[DownplayedTrope he isn't especially stupid]], he places far more value on raw strength than more technical strategies. [[DeconstructedTrope This very simplistic approach to life proves to bite him whenever he's encountered]]. In his first fight in "The Red Trophy," he focuses all of his attention onto Atlissa, who he perceives as the biggest threat in the room due to her sheer physical power. What Roid ''doesn't'' account for are the two bloodhunters who are also in the room, Calum and Ophelia, who pile blood curses onto him. Since Roid lacks a proper answer to magic like this, he's rendered ''extremely'' vulnerable throughout the rest of the encounter and eventually opts to escape once his underlings abscond with the titular Red Trophy.
Is there an issue? Send a MessageReason:
None


* {{Expy}}: The Trix Trio is explicitly based on the ''Pokémon'' anime's Team Rocket trio: thieves consisting of a red-themed, impassioned woman, a blue-themed, foppish man, and a tiny, yellowish, wisecracking creature. And not one of them is particularly successful at their schemes. When they first appear in "The Ranger Challenge PT. 1's" recap segment, the original Team Rocket sting briefly plays.

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* {{Expy}}: The Trix Trio is explicitly based on the ''Pokémon'' anime's Team Rocket trio: thieves consisting of a red-themed, impassioned woman, a blue-themed, foppish man, and a tiny, yellowish, wisecracking creature. And not one of them is particularly successful at their schemes. When they first appear in "The Ranger Challenge PT. 1's" recap segment, the original Team Rocket sting briefly plays. What's more, their battle theme--first introduced in "Trickster Trios and Treacherous Turtles"--is none other than the "Team Rocket Battle Theme" from ''[=HeartGold=] & [=SoulSilver=].''
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* {{Revenge}}: The Trio makes a return in "Trickster Trios and Treacherous Turtles," where they are looting Elemix's mailboxes in hopes of finding out where Cera lives. Unmentioned in "The Ranger Challenge PT. 1's" recap segment, Cera had stolen Bonnie's hat, and she wants to reclaim it while getting back at the Champion's Challenge team who humiliated her and her companions back in Joughstic.

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* {{Revenge}}: The Trio makes a return in "Trickster Trios and Treacherous Turtles," where they are looting Elemix's mailboxes in hopes of finding out where Cera lives. Unmentioned in "The Ranger Challenge PT. 1's" recap segment, Cera had stolen Bonnie's hat, and she wants hat as a prize for beating the Trio. Now, Bonnie wishes to reclaim it while getting back at the Champion's Challenge team who humiliated her and her companions back in Joughstic.

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* GoldfishPoopGang: The Trix Trio aren't especially effective thieves, being mild inconveniences at worst. However, to some members of Passione, that's part of their appeal. Calum explains as much in "Trickster Trios and Treacherous Turtles" to dissuade Jane from killing them; he finds them to be a refreshingly goofy group of antagonists to face in-between much more serious matters.

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* GoldfishPoopGang: The Trix Trio Trio, while persistent, aren't especially effective thieves, being mild inconveniences at worst. However, to some members of Passione, that's part of their appeal. Calum explains as much in "Trickster Trios and Treacherous Turtles" to dissuade Jane from killing them; he finds them to be a refreshingly goofy group of antagonists to face in-between much more serious matters.matters.
* {{Revenge}}: The Trio makes a return in "Trickster Trios and Treacherous Turtles," where they are looting Elemix's mailboxes in hopes of finding out where Cera lives. Unmentioned in "The Ranger Challenge PT. 1's" recap segment, Cera had stolen Bonnie's hat, and she wants to reclaim it while getting back at the Champion's Challenge team who humiliated her and her companions back in Joughstic.
Is there an issue? Send a MessageReason:
None


* GoldfishPoopGang: The Trix Trio aren't especially effective thieves, being mild inconveniences at worst. However, to some members of Passione, that's part of their appeal--As Calum explains in "Trickster Trios and Treacherous Turtles," they're a refreshingly goofy group of antagonists to face in-between much more serious matters.

to:

* GoldfishPoopGang: The Trix Trio aren't especially effective thieves, being mild inconveniences at worst. However, to some members of Passione, that's part of their appeal--As appeal. Calum explains as much in "Trickster Trios and Treacherous Turtles," they're Turtles" to dissuade Jane from killing them; he finds them to be a refreshingly goofy group of antagonists to face in-between much more serious matters.
Is there an issue? Send a MessageReason:
None


* TheDreaded: What little is known about Matriarchy paints her as a fearsome presence in Grandure. Osra's mere mention of her name in "Pact or No Pact" sends the gruff, tough as nails Helena into a quiet panic; back when she lived in Undercove, her gang operated near Matriarchy's territory. Recognizing her sheer power and ruthlessness, the gang was forced to steer clear of her at all costs, and the dread of that time in Helena's life has stuck with her ever since.

to:

* TheDreaded: What little is known about Matriarchy paints her as a fearsome presence in Grandure. Osra's mere mention of her name in "Pact or No Pact" sends the gruff, tough as nails Helena into a quiet panic; back when she lived in Undercove, her gang operated near Matriarchy's territory. Recognizing her sheer power and ruthlessness, the Helena's gang was forced to steer clear of her of Matriarchy at all costs, and the dread of that time in Helena's life has stuck with her ever since.

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!Joughstic

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!Joughstic!Other Recurring Antagonists


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* GoldfishPoopGang: The Trix Trio aren't especially effective thieves, being mild inconveniences at worst. However, to some members of Passione, that's part of their appeal--As Calum explains in "Trickster Trios and Treacherous Turtles," they're a refreshingly goofy group of antagonists to face in-between much more serious matters.


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*TheDreaded: What little is known about Matriarchy paints her as a fearsome presence in Grandure. Osra's mere mention of her name in "Pact or No Pact" sends the gruff, tough as nails Helena into a quiet panic; back when she lived in Undercove, her gang operated near Matriarchy's territory. Recognizing her sheer power and ruthlessness, the gang was forced to steer clear of her at all costs, and the dread of that time in Helena's life has stuck with her ever since.
Is there an issue? Send a MessageReason:
None


This mysterious Undercove crime lord was responsible for Mondo and Osra's tiefling curse. Due to the nature of her business, she lives an ''extremely'' secretive lifestyle and leaves little trace of herself behind. All that most people remember of her is that she ought to be feared...

to:

This mysterious Undercove crime lord was responsible for Mondo and Osra's tiefling curse. Due to the nature of her business, she lives an ''extremely'' secretive lifestyle and leaves little trace of herself behind. All that most people remember of Even so, everyone who knows about Matriarchy recognize her is that she ought as someone to be feared...
Is there an issue? Send a MessageReason:
None

Added DiffLines:

These malevolent, shapeshifting, power-copying entities haunt Passione throughout their campaign. In addition to causing mayhem wherever they go, they have taken an interest in the ceremonial artifacts associated with the Champion's Challenge.


Added DiffLines:

Roid is the first commander of the slime creatures that Passione meets in their journey. He's a bruiser, pure and simple, with an especially grotesque, utilitarian body type best-suited for physical combat.


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This mysterious Undercove crime lord was responsible for Mondo and Osra's tiefling curse. Due to the nature of her business, she lives an ''extremely'' secretive lifestyle and leaves little trace of herself behind. All that most people remember of her is that she ought to be feared...
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!The Slime Creatures
[[folder: In General]]
[[/folder]]
[[folder: Roid the Red]]
[[/folder]]
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[[Characters/CrafDNDChampionsChallengeDeities Deities]] | [[Characters/CrafDNDChampionsChallengeChampions Champions]] | '''Antagonists''' | [[Characters/CrafDNDChampionsChallengeOtherNpcs Other Non-Playable Characters]] -]]]]]

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[[Characters/CrafDNDChampionsChallengeDeities Deities]] | [[Characters/CrafDNDChampionsChallengeChampions Champions]] | '''Antagonists''' | [[Characters/CrafDNDChampionsChallengeOtherNpcs Other Non-Playable Characters]] | '''Antagonists''' -]]]]]
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[[center:[[WMG: ''[[WebVideo/CrafDND CrafD&D: The Champion's Challenge]]'' [[Characters/CrafDND Character Index]]\\
[- ''Main Characters:''\\
[[Characters/CrafDNDChampionsChallengePassione Passione]] | [[Characters/CrafDNDChampionsChallengeRenegadeRangers The Renegade Rangers]]\\
''Supporting Characters:''\\
[[Characters/CrafDNDChampionsChallengeDeities Deities]] | [[Characters/CrafDNDChampionsChallengeChampions Champions]] | '''Antagonists''' | [[Characters/CrafDNDChampionsChallengeOtherNpcs Other Non-Playable Characters]] -]]]]]

[[foldercontrol]]

!Joughstic
[[folder: The Terrible Trix Trio]]
!!The Terrible Trix Trio (Bonnie, Clyde, and Billy the Kid)
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/rsz_1trix_trio.png]]
->'''Voiced & Played by:''' Crafty
->'''Race:''' Goblin (Bill the Kid)
->'''Class:'''
\\
The Terrible Trix Trio are a team of crafty thieves that Passione first meets outside of Joughstic. They consist of Bonnie, Clyde, and their tiny companion, Billy the Kid.
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* {{Expy}}: The Trix Trio is explicitly based on the ''Pokémon'' anime's Team Rocket trio: thieves consisting of a red-themed, impassioned woman, a blue-themed, foppish man, and a tiny, yellowish, wisecracking creature. And not one of them is particularly successful at their schemes. When they first appear in "The Ranger Challenge PT. 1's" recap segment, the original Team Rocket sting briefly plays.
[[/folder]]

!Forrnest
[[folder: Barry & Harpies]]
!!Barry & Harpies
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rsz_barry.png]]
->'''Voiced & Played by:''' Crafty
->'''Race:''' Green Dragon (Barry), Harpies
\\
Years before Passione started their journey, Qwill and his old hunting team took on a Green Dragon that had wandered into the darkest depths of Forrnest's swamps. The expedition was a failure, with Qwill being the only survivor; his dead companions' weaponry was assimilated into the dragon's weapon hoard. In the present, this dragon was taken in by a group of harpies, who named this utter terror... ''[[FluffyTheTerrible Barry]].''
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[[/folder]]

!Undercove
[[folder: Don Matriarchy]]
[[/folder]]
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