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A man taking a siesta. Him and his dilligent companions are slain during this time.
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* ArtisticLicenseHistory: Siestas are taken in the early afternoon, while the sun tends to set in the evening. Maybe Mike just felt like taking another nap under the guise of a cultural tradition.
* EliteMooks: His bodyguards are willing to trade shots with any snipers that may interfere with Mike's siesta, and they sure as hell won't go down without a fight.
* TooDumbToLive: For a guy savvy enough to hire armed guards, he's too stupid not to take a nap out in the open. Needless to say, he's extremely vunerable to sniper fire, with his guards being far more of a challenge than he is.
* EliteMooks: His bodyguards are willing to trade shots with any snipers that may interfere with Mike's siesta, and they sure as hell won't go down without a fight.
* TooDumbToLive: For a guy savvy enough to hire armed guards, he's too stupid not to take a nap out in the open. Needless to say, he's extremely vunerable to sniper fire, with his guards being far more of a challenge than he is.
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* HeavySleeper: They're such heavy sleepers that a fucking gunshot won't wake them up from their nap. Perhaps they're both deaf or suicidal.
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* HeavySleeper: They're The guy on the right is such a heavy sleepers sleeper that a fucking gunshot won't wake them him up from their his nap. Perhaps they're both he's deaf or suicidal.
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* LeaveNoWitnesses: His camping buddies were also killed to avoid them raising the alarm too quickly.
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* LeaveNoWitnesses: His camping buddies were buddy was also killed to avoid them raising the alarm too quickly.
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* StationaryBoss: Neither target moves due to being such heavy sleepers.
* TooDumbToLive: Him and his friend are such deep sleepers that the other being murdered by a sniper won't wake them up from their slumber, making them easy targets too.
* TooDumbToLive: Him and his friend are such deep sleepers that the other being murdered by a sniper won't wake them up from their slumber, making them easy targets too.
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* StationaryBoss: Neither target moves due to being such heavy sleepers.
sleepers. Though the guy on the left will open fire on Jake if alerted.
* TooDumbToLive:Him and his friend are The guy on the right is such a deep sleepers sleeper that the other guy being murdered by a sniper won't wake them him up from their him slumber, making them him an easy targets too.target once his friend is dealt with.
* WarmupBoss: While the guy on the right is a total pushover, his friend is one of the simpler examples of a target fighting back, and will engage Jake in combat if spooked.
* TooDumbToLive:
* WarmupBoss: While the guy on the right is a total pushover, his friend is one of the simpler examples of a target fighting back, and will engage Jake in combat if spooked.
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* PuzzleBoss: Finding the right sequence to off his men and him is the bulk of the mission.
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* EliteMooks: Despite not being dressed appropiately, his goons are far more adept than previous guards, and will make short work of Jake if given the chance.
* ScrewThisImOuttaHere: Wisely attempts this on his snowmobile once the bullets start flying and the bodies start dropping.
* WakeUpCallBoss: He's one of the most challenging bosses, due to his durable men and his attempted escape on his snowmobile, meaning that beating him requires channeling everything Jake has learned so far.
* ScrewThisImOuttaHere: Wisely attempts this on his snowmobile once the bullets start flying and the bodies start dropping.
* WakeUpCallBoss: He's one of the most challenging bosses, due to his durable men and his attempted escape on his snowmobile, meaning that beating him requires channeling everything Jake has learned so far.
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A man on a luxury cruise. He has to be killed without being noticed by the many passengers.
* CoolBoat: What he's travelling on and where he dies.
* ManOfWealthAndTaste: What else could you call a guy that vacations on a luxury yacht except this?
* PuzzleBoss: He's too far away to identify by appearance, so killing him requires finding his suite and shooting him there.
* ManOfWealthAndTaste: What else could you call a guy that vacations on a luxury yacht except this?
* PuzzleBoss: He's too far away to identify by appearance, so killing him requires finding his suite and shooting him there.
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A man guarded by his goons on an icy base. All of them are targets to be iced.
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A bullet dodging magician who was killed while walking down the street
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* HighVoltageDeath: [[spoiler:A requirement in killing him, as bullets can easily be dodged by him.]]
* MakeItLookLikeAnAccident: [[spoiler:Since bullets are a NoSell, he has to be killed by electrocution.]]
* MaybeMagicMaybeMundane: While magicians in RealLife use illusions rather than magic, it's unknown if Carter has amazing reflexes or actual magical skills.
* NoSell: Bullets are worthless when facing him. [[spoiler:Power cables on the other hand...]]
* MakeItLookLikeAnAccident: [[spoiler:Since bullets are a NoSell, he has to be killed by electrocution.]]
* MaybeMagicMaybeMundane: While magicians in RealLife use illusions rather than magic, it's unknown if Carter has amazing reflexes or actual magical skills.
* NoSell: Bullets are worthless when facing him. [[spoiler:Power cables on the other hand...]]
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Unknown.
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A guy killed on the oil rig, along with his guards.
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* LeaveNoWitnesses: Employing this principle, Aace's guards are also fair game, as they could raise alarms if left breathing.
* StealthBasedMission: He has to be killed without alerting his guards, meaning they have to be killed in a specific order to avoid raising an alarm.
* StealthBasedMission: He has to be killed without alerting his guards, meaning they have to be killed in a specific order to avoid raising an alarm.
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* HeavySleeper: They're such heavy sleepers that a fucking gunshot won't wake them up from their nap. Perhaps they're both deaf or suicidal.
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* StationaryBoss: Neither target moves due to being such heavy sleepers.
* TooDumbToLive: Him and his friend are such deep sleepers that the other being murdered by a sniper won't wake them up from their slumber, making them easy targets too.
* TooDumbToLive: Him and his friend are such deep sleepers that the other being murdered by a sniper won't wake them up from their slumber, making them easy targets too.
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Related to the "meating" he was participating in
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A man killed during a "meating" in the middle of the night
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* BoomHeadshot: [[spoiler:A rare example where Jake wasn't the one to do the headshotting. The mysterious figure he met with did it for him.]]
* NoodleIncident: What the "meating" was about and why [[spoiler:the person he was "meating" with murdered him is never revealed.]]
* ZeroEffortBoss: [[spoiler:He's assassinated by the person "meating" him, without you ever having to pull the trigger.]]
* NoodleIncident: What the "meating" was about and why [[spoiler:the person he was "meating" with murdered him is never revealed.]]
* ZeroEffortBoss: [[spoiler:He's assassinated by the person "meating" him, without you ever having to pull the trigger.]]
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Unknown.
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A man hiding in the woods with his friend. He was killed during this camping trip.
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* HorribleCampingTrip: Being assassinated by a sniper surely isn't the most fun camping experience. Certainly worse than smores and marshmallows.
* LeaveNoWitnesses: His camping buddies were also killed to avoid them raising the alarm too quickly.
* ScrewThisImOuttaHere: His reason for trying to hide out in the woods. Too bad it wasn't enough to save him.
* LeaveNoWitnesses: His camping buddies were also killed to avoid them raising the alarm too quickly.
* ScrewThisImOuttaHere: His reason for trying to hide out in the woods. Too bad it wasn't enough to save him.
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Unknown. Maybe because of his hat.
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A billionaire slain in his mansion
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* DeathByIrony: His top hat (which represented his status) was also a contributing factor to changing his status to deceased.
* HatOfAuthority: His top hat showcases his wealth and status. It also identifies him for Jake and makes it easier for him to kill him.
* HatOfAuthority: His top hat showcases his wealth and status. It also identifies him for Jake and makes it easier for him to kill him.
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Characters from the third classic clear vision game.
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Characters from the third classic clear vision game.game.
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!!!Reason for death
!!!Details
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!!!Reason for death
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[[folder:Richard Herjalainen]]
!!!Reason for death
Unknown
!!!Details
Jake's first victim in the third game.
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* AlreadyDoneForYou: He dies in the opening cutscene, so the player doesn't have to worry about killing him.
* CutsceneBoss: He's killed at the very beginning.
* FlatCharacter: His name is all that's known about him.
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!!!Reason for death
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!!!Reason for death
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!!!Reason for death
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!!!Reason for death
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!!!Reason for death
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!!!Reason for death
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!!!Reason for death
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!!!Reason for death
!!!Details
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[[/folder]]
[[folder:Richard Herjalainen]]
!!!Reason for death
Unknown
!!!Details
Jake's first victim in the third game.
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* AlreadyDoneForYou: He dies in the opening cutscene, so the player doesn't have to worry about killing him.
* CutsceneBoss: He's killed at the very beginning.
* FlatCharacter: His name is all that's known about him.
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[[folder:]]
!!!Reason for death
!!!Details
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[[/folder]]
[[folder:]]
!!!Reason for death
!!!Details
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!!!Reason for death
!!!Details
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!!!Reason for death
!!!Details
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[[/folder]]
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!!!Reason for death
!!!Details
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[[/folder]]
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Characters from the third classic clear vision game.