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Characters from clear vision

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Characters from clear vision
''Clear Vision''



* EveryCarIsAPinto: His car (and himself, by extention) is blown up, though this is due to a carefully timed phonecall and Tyler's assassination skills.

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* EveryCarIsAPinto: His car (and himself, by extention) extension) is blown up, though this is due to a carefully timed phonecall and Tyler's assassination skills.

Added: 74

Removed: 69

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* DeathBySex: He's killed due to going to sleep with a married woman.


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* SexSignalsDeath: He's killed due to going to sleep with a married woman.
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[[/folder]]

[[folder:Boss]]
!!!Reason for death
He was apparently horrible
!!!Details
Yet another boss killed because his employee was upset with him.
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* BadBoss: He's apparently this, though we don't see him doing anything bad, meaning that Tyler and the player have to assume that the client isn't just another UnreliableNarrator.
* FinalBoss: Of the first game.
* FlatCharacter: He's not the most complex character, just another head for Tyler to lodge a bullet in.
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!!Mission eighteen
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[[/folder]]

[[folder:Journalist]]
!!!Reason for death
Digging up dirt on someone who doesn't want his dirt dug up
!!!Details
A journalist taking the subway while reading the newspaper. Both things are used to identify and exterminate him.
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* HeKnowsTooMuch: He died in order to stop him from unearthing compromising information about the client.
* SubwaysSuck: He was murdered during a subway ride. It was probably not the most fun experience for the commuters either.

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Being a persistent issue to the client

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Being a persistent issue to the clientclient.



A problematic man murdered for pestering the wrong guy.

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A problematic man murdered for pestering the wrong guy. Also later revealed to be the client's boss.


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* BadBoss: What the client sees him as. If he is is unknown.


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[[/folder]]

!!Travelin'

[[folder:Co-worker]]
!!!Reason for death
Being a serious threat to the wrong guy
!!!Details
A "serious threat" killed while in his truck.
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* CallBack: Peat the client hired Tyler several missions ago to kill his boss as well. He even reminds him of the connection in the briefing.
* FlatCharacter: Like the camping boss, this guy is a blank slate, without even a name or an age to add a minute bit of depth to him.
* NoodleIncident: What happened that made the Client see him as a serious threat is up to the player's imagination.

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