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Spelling/grammar fix(es), Fixing indentation, General clarification on works content
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* ArtShift: Cutscene!Claw looks somewhat different from Game!Claw or Cover!Claw.
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* ArtShift: Cutscene!Claw looks somewhat different from Game!Claw or Cover!Claw.
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* HandBlast: His Magic Claw attack, a shimmering projectile blast that takes out anything in its path.
* IdleAnimation: If you don't move him, Captain Claw will start saying things like, "Hello, I'm not getting any younger!" -- "I'm growing impatient!" -- "At least bring me something back from the kitchen." - "I'm waiting!" Mostly in a very snide tone.
* IdleAnimation: If you don't move him, Captain Claw will start saying things like, "Hello, I'm not getting any younger!" -- "I'm growing impatient!" -- "At least bring me something back from the kitchen." - "I'm waiting!" Mostly in a very snide tone.
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* HandBlast: His Magic Claw attack, a shimmering projectile blast that takes out anything in its path.
path and [[OneHitPolykill pierces through enemies]].
* IdleAnimation: If you don't move him, Captain Claw will start saying things like, ostly in a snide tone.
--> "Hello, I'm not getting anyyounger!" -- younger!"\\
"I'm growingimpatient!" -- impatient!"\\
"At least bring me something back from the kitchen." - "\\
"I'mwaiting!" Mostly in waiting!"
* MagicKnight: Aside from his skill with avery snide tone.cutlass, a pistol and bare-handed, Claw can launch {{Hand Blast}}s titled "Magic Claw". How he gained access to this power is unknown and unexplained.
* TheMusketeer: Claw wields both a cutlass and a flintlock pistol with equal skill, but doesn't dual wield them.
* IdleAnimation: If you don't move him, Captain Claw will start saying things like, ostly in a snide tone.
--> "Hello, I'm not getting any
"I'm growing
"At least bring me something back from the kitchen.
"I'm
* MagicKnight: Aside from his skill with a
* TheMusketeer: Claw wields both a cutlass and a flintlock pistol with equal skill, but doesn't dual wield them.
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* ThrowDownTheBomblet: In addition to his cutlass, pistol, and Magic Claw, the good captain can hurl sticks of dynamite at foes.
* SuperDrowningSkills: Considering he's a pirate and therefore, someone who ''should'' be able to swim... Oh well, {{Gameplay And Story Segregation}}, especially since a {{cutscene}} shows him jumping into a moat and swimming to the other side.
** Or FridgeBrilliance, seeing as he's a cat. Historically, cats and water don't get along well...
* SwordAndGun: Claw wields both a cutlass and a flintlock pistol with equal skill.
** TheMusketeer: He's proficent enough in both.
** MagicKnight: If you want to stretch.
* SuperDrowningSkills: Considering he's a pirate and therefore, someone who ''should'' be able to swim... Oh well, {{Gameplay And Story Segregation}}, especially since a {{cutscene}} shows him jumping into a moat and swimming to the other side.
** Or FridgeBrilliance, seeing as he's a cat. Historically, cats and water don't get along well...
* SwordAndGun: Claw wields both a cutlass and a flintlock pistol with equal skill.
** TheMusketeer: He's proficent enough in both.
** MagicKnight: If you want to stretch.
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* ThrowDownTheBomblet: In addition to his cutlass, pistol, and Magic Claw, the good captain can hurl sticks bundles of dynamite at foes.
dynamite.
* SuperDrowningSkills:Considering he's In a pirate and therefore, someone who ''should'' be able to swim... Oh well, {{Gameplay And Story Segregation}}, especially since blatant case of GameplayAndStorySegregation -- a {{cutscene}} shows him jumping into a moat and swimming to the other side.
** Or FridgeBrilliance, seeing as he's a cat. Historically, cats andside --, if Claw falls into water don't get along well...
* SwordAndGun: Claw wields both a cutlass and a flintlock pistol with equal skill.
** TheMusketeer: He's proficent enough in both.
** MagicKnight: If you want to stretch.
of any kind during gameplay, he dies instantly.
* SuperDrowningSkills:
** Or FridgeBrilliance, seeing as he's a cat. Historically, cats and
* SwordAndGun: Claw wields both a cutlass and a flintlock pistol with equal skill.
** TheMusketeer: He's proficent enough in both.
** MagicKnight: If you want to stretch.
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Disambiguated.
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* CatsAreMagic: His ''Magic Claw'' skill.
* CatsAreSnarkers: He's a cat and is quite snarky.
* CatsAreSnarkers: He's a cat and is quite snarky.
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* IdleAnimation: If you don't move him, Captain Claw will start saying things like, "Hello, I'm not getting any younger!" - "I'm growing impatient!" - "At least bring me something back from the kitchen." - "I'm waiting!" Mostly in a very snide tone.
to:
* IdleAnimation: If you don't move him, Captain Claw will start saying things like, "Hello, I'm not getting any younger!" - -- "I'm growing impatient!" - -- "At least bring me something back from the kitchen." - "I'm waiting!" Mostly in a very snide tone.
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* AgentPeacock: Don't let his frilled coat and effete mannerisms fool you - Le Rauxe is tougher than the men he commands (This, of course, is relative - see WarmupBoss below).
* FauxAffablyEvil: His politeness to Claw in the opening cinematic is poisoned with a mocking undertone, and he cheerfully informs Claw that his stay in La Roca--the last place he'll see before his execution--will be particularly uncomfortable.
* FrenchJerk: If his name is any indication.
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* AgentPeacock: Don't let his frilled coat and effete mannerisms fool you
* FauxAffablyEvil: His politeness to Claw in the opening cinematic is poisoned with a mocking undertone, and he cheerfully informs Claw that his stay in La
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* WhipItGood: A bullwhip is her weapon of choice, and it ''definitely'' doesn't tickle.
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* BossArenaIdiocy: Zig-zagged. One the one hand, there'd be no way of getting past his shield without the magical swords that he keeps in his boss chamber. On the other hand, ''getting'' to those swords (and then getting back to where Omar is) is hardly easy.
** Potentially justified - he's there to challenge would-be treasure hunters seeking the Amulet of Nine Lives. It wouldn't be a fair test if they couldn't get past his barrier.
** Potentially justified - he's there to challenge would-be treasure hunters seeking the Amulet of Nine Lives. It wouldn't be a fair test if they couldn't get past his barrier.
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* BossArenaIdiocy: Zig-zagged. One the one hand, there'd be no way of getting past his shield without the magical swords that he keeps in his boss chamber. On the other hand, ''getting'' to those swords (and then getting back to where Omar is) is hardly easy.
**easy. Potentially justified - -- he's there to challenge would-be treasure hunters seeking the Amulet of Nine Lives. It wouldn't be a fair test if they couldn't get past his barrier.
**
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* PosthumousCharacter: He's been executed by the Spanish long before Claw ever ended up in his cell. Nevertheless, his final note is what sets the whole adventure into motion.
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* PosthumousCharacter: He's been executed by the Spanish long before Claw ever ended up in his cell. Nevertheless, his final note is what sets the whole adventure into motion.motion.
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Knife Nut is no longer a trope.
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* KnifeNut: She parries Claw's sword strokes with a dagger. Downplayed, however; as her main weapon is the whip.
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* KnifeNut: One of his methods of attack is to hurl a trio of daggers your way.