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* TheArcher: He starts with minor archery bonus.

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* TheArcher: He starts with minor archery bonus.



* MagicKnight: He combines combat skills with magic and [[TheArcher archery]] on top of being sneak thief.

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* MagicKnight: He combines combat skills with magic and [[TheArcher archery]] archery on top of being sneak thief.
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Trope was cut/disambiguated due to cleanup


* ArcherArchetype: Amusingly, while the game projects her as such, she falls flat when compared with Waramon, who is much more stoic, focused, [[ColdSniper detatched from killing]] and is a better archer anyway. It takes a very specific set of gear to make her truly shine.

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* ArcherArchetype: Amusingly, while the game projects her as such, she falls flat when compared with Waramon, who is much more stoic, focused, [[ColdSniper detatched from killing]] and is a better archer anyway. It takes a very specific set of gear to make her truly shine.
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* EvilSorcerer: Well he is an evil and dark necromancer.
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* FishOutOfTemporalWater: After cloistering himself in a regenerative shell for a thousand years, he discovers that the world is very different. He is also nonplussed about being the object of worship of the Pa'nari religion.
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* ADogNamedDog: Literally so.


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* NotTheIntendedUse: His bite is an universal key to any door or crate, especially if you have Virgil around to cast minor heal spell once the Dog is done with biting the thing down.
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[[folder: Daniel Mcpherson]]

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[[folder: Daniel [[folder:Daniel Mcpherson]]

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Added example(s), General clarification on works content


* CharacterTic: His periodic howling.
* CharlesAtlasSuperpower: Dog can tear wooden chests, metal doors, stone golems and fire elementals to pieces in couple of bites. To put this in perspective, he outdamages a human character wielding an electric sword with a strength of 20 (maximum for humans) ''before'' he becomes [[spoiler: a melee master]].

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* CharacterTic: His periodic howling.
Every now and then, he'll lower his head and howl into the ground for no evident reason.
* CharlesAtlasSuperpower: Dog can tear wooden chests, metal doors, stone golems and fire elementals to pieces in couple of bites. To put this in perspective, he outdamages a human character wielding an electric sword with a strength of 20 (maximum for humans) ''before'' he becomes [[spoiler: a melee master]].master.



* DisproportionateRetribution: Ends up on the receiving end of this, nearly being beaten to death for stealing someone's steak and knocking down a bottle of wine, which when put together cost less than two dozen bullets in the game. The Living One can lampshade this while compensating for the ruined dinner, or repay it in kind by murdering the assailant, although [[DirtyCoward a single vague threat is enough to scare him away]].



* GlassCannon: At low levels.

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* GlassCannon: At low levels.levels, occasionally leading to the EpicFail described above. Even at high levels, his passive defense and health pool aren't particularly impressive, though he compensates with high Dodge skill.



* LightningBruiser: Eventually.
* NonHumanSidekick: His prowess actually comes from this. Since he isn't human, his "natural weapon" is much faster and more damaging than fists, and he's got no ways to invest skillpoints beside stats and fighting, meaning he gets to max STR and DEX (huge damage and action point bonuses) very quickly, becoming a real terror.

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* LightningBruiser: Eventually.
*
Eventually, like all melee-dedicated followers, Dog will hit the cap in Strength, Dexterity, Dodge and Melee. The first two provide sizable boosts to health, damage and speed, which add up to Dog's already fast and powerful bite, and the latter two ensure that Dog will give out way more hits than receive. He will also become a Master of Melee, which removes the chance of critical attack failure so he will no longer spontaneously self-destruct on a bad RNG.
*
NonHumanSidekick: His prowess actually comes from this. Since he isn't human, his "natural weapon" is much faster and more damaging than fists, and he's got no ways to invest skillpoints beside stats and fighting, meaning he gets to max STR and DEX (huge damage and action point bonuses) very quickly, becoming a real terror.terror.
* OpenSaysMe: In addition to fighting, Dog can also be used as an walking impromptu lock-pick by siccing him onto a door or a container, then watching him rip it open. He receives damage when biting anything hard or hot, just as other characters' fists and most of the weapons do; however, Dog deals much more damage than fists and is much easier to heal than fixing wrecked weapons.
* PermanentlyMissableContent: Should you fail to rescue Dog in time during your first visit to Ashbury, he'll be simply beaten to death and that's it. Since in Arcanum, [[DeathIsCheap death is (relatively) cheap]], it's possible to revive him afterwards via magic or technology as long as the body is present, but he will no longer join. In fact, it's rather easy to lose him on the first playthrough, since the beating only takes a couple of minutes and takes place well off the town's center, so unless you're using a guide or making a bee line from the train station to the wharf, you're really unlikely to happen upon him until it's too late.
* RecruitmentByRescue: You find Dog unconscious and being kicked by a gnome, who will eventually kill the animal if you don't intervene. Once the gnome is paid or scared off, Dog automatically joins the party with no prompt.



* UndyingLoyalty: He won't leave or attack even if he hates you - he's the dog, after all. Although, if he hates you and you tell him to wait, you'll be unable to get him back - he'll just growl at you then.

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* TaughtByExperience: Fighting with his teeth is literally all Dog does in the game, and as he levels up, he also gains Melee training, all the way up to Master level, entirely on his own - unlike both the protagonist, who has to find a specific trainer for any level of any skill and either pay them or complete a quest for them (and sometimes, both) in exchange for training, and the other followers who either come pre-trained to a set level or can be trained by a protagonist with a very specific background.
* UndyingLoyalty: He won't leave or attack even if he hates you - he's the a dog, after all. Although, if he hates you and you tell him to wait, you'll be unable to get him back - he'll just growl at you then.
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* FallenHero: He studied healing and resurrection magicks for 200 years before he turned to black necromancy. Imagine what he could have discovered if he spent 2000 years in the void solely on healing magick.
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* TheAgeless: Lived for over 200 years before he was banished to The Void, and because of the effects of the Void lives for more than 2,000 years when he meets and explains to the PC.
* AlasPoorVillain: If you manage to point the flaws in his philosophy, he would submit himself to be permanently killed, and it's hard not to feel somewhat sorry for him, for not having any chance to taste the goodness of life.

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* TheAgeless: Lived for over 200 years before he was banished to The Void, and because of the effects of the Void lives for more than 2,000 years when he meets and explains his plans and philosophy to the PC.
* AlasPoorVillain: If you manage to point the flaws in his philosophy, he would will submit himself to be permanently killed, and it's hard not to feel somewhat sorry for him, for not having any chance to taste the goodness of life.

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Not his role, nor even his personality.


* BadassNormal: Sure, the Bangellian Scourge is a powerful magical sword but Bane himself is just a very skilled warrior who fought one-on-one with ''Nasrudin''.

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* BadassNormal: Sure, the Bangellian Scourge is a powerful magical sword sword, but Bane himself is just a very skilled warrior who fought one-on-one with ''Nasrudin''.



* BloodKnight: He is infamous raider from the past, who find greatest joy in killing, looting and pillaging. It's what get him exiled to the Void.
* TheBrute: He's an evil barbarian. It's a given.

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* BloodKnight: He is an infamous raider from the past, who find greatest joy in killing, looting and pillaging. It's what get him exiled to the Void.
* TheBrute: He's an evil barbarian. It's a given.
Void.


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* KnowWhenToFoldEm: BloodKnight or not, he's not going to try to take Kryggird's Falchion from a Master of Melee.
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* EvenEvilHasStandards: As hardened a killer as he is, he'll be deeply shocked and sickened if you take him to [[spoiler:Half-Ogre Island. Makes sense, as the Molochean Hand rebelled when they learned of [[spoiler:Derian-Ka's necromantic experiments, while what was going on the island is ''much, much worse''.]]

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* EvenEvilHasStandards: As hardened a killer as he is, he'll be deeply shocked and sickened if you take him to [[spoiler:Half-Ogre Half-Ogre Island. Makes sense, as the Molochean Hand rebelled when they learned of [[spoiler:Derian-Ka's necromantic experiments, while what was going on the island is ''much, much worse''.]]
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* EvilSoundsDeep: Has a ''really'' deep voice.
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* GutturalGrowler: Has a raspy, growling voice.



* GutturalGrowler: Has a ''really'' deep voice.

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* EvilRedeemedInACan: At the time of his banishment to the void, he was an arrogant, hot-headed, dogmatic bigot who was prepared to commit genocide against those who disagreed with his worldview. He's mellowed considerably in the several thousand years since then.
* {{Expy}}: Of [[TabletopGame/{{Warhammer}} Malekith from Warhammer]], both being sons of greatest, most revered elven hero, and both are the founders of Dark Elves, who caused the sundering of elves in their universes. How the Panarii religion presents him, is very similar to {{Satan}} fom reall life Abrahamic religions. However, Arronax has since become more of a GoodCounterpart in the interim, having come to sincerely regret what he views as a series of enormous mistakes.

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* EvilRedeemedInACan: At the time of his banishment to the void, Void, he was an arrogant, hot-headed, dogmatic bigot who was prepared to commit genocide against those who disagreed with his worldview. He's mellowed considerably in the several thousand years since then.
* {{Expy}}: Of [[TabletopGame/{{Warhammer}} Malekith from Warhammer]], both being sons of the greatest, most revered elven hero, and both are the founders of Dark Elves, who caused the sundering of elves in their universes. How the Panarii religion presents him, him is very similar to {{Satan}} fom reall life Abrahamic religions. However, Arronax has since become more of a GoodCounterpart in the interim, having come to sincerely regret what he views as a series of enormous mistakes.



-->'''Kerghan:''' Perhaps it is my own arrogance, my own bravado, that has brought us here, to this crossroads. The question is...where to go from here? We've spoken of fate, of prophecy. Have I traveled this road too long to turn back? Perhaps I have no choice but to continue on to the end...
* KnightTemplar: His vision to destroy all life in Arcanum, based on his convincing but flawed philosophy, doesn't leave a place for opinions of those who don't want to leave the world of the living voluntarily.

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-->'''Kerghan:''' Perhaps it is my own arrogance, my own bravado, that has brought us here, to this crossroads. The question is... where to go from here? We've spoken of fate, of prophecy. Have I traveled this road too long to turn back? Perhaps I have no choice but to continue on to the end...
* KnightTemplar: His vision to destroy all life in Arcanum, based on his convincing but flawed philosophy, doesn't leave a place for opinions of those who don't want to leave the world of the living voluntarily.
end...



* {{Hypocrite}}: For someone who loves talking about the suffering of life, Kerghan isn't above of subjecting the entire Dwarven clan to the horrible working conditions for the fulfillment of his purposes.
* LargeAndInCharge: A very big guy, who commands the dead, undead, manipulates the dark elves and the Molochean Hand into doing his bidding.

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* {{Hypocrite}}: For someone who loves talking about the suffering of life, Kerghan isn't above of subjecting the entire Dwarven clan to the horrible working conditions for the fulfillment of his purposes.
* KnightTemplar: His vision to destroy all life in Arcanum, based on his convincing but flawed philosophy, doesn't leave a place for opinions of those who don't want to leave the world of the living voluntarily.
*
LargeAndInCharge: A very big guy, who commands the dead, dead and undead, manipulates the dark elves and the Molochean Hand into doing his bidding.



-->'''Kerghan:''' My reasons for returning aren't what you'd think...I have no aspirations for power or domination like your companion Arronax did... aspirations that I became the victim of. No, those are the motivations of the living, and I no longer place myself among them...

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-->'''Kerghan:''' My reasons for returning aren't what you'd think... I have no aspirations for power or domination like your companion Arronax did... aspirations that I became the victim of. No, those are the motivations of the living, and I no longer place myself among them...

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* BadPowersBadPeople: He is the only follower who practises the Black Necromancy, and he is also evil-aligned.



* TheAgeless: He's undead and considers things that happend thousands of years ago as if they took place last month.

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* TheAgeless: He's undead and considers things that happend happened thousands of years ago as if they took place last month.
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%%* TheFettered

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%%* TheFettered* TheFettered: Strongly adheres to his duty as the king of the dwarves, as evidenced by his willigness to take the full burden of responsibility for what he perceives was the betrayal of the Black Mountain Clan.
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Kraka-tur is a formidable fighter (very good in melee, though not as remarkable compared to fully equipped Ogres) and a dangerous beast (he was banished for a reason)


* DirtyCoward: To say he's skittish is an understatement.
* FromNobodyToNightmare: Using a sample of dragon's blood and magic, he turned into a dreadfull draconid himself

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* DirtyCoward: To say he's skittish is an understatement.
understatement. Even though his dialogue tree has lines where you can threaten or insult him, you can't provoke him to aggression through talk, simply because he is too afraid to fight the main character.
* FromNobodyToNightmare: Using a sample of dragon's blood and magic, he turned from a lowly, craven human into a dreadfull draconid himselfhimself.



* MilesGloriosus: He pretends to be a formidable fighter and dangerous beast, while being neither.

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* MilesGloriosus: He pretends to be a formidable fighter and dangerous beast, while being neither.a massive coward who prefers to avoid any serious confrontation.
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* EnlightenedAntagonist: Kerghan has spent the two thousand years observing and contemplating the afterlife, and his [[OmnicidalManiac ultimate goal]] is shaped by his experience.

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* EnlightenedAntagonist: Kerghan has spent the two thousand years observing and contemplating the afterlife, and his [[OmnicidalManiac ultimate goal]] is shaped by his this experience.



* GoMadFromTheRevelation: Before his banishment to the Void, Kerghan's actual evilness didn't amount to much other than his [[AmbitionIsEvil disregard for ethics in the way of his personal ambitions]]. It is not until his experiences with the otherworld that he became convinced in the necessity of his homicidal quest.

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* GoMadFromTheRevelation: Before his banishment to the Void, Kerghan's actual evilness didn't amount to much other than his [[AmbitionIsEvil disregard for ethics in the way of his personal ambitions]]. It is not until his experiences experience with the otherworld that he became convinced in the necessity of his homicidal quest.
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* CutscenePowerToTheMax: When you meet him for the first time, he fully absorbs yours and your companion's fatigue. He doesn't have this ability when you actually fight him.

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* CutscenePowerToTheMax: When you meet him for the first time, he fully absorbs yours and your companion's party's fatigue. He doesn't have this ability when you actually fight him.



* ForScience: His desire to research the depths of such morally ambiguous school of magic as the Black Necromancy, aside from seeking the Council's admiration for his power, was motivated for the sake of research itself.

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* ForScience: His desire to research into the depths of such morally ambiguous school of magic as the Black Necromancy, aside from seeking the Council's admiration for his power, Necromancy was motivated for by the sake desire to push the boundaries of research itself.the known magickal knowledge as much as his desire to prove himself to the Elven Council.



* HumansAreAdvanced: Kerghan, the only human member of the most powerful mage group during the Age of Legends, fulfilled the potential of the researcher trait of his race by discovering the new school even in such conservative field as magick. But, [[HumansAreTheRealMonsters as it usually goes with humans]], the school in question was the Black Necromancy...

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* HumansAreAdvanced: Kerghan, the only human Despite being a powerful mage and a member of the most powerful mage group during Elven Council, Kerghan retained his kin's impatience and the Age of Legends, fulfilled urge to achieve the potential quick results at expense of ethical concerns in the face of the researcher trait of his race by discovering the race's short lifespan, and it is exactly those traits that led him to discover a whole new school even in such conservative field as magick.of the Magick. But, [[HumansAreTheRealMonsters as it usually goes with humans]], the school in question was the Black Necromancy...
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->'''Voiced by:''' Barry Dennen

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->'''Voiced by:''' Barry Dennen
Creator/BarryDennen
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* DumbMuscle: Left to his own devices, Muck grows to be a powerful fighter, but he doesn't spend a single point into Intelligence, thus making him unable to hold comprehensible conversations with most of NPCs.

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* DumbMuscle: Left to his own devices, Muck grows to be a powerful fighter, but he doesn't spend a single point into Intelligence, thus making him unable to hold comprehensible conversations with most of NPCs.[=NPCs=].

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* AffablyEvil: He is very polite and genuinely admires the PC.

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* AffablyEvil: He is very polite and genuinely admires respects the PC.


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* BerserkButton: Although he mostly talks in a calm and reserved manner, he doesn't try to hide his ire towards Nasrudin and Arronax for their decision to banish him. Suggesting that his experiments were immoral (and thus implying his banishment was justified) is a good way to break his cool as he will angrily attempt to tell you otherwise.


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* EnlightenedAntagonist: Kerghan has spent the two thousand years observing and contemplating the afterlife, and his [[OmnicidalManiac ultimate goal]] is shaped by his experience.


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* GoMadFromTheRevelation: Before his banishment to the Void, Kerghan's actual evilness didn't amount to much other than his [[AmbitionIsEvil disregard for ethics in the way of his personal ambitions]]. It is not until his experiences with the otherworld that he became convinced in the necessity of his homicidal quest.
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* FamedInStory: He's Allan Quatermain of the setting.

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* FamedInStory: He's Allan Quatermain The tales of Franklin Payne are very known in the setting.Unified Kingdom and even beyond. You will likely hear a few of them before you actually meet Mr. Payne in person.



* NoCelebritiesWereHarmed: His portrait is based on appearance of Creator/DanielDayLewis as [[http://mural.uv.es/maruo/roomview.gif Cecil Vyse]] in the 1985 movie adaptation of Literature/ARoomWithAView.

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* NoCelebritiesWereHarmed: His portrait is based on appearance of Creator/DanielDayLewis as [[http://mural.uv.es/maruo/roomview.gif Cecil Vyse]] in the 1985 movie adaptation of Literature/ARoomWithAView.''Literature/ARoomWithAView''.
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* HalfHumanHybrid: While all half-ogres are this by definition, Muck's case is remarkable in that he is was born under very rare circumstances of a relationship between a full-blooded ogre woman and a human man.

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* HalfHumanHybrid: While all half-ogres are this by definition, Muck's case is remarkable in that he is was born under very rare circumstances of a relationship between a full-blooded ogre woman and a human man.
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I don't think Magnus' real name should be spoilered. For one, it doesn't really reveal anything (that Magnus is out of touch with actual Dwarven culture we can guess from the start), and when it is actually muttered in the game (by Caladon grave digger if not mistaken), it isn't treated as anything significant, Magnus just says to play along with an old fool. It is just a small fun piece of trivia that you can miss if you blink


** "''NEVER'' ask a Dwarf the name of his Clan!" Because he doesn't actually know what it is. Shalefist is apparently just his last name ([[spoiler:Schulefest]]) made to sound dwarfy.

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** "''NEVER'' ask a Dwarf the name of his Clan!" Because he doesn't actually know what it is. Shalefist is apparently just his last name ([[spoiler:Schulefest]]) (Schulefest) made to sound dwarfy.



* DoNotCallMePaul: There are hints that Magnus' real name is [[spoiler:Malcolm Schulefest]], but he will rather cut his beard than admit it.

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* DoNotCallMePaul: There are hints that Magnus' real name is [[spoiler:Malcolm Schulefest]], Malcolm Schulefest, but he will rather cut his beard than admit it.



* TheManBehindTheMan: After all, he managed to deceive people that his actions were the actions of someone whom he imprisoned by spell thou ofsands years ago.

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* TheManBehindTheMan: After all, he managed to deceive people that his actions were the actions of someone whom he imprisoned by spell thou ofsands thousands of years ago.
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The line above is for the normal intelligence Muck actually (however he gains it), I sadly don't know the exact line for the low-int Muck's response to Tyron (nor can't access Arcanum dialogue files rn) but, if my memory serves right, it was something like "but I know my mum and dad"


* OOCIsSeriousBusiness: While he mostly speaks in HulkSpeak because of his low Int-score, the example above offends him enough that talks back to Tyron with a perfectly sentenced reply.

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* OOCIsSeriousBusiness: HalfHumanHybrid: While he mostly speaks all half-ogres are this by definition, Muck's case is remarkable in HulkSpeak because of his low Int-score, the example above offends him enough that talks back to Tyron with he is was born under very rare circumstances of a perfectly sentenced reply.
relationship between a full-blooded ogre woman and a human man.
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* OOCIsSeriousBusiness: While he mostly speaks in HulkSpeech because of his low Int-score, the example above offends him enough that talks back to Tyron with a perfectly sentenced reply.

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* OOCIsSeriousBusiness: While he mostly speaks in HulkSpeech HulkSpeak because of his low Int-score, the example above offends him enough that talks back to Tyron with a perfectly sentenced reply.
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* OOCIsSeriousBusiness: While he mostly speaks in HulkSpeech because of his low Int-score, the example above offends him enough that talks back to Tyron with a perfectly sentenced reply.
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* EnragedByIdiocy: Bates doesn't try to hide his contempt for the low-intelligence protagonist in the slightest and only tolerates to keep them around as far as the Living One remains his only source for the information regarding the Black Mountain Clan's disappereance.

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Jerkass Woobie is a YMMV trope; moving it there


* JerkassWoobie: Mother died in childbirth, father committed suicide in his youth, denied the approval he desperately wanted from the dwarves, learned he was somehow responsible for the exile of said dwarves, chased by the Molochean hand... the jerkass part comes from the way he treats his orcish employees and low-Int player characters.



%%* BigGood: In the final stretch of the game.

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%%* * BigGood: In Nasrudin becomes the Living One's guide and prepares them for the battle against the BigBad in the final stretch of the game.

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