History Characters / ArcanumOfSteamworksAndMagickObscura

17th May '17 5:58:17 AM InterLoper
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* BadassInANiceSuit: Wears the only ogre-sized smoking jacket found in the game.
* BattleButler: To Bates, who saved his life once ago. Bates may lend him to you as you set off to investigate the Isle of Despair.
* HulkSpeak: Despite having enough intelligence (6, namely) to allow fluent speech. This also contrasts with Sogg Mead Mug, who, despite having only 3 Int and being drunk most of the time, is quite eloquent.
* LightningBruiser: In the same way as aforementioned Sogg, though even stronger.
* SuperStrength: Levels up to 26 ST, while the maximum for playable half-ogre characters is 24.
* UndyingLoyalty: Will turn on you if you try to harm Bates.



%%* TheAtoner

to:

%%* TheAtoner* TheAtoner: Realized too late that, as the king of the dwarwes, he should have defended the honor of the Black Mountain Clan. This made him believe he betrayed his Stone (i.e. his very essence) and drove him into exile. [[spoiler: After being convinced by Living One that it was rather a Shape conflict (a repairable mistake) and told to "bear his own Stone", he returned to king's duties and later embarked on the rescue mission to save the banished clan.]]
26th Apr '17 8:26:15 AM InterLoper
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[[folder:[[spoiler:Albert Leek]], the Master of Prowling]]
An enigmatic Master who will teach you his art... if you can find him.

to:

[[folder:[[spoiler:Albert Leek]], the Master of Prowling]]
Leek]]]]
An enigmatic Master of Prowling who will teach you his art... if you can find him.
him.

* BraggingRightsReward: In addition to Master's title, he gives you the Ring of Silence, which grants you +2 Prowling - you know, that very skill you just have maxed out to finish the quest.
* CriminalMindGames: A non-malicious example. He left behind a trail of clues to his current locations, to test his potential apprentices.




to:

The Mastery trainer of Backstabbing skill, wanted by Tarantian authorities for multiple murders. Currently taking refuge in a distant house on the outskirts of Roseborough.

* {{Backstab}}: Naturally. This skill allows you to deal additional (and quite substantial) damage when attacking from the back, and the mastery adds a massive bonus to CriticalHit chance.
* BackstabBackfire: [[spoiler: while you seem to convince him that you have no intent of turning him in and are there only for the training, his paranoia finally takes over as you are about to leave, and he literally and figuratively backstabs you, with a thrown dagger. However, that fails to kill you, and the resulting fight ends poorly for him.]]
* HeKnowsTooMuch: [[spoiler: Attacks you out of fear you may betray his location to the law]]. See the above entry for how it turned out.
* MorallyAmbiguousDoctorate: Whatever field his degree is in (though Anatomy seems to be the most likely), he is far from a good person.



A halfling master thief, who tried to infiltrate Caladons castle, but was captured, due to Daniel Mcpherson's new protection measures, now imprisoned in Caladon's maximum security prison.

to:

A halfling master thief, who tried to infiltrate Caladons Caladon's castle, but was captured, due to Daniel Mcpherson's new protection measures, now imprisoned in Caladon's maximum security prison.




to:

* HumiliatingWager: In exchange for training you, he wants you to run naked along the main street of Tarant, much to the shock and disgust of the citizens. Why? Well, first, he wants to [[NakedPeopleAreFunny make fun of you]]; second, to insult the socity as a whole; and third, to rob the Tarantians blind while they are distracted.
** That is to say, the mastery bonus is almost pointless and completing this "quest" [[NeverLiveItDown forever grants you the reputation of a "Tarantian Pervert"]] so you may just leave the little bastard alone. Or blow him up for the aforementioned HandCannon.
* VolleyingInsults: Taunts and insults anyone who tries to speak to him. You'll have to indulge in this trope with him for several rounds before you can properly talk to him.
10th Apr '17 2:34:46 PM InterLoper
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* GoodCounterpart: The dog is visually identical to the most vicious canine enemies in the game, Brute Fangs.



* NonHumanSidekick: [[spoiler: His prowess actually comes from this. Since he ain't human, his "natural weapon" is much faster and more damaging than fists, and he's got no ways to invest skillpoints beside stats and fighting, meaning he gets to max STR and DEX (huge damage and action point bonuses) very quickly, becoming a real terror.]]

to:

* NonHumanSidekick: [[spoiler: His prowess actually comes from this. Since he ain't isn't human, his "natural weapon" is much faster and more damaging than fists, and he's got no ways to invest skillpoints beside stats and fighting, meaning he gets to max STR and DEX (huge damage and action point bonuses) very quickly, becoming a real terror.]]




to:

A dwarf from the Wheel Clan who spent last century on the Isle of Despair, eventually becoming the chieftan of the island's main settlement.

* AccidentalMurder: When some random drunken gnome in a tavern insulted the honor of the Wheel Clan, Thorvald, infuriated, punched him too hard and killed him. Unfortunately, the gnome had some really influentual relatives who got Thorvald on the Isle of Despair.
* AsskickingEqualsAuthority: He became the leader of the convicts not only because he spent the longest time in the PenalColony, but also because he's really strong and could beat down most of them. The downside is, naturally, that his authority over criminals is as strong as his ability to enforce it, and showing any sign of weakness will end badly for him. Later he hired even stronger half-orge Oldin as his personal bodyguard.
* CoolShades: Wheel Clan Spectacles with green octagonal lenses cut from Cattorn crystal.
* GogglesDoSomethingUnusual: They are used to reveal the secret entrance to the Wheel Clan, so you need them. In Thorvald's case, they're also the symbol of his authority over the camp, so he's reluctant to part with them. Depending on your persuasion skill, you may convince Thorald to leave with you, get just his glasses, craft yourself a pair using the schematic from Thorvald's drawer, or order them from Ashbury's optic for 1000 gold.
* HadToComeToPrisonToBeACrook: Used to be a decent fellow but a century of ruling the prisoner camp certainly took a toll on him, if his treatment of Cynthia is of any indication.
* TheOldConvict: Spent more than a hundred years on the prison island. While, [[LongLived being a dwarf]], he's still in his prime, mentally he became quite adapted to the island - to the point he has to be actively presuaded to leave the god-forsaken place with you. Althrough he's totally fine if you tell his whereabouts to the Wheel Clan so they can rescue him, so he may just really doubt your chances to get off the island.
* VisualPun: He always wears his green spectacles and a century in TheAlcatraz has made him incredibly cynical and pessimistic. He's literally wearing the jaded glasses.



%%* PlayingWithFire

to:

%%* PlayingWithFire
* PlayingWithFire: Has entire Fire School of Magick mastered.



* ObviouslyEvil: The guy is described as incredibly ugly and ''reeking'' of evil and his speech mannerisms resemble Gollum from ''Literature/LordOfTheRings''.




to:

* VerbalTic: Yessssss...



!!Other [=NPCs=]

to:

!!Other [=NPCs=]
!!Skill Masters



[[folder:Alexander, the First Acolyte]]

A NumberTwo and military leader of the Panarii church, and also direct descendant of St. Mannox, the most respected Panarii prophet and the first First Acolyte. He helps you on your quest to find [[spoiler: Nasrudin's tomb]].

* AncestralWeapon: You get to return [[spoiler: St. Mannox's sword]] to him.
* BadassPreacher: Virgil describes him as one of the most dangerous men in Arcanum, and one of the Panarii refers to him as "the strongest of us". Gameplay-wise, [[StatOVision reading his aura]] shows that [[LightningBruiser nearly all his stats are maxed out]], he's the Master of Melee and Dodge and has a crapload of offensive spells in his roster.
* ChurchMilitant: Due to the tradition started by Mannox, the First Acolyte is also Panarii's military leader. Most of them had only formal training. Alexander willingly put himself through years-long TrainingFromHell.
* IShouldWriteABookAboutThis: [[spoiler: In the good ending, The Living One and both Nasrudin and Arronax move to Caladon and meet Alexander, by that time the head of Panarii. Nasrudin and Arronax spend with him the last months of Nasrudin's life, and afterwards he writes a new chapter to the Archaeon (Panarii's Bible), describing the story of the game.]]
%%* MagicKnight
%%* MartialPacifist
%%* MemeticBadass: In-universe.
%%* ReasonableAuthorityFigure
* TrainingFromHell: He'd inherited the position of First Acolyte, the military leader of the Panarii religion, which normally means that the Acolyte in question trains with the Caladon guards a bit so he can fight if it comes down to it. Instead, Alexander went to [[LevelGrinding Level Grind]] in the Vendigrothian Wastes for ''years'' before he felt himself ready to take up the role. See BadassPreacher for how it turned out.
* TranquilFury: You can tell that he's ''royally'' pissed at [[spoiler: K'an Hua for murdering Mannox and corrupting the church]], yet he doesn't even raise his voice.
%%* UnwittingPawn
* YouKilledMyFather: [[spoiler: Towards K'an Hua.]]

to:

[[folder:Alexander, the First Acolyte]]

A NumberTwo and military leader of the Panarii church, and also direct descendant of St. Mannox, the most respected Panarii prophet and the first First Acolyte. He helps you on your quest to find [[spoiler: Nasrudin's tomb]].

* AncestralWeapon: You get to return [[spoiler: St. Mannox's sword]] to him.
* BadassPreacher: Virgil describes him as one of the most dangerous men in Arcanum, and one of the Panarii refers to him as "the strongest of us". Gameplay-wise, [[StatOVision reading his aura]] shows that [[LightningBruiser nearly all his stats are maxed out]], he's
[[folder:[[spoiler:Albert Leek]], the Master of Melee and Dodge and has a crapload of offensive spells in Prowling]]
An enigmatic Master who will teach you
his roster.
* ChurchMilitant: Due to the tradition started by Mannox, the First Acolyte is also Panarii's military leader. Most of them had only formal training. Alexander willingly put himself through years-long TrainingFromHell.
* IShouldWriteABookAboutThis: [[spoiler: In the good ending, The Living One and both Nasrudin and Arronax move to Caladon and meet Alexander, by that time the head of Panarii. Nasrudin and Arronax spend with him the last months of Nasrudin's life, and afterwards he writes a new chapter to the Archaeon (Panarii's Bible), describing the story of the game.]]
%%* MagicKnight
%%* MartialPacifist
%%* MemeticBadass: In-universe.
%%* ReasonableAuthorityFigure
* TrainingFromHell: He'd inherited the position of First Acolyte, the military leader of the Panarii religion, which normally means that the Acolyte in question trains with the Caladon guards a bit so he
art... if you can fight if it comes down to it. Instead, Alexander went to [[LevelGrinding Level Grind]] find him.

* HiddenInPlainSight: [[spoiler:He's drinking in "Sobbing Onion",
in the Vendigrothian Wastes for ''years'' before he felt himself ready next room to take up the role. See BadassPreacher for how it turned out.
* TranquilFury: You can tell that he's ''royally'' pissed at [[spoiler: K'an Hua for murdering Mannox and corrupting the church]], yet he doesn't even raise his voice.
%%* UnwittingPawn
* YouKilledMyFather: [[spoiler: Towards K'an Hua.]]
one of Expert trainers]].



[[folder:Captain Edward Teach]]

A badass skipper hired by Guilbert Bates to get you to the [[TheAlcatraz Isle of Despair]] and back. [[spoiler: Later in the game, you may get him to ferry you to the Isle of Thanatos.]]

%%* TheCaptain
* ChekhovsGunman: Is this himself and introduces another two, Franklin Payne and [[spoiler: Stringy Pete]].
* CrazyAwesome: In-universe: he's the only captain crazy or awesome enough to sail to the places he did.
* TheDrunkenSailor: [[spoiler: How he lost his ship in the dice game.]]
* {{Foreshadowing}}: [[spoiler: One of his tales is about the Isle of Thanatos, where you'll have to go much later]]
* OffscreenMomentOfAwesome: The prisoners' leader assumes that you've been on the prison island long enough for your ship being hijacked and her crew slaughtered. [[spoiler: When you rush back to the ship, you find her where you left her, surrounded by corpses. Teach casually explains that those dumbasses [[MuggingTheMonster thought they could take his ship]].]]
* {{Pirate}}: Never proved, and he's honest enough for Bates repeatedly hiring him, but his reputation is not perfectly clean.
* SeaStories: He will tell you about his most outstanding voyages if you ask.
* ShoutOut: To Blackbeard, obviously.
%%* WoodenShipsAndIronMen

to:

[[folder:Captain Edward Teach]]

[[folder:Clarissa Shalmo]]
A badass skipper hired by Guilbert Bates to get half-orc Master of Throwing, she's a weapon enthusiast and dreams of mastering one particular weapon - Azram's Star. Unfortunately, she's also a professional bodyguard whose current contract prevents her from aquiring the star herself.

* FetchQuest: Like Kietzel Pierce, she asks
you to the [[TheAlcatraz Isle of Despair]] bring her an artifact weapon in exchange for training.
* YouAreNotReady: Unlike other skill masters who require fully developed skill
and back. [[spoiler: Later in the game, you an Expert training, her quest may get him to ferry you to the Isle of Thanatos.]]

%%* TheCaptain
* ChekhovsGunman: Is this himself and introduces another two, Franklin Payne and [[spoiler: Stringy Pete]].
* CrazyAwesome: In-universe: he's the only captain crazy or awesome enough to sail to the places he did.
* TheDrunkenSailor: [[spoiler: How he lost his ship in the dice game.]]
* {{Foreshadowing}}: [[spoiler: One of his tales is about the Isle of Thanatos, where you'll have to go much later]]
* OffscreenMomentOfAwesome: The prisoners' leader assumes that you've been on the prison island
be initiated as long enough for your ship being hijacked and her crew slaughtered. [[spoiler: When as you rush back to are the ship, Apprentice, but after you find her where complete it she'll refuse to actually train you left her, surrounded by corpses. Teach casually explains that those dumbasses [[MuggingTheMonster thought they could take his ship]].]]
* {{Pirate}}: Never proved, and he's honest enough for Bates repeatedly hiring him, but his reputation is not perfectly clean.
* SeaStories: He will tell you about his most outstanding voyages
if you ask.
* ShoutOut: To Blackbeard, obviously.
%%* WoodenShipsAndIronMen
still don't meet mastery requirements. And if you try to complain she'll be insulted and add 1000 gold fee on top of that.



[[folder:Hieronimus Maxim]]

A factory owner in Caladon, the inventor of a zeppelin, an airplane, and a machine gun. Unfortunately, his factory was robbed and trashed, planes were stolen (and crashed after being used to shoot down the zeppelin), and the worst, he's going to have his funding cut unless he finds a proof that his heavier-than-air-machines actually flew.

* DisproportionateReward: Downplayed - from Maxim's perspective, giving the person who saved his life's work a healing robot, a powerful gun and Mastery training in Repair is far too little. From the Living One's point of view, it's slightly disproportionate because the PC only has [[spoiler: to keep that broken camera from crash site with him.]]
%%* GadgeteerGenius
* MrFixit: He's the Master of Repair after all.
* ShoutOut / {{Expy}}: the real-life inventor of the machine gun was Hiram Maxim.
%%* TheyCalledMeMad

to:

[[folder:Hieronimus Maxim]]

A factory owner in Caladon, the inventor of a zeppelin, an airplane,
[[folder: Daniel Mcpherson]]
World's foremost security
and a machine gun. Unfortunately, his factory was robbed anti-thieving measures expert. His inventions and trashed, planes were stolen (and crashed after being used to shoot down the zeppelin), and the worst, security protocols captured J.T. Morgan himself. Now he's going Caladon's Chief of castle security.

* TheAnticipator: Being this and CrazyPrepared allowed him
to have his funding cut unless he finds a proof design such protection measures that his heavier-than-air-machines actually flew.

defeated even master thief J.T. Morgan.
* DisproportionateReward: Downplayed - DeadlyTrainingArea: His basement is deadly trap room, navigating it from Maxim's perspective, giving the person who saved his life's work a healing robot, a powerful gun and Mastery training in Repair is far too little. From the one point to other rewards Living One's point of view, it's slightly disproportionate because the PC only has [[spoiler: to keep One with experience that broken camera counts as mastery of disarm trap skill.
* ReformedCriminal: He was a burglar and infiltrator in his youth.
* TrapMaster: Implied
from crash site with him.]]
%%* GadgeteerGenius
* MrFixit: He's the Master of Repair after all.
* ShoutOut / {{Expy}}: the real-life inventor of the machine gun was Hiram Maxim.
%%* TheyCalledMeMad
his security system expertise and his basement.



[[folder:Maximillian]]

An old man who lives in a distant house in the middle of Isle of Despair and clearly has more in his past than he's willing to tell. [[spoiler: He's the elder brother of King Praetor of Cumbria and the rightful heir to the throne who was overthrown and exiled to the [[TheAlcatraz Isle of Despair]].]]

* TheAloner: Chose to live separately from the island's main settlements.
* AndThatLittleGirlWasMe: [[spoiler:The conclusion of his story about the prince who was framed up and imprisoned on the island.]]
* BadassArmy: [[spoiler: After returning to the throne, he reformatted Dragon Knights (who were already this) with modern weaponry and technology, including [[MechanicalHorse steam horses]].]]
%%* CoolOldGuy
* CurbStompBattle: [[spoiler: If you fail to persuade Black Root's mayor to return to Cumbria officially, Tarant will attempt to take conflicted city by force, only to have their troops smashed by Maximillian's BadassArmy from the above entry.]]
* DrowningMySorrows: Regulary uses the services of local HillbillyMoonshiner, but his manners [[spoiler: and the ending]] indicate he hasn't allow the habit to take over him a bit.
* FrameUp: Framed for treason and exiled by the KangarooCourt.
* TheGoodKing: [[spoiler:Unlike his brother, he is willing to embrace both magic and technology in a way similar to Caladon. After his return, the dying country started to rise to its former glory.]]
* RightfulKingReturns: [[spoiler:With a little help of the Living One.]]
* TheWisePrince: [[spoiler:What he used to be.]]

to:

[[folder:Maximillian]]

An old man who lives in a distant house in the middle of Isle of Despair and clearly has more in his past than he's willing to tell. [[spoiler: He's the elder brother of King Praetor of Cumbria and the rightful heir to the throne who was overthrown and exiled to the [[TheAlcatraz Isle of Despair]].]]

* TheAloner: Chose to live separately from the island's main settlements.
* AndThatLittleGirlWasMe: [[spoiler:The conclusion of his story about the prince who was framed up and imprisoned on the island.]]
* BadassArmy: [[spoiler: After returning to the throne, he reformatted Dragon Knights (who were already this) with modern weaponry and technology, including [[MechanicalHorse steam horses]].]]
%%* CoolOldGuy
* CurbStompBattle: [[spoiler: If you fail to persuade Black Root's mayor to return to Cumbria officially, Tarant will attempt to take conflicted city by force, only to have their troops smashed by Maximillian's BadassArmy from the above entry.]]
* DrowningMySorrows: Regulary uses the services of local HillbillyMoonshiner, but his manners [[spoiler: and the ending]] indicate he hasn't allow the habit to take over him a bit.
* FrameUp: Framed for treason and exiled by the KangarooCourt.
* TheGoodKing: [[spoiler:Unlike his brother, he is willing to embrace both magic and technology in a way similar to Caladon. After his return, the dying country started to rise to its former glory.]]
* RightfulKingReturns: [[spoiler:With a little help of the Living One.]]
* TheWisePrince: [[spoiler:What he used to be.]]
[[folder:Dr. Edmund Craig]]



[[folder:Stringy Pete]]

The most cruel, ruthless and AxCrazy pirate of all times, feared all over Arcanum. He died more than two centuries ago, but rumors are that his spirit still sails the seas, punishing anyone who plays with his name...

* ArsonMurderAndJaywalking: [[spoiler: Pete's most horrible sins are: sadistic murder of an innocent for his silver bootstrap buckles, breaking a pirate oath by slaughtering his fellow pirates under control of an EvilWeapon, and peeing on the altar stone. It was the altar of a Greater God, however.]]
%%* TheAtoner
%%* AxCrazy
* BonusBoss: Himself and his crew. It's probably ''the'' toughest confrontation in entire game.
* DeathEqualsRedemption: Literally, since he is already dead for 200 years.
* DrunkOnTheDarkSide: He went from already ruthless and cruel pirate to the stuff from nightmarish SeaStories under the influence of Bangellian Scourge
* EvenEvilHasStandards: Bangellian Scourge is too evil even for Pete, and he found the will to throw it and run away [[spoiler: after he killed all his crew when controlled by the blade]]
%%* FlyingDutchman
* ForTheEvulz: Why he [[spoiler: defiled Halcyon's altar]]. It backfired spectacularly in his face, as he [[spoiler: ended up as a cursed wraith and can't reach Afterlife until atoning for his sins]].

to:

[[folder:Stringy Pete]]

The most cruel, ruthless and AxCrazy pirate of all times, feared all over Arcanum. He died more than two centuries ago, but rumors are that his spirit still sails the seas, punishing anyone who plays with his name...

* ArsonMurderAndJaywalking: [[spoiler: Pete's most horrible sins are: sadistic murder of an innocent for his silver bootstrap buckles, breaking a pirate oath by slaughtering his fellow pirates under control of an EvilWeapon, and peeing on the altar stone. It was the altar of a Greater God, however.]]
%%* TheAtoner
%%* AxCrazy
* BonusBoss: Himself and his crew. It's probably ''the'' toughest confrontation in entire game.
* DeathEqualsRedemption: Literally, since he is already dead for 200 years.
* DrunkOnTheDarkSide: He went from already ruthless and cruel pirate to the stuff from nightmarish SeaStories under the influence of Bangellian Scourge
* EvenEvilHasStandards: Bangellian Scourge is too evil even for Pete, and he found the will to throw it and run away [[spoiler: after he killed all his crew when controlled by the blade]]
%%* FlyingDutchman
* ForTheEvulz: Why he [[spoiler: defiled Halcyon's altar]]. It backfired spectacularly in his face, as he [[spoiler: ended up as a cursed wraith and can't reach Afterlife until atoning for his sins]].
[[folder:Edward Willoughsby]]



[[folder:Fawn]]

[[/folder]]

[[folder:Fred Fitzgerald]]

[[/folder]]



[[folder:Randver Thunder Stone]]

The son of Loghaire Thunder Stone and the King-in-Waiting of the Dwarves during his father's exile. He feels unworthy of and unready for the responsibilities that his father thrust upon him.

* TheGoodKing: [[spoiler: If King Loghaire returns to the throne, then dies in the final battle, Randver will be able to rule over the dwarves without a civil war. He is at least as good a ruler as his father would have been.]]
* ReasonableAuthorityFigure: A subversion. He tries to be this, but due to his inexperience, is prone to making bad decisions. He also can be somewhat unhelpful when the PC asks him to help them find his father; there's a tunnel leading to his father's exile, but unless persuaded, he won't reveal it.
* ReluctantRuler
* UnfitForGreatness: Randver is very intelligent, but he doesn't have the steel needed to be a strong king, and if his father doesn't return to the throne, [[spoiler: a civil war will break out among the Dwarves because of his inexperience.]]
* TheWisePrince: He understands the Dwarven way of life better than anyone else (including, quite possibly, his father). The tragedy comes from having too much responsibility put on his shoulders, too soon; while he has the potential to grow into TheGoodKing, he isn't there yet.

to:

[[folder:Randver Thunder Stone]]

The son of Loghaire Thunder Stone and the King-in-Waiting of the Dwarves during his father's exile. He feels unworthy of and unready for the responsibilities that his father thrust upon him.

* TheGoodKing: [[spoiler: If King Loghaire returns to the throne, then dies in the final battle, Randver will be able to rule over the dwarves without a civil war. He is at least as good a ruler as his father would have been.]]
* ReasonableAuthorityFigure: A subversion. He tries to be this, but due to his inexperience, is prone to making bad decisions. He also can be somewhat unhelpful when the PC asks him to help them find his father; there's a tunnel leading to his father's exile, but unless persuaded, he won't reveal it.
* ReluctantRuler
* UnfitForGreatness: Randver is very intelligent, but he doesn't have the steel needed to be a strong king, and if his father doesn't return to the throne, [[spoiler: a civil war will break out among the Dwarves because of his inexperience.]]
* TheWisePrince: He understands the Dwarven way of life better than anyone else (including, quite possibly, his father). The tragedy comes from having too much responsibility put on his shoulders, too soon; while he has the potential to grow into TheGoodKing, he isn't there yet.
[[folder:Gurin Rockhollow]]



[[folder:William Thorndop]]

The master trainer for the Firearms skill. Formerly a bandit, he now lives the simple life of a hermit on the outskirts of Ashbury.

%%* ActualPacifist
%%* TheAtoner
* CripplingTheCompetition: A self-inflicted example; he cut off his trigger fingers with a blunt knife to make sure he could never hold a gun again.
* TheGunslinger: He's not proud of it though.
* HeelFaithTurn: The Order of Halcyon helped him atone when he decided to leave his old life behind him.
* MyGodWhatHaveIDone: His decision to leave the bandit life behind him came after [[spoiler:he shot a young man in cold blood because the young man wanted to challenge him to a gunfight in order to prove his worth.]]
* NoGoodDeedGoesUnpunished: [[spoiler: He stopped killing, reformed, atoned and paid for all the evil he did. Thing is, Thorndop didn't kill all his enemies and left some of them alive, with monumental grudge against him]].
* RetiredGunfighter: Formerly Arcanum's finest marksman, now he never wants to hold a gun again.
* ShoutOut: He's [[Film/{{Unforgiven}} William Munny]], but rather than finding love, he found god.
* ViolenceReallyIsTheAnswer: [[spoiler: Turns out, if you are a cold-blooded killer and gunslinger, better be sure to kill everyone and their dog, or they will come after you with a vengeance]].
* WhatTheHellHero: To get him to train you as a Firearms Master, you must force him to break the oath of non-violence he took when he joined the Halcyon order. If you're a good-aligned character, he'll try to make you feel terrible about this.

to:

[[folder:William Thorndop]]

The master trainer for
[[folder:Hieronimus Maxim]]

A factory owner in Caladon,
the Firearms skill. Formerly a bandit, he now lives the simple life inventor of a hermit on the outskirts of Ashbury.

%%* ActualPacifist
%%* TheAtoner
* CripplingTheCompetition: A self-inflicted example; he cut off
zeppelin, an airplane, and a machine gun. Unfortunately, his trigger fingers with a blunt knife to make sure he could never hold a gun again.
* TheGunslinger: He's not proud of it though.
* HeelFaithTurn: The Order of Halcyon helped him atone when he decided to leave his old life behind him.
* MyGodWhatHaveIDone: His decision to leave the bandit life behind him came
factory was robbed and trashed, planes were stolen (and crashed after [[spoiler:he shot being used to shoot down the zeppelin), and the worst, he's going to have his funding cut unless he finds a young man proof that his heavier-than-air-machines actually flew.

* DisproportionateReward: Downplayed - from Maxim's perspective, giving the person who saved his life's work a healing robot, a powerful gun and Mastery training
in cold blood Repair is far too little. From the Living One's point of view, it's slightly disproportionate because the young man wanted PC only has [[spoiler: to challenge him to a gunfight in order to prove his worth.keep that broken camera from crash site with him.]]
%%* GadgeteerGenius
* NoGoodDeedGoesUnpunished: [[spoiler: He stopped killing, reformed, atoned and paid for all the evil he did. Thing is, Thorndop didn't kill all his enemies and left some of them alive, with monumental grudge against him]].
* RetiredGunfighter: Formerly Arcanum's finest marksman, now he never wants to hold a gun again.
* ShoutOut:
MrFixit: He's [[Film/{{Unforgiven}} William Munny]], but rather than finding love, he found god.
* ViolenceReallyIsTheAnswer: [[spoiler: Turns out, if you are a cold-blooded killer and gunslinger, better be sure to kill everyone and their dog, or they will come
the Master of Repair after you with a vengeance]].
all.
* WhatTheHellHero: To get him to train you as a Firearms Master, you must force him to break ShoutOut / {{Expy}}: the oath real-life inventor of non-violence he took when he joined the Halcyon order. If you're a good-aligned character, he'll try to make you feel terrible about this.
machine gun was Hiram Maxim.
%%* TheyCalledMeMad



[[folder: Daniel Mcpherson]]
World's foremost security and anti-thieving measures expert. His inventions and security protocols captured J.T. Morgan himself. Now he's Caladon's Chief of castle security.

* TheAnticipator: Being this and CrazyPrepared allowed him to design such protection measures that defeated even master thief J.T. Morgan.
* DeadlyTrainingArea: His basement is deadly trap room, navigating it from one point to other rewards Living One with experience that counts as mastery of disarm trap skill.
* ReformedCriminal: He was a burglar and infiltrator in his youth.
* TrapMaster: Implied from his security system expertise and his basement.

to:

[[folder: Daniel Mcpherson]]
World's foremost security and anti-thieving measures expert. His inventions and security protocols captured J.T. Morgan himself. Now he's Caladon's Chief of castle security.

* TheAnticipator: Being this and CrazyPrepared allowed him to design such protection measures that defeated even master thief J.T. Morgan.
* DeadlyTrainingArea: His basement is deadly trap room, navigating it from one point to other rewards Living One with experience that counts as mastery of disarm trap skill.
* ReformedCriminal: He was a burglar and infiltrator in his youth.
* TrapMaster: Implied from his security system expertise and his basement.
[[folder:J.M. Morat]]


Added DiffLines:

[[folder:Kietzel Pierce]]
The master trainer for Bow skill.

* FetchQuest: Like Clarissa Shalmo, he asks you to bring him an artifact weapon in exchange for training.
* PunnyName: Arrows are known to '''pierce''' their target.

[[/folder]]

[[folder:Sammie White]]
A halfling pickpocketing Master who loves to insult people.

* HandCannon: Carries ''the'' Hand Cannon (two-inch bore pistol) as his weapon of choise.

[[/folder]]

[[folder:William Thorndop]]

The master trainer for the Firearms skill. Formerly a bandit, he now lives the simple life of a hermit on the outskirts of Ashbury.

%%* ActualPacifist
%%* TheAtoner
* CripplingTheCompetition: A self-inflicted example; he cut off his trigger fingers with a blunt knife to make sure he could never hold a gun again.
* TheGunslinger: He's not proud of it though.
* HeelFaithTurn: The Order of Halcyon helped him atone when he decided to leave his old life behind him.
* MyGodWhatHaveIDone: His decision to leave the bandit life behind him came after [[spoiler:he shot a young man in cold blood because the young man wanted to challenge him to a gunfight in order to prove his worth.]]
* NoGoodDeedGoesUnpunished: [[spoiler: He stopped killing, reformed, atoned and paid for all the evil he did. Thing is, Thorndop didn't kill all his enemies and left some of them alive, with monumental grudge against him]].
* RetiredGunfighter: Formerly Arcanum's finest marksman, now he never wants to hold a gun again.
* ShoutOut: He's [[Film/{{Unforgiven}} William Munny]], but rather than finding love, he found god.
* ViolenceReallyIsTheAnswer: [[spoiler: Turns out, if you are a cold-blooded killer and gunslinger, better be sure to kill everyone and their dog, or they will come after you with a vengeance]].
* WhatTheHellHero: To get him to train you as a Firearms Master, you must force him to break the oath of non-violence he took when he joined the Halcyon order. If you're a good-aligned character, he'll try to make you feel terrible about this.

[[/folder]]

!!Other [=NPCs=]

[[folder:Alexander, the First Acolyte]]

A NumberTwo and military leader of the Panarii church, and also direct descendant of St. Mannox, the most respected Panarii prophet and the first First Acolyte. He helps you on your quest to find [[spoiler: Nasrudin's tomb]].

* AncestralWeapon: You get to return [[spoiler: St. Mannox's sword]] to him.
* BadassPreacher: Virgil describes him as one of the most dangerous men in Arcanum, and one of the Panarii refers to him as "the strongest of us". Gameplay-wise, [[StatOVision reading his aura]] shows that [[LightningBruiser nearly all his stats are maxed out]], he's the Master of Melee and Dodge and has a crapload of offensive spells in his roster.
* ChurchMilitant: Due to the tradition started by Mannox, the First Acolyte is also Panarii's military leader. Most of them had only formal training. Alexander willingly put himself through years-long TrainingFromHell.
* IShouldWriteABookAboutThis: [[spoiler: In the good ending, The Living One and both Nasrudin and Arronax move to Caladon and meet Alexander, by that time the head of Panarii. Nasrudin and Arronax spend with him the last months of Nasrudin's life, and afterwards he writes a new chapter to the Archaeon (Panarii's Bible), describing the story of the game.]]
%%* MagicKnight
%%* MartialPacifist
%%* MemeticBadass: In-universe.
%%* ReasonableAuthorityFigure
* TrainingFromHell: He'd inherited the position of First Acolyte, the military leader of the Panarii religion, which normally means that the Acolyte in question trains with the Caladon guards a bit so he can fight if it comes down to it. Instead, Alexander went to [[LevelGrinding Level Grind]] in the Vendigrothian Wastes for ''years'' before he felt himself ready to take up the role. See BadassPreacher for how it turned out.
* TranquilFury: You can tell that he's ''royally'' pissed at [[spoiler: K'an Hua for murdering Mannox and corrupting the church]], yet he doesn't even raise his voice.
%%* UnwittingPawn
* YouKilledMyFather: [[spoiler: Towards K'an Hua.]]

[[/folder]]

[[folder:Captain Edward Teach]]

A badass skipper hired by Guilbert Bates to get you to the [[TheAlcatraz Isle of Despair]] and back. [[spoiler: Later in the game, you may get him to ferry you to the Isle of Thanatos.]]

%%* TheCaptain
* ChekhovsGunman: Is this himself and introduces another two, Franklin Payne and [[spoiler: Stringy Pete]].
* CrazyAwesome: In-universe: he's the only captain crazy or awesome enough to sail to the places he did.
* TheDrunkenSailor: [[spoiler: How he lost his ship in the dice game.]]
* {{Foreshadowing}}: [[spoiler: One of his tales is about the Isle of Thanatos, where you'll have to go much later]]
* OffscreenMomentOfAwesome: The prisoners' leader assumes that you've been on the prison island long enough for your ship being hijacked and her crew slaughtered. [[spoiler: When you rush back to the ship, you find her where you left her, surrounded by corpses. Teach casually explains that those dumbasses [[MuggingTheMonster thought they could take his ship]].]]
* {{Pirate}}: Never proved, and he's honest enough for Bates repeatedly hiring him, but his reputation is not perfectly clean.
* SeaStories: He will tell you about his most outstanding voyages if you ask.
* ShoutOut: To Blackbeard, obviously.
%%* WoodenShipsAndIronMen

[[/folder]]

[[folder:Maximillian]]

An old man who lives in a distant house in the middle of Isle of Despair and clearly has more in his past than he's willing to tell. [[spoiler: He's the elder brother of King Praetor of Cumbria and the rightful heir to the throne who was overthrown and exiled to the [[TheAlcatraz Isle of Despair]].]]

* TheAloner: Chose to live separately from the island's main settlements.
* AndThatLittleGirlWasMe: [[spoiler:The conclusion of his story about the prince who was framed up and imprisoned on the island.]]
* BadassArmy: [[spoiler: After returning to the throne, he reformatted Dragon Knights (who were already this) with modern weaponry and technology, including [[MechanicalHorse steam horses]].]]
%%* CoolOldGuy
* CurbStompBattle: [[spoiler: If you fail to persuade Black Root's mayor to return to Cumbria officially, Tarant will attempt to take conflicted city by force, only to have their troops smashed by Maximillian's BadassArmy from the above entry.]]
* DrowningMySorrows: Regulary uses the services of local HillbillyMoonshiner, but his manners [[spoiler: and the ending]] indicate he hasn't allow the habit to take over him a bit.
* FrameUp: Framed for treason and exiled by the KangarooCourt.
* TheGoodKing: [[spoiler:Unlike his brother, he is willing to embrace both magic and technology in a way similar to Caladon. After his return, the dying country started to rise to its former glory.]]
* RightfulKingReturns: [[spoiler:With a little help of the Living One.]]
* TheWisePrince: [[spoiler:What he used to be.]]

[[/folder]]

[[folder:Stringy Pete]]

The most cruel, ruthless and AxCrazy pirate of all times, feared all over Arcanum. He died more than two centuries ago, but rumors are that his spirit still sails the seas, punishing anyone who plays with his name...

* ArsonMurderAndJaywalking: [[spoiler: Pete's most horrible sins are: sadistic murder of an innocent for his silver bootstrap buckles, breaking a pirate oath by slaughtering his fellow pirates under control of an EvilWeapon, and peeing on the altar stone. It was the altar of a Greater God, however.]]
%%* TheAtoner
%%* AxCrazy
* BonusBoss: Himself and his crew. It's probably ''the'' toughest confrontation in entire game.
* DeathEqualsRedemption: Literally, since he is already dead for 200 years.
* DrunkOnTheDarkSide: He went from already ruthless and cruel pirate to the stuff from nightmarish SeaStories under the influence of Bangellian Scourge
* EvenEvilHasStandards: Bangellian Scourge is too evil even for Pete, and he found the will to throw it and run away [[spoiler: after he killed all his crew when controlled by the blade]]
* FlyingDutchman: [[spoiler:Cursed to sail the seas around Arcanum until he atones for his sins. Trouble is, he has to go deep inland to do so, which he's apparently not allowed to, so he needs someone to do that for him.]]
* ForTheEvulz: Why he [[spoiler: defiled Halcyon's altar]]. It backfired spectacularly in his face, as he [[spoiler: ended up as a cursed wraith and can't reach Afterlife until atoning for his sins]].

[[/folder]]

[[folder:Randver Thunder Stone]]

The son of Loghaire Thunder Stone and the King-in-Waiting of the Dwarves during his father's exile. He feels unworthy of and unready for the responsibilities that his father thrust upon him.

* TheGoodKing: [[spoiler: If King Loghaire returns to the throne, then dies in the final battle, Randver will be able to rule over the dwarves without a civil war. He is at least as good a ruler as his father would have been.]]
* ReasonableAuthorityFigure: A subversion. He tries to be this, but due to his inexperience, is prone to making bad decisions. He also can be somewhat unhelpful when the PC asks him to help them find his father; there's a tunnel leading to his father's exile, but unless persuaded, he won't reveal it.
* ReluctantRuler
* UnfitForGreatness: Randver is very intelligent, but he doesn't have the steel needed to be a strong king, and if his father doesn't return to the throne, [[spoiler: a civil war will break out among the Dwarves because of his inexperience.]]
* TheWisePrince: He understands the Dwarven way of life better than anyone else (including, quite possibly, his father). The tragedy comes from having too much responsibility put on his shoulders, too soon; while he has the potential to grow into TheGoodKing, he isn't there yet.

[[/folder]]
7th Apr '17 4:32:52 AM Divra
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Added DiffLines:

* CripplingOverspecialization: Mutt bites things to death. Very well. But that's it. No magic, no technology, no support skills, no ranged attack, no dialogue, no associated quest, no item use, no inventory.
16th Mar '17 10:59:48 AM InterLoper
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A strikingly beautiful half-elf noblewoman from Dernholm who was engaged with Adkin Chambers. Unfortunately, her beauty attracted the attention of "sir" Garrick Stout, who, out of jealousy, challenged Adkin to a duel for her arm and blinded him. Druella, who watched all this and thought Adkin was killed, fled in despair and terror and managed to run into a lair of creatures preying on human emotions, where she remained since then, put into a trance by the creatures. Stout, however, has a plan to get her back.

to:

A strikingly beautiful half-elf noblewoman from Dernholm who was engaged with Adkin Chambers. Unfortunately, her beauty attracted the attention of "sir" Garrick Stout, [[spoiler: who, out of jealousy, challenged Adkin to a duel for her arm and blinded him. Druella, who watched all this and thought Adkin was killed, fled in despair and terror and managed to run into a lair of creatures preying on human emotions, where she remained since then, put into a trance by the creatures. creatures]]. Stout, however, has a plan to get her back.
back, which he recruits the Living One to carry out.

* DamselInDistress: You ''do'' have to rescue her from the monsters' lair [[spoiler: and later from Stout]].
* HappilyEverAfter: [[spoiler: With Adkin in a neat house in Roseborough after you bring him the potion and tell him her whereabouts]].
* HealingHerb: Interestingly enough, she has a couple of points invested in tech discipline of Herbology, probably in tone with her "Fair Lady" image.
* ISurrenderSuckers: Agrees to marry Stout so she can get the cure for Adkin and you can get your Master training [[spoiler: which you then put to good use by killing Stout]].
* IWantMyBelovedToBeHappy: Stout knows she will do anything for Adkin, that's why he tries to blackmail her with the eyes-restoring potion. However, now she hates him with a passion and he doesn't realize that [[spoiler: "anything" may also mean "arrange for his death as soon as he parts with the potion"]].
* LadyAndKnight: the Lady to three Knights, no less. First, sir Garrick, an actual knight, but she wants nothing to do with him. Second, Adkin Chambers, her beloved one. And finally, the Living One themselves, if briefly: while she's in your party, you get the "Companion of a Fair Lady" reputation which comes with bonuses to Beauty and Charisma.
* LotusEaterMachine: The Gyr-Dolours, small reptilian creatures she ran into, kept her entranced with happy dreams while feeding on her emotions. Downplayed in that she actually knew it was fake but did not want to wake up, thinking Chambers was dead, and actually [[ComplainingAboutRescuesTheyDontLike complains a little after being rescued]].
* MurderTheHypotenuse: Inverted. [[spoiler: Stout attempted one on her fiancee, now she's just returning the favor]].
* SilkHidingSteel: While an abysmal fighter, she will participate in any battle you get in while escorting her. An she's ''not'' going to be just Stout's prized possession. [[spoiler: If you start the "two Masters quest" from Garrick's side, she'll actually ask you to kill Stout after he's [[YouHaveOutlivedYourUsefulness no longer useful for the both of you]]. Otherwise, the idea comes from your character but she's happy to play along.]]
* SoBeautifulItsACurse: Her good looks attracted the attention of a very dangerous and ruthless stalker who got her fiancee blinded and, as she thought, killed, and nearly forced Druella herself into a marriage.
* WorldsMostBeautifulWoman: Stout refers to her as such. Gameplay-wise, she has 20 Beauty, you can't get more beautiful than that. Her beauty even spreads onto people around her!



A half-ogre living and working at Halcyon temple in Vooriden who may help you bring a replacement alter stone from Torin Quarry.

to:

A half-ogre living and working at Halcyon temple in Vooriden who may help you bring a replacement alter altar stone from Torin Quarry.



* BadBoss: Most of people in Dernholm, even his own underlings, fear him, but no one respects him.



* KarmicDeath: [[spoiler:He ruined the planned marriage between the woman he's stalking and her fiancee (who happens to be the Dodge master) by using a special poison to destroy the fiancee's eyesight. The good-aligned ending for the Melee Mastery quest has you defeating him by using poison. Poison made by the vengeful woman, in fact.]]

to:

* KarmicDeath: [[spoiler:He ruined the planned marriage between the woman he's stalking and her fiancee (who happens to be the Dodge master) by using a special poison to destroy blinding the fiancee's eyesight. fiancee after the latter already surrendered in a duel. The good-aligned ending for the Melee Mastery quest has you defeating killing him by using poison. Poison made by on behalf of the vengeful woman, in fact.]]woman.]]
* MentorOccupationalHazard: [[spoiler: The good-aligned resolution of his quest requires you to challenge him to a duel and kill him right after he trains you to be the Melee Master]].
13th Mar '17 11:10:45 AM InterLoper
Is there an issue? Send a Message


%%* CombatMedic

to:

%%* CombatMedic* BankRobbery: Hires the protagonist to help him stop one.
* CombatMedic: A town's doctor, and a good one, who's ready to take on a gang of robbers with a revolver (and pretty capable of killing all of them by himself). In fact, he can give you an Expert training both in Healing and Firearms. He also mentions having a small collection of trophies from idiots who tried to [[UngratefulBastard avoid paying for his services through violence]].






to:

\n\nA strikingly beautiful half-elf noblewoman from Dernholm who was engaged with Adkin Chambers. Unfortunately, her beauty attracted the attention of "sir" Garrick Stout, who, out of jealousy, challenged Adkin to a duel for her arm and blinded him. Druella, who watched all this and thought Adkin was killed, fled in despair and terror and managed to run into a lair of creatures preying on human emotions, where she remained since then, put into a trance by the creatures. Stout, however, has a plan to get her back.





to:

\nA half-ogre living and working at Halcyon temple in Vooriden who may help you bring a replacement alter stone from Torin Quarry.

* DumbMuscle: Seems to be strong and dim-witted even by Half-Ogre standards.
* HumanPackMule: Pretty much his role in the altar stone quest.
7th Mar '17 6:39:35 AM Hawaii_Knut
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* DeadpanSnarker: He’s quite snarky. He’ll also react positively to snark.

to:

* DeadpanSnarker: He’s quite snarky. He’ll also react positively to snark. an evil aligned British talking fellow, so this is a given. Snarking back at him is a good way of gaining reputation with him during your introduction.



* EvilBrit: He's got the accent, but he sounds more snobby than outright evil.



%%* ShockAndAwe

to:

%%* ShockAndAwe
* ShockAndAwe: And this.



%%* ShockAndAwe

to:

%%* ShockAndAwe* ShockAndAwe: His speciality.



%%* PlayingWithFire

to:

%%* PlayingWithFire* PlayingWithFire: One of his specialities. Keep you distance from his fire balls.



* AffablyEvil: She isn't that evil, if at all, but she's sweet and soft spoken as long as you have high enough reputation with her.



%%* HealingHands

to:

%%* HealingHands* CombatMedic: She's adapt in White Necromancy and will heal during fights.



%%* TheBrute

to:

%%* TheBrute* TheBrute: He's an evil barbarian. It's a given.
1st Mar '17 7:44:04 AM Jan_z_Michal
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%% * DarkIsNotEvil: You can be this.
%% * DeadpanSnarker: Can be played as one.

to:

%% * DarkIsNotEvil: You can be this.
%%
this with use of Black Necromancy.
* DeadpanSnarker: Can be played as one.one, as there is always option in dialogue for those, ''especially'' when meeting specific stat or skill requirement to unlock such option.



%% * GuileHero: With the Persuasion skill.

to:

%% * GuileHero: With the high enough Persuasion skill.skill it's possible to talk your way through all quests and entire main plot, not having to fight even once.



%% * OmnicidalManiac: [[spoiler:It's an option.]]

to:

%% * OmnicidalManiac: [[spoiler:It's an option.[[spoiler:The BadEnd option, just like siding with the bad guys in general, require to kill copious amount of innocent people who did absolutely nothing to earn their fate. You are killing them [[ForTheEvulz because]].]]



%%* TheArcher

to:

%%* TheArcher* TheArcher: Starts with minor archery bonus.



%%* TrapMaster

to:

%%* TrapMaster
* TrapMaster: Part of his background and also starts with proper skill.



%%* DoYouWantToHaggle
%%* GuileHero

to:

%%* DoYouWantToHaggle
%%* GuileHero
* DoYouWantToHaggle: Due to his eloquent nature, he starts with haggle bonus.
* GuileHero: Intelligent, eloquent, persuasive and with a knack for haggle.



%%* BowAndSwordInAccord

to:

%%* BowAndSwordInAccord* BowAndSwordInAccord: Comes with both melee and archery skills.



%%* DumbMuscle

to:

%%* DumbMuscle* DumbMuscle: He is a half-ogre. It comes with the package.



%%* BadassBookworm

to:

%%* BadassBookworm* BadassBookworm: Highly-educated in black magic and ''will'' kill you with the use of those skills.



%%* LightningBruiser

to:

%%* LightningBruiser* LightningBruiser: He was an amateur boxer after all.



%%* HealingHerb: Herbology

to:

%%* * HealingHerb: Starts already knowing basis of Herbology



%%* PlayingWithSyringes: Therapeutics
%%* ScienceHero

to:

%%* * PlayingWithSyringes: Therapeutics
%%* ScienceHero
Her Therapeutics skills, which involves brewing all sorts of infusions and contotions and then administrating them.
* ScienceHero: Starts with medical skills and knowledge, with higher than usual Intelligence score for her race.



%%* TheAtoner
%%* BackFromTheDead
%%* BadassBookworm

to:

%%* TheAtoner
%%* BackFromTheDead
%%* BadassBookworm
* TheAtoner: [[spoiler: He made "friends" with a really bad lot, was a thief and a gambler. This eventually led to his brother being killed. Virgil joined Panarii religion and ever since tries to atone for his sins and death of own brother]].
* BackFromTheDead: [[spoiler: At certain point he will leave the party to sort his own personal business. When searching for him, he player will find his dead body, killed by group of thugs he was "dealing with". There is always nearby spell and technological means to bring him back]].
* BadassBookworm: Both trained with melee skills and White Necromancy.



%%* TheLancer
%%* MagicKnight

to:

%%* TheLancer
%%* MagicKnight
* TheLancer: He is the very first party member you can get and joins literally within first 5 seconds of the game. Due to his build he is a viable follower till the very end of the game and one of the least problematic ones.
* MagicKnight: Both trained with melee skills and White Necromancy.



%%* TheBigGuy
%%* DrunkenMaster

to:

%%* TheBigGuy
%%* DrunkenMaster
* TheBigGuy: A half-ogre that has no qualms about joining the party, just by promising him some good fun and fights.
* DrunkenMaster: He's one step from outright alcoholism, being drunk half of the time.



%%* CulturedBadass

to:

%%* CulturedBadass* CulturedBadass: [[spoiler: He comes from a high class family and received all the proper education any wealthy gentleman could get]].



%%* GutturalGrowler

to:

%%* GutturalGrowler* GutturalGrowler: Has a raspy, growling voice



%%* ObfuscatingStupidity
%%* QuintessentialBritishGentleman

to:

%%* ObfuscatingStupidity
%%* QuintessentialBritishGentleman
* ObfuscatingStupidity: [[spoiler: The entire act of the "smartest orc" is based on the fact he's in fact a quite intelligent ''human'' with a looks of an orc]]
* QuintessentialBritishGentleman: [[spoiler: With a SpotOfTea, somewhat stiffish attitude and coming from a wealthy family]].



%%* HealingHands
%%* MagicKnight

to:

%%* HealingHands
%%* MagicKnight
* HealingHands: Knows White Necromancy and it's the first magic school he masters.
* MagicKnight: Knows few schools of magic and is apt melee fighter



%%* ShockAndAwe

to:

%%* ShockAndAwe* ShockAndAwe: He's programmed to extensively use lighting bolt spell.



%%* HeroicDog

to:

%%* HeroicDog* HeroicDog: ''The'' most trusting companion capable of defending his master or mistress from all sorts of dangers. He also happens to be a dog.



%%* JerkAss

to:

%%* JerkAss* JerkAss: He really enjoys acting smugly at any given chance.



%%* {{Necromancer}}
%%* PlayingWithFire

to:

%%* {{Necromancer}}
%%* PlayingWithFire
* {{Necromancer}}: Not only he knows Black Necromancy, but shows a great interest in all the weird things going in Ashbury's cementary and the possible cause of it.
* PlayingWithFire: Aside of necromancy, he is also apt fire mage.



%%* ProfessionalKiller

to:

%%* ProfessionalKiller* ProfessionalKiller: [[spoiler: He's in fact a Molochean Hand member send to get the ChosenOne killed]].



%%* PlayingWithFire

to:

%%* PlayingWithFire* PlayingWithFire: An apt fire mage.



%%* TheAgeless

to:

%%* TheAgeless* TheAgeless: He's undead and considers things that happend thousands of years ago as if they took place last month.



%%* BackFromTheDead

to:

%%* BackFromTheDead* BackFromTheDead: Not exactly from death, but due to the passage of time his physical body turned into a dust and requires dragon blood to restore it.



%%* DemBones

to:

%%* DemBones* DemBones: When he's found, he's half-pulverised skeleton.



%%* GutturalGrowler
%%* TheUndead

to:

%%* GutturalGrowler
%%* TheUndead
* GutturalGrowler: Has a ''really'' deep voice.
* TheUndead: As part of the old necromancy experiment, he and his men were granted "eternal life". Well, sort of...



%%* LizardFolk

to:

%%* LizardFolk* LizardFolk: Bedokaans are Arcanum's variation of those.



%%* MasterOfIllusion
%%* TheMedic

to:

%%* MasterOfIllusion
%%* TheMedic
* MasterOfIllusion: Apt illusionist.
* TheMedic: Comes with White Necromancy and regular Medic skills.



%%* AdventurerArchaeologist

to:

%%* AdventurerArchaeologist* AdventurerArchaeologist: More of a tomb raider than archeologist, but still has at least some education in this field.



%%* GentlemanThief
%%* MasterOfUnlocking

to:

%%* GentlemanThief
%%* MasterOfUnlocking
* GentlemanThief: Highly-educated, high-class halfling, who also happens to be a well-trained thief and a really jolly fellow.
* MasterOfUnlocking: Starts with pretty high Locksmithy.



%%* DarkIsNotEvil
%%* DishingOutDirt

to:

%%* DarkIsNotEvil
%%* DishingOutDirt
* DarkIsNotEvil: She is anything, but evil at this point. While once she believed strongly in dark elves and their philosophy, she is now disillusioned with all of it, but still retains all her training and skills.
* DishingOutDirt: Apt earth mage.



%%* MinionWithAnFInEvil

to:

%%* MinionWithAnFInEvil* MinionWithAnFInEvil: She long lost any interest in supporting the cause of dark elves, but is still within their ranks.



%%* TimeMaster
%%* WaifProphet

to:

%%* TimeMaster
%%* WaifProphet
* TimeMaster: The only follower with temporal magic in her sleeve.
* WaifProphet: Has a minor insight in the future, which is part of being increasingly weary of dark elves - she knows their efforts are and ''will be'' futile.



%%* BadassBookworm

to:

%%* BadassBookworm* BadassBookworm: He has an engineering degree, while being perfectly capable of fending his own in a fight and blowing his opponents to pieces.



%%* GogglesDoNothing
%%* MasterOfUnlocking: Eventually.

to:

%%* GogglesDoNothing
%%*
* GogglesDoNothing: They only exist on his portret.
*
MasterOfUnlocking: Eventually.Eventually comes with high enough Locksmithy skills.



%%* ScienceHero

to:

%%* ScienceHero* ScienceHero: Expert of explosives and electrics, capable of making bombs out of random scraps and pieces.



%%* PsychoForHire

to:

%%* PsychoForHire* PsychoForHire: He's a career thief and killer.



%%* BadassPrincess

to:

%%* BadassPrincess* BadassPrincess: She's the heiress of Quintarra and queen-to-be for all free elves, while being also embarking on the quest to prevent the end of her world.



%%* MakingASplash

to:

%%* MakingASplash* MakingASplash: With water magic.



%%* AdventurerArchaeologist

to:

%%* AdventurerArchaeologist* AdventurerArchaeologist: He's Allan Quatermain of the setting.



%%* CulturedBadass

to:

%%* CulturedBadass* CulturedBadass: A [[GentlemanAdventurer gentleman who also happens to be an adventurer]], well-known hunter and author of countless books about his (real) adventures.



%%* GentlemanAdventurer



%%* LargeHam

to:

%%* LargeHam* LargeHam: He's well-aware of his status in the verse as famous hero and explorer.



%%* AuthorityEqualsAsskicking

to:

%%* AuthorityEqualsAsskicking* AuthorityEqualsAsskicking: He is one of the best melee characters in the game and also happens to be dwarven king.



%%* LightningBruiser

to:

%%* LightningBruiser* LightningBruiser: Combines high Strenght, Dexterity and Constitution with equally high melee and dodge skills.



%%* BloodKnight

to:

%%* BloodKnight* BloodKnight: He is infamous raider from the past, who find greatest joy in killing, looting and pillaging. It's what get him exiled to the Void.



%%* DirtyCoward
%%* FromNobodyToNightmare.
%%* HalfHumanHybrid
%%* LargeHam
%%* MilesGloriosus

to:

%%* DirtyCoward
%%* FromNobodyToNightmare.
%%* HalfHumanHybrid
%%* LargeHam
%%* MilesGloriosus
* DirtyCoward: To say he's skittish is an understatement.
* FromNobodyToNightmare: Using a sample of dragon's blood and magic, he turned into a dreadfull draconid himself
* HalfHumanHybrid: He's now a draconid of vaguely humanoid shape.
* LargeHam: Loves to boast how powerful and dangerous he is.
* MilesGloriosus: He pretends to be a formidable fighter and dangerous beast, while being neither.



%%* ScaledUp

to:

%%* ScaledUp* ScaledUp: Turned himself into a mighty draconid.
12th Feb '17 3:24:51 PM TotemicHero
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* TheChosenOne: Or so does the prophecy imply.
* DarkIsNotEvil: You can be this.
* DeadpanSnarker: Can be played as one.

to:

* TheChosenOne: Or so does the prophecy regarding Nasrudin's reincarnation imply.
%% * DarkIsNotEvil: You can be this.
%% * DeadpanSnarker: Can be played as one.



* GuileHero: With the Persuasion skill.

to:

%% * GuileHero: With the Persuasion skill.



* OmnicidalManiac: [[spoiler:It's an option.]]

to:

%% * OmnicidalManiac: [[spoiler:It's an option.]]



* TheArcher

to:

* %%* TheArcher



* MasterOfUnlocking
* StealthExpert
* TrapMaster

to:

* %%* MasterOfUnlocking
* %%* StealthExpert
* %%* TrapMaster



* DoYouWantToHaggle
* GuileHero

to:

* %%* DoYouWantToHaggle
* %%* GuileHero



* BowAndSwordInAccord

to:

* %%* BowAndSwordInAccord



* StealthExpert
* TimeMaster

to:

* %%* StealthExpert
* %%* TimeMaster



* DumbMuscle

to:

* %%* DumbMuscle



* BadassBookworm

to:

* %%* BadassBookworm



* PlayingWithFire


to:

* %%* PlayingWithFire




* LightningBruiser

to:

* %%* LightningBruiser



* BowAndSwordInAccord
* HealingHerb: Herbology

to:

* %%* BowAndSwordInAccord
* %%* HealingHerb: Herbology



* PlayingWithSyringes: Therapeutics
* ScienceHero

to:

* %%* PlayingWithSyringes: Therapeutics
* %%* ScienceHero



* TheAtoner
* BackFromTheDead
* BadassBookworm

to:

* %%* TheAtoner
* %%* BackFromTheDead
* %%* BadassBookworm



* TheLancer
* MagicKnight

to:

* %%* TheLancer
* %%* MagicKnight



* TheBigGuy
* DrunkenMaster

to:

* %%* TheBigGuy
* %%* DrunkenMaster



* CulturedBadass

to:

* %%* CulturedBadass



* GutturalGrowler

to:

* %%* GutturalGrowler



* ObfuscatingStupidity
* QuintessentialBritishGentleman

to:

* %%* ObfuscatingStupidity
* %%* QuintessentialBritishGentleman



* BlowYouAway

to:

* %%* BlowYouAway



* HealingHands
* MagicKnight

to:

* %%* HealingHands
* %%* MagicKnight



* ShockAndAwe

to:

* %%* ShockAndAwe



* HeroicDog

to:

* %%* HeroicDog



* JerkAss

to:

* %%* JerkAss



* {{Necromancer}}
* PlayingWithFire
* ShockAndAwe

to:

* %%* {{Necromancer}}
* %%* PlayingWithFire
* %%* ShockAndAwe



* ProfessionalKiller

to:

* %%* ProfessionalKiller



* PlayingWithFire
* ShockAndAwe

to:

* %%* PlayingWithFire
* %%* ShockAndAwe



* TheAgeless

to:

* %%* TheAgeless



* BackFromTheDead

to:

* %%* BackFromTheDead



* DemBones

to:

* %%* DemBones



* GutturalGrowler
* TheUndead

to:

* %%* GutturalGrowler
* %%* TheUndead



* LizardFolk

to:

* %%* LizardFolk



* LightEmUp
* MasterOfIllusion
* TheMedic

to:

* %%* LightEmUp
* %%* MasterOfIllusion
* %%* TheMedic



* PlayingWithFire

to:

* %%* PlayingWithFire



* AdventurerArchaeologist

to:

* %%* AdventurerArchaeologist



* GentlemanThief
* MasterOfUnlocking

to:

* %%* GentlemanThief
* %%* MasterOfUnlocking



* DarkIsNotEvil
* DishingOutDirt

to:

* %%* DarkIsNotEvil
* %%* DishingOutDirt



* MinionWithAnFInEvil

to:

* %%* MinionWithAnFInEvil



* TimeMaster
* WaifProphet

to:

* %%* TimeMaster
* %%* WaifProphet



* BadassBookworm

to:

* %%* BadassBookworm



* GogglesDoNothing
* MasterOfUnlocking: Eventually.

to:

* %%* GogglesDoNothing
* %%* MasterOfUnlocking: Eventually.



* ScienceHero
* StealthExpert: Eventually.

to:

* %%* ScienceHero
* %%* StealthExpert: Eventually.



* PsychoForHire

to:

* %%* PsychoForHire



* BadassPrincess

to:

* %%* BadassPrincess



* HealingHands

to:

* %%* HealingHands



* MakingASplash

to:

* %%* MakingASplash



* AdventurerArchaeologist

to:

* %%* AdventurerArchaeologist



* CulturedBadass

to:

* %%* CulturedBadass



* GentlemanAdventurer

to:

* %%* GentlemanAdventurer



* LargeHam

to:

* %%* LargeHam



* TheAtoner

to:

* %%* TheAtoner



* AuthorityEqualsAsskicking

to:

* %%* AuthorityEqualsAsskicking



* TheFettered

to:

* %%* TheFettered



* LightningBruiser

to:

* %%* LightningBruiser



* BloodKnight
* TheBrute

to:

* %%* BloodKnight
* %%* TheBrute



* DirtyCoward
* FromNobodyToNightmare.
* HalfHumanHybrid
* LargeHam
* MilesGloriosus

to:

* %%* DirtyCoward
* %%* FromNobodyToNightmare.
* %%* HalfHumanHybrid
* %%* LargeHam
* %%* MilesGloriosus



* ScaledUp

to:

* %%* ScaledUp



* BadassBookworm
* CombatMedic
* TheGunslinger

to:

* %%* BadassBookworm
* %%* CombatMedic
* %%* TheGunslinger



* PlayingWithFire

to:

* %%* PlayingWithFire



* TheAtoner

to:

* %%* TheAtoner



* GadgeteerGenius

to:

* %%* GadgeteerGenius



* TheAtoner

to:

* %%* TheAtoner



* AntiVillain
* BigBad
* BlackCloak

to:

* %%* AntiVillain
* %%* BigBad
* %%* BlackCloak



* WalkingSpoiler
* WoobieDestroyerOfWorlds

to:

* %%* WalkingSpoiler
* %%* WoobieDestroyerOfWorlds



* TheDragon

to:

* %%* TheDragon



* AlmostDeadGuy

to:

* %%* AlmostDeadGuy



* ImDyingPleaseTakeMyMacGuffin

to:

* %%* ImDyingPleaseTakeMyMacGuffin



* SacrificialLamb

to:

* %%* SacrificialLamb



* BlindWeaponMaster

to:

* %%* BlindWeaponMaster



* MagicKnight
* MartialPacifist
* MemeticBadass: In-universe.
* ReasonableAuthorityFigure

to:

* %%* MagicKnight
* %%* MartialPacifist
* %%* MemeticBadass: In-universe.
* %%* ReasonableAuthorityFigure



* UnwittingPawn

to:

* %%* UnwittingPawn



* TheCaptain

to:

* %%* TheCaptain



* WoodenShipsAndIronMen

to:

* %%* WoodenShipsAndIronMen



* GadgeteerGenius

to:

* %%* GadgeteerGenius



* TheyCalledMeMad

to:

* %%* TheyCalledMeMad



* CoolOldGuy

to:

* %%* CoolOldGuy



* TheAtoner
* AxCrazy

to:

* %%* TheAtoner
* %%* AxCrazy



* FlyingDutchman

to:

* %%* FlyingDutchman



* JerkAss

to:

* %%* JerkAss



* StalkerWithACrush

to:

* %%* StalkerWithACrush



* ActualPacifist
* TheAtoner

to:

* %%* ActualPacifist
* %%* TheAtoner
2nd Feb '17 5:12:22 PM NervousShark
Is there an issue? Send a Message


* {{Expy}}: [[spoiler: To TheMaster in ''VideoGame/{{Fallout 1}}''. They’re both {{Well Intentioned Extremist]]s with admittedly well-reasoned goals. There are three ways to complete the game with them: (1) Simply fight them, (2) join them and (3) point out the flaws of their argument.]]

to:

* {{Expy}}: [[spoiler: To TheMaster in ''VideoGame/{{Fallout 1}}''. They’re both {{Well Intentioned Extremist]]s Extremist}}s with admittedly well-reasoned goals. There are three ways to complete the game with them: (1) Simply fight them, (2) join them and (3) point out the flaws of their argument.]]
This list shows the last 10 events of 237. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Characters.ArcanumOfSteamworksAndMagickObscura