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See? I told ya I'd add these eventually!

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** ''VideoGame/MonsterHunterWorld Iceborne'': Ebony Odogaron is a subspecies of Odogaron that is capable of inflicting Dragonblight from its breath, similar to Deviljho and its Savage variant (though it's obviously less powerful than either of those). It can also spit or vomit the flesh it recently ate from a previous prey, and said flesh will also be contaminated with the dragon element.
** ''VideoGame/MonsterHunterRise'':
*** Wind Serpent Ibushi is a slender, hovering Elder Dragon and the male partner of Thunder Serpent Narwa. He is predominantly a BlowYouAway combatant, but is also capable of shooting blasts of draconic wind at its foes (including hunters), which not only can nullify the elemental powers of their attacks as usual for this dark element, but also generate an updraft that is powerful enough to launch the aforementioned foes away.
*** Crimson Glow Valstrax is a variant of Valstrax which, in a rare case of the Dragon element showcasing an unambiguous example of malice instead of merely an instinctive aggression, has been negatively influenced by it (the exact cause is due to the monster's inability to cope with the pain that is caused by the surplus amount of draconic energy) and now attacks ''any'' living being indiscriminately (be it a hunter, a weak or strong standard monster, or even ''another'' Elder Dragon like Amatsu in ''Sunbreak''). Its attacks are also wider and more explosive than those of the standard Valstrax.
*** Malzeno, the flagship monster of the ''Sunbreak'' expansion, is an Elder Dragon that has control of the Qurio to use them in order to steal the life force of its victims. But it can also inflict damage by either exhaling draconic energy or shooting beams imbued with it, and can also use it in conjunction with the guidance of the Quiro to perform extremely fast motion similar to teleportation.
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* The ''VideoGame/TrailsSeries'' has an interesting on take on Dark magic - in that it's not actually called Dark magic, but ''Time''. A lot of the Time Arts equally involve slowing down or speeding up time as they do attacking with dark projectiles, and is contrasted by the Light-themed Space element. [[RuleOfCool Don't ask why Time allows you to summon demonic entitities to attack your enemies]].
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Mild clarification, courtesy of a fellow trope in the MH thread. As a side note, I haven't added any examples pertaining World or Rise because I didn't play those games, but in the near future I'll add them anyway


** ''VideoGame/MonsterHunter2004'': There's a unique elemental attribute called Dragon which, similar to Fire, Water and Thunder, can be inflicted by some of the hunter's weapons onto monsters that are particularly weak against it; Dragon is effective against the likes of Rathian, Rathalos (not anymore in games past the second generation), and most notably Elder Dragons. This element manifests like a dark energy colored red and black (though the icon representing it is colored dark purple), and is known to weaken the victim's power attack (the exact way it does so varies depending on the game, though in the earlier games as well as ''Portable 3rd'' it simply deals extra damage). Interestingly, in the very first game only two monsters are known to have this same dark energy: Lao-Shan Lung and Fatalis. And the former only has it stored in its body and doesn't use it in combat, so it's more of an InformedAbility in its case (this also applies to its Ashen subspecies, introduced in ''Monster Hunter G'').
** ''VideoGame/MonsterHunter2Dos'': Chameleos, Teostra and Kushala Daora are known to have Dragon energy stored in their bodies, but only the latter one uses it actively during combat, as it allows it to empower its physical blows; this combined with the monster's [[BlowYouAway exceptional control of wind]], makes it a formidable opponent.

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** ''VideoGame/MonsterHunter2004'': There's a unique elemental attribute called Dragon which, similar to Fire, Water and Thunder, Thunder[[note]]Ice wasn't present until the second generation[[/note]], can be inflicted by some of the hunter's weapons onto monsters that are particularly weak against it; Dragon is effective against the likes of Rathian, Rathalos (not anymore in games past the second generation), and most notably Elder Dragons. This element manifests like a dark energy colored red and black (though the icon representing it is colored dark purple), and is known to weaken the victim's power attack (the exact way it does so varies depending on the game, though in the earlier games as well as ''Portable 3rd'' it simply deals extra damage). Interestingly, in the very first game only two monsters are known to have this same dark energy: Lao-Shan Lung and Fatalis. And the former only has it stored in its body and doesn't use it in combat, so it's more of an InformedAbility in its case (this also applies to its Ashen subspecies, introduced in ''Monster Hunter G'').
** ''VideoGame/MonsterHunter2Dos'': Chameleos, Teostra and Kushala Daora are known to have Dragon energy stored in their bodies, but only the latter one uses it actively explicitly during combat, as it allows it to empower its physical blows; this combined with the monster's [[BlowYouAway exceptional control of wind]], makes it a formidable opponent.opponent. For Teostra and Chameleos, the Dragon element plays a more implicit role, as it's what's strengthening their physical attacks and the game uses the player's Dragon Element defense to calculate how much damage those physical attacks is inflicted to the player. For all three monsters, due to them ''being'' Elder Dragons, this same element is also their weakness and, in the second-generation games, some of their parts will only break when you inflict enough damage with the Dragon element to them (and in ''VideoGame/MonsterHunterWorld'', this is also how their aura abilities can be nullified or at least reduced).
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* ''VideoGame/MonsterHunter'':
** ''VideoGame/MonsterHunter2004'': There's a unique elemental attribute called Dragon which, similar to Fire, Water and Thunder, can be inflicted by some of the hunter's weapons onto monsters that are particularly weak against it; Dragon is effective against the likes of Rathian, Rathalos (not anymore in games past the second generation), and most notably Elder Dragons. This element manifests like a dark energy colored red and black (though the icon representing it is colored dark purple), and is known to weaken the victim's power attack (the exact way it does so varies depending on the game, though in the earlier games as well as ''Portable 3rd'' it simply deals extra damage). Interestingly, in the very first game only two monsters are known to have this same dark energy: Lao-Shan Lung and Fatalis. And the former only has it stored in its body and doesn't use it in combat, so it's more of an InformedAbility in its case (this also applies to its Ashen subspecies, introduced in ''Monster Hunter G'').
** ''VideoGame/MonsterHunter2Dos'': Chameleos, Teostra and Kushala Daora are known to have Dragon energy stored in their bodies, but only the latter one uses it actively during combat, as it allows it to empower its physical blows; this combined with the monster's [[BlowYouAway exceptional control of wind]], makes it a formidable opponent.
** ''VideoGame/MonsterHunterFreedom2'': While described as a PlayingWithFire monster due to its volcanic habitat and the ability to create eruptions around it with its roar, Akantor's strongest attack is a Dragon-powered torrent of wind it exhales after positioning itself away from the hunter.
** ''VideoGame/MonsterHunter3Tri'':
*** Deviljho is an enormous Brute Wyvern that looks similar to a ''Tyrannosaurus Rex''. When it gets angry, its blood begins boiling (which is reflected in several parts of its skin glowing red) and proceeds to expel a wide Dragon-elemental breath that reduces the victim's attack affinity, which leads to a lower chance of giving critical damage (or even the side effect of inflicting ''less'' damage of their attacks had no affinity to begin with); from ''3 Ultimate'' onwards, this breath nullifies elemental powers instead, as do all other Dragonblight-inflicting attacks. ''3 Ultimate'' itself also introduces Savage Deviljho, a variant that is permanently enraged and can expel its breath anytime, but ''also'' has an additional rage mode that makes the breath stronger and wider.
*** ''Monster Hunter 3 Ultimate'' introduces Stygian Zinogre, a subspecies of Zinogre which trades the ShockAndAwe attributes of its cousin for Dragon-powered dark energy, thanks to its diet of Dracophage bugs. The energy balls it throws from its chest double as a HomingProjectile, hovering for a couple seconds before aiming at the hunter(s). A unique trait is that Strygian Zinogre is actually ''immune'' to the negative effects of the Dragon element, unlike the majority of monsters (including Deviljho and ''Elder Dragons'') that have it but are also paradoxically weak against it.
** ''VideoGame/MonsterHunterGenerations'':
*** Nakarkos is a cephalopod-like Elder Dragon that feeds on numerous monsters, allowing it to perform attacks based on various elements and special ailments. However, its most devastating attack is a Dragon-powered energy beam it shoots from the mouths of the skulls that hide its tentacles. When it's close to being defeated, it expels an even bigger version of this beam from its own mouth.
*** ''Generations Ultimate'' introduces Valstrax, an Elder Dragon that uses its Dragon energy to fly at sound speed. Said energy glows red-and-white instead of red-and-black, but it's still very powerful. During battle, it can shoot large beams from its wings, run over the hunter like a torpedo, and fly rapidly through the skies before performing a deadly dive bomb that causes a Dragon-powered explosion.
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Bonus Boss was renamed by TRS


* Rumia of ''Franchise/TouhouProject'' was made to play with this notion. Her power, the power of darkness, is meant to sound like the dark and powerful abilities of other characters on this page, but she is actually one of the weakest of all {{youkai}} in Gensokyo. Her darkness only blinds anyone within her field -- which includes herself -- and she is known for crashing headlong into trees. It is fortunate she is so weak, since she is a man-eater. The ribbon in her hair is supposed to be an amulet keeping her powers in check, however, so WildMassGuessing holds that she would be the unstoppable "[[BonusBoss EX-Rumia]]" if that amulet was removed.

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* Rumia of ''Franchise/TouhouProject'' was made to play with this notion. Her power, the power of darkness, is meant to sound like the dark and powerful abilities of other characters on this page, but she is actually one of the weakest of all {{youkai}} in Gensokyo. Her darkness only blinds anyone within her field -- which includes herself -- and she is known for crashing headlong into trees. It is fortunate she is so weak, since she is a man-eater. The ribbon in her hair is supposed to be an amulet keeping her powers in check, however, so WildMassGuessing holds that she would be the unstoppable "[[BonusBoss "[[{{Superboss}} EX-Rumia]]" if that amulet was removed.
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** In ''VideoGame/FinalFantasyXIII'', one of Bahamut's attacks is Umbral Vise, which has him gather orbs of dark energy in his hands and slam them together to create a burst of darkness. Like the rest of Bahamut's abilities, it deals NonElemental damage despite looking like an elemental attack.
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* ''Franchise/DragonAge: Blight magic is apparently powered by darkness. In the novel ''The Last Flight'' a character sees the Archdemon casting a Blight-powered spell and notes that it's a vortex "of darkness both spiritual and physical".

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* ''Franchise/DragonAge: ''Franchise/DragonAge'': Blight magic is apparently powered by darkness. In the novel ''The Last Flight'' a character sees the Archdemon casting a Blight-powered spell and notes that it's a vortex "of darkness both spiritual and physical".
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* ''Franchise/DragonAge: Blight magic is apparently powered by darkness. In the novel ''The Last Flight'' a character sees the Archdemon casting a Blight-powered spell and notes that it's a vortex "of darkness both spiritual and physical".

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* The titular character of ''VideoGame/{{Aragami}}'' makes great use of sciakinesis, allowing the player to [[ShadowWalker teleport to other shadows]], become invisible in the shade, and [[ShapingYourAttacks create dragons out of shadows]].
* In ''VideoGame/ArcanaHeart'', both [[ElegantGothicLolita Lieselotte]] [[EnfanteTerrible Achenbach's]] and [[CuteWitch Yoriko]] [[RobeAndWizardHat Yasuzumi's]] default arcana's, [[LivingShadow Gier]] and [[TheGrimReaper Dieu Mort,]] deal with Darkness element powers.
* Most of Ruh Kaan's abilities in ''VideoGame/{{Battlerite}}'' have a shadow theme. Highlights include the long-ranged, high damage Shadowbolt, the [[YouWillNotEvadeMe enemy-pulling]] Claw of the Wicked, and the Ultimate Shadow Beast, where Ruh Kaan makes himself a giant body of shadows that enhances his attacks.
* Infernal Demons and the [[DarkIsNotEvil Umbra Witches]] in the ''VideoGame/{{Bayonetta}}'' franchise.
* The elemental affinity of the main protagonist of ''VideoGame/BlazBlue'', Ragna the Bloodedge, is darkness. This is also the case for Hazama (and Yuuki Terumi by extension), as most of his non-chain snake attacks seem to be surrounded with dark energy. Beyond this, there are also Kagura Mutsuki, who can generate shadowy fire and electricity, and Hibiki Kohaku, who can extend his shadow, create clones from shadow, and vanish into a fog of shadowy ravens.

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* ''VideoGame/{{Aragami}}'': The titular character of ''VideoGame/{{Aragami}}'' makes great use of sciakinesis, allowing the player to [[ShadowWalker teleport to other shadows]], become invisible in the shade, and [[ShapingYourAttacks create dragons out of shadows]].
* In ''VideoGame/ArcanaHeart'', both ''VideoGame/ArcanaHeart'': Both [[ElegantGothicLolita Lieselotte]] [[EnfanteTerrible Achenbach's]] and [[CuteWitch Yoriko]] [[RobeAndWizardHat Yasuzumi's]] default arcana's, [[LivingShadow Gier]] and [[TheGrimReaper Dieu Mort,]] deal with Darkness element powers.
* ''VideoGame/{{Battlerite}}'': Most of Ruh Kaan's abilities in ''VideoGame/{{Battlerite}}'' have a shadow theme. Highlights include the long-ranged, high damage Shadowbolt, the [[YouWillNotEvadeMe enemy-pulling]] Claw of the Wicked, and the Ultimate Shadow Beast, where Ruh Kaan makes himself a giant body of shadows that enhances his attacks.
* %%* ''VideoGame/{{Bayonetta}}'': Infernal Demons and the [[DarkIsNotEvil Umbra Witches]] in the ''VideoGame/{{Bayonetta}}'' franchise.Witches]].
* ''VideoGame/BlazBlue'': The elemental affinity of the main protagonist of ''VideoGame/BlazBlue'', protagonist, Ragna the Bloodedge, is darkness. This is also the case for Hazama (and Yuuki Terumi by extension), as most of his non-chain snake attacks seem to be surrounded with dark energy. Beyond this, there are also Kagura Mutsuki, who can generate shadowy fire and electricity, and Hibiki Kohaku, who can extend his shadow, create clones from shadow, and vanish into a fog of shadowy ravens.



* Good ol' Dracula and Death in ''Franchise/{{Castlevania}}''. Dracula uses #4, Death uses #1.
** Not to mention various other monsters in the series, who, between themselves, make liberal use of all four varieties.
* The Shadow Element in ''VideoGame/ChronoTrigger''.

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* Good ol' Dracula and Death in ''Franchise/{{Castlevania}}''. %%* ''Franchise/{{Castlevania}}'': Dracula uses #4, Death uses #1.
**
#1. Not to mention various other monsters in the series, who, between themselves, make liberal use of all four varieties.
varieties.%%ZCE. Actually describe how this trope is used.
* ''VideoGame/ChronoTrigger'': The Shadow Element in ''VideoGame/ChronoTrigger''.Element.



* The god [[MeaningfulName Charnel]] in ''VideoGame/{{Sacrifice}}'' gives your wizard access to dark magic if you choose to follow him.
* UsefulNotes/OdaNobunaga as portrayed in the ''VideoGame/SamuraiWarriors'' is constantly brimming with dark, vorpal energy. Not only does he outright shoot dark orbs of shadow and emit damaging shockwaves, but his special moves often involve passing a hand over his blade while [[SpellBlade imbuing it with a dark energy]], making it do more damage and even unlocking further attacks.
* Shade from ''VideoGame/SecretOfMana''.
* Many characters in ''VideoGame/SengokuBasara'', including DemonKingNobunaga himself, his sister [[BrokenBird Oichi]], and his AxCrazy BloodKnight retainer [[WhiteHairBlackHeart Mitsuhide Akechi]]. Others include [[EvilGenius Hanbe Takenaka]], [[MisanthropeSupreme Yoshitsugu Otani]], [[BlackAndWhiteInsanity Mitsunari Ishida]]...and [[DarkIsNotEvil Sasuke Sarutobi]]. Gameplay-wise, it drains health from enemies, so most dark elementals tend towards GlassCannon territory.

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* ''VideoGame/{{Sacrifice}}'': The god [[MeaningfulName Charnel]] in ''VideoGame/{{Sacrifice}}'' gives your wizard access to dark magic if you choose to follow him.
* ''VideoGame/SamuraiWarriors'': UsefulNotes/OdaNobunaga as portrayed in the ''VideoGame/SamuraiWarriors'' series is constantly brimming with dark, vorpal energy. Not only does he outright shoot dark orbs of shadow and emit damaging shockwaves, but his special moves often involve passing a hand over his blade while [[SpellBlade imbuing it with a dark energy]], making it do more damage and even unlocking further attacks.
%%* ''VideoGame/SecretOfMana'': Shade.
* Shade from ''VideoGame/SecretOfMana''.
*
''VideoGame/SengokuBasara'': Many characters in ''VideoGame/SengokuBasara'', characters, including DemonKingNobunaga himself, his sister [[BrokenBird Oichi]], and his AxCrazy BloodKnight retainer [[WhiteHairBlackHeart Mitsuhide Akechi]]. Others include [[EvilGenius Hanbe Takenaka]], [[MisanthropeSupreme Yoshitsugu Otani]], [[BlackAndWhiteInsanity Mitsunari Ishida]]...and [[DarkIsNotEvil Sasuke Sarutobi]]. Gameplay-wise, it drains health from enemies, so most dark elementals tend towards GlassCannon territory.



* Death/darkness spells from the ''Franchise/ShinMegamiTensei'' series, which are OneHitKill attacks.

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* ''Franchise/ShinMegamiTensei'': Death/darkness spells from the ''Franchise/ShinMegamiTensei'' series, spells, which are OneHitKill attacks.
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Loads And Loads Of Characters is a redirect that should not be linked to


* [[LoadsAndLoadsOfCharacters Many characters]] in ''VideoGame/SengokuBasara'', including DemonKingNobunaga himself, his sister [[BrokenBird Oichi]], and his AxCrazy BloodKnight retainer [[WhiteHairBlackHeart Mitsuhide Akechi]]. Others include [[EvilGenius Hanbe Takenaka]], [[MisanthropeSupreme Yoshitsugu Otani]], [[BlackAndWhiteInsanity Mitsunari Ishida]]...and [[DarkIsNotEvil Sasuke Sarutobi]]. Gameplay-wise, it drains health from enemies, so most dark elementals tend towards GlassCannon territory.

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* [[LoadsAndLoadsOfCharacters Many characters]] characters in ''VideoGame/SengokuBasara'', including DemonKingNobunaga himself, his sister [[BrokenBird Oichi]], and his AxCrazy BloodKnight retainer [[WhiteHairBlackHeart Mitsuhide Akechi]]. Others include [[EvilGenius Hanbe Takenaka]], [[MisanthropeSupreme Yoshitsugu Otani]], [[BlackAndWhiteInsanity Mitsunari Ishida]]...and [[DarkIsNotEvil Sasuke Sarutobi]]. Gameplay-wise, it drains health from enemies, so most dark elementals tend towards GlassCannon territory.
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* In ''VideoGame/EpiphanyCity'', Mischief, his father, and their minions all have shadow-based powers, given from the Dark Tree.
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* ''VideoGame/StreetFighter'':

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* ''VideoGame/StreetFighter'':''Franchise/StreetFighter'':

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* Dark Jak in ''VideoGame/JakIIRenegade'' is capable of funneling Dark Eco through his body as a result of two years worth of experiments that pumped it directly into him. The Dark Eco takes the form of lightning, and all of his powers are somewhat electricity based with a purple hue.
* Darkness and the powers derived from it are central to the universe of ''Franchise/KingdomHearts''. The BigBad Xehanort and his various incarnations mostly utilize darkness as their magic of choice (except for [[PowerOfTheVoid Xemnas]]). TheHeartless are [[MadeOfEvil Made of Darkness]] and thus of course use it in many of their attacks. But though many villains utilize it, the heroes agree that [[DarkIsNotEvil Dark Is Not Always Evil]]; past [[TheLancer deuteragonist]] Terra and present deuteragonist Riku have the ability to use dark attacks like Dark Firaga, Dark Aura and Dark Volley, to name a few. Riku, in fact, is the only Keyblade wielder thus far who has managed to completely tame the darkness (since Xehanort is, after all, evil).
* In ''VideoGame/LegendOfDragoon'', Rose is the Dark-elemental dragoon [[spoiler:and the black monster.]] Of course there are also Darkness-elemental spells that can be purchased and are most effective against light-elemental monsters (which, unfortunately, are not very common).
* ''VideoGame/TheLegendOfSpyroDawnOfTheDragon'' gives Cynder the power of Shadow Breath, her counterpart to Spyro's Earth Breath. Using Shadows, Cynder can either hide in her own shadow to cross certain gates and to deliver sudden rising attacks to groups of enemies and later breath a stream of flame-like darkness against her foes, stunning them.

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* ''VideoGame/JakIIRenegade'': Dark Jak in ''VideoGame/JakIIRenegade'' is capable of funneling can funnel Dark Eco through his body as a result of two years worth of experiments that pumped it directly into him. The Dark Eco takes the form of lightning, and all of his powers are somewhat electricity based with a purple hue.
* ''Franchise/KingdomHearts'': Darkness and the powers derived from it are central to the universe of ''Franchise/KingdomHearts''.universe. The BigBad Xehanort and his various incarnations mostly utilize darkness as their magic of choice (except for [[PowerOfTheVoid Xemnas]]). TheHeartless are [[MadeOfEvil Made of Darkness]] and thus of course use it in many of their attacks. But though many villains utilize it, the heroes agree that [[DarkIsNotEvil Dark Is Not Always Evil]]; past [[TheLancer deuteragonist]] Terra and present deuteragonist Riku have the ability to use dark attacks like Dark Firaga, Dark Aura and Dark Volley, to name a few. Riku, in fact, is the only Keyblade wielder thus far who has managed to completely tame the darkness (since Xehanort is, after all, evil).
* In ''VideoGame/LegendOfDragoon'', ''VideoGame/LegendOfDragoon'': Rose is the Dark-elemental dragoon [[spoiler:and the black monster.]] Of course there are also Darkness-elemental spells that can be purchased and are most effective against light-elemental monsters (which, unfortunately, are not very common).
* ''VideoGame/TheLegendOfSpyroDawnOfTheDragon'' gives Cynder the power of ''VideoGame/TheLegendOfSpyroDawnOfTheDragon'': Shadow Breath, is one of Cynder's elemental powers, and manifests in two ways: she can breathe out a stream of flame-like darkness against her counterpart to Spyro's Earth Breath. Using Shadows, Cynder can either hide in foes, stunning them, and dive into her own shadow to cross certain gates and to deliver sudden rising attacks to groups of enemies and later breath a stream of flame-like darkness against her foes, stunning them.enemies.



* Brett from ''VideoGame/LiEat'' has the ability to manipulate shadows, pulling them out of the ground as jagged dark shapes and using them to hold swords and attack. He can also use shadows as a {{Hammerspace}} and use them to teleport.
* The Lady from ''VideoGame/LittleNightmares'' has the ability to blend in amongst shadows, disappear and reappear in a puff of black smoke, cast entire rooms into complete darkness, and turn shadows into malevolent faux children able to suck the life from any living thing they come in contact with. She's also implied to be able to [[LifeDrinker suck the souls]] out of anyone via a dark mist.

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* ''VideoGame/LiEat'': Brett from ''VideoGame/LiEat'' has the ability to can manipulate shadows, pulling them out of the ground as jagged dark shapes and using them to hold swords and attack. He can also use shadows as a {{Hammerspace}} and use them to teleport.
* ''VideoGame/LittleNightmares'': The Lady from ''VideoGame/LittleNightmares'' has the ability to can blend in amongst shadows, disappear and reappear in a puff of black smoke, cast entire rooms into complete darkness, and turn shadows into malevolent faux children able to suck the life from any living thing they come in contact with. She's also implied to be able to [[LifeDrinker suck the souls]] out of anyone via a dark mist.



* [=ShadeMan=], [=DarkMan=], and [=KillerMan=] in ''VideoGame/MegaManBattleNetwork''.
* Dark Necrobat/Dark Dizzy from ''VideoGame/{{Mega Man X}}5'' and Dark Mantis from ''X8''. The former uses darkness to [[TimeStandsStill stop time]], the latter's a ninja who incorporates dark energy into his attacks. Naturally, both of them are weak to [[HolyHandGrenade light-elemental]] attacks.
* ''VideoGame/MetroidPrime2Echoes'' has the Dark Beam, which is a shot of dark energy (which, when charged, [[FreezeRay freezes things]]).

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* %%* ''VideoGame/MegaManBattleNetwork'': [=ShadeMan=], [=DarkMan=], and [=KillerMan=] in ''VideoGame/MegaManBattleNetwork''.
[=KillerMan=].
* ''VideoGame/MegaManX'': Dark Necrobat/Dark Dizzy from ''VideoGame/{{Mega Man X}}5'' ''X5 and Dark Mantis from ''X8''. The former uses darkness to [[TimeStandsStill stop time]], the latter's a ninja who incorporates dark energy into his attacks. Naturally, both of them are weak to [[HolyHandGrenade light-elemental]] attacks.
* ''VideoGame/MetroidPrime2Echoes'' has the ''VideoGame/MetroidPrime2Echoes'':
** The
Dark Beam, which Beam is a shot of dark energy (which, which, when charged, [[FreezeRay freezes things]]).things]].



* Noob Saibot from ''Franchise/MortalKombat'' can create a LivingShadow copy of himself.
* Primrose and the Dancer class from ''VideoGame/OctopathTraveler'' have the ability to deal dark-based damage with Moonlight Waltz and Night Ode.
* Oswald from ''VideoGame/OdinSphere'' is able to harness the power of the [[EvilWeapon Belderiver]] he wields to transform into a vicious shadow creature with [[LightningBruiser greatly enhanced speed and power]], at the cost of having his POW meter rapidly eaten away at as long as he's in that form (and in story terms, being slowly weakened until his soul is destroyed and he's turned into a ghostly Revenant if he uses it too much.) He's also constantly stalked by [[GrimReaper Halja]] because of his power, who are always waiting for him to let his guard down so they can kill him and drag him off to the Netherworld.

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* ''Franchise/MortalKombat'': Noob Saibot from ''Franchise/MortalKombat'' can create a LivingShadow copy of himself.
* ''VideoGame/OctopathTraveler'': Primrose and the Dancer class from ''VideoGame/OctopathTraveler'' have the ability to can deal dark-based damage with Moonlight Waltz and Night Ode.
* ''VideoGame/OdinSphere'': Oswald from ''VideoGame/OdinSphere'' is able to can harness the power of the [[EvilWeapon Belderiver]] he wields to transform into a vicious shadow creature with [[LightningBruiser greatly enhanced speed and power]], at the cost of having his POW meter rapidly eaten away at as long as he's in that form (and in story terms, being slowly weakened until his soul is destroyed and he's turned into a ghostly Revenant if he uses it too much.) He's also constantly stalked by [[GrimReaper Halja]] because of his power, who are always waiting for him to let his guard down so they can kill him and drag him off to the Netherworld.



* Two types in ''Franchise/{{Pokemon}}'' utilize this Trope, although the one you'd think that would utilize it is not among them:
** [[OurGhostsAreDifferent Ghost-type Pokemon]] follow the "Shadow Element" form and several Ghost-type attacks, such as Shadow Punch, utilize "Hard Dark".
** [[VideoGame/PokemonColosseum Shadow Attacks]][[note]]"Dark" Attacks in Japan[[/note]] are Anti-Light versions of otherwise normal attacks. This is due to its nature as TheCorruption.
** Although some Dark-Type attacks, such as Dark Pulse and Night Daze, also utilize "Hard Dark", the type ''itself'' is more based in [[CombatPragmatist trickery]] than Anti-Light. On the other hand, {{Holy Hand Grenade}}s[[note]]Which prior to Gen VI were all Fighting Type[[/note]] are Super Effective against Dark types but are ineffective against Ghost Types and don't have a different impact on Corrupted Pokemon than other attacks do. The effectiveness is better expressed by the Japanese name for the Dark type: "[[DarkIsEvil Evil or Scum]]".

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* ''Franchise/{{Pokemon}}'': Two types in ''Franchise/{{Pokemon}}'' utilize this Trope, although the one you'd think that would utilize it is not among them:
** [[OurGhostsAreDifferent Ghost-type Pokemon]] Pokémon]] follow the "Shadow Element" form and several Ghost-type attacks, such as Shadow Punch, utilize "Hard Dark".
** [[VideoGame/PokemonColosseum Shadow Attacks]][[note]]"Dark" Attacks in Japan[[/note]] Japanese[[/note]] are Anti-Light anti-light versions of otherwise normal attacks. This is due to its nature as TheCorruption.
** Although some Dark-Type Dark-type attacks, such as Dark Pulse and Night Daze, also utilize "Hard Dark", direct manipulation of shadows or darkness, the type ''itself'' is more based in [[CombatPragmatist trickery]] trickery and pragmatism]] than Anti-Light. anything else. On the other hand, {{Holy Hand Grenade}}s[[note]]Which prior to Gen VI were all Fighting Type[[/note]] are Super Effective super-effective against Dark types Dark-types but are ineffective against Ghost Types Ghost-types and don't have a different impact on Corrupted Pokemon corrupted Pokémon than other attacks do. The effectiveness is better expressed by the Japanese name for the Dark type: "[[DarkIsEvil Evil or Scum]]".

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** [[AntiHero Magus]]' exclusive spell line (starting with Shadow Bomb)

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** [[AntiHero Magus]]' exclusive spell line (starting with Shadow Bomb)Bomb).


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* Primrose and the Dancer class from ''VideoGame/OctopathTraveler'' have the ability to deal dark-based damage with Moonlight Waltz and Night Ode.

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* Darkness is shown in multiple forms in ''{{VideoGame/Skylanders}}''. In the first game, much like in the aforementioned ''Legend of Spyro'' series, Cynder can turn into shadows, but she uses it to summon ghostly allies to do her bidding, as she is of the [[{{Necromancy}} Undead element]]. Indeed, in the first three games, darkness is more associated with the Undead element, as Hex's {{Catchphrase}} is "Fear the Dark!" and has other quotes relating to darkness, though Trap Shadow of the [[FunctionalMagic Magic element]] uses shadows to infuse his claws with them for more damage and hide in them to sneak around opponents.
** Come the fourth game, though, darkness became its own element along with [[LightEmUp light]]. The Dark element, additionally, is associated with [[UnrealisticBlackHole black holes]] to contrast with the Light element being associated with [[StarPower stars]]. Additionally, it is more clearly shown that the element of a character has no effect on their personality, as not only are there [[DarkIsNotEvil Skylanders of the Dark element]], but there are also [[LightIsNotGood villains of the Light element]].


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* Darkness is shown in multiple forms in ''{{VideoGame/Skylanders}}''. In the first game, much like in the aforementioned ''Legend of Spyro'' series, Cynder can turn into shadows, but she uses it to summon ghostly allies to do her bidding, as she is of the [[{{Necromancy}} Undead element]]. Indeed, in the first three games, darkness is more associated with the Undead element, as Hex's {{Catchphrase}} is "Fear the Dark!" and has other quotes relating to darkness, though Trap Shadow of the [[FunctionalMagic Magic element]] uses shadows to infuse his claws with them for more damage and hide in them to sneak around opponents.
** Come the fourth game, though, darkness became its own element along with [[LightEmUp light]]. The Dark element, additionally, is associated with [[UnrealisticBlackHole black holes]] to contrast with the Light element being associated with [[StarPower stars]]. Additionally, it is more clearly shown that the element of a character has no effect on their personality, as not only are there [[DarkIsNotEvil Skylanders of the Dark element]], but there are also [[LightIsNotGood villains of the Light element]].

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Splitting the Final Fantasy examples to reflect individual games.


* In ''Franchise/FinalFantasy'', Gravity-elemental spells usually manifest as spells of darkness, appearing as orbs and/or vortexes of shadowy energy. The Gravity summon Diabolos is also a BigRedDevil that is sometimes fought in a dark, shadowy alternate dimension. Otherwise the Dark-elemental abilities you're likely to see frequently are Shadow Flare and the Dark Knight's Dark Wave/Darkside attack. The Ivalice titles like ''VideoGame/FinalFantasyTactics'' and ''VideoGame/FinalFantasyTacticsAdvance'' work Dark into the standard ElementalRockPaperScissors set-up. ''VideoGame/FinalFantasyXII'' is the first game to give it proper SpellLevels under Arcane Magic and while ''VideoGame/FinalFantasyXIV'' and ''VideoGame/FinalFantasyTacticsA2'' bring them back, it's only as enemy abilities.

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* In ''Franchise/FinalFantasy'', ''Franchise/FinalFantasy'':
**
Gravity-elemental spells usually manifest as spells of darkness, appearing as orbs and/or vortexes of shadowy energy. The Gravity summon Diabolos is also a BigRedDevil that is sometimes fought in a dark, shadowy alternate dimension. Otherwise dimension.
** Outside of gravity-based moves,
the Dark-elemental abilities you're likely to see frequently are Shadow Flare and the Dark Knight's [[VideoGame/FinalFantasyIV Dark Wave/Darkside attack. Wave]]/[[VideoGame/FinalFantasyVIII Darkside]] attack, which sacrifices HP to deal damage.
** In ''VideoGame/FinalFantasyIX'', Ark is the dark [[SummonMagic summon]], a TransformingMecha that deals heavy shadow-elemental damage. Vivi also has Doomsday, a MeteorSummoningAttack that deals shadow damage.
**
The Ivalice titles like ''VideoGame/FinalFantasyTactics'' and ''VideoGame/FinalFantasyTacticsAdvance'' work Dark into the standard ElementalRockPaperScissors set-up. set-up:
***
''VideoGame/FinalFantasyXII'' is the first game to give it the dark element proper SpellLevels under Arcane Magic Magic. Zodiark is the dark-elemental [[SummonMagic Esper]], with Banishing Ray as a standard attack and while ''VideoGame/FinalFantasyXIV'' Darkja as his DesperationAttack, though his LimitBreak when summoned is a NonElemental FixedDamageAttack.
*** ''VideoGame/FinalFantasyTacticsAdvance'' mostly has the player deal dark damage with weapons. The only dark-elemental spells are the Blue Mage's Level ? S-Flare
and the Elementalist's Evil Gaze.
*** While
''VideoGame/FinalFantasyTacticsA2'' bring them brings the Dark spell line back, it's only as enemy abilities.abilities wielded by ghostly undead. Arcanists, now one of many classes that can wield the powers of darkness, instead use Level 3 Dark and Level ? Shadowflare. ''Tactics A2'' also has Zalera as the dark-elemental [[SummonMagic Scion]], who inflicts status effects in addition to dark damage.
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* Tox of ''VideoGame/TheTenthLine'' is a black dracomage and so can wield the power of darkness to deal NonElemental damage in addition to being able to use all of the standard four ElementalPowers. This makes his powers the opposite of the princess's [[spoiler:or rather, Anne's, since her powers of light come from a world-ending entity of pure light that the black dracomages are meant to destroy]].
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* ''VideoGame/PlantsVsZombies2ItsAboutTime'' has the Shadow Peashooter, who is a Shadow Plant and actually uses dark-based abilities such as shadowy peas, slowing beams of darkness, using a black-hole like power to [[BuriedAlive drag zombies into the ground]], and even nuke zombies with a powerful darkness-based attack. [[DarkIsNotEvil Despite this, it's still one of the plants]].

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* ''VideoGame/PlantsVsZombies2ItsAboutTime'' has the Shadow Peashooter, class of Plants, [[DarkIsNotEvil who is use their dark powers to defend the lawn from the zombies]]. All of them gain new abilities when powered up by a Moonflower, including Moonflower. For example, the Shadow Plant and actually Peashooter uses dark-based abilities such as shadowy peas, slowing beams of darkness, using a black-hole like power to [[BuriedAlive drag zombies into the ground]], and even nuke nukes zombies with a powerful darkness-based attack. [[DarkIsNotEvil Despite this, it's still one of the plants]].attack.

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* ''Franchise/TheLegendOfZelda''.



* ''VideoGame/TheLegendOfZeldaALinkToThePast'': In the final phase of the fight against Ganon, he uses a "secret technique of darkness" to make himself invisible and darken the room.

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* ''Franchise/TheLegendOfZelda''.
**
''VideoGame/TheLegendOfZeldaALinkToThePast'': In the final phase of the fight against Ganon, he uses a "secret technique of darkness" to make himself invisible and darken the room.
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** Come the fourth game, though, darkness became its own element along with [[LightEmUp light]]. The Dark element, additionally, is associated with [[UnrealisticBlackHole black holes]] to contrast with the Light element being associated with [[StarPower stars]].

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** Come the fourth game, though, darkness became its own element along with [[LightEmUp light]]. The Dark element, additionally, is associated with [[UnrealisticBlackHole black holes]] to contrast with the Light element being associated with [[StarPower stars]]. Additionally, it is more clearly shown that the element of a character has no effect on their personality, as not only are there [[DarkIsNotEvil Skylanders of the Dark element]], but there are also [[LightIsNotGood villains of the Light element]].

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** ''VideoGame/TheLegendOfZeldaALinkToThePast'': In the final phase of the fight against Ganon, he uses a "secret technique of darkness" to make himself invisible and darken the room.

to:

* Darkness is shown in multiple forms in ''{{VideoGame/Skylanders}}''. In the first game, much like in the aforementioned ''Legend of Spyro'' series, Cynder can turn into shadows, but she uses it to summon ghostly allies to do her bidding, as she is of the [[{{Necromancy}} Undead element]]. Indeed, in the first three games, darkness is more associated with the Undead element, as Hex's {{Catchphrase}} is "Fear the Dark!" and has other quotes relating to darkness, though Trap Shadow of the [[FunctionalMagic Magic element]] uses shadows to infuse his claws with them for more damage and hide in them to sneak around opponents.
** Come the fourth game, though, darkness became its own element along with [[LightEmUp light]]. The Dark element, additionally, is associated with [[UnrealisticBlackHole black holes]] to contrast with the Light element being associated with [[StarPower stars]].
*
''VideoGame/TheLegendOfZeldaALinkToThePast'': In the final phase of the fight against Ganon, he uses a "secret technique of darkness" to make himself invisible and darken the room.
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* ''VideoGame/TheLegendOfSpyro Dawn of the Dragon'' gives Cynder the power of Shadow Breath, her counterpart to Spyro's Earth Breath. Using Shadows, Cynder can either hide in her own shadow to cross certain gates and to deliver sudden rising attacks to groups of enemies and later breath a stream of flame-like darkness against her foes, stunning them.

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* ''VideoGame/TheLegendOfSpyro Dawn of the Dragon'' ''VideoGame/TheLegendOfSpyroDawnOfTheDragon'' gives Cynder the power of Shadow Breath, her counterpart to Spyro's Earth Breath. Using Shadows, Cynder can either hide in her own shadow to cross certain gates and to deliver sudden rising attacks to groups of enemies and later breath a stream of flame-like darkness against her foes, stunning them.



** Midna, a DeadpanSnarker from ''VideoGame/TheLegendOfZeldaTwilightPrincess''.
** Darkness is featured as one of the main weapon elements in ''VideoGame/HyruleWarriors'', which features the effect of raising a warrior's power when focusing attacks a single enemy. It's the to-go element for most of the playable villains such as Ganondorf, Girahim, Zant, Cia and Wizzro, but also used by the hero Midna in both of her forms, Young Link with his Fierce Deity Mask, and even Princess Zelda can wield darkness with her Dominion Rod weapon. Furthermore, many of the Level 4+ weapons feature darkness as their secondary element, including Link's Darkmagic Sword or Darunia's Darkfire Hammer.

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** ''VideoGame/TheLegendOfZeldaTwilightPrincess'': Midna, a DeadpanSnarker from ''VideoGame/TheLegendOfZeldaTwilightPrincess''.
DeadpanSnarker.
** ''VideoGame/HyruleWarriors'': Darkness is featured as one of the main weapon elements in ''VideoGame/HyruleWarriors'', elements, which features the effect of raising a warrior's power when focusing attacks a single enemy. It's the to-go element for most of the playable villains such as Ganondorf, Girahim, Zant, Cia and Wizzro, but also used by the hero Midna in both of her forms, Young Link with his Fierce Deity Mask, and even Princess Zelda can wield darkness with her Dominion Rod weapon. Furthermore, many of the Level 4+ weapons feature darkness as their secondary element, including Link's Darkmagic Sword or Darunia's Darkfire Hammer.
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* In ''Franchise/FinalFantasy'', Gravity-elemental spells usually manifest as spells of darkness, appearing as orbs and/or vortexes of shadowy energy. The Gravity summon Diabolos is also a BigRedDevil that is sometimes fought in a dark, shadowy alternate dimension. Otherwise the Dark-elemental abilities you're likely to see frequently are Shadow Flare and the Dark Knight's Dark Wave/Darkside attack. The Ivalice titles like ''VideoGame/FinalFantasyTactics'' and ''VideoGame/FinalFantasyTacticsAdvance'' work Dark into the standard ElementalRockPaperScissors set-up.

to:

* In ''Franchise/FinalFantasy'', Gravity-elemental spells usually manifest as spells of darkness, appearing as orbs and/or vortexes of shadowy energy. The Gravity summon Diabolos is also a BigRedDevil that is sometimes fought in a dark, shadowy alternate dimension. Otherwise the Dark-elemental abilities you're likely to see frequently are Shadow Flare and the Dark Knight's Dark Wave/Darkside attack. The Ivalice titles like ''VideoGame/FinalFantasyTactics'' and ''VideoGame/FinalFantasyTacticsAdvance'' work Dark into the standard ElementalRockPaperScissors set-up. ''VideoGame/FinalFantasyXII'' is the first game to give it proper SpellLevels under Arcane Magic and while ''VideoGame/FinalFantasyXIV'' and ''VideoGame/FinalFantasyTacticsA2'' bring them back, it's only as enemy abilities.

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* In ''VideoGame/LegendOfDragoon'', Rose is the Dark-elemental dragoon [[spoiler:and the black monster.]]

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* In ''VideoGame/LegendOfDragoon'', Rose is the Dark-elemental dragoon [[spoiler:and the black monster.]]]] Of course there are also Darkness-elemental spells that can be purchased and are most effective against light-elemental monsters (which, unfortunately, are not very common).
* ''VideoGame/TheLegendOfSpyro Dawn of the Dragon'' gives Cynder the power of Shadow Breath, her counterpart to Spyro's Earth Breath. Using Shadows, Cynder can either hide in her own shadow to cross certain gates and to deliver sudden rising attacks to groups of enemies and later breath a stream of flame-like darkness against her foes, stunning them.
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* Abyss Sorcery returns in ''Videogame/DarkSoulsII'' though they are called Hexes now. Instead of dealing physical+magic damage, they deal Dark elemental damage. Hexes require a hefty investment in Faith ''and'' Intelligence, and certain Hexes can only be cast with sorcery catalysts or chimes. The more powerful Hexes also consume souls when cast. Despite these drawbacks, Hexes are for the most part the most powerful spells in the game.

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* Abyss Sorcery returns in ''Videogame/DarkSoulsII'' ''VideoGame/DarkSoulsII'' though they are called Hexes now. Instead of dealing physical+magic damage, they deal Dark elemental damage. Hexes require a hefty investment in Faith ''and'' Intelligence, and certain Hexes can only be cast with sorcery catalysts or chimes. The more powerful Hexes also consume souls when cast. Despite these drawbacks, Hexes are for the most part the most powerful spells in the game.



* ''Videogame/FireEmblem:''

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* ''Videogame/FireEmblem:''''Franchise/FireEmblem'':



** [[Videogame/PokemonColosseum Shadow Attacks]][[note]]"Dark" Attacks in Japan[[/note]] are Anti-Light versions of otherwise normal attacks. This is due to its nature as TheCorruption.

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** [[Videogame/PokemonColosseum [[VideoGame/PokemonColosseum Shadow Attacks]][[note]]"Dark" Attacks in Japan[[/note]] are Anti-Light versions of otherwise normal attacks. This is due to its nature as TheCorruption.



** The Eiha line of spells in ''VideoGame/{{Persona 5}}'' inflict Dark damage, whereas Mudo spells are the aforementioned instant-kill type.

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** The Eiha line of spells in ''VideoGame/{{Persona 5}}'' ''VideoGame/Persona5'' inflict Dark damage, whereas Mudo spells are the aforementioned instant-kill type.



** [[OurDemonsAreDifferent Oni]], Akuma's {{Superpowered Evil Side}}, plays this trope straight. His Hadokens, especially his Meido Gohado, are clearly composed from dark energy, and his Ultra Combos turn the screen black and white with evil energy.

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** [[OurDemonsAreDifferent Oni]], Akuma's {{Superpowered Evil Side}}, SuperpoweredEvilSide, plays this trope straight. His Hadokens, especially his Meido Gohado, are clearly composed from dark energy, and his Ultra Combos turn the screen black and white with evil energy.



* Rumia of ''VideoGame/{{Touhou}}'' was made to play with this notion. Her power, the power of darkness, is meant to sound like the dark and powerful abilities of other characters on this page, but she is actually one of the weakest of all {{youkai}} in Gensokyo. Her darkness only blinds anyone within her field -- which includes herself -- and she is known for crashing headlong into trees. It is fortunate she is so weak, since she is a man-eater. The ribbon in her hair is supposed to be an amulet keeping her powers in check, however, so WildMassGuessing holds that she would be the unstoppable "[[BonusBoss EX-Rumia]]" if that amulet was removed.

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* Rumia of ''VideoGame/{{Touhou}}'' ''Franchise/TouhouProject'' was made to play with this notion. Her power, the power of darkness, is meant to sound like the dark and powerful abilities of other characters on this page, but she is actually one of the weakest of all {{youkai}} in Gensokyo. Her darkness only blinds anyone within her field -- which includes herself -- and she is known for crashing headlong into trees. It is fortunate she is so weak, since she is a man-eater. The ribbon in her hair is supposed to be an amulet keeping her powers in check, however, so WildMassGuessing holds that she would be the unstoppable "[[BonusBoss EX-Rumia]]" if that amulet was removed.



* ''VideoGame/{{Wizard 101}}'':

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* ''VideoGame/{{Wizard 101}}'':''VideoGame/Wizard101'':
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Gradual Grinder is being merged with Damage Over Time per TRS


* In ''VideoGame/{{Sonny}}'', the Psychological (or Shadow Strain, depending on the version) uses dark-element psionics to act as a GradualGrinder and layer debuffs on the enemy. Their basic attack, Shadow Bolt, is an ArmorPiercingAttack, which makes it BoringButPractical in that, despite being the weakest base attack of the non-physical strains, it always hits for full damage. And it can be fired every turn.

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* In ''VideoGame/{{Sonny}}'', the Psychological (or Shadow Strain, depending on the version) uses dark-element psionics to act as a GradualGrinder do DamageOverTime and layer debuffs on the enemy. Their basic attack, Shadow Bolt, is an ArmorPiercingAttack, which makes it BoringButPractical in that, despite being the weakest base attack of the non-physical strains, it always hits for full damage. And it can be fired every turn.

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* In ''VisualNovel/{{Crystalline}}'' Shadow is the fifth elemental magic after the classical four, focussing on concealment and emotional manipulation (in addition to direct attacks, which all elements in the setting can do). It was once a perfectly acceptable field of magical study but a cult called VOID tried to use Shadow magic to TakeOverTheWorld. By the time of the game, a few decades after VOID was defeated, Shadow magic has been made illegal.

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* In ''VisualNovel/{{Crystalline}}'' Shadow is the fifth elemental magic after the classical four, focussing focusing on concealment and emotional manipulation (in addition to direct attacks, which all elements in the setting can do). It was once a perfectly acceptable field of magical study but a cult called VOID tried to use Shadow magic to TakeOverTheWorld. By the time of the game, a few decades after VOID was defeated, Shadow magic has been made illegal.illegal.
* Jackie Estacado from the video game adaptation of the aforementioned ''VideoGame/TheDarkness''. Despite being a nice guy (erm, [[AntiHero insofar as an enforcer for the Mafia can be considered "nice"]]; he's pretty cuddly compared to his boss), his powers include his ability to form a shield of darkness and somehow ''breathe in'' darkness to replenish his health, his ability to summon Darklings, his use of CombatTentacles of darkness, and even imploding a small piece of darkness to create a freaking ''black hole''! To top it off, light -- ''any'' light -- will weaken his powers, but a solar eclipse will supercharge them.



** The series as a whole associates dark magic as being extraordinarily powerful, which is what makes it so dangerous. Dark magic is depicted as being able to allow people to communicate with the dead, absorb life energy, negate attacks entirely, or just outright FantasticNuke people. Because it's so powerful, it seems that those with weak hearts become corrupted by it (something that's actually a major plot point in ''The Blazing Blade''). The side-effects of failing to control the darkness range from becoming an EmptyShell to a full-on FaceHeelTurn. On the other hand, those with strong wills are capable of maintaining their sense of self - but it takes a great deal of self-control.

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** The series as a whole associates dark magic as being extraordinarily powerful, which is what makes it so dangerous. Dark magic is depicted as being able to allow people to communicate with the dead, absorb life energy, negate attacks entirely, or just outright FantasticNuke people. Because it's so powerful, it seems that those with weak hearts become corrupted by it (something that's actually a major plot point in ''The Blazing Blade''). The side-effects of failing to control the darkness range from becoming an EmptyShell to a full-on FaceHeelTurn. On the other hand, those with strong wills are capable of maintaining their sense of self - -- but it takes a great deal of self-control.



* Marlowe in ''VideoGame/VisionsAndVoices'' specializes in Necrotic spells.
* Jackie Estacado from the video game adaptation of the aforementioned ''VideoGame/TheDarkness''. Despite being a nice guy (erm, [[AntiHero insofar as an enforcer for the Mafia can be considered "nice"]]; he's pretty cuddly compared to his boss), his powers include his ability to form a shield of darkness and somehow ''breathe in'' darkness to replenish his health, his ability to summon Darklings, his use of CombatTentacles of darkness, and even imploding a small piece of darkness to create a freaking ''black hole''! To top it off, light - ''any'' light - will weaken his powers, but a solar eclipse will supercharge them.



** Although it rarely comes up, [[Franchise/SuperMarioBros Bowser]] can cast Shadow Magic - most notably, taking the form of a shadow and zipping/teleporting around the room.

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** Although it rarely comes up, [[Franchise/SuperMarioBros Bowser]] can cast Shadow Magic - -- most notably, taking the form of a shadow and zipping/teleporting around the room.



* Darkness is an effect of some attacks in ''VideoGame/SuperSmashBros''. They're mainly Ganondorf's speciality, but Mewtwo and Giga Bowser can use them as well. (And White VideoGame/{{Pikmin}}, though that's considered to be [[PoisonousPerson poison]].) [[spoiler:[[VideoGame/SuperSmashBrosUltimate Dharkon]], the Embodiment of Chaos and Darkness, naturally has darkness-themed powers.]]

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* Darkness is an effect of some attacks in ''VideoGame/SuperSmashBros''. They're mainly Ganondorf's speciality, specialty, but Mewtwo and Giga Bowser can use them as well. (And White VideoGame/{{Pikmin}}, though that's considered to be [[PoisonousPerson poison]].) [[spoiler:[[VideoGame/SuperSmashBrosUltimate Dharkon]], the Embodiment of Chaos and Darkness, naturally has darkness-themed powers.]]



* Rumia of ''VideoGame/{{Touhou}}'' was made to play with this notion. Her power, the power of darkness, is meant to sound like the dark and powerful abilities of other characters on this page, but she is actually one of the weakest of all {{youkai}} in Gensokyo. Her darkness only blinds anyone within her field - which includes herself - and she is known for crashing headlong into trees. It is fortunate she is so weak, since she is a man-eater. The ribbon in her hair is supposed to be an amulet keeping her powers in check, however, so WildMassGuessing holds that she would be the unstoppable "[[BonusBoss EX-Rumia]]" if that amulet was removed.

to:

* Rumia of ''VideoGame/{{Touhou}}'' was made to play with this notion. Her power, the power of darkness, is meant to sound like the dark and powerful abilities of other characters on this page, but she is actually one of the weakest of all {{youkai}} in Gensokyo. Her darkness only blinds anyone within her field - -- which includes herself - -- and she is known for crashing headlong into trees. It is fortunate she is so weak, since she is a man-eater. The ribbon in her hair is supposed to be an amulet keeping her powers in check, however, so WildMassGuessing holds that she would be the unstoppable "[[BonusBoss EX-Rumia]]" if that amulet was removed.



* Marlowe in ''VideoGame/VisionsAndVoices'' specializes in Necrotic spells.



* Being one of the elemental Blade types in ''VideoGame/XenobladeChronicles2'', the player can resonate with Dark-type blades, just like with any other. The most prominent examples include [[{{Yandere}} Azami]] (a ruthless marionette/cyborg-like woman with a MagicEye and a [[{{BFG}} huge gun]]), [[KnightErrant Perceval]] (a former assassin with a desire to punish evildoers with his [[KatanasAreJustBetter katana]] and a [[ThouShaltNotKill no-kill policy]]), [[TheJinx Kasandra]] (a sweet girl who seems to be unaware of the misfortune that seems to follow her around, and [[DropTheHammer wields a gigantic hammer]]) and [[{{Goth}} Vale]] (a [[BladeOnAStick spear-wielding]] teenager with an appreciation for the occult).

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* Being one of the elemental Blade types in ''VideoGame/XenobladeChronicles2'', the player can resonate with Dark-type blades, just like with any other. The most prominent examples include [[{{Yandere}} Azami]] (a ruthless marionette/cyborg-like woman with a MagicEye and a [[{{BFG}} huge gun]]), [[KnightErrant Perceval]] (a former assassin with a desire to punish evildoers with his [[KatanasAreJustBetter katana]] and a [[ThouShaltNotKill no-kill policy]]), [[TheJinx Kasandra]] (a sweet girl who seems to be unaware of the misfortune that seems to follow her around, and [[DropTheHammer wields a gigantic hammer]]) and [[{{Goth}} Vale]] (a [[BladeOnAStick spear-wielding]] teenager with an appreciation for the occult).occult).

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* Mephiles the Dark, the BigBad of ''VideoGame/SonicTheHedgehog2006'', is a being of pure shadow that is able to take physical form by merging with someone's shadow (in this case, Shadow's). He can also [[MookMaker spawn creatures of his dark essence]], cast a pool of darkness, and fire spheres of dark energy.

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* Franchise/SonicTheHedgehog:
**
Mephiles the Dark, the BigBad of ''VideoGame/SonicTheHedgehog2006'', is a being of pure shadow that is able to take physical form by merging with someone's shadow (in this case, Shadow's). He can also [[MookMaker spawn creatures of his dark essence]], cast a pool of darkness, and fire spheres of dark energy.energy.
** Dark Gaia from ''VideoGame/SonicUnleashed'' is a deity of darkness and destruction. Upon reaching maturity, it covers the whole world in darkness.
** There is also Void from ''VideoGame/SonicShuffle''.
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** Although it rarely comes up, [[Franchise/SuperMarioBrothers Bowser]] can cast Shadow Magic - most notably, taking the form of a shadow and zipping/teleporting around the room.

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** Although it rarely comes up, [[Franchise/SuperMarioBrothers [[Franchise/SuperMarioBros Bowser]] can cast Shadow Magic - most notably, taking the form of a shadow and zipping/teleporting around the room.
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[[quoteright:350:[[VideoGame/TheDarkness https://static.tvtropes.org/pmwiki/pub/images/8744_the_darkness_ii_1920x1200_game_wallpaper_1.jpg]]]]
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* The titular character of ''VideoGame/{{Aragami}}'' makes great use of sciakinesis, allowing the player to [[ShadowWalker teleport to other shadows]], become invisible in the shade, and [[ShapingYourAttacks create dragons out of shadows]].
* In ''VideoGame/ArcanaHeart'', both [[ElegantGothicLolita Lieselotte]] [[EnfanteTerrible Achenbach's]] and [[CuteWitch Yoriko]] [[RobeAndWizardHat Yasuzumi's]] default arcana's, [[LivingShadow Gier]] and [[TheGrimReaper Dieu Mort,]] deal with Darkness element powers.
* Most of Ruh Kaan's abilities in ''VideoGame/{{Battlerite}}'' have a shadow theme. Highlights include the long-ranged, high damage Shadowbolt, the [[YouWillNotEvadeMe enemy-pulling]] Claw of the Wicked, and the Ultimate Shadow Beast, where Ruh Kaan makes himself a giant body of shadows that enhances his attacks.
* Infernal Demons and the [[DarkIsNotEvil Umbra Witches]] in the ''VideoGame/{{Bayonetta}}'' franchise.
* The elemental affinity of the main protagonist of ''VideoGame/BlazBlue'', Ragna the Bloodedge, is darkness. This is also the case for Hazama (and Yuuki Terumi by extension), as most of his non-chain snake attacks seem to be surrounded with dark energy. Beyond this, there are also Kagura Mutsuki, who can generate shadowy fire and electricity, and Hibiki Kohaku, who can extend his shadow, create clones from shadow, and vanish into a fog of shadowy ravens.
* ''VideoGame/{{Boktai}}'' has Hell-type magic to go along with Sol and Luna, and naturally it's aligned with The Immortals and their undead servants. The only subversions are Sabata who still uses it after his HeelFaceTurn, Django when he gains the ability to become a vampire, and Red Durathor who uses Sol-based attacks because she is a plant-type Immortal (and naturally, you have to face her as a vampire).
* Good ol' Dracula and Death in ''Franchise/{{Castlevania}}''. Dracula uses #4, Death uses #1.
** Not to mention various other monsters in the series, who, between themselves, make liberal use of all four varieties.
* The Shadow Element in ''VideoGame/ChronoTrigger''.
** [[AntiHero Magus]]' exclusive spell line (starting with Shadow Bomb)
** While Robo can't use magic for the simple fact that he's a robot, his Beam Spin attack counts as Shadow-elemental.
** Combining any two elements (Light/Lightning, Fire and Water/Ice) also results in a Shadow-element attack. The most powerful magical triple techs, such as Delta Storm and Delta Force, fall under this as well.
* ''VideoGame/CityOfHeroes'' has 'Darkness' as a stock [[ElementalPowers elemental damage type]] and a very common powerset. Its flavour text mainly involves 'drawing power from the Netherworld' and draining souls and such, but [[DarkIsNotEvil it's equally available and used by heroes as well as villains]]. In game mechanics, Dark sets actually tend to be along the lines of ComboPlatterPowers, but are very powerful when used right.
* In ''VisualNovel/{{Crystalline}}'' Shadow is the fifth elemental magic after the classical four, focussing on concealment and emotional manipulation (in addition to direct attacks, which all elements in the setting can do). It was once a perfectly acceptable field of magical study but a cult called VOID tried to use Shadow magic to TakeOverTheWorld. By the time of the game, a few decades after VOID was defeated, Shadow magic has been made illegal.
* ''VideoGame/DarkSouls'' has Abyss Sorcery, introduced in the ''Artorias of the Abyss'' DLC. It draws directly on the power of the Dark Soul and fires magic blasts of perfect blackness that deal ''physical'' damage as well as magic damage, unique among the game's magic attacks. You can learn some of the basic spells yourself, though [[BigBad Manus]], its creator, uses several far more powerful spells that cannot be learned.
* Abyss Sorcery returns in ''Videogame/DarkSoulsII'' though they are called Hexes now. Instead of dealing physical+magic damage, they deal Dark elemental damage. Hexes require a hefty investment in Faith ''and'' Intelligence, and certain Hexes can only be cast with sorcery catalysts or chimes. The more powerful Hexes also consume souls when cast. Despite these drawbacks, Hexes are for the most part the most powerful spells in the game.
* ''VideoGame/TheDenpaMen'' has Dark-type Denpa Men in the second game onwards. In keeping with the Denpa Men being ColorCodedForYourConvenience, they're purple (since black was already taken by the NonElemental Denpa Men). They're the rarest of the nine regular Denpa Man types. They have high resistance to both Dark- and Light-type attacks (where most Denpa Men are only resistant to their own type), but are slightly weak to all the other elements. Dark-type ''attacks'' aren't super effective against anything, but only Dark-type enemies have any resistance to them.
* In ''VideoGame/Dishonored2'', the PromotedToPlayable [[RoyalsWhoActuallyDoSomething Empress Emily Kaldwin]] gains the ability known as "Shadow Walk," which contrary to its name is not an example of ShadowWalker, but rather [[ElementalShapeshifter transforms her into a shadowy form]] to sneak around stealthily along the ground or through mouseholes.
* In the ''VideoGame/{{Doom}}'' GameMod ''Tyrant'', some areas are decorated with magical torches of gray flames, which cast a cone of ''shadow''.
* ''VideoGame/DragonQuest'':
** In ''VideoGame/DragonQuestVIII'', Angelo, despite being otherwise very much ThePaladin, can learn the Whack series of OneHitKill spells. Instant death spells usually fall under the domain of priests and clerics in the series.
** The "Zam" family of spells was introduced in ''[[VideoGame/DragonQuestMonsters Dragon Quest Monsters: Joker]]'' and eventually made its way to the main series in ''IX''. It manifests in the form of dark lightning and appears to be a counterpart to the "Zap" family of spells usually only learnable by the main heroes of the series.
** This is one of the first abilities learned by the Sage class in ''VideoGame/DragonQuestIX''. The other class of magic they learn is from the [[HavingABlast Bang element.]].
* ''VideoGame/DragonsDogma'' has a [[MagicKnight Mystic Knight]] class which has a few elemental skills revolving around imbuing your shield or weapon, including a few dark-related spells: Abyssal (Riposte/Trance) temporarily enchant your shield and weapon, respectively; Demonswrath converts blocked damage into dark, shadowy bolts to be cast at enemies; Abyssal Anguish sets an aura around your weapon which adds extra hits and range to each melee attack.
* Some of ''VideoGame/ExitFate'''s dark-elemental characters play this trope straight, while others subvert it. They fit the character requirements, but [[DarkIsNotEvil only some of them are evil]]. The playable Dark-elemental characters include: among others, a {{Necromancer}}, a mercenary, a [[EmoTeen goth]], a [[DemBones ske]][[CameBackWrong le]][[InhumanHuman ton]], a MadScientist, reclusive or enigmatic mages, a vampire, a gangster, a [[GratuitousNinja Ninja]], a KnightInSourArmor [[TheAtoner Atoner]], and a...[[EmptyShell so]][[TheSoulless me]][[EvilIsDeathlyCold thi]][[HumanoidAbomination ng]]. The dark status effects are poison and chaos.
* ''VideoGame/FallFromHeaven'' has Shadow Magic, combining elements of 2 and 3.
* In ''Franchise/FinalFantasy'', Gravity-elemental spells usually manifest as spells of darkness, appearing as orbs and/or vortexes of shadowy energy. The Gravity summon Diabolos is also a BigRedDevil that is sometimes fought in a dark, shadowy alternate dimension. Otherwise the Dark-elemental abilities you're likely to see frequently are Shadow Flare and the Dark Knight's Dark Wave/Darkside attack. The Ivalice titles like ''VideoGame/FinalFantasyTactics'' and ''VideoGame/FinalFantasyTacticsAdvance'' work Dark into the standard ElementalRockPaperScissors set-up.
* ''Videogame/FireEmblem:''
** The Shaman/Druid and Dark Mage/Sorcerer classes, whose arcane sorcery resemble shadows leaping from the ground or flames of dark energy.
** Despite the fact that dark magic is usually used by villains, this series is big on DarkIsNotEvil portrayals as well:
*** Canas from ''VideoGame/FireEmblemTheBlazingBlade'', the current trope image, seems to have been deliberately designed to subvert the typical personality attributes by being a genuinely good person who studies elder magic out of passion to the "dark" arts rather than wishing harm to others.
*** Despite being the villain, Lyon and his royal mages (including Knoll) from ''VideoGame/FireEmblemTheSacredStones'' practiced dark magic in order to help Grado citizens and show that the magic feared by many can have good uses.
*** Pelleas from ''VideoGame/FireEmblemRadiantDawn'' gained enhanced magical abilities by allowing his soul to be possessed by spirits, but only wants to be a good ruler worthy of his people.
*** ''VideoGame/FireEmblemAwakening'' is a bit more black and white, at least on the surface; not only is the BigBad a powerful Sorcerer, but of the two playable Dark Mages, Tharja is a {{Yandere}} with a marked cruel streak and Henry is a [[NightmareFetishist rather]] [[BloodKnight unhinged]] StepfordSmiler. That said, both Tharja and Henry are capable of genuine kindness (the latter in particular is quite sweet to his friends), even if Tharja's heart is hidden under multiple layers of genuine cruelty.
*** In ''VideoGame/FireEmblemFates'', ''all'' of the playable Dark Mages are genuinely good people, although one is TheAtoner (for reasons stated below).
** The series as a whole associates dark magic as being extraordinarily powerful, which is what makes it so dangerous. Dark magic is depicted as being able to allow people to communicate with the dead, absorb life energy, negate attacks entirely, or just outright FantasticNuke people. Because it's so powerful, it seems that those with weak hearts become corrupted by it (something that's actually a major plot point in ''The Blazing Blade''). The side-effects of failing to control the darkness range from becoming an EmptyShell to a full-on FaceHeelTurn. On the other hand, those with strong wills are capable of maintaining their sense of self - but it takes a great deal of self-control.
* Dark Jak in ''VideoGame/JakIIRenegade'' is capable of funneling Dark Eco through his body as a result of two years worth of experiments that pumped it directly into him. The Dark Eco takes the form of lightning, and all of his powers are somewhat electricity based with a purple hue.
* Darkness and the powers derived from it are central to the universe of ''Franchise/KingdomHearts''. The BigBad Xehanort and his various incarnations mostly utilize darkness as their magic of choice (except for [[PowerOfTheVoid Xemnas]]). TheHeartless are [[MadeOfEvil Made of Darkness]] and thus of course use it in many of their attacks. But though many villains utilize it, the heroes agree that [[DarkIsNotEvil Dark Is Not Always Evil]]; past [[TheLancer deuteragonist]] Terra and present deuteragonist Riku have the ability to use dark attacks like Dark Firaga, Dark Aura and Dark Volley, to name a few. Riku, in fact, is the only Keyblade wielder thus far who has managed to completely tame the darkness (since Xehanort is, after all, evil).
* In ''VideoGame/LegendOfDragoon'', Rose is the Dark-elemental dragoon [[spoiler:and the black monster.]]
* ''Franchise/TheLegendOfZelda''.
** ''VideoGame/TheLegendOfZeldaALinkToThePast'': In the final phase of the fight against Ganon, he uses a "secret technique of darkness" to make himself invisible and darken the room.
** Starting in ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', Shadow has been associated with Impa and the Sheikah, a secretive {{Ninja}} tribe dedicated to protecting the royalty of Hyrule and whose home, Kakariko Village, has a Shadow Temple that once functioned as both a [[BigBoosHaunt crypt]] and a torture chamber.
** Midna, a DeadpanSnarker from ''VideoGame/TheLegendOfZeldaTwilightPrincess''.
** Darkness is featured as one of the main weapon elements in ''VideoGame/HyruleWarriors'', which features the effect of raising a warrior's power when focusing attacks a single enemy. It's the to-go element for most of the playable villains such as Ganondorf, Girahim, Zant, Cia and Wizzro, but also used by the hero Midna in both of her forms, Young Link with his Fierce Deity Mask, and even Princess Zelda can wield darkness with her Dominion Rod weapon. Furthermore, many of the Level 4+ weapons feature darkness as their secondary element, including Link's Darkmagic Sword or Darunia's Darkfire Hammer.
* Brett from ''VideoGame/LiEat'' has the ability to manipulate shadows, pulling them out of the ground as jagged dark shapes and using them to hold swords and attack. He can also use shadows as a {{Hammerspace}} and use them to teleport.
* The Lady from ''VideoGame/LittleNightmares'' has the ability to blend in amongst shadows, disappear and reappear in a puff of black smoke, cast entire rooms into complete darkness, and turn shadows into malevolent faux children able to suck the life from any living thing they come in contact with. She's also implied to be able to [[LifeDrinker suck the souls]] out of anyone via a dark mist.
* ''VideoGame/TheLogomancer'': From the description for Malebaldur's shadow: "Malebaldur's more esoteric spells allow him to draw strength from his own shadow."
* [=ShadeMan=], [=DarkMan=], and [=KillerMan=] in ''VideoGame/MegaManBattleNetwork''.
* Dark Necrobat/Dark Dizzy from ''VideoGame/{{Mega Man X}}5'' and Dark Mantis from ''X8''. The former uses darkness to [[TimeStandsStill stop time]], the latter's a ninja who incorporates dark energy into his attacks. Naturally, both of them are weak to [[HolyHandGrenade light-elemental]] attacks.
* ''VideoGame/MetroidPrime2Echoes'' has the Dark Beam, which is a shot of dark energy (which, when charged, [[FreezeRay freezes things]]).
** The Ing are a weird subversion. Aside from their attempted DemonicPossession attacks, their only energy-based attacks (or at least [[GameplayAndStorySegregation the only ones you have to deal with]]) are light beams.
* Noob Saibot from ''Franchise/MortalKombat'' can create a LivingShadow copy of himself.
* Oswald from ''VideoGame/OdinSphere'' is able to harness the power of the [[EvilWeapon Belderiver]] he wields to transform into a vicious shadow creature with [[LightningBruiser greatly enhanced speed and power]], at the cost of having his POW meter rapidly eaten away at as long as he's in that form (and in story terms, being slowly weakened until his soul is destroyed and he's turned into a ghostly Revenant if he uses it too much.) He's also constantly stalked by [[GrimReaper Halja]] because of his power, who are always waiting for him to let his guard down so they can kill him and drag him off to the Netherworld.
* ''VideoGame/PlantsVsZombies2ItsAboutTime'' has the Shadow Peashooter, who is a Shadow Plant and actually uses dark-based abilities such as shadowy peas, slowing beams of darkness, using a black-hole like power to [[BuriedAlive drag zombies into the ground]], and even nuke zombies with a powerful darkness-based attack. [[DarkIsNotEvil Despite this, it's still one of the plants]].
* Two types in ''Franchise/{{Pokemon}}'' utilize this Trope, although the one you'd think that would utilize it is not among them:
** [[OurGhostsAreDifferent Ghost-type Pokemon]] follow the "Shadow Element" form and several Ghost-type attacks, such as Shadow Punch, utilize "Hard Dark".
** [[Videogame/PokemonColosseum Shadow Attacks]][[note]]"Dark" Attacks in Japan[[/note]] are Anti-Light versions of otherwise normal attacks. This is due to its nature as TheCorruption.
** Although some Dark-Type attacks, such as Dark Pulse and Night Daze, also utilize "Hard Dark", the type ''itself'' is more based in [[CombatPragmatist trickery]] than Anti-Light. On the other hand, {{Holy Hand Grenade}}s[[note]]Which prior to Gen VI were all Fighting Type[[/note]] are Super Effective against Dark types but are ineffective against Ghost Types and don't have a different impact on Corrupted Pokemon than other attacks do. The effectiveness is better expressed by the Japanese name for the Dark type: "[[DarkIsEvil Evil or Scum]]".
* The "Sorcery" and "Necromancy" schools of magic in ''VideoGame/RomancingSaga'': ''Minstrel Song'' deal with spells of this nature and is mostly used by monsters and evil sorcerers who attack your party. However, it can be also be used by a character who [[GuestStarPartyMember temporarily joins your party,]] [[spoiler:though it turns out said [[TheMole character]] is a [[BadPowersBadPeople minion of the Big Bad.]]]]
* The god [[MeaningfulName Charnel]] in ''VideoGame/{{Sacrifice}}'' gives your wizard access to dark magic if you choose to follow him.
* UsefulNotes/OdaNobunaga as portrayed in the ''VideoGame/SamuraiWarriors'' is constantly brimming with dark, vorpal energy. Not only does he outright shoot dark orbs of shadow and emit damaging shockwaves, but his special moves often involve passing a hand over his blade while [[SpellBlade imbuing it with a dark energy]], making it do more damage and even unlocking further attacks.
* Shade from ''VideoGame/SecretOfMana''.
* [[LoadsAndLoadsOfCharacters Many characters]] in ''VideoGame/SengokuBasara'', including DemonKingNobunaga himself, his sister [[BrokenBird Oichi]], and his AxCrazy BloodKnight retainer [[WhiteHairBlackHeart Mitsuhide Akechi]]. Others include [[EvilGenius Hanbe Takenaka]], [[MisanthropeSupreme Yoshitsugu Otani]], [[BlackAndWhiteInsanity Mitsunari Ishida]]...and [[DarkIsNotEvil Sasuke Sarutobi]]. Gameplay-wise, it drains health from enemies, so most dark elementals tend towards GlassCannon territory.
* ''VideoGame/ShadowHearts'' has almost every character possessing an Element. [[AntiHero Yuri Hyuuga]] has the Dark Element in his [[VoluntaryShapeshifter default form]]. While he's uncouth and rude, he means well.
* Death/darkness spells from the ''Franchise/ShinMegamiTensei'' series, which are OneHitKill attacks.
** Special notice goes to Alice, a Little Miss Badass who has the strongest version of these spells possible.
** The Eiha line of spells in ''VideoGame/{{Persona 5}}'' inflict Dark damage, whereas Mudo spells are the aforementioned instant-kill type.
* Mephiles the Dark, the BigBad of ''VideoGame/SonicTheHedgehog2006'', is a being of pure shadow that is able to take physical form by merging with someone's shadow (in this case, Shadow's). He can also [[MookMaker spawn creatures of his dark essence]], cast a pool of darkness, and fire spheres of dark energy.
* In ''VideoGame/{{Sonny}}'', the Psychological (or Shadow Strain, depending on the version) uses dark-element psionics to act as a GradualGrinder and layer debuffs on the enemy. Their basic attack, Shadow Bolt, is an ArmorPiercingAttack, which makes it BoringButPractical in that, despite being the weakest base attack of the non-physical strains, it always hits for full damage. And it can be fired every turn.
* ''VideoGame/StreetFighter'':
** Guy. During his Bushin Musou Renge, a shroud of darkness blinds his foes while he pummels them into oblivion. Akuma's Shun Goku Satsu, on other hand, while visually similar, doesn't count as he is actually dragging his opponent into hell.
** [[OurDemonsAreDifferent Oni]], Akuma's {{Superpowered Evil Side}}, plays this trope straight. His Hadokens, especially his Meido Gohado, are clearly composed from dark energy, and his Ultra Combos turn the screen black and white with evil energy.
** Likewise, [[BloodKnight Evil Ryu]], whose Hadokens are also composed of dark energy.
** [[AxCrazy Juri Han]], whose KiManipulation is granted by her Feng Shui Engine, is composed of some dark, purple energy.
** [[BigBad Bison's]] Psycho Power is pure negative energy that only works when one purges themselves of all goodness... [[CardCarryingVillain And Bison has done just that]].
** ''VideoGame/StreetFighterV'' has [[Myth/AztecMythology Necalli]], whose fighting style incorporates some strange form of dark energy. Fittingly, he is titled, "The Soul Consuming Darkness".
* Tir and Ted, the known holders of the Soul Eater Rune in ''VideoGame/{{Suikoden}}'', as well as the people who possess its child runes, the aptly named Darkness Runes. While heroes, they tend to be broody types, since the Soul Eater is guaranteed to bring tragedy to one's life.
** As well as the "Rune of Punishment" in ''VideoGame/SuikodenIV'' and it's child rune, the "Condemnation Rune", in ''VideoGame/SuikodenV''.
* Marlowe in ''VideoGame/VisionsAndVoices'' specializes in Necrotic spells.
* Jackie Estacado from the video game adaptation of the aforementioned ''VideoGame/TheDarkness''. Despite being a nice guy (erm, [[AntiHero insofar as an enforcer for the Mafia can be considered "nice"]]; he's pretty cuddly compared to his boss), his powers include his ability to form a shield of darkness and somehow ''breathe in'' darkness to replenish his health, his ability to summon Darklings, his use of CombatTentacles of darkness, and even imploding a small piece of darkness to create a freaking ''black hole''! To top it off, light - ''any'' light - will weaken his powers, but a solar eclipse will supercharge them.
* Count Bleck in ''VideoGame/SuperPaperMario'', who has the Chaos Heart. Doubles as PowerOfTheVoid.
** Although it rarely comes up, [[Franchise/SuperMarioBrothers Bowser]] can cast Shadow Magic - most notably, taking the form of a shadow and zipping/teleporting around the room.
** [[spoiler:The Shadow Queen]] in ''VideoGame/PaperMarioTheThousandYearDoor'', who has the ability to cast shadow lightning bolts, as well as a powerful wave of darkness.
* Darkness is an effect of some attacks in ''VideoGame/SuperSmashBros''. They're mainly Ganondorf's speciality, but Mewtwo and Giga Bowser can use them as well. (And White VideoGame/{{Pikmin}}, though that's considered to be [[PoisonousPerson poison]].) [[spoiler:[[VideoGame/SuperSmashBrosUltimate Dharkon]], the Embodiment of Chaos and Darkness, naturally has darkness-themed powers.]]
* Shadow from ''VideoGame/TalesOfPhantasia'' and ''VideoGame/TalesOfSymphonia''.
** A female example from ''Symphonia'' is Pronyma. And, predictably enough, she dresses like a demonic hooker.
** [[DarkIsNotEvil Emil]] and [[MeaningfulName Tenebrae]] in ''VideoGame/TalesOfSymphoniaDawnOfTheNewWorld''.
** Also, [[BlackMagicianGirl Rita]] from ''VideoGame/TalesOfVesperia'' can use darkness spells such as Violent Pain, Negative Gate, and Spread Zero.
** Elise from ''VideoGame/TalesOfXillia'' is an odd case, as she's one of the game's two primary healers, yet all of her offensive magic is dark element, as opposed to light (Which practically all of the other healers in the series use).
* Shadow is one of the four elements in the ''VideoGame/TelepathRPG'' universe that psy users can use, there is also the shadowlings race who have this as their main elements and dark spriggats who use shadow as a BreathWeapon.
* The skiakineticist class in ''VideoGame/TelepathTactics''. Interestingly, this is the only one of the ElementalPowers to have a metaphysical component, as the description for Shadow Blast mentions corrupting the target with negative emotions. In the campaign, the Ebon Riders use these as their psy fighters of choice, and ClimaxBoss Archos uses shadow powers himself.
* Rumia of ''VideoGame/{{Touhou}}'' was made to play with this notion. Her power, the power of darkness, is meant to sound like the dark and powerful abilities of other characters on this page, but she is actually one of the weakest of all {{youkai}} in Gensokyo. Her darkness only blinds anyone within her field - which includes herself - and she is known for crashing headlong into trees. It is fortunate she is so weak, since she is a man-eater. The ribbon in her hair is supposed to be an amulet keeping her powers in check, however, so WildMassGuessing holds that she would be the unstoppable "[[BonusBoss EX-Rumia]]" if that amulet was removed.
* In ''VideoGame/TricksterOnline'', Dragons can either obtain the Dark or Light Pact, [[MutuallyExclusiveMagic but not both]], upon the [[ClassAndLevelSystem Job Change]] from Shaman to Magician. This can be further upgraded to Dark Lord for more Dark-based magic. Also, takes a dip into GravityMaster with the Gravity Crush spell, which causes massive damage to up to 6 targets around the caster, but [[AwesomeButImpractical takes 3 seconds to cast and guzzles a ton]] of {{M|ana}}P.
* In the RealTimeStrategy ''VideoGame/UniverseAtWar'', the [[AncientAstronauts Masari]] has the ability to [[YinYangBomb switch between Light and Dark at will]]. Dark is mainly focused on defensive capabilities, granting units weak but rapid firing weapons, faster movement speed and [[RegeneratingShieldStaticHealth Dark Matter armour]]. The [[WeaponOfMassDestruction Matter Controller]] also charges up and fires Matterstorm, a concentrated surge of Dark Matter that immobilizes enemies caught in the storm while [[StatusBuff buffing up your own units who are exposed to it (specifically increased firepower and rapid DMA regeneration)]]. Pursuing the Dark Matter branch further improves your army's defensive capabilities in Dark mode [[CripplingOverspecialization at the cost of losing considerable firepower]]. Dark seems to represent nobility and calmness, as evident by the Dark Matter branch heroine [[BigGood Queen Altea]], the benevolent leader of the remaining Masari on Atlantea who does not use violent means but instead uses her [[TheMedic healing powers]] and strong magical spells to guide and protect her troops in battle.
* ''VideoGame/{{Wizard 101}}'':
** Interestingly, the Death School, while summoning up the undead and draining life from foes, is actually fueled by the casters heroics and courage. In other words, in order to cast Death spells, you need to be willing to face great danger without fear. So basically, yeah, you beat your enemies down with the fact that you have the courage to stand up to them; a trait thought of as good and heroic is the basis for summoning the Grimm Reaper to rip out souls and feed them to you. This is situational irony, that is 'results or reality being quite different from expectations.'
** Shadow magic is said to be the magic of reforming reality. Naturally, the only way to fight someone with a skill that powerful, is to learn it yourself.
* ''VideoGame/WorldOfWarcraft'' has shadow priests, warlocks, and death knights (also AnIcePerson). However, DarkIsNotEvil. PayEvilUntoEvil is also very much in play for death knights and somewhat for warlocks.
* Being one of the elemental Blade types in ''VideoGame/XenobladeChronicles2'', the player can resonate with Dark-type blades, just like with any other. The most prominent examples include [[{{Yandere}} Azami]] (a ruthless marionette/cyborg-like woman with a MagicEye and a [[{{BFG}} huge gun]]), [[KnightErrant Perceval]] (a former assassin with a desire to punish evildoers with his [[KatanasAreJustBetter katana]] and a [[ThouShaltNotKill no-kill policy]]), [[TheJinx Kasandra]] (a sweet girl who seems to be unaware of the misfortune that seems to follow her around, and [[DropTheHammer wields a gigantic hammer]]) and [[{{Goth}} Vale]] (a [[BladeOnAStick spear-wielding]] teenager with an appreciation for the occult).

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