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Duke Fishron does not use Boss 1 as of 1.4
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** Boss 1, the theme of the pre 1.1 bosses, Skeletron Prime, and Duke Fishron, is extremely fast-paced and is very fitting of the confrontation that is your first boss fight.
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** Boss 1, the theme of the pre 1.1 bosses, bosses and Skeletron Prime, and Duke Fishron, is extremely fast-paced and is very fitting of the confrontation that is your first boss fight.
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Per Example Indentation In Trope Lists, a single bullet at anything other than first level is never correct.
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* The Jungle theme, which was used to showcase the Alchemy in the 1.0.5 trailer and the new home design options in the 1.1 trailer.
** The nighttime theme, added in version 1.4.0.1, is a foreboding track that does a good job of portraying the already-dangerous Jungle as being even more dangerous at night.
** The nighttime theme, added in version 1.4.0.1, is a foreboding track that does a good job of portraying the already-dangerous Jungle as being even more dangerous at night.
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* The Jungle theme, which was used to showcase the Alchemy in the 1.0.5 trailer and the new home design options in the 1.1 trailer.
**trailer. The nighttime theme, added in version 1.4.0.1, is a foreboding track that does a good job of portraying the already-dangerous Jungle as being even more dangerous at night.
**
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** The nighttime theme, added in version 1.4.0.1, is a foreboding track that does a good job of portraying the already-dangerous Jungle as being even more dangerous at night.
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Shearing URL cruft.
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* The new Aether biome in 1.4.4 got its [[https://youtube.com/watch?v=3F-bKs9ox_A&feature=shares own music track]], which is calming, but somewhat bizarre. It has a very space-like feel, fitting for a peaceful biome dotted with stars.
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* The new Aether biome in 1.4.4 got its [[https://youtube.com/watch?v=3F-bKs9ox_A&feature=shares com/watch?v=3F-bKs9ox_A own music track]], which is calming, but somewhat bizarre. It has a very space-like feel, fitting for a peaceful biome dotted with stars.
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* The new Aether biome in 1.4.4 got its [[https://youtube.com/watch?v=3F-bKs9ox_A&feature=shares own music track]], which is fittingly calming, but somewhat bizarre. It has a very space-like feel, fitting for a peaceful biome dotted with stars.
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* The new Aether biome in 1.4.4 got its [[https://youtube.com/watch?v=3F-bKs9ox_A&feature=shares own music track]], which is fittingly calming, but somewhat bizarre. It has a very space-like feel, fitting for a peaceful biome dotted with stars.
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* The new Aether biome in 1.4.4 got its [[https://youtube.com/watch?v=3F-bKs9ox_A&feature=shares own music track]], which is fittingly calming, but somewhat bizarre. It has a very space-like feel, fitting for a peaceful biome dotted with stars.
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None
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* [[https://www.youtube.com/watch?v=LL-VhneTqTc The new Underground Desert theme]], rather than being your garden variety Wild West or Arabian inspired desert theme, is actually just metal. Intense enough to be mistaken for a boss theme, and with enough guitar riffs to make even Plantera blush, it lets the player know that they're in one of the most dangerous biomes in the game.
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* [[https://www.youtube.com/watch?v=LL-VhneTqTc The new Underground Desert theme]], rather than being your garden variety Wild West or Arabian inspired desert theme, is actually just metal. Intense enough to be mistaken for a boss theme, and with enough guitar riffs to make even Plantera blush, it lets the player know that they're in one for a ceaseless onslaught of the most dangerous biomes in the game. powerful enemies and rolling cacti.
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* [[https://www.youtube.com/watch?v=LL-VhneTqTc The new Underground Desert theme]], rather than being your garden variety Wild West or Arabian inspired desert theme, is actually just metal. Intense enough to be mistaken for a boss theme, and with enough guitar riffs to make even Plantera blush, this theme is perfect at letting the player know that they just stepped into the most dangerous biome in the whole game.
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* [[https://www.youtube.com/watch?v=LL-VhneTqTc The new Underground Desert theme]], rather than being your garden variety Wild West or Arabian inspired desert theme, is actually just metal. Intense enough to be mistaken for a boss theme, and with enough guitar riffs to make even Plantera blush, this theme is perfect at letting it lets the player know that they just stepped into they're in one of the most dangerous biome biomes in the whole game.
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None
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* [[https://www.youtube.com/watch?v=LL-VhneTqTc The new Underground Desert theme]] really portrays what the dangerous caverns have in store for unsuspecting or adventurous players.
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* [[https://www.youtube.com/watch?v=LL-VhneTqTc The new Underground Desert theme]] really portrays what theme]], rather than being your garden variety Wild West or Arabian inspired desert theme, is actually just metal. Intense enough to be mistaken for a boss theme, and with enough guitar riffs to make even Plantera blush, this theme is perfect at letting the player know that they just stepped into the most dangerous caverns have biome in store for unsuspecting or adventurous players.the whole game.
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''Terraria'' is filled with amazing chiptune like soundtracks and Scott Lloyd Shelly has three volumes worth of it up for purchase. The [[https://re-logic.bandcamp.com/album/terraria-soundtrack Terraria Soundtrack]] covers tracks from release up to 1.1. [[https://re-logic.bandcamp.com/album/terraria-soundtrack-volume-2 Terraria Soundtrack Volume 2]] contains tracks released in the 1.2 update while [[https://re-logic.bandcamp.com/album/terraria-soundtrack-volume-3-2 Terraria Soundtrack Volume 3]] includes tracks from 1.2.1 to 1.3.0.1.
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* The Celestial Invasion is now set to "[[https://www.youtube.com/watch?v=y7hBtX2FvUo Fighting the Night]]", an incredible theme combining epicness and horror, appropriate for otherworldly invaders suddenly appearing all over the world.
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* The Celestial Invasion is now set to "[[https://www.youtube.com/watch?v=y7hBtX2FvUo Fighting the Night]]", an incredible theme combining epicness that is both epic and horror, appropriate ominous with fierce [[AutobotsRockOut electric guitars]] (by none other than Frank Klepacki himself!) and appropriately creepy [[OminousLatinChanting chanting]]. Perfect for fighting the otherworldly invaders suddenly appearing all over the world.
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Replaced a dead link with a working one.
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* [[https://www.youtube.com/watch?v=QtuGgCtDdG4 The Empress of Light's theme]], an incredibly chaotic and unorthodox theme for the fae goddess. It's so alien to the rest of the soundtrack that it really drives home the fact that this is a boss you are ''not'' meant to beat so easily.
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* [[https://www.youtube.com/watch?v=QtuGgCtDdG4 com/watch?v=mP3RAMSgrnI The Empress of Light's theme]], an incredibly chaotic and unorthodox theme for the fae goddess. It's so alien to the rest of the soundtrack that it really drives home the fact that this is a boss you are ''not'' meant to beat so easily.
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* [[https://www.youtube.com/watch?v=Oeu29ifQk3U Town Day]] and [[https://www.youtube.com/watch?v=wTKF3JWPS_E Night]], respectively, are cheerful, calm, and relaxing tracks perfect for strolling around the NPCs.
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* [[https://www.youtube.com/watch?v=Oeu29ifQk3U Town Day]] and [[https://www.youtube.com/watch?v=wTKF3JWPS_E Night]], respectively, are cheerful, calm, and relaxing tracks perfect for strolling around the NPCs.[=NPCs=].
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* [[https://www.youtube.com/watch?v=Oeu29ifQk3U Town Day]] and [[https://www.youtube.com/watch?v=wTKF3JWPS_E Night]], respectively, are cheerful, calm, and relaxing tracks perfect for strolling around the NPCs.
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You missed an apostrophe there.
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* The Wall of Flesh gets [[https://www.youtube.com/watch?v=GlpkU20PE1M its own theme]]... and it is a jam. It's a dramatic and at times also heroic-sounding track, reminding you of whats at stake here.
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* The Wall of Flesh gets [[https://www.youtube.com/watch?v=GlpkU20PE1M its own theme]]... and it is a jam. It's a dramatic and at times also heroic-sounding track, reminding you of whats what's at stake here.
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I can't belive no one said this!
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* The Wall of Flesh gets [[https://www.youtube.com/watch?v=GlpkU20PE1M its own theme]]... and it is a jam. It's a dramatic and at times also heroic-sounding track, reminding you of whats at stake here.
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* [[https://www.youtube.com/watch?v=NHMImVLjE2w The music that plays on windy days]] is very cheerful and upbeat.
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* The dark and foreboding [[https://www.youtube.com/watch?v=xIqix-XEp0A Underground Jungle theme]] provides a feeling of danger very fitting for the aforementioned biome, what with man-sized hornets and creepy creatures around every dark corner.
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This entry makes no sense grammatically as written.
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* The very final music track in the game implemented in the last (major) update, [[https://youtu.be/l69Txf0jPgU Journey's End, the credits theme]], is the beautiful accumulation of everything you've been tested through in the game. It's an extremely triumphant and heroic tune that can make one reflect on the journey that they, (and by extension, the entire game itself has been throughout its lifespan), starting right from the basics of beginning only with the Guide and a set of very weak tools in an empty patch of land, to ending out defeating the Moon Lord, a severely weakened version of Cthulhu and the very "mastermind behind all terrors which befall the world", quoting the in-game Bestiary, at which point the song plays as the credits roll.
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* The very final music track in the game implemented in the last (major) update, [[https://youtu.be/l69Txf0jPgU Journey's End, the credits theme]], is the beautiful accumulation of everything you've been tested through in the game. It's an extremely triumphant and heroic tune that can make one reflect on the journey that they, they have undertaken (and by extension, the entire game itself has been throughout its lifespan), starting right from the basics of beginning only with the Guide and a set of very weak tools in an empty patch of land, to ending out defeating the Moon Lord, a severely weakened version of Cthulhu and the very "mastermind behind all terrors which befall the world", quoting the in-game Bestiary, at which point the song plays as the credits roll.
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Added Journey's End, the credits song.
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* [[https://www.youtube.com/watch?v=0-fnkP0KOjU The new main menu theme]], a powerful theme that creates a sense of adventure in the player.
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* The widely anticipated 1.4 update brings us [[https://www.youtube.com/watch?v=0-fnkP0KOjU The Journey's Beginning, the new main menu theme]], a powerful theme that creates a sense of adventure in the player.
* The very final music track in the game implemented in the last (major) update, [[https://youtu.be/l69Txf0jPgU Journey's End, the credits theme]], is the beautiful accumulation of everything you've been tested through in the game. It's an extremely triumphant and heroic tune that can make one reflect on the journey that they, (and by extension, the entire game itself has been throughout its lifespan), starting right from the basics of beginning only with the Guide and a set of very weak tools in an empty patch of land, to ending out defeating the Moon Lord, a severely weakened version of Cthulhu and the very "mastermind behind all terrors which befall the world", quoting the in-game Bestiary, at which point the song plays as the credits roll.
* The very final music track in the game implemented in the last (major) update, [[https://youtu.be/l69Txf0jPgU Journey's End, the credits theme]], is the beautiful accumulation of everything you've been tested through in the game. It's an extremely triumphant and heroic tune that can make one reflect on the journey that they, (and by extension, the entire game itself has been throughout its lifespan), starting right from the basics of beginning only with the Guide and a set of very weak tools in an empty patch of land, to ending out defeating the Moon Lord, a severely weakened version of Cthulhu and the very "mastermind behind all terrors which befall the world", quoting the in-game Bestiary, at which point the song plays as the credits roll.
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Sections get blank lines between them to improve readability while editing. Not within them.
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!!Standard Soundtrack
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* 1.4 uses an EasterEgg with the world seed system to introduce something no one had expected to come out of the new soundtracks: the entire tracklist for ''Otherworld''. Fitting in with that game's [[AfterTheEnd original premise]], the purity themes are equal parts hopeful and adventurous, while the themes for the more treacherous parts of the world are ominous yet still motivational for the player to go forth and conquer them. Also, guess who's on the guitar in this soundtrack. [[VideoGame/CommandAndConquer Frank friggin' Klepacki!]]
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!!Otherworld Soundtrack
1.4 uses an EasterEgg with the world seed system to introduce something no one had expected to come out of the new soundtracks: the entire tracklist for ''Otherworld''. Fitting in with that game's [[AfterTheEnd original premise]], the purity themes are equal parts hopeful and adventurous, while the themes for the more treacherous parts of the world are ominous yet still motivational for the player to go forth and conquer them. Also, guess who's on the guitar in this soundtrack. [[VideoGame/CommandAndConquer Frank friggin' Klepacki!]]
* The Blood Moon, Solar Eclipse, and Graveyard have been set to "[[https://www.youtube.com/watch?v=z_R-k17zyLI Enter Darkness]]", a theme determined to hammer home the fact that evil rules this night.
* The Celestial Invasion is now set to "[[https://www.youtube.com/watch?v=y7hBtX2FvUo Fighting the Night]]", an incredible theme combining epicness and horror, appropriate for otherworldly invaders suddenly appearing all over the world.
* The Moon Lord gets "[[https://www.youtube.com/watch?v=92GS2TTk-lA Consumed by Darkness]]" for his battle theme, a song that really brings across the feeling of fighting against what is essentially an evil god.
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Link to the main game page, not the Awesome Music/ subpage.
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* 1.4 uses an EasterEgg with the world seed system to introduce something no one had expected to come out of the new soundtracks: the entire tracklist for ''Otherworld''. Fitting in with that game's [[AfterTheEnd original premise]], the purity themes are equal parts hopeful and adventurous, while the themes for the more treacherous parts of the world are ominous yet still motivational for the player to go forth and conquer them. Also, guess who's on the guitar in this soundtrack. [[AwesomeMusic/CommandAndConquer Frank friggin' Klepacki!]]
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* 1.4 uses an EasterEgg with the world seed system to introduce something no one had expected to come out of the new soundtracks: the entire tracklist for ''Otherworld''. Fitting in with that game's [[AfterTheEnd original premise]], the purity themes are equal parts hopeful and adventurous, while the themes for the more treacherous parts of the world are ominous yet still motivational for the player to go forth and conquer them. Also, guess who's on the guitar in this soundtrack. [[AwesomeMusic/CommandAndConquer [[VideoGame/CommandAndConquer Frank friggin' Klepacki!]]
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* 1.4 uses an EasterEgg with the world seed system to introduce something no one had expected to come out of the new soundtracks: the entire tracklist for ''Otherworld''. Fitting in with that game's [[AfterTheEnd original premise]], the purity themes are equal parts hopeful and adventurous, while the themes for the more treacherous parts of the world are ominous yet still motivational for the player to go forth and conquer them.
to:
* 1.4 uses an EasterEgg with the world seed system to introduce something no one had expected to come out of the new soundtracks: the entire tracklist for ''Otherworld''. Fitting in with that game's [[AfterTheEnd original premise]], the purity themes are equal parts hopeful and adventurous, while the themes for the more treacherous parts of the world are ominous yet still motivational for the player to go forth and conquer them. Also, guess who's on the guitar in this soundtrack. [[AwesomeMusic/CommandAndConquer Frank friggin' Klepacki!]]
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None
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* [[https://www.youtube.com/watch?v=w2NUXf9tfkc The new main menu theme]], a powerful theme that creates a sense of adventure in the player.
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* [[https://www.youtube.com/watch?v=w2NUXf9tfkc com/watch?v=0-fnkP0KOjU The new main menu theme]], a powerful theme that creates a sense of adventure in the player.
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* [[https://www.youtube.com/watch?v=w2NUXf9tfkc The new main menu theme]], a powerful theme that creates a sense of adventure in the player.
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* The Frost Moon theme combines rock with typical Christmas music, creating an awesome package of epicness that plays while you try and beat the insanely difficult enemies that spawn during the event.
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* [[https://www.youtube.com/watch?v=wTKvewEtnRY The Frost Moon theme theme]] combines rock with typical Christmas music, creating an awesome package of epicness that plays while you try and beat the insanely difficult enemies that spawn during the event.
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* [[https://www.youtube.com/watch?v=LL-VhneTqTc The new Underground Desert theme]]really portrays what the dangerous caverns have in store for unsuspecting or adventurous players.
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* [[https://www.youtube.com/watch?v=LL-VhneTqTc The new Underground Desert theme]]really theme]] really portrays what the dangerous caverns have in store for unsuspecting or adventurous players.
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* [[https://www.youtube.com/watch?v=LL-VhneTqTc The new Underground Desert theme]]really portrays what the dangerous caverns have in store for unsuspecting or adventurous players.