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** [[https://www.youtube.com/watch?v=tDL--2iU6yU "zilra zilra"]] goes to Blanka and represents a whole different type of awesome. Foreign characters of Caribbean origin in fighting game media usually get standard beach party electronica with trumpets or jungle style music depending on which part of the culture they represent. While this is normally acceptable if the track itself is good, there's something to be said for accuracy and variety. Which is why Brazilians who clicked on the video proceeded to shower praise on the track out of sheer pleasure that they get to hear an actual carioca funk beat complete with berimbau, timbal, and MC background vocals made to represent one of their most iconic characters welcoming tourists to his home.
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** Ken's new theme, [[https://www.youtube.com/watch?v=IbPoYZbk_jM "Spirit of the Flame"]], doing justice to the fact that he's the first returning World Warrior to be put on hard times entering this campaign, takes an ambient-yet-fierce techno melody with a rather frantic bassline and adds a rock guitar underscore, hip hop beat, and a few select bursts of retro synthwave power drumming, to create the most intense of the character themes thus far. The bassline in particular shows shades of ''Ryu's'' classic theme, as if transferring the role of troubled shoto traveler searching for answers, while Ken's own theme, and his fiery combat spirit which burns as strongly as ever, is represented by a techno sample within the track's final climax.
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** [[https://www.youtube.com/watch?v=06E2cBONuQw "Ninjastar Pop"]], Kimberly's theme, pays homage to ''Final Fight'' by remixing Guy's theme with a powerful trap beat before moving to a more upbeat section with pronounced brass and synths. But if there is a MirrorMatch, and both Kimberlies activate their Critical Art, the music changes to [[https://www.youtube.com/watch?v=Fe3B5IYshxQ "Bushin NinjaStar Cypher"]], a hip-hop track with a funky beat and full-on vocals that becomes a BraggingThemeTune for the young ninja.
** Juri's new theme, [[https://www.youtube.com/watch?v=_TcaWC551bw "ÅrachniD**"]], can be only described as derangement and paranoia put into a musical form, with disjointed rhythms being pulled together by a forceful techno beat, coupled with some chiptune and powerful percussion that makes it truly feel like a spider is crawling inside the track, and several moments clearly pay homage to ''VideoGame/{{Darkstalkers}}'' music, specifically Jedah's theme.
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** Guile's theme, [[https://www.youtube.com/watch?v=VchglFlNIvo "Sharpened Sonic"]], is a stylish techno beat that bears some similarities to his ''Alpha 3'' theme, with some nice jazzy elements, like trumpets and a saxophone, a much more subdued track than his older theme but still with plenty of energy in it, symbolizing him moving on from trying to avenge Nash and embarking on new ventures as an OlderAndWiser family man with a cooler head.
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** Luke's theme, [[https://www.youtube.com/watch?v=0MZPZFAaJ7w "Taking Aim",]] is a more electronic rearrange of his pop-rock theme from his introduction as the final character in ''V'', showing more depth and grit while staying true to his initial vibe. Where the previous version featured his HotBlooded past self [[SpecialGuest guest-starring]] as a teaser to this game, this is when we finally get to see his more or less fully-defined character both in- and out-of-universe.

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** Luke's theme, [[https://www.youtube.com/watch?v=0MZPZFAaJ7w "Taking Aim",]] is a more electronic rearrange of his pop-rock theme from his introduction as the final character in ''V'', showing more depth and grit while staying true to his initial vibe. Where the previous version featured his HotBlooded past self [[SpecialGuest guest-starring]] as a teaser to this game, this is when we finally get to see his the streetwise MMA fighter more or less fully-defined character both in- and out-of-universe.
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** Luke's theme, [[https://www.youtube.com/watch?v=0MZPZFAaJ7w "Taking Aim",]] is a more electronic rearrange of his pop-rock theme from his initial appearance as the final character in ''V'', showing more depth and grit while staying true to his initial vibe. Where the previous version featured his HotBlooded past self {{GuestStar}}ring as a teaser to this game, this is the version that introduces his more or less fully-defined character both in- and out-of-universe.

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** Luke's theme, [[https://www.youtube.com/watch?v=0MZPZFAaJ7w "Taking Aim",]] is a more electronic rearrange of his pop-rock theme from his initial appearance introduction as the final character in ''V'', showing more depth and grit while staying true to his initial vibe. Where the previous version featured his HotBlooded past self {{GuestStar}}ring [[SpecialGuest guest-starring]] as a teaser to this game, this is the version that introduces when we finally get to see his more or less fully-defined character both in- and out-of-universe.
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** Luke's theme, [[https://www.youtube.com/watch?v=0MZPZFAaJ7w "Taking Aim",]] is a more electronic rearrange of his pop-rock theme from his initial appearance as the final character in ''V'', showing more depth and grit while staying true to his initial vibe. Where the previous version featured his HotBlooded past self GuestStarring as a teaser to this game, this is the version that introduces his more or less fully-defined character both in- and out-of-universe.

to:

** Luke's theme, [[https://www.youtube.com/watch?v=0MZPZFAaJ7w "Taking Aim",]] is a more electronic rearrange of his pop-rock theme from his initial appearance as the final character in ''V'', showing more depth and grit while staying true to his initial vibe. Where the previous version featured his HotBlooded past self GuestStarring {{GuestStar}}ring as a teaser to this game, this is the version that introduces his more or less fully-defined character both in- and out-of-universe.
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** Luke's theme, [[https://www.youtube.com/watch?v=0MZPZFAaJ7w "Taking Aim",]] is a more electronic rearrange of his pop-rock theme from his introduction as the final character in ''V'', showing more depth and grit while staying true to his initial vibe.

to:

** Luke's theme, [[https://www.youtube.com/watch?v=0MZPZFAaJ7w "Taking Aim",]] is a more electronic rearrange of his pop-rock theme from his introduction initial appearance as the final character in ''V'', showing more depth and grit while staying true to his initial vibe.vibe. Where the previous version featured his HotBlooded past self GuestStarring as a teaser to this game, this is the version that introduces his more or less fully-defined character both in- and out-of-universe.
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** Chun Li kicks things off with [[https://www.youtube.com/watch?v=8bg-nvvI9D0 "Not a Little Girl",]] a techno trance beat in a similar vein to China Vox from ''III'' mixed with traditional instruments heard in modern rearranges of ''II'', matching how her outfit combines multiple eras of her character to culminate in her new journey as an adoptive mother and martial arts instructor. As the first released character theme, this track officially signifies that the series has finally passed the interlude between ''II'' and ''III'', with ''6'' operating as a true sequel to all that came before in every way.

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** Chun Li kicks things off with [[https://www.youtube.com/watch?v=8bg-nvvI9D0 "Not a Little Girl",]] a techno trance beat in a similar vein to China Vox from ''III'' mixed with traditional instruments heard in modern rearranges of ''II'', matching how her outfit combines multiple eras of her character to culminate in her new journey as an adoptive mother and martial arts instructor. As the first released character theme, this track officially signifies that the series has finally passed the interlude between ''II'' and ''III'', with ''6'' operating as a true sequel to all that came before in every way.
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** Chun Li kicks things off with [[https://www.youtube.com/watch?v=8bg-nvvI9D0 "Not a Little Girl",]] a techno trance beat in a similar vein to China Vox from ''III'' mixed with traditional instruments heard in modern rearranges of ''II'', matching how her outfit combines multiple eras of her character to culminate in her new journey as an adoptive mother and martial arts instructor. As the first released character theme, this track officially signifies that the series has finally gone past the interlude between ''II'' and ''III'', with ''6'' operating as a true sequel to what came before in every single way.

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** Chun Li kicks things off with [[https://www.youtube.com/watch?v=8bg-nvvI9D0 "Not a Little Girl",]] a techno trance beat in a similar vein to China Vox from ''III'' mixed with traditional instruments heard in modern rearranges of ''II'', matching how her outfit combines multiple eras of her character to culminate in her new journey as an adoptive mother and martial arts instructor. As the first released character theme, this track officially signifies that the series has finally gone past passed the interlude between ''II'' and ''III'', with ''6'' operating as a true sequel to what all that came before in every single way.
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** Chun Li's theme, [[https://www.youtube.com/watch?v=8bg-nvvI9D0 "Not a Little Girl",]] is a techno trance beat in a similar vein to China Vox from ''III'' mixed with traditional instruments heard in modern rearranges of ''II'', matching how her outfit combines multiple eras of her character to culminate in her new journey as an adoptive mother and martial arts instructor. As the first released character theme, this track officially signifies that the series has finally gone past the interlude between ''II'' and ''III'', with ''6'' operating as a true sequel to what came before in every single way.

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** Chun Li's theme, Li kicks things off with [[https://www.youtube.com/watch?v=8bg-nvvI9D0 "Not a Little Girl",]] is a techno trance beat in a similar vein to China Vox from ''III'' mixed with traditional instruments heard in modern rearranges of ''II'', matching how her outfit combines multiple eras of her character to culminate in her new journey as an adoptive mother and martial arts instructor. As the first released character theme, this track officially signifies that the series has finally gone past the interlude between ''II'' and ''III'', with ''6'' operating as a true sequel to what came before in every single way.



** Three words - [[https://youtu.be/TjALmQn5iKc "Mr. Top Player"]]. Jamie makes his mark on the ''Street Fighter'' series and, boy, does he do it in ''style!'' A very funky and upbeat track, that, like Chun-Li's theme above, harkens back to the ''3rd Strike'' days and nicely ties into his roots, with some traditional instruments being sprinkled throughout the funk. On top of that, it also references Yun and Yang's motif from ''SFIII'' - Crowded Street, making this song feel like a TriumphantReprise as a contrast.

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** Three words - [[https://youtu.be/TjALmQn5iKc "Mr. Top Player"]]. Player".]] Jamie makes his mark on the ''Street Fighter'' series and, boy, does he do it in ''style!'' A very funky and upbeat track, that, like Chun-Li's theme above, harkens back to the ''3rd Strike'' days and nicely ties into his roots, with some traditional instruments being sprinkled throughout the funk. On top of that, it also references Yun and Yang's motif from ''SFIII'' - Crowded Street, making this song feel like a TriumphantReprise as a contrast.
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* The game's main theme, [[https://youtu.be/nmv8HwUvc-k Not on the Sidelines]]. Capcom decided to produce an absolute jam to kick off the hype cycle of this game; the song brings back the hip-hop roots of ''III'', with a pulsing rhythm and invigorating lyrics to get you ready to fight. As per Capcom standard (just ask ''VideoGame/DevilMayCry5'' fans), this is most likely just a ''teaser'' of the full song, as the trailer includes eight bars unheard in the music video release. [[https://www.youtube.com/watch?v=VqOmE8gMZGM This fan edit]] including the trailer bars with full combat sound effects demonstrates that whatever rest of the track remains to be released is just as hot a banger as what we currently have.

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* The game's main theme, "Not on the Sidelines" by Rocco 808 and Randy Marx, was introduced via two videos: the [[https://youtu.be/nmv8HwUvc-k Not on official music video]] and the Sidelines]].[[https://youtu.be/1INU3FOJsTw game's announcement trailer]]. Capcom decided to produce an absolute jam to kick off the hype cycle of this game; the song brings back the hip-hop roots of ''III'', with a pulsing rhythm and invigorating lyrics to get you ready to fight. As per Capcom standard (just ask ''VideoGame/DevilMayCry5'' fans), this is most likely just a ''teaser'' both videos are only ''teasers'' of the full song, as the trailer each one includes eight bars unheard missing in the music video release.other. [[https://www.youtube.com/watch?v=VqOmE8gMZGM This fan edit]] including the trailer all bars with from both versions (with full combat sound effects on the trailer-exclusive bars) demonstrates that whatever rest of the track remains to be released is just as hot a banger as what we currently have.
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Up To Eleven is a defunct trope


* [[https://www.youtube.com/watch?v=BdNKg7gn_Bs Eagle's theme]]. [[CatchPhrase And the show]][[UpToEleven got better with the arranged version.]]

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* [[https://www.youtube.com/watch?v=BdNKg7gn_Bs Eagle's theme]]. [[CatchPhrase And the show]][[UpToEleven show]] got better with the arranged version.]]
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** Three words - [[https://youtu.be/TjALmQn5iKc "Mr. Top Player"]]. Jamie makes his mark on the ''Street Fighter'' series and, boy, does he do it in ''style!'' A very funky and upbeat track, that, like Chun-Li's theme above, harkens back to the ''3rd Strike'' days and nicely ties into his roots, with some traditional instruments being sprinkled throughout the funk. On top of that, it also references Yun and Yang's motif from ''SFIII'' - Crowded Street, making this song feel like a TriumphantReprise as a contrast.
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Changed a dead link


* [[https://www.youtube.com/watch?v=q1DMduorkfk Gen's original theme.]] It's crazy what composers could do with 16-bit back in the day.

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* [[https://www.youtube.com/watch?v=q1DMduorkfk com/watch?v=NiO_q45a5Ks Gen's original theme.]] It's crazy what composers could do with 16-bit back in the day.
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The titles need commas before and after them.


** Chun Li's theme [[https://www.youtube.com/watch?v=8bg-nvvI9D0 "Not a Little Girl"]] is a techno trance beat in a similar vein to China Vox from ''III'' mixed with traditional instruments heard in modern rearranges of ''II'', matching how her outfit combines multiple eras of her character to culminate in her new journey as an adoptive mother and martial arts instructor. As the first released character theme, this track officially signifies that the series has finally gone past the interlude between ''II'' and ''III'', with ''6'' operating as a true sequel to what came before in every single way.
** Luke's theme [[https://www.youtube.com/watch?v=0MZPZFAaJ7w "Taking Aim"]] is a more electronic rearrange of his pop-rock theme from his introduction as the final character in ''V'', showing more depth and grit while staying true to his initial vibe.
** Ryu's theme [[https://www.youtube.com/watch?v=Rie_1u6Ple8 "Viator"]] is a celebratory funk-jazz fusion with occasional traditional Japanese instruments, ditching his Suzaku Castle roots for something that would feel at home in an American martial arts flick from TheSeventies or TheNineties. The Fighting Game Icon has long moved past his prior struggles with the Satsui no Hado and now travels the world on a master's journey much like Oro and Gouken before him.

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** Chun Li's theme theme, [[https://www.youtube.com/watch?v=8bg-nvvI9D0 "Not a Little Girl"]] Girl",]] is a techno trance beat in a similar vein to China Vox from ''III'' mixed with traditional instruments heard in modern rearranges of ''II'', matching how her outfit combines multiple eras of her character to culminate in her new journey as an adoptive mother and martial arts instructor. As the first released character theme, this track officially signifies that the series has finally gone past the interlude between ''II'' and ''III'', with ''6'' operating as a true sequel to what came before in every single way.
** Luke's theme theme, [[https://www.youtube.com/watch?v=0MZPZFAaJ7w "Taking Aim"]] Aim",]] is a more electronic rearrange of his pop-rock theme from his introduction as the final character in ''V'', showing more depth and grit while staying true to his initial vibe.
** Ryu's theme theme, [[https://www.youtube.com/watch?v=Rie_1u6Ple8 "Viator"]] "Viator",]] is a celebratory funk-jazz fusion with occasional traditional Japanese instruments, ditching his Suzaku Castle roots for something that would feel at home in an American martial arts flick from TheSeventies or TheNineties. The Fighting Game Icon has long moved past his prior struggles with the Satsui no Hado and now travels the world on a master's journey much like Oro and Gouken before him.
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** Chun Li's theme [[https://www.youtube.com/watch?v=8bg-nvvI9D0 "Not a Little Girl"]] is a brand new offering combining a techno trance beat with some traditional instruments, matching how her outfit combines multiple eras of her character to culminate in her new journey as an adoptive mother and martial arts instructor. As the first released character theme, this track officially signifies that the series has finally gone past the interlude between ''II'' and ''III'', with ''6'' operating as a true sequel to what came before in every single way.

to:

** Chun Li's theme [[https://www.youtube.com/watch?v=8bg-nvvI9D0 "Not a Little Girl"]] is a brand new offering combining a techno trance beat in a similar vein to China Vox from ''III'' mixed with some traditional instruments, instruments heard in modern rearranges of ''II'', matching how her outfit combines multiple eras of her character to culminate in her new journey as an adoptive mother and martial arts instructor. As the first released character theme, this track officially signifies that the series has finally gone past the interlude between ''II'' and ''III'', with ''6'' operating as a true sequel to what came before in every single way.
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None


* The character themes, which were first gradually revealed in the pre-game hype, are also pretty strong in and of themselves, reintroducing dynamic streetwise hits which can be heard seamlessly in a full sitting as well as split into round-by-round sections. Even the returning World Warriors would receive brand new music made to fit the game's dynamics:

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* The character themes, which were first gradually revealed in the pre-game hype, are also pretty strong in and of themselves, reintroducing reintroduce dynamic streetwise hits which can be heard seamlessly in a full sitting as well as split into round-by-round sections. Even the returning World Warriors would receive brand new music made to fit the game's dynamics:
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* The character themes, which were first gradually revealed in the pre-game hype, are also pretty strong in and of themselves, reintroduces dynamic character themes which can both be heard seamlessly in a full sitting and split from round-to-round. Even the returning World Warriors would receive brand new music made to fit the game's dynamics:

to:

* The character themes, which were first gradually revealed in the pre-game hype, are also pretty strong in and of themselves, reintroduces reintroducing dynamic character themes streetwise hits which can both be heard seamlessly in a full sitting and as well as split from round-to-round.into round-by-round sections. Even the returning World Warriors would receive brand new music made to fit the game's dynamics:
Is there an issue? Send a MessageReason:
None


** Ryu's theme [[https://www.youtube.com/watch?v=Rie_1u6Ple8 "Viator"]] is a celebratory funk-jazz fusion with occasional traditional Japanese instruments departing starkly from his Suzaku Castle offerings, heralding that Ryu has long moved past his prior struggles and now travels the world on a master's journey much like Oro and Gouken before him.

to:

** Ryu's theme [[https://www.youtube.com/watch?v=Rie_1u6Ple8 "Viator"]] is a celebratory funk-jazz fusion with occasional traditional Japanese instruments departing starkly from instruments, ditching his Suzaku Castle offerings, heralding roots for something that Ryu would feel at home in an American martial arts flick from TheSeventies or TheNineties. The Fighting Game Icon has long moved past his prior struggles with the Satsui no Hado and now travels the world on a master's journey much like Oro and Gouken before him.
Is there an issue? Send a MessageReason:
None

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* The character themes, which were first gradually revealed in the pre-game hype, are also pretty strong in and of themselves, reintroduces dynamic character themes which can both be heard seamlessly in a full sitting and split from round-to-round. Even the returning World Warriors would receive brand new music made to fit the game's dynamics:
** Chun Li's theme [[https://www.youtube.com/watch?v=8bg-nvvI9D0 "Not a Little Girl"]] is a brand new offering combining a techno trance beat with some traditional instruments, matching how her outfit combines multiple eras of her character to culminate in her new journey as an adoptive mother and martial arts instructor. As the first released character theme, this track officially signifies that the series has finally gone past the interlude between ''II'' and ''III'', with ''6'' operating as a true sequel to what came before in every single way.
** Luke's theme [[https://www.youtube.com/watch?v=0MZPZFAaJ7w "Taking Aim"]] is a more electronic rearrange of his pop-rock theme from his introduction as the final character in ''V'', showing more depth and grit while staying true to his initial vibe.
** Ryu's theme [[https://www.youtube.com/watch?v=Rie_1u6Ple8 "Viator"]] is a celebratory funk-jazz fusion with occasional traditional Japanese instruments departing starkly from his Suzaku Castle offerings, heralding that Ryu has long moved past his prior struggles and now travels the world on a master's journey much like Oro and Gouken before him.

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Per Example Indentation In Trope Lists, a single bullet at anything other than first level is never correct. Also deleting Examples Are Not Recent violation.


** Keep in mind that this was so great a song, that (of this edit) it spawned ''seven'' versions, each one radically different: the aforementioned ''3rd Strike'' mix, the [[https://www.youtube.com/watch?v=_S2xgwcNGBE original version]] (complete with a [[https://www.youtube.com/watch?v=VAMy2JNM7eA Latin Mix!]]), Sean's [[https://www.youtube.com/watch?v=pK2ztNxa0q0 ~Street~ version]] in ''New Generation'' ([[https://www.youtube.com/watch?v=JQcEJkuVWzs and its Light Edit arrangement]]), the ''2nd Impact'' [[https://www.youtube.com/watch?v=3JPekIiee80 -NY House Mix-]], and the ''VideoGame/TatsunokoVsCapcom'' [[https://www.youtube.com/watch?v=wAiUaW-Hl-I rendition]].

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** Keep in mind that this was so great a song, that (of this edit) it spawned ''seven'' versions, each one radically different: the aforementioned ''3rd Strike'' mix, the [[https://www.youtube.com/watch?v=_S2xgwcNGBE original version]] (complete with a [[https://www.youtube.com/watch?v=VAMy2JNM7eA Latin Mix!]]), Sean's [[https://www.youtube.com/watch?v=pK2ztNxa0q0 ~Street~ version]] in ''New Generation'' ([[https://www.youtube.com/watch?v=JQcEJkuVWzs and its Light Edit arrangement]]), the ''2nd Impact'' [[https://www.youtube.com/watch?v=3JPekIiee80 -NY House Mix-]], and the ''VideoGame/TatsunokoVsCapcom'' [[https://www.youtube.com/watch?v=wAiUaW-Hl-I rendition]].



* The game's main theme, [[https://youtu.be/nmv8HwUvc-k Not on the Sidelines]]. Capcom decided to produce an absolute jam to kick off the hype cycle of this game; the song brings back the hip-hop roots of ''III'', with a pulsing rhythm and invigorating lyrics to get you ready to fight.
** Keep in mind, as per Capcom standard (just ask ''AwesomeMusic/DevilMayCry5'' fans), this is most likely just a ''teaser'' of the full song, as the trailer includes eight bars unheard in the music video release. [[https://www.youtube.com/watch?v=VqOmE8gMZGM This fan edit]] including the trailer bars with full combat sound effects demonstrates that whatever rest of the track remains to be released is just as hot a banger as what we currently have.

to:

* The game's main theme, [[https://youtu.be/nmv8HwUvc-k Not on the Sidelines]]. Capcom decided to produce an absolute jam to kick off the hype cycle of this game; the song brings back the hip-hop roots of ''III'', with a pulsing rhythm and invigorating lyrics to get you ready to fight.
** Keep in mind, as
fight. As per Capcom standard (just ask ''AwesomeMusic/DevilMayCry5'' ''VideoGame/DevilMayCry5'' fans), this is most likely just a ''teaser'' of the full song, as the trailer includes eight bars unheard in the music video release. [[https://www.youtube.com/watch?v=VqOmE8gMZGM This fan edit]] including the trailer bars with full combat sound effects demonstrates that whatever rest of the track remains to be released is just as hot a banger as what we currently have.

Added: 452

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** Keep in mind, as per Capcom standard (just ask ''AwesomeMusic/DevilMayCry5'' fans), this is most likely just a ''teaser'' of the full song, as the trailer includes eight bars unheard in the music video release. [[https://www.youtube.com/watch?v=VqOmE8gMZGM This fan edit]] including the trailer bars with full combat sound effects demonstrates that whatever rest of the track remains to be released is just as hot a banger as what we currently have.



** Keep in mind, as per Capcom standard (just ask ''AwesomeMusic/DevilMayCry5'' fans), this is most likely just a ''teaser'' of the full song, as the trailer includes eight bars unheard in the music video release. [[https://www.youtube.com/watch?v=VqOmE8gMZGM This fan edit]] including the trailer bars with full combat sound effects demonstrates that whatever rest of the track remains to be released is just as hot a banger as what we currently have.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Keep in mind, as per Capcom standard (just ask ''AwesomeMusic/DevilMayCry5'' fans), this is most likely just a ''teaser'' of the full song, as the trailer includes eight bars unheard in the music video release. [[https://www.youtube.com/watch?v=VqOmE8gMZGM This fan edit]] including the trailer bars with full combat sound effects demonstrates that whatever rest of the track remains to be released is just as hot a banger as what we currently have.
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There's already a commented out example tree of character theme ZCEs. This will hopefully eventually take its place there, which means it is neither last nor least. And track titles don't go in boldface.


* And last, but absolutely not least, we have '''[[https://www.youtube.com/watch?v=JGw8DWctAts Guile's theme.]]''' This glorious track, brimming with a feeling of determination that few other pieces of video game music can match, is positively ''legendary'', and it's not just because [[MemeticMutation it goes with everything.]]

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* And last, but absolutely not least, we have '''[[https://www.[[https://www.youtube.com/watch?v=JGw8DWctAts Guile's theme.]]''' ]] This glorious track, brimming with a feeling of determination that few other pieces of video game music can match, is positively ''legendary'', and it's not just because [[MemeticMutation it goes with everything.]]
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* And last, but absolutely not least, we have '''[[https://www.youtube.com/watch?v=JGw8DWctAts Guile's theme.]]''' This glorious track, brimming with a feeling of determination that few other pieces of video game music can match, is positively ''legendary'', and it's not just because [[MemeticMutation it goes with everything.]]
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Quotes do not go in italics unless they're page-topping quotes. This is also incorrectly indented.


->''Started from the bottom and I'll never look back!\\
Look at all my haters! Yeah, I'm makin' 'em mad!''

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->''Started -->Started from the bottom and I'll never look back!\\
Look at all my haters! Yeah, I'm makin' 'em mad!''mad!
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* The VersusCharacterSplash is accompanied by [[https://www.youtube.com/watch?v=F12BgduviaE a hip-hop track]] that plays up the hype going into the match as the fighters make their way to the ring, further enhanced by BoastfulRap lyrics.
->''Started from the bottom and I'll never look back!\\
Look at all my haters! Yeah, I'm makin' 'em mad!''
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[[folder:''Street Fighter 6'']]
* The game's main theme, [[https://youtu.be/nmv8HwUvc-k Not on the Sidelines]]. Capcom decided to produce an absolute jam to kick off the hype cycle of this game; the song brings back the hip-hop roots of ''III'', with a pulsing rhythm and invigorating lyrics to get you ready to fight.
[[/folder]]
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** Karin's most suiting theme, [[https://www.youtube.com/watch?v=h2YP4x6x74Q "A Simple Rating."]] Hate her for being a CanonImmigrant, hate her for being incredibly cheap, but RESPECT the theme.

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** Karin's most suiting theme, [[https://www.youtube.com/watch?v=h2YP4x6x74Q com/watch?v=huA5sKl7K-U "A Simple Rating."]] Hate her for being a CanonImmigrant, hate her for being incredibly cheap, but RESPECT the theme.

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