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* The music used during the final boss, titled "Vide, the Wicked" and "Those Who Deny The Dawn", features an operatic tenor and escalates into an absolutely epic symphonic metal track reminiscent of [[https://youtu.be/bMfvZmhqW0A God-Shattering Star]] from ''VideoGame/FireEmblemThreeHouses''. It easily stands just as tall, if not taller, than "The One They Call the Witch" and "Daughter of the Dark God" from the first game. The comparisons between Those Who Deny the Dawn and God Shattering Star are not a coincidence. The same opera vocalist was involved in both.

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* The music used during the final boss, titled "Vide, the Wicked" and "Those Who Deny The Dawn", features an operatic tenor and escalates into an absolutely epic symphonic metal track reminiscent of [[https://youtu.be/bMfvZmhqW0A God-Shattering Star]] from ''VideoGame/FireEmblemThreeHouses''.''VideoGame/FireEmblemThreeHouses'' [[note]]The same opera vocalist was involved in both games[[/note]]. It easily stands just as tall, if not taller, than "The One They Call the Witch" and "Daughter of the Dark God" from the first game. The comparisons between Those Who Deny the Dawn and God Shattering Star are not a coincidence. The same opera vocalist was involved in both.

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Per Example Indentation In Trope Lists, a single bullet at anything other than first level is never correct.


* The music used during the final boss, titled "Vide, the Wicked" and "Those Who Deny The Dawn", features an operatic tenor and escalates into an absolutely epic symphonic metal track reminiscent of [[https://youtu.be/bMfvZmhqW0A God-Shattering Star]] from ''VideoGame/FireEmblemThreeHouses''. It easily stands just as tall, if not taller, than "The One They Call the Witch" and "Daughter of the Dark God" from the first game.
** The comparisons between Those Who Deny the Dawn and God Shattering Star are not a coincidence. The same opera vocalist was involved in both.

to:

* The music used during the final boss, titled "Vide, the Wicked" and "Those Who Deny The Dawn", features an operatic tenor and escalates into an absolutely epic symphonic metal track reminiscent of [[https://youtu.be/bMfvZmhqW0A God-Shattering Star]] from ''VideoGame/FireEmblemThreeHouses''. It easily stands just as tall, if not taller, than "The One They Call the Witch" and "Daughter of the Dark God" from the first game.
**
game. The comparisons between Those Who Deny the Dawn and God Shattering Star are not a coincidence. The same opera vocalist was involved in both.

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Symphonic Metal (this is an actual genre of music) is probably a more accurate description of such an epic fusion of opera and metal.


* The music used during the final boss, titled "Vide, the Wicked" and "Those Who Deny The Dawn", features an operatic tenor and escalates into an absolutely epic rock aria reminiscent of [[https://youtu.be/bMfvZmhqW0A God-Shattering Star]] from ''VideoGame/FireEmblemThreeHouses''. It easily stands just as tall, if not taller, than "The One They Call the Witch" and "Daughter of the Dark God" from the first game.

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* The music used during the final boss, titled "Vide, the Wicked" and "Those Who Deny The Dawn", features an operatic tenor and escalates into an absolutely epic rock aria symphonic metal track reminiscent of [[https://youtu.be/bMfvZmhqW0A God-Shattering Star]] from ''VideoGame/FireEmblemThreeHouses''. It easily stands just as tall, if not taller, than "The One They Call the Witch" and "Daughter of the Dark God" from the first game.game.
** The comparisons between Those Who Deny the Dawn and God Shattering Star are not a coincidence. The same opera vocalist was involved in both.
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* "Torrent of Evil", which plays during moments that shine the spotlight on villains such as Harvey and General Mugen, serves to exemplify them as the absolute monsters in human skin that they are, complete with OminousLatinChanting to hype up how wicked they are.

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* "Torrent of Evil", which plays during moments that shine the spotlight on villains such as Harvey and Harvey, General Mugen, Kaldena, and Arcanette, serves to exemplify them as the absolute monsters in human skin that they are, skin, complete with OminousLatinChanting to hype up how wicked they are.
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* All three of the regular battle themes, "Normal Battle I", "Normal Battle II", and "Normal Battle III", are a significant step up from the battle themes of the first game, being far more energetic and fast-paced.
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This namespace is Spoilers Off. This entry also has grammar and punctuation problems.


* Optional bosses, [[spoiler: Ritsu and Hikari's curse in Hikari's Chapter 5, as well as Grotesque Monster and Arcanette in Final Chapter]] have a new. unique battle theme "Fierce Confrontation" instead of using other normal battle themes or boss battle themes. It's a very intense theme that fits the bosses' powerful and/or threatening nature perfectly.

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* Optional bosses, [[spoiler: Ritsu and Hikari's curse in Hikari's Chapter 5, as well as Grotesque Monster and Arcanette in Final Chapter]] Chapter, have a new. new unique battle theme theme, "Fierce Confrontation" Confrontation", instead of using other normal battle themes or boss battle themes. It's a very intense theme that Its intensity fits the bosses' powerful and/or threatening nature perfectly.

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* Optional bosses, [[spoiler: Ritsu and Hikari's curse in Hikari's Chapter 5, as well as Grotesque Monster and Arcanette in Final Chapter]] have a new. unique battle theme "Fierce Confrontation" instead of using other normal battle themes or boss battle themes. It's a very intense theme that fits the bosses' powerful and/or threatening nature perfectly.



* "Tempest on the Battlefield" is a tense but also very courageous theme that plays in situations where you are braving through the enemy forces. Specifically, it plays in Ochette's chapter 3 when she and her companions fight their way through shadow creatures in Summit of Strife, as well as Hikari's chapter 5 when he and his friends force their ways into Ku and fight the soldiers there.

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* "Tempest on the Battlefield" is a tense but also very courageous theme that plays in situations where you are braving through the enemy forces. Specifically, it plays in Ochette's chapter 3 when she and her companions fight their way through shadow creatures in Summit of Strife, as well as Hikari's chapter 5 when he and his friends force their ways into Ku and fight the soldiers there. It even [[BGMOverride replaces the regular battle theme]] in Ochette's case.
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* Caits, the MetalSlime of ''Octopath Traveler'', have their own encounter theme: a bouncy and mischievous theme for clarinet that sums up the sneaky cats quite well.

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* Caits, Caits and Octopuffs, the MetalSlime creatures of ''Octopath Traveler'', have their own encounter theme: a bouncy and mischievous theme for clarinet that sums up the sneaky cats and slippery octopi quite well.well. The second half of the song features an incredibly silly trumpet tune that sums up the attempt to catch and defeat these elusive enemies to a tee.
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Per Example Indentation In Trope Lists, a single bullet at anything other than first level is never correct.


** And the normal town themes of the Crestlands is "Home of Wisdom and the Arts" capturing a somewhat aristocratic yet nostalgic and whimsical feel.

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** And the * The normal town themes of the Crestlands is "Home of Wisdom and the Arts" Arts", capturing a somewhat aristocratic yet nostalgic and whimsical feel.
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** And the normal town themes of the Crestlands is "Home of Wisdom and the Arts" capturing a somewhat aristocratic yet nostalgic and whimsical feel.
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!Beware of unmarked spoilers!
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* "Tempest on the Battlefield" is a tense but also very courageous theme that plays in situations where you are braving through the enemy forces. Specifically, it plays in Ochette's chapter 3 when she and her companions fight their way through shadow creatures in Summit of Strife, as well as Hikari's chapter 5 when he and his friends force their ways into Ku and fight the soldiers there.
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None


* The music used during the final boss, titled "Vide, the Wicked" and "Those Who Deny The Dawn", features an operatic tenor and escalates into an absolutely epic rock aria reminiscent of [[https://youtu.be/bMfvZmhqW0A God-Shattering Star]] from ''VideoGame/FireEmblemThreeHouses''. It easily stands just as tall, if not taller, than "The One They Call the Witch" and "Daughter Of The Dark God" from the first game.

to:

* The music used during the final boss, titled "Vide, the Wicked" and "Those Who Deny The Dawn", features an operatic tenor and escalates into an absolutely epic rock aria reminiscent of [[https://youtu.be/bMfvZmhqW0A God-Shattering Star]] from ''VideoGame/FireEmblemThreeHouses''. It easily stands just as tall, if not taller, than "The One They Call the Witch" and "Daughter Of The of the Dark God" from the first game.
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* Not to be outdone by Vide's themes, Galdera's theme in this game, "Underworldly Entity", takes "Daughter Of The Dark God" and gives it an absolutely incredible remix, complete with the [[OminousLatinChanting lyrics]] from the first game and ups the intensity drastically, creating a powerful song befitting the [[{{Superboss}} hardest boss in the game]].
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This needs commas before and after it.


* Flamechurch's theme, "Flamechurch, Sacred Light" is a lovely and peaceful theme for the starting town of the team's cleric, but what elevates it to truly amazing is that, if one listens to the melody, it's almost identical to the theme of Flamesgrace in the [[VideoGame/OctopathTraveler first game]], making it an excellent ShoutOut to its predecessor!

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* Flamechurch's theme, "Flamechurch, Sacred Light" Light", is a lovely and peaceful theme for the starting town of the team's cleric, but what elevates it to truly amazing is that, if one listens to the melody, it's almost identical to the theme of Flamesgrace in the [[VideoGame/OctopathTraveler first game]], making it an excellent ShoutOut to its predecessor!
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* Flamechurch's theme, "Flamechurch, Sacred Light" is a lovely and peaceful theme for the starting town of the team's cleric, but what elevates it to truly amazing is that, if one listens to the melody, it's almost identical to the theme of Flamesgrace in the [[VideoGame/OctopathTraveler first game]], making it an excellent ShoutOut to its predecessor!
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Game titles go in italics. Track titles do not; they go in quotes. Outside certain scientific contexts, there's no valid reason to use "utilis/ze" instead of "use".


* Each character once again has a unique {{Leitmotif}} that suits them perfectly, and which sounds ''amazing''. This then gets added to their final chapter boss themes to make each struggle more personal.
** Ochette, The Hunter has a persistent drumbeat and flute that give the theme a distinctly [[BuffySpeak nature-y]] vibe.
** Castti, The Apothecary is an incredibly wistful piece, with a slow tempo and melancholy woodwinds that fully embody the air of trying to remember something that colors Castti's story.
** Throné, The Thief is dark and dramatic, with heavy violin instrumentation and a driving tempo that hint at her grim determination.
** Osvald, The Scholar is slow and dramatic, with an oppressive cello playing the melody to showcase how heavy his quest for revenge is.
** Partitio, The Merchant manages to be both intense and easygoing, with electric guitars and saxophones to emphasize both his personality and the modernity of his storyline.
** Agnea, The Dancer is extremely lighthearted and hopeful-sounding, with a fiddle and flute to emphasize her upbeat personality and big dreams. Unlike the others, her final chapter boss theme isn't a remix of "For The Dawn", but rather, an even more intense version of her usual theme, called [[https://www.youtube.com/watch?v=Q3WB7jBmvGw "Song of Hope"]].
** Temenos, The Cleric wouldn't sound out of place in a film noir, with a slinky back-alley sound that fits the intrigue in his storyline and his own sly personality to a T.
** Hikari, The Warrior utilizes Asian instruments to fit his homeland's aesthetic, and adds a dramatic and magnificent sound reminiscent of fellow warrior Olberic's theme to boot.
** The Final Battle theme: For the Dawn and as the battle progresses depending on the story uses riffs from the theme of the character whose final boss you are fighting. Agnea however has her own track called Song of Hope which is a rearrangement of her theme complete with lyrics.
* Caits, the MetalSlime of ''Octopath Traveler'', have their own theme that plays when they're encountered: a bouncy and mischievous theme for clarinet that sum up the sneaky cats quite well.

to:

* Each character once again has a unique {{Leitmotif}} that suits them perfectly, perfectly and which sounds ''amazing''. This then gets added to their final chapter boss themes to make each struggle more personal.
** Ochette, "Ochette, The Hunter Hunter" has a persistent drumbeat and flute that give the theme a distinctly [[BuffySpeak nature-y]] vibe.
** Castti, "Castti, The Apothecary Apothecary" is an incredibly wistful piece, with a slow tempo and melancholy woodwinds that fully embody the air of trying to remember something that colors Castti's story.
** Throné, "Throné, The Thief Thief" is dark and dramatic, with heavy violin instrumentation and a driving tempo that hint at her grim determination.
** Osvald, "Osvald, The Scholar Scholar" is slow and dramatic, with an oppressive cello playing the melody to showcase how heavy his quest for revenge is.
** Partitio, "Partitio, The Merchant Merchant" manages to be both intense and easygoing, with electric guitars and saxophones to emphasize both his personality and the modernity of his storyline.
** Agnea, "Agnea, The Dancer Dancer" is extremely lighthearted and hopeful-sounding, with a fiddle and flute to emphasize her upbeat personality and big dreams. Unlike the others, her final chapter boss theme isn't a remix of "For The Dawn", but rather, an even more intense version of her usual theme, called [[https://www.youtube.com/watch?v=Q3WB7jBmvGw "Song of Hope"]].
** Temenos, "Temenos, The Cleric Cleric" wouldn't sound out of place in a film noir, with a slinky back-alley sound that fits the intrigue in his storyline and his own sly personality to a T.
** Hikari, "Hikari, The Warrior utilizes Warrior" uses Asian instruments to fit his homeland's aesthetic, and adds a dramatic and magnificent sound reminiscent of fellow warrior Olberic's theme to boot.
** The Final Battle theme: For theme, "For the Dawn and Dawn", as the battle progresses depending on the story uses riffs from the theme of the character whose final boss you are fighting. Agnea however Agnea, however, has her own track called Song "Song of Hope Hope", which is a rearrangement of her theme complete with lyrics.
* Caits, the MetalSlime of ''Octopath Traveler'', have their own theme that plays when they're encountered: encounter theme: a bouncy and mischievous theme for clarinet that sum sums up the sneaky cats quite well.



* The music used during the final boss, titled "Vide, the Wicked" and "Those Who Deny The Dawn", features an operatic tenor and escalates into an absolutely epic rock aria reminiscent of [[https://youtu.be/bMfvZmhqW0A God-Shattering Star]] from VideoGame/FireEmblemThreeHouses. It easily stands just as tall, if not taller, than ''The One They Call the Witch'' and ''Daughter Of The Dark God'' from the first game.

to:

* The music used during the final boss, titled "Vide, the Wicked" and "Those Who Deny The Dawn", features an operatic tenor and escalates into an absolutely epic rock aria reminiscent of [[https://youtu.be/bMfvZmhqW0A God-Shattering Star]] from VideoGame/FireEmblemThreeHouses. ''VideoGame/FireEmblemThreeHouses''. It easily stands just as tall, if not taller, than ''The "The One They Call the Witch'' Witch" and ''Daughter "Daughter Of The Dark God'' God" from the first game.
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None

Added DiffLines:

** The Final Battle theme: For the Dawn and as the battle progresses depending on the story uses riffs from the theme of the character whose final boss you are fighting. Agnea however has her own track called Song of Hope which is a rearrangement of her theme complete with lyrics.
Is there an issue? Send a MessageReason:
Vide's boss themes could probably be described better, but this should be a good start.

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* The music used during the final boss, titled "Vide, the Wicked" and "Those Who Deny The Dawn", features an operatic tenor and escalates into an absolutely epic rock aria reminiscent of [[https://youtu.be/bMfvZmhqW0A God-Shattering Star]] from VideoGame/FireEmblemThreeHouses. It easily stands just as tall, if not taller, than ''The One They Call the Witch'' and ''Daughter Of The Dark God'' from the first game.
Is there an issue? Send a MessageReason:
None


Yasunori Mitsuda has done it for a third time, giving us an OST that is just as good, if not better, than its predecessors.

to:

Yasunori Mitsuda Nishiki has done it for a third time, giving us an OST that is just as good, if not better, than its predecessors.
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None

Added DiffLines:

* "Torrent of Evil", which plays during moments that shine the spotlight on villains such as Harvey and General Mugen, serves to exemplify them as the absolute monsters in human skin that they are, complete with OminousLatinChanting to hype up how wicked they are.
Is there an issue? Send a MessageReason:
None


* Caits, the MetalSlime of ''Octopath Traveler'', have their own theme that plays when they're encountered: a bouncy and mischievous theme that sum up the sneaky cats quite well.

to:

* Caits, the MetalSlime of ''Octopath Traveler'', have their own theme that plays when they're encountered: a bouncy and mischievous theme for clarinet that sum up the sneaky cats quite well.

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** Agnea, The Dancer is extremely lighthearted and hopeful-sounding, with a fiddle and flute to emphasize her upbeat personality and big dreams. Unlike the others, her final chapter boss theme isn't a remix of "For The Dawn", but rather, an even more intense of her usual theme, called [[https://www.youtube.com/watch?v=Q3WB7jBmvGw "Song of Hope"]].

to:

** Agnea, The Dancer is extremely lighthearted and hopeful-sounding, with a fiddle and flute to emphasize her upbeat personality and big dreams. Unlike the others, her final chapter boss theme isn't a remix of "For The Dawn", but rather, an even more intense version of her usual theme, called [[https://www.youtube.com/watch?v=Q3WB7jBmvGw "Song of Hope"]].



* Caits, the MetalSlime of Octopath Traveler, have their own theme that plays when they're encountered: a bouncy and mischievous theme that sum up the sneaky cats quite well.
* Both standard boss themes, "Critical Clash I" and "Critical Clash II", build off of their predecessors in the first game, with "Critical Clash II" in particular perhaps not dropping as hard, but sounding even more desperate and playing during suitably important boss fights.

to:

* Caits, the MetalSlime of Octopath Traveler, ''Octopath Traveler'', have their own theme that plays when they're encountered: a bouncy and mischievous theme that sum up the sneaky cats quite well.
* Both standard boss themes, "Critical Clash I" and "Critical Clash II", build off of their predecessors in the first game, with "Critical Clash II" in particular perhaps not dropping as hard, but sounding even more desperate and playing during suitably important boss fights.fights.
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* Each character once again has a unique {{Leitmotif}} that suits them perfectly, and which sounds ''amazing''.

to:

* Each character once again has a unique {{Leitmotif}} that suits them perfectly, and which sounds ''amazing''. This then gets added to their final chapter boss themes to make each struggle more personal.



** Agnea, The Dancer is extremely lighthearted and hopeful-sounding, with a fiddle and flute to emphasize her upbeat personality and big dreams.

to:

** Agnea, The Dancer is extremely lighthearted and hopeful-sounding, with a fiddle and flute to emphasize her upbeat personality and big dreams. Unlike the others, her final chapter boss theme isn't a remix of "For The Dawn", but rather, an even more intense of her usual theme, called [[https://www.youtube.com/watch?v=Q3WB7jBmvGw "Song of Hope"]].



* Caits, the MetalSlime of Octopath Traveler, have their own theme that plays when they're encountered: a bouncy and mischievous theme that sum up the sneaky cats quite well.

to:

* Caits, the MetalSlime of Octopath Traveler, have their own theme that plays when they're encountered: a bouncy and mischievous theme that sum up the sneaky cats quite well.well.
* Both standard boss themes, "Critical Clash I" and "Critical Clash II", build off of their predecessors in the first game, with "Critical Clash II" in particular perhaps not dropping as hard, but sounding even more desperate and playing during suitably important boss fights.
Is there an issue? Send a MessageReason:
None


** Hikari, The Warrior utilizes Asian instruments to fit his homeland's aesthetic, and adds a dramatic and magnificent sound reminiscent of fellow warrior Olberic's theme to boot.

to:

** Hikari, The Warrior utilizes Asian instruments to fit his homeland's aesthetic, and adds a dramatic and magnificent sound reminiscent of fellow warrior Olberic's theme to boot.boot.
* Caits, the MetalSlime of Octopath Traveler, have their own theme that plays when they're encountered: a bouncy and mischievous theme that sum up the sneaky cats quite well.
Is there an issue? Send a MessageReason:
None


** Ochette's Theme has a persistent drumbeat and flute that give the theme a distinctly [[BuffySpeak nature-y]] vibe.
** Castti's Theme is an incredibly wistful piece, with a slow tempo and melancholy woodwinds that fully embody the air of trying to remember something that colors Castti's story.
** Throné's Theme is dark and dramatic, with heavy violin instrumentation and a driving tempo that hint at her grim determination.
** Osvald's Theme is slow and dramatic, with an oppressive cello playing the melody to showcase how heavy his quest for revenge is.
** Partitio's Theme manages to be both intense and easygoing, with electric guitars and saxophones to emphasize both his personality and the modernity of his storyline.
** Agnea's Theme is extremely lighthearted and hopeful-sounding, with a fiddle as the main instrument to emphasize her upbeat personality and big dreams.
** Temenos' Theme wouldn't sound out of place in a film noir, with a slinky back-alley sound that fits the intrigue in his storyline and his own sly personality to a T.
** Hikari's Theme utilizes Asian instruments to fit his homeland's aesthetic, and adds a dramatic and magnificent sound reminiscent of fellow warrior Olberic's theme to boot.

to:

** Ochette's Theme Ochette, The Hunter has a persistent drumbeat and flute that give the theme a distinctly [[BuffySpeak nature-y]] vibe.
** Castti's Theme Castti, The Apothecary is an incredibly wistful piece, with a slow tempo and melancholy woodwinds that fully embody the air of trying to remember something that colors Castti's story.
** Throné's Theme Throné, The Thief is dark and dramatic, with heavy violin instrumentation and a driving tempo that hint at her grim determination.
** Osvald's Theme Osvald, The Scholar is slow and dramatic, with an oppressive cello playing the melody to showcase how heavy his quest for revenge is.
** Partitio's Theme Partitio, The Merchant manages to be both intense and easygoing, with electric guitars and saxophones to emphasize both his personality and the modernity of his storyline.
** Agnea's Theme Agnea, The Dancer is extremely lighthearted and hopeful-sounding, with a fiddle as the main instrument and flute to emphasize her upbeat personality and big dreams.
** Temenos' Theme Temenos, The Cleric wouldn't sound out of place in a film noir, with a slinky back-alley sound that fits the intrigue in his storyline and his own sly personality to a T.
** Hikari's Theme Hikari, The Warrior utilizes Asian instruments to fit his homeland's aesthetic, and adds a dramatic and magnificent sound reminiscent of fellow warrior Olberic's theme to boot.
Is there an issue? Send a MessageReason:
None


** Partitio's Theme manages to be both intense and easygoing, with electric guitars and saxophones to emphasize both his personality and the modernity of his storyline.

to:

** Partitio's Theme manages to be both intense and easygoing, with electric guitars and saxophones to emphasize both his personality and the modernity of his storyline.storyline.
** Agnea's Theme is extremely lighthearted and hopeful-sounding, with a fiddle as the main instrument to emphasize her upbeat personality and big dreams.
** Temenos' Theme wouldn't sound out of place in a film noir, with a slinky back-alley sound that fits the intrigue in his storyline and his own sly personality to a T.
** Hikari's Theme utilizes Asian instruments to fit his homeland's aesthetic, and adds a dramatic and magnificent sound reminiscent of fellow warrior Olberic's theme to boot.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Yasunori Mitsuda has done it for a third time, giving us an OST that is just as good, if not better, than its predecessors.
----
* Each character once again has a unique {{Leitmotif}} that suits them perfectly, and which sounds ''amazing''.
** Ochette's Theme has a persistent drumbeat and flute that give the theme a distinctly [[BuffySpeak nature-y]] vibe.
** Castti's Theme is an incredibly wistful piece, with a slow tempo and melancholy woodwinds that fully embody the air of trying to remember something that colors Castti's story.
** Throné's Theme is dark and dramatic, with heavy violin instrumentation and a driving tempo that hint at her grim determination.
** Osvald's Theme is slow and dramatic, with an oppressive cello playing the melody to showcase how heavy his quest for revenge is.
** Partitio's Theme manages to be both intense and easygoing, with electric guitars and saxophones to emphasize both his personality and the modernity of his storyline.

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