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* [[https://www.youtube.com/watch?v=hkCMVsGy8Kk "White Bird (Part II)".]] A theme befitting a giant, majestic SpacePlane.

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* [[https://www.youtube.com/watch?v=hkCMVsGy8Kk "White Bird (Part II)".]] A The theme that plays during the battle against the sabotaged Arkbird; [[SadBattleMusic mournful]], yet determined, befitting a giant, majestic SpacePlane.former symbol of peac corrupted into yet another weapon of war for the sake of war, which must now be put out of its misery before it causes further destruction.
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Note markup doesn't get a space before it.


* [[https://www.youtube.com/watch?v=z9KzEMqWRFk "Sound Embrace"]] [[note]]The track went unnamed until ''Assault Horizon Legacy'' added it to its repertoire[[/note]], a heroic track to accompany your fight against the recurring rivals of the game, Varcolac Squadron. This time, they're going down for good.

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* [[https://www.youtube.com/watch?v=z9KzEMqWRFk "Sound Embrace"]] [[note]]The Embrace"]][[note]]The track went unnamed until ''Assault Horizon Legacy'' added it to its repertoire[[/note]], a heroic track to accompany your fight against the recurring rivals of the game, Varcolac Squadron. This time, they're going down for good.



* During the last third of your final confrontation with Sulejmani, the man drops all pretense of restraint and declares his intention to shoot you down and accomplish his goals, with the elegance of the duel enhanced by the sweeping orchestra of [[https://www.youtube.com/watch?v=YM9QGFLU5wA "War-Torn Radiance"]] [[note]]Similarly to other "Joint Assault" tracks, this track went unnamed until ''Assault Horizon Legacy''[[/note]].

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* During the last third of your final confrontation with Sulejmani, the man drops all pretense of restraint and declares his intention to shoot you down and accomplish his goals, with the elegance of the duel enhanced by the sweeping orchestra of [[https://www.youtube.com/watch?v=YM9QGFLU5wA "War-Torn Radiance"]] [[note]]Similarly Radiance"]][[note]]Similarly to other "Joint Assault" tracks, this track went unnamed until ''Assault Horizon Legacy''[[/note]].
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* During the last third of your final confrontation with Sulejmani, the man drops all pretense of restraint and declares his intention to shoot you down and accomplish his goals, with the elegance of the duel enhanced by the sweeping orchestra of [[https://www.youtube.com/watch?v=YM9QGFLU5wA "War-Torn Radiance"]] [note]]Similarly to other "Joint Assault" tracks, this track went unnamed until ''Assault Horizon Legacy''[[/note]].

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* During the last third of your final confrontation with Sulejmani, the man drops all pretense of restraint and declares his intention to shoot you down and accomplish his goals, with the elegance of the duel enhanced by the sweeping orchestra of [[https://www.youtube.com/watch?v=YM9QGFLU5wA "War-Torn Radiance"]] [note]]Similarly [[note]]Similarly to other "Joint Assault" tracks, this track went unnamed until ''Assault Horizon Legacy''[[/note]].

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* [[https://www.youtube.com/watch?v=pjAKK-EPO_0 "Showdown (Varcolac)",]] a heroic track to accompany your fight against the recurring rivals of the game, Varcolac Squadron. This time, they're going down for good.

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* [[https://www.youtube.com/watch?v=pjAKK-EPO_0 "Showdown (Varcolac)",]] com/watch?v=z9KzEMqWRFk "Sound Embrace"]] [[note]]The track went unnamed until ''Assault Horizon Legacy'' added it to its repertoire[[/note]], a heroic track to accompany your fight against the recurring rivals of the game, Varcolac Squadron. This time, they're going down for good.



* During the last third of your final confrontation with Sulejmani, the man drops all pretense of restraint and declares his intention to shoot you down and accomplish his goals, with the elegance of the duel enhanced by the sweeping orchestra of [[https://www.youtube.com/watch?v=YM9QGFLU5wA "War-Torn Radiance"]] [note]]Similarly to other "Joint Assault" tracks, this track went unnamed until ''Assault Horizon Legacy''[[/note]].



* [[https://www.youtube.com/watch?v=z9KzEMqWRFk "Sound Embrace".]] Quite possibly one of the most moving pieces in the game.



* [[https://www.youtube.com/watch?v=YM9QGFLU5wA "War-Torn Radiance"]], first used in Joint Assault for Sulejmani.

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* [[https://www.youtube.com/watch?v=YM9QGFLU5wA "War-Torn Radiance"]], first used in Joint Assault for Sulejmani.
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* [[https://www.youtube.com/watch?v=YM9QGFLU5wA "War-Torn Radiance"]], first used in Joint Assault for Sulejmani, will make you feel pity for the enemy.

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* [[https://www.youtube.com/watch?v=YM9QGFLU5wA "War-Torn Radiance"]], first used in Joint Assault for Sulejmani, will make you feel pity for the enemy.
Sulejmani.
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* [[https://www.youtube.com/watch?v=wu4rCSyAIGQ&t "Zero-Sum"]], an extremely terrifying track with dramatic vibes and scare chords, perfect for the AcidTripDimension that is the Electrosphere.

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* [[https://www.youtube.com/watch?v=wu4rCSyAIGQ&t com/watch?v=wu4rCSyAIGQ "Zero-Sum"]], an extremely terrifying track with dramatic vibes and scare chords, perfect for the AcidTripDimension that is the Electrosphere.
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Suffice to say, the ''Ace Combat'' series wouldn’t be nearly as memorable without the absolutely ''stellar'' music courtesy of the Project Aces sound team.

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* [[https://www.youtube.com/watch?v=iKKFotFCl2A&t "Morceaux"]], which is a rather eerie track with echoing chords that plays during the fight against the eight Geopelias.

* [[https://www.youtube.com/watch?v=wu4rCSyAIGQ&t "Zero-Sum"]], an extremely terrifying track with dramatic vibes and scare chords, perfect for the AcidTripDimension that is the Electrosphere.

* [[https://www.youtube.com/watch?v=LLYO32b8FvI "The Crew"]], an extremely somber track with techno-beats that is much more melancholic than your typical Ace Combat credits theme.



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Trimming Word Cruft.


* [[https://www.youtube.com/watch?v=YM9QGFLU5wA "War-Torn Radiance"]], first used in Joint Assault for Sulejmani. This will make you feel pity for the enemy.

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* [[https://www.youtube.com/watch?v=YM9QGFLU5wA "War-Torn Radiance"]], first used in Joint Assault for Sulejmani. This Sulejmani, will make you feel pity for the enemy.
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Adding War Torn Radiance music
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* [[https://www.youtube.com/watch?v=YM9QGFLU5wA "War-Torn Radiance"]], first used in Joint Assault for Sulejmani. This will make you feel pity for the enemy.
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This is choppy as written.


* [[https://www.youtube.com/watch?v=jjCtsUTHS2M "Sortie III".]] The second to last hangar music (that plays for Missions 15-18). You are not mercenaries anymore; you are Galm Team, the Demon Lord of the Round Table. Man your plane, and charge into the hellfire that awaits you where the Buried King sleeps.

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* [[https://www.youtube.com/watch?v=jjCtsUTHS2M "Sortie III".]] The III",]] the second to last hangar music (that that plays for Missions 15-18).15-18. You are not mercenaries anymore; you are Galm Team, the Demon Lord of the Round Table. Man your plane, and charge into the hellfire that awaits you where the Buried King sleeps.
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* [[https://www.youtube.com/watch?v=jjCtsUTHS2M "Sortie III".]] The second to last hangar music (that plays for Missions 15-18). You are not mercenaries anymore; you are Galm Team, the Demon Lord of the Round Table. Man your plane, and charge into the hellfire that awaits you where the Buried King sleeps.
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Tweaking grammar. As written, there's no active verb in this sentence.


** [[https://www.youtube.com/watch?v=6TSrUrFAyfY "Drag Racer"], which accompanies Avril's opening monologue, starting as a slow country western piece, fully evoking a dusty desert, bygone days, and the rust and abandonment of aircraft hulks in an aircraft boneyard... and then at 2:51 it seamlessly shifts into an orchestral piece, the game's leitmotif triumphantly underscoring Avril's takeoff, and Ace Combat's return.

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** [[https://www.youtube.com/watch?v=6TSrUrFAyfY "Drag Racer"], which Racer"]] accompanies Avril's opening monologue, starting monologue. It starts as a slow country western piece, fully evoking a dusty desert, bygone days, and the rust and abandonment of aircraft hulks in an aircraft boneyard... and then at 2:51 it seamlessly shifts into an orchestral piece, the game's leitmotif triumphantly underscoring Avril's takeoff, and Ace Combat's return.
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** [[https://www.youtube.com/watch?v=6TSrUrFAyfY "Drag Racer"], which accompanies Avril's opening monologue, starting as a slow country western piece, fully evoking a dusty desert, bygone days, and the rust and abandonment of aircraft hulks in an aircraft boneyard... and then at 2:51 it seamlessly shifts into an orchestral piece, the game's leitmotif triumphantly underscoring Avril's takeoff, and Ace Combat's return.
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** [[https://www.youtube.com/watch?v=Kuq3tsmBS88 "Mimic"]], composed by Mitsuhiro Kitadani, serves as the boss theme for the final encounter with Mimic Squadron at the end of SP Mission 02. The track is a hard rock piece emphasizing electric guitar, drums, and synthesizers, reflecting the punk rock aesthetic of the van Dalsen siblings and their various wild tricks to mess with Trigger and Count. It also has two remixes depending on which of the Mimic siblings is shot down first in the battle that doubles as musical storytelling.

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** [[https://www.youtube.com/watch?v=Kuq3tsmBS88 "Mimic"]], composed by Mitsuhiro Kitadani, serves as the boss theme for the final encounter with Mimic Squadron at the end of SP Mission 02. The track track, described as "perverse drum beats" by the composer, is a hard rock piece emphasizing electric guitar, drums, and synthesizers, reflecting the punk rock aesthetic of the van Dalsen siblings and their various wild tricks to mess with Trigger and Count. It also has two remixes depending on which of the Mimic siblings is shot down first in the battle that doubles as musical storytelling.
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** [[https://www.youtube.com/watch?v=Kuq3tsmBS88 "Mimic"]], composed by Mitsuhiro Kitadani, serves as the boss theme for the final encounter with Mimic Squadron at the end of SP Mission 02. The track is a hard rock piece emphasizing electric guitar, drums, and synthesizers, reflecting the punk rock aesthetic of the van Dalsen siblings and their various wild tricks to mess with Trigger and Count. It also has two remixes depending on which of the Mimic siblings is shot down first in the battle that doubles as musical storytelling.
*** The [[https://www.youtube.com/watch?v=l-FNItAOhag Scream Version]] (played after Rage is killed) sees the drum line of "Mimic" devolve into wild incoherence, relecting Scream's complete emotional breakdown after her brother's death.
*** The [[https://www.youtube.com/watch?v=rHqNdxsfRs4 Rage Version]] (played after Scream is killed) sees the electric guitar quickly overpower the other instruments in the band in a frantic, but still focused, intensity, reflecting Rage letting his anger get the better of him over his sister's death.

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Examples don't get blank lines between them, and these are both zero-context.


* [[https://www.youtube.com/watch?v=7C60fj4TNI4 "Invasion of Gracemeria",]] the first instance of the game's Leitmotif.

* [[https://www.youtube.com/watch?v=SVu-kW5f2Cc "Fires of Liberation",]] which plays when the allied forces come to bail out Tailsman and Shamrock.


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* %%* [[https://www.youtube.com/watch?v=7C60fj4TNI4 "Invasion of Gracemeria",]] the first instance of the game's Leitmotif.

*
Leitmotif.
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[[https://www.youtube.com/watch?v=SVu-kW5f2Cc "Fires of Liberation",]] which plays when the allied forces come to bail out Tailsman and Shamrock.

Shamrock.
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* [[https://www.youtube.com/watch?v=7C60fj4TNI4 "Invasion of Gracemeria",]] the first instance of the game's Letimoth.

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* [[https://www.youtube.com/watch?v=7C60fj4TNI4 "Invasion of Gracemeria",]] the first instance of the game's Letimoth.
Leitmotif.
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*[[https://www.youtube.com/watch?v=7C60fj4TNI4 "Invasion of Gracemeria",]] the first instance of the game's Letimoth.

*[[https://www.youtube.com/watch?v=SVu-kW5f2Cc "Fires of Liberation",]] which plays when the allied forces come to bail out Tailsman and Shamrock.

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** [[https://www.youtube.com/watch?v=v1VtuBzUUso "Blue Skies (INFINITY Remix)",]]a brillant rendition of ''Ace Combat 04''[='=]s own ending credits song, more heroic and dynamic than ever. Played on the second part of Operation Bunkershot as to give you and your allies a HeroicSecondWind as you tear apart the [=USEAn=] forces even when they previously had you cornered [[spoiler:with the helps of OLDS]].

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** [[https://www.youtube.com/watch?v=v1VtuBzUUso com/watch?v=BRosMyUkQ3g "Blue Skies (INFINITY Remix)",]]a brillant rendition of ''Ace Combat 04''[='=]s own ending credits song, more heroic and dynamic than ever. Played on the second part of Operation Bunkershot as to give you and your allies a HeroicSecondWind as you tear apart the [=USEAn=] forces even when they previously had you cornered [[spoiler:with the helps of OLDS]].
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This sentence is a textbook comma splice.


** [[https://www.youtube.com/watch?v=TFgK0Z4HpWk&t=29s "Tyrant on High",]] the final Z.O.E. theme, everything comes to a head in this terrifying organ-filled music as you face [[spoiler:four Z.O.E. at the last bonus mission within the ADF-01 FALKEN air frame toting the powerful Tactical Laser System]] and this time, they are playing for keeps.

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** [[https://www.youtube.com/watch?v=TFgK0Z4HpWk&t=29s "Tyrant on High",]] the final Z.O.E. theme, everything theme. Everything comes to a head in this terrifying organ-filled music track as you face [[spoiler:four Z.O.E. at the last bonus mission within the ADF-01 FALKEN air frame toting the powerful Tactical Laser System]] System]], and this time, they are playing for keeps.
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** [[https://www.youtube.com/watch?v=TFgK0Z4HpWk&t=29s "Tyrant on High",]] the final Z.O.E. theme, everything comes to a head in this terrifying organ-filled music as you face [[spoiler:four Z.O.E. within the ADF-01 FALKEN air frame toting the TLS]] and this time, they are playing for keeps.

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** [[https://www.youtube.com/watch?v=TFgK0Z4HpWk&t=29s "Tyrant on High",]] the final Z.O.E. theme, everything comes to a head in this terrifying organ-filled music as you face [[spoiler:four Z.O.E. at the last bonus mission within the ADF-01 FALKEN air frame toting the TLS]] powerful Tactical Laser System]] and this time, they are playing for keeps.
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** [[https://www.youtube.com/watch?v=TFgK0Z4HpWk&t=29s "Tyrant on High",]] the final Z.O.E. theme, everything comes to a head in this terrifying organ-filled music as you face as you face [[spoiler:four Z.O.E. in their most powerful within the last bonus mission, within the ADF-01 FALKEN air frame toting the TLS]] and this time, they are playing for keeps.

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** [[https://www.youtube.com/watch?v=TFgK0Z4HpWk&t=29s "Tyrant on High",]] the final Z.O.E. theme, everything comes to a head in this terrifying organ-filled music as you face as you face [[spoiler:four Z.O.E. in their most powerful within the last bonus mission, within the ADF-01 FALKEN air frame toting the TLS]] and this time, they are playing for keeps.
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** [[https://www.youtube.com/watch?v=TFgK0Z4HpWk&t=29s "Tyrant on High",]] the final Z.O.E. theme, everything comes to a head in this terrifying organ-filled music as you face as you face [[spoiler:four Z.O.E. in their most powerful within the last bonus mission, within the ADF-01 FALKEN air frame toting the TLS] and this time, they are playing for keeps.

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** [[https://www.youtube.com/watch?v=TFgK0Z4HpWk&t=29s "Tyrant on High",]] the final Z.O.E. theme, everything comes to a head in this terrifying organ-filled music as you face as you face [[spoiler:four Z.O.E. in their most powerful within the last bonus mission, within the ADF-01 FALKEN air frame toting the TLS] TLS]] and this time, they are playing for keeps.
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** [[https://www.youtube.com/watch?v=TFgK0Z4HpWk&t=29s "Tyrant on High",]] the final Z.O.E. theme, everything comes to a head in this terrifying organ-filled music as you face as you face [[spoiler:four Z.O.E. in their most powerful within the last bonus mission, within the ADF-01 FALKEN air frame toting the TLS] and this time, they are playing for keeps.
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Write examples in the historical present tense, per How To Write An Example. Also fixing subject-verb disagreement.


* [[https://www.youtube.com/watch?v=yCvOji1g2x4 "For Us All"]], the ending soundtrack that sung literal heartfelt praises from every being in both Strangereal and real-world alike that is directed towards every AcePilot that have fought for causes greater than themselves.

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* [[https://www.youtube.com/watch?v=yCvOji1g2x4 "For Us All"]], the ending soundtrack track that sung sings literal heartfelt praises from every being in both Strangereal and real-world alike that is alike, directed towards every AcePilot that have has fought for causes greater than themselves.
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* [[https://www.youtube.com/watch?v=yCvOji1g2x4 "For Us All"]], the ending soundtrack that sung literal heartfelt praises from every being in both Strangereal and real-world alike that is directed towards every AcePilot that have fought for causes greater than themselves.
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** Music/GaMetal's [[https://www.youtube.com/watch?v=v2l5OPfkbI4 cover]] takes this UpToEleven.

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