History AwesomeBosses / TheLegendOfZelda

17th Feb '16 6:48:26 PM TokoWH
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** Though they're pretty easy if you [[spoiler:use Bombchus]].
** OR when you [[spoiler:use the shield without Z-targeting and stab his knees full of holes]].
** In ''[=OoT=]'', casting the Nayru's Love spell is also fun. It costs a buttload of MP and doesn't prevent the monsters from knocking you down, but it makes you completely immune to damage until the spell wears off. (Unfortunately it also interferes with the use of magic arrows...)
** In ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'', the Bunny Hood allows you to run rings around those guys, which makes it a rather fun game of 'stab the big guy in the back'.
28th Jan '16 10:52:21 AM mlsmithca
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* Fraaz is a Keese-like creature that can use both fire and "icy fire" to attack, and has probably one of the catchiest boss themes from the game (sharing parts of it with Cragma's theme). Pair in that it uses the boomerang much better than the fight against Blaaz in Phantom Hourglass and that the boss is a considerable step up in difficulty from Stagnox and it definitely earns a place.

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* Fraaz is a Keese-like creature that can use both fire and "icy fire" to attack, and has probably one of the catchiest boss themes from the game (sharing parts of it with Cragma's theme). Pair in that it uses the boomerang much better than the fight against Blaaz in Phantom Hourglass ''Phantom Hourglass'' and that the boss is a considerable step up in difficulty from Stagnox and it definitely earns a place.
28th Jan '16 8:03:09 AM Eon-the-Dragon
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* Fraaz is a Keese-like creature that can use both fire and "icy fire" to attack, and has probably one of the catchiest boss themes from the game (sharing parts of it with Cragma's theme). Pair in that it uses the boomerang much better than the fight against Blaaz and that the boss is a considerable step up in difficulty from Stagnox and it definitely earns a place.

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* Fraaz is a Keese-like creature that can use both fire and "icy fire" to attack, and has probably one of the catchiest boss themes from the game (sharing parts of it with Cragma's theme). Pair in that it uses the boomerang much better than the fight against Blaaz in Phantom Hourglass and that the boss is a considerable step up in difficulty from Stagnox and it definitely earns a place.
28th Jan '16 8:01:56 AM Eon-the-Dragon
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Added DiffLines:

* Fraaz is a Keese-like creature that can use both fire and "icy fire" to attack, and has probably one of the catchiest boss themes from the game (sharing parts of it with Cragma's theme). Pair in that it uses the boomerang much better than the fight against Blaaz and that the boss is a considerable step up in difficulty from Stagnox and it definitely earns a place.
15th Nov '15 10:17:02 AM mlsmithca
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* Koloktos. Topping off [[BestLevelEver the Ancient Cistern]], he is a six-armed mechanical torso that seems easy at first. Use the [[WhipItGood whip]] to tear its arms off, then {{attack its weak point}} to damage it. [[StrictlyFormula Same old Zelda]]. [[OhCrap Then it stands up]], puts a metal cage over its weak point, and pulls out [[{{BFS}} six swords the size of Link.]] And then it's chasing you around, slicing and smashing everything in sight. Oh, and [[EverythingsDeaderWithZombies summoning zombies.]] How do you beat him? You whip off an arm, pick up that giant sword, [[AnArmAndALeg cut his other arms and legs off,]] and smash that cage to bits. He basically marks the point where Skyward Sword stops being great and [[SoCoolItsAwesome starts kicking ass.]] The moment when you realize you can just ''wield'' one of those swords is amazing. You target one and get Fi's analysis, and she says that despite their size, Link should be able to wield them. The first thought through your mind is "can I really do this?" And then, when you dismember three arms with one swing, your next thought is "Holy crap! This is really happening!"

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* Koloktos. Topping off [[BestLevelEver the Ancient Cistern]], he is a six-armed mechanical torso that seems easy at first. Use the [[WhipItGood whip]] to tear its arms off, then {{attack its weak point}} AttackItsWeakPoint to damage it. [[StrictlyFormula Same old Zelda]]. [[OhCrap Then it stands up]], puts a metal cage over its weak point, and pulls out [[{{BFS}} six swords the size of Link.]] And then it's chasing you around, slicing and smashing everything in sight. Oh, and [[EverythingsDeaderWithZombies summoning zombies.]] How do you beat him? You whip off an arm, pick up that giant sword, [[AnArmAndALeg cut his other arms and legs off,]] and smash that cage to bits. He basically marks the point where Skyward Sword stops being great and [[SoCoolItsAwesome starts kicking ass.]] The moment when you realize you can just ''wield'' one of those swords is amazing. You target one and get Fi's analysis, and she says that despite their size, Link should be able to wield them. The first thought through your mind is "can I really do this?" And then, when you dismember three arms with one swing, your next thought is "Holy crap! This is really happening!"
15th Nov '15 7:06:04 AM Berrenta
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* Koloktos. Topping off [[BestLevelEver the Ancient Cistern]], he is a six-armed mechanical torso that seems easy at first. Use the [[WhipItGood whip]] to tear its arms off, attack its weak point ForMassiveDamage. [[StrictlyFormula Same old Zelda]]. [[OhCrap Then it stands up]], puts a metal cage over its weak point, and pulls out [[{{BFS}} six swords the size of Link.]] And then it's chasing you around, slicing and smashing everything in sight. Oh, and [[EverythingsDeaderWithZombies summoning zombies.]] How do you beat him? You whip off an arm, pick up that giant sword, [[AnArmAndALeg cut his other arms and legs off,]] and smash that cage to bits. He basically marks the point where Skyward Sword stops being great and [[SoCoolItsAwesome starts kicking ass.]] The moment when you realize you can just ''wield'' one of those swords is amazing. You target one and get Fi's analysis, and she says that despite their size, Link should be able to wield them. The first thought through your mind is "can I really do this?" And then, when you dismember three arms with one swing, your next thought is "Holy crap! This is really happening!"

to:

* Koloktos. Topping off [[BestLevelEver the Ancient Cistern]], he is a six-armed mechanical torso that seems easy at first. Use the [[WhipItGood whip]] to tear its arms off, attack then {{attack its weak point ForMassiveDamage.point}} to damage it. [[StrictlyFormula Same old Zelda]]. [[OhCrap Then it stands up]], puts a metal cage over its weak point, and pulls out [[{{BFS}} six swords the size of Link.]] And then it's chasing you around, slicing and smashing everything in sight. Oh, and [[EverythingsDeaderWithZombies summoning zombies.]] How do you beat him? You whip off an arm, pick up that giant sword, [[AnArmAndALeg cut his other arms and legs off,]] and smash that cage to bits. He basically marks the point where Skyward Sword stops being great and [[SoCoolItsAwesome starts kicking ass.]] The moment when you realize you can just ''wield'' one of those swords is amazing. You target one and get Fi's analysis, and she says that despite their size, Link should be able to wield them. The first thought through your mind is "can I really do this?" And then, when you dismember three arms with one swing, your next thought is "Holy crap! This is really happening!"
27th Oct '15 4:51:51 AM MyTimingIsOff
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* The Stalmaster is one hell of a DuelBoss.

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* The Stalmaster is one hell of a DuelBoss.boss.



** Stalblind, the boss of Thieves' Hideout. He's a skeletal {{Expy}} of Blind the Thief, except he's armed with a sword and shield. The shield is reflective, so at first you can merge with it to spring an attack on Stalblind. After a while, Stalbind will catch on to your strategy and ditch the shield, and it becomes a full-on sword fight, with Stalblind even having his own version of the spin attack. Once he's near death, he will use the same trick Blind before him used: [[DetachmentCombat detaching his own head]], which will fly around the arena spraying black mist while his body continues trying to chop you to pieces.
** Gemesaur King from the Dark Palace, an {{Expy}} of the original game's Helmasaur King. If you're a veteran of that game, do you think you're going to use your hammer to break his mask like you did before? Wrong. You gotta blow him up this time and [[GemEncrusted can collect rupees]] from his body while doing so. Once his mask breaks off, he will take advantage of the dungeon's new darkness mechanic and dim out the torches, making him [[LightningBruiser dangerously faster for his size]].
* In addition to the recycled or {{Expy}} bosses, this game has some original bosses as well. One such boss is Zaganaga of the Desert Palace. Of first note is getting to the boss himself. Unlike most of the Sage dungeons, Desert Palace is in Hyrule like in the original game (but not a Pendant dungeon, as that role is replaced by the House of Gales). Upon going through the dungeon's boss door, you go outside and take another portal to Lorule. Once you get back into Lorule, you find yourself battling Zaganaga himself in a [[WhackAMonster manner similar]] to [[VideoGame/TheLegendOfZeldaOcarinaOfTime Volvagia]] over a giant [[ForebodingArchitecture out-of-place]] quicksand pit sitting in the middle of [[SwampsAreEvil Misery Mire]].

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** Stalblind, the boss of Thieves' Hideout. He's a skeletal {{Expy}} version of Blind the Thief, except he's armed with a sword and shield. The shield is reflective, so at first you can merge with it to spring an attack on Stalblind. After a while, Stalbind will catch on to your strategy and ditch the shield, and it becomes a full-on sword fight, with Stalblind even having his own version of the spin attack. Once he's near death, he will use the same trick Blind before him used: [[DetachmentCombat detaching his own head]], which will fly around the arena spraying black mist while his body continues trying to chop you to pieces.
** Gemesaur King from the Dark Palace, an {{Expy}} of the original game's counterpart to ''A Link to the Past's'' Helmasaur King. If you're a veteran of that game, do you think you're going to use your hammer to break his mask like you did before? Wrong. You gotta blow him up this time and [[GemEncrusted can collect rupees]] from his body while doing so. Once his mask breaks off, he will take advantage of the dungeon's new darkness mechanic and dim out the torches, making him [[LightningBruiser dangerously faster for his size]].
* In addition to the recycled or {{Expy}} SuspiciouslySimilarSubstitute bosses, this game has some original bosses as well. One such boss is Zaganaga of the Desert Palace. Of first note is getting to the boss himself. Unlike most of the Sage dungeons, Desert Palace is in Hyrule like in the original game (but not a Pendant dungeon, as that role is replaced by the House of Gales). Upon going through the dungeon's boss door, you go outside and take another portal to Lorule. Once you get back into Lorule, you find yourself battling Zaganaga himself in a [[WhackAMonster manner similar]] to [[VideoGame/TheLegendOfZeldaOcarinaOfTime Volvagia]] over a giant [[ForebodingArchitecture out-of-place]] quicksand pit sitting in the middle of [[SwampsAreEvil Misery Mire]].
10th Oct '15 1:39:30 AM mlsmithca
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* The third boss of ''Seasons'', Mothula from ''A Link to the Past'', is a frantic and fast-paced boss. Arguably the game's first truly challenging boss, it moves at a breakneck pace in tricky patterns. It also tries to knock you into a hole which leads you down into a dungeon, where you bounce back up and start the fight all over again, a la Moldorm (Link to the Past incarnation) or Link's Awakening's Evil Eagle.

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* The third boss of ''Seasons'', Mothula from ''A Link to the Past'', is a frantic and fast-paced boss. Arguably the game's first truly challenging boss, it moves at a breakneck pace in tricky patterns. It also tries to knock you into a hole which leads you down into a dungeon, where you bounce back up and start the fight all over again, a la Moldorm (Link (''Link to the Past Past'' incarnation) or Link's Awakening's ''Link's Awakening''[='=]s Evil Eagle.
9th Oct '15 10:36:30 PM spiritsunami
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* The Nightmare. It's a FinalExamBoss, but of ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'''s most aggravating bosses, not ''Link's Awakening''. Then you realize: this is no ordinary Nightmare, this is ''[[FridgeBrilliance Link's personal Nightmare]]''.

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* Eagle's Tower introduces you to the Mad Batter. He's first faced as a miniboss who sends his six bats at you; defeating all six causes him to retreat, swearing to get revenge. Then you get to the boss room, and he's back, riding atop ''Evil Eagle'', who is battled atop a tower and can blow you off the tower with [[WindFromBeneathMyWings wind blasts]] and also mixes razor feathers in as well as a charge attack. And if you get blown off the tower, Evil Eagle's health is restored to full.
* The Nightmare. It's a FinalExamBoss, but (mostly) of ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'''s most aggravating bosses, not ''Link's Awakening''. Then you realize: this is no ordinary Nightmare, this is ''[[FridgeBrilliance Link's personal Nightmare]]''.



* Goht is the source of much entertainment. Throughout most of the dungeon, you're climbing up a tower. When you get up to the very top, you enter Goht's chamber. Initially nothing seems odd about it, so you [[SchmuckBait go ahead and fire a fire arrow at the thing trapped in a block of ice]]. A huge mechanical bull bursts out, smashes the walls, and '''tramples Link''' before running off. Well then, it's on now, so Link puts on the Goron Mask and starts to roll after Goht. As you roll down the raceway, you realise that this track ''wraps around'' the entire central chamber. You're using the Goron roll at full power, and there are jars that contain magic powerups so you can keep going without stopping. As you wear the boss down, he'll start throwing rocks, stalactites, and even ''bombs'' at you, and after you keep hitting him, he doesn't just collapse, he keeps going until he ''runs into a wall'' causing rocks to fall on him. And since he appears in ''[[GroundhogDayLoop Majora's Mask]]'', you can just keep resetting time, fighting him over and over. And that's why Goht is one of the greatest Zelda bosses ever.

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* Goht is the source of much entertainment. Throughout most of the dungeon, you're climbing up a tower. When you get up to the very top, you enter Goht's chamber. Initially nothing seems odd about it, so you [[SchmuckBait go ahead and fire a fire arrow at the thing trapped in a block of ice]]. A huge mechanical bull bursts out, smashes the walls, and '''tramples Link''' before running off. Well then, it's on now, so Link puts on the Goron Mask and starts to roll after Goht. As you roll down the raceway, you realise that this track ''wraps around'' the entire central chamber. You're using the Goron roll at full power, and there are jars that contain magic powerups so you can keep going without stopping. As you wear the boss down, he'll start throwing rocks, stalactites, and even ''bombs'' at you, and after you keep hitting him, he doesn't just collapse, he keeps going until he ''runs into a wall'' causing rocks to fall on him. And since he appears in ''[[GroundhogDayLoop Majora's Mask]]'', you can just keep resetting time, fighting him over and over. And that's why Goht is one of the greatest Zelda bosses ever. [[spoiler:Alternatively, there's a BoringButPractical way of facing him--by taking the shot with the Fire Arrow from the entryway, you remain in an alcove where Goht's attacks don't reach, where you can stay in base form and snipe him with arrows each time he passes by.]]



* The third boss of ''Seasons'', Mothula from ''A Link to the Past'', is a frantic and fast-paced boss. Arguably the game's first truly challenging boss, it moves at a breakneck pace in tricky patterns. It also tries to knock you into a hole which leads you down into a dungeon, where you bounce back up and start the fight all over again, a la Moldorm.
* The fifth boss of ''Seasons'', Digdogger, returns from the first game. The first thing you'll notice in this fight is that the sword doesn't scathe him. Then you notice a spiked ball perched atop one of the room's pillars. Naturally, that's your main weapon in this fight. In what is arguably the series's most faithful example of "using the dungeon's weapon to beat the boss", you use the magnet gloves to attract and repel the spiked ball, ramming it into the boss. Then Digdogger splits apart into a bunch of tiny Digdoggers, which you use the spiked ball to ''run over''.

to:

* The third boss of ''Seasons'', Mothula from ''A Link to the Past'', is a frantic and fast-paced boss. Arguably the game's first truly challenging boss, it moves at a breakneck pace in tricky patterns. It also tries to knock you into a hole which leads you down into a dungeon, where you bounce back up and start the fight all over again, a la Moldorm.
Moldorm (Link to the Past incarnation) or Link's Awakening's Evil Eagle.
* The fifth boss of ''Seasons'', Digdogger, returns from the first game. The first thing you'll notice in this fight is that the sword doesn't scathe him. Then you notice a spiked ball perched atop one of the room's pillars. Naturally, that's your main weapon in this fight. In what is arguably the series's most faithful example of "using the dungeon's weapon to beat the boss", you use the magnet gloves to attract and repel the spiked ball, ramming it into the boss. Then Digdogger splits apart into a bunch of tiny Digdoggers, which you use the spiked ball to ''run over''. The fact that the spiked ball can hurt ''you'' as well if you actually let it reach you before switching polarities arguably makes it even cooler.
30th Sep '15 9:24:31 PM mlsmithca
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* Yuga is [[DudeLooksLikeALady horribly effeminate]] and [[AmbiguouslyGay camp as shit]] [[spoiler:and [[HijackingCthulhu hijacks]] ''[[BiggerBad Ganon]]''. Round one, Hilda vines up the walls like freaking [[Franchise/KingdomHearts Maleficent]], which means no wall-merging, which means this fight is almost right out of ''Link to the Past''. Then round two starts out as a game of [[TennisBoss Dead Man's Volley]], except he wall-merges right after the win - and Zelda gives you the ''Bow of Light''. That's right, you have to attack this guy ''while you're a painting''. First you get in behind him and shoot him in the back; he falls out, and you slash him. Then, another round of Volley. Then you shoot him in the ''face'', and while he's stunned, you go around and ''then'' shoot him in the back; he falls out and you slash him. Then he adds a ''second shot'' during the Volley, and (let's be honest) you're all but ButtonMashing trying to keep up with this. Then he goes in, and tries to ''tackle you'' for trying to shoot him in the face. So you turn around, fire, and your shot ''circles the room and '''[[ExactlyWhatIAimedAt shoots him in the back]]'''.'' Then he falls out, and one more swing and you feel like a Hylia-damned ''hero''.]]

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* Yuga is [[DudeLooksLikeALady horribly effeminate]] and [[AmbiguouslyGay camp as shit]] [[spoiler:and [[HijackingCthulhu hijacks]] ''[[BiggerBad Ganon]]''. Round one, Hilda vines up the walls like freaking [[Franchise/KingdomHearts Maleficent]], which means no wall-merging, which means this fight is almost right out of ''Link to the Past''. Then round two starts out as a game of [[TennisBoss Dead Man's Volley]], except he wall-merges right after the win - and Zelda gives you the ''Bow of Light''. That's right, you have to attack this guy ''while you're a painting''. First you get in behind him and shoot him in the back; he falls out, and you slash him. Then, another round of Volley. Then you shoot him in the ''face'', and while he's stunned, you go around and ''then'' shoot him in the back; he falls out and you slash him. Then he adds a ''second shot'' during the Volley, and (let's be honest) you're all but ButtonMashing trying to keep up with this. Then he goes in, and tries to ''tackle you'' for trying to shoot him in the face. So you turn around, fire, and your shot ''circles the room and and'' '''[[ExactlyWhatIAimedAt shoots him in the back]]'''.'' back]]'''. Then he falls out, and one more swing and you feel like a Hylia-damned ''hero''.]]
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