History AwesomeBosses / TheLegendOfZelda

28th Mar '17 5:58:27 AM bowserbros
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* The Gohdan fight. Maybe it's the combination of weapons you need to use, but also the music is awesome. Also, because it's right after Tower of the Gods.

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* The Gohdan fight. Maybe it's the combination of weapons you need to use, maybe it's the fact that there's a slightly greater amount of strategy than most bosses, but also the music is awesome. Also, because it's right after the Tower of the Gods.



* Gohma. You enter the boss room to find out what has been messing with [[EverythingsBetterWithDragons Valoo]]. At first, you just see Valoo's tail dangling through a hole in the ceiling over a pool of lava. Then, a massive scorpion rises from the lava, and you have to get rid of its armor by ''bringing the roof down on it''. As the first boss in the game, it's pretty awesome.

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* Gohma. You enter the boss room to find out what has been messing with [[EverythingsBetterWithDragons Valoo]]. At first, you just see Valoo's tail dangling through a hole in the ceiling over a pool of lava. Then, a massive scorpion rises from the lava, and you have to get rid of its armor by ''bringing the roof down on it''. Once you do get rid of its armor, you can speed up the fight by using the Grappling Hook on its eye to bring it within range of your sword, subverting the standard routine of waiting for it to expose its weak point in one of the most subtle ways possible. As the first boss in the game, it's pretty awesome.
21st Mar '17 4:55:11 AM Medinoc
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* The giant Octorok in the ice temple.

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* The giant "giant" Octorok in the ice temple.
8th Mar '17 12:42:45 PM mlsmithca
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* Koloktos. Topping off [[BestLevelEver the Ancient Cistern]], he is a six-armed mechanical torso that seems easy at first. Use the [[WhipItGood whip]] to tear its arms off, then AttackItsWeakPoint to damage it. [[StrictlyFormula Same old Zelda]]. [[OhCrap Then it stands up]], puts a metal cage over its weak point, and pulls out [[{{BFS}} six swords the size of Link.]] And then it's chasing you around, slicing and smashing everything in sight. Oh, and [[EverythingsDeaderWithZombies summoning zombies.]] How do you beat him? You whip off an arm, pick up that giant sword, [[AnArmAndALeg cut his other arms and legs off,]] and smash that cage to bits. He basically marks the point where Skyward Sword stops being great and [[SoCoolItsAwesome starts kicking ass.]] The moment when you realize you can just ''wield'' one of those swords is amazing. You target one and get Fi's analysis, and she says that despite their size, Link should be able to wield them. The first thought through your mind is "can I really do this?" And then, when you dismember three arms with one swing, your next thought is "Holy crap! This is really happening!"

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* Koloktos. Topping off [[BestLevelEver the Ancient Cistern]], he is a six-armed mechanical torso that seems easy at first. Use the [[WhipItGood whip]] to tear its arms off, then AttackItsWeakPoint to damage it. [[StrictlyFormula Same old Zelda]]. [[OhCrap Then it stands up]], puts a metal cage over its weak point, and pulls out [[{{BFS}} six swords the size of Link.]] And then it's chasing you around, slicing and smashing everything in sight. Oh, and [[EverythingsDeaderWithZombies summoning zombies.]] How do you beat him? You whip off an arm, pick up that giant sword, [[AnArmAndALeg cut his other arms and legs off,]] and smash that cage to bits. He basically marks the point where Skyward Sword stops being great and [[SoCoolItsAwesome [[SugarWiki/SoCoolItsAwesome starts kicking ass.]] The moment when you realize you can just ''wield'' one of those swords is amazing. You target one and get Fi's analysis, and she says that despite their size, Link should be able to wield them. The first thought through your mind is "can I really do this?" And then, when you dismember three arms with one swing, your next thought is "Holy crap! This is really happening!"
6th Nov '16 10:03:46 AM mlsmithca
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* The Darknuts. One of the few enemies in the game tough and strong enough to draw out the full extent of the techniques you've learned, you're able to engage them in an extremely epic one-on-one duel in the main quest as you slowly wear down their armor before, like the Iron Knuckle, they become fairly agile without losing a lick of strength or defensive ability, fighting like watered-down versions of [[spoiler: Ganondorf's final form]]. Add in the fact that having to beat three to four of them at once to clear the BonusLevelOfHell is much, much harder than any of the temple bosses if you don't just chuck bombs and run away, and they easily qualify for the most {{Badass}} of Ganondorf's forces.

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* The Darknuts. One of the few enemies in the game tough and strong enough to draw out the full extent of the techniques you've learned, you're able to engage them in an extremely epic one-on-one duel in the main quest as you slowly wear down their armor before, like the Iron Knuckle, they become fairly agile without losing a lick of strength or defensive ability, fighting like watered-down versions of [[spoiler: Ganondorf's final form]]. Add in the fact that having to beat three to four of them at once to clear the BonusLevelOfHell is much, much harder than any of the temple bosses if you don't just chuck bombs and run away, and they easily qualify for the most {{Badass}} badass of Ganondorf's forces.
6th Oct '16 4:56:36 PM mlsmithca
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** You fight him in what looks like a floor made of water in the sky. You sword duel him in a fairly normal matter until you knock him to the ground the first time. [[spoiler: Then he gets to his feet, summons and lightning storm, and engulfs his sword in lightning. You then have to charge your own sword with lightning and stun him with electrified Skyward Strikes while avoiding his own Skyward Strikes and vicious charge attacks.]] Truly, one of ''Zelda'''s most epic final battles.
** ''[[SelfImposedChallenge Or]]'' you can duel him ''without'' relying on the [[spoiler:electrified [[TitleDrop Skyward]] Strike, which is likely considering that [[GuideDangIt nothing tells you that you can use it]].]] If this ''does'' happen, it can be really intense, because you can only get an opening by [[spoiler:either evading his strikes at close range or timing the Shield Bash to deflect Demise's strikes three times, then quickly counterattacking.]] Very tough, very nerve-wracking, and yet ''really satisfying'' if you succeed.

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** You fight him in what looks like a floor made of water in the sky. You sword duel him in a fairly normal matter until you knock him to the ground the first time. [[spoiler: Then he gets to his feet, summons and lightning storm, and engulfs his sword in lightning. You then have to charge your own sword with lightning and stun him with electrified Skyward Strikes while avoiding his own Skyward Strikes and vicious charge attacks.]] Truly, one of ''Zelda'''s most epic final battles.
**
battles. ''[[SelfImposedChallenge Or]]'' you can duel him ''without'' relying on the [[spoiler:electrified [[TitleDrop Skyward]] Strike, which is likely considering that [[GuideDangIt nothing tells you that you can use it]].]] If this ''does'' happen, it can be really intense, because you can only get an opening by [[spoiler:either evading his strikes at close range or timing the Shield Bash to deflect Demise's strikes three times, then quickly counterattacking.]] Very tough, very nerve-wracking, and yet ''really satisfying'' if you succeed.
6th Oct '16 3:01:56 PM Ninja857142
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** ''[[SelfImposedChallenge Or]]'' you can duel him ''without'' relying on the [[spoiler:electrified [[TitleDrop Skyward]] Strike, which is likely considering that [[GuideDangIt nothing tells you that you can use it]].]] If this ''does'' happen, it can be really intense, because you can only get an opening by [[spoiler:timing the Shield Bash to deflect Demise's strikes three times, then quickly counterattacking.]] Very tough, very nerve-wracking, and yet ''really satisfying'' if you succeed.

to:

** ''[[SelfImposedChallenge Or]]'' you can duel him ''without'' relying on the [[spoiler:electrified [[TitleDrop Skyward]] Strike, which is likely considering that [[GuideDangIt nothing tells you that you can use it]].]] If this ''does'' happen, it can be really intense, because you can only get an opening by [[spoiler:timing [[spoiler:either evading his strikes at close range or timing the Shield Bash to deflect Demise's strikes three times, then quickly counterattacking.]] Very tough, very nerve-wracking, and yet ''really satisfying'' if you succeed.
6th Oct '16 2:54:16 PM Ninja857142
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* The game's final boss [[spoiler: Demise]] is one hell of a throwdown too. You fight him in what looks like a floor made of water in the sky. You sword duel him in a fairly normal matter until you knock him to the ground the first time. [[spoiler: Then he gets to his feet, summons and lightning storm, and engulfs his sword in lightning. You then have to charge your own sword with lightning and stun him with electrified Skyward Strikes while avoiding his own Skyward Strikes and vicious charge attacks.]] Truly, one of ''Zelda'''s most epic final battles.
** ''[[SelfImposedChallenge Or]]'' you can duel him ''without'' relying on the [[spoiler:electrified [[TitleDrop Skyward]] Strike, which is likely considering that [[GuideDangIt nothing tells you that you can use it]].]] If this ''does'' happen, it can be really intense, because you can only get an opening by [[spoiler:timing the Shield Bash to deflect Demise's strikes three times, then quickly counter-attacking.]] Very tough, very nerve-wracking, and yet ''really satisfying'' if you succeed.

to:

* The game's final boss [[spoiler: Demise]] is one hell of a throwdown too. throwdown:
**
You fight him in what looks like a floor made of water in the sky. You sword duel him in a fairly normal matter until you knock him to the ground the first time. [[spoiler: Then he gets to his feet, summons and lightning storm, and engulfs his sword in lightning. You then have to charge your own sword with lightning and stun him with electrified Skyward Strikes while avoiding his own Skyward Strikes and vicious charge attacks.]] Truly, one of ''Zelda'''s most epic final battles.
** ''[[SelfImposedChallenge Or]]'' you can duel him ''without'' relying on the [[spoiler:electrified [[TitleDrop Skyward]] Strike, which is likely considering that [[GuideDangIt nothing tells you that you can use it]].]] If this ''does'' happen, it can be really intense, because you can only get an opening by [[spoiler:timing the Shield Bash to deflect Demise's strikes three times, then quickly counter-attacking.counterattacking.]] Very tough, very nerve-wracking, and yet ''really satisfying'' if you succeed.
6th Oct '16 2:49:55 PM Ninja857142
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* The game's final boss [[spoiler: Demise]] is one hell of a throwdown too. You fight him in what looks like a floor made of water in the sky. You sword duel him in a fairly normal matter until you knock him to the ground the first time. [[spoiler: Then he gets to his feet, summons and lightning storm, and engulfs his sword in lightning. You then have to charge your own sword with lightning and stun him with electrified Skyward Strikes while avoiding his own Skyward Strikes and vicious charge attacks.]] Truly, one of ''Zelda'''s most epic final battles. ''[[SelfImposedChallenge Or]]'' you can duel him ''without'' relying on the [[spoiler:electrified [[TitleDrop Skyward]] Strike, which is likely considering that [[GuideDangIt nothing tells you that you can use it]].]]




to:

* The game's final boss [[spoiler: Demise]] is one hell of a throwdown too. You fight him in what looks like a floor made of water in the sky. You sword duel him in a fairly normal matter until you knock him to the ground the first time. [[spoiler: Then he gets to his feet, summons and lightning storm, and engulfs his sword in lightning. You then have to charge your own sword with lightning and stun him with electrified Skyward Strikes while avoiding his own Skyward Strikes and vicious charge attacks.]] Truly, one of ''Zelda'''s most epic final battles.
** ''[[SelfImposedChallenge Or]]'' you can duel him ''without'' relying on the [[spoiler:electrified [[TitleDrop Skyward]] Strike, which is likely considering that [[GuideDangIt nothing tells you that you can use it]].]] If this ''does'' happen, it can be really intense, because you can only get an opening by [[spoiler:timing the Shield Bash to deflect Demise's strikes three times, then quickly counter-attacking.]] Very tough, very nerve-wracking, and yet ''really satisfying'' if you succeed.
6th Oct '16 2:32:02 PM Ninja857142
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* Gleeok is back, and fighting it is ''incredibly fun''. You get to use the grappling hook for a unique take on TennisBoss, deflecting Gleeok's attacks with the rope. After this, you use the grappling hook to pull down ''Gleeok itself''.



** The Bellum boss battles become even more awesome when you must use the Phantom Hourglass to ''stop time'' in order to hit him. Even better is the final battle, when you have to use your FairyCompanion's first person view on the lower screen to spot when his weak spot is hittable!

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** The Bellum boss battles become Becomes even more awesome when you must use the Phantom Hourglass to ''stop time'' in order to hit him. him.
**
Even better is the final battle, when you have to use your FairyCompanion's first person view on the lower screen to spot when his weak spot is hittable!
hittable!
** When [[FanNickname Bellumbeck]] uses a tornado spin attack, try countering it with a spin attack (or the Great Spin Attack, if you have it). You will cheer.
17th Feb '16 6:48:26 PM TokoWH
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** Though they're pretty easy if you [[spoiler:use Bombchus]].
** OR when you [[spoiler:use the shield without Z-targeting and stab his knees full of holes]].
** In ''[=OoT=]'', casting the Nayru's Love spell is also fun. It costs a buttload of MP and doesn't prevent the monsters from knocking you down, but it makes you completely immune to damage until the spell wears off. (Unfortunately it also interferes with the use of magic arrows...)
** In ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'', the Bunny Hood allows you to run rings around those guys, which makes it a rather fun game of 'stab the big guy in the back'.
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