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** Another on the LP front, but for the player himself: [[https://www.youtube.com/playlist?list=PLvqxe4XbcSiEzrZm28NjsLXmHkffCJmBY Zemalf]] beat Enemy Within on [[{{Unwinnable}} Impossible]]-[[FinalDeathMode Ironman]], with the Not Created Equal and Hidden Potential Second Wave options on, and had both Operation Slingshot and Operation Progeny active. Made it through Site Recon blind. Beating the game in Impossible-Ironman is hard enough. And what did he do? He beat the game with '''''zero soldier KIA's and no lost nations. He finished the game with a perfect run.'''''

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** Another on the LP front, but for the player himself: [[https://www.youtube.com/playlist?list=PLvqxe4XbcSiEzrZm28NjsLXmHkffCJmBY Zemalf]] beat Enemy Within on [[{{Unwinnable}} Impossible]]-[[FinalDeathMode Ironman]], with the Not Created Equal and Hidden Potential Second Wave options on, and had both Operation Slingshot and Operation Progeny active. Made it through Site Recon blind. Beating the game in Impossible-Ironman is hard enough. And what did he do? He beat the game with '''''zero soldier KIA's KIA's[[labelnote:*]]Well, apart from exactly one base defense redshirt, who was downed by a cyberdisk [[ThereIsNoKillLikeOverkill and blown up several times over[[/labelnote]] and no lost nations. He finished the game with a perfect run.'''''

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** Vindicated with the mere announcement of the sequel ''VideoGame/XCOM2''... despite the fact that [[spoiler:it picks up twenty years after an Enemy Unknown "''Game Over''"]].



** Alternatively, with careful use of high ground and positioning, a Snapshot[[labelnote:1]](Allows Snipers to shoot post-move with a -20 accuracy penalty)[[/labelnote]] Sniper with In The Zone, Damn Good Ground, and a suit of Ghost Armor or Archangel Armor can snipe an exposed enemy for a free action with ITZ, move into another position, ''then'' snipe several now-flanked enemies with more ITZ snapshots, ''then'' move again, reload, or take one last potshot at any enemy still in cover and alive.

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** Alternatively, with careful use of high ground and positioning, a Snapshot[[labelnote:1]](Allows Snipers to shoot post-move with a -20 accuracy penalty)[[/labelnote]] penalty, -10 in ''Enemy Within'')[[/labelnote]] Sniper with In The Zone, Damn Good Ground, and a suit of Ghost Armor or Archangel Armor can snipe an exposed enemy for a free action with ITZ, move into another position, ''then'' snipe several now-flanked enemies with more ITZ snapshots, ''then'' move again, reload, or take one last potshot at any enemy still in cover and alive.



** Another LP example: From [[http://www.youtube.com/watch?v=Q0aJoILmg3Y TheStalinator's XCOM playthrough,]] we had the MemeticBadass [[AwesomeMcCoolName William "Viking" Wilson]] of the UK. He started as something of a ButtMonkey, as he always took a lot of hits. But he would simply ''refuse to die.'' Poisoned by Thin Men? He would walk it off. Trapped behind an exploding car? Pshaw. Plasma to the face? He would stay up and kill a few aliens for good measure. He would oten limp back tot he Skyranger, hanging on by one HP. By the time he got his nickname, his badassery had caught Stalinator's notice, and he started growing a massive fandom in the comments section, along with the Argentine Heavy, "Tank," and Russian sniper "Hex" Ivanov. He usually wasn't the first in everything; "Hex" got a lot of the first kills (including the Sectoid Commander, the first Ethereal, and the Uber-Ethereal), and the "Italian Stallion" Riccardo Marino was the first psyker, but Will Wilson made up for it by being MadeOfIron and being an awesomely powerful psionic trooper. His CrowningMomentOfAwesome, however, was when he, of course, became the Volunteer, and made his HeroicSacrifice to save the Earth. Stalinator himself responded with a BigNo himself, followed by [[FunnyMoments clips of the "WILSON!" scene]] from CastAway. And after all that, fans of the XCOM LP posted memorials and shed ManlyTears to Will Wilson, the greatest hero humanity had ever known (at least in this playthrough). It shows you how good of a game this is, that an essentially randomly-generated soldier can become so beloved by the player and those watching.
*** Most games will have some real bad asses that crop up through the halfway point. Big protective MEC trooper that runs headlong, rocket punching enemies while taking lots of fire? Call him "Big Daddy." Mission reward sniper with a nickname of "Zero?" Defies statistics and NEVER MISSES. An assault named "Havoc" where the best thing to do is plant him in the path of the aliens and watch the destruction. The game is awesome just for the individual soldier stories that come out of it.

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** Another LP example: From [[http://www.youtube.com/watch?v=Q0aJoILmg3Y TheStalinator's XCOM playthrough,]] we had the MemeticBadass [[AwesomeMcCoolName William "Viking" "''Viking''" Wilson]] of the UK. He started as something of a ButtMonkey, as he always took a lot of hits. But he would simply ''refuse to die.'' Poisoned by Thin Men? He would walk it off. Trapped behind an exploding car? Pshaw. Plasma to the face? He would stay up and kill a few aliens for good measure. He would oten often limp back tot he Skyranger, hanging on by one HP. By the time he got his nickname, his badassery had caught Stalinator's notice, and he started growing a massive fandom in the comments section, along with the Argentine Heavy, "Tank," Heavy "''Tank''", and Russian sniper "Hex" Sniper "''Hex''" Ivanov. He usually wasn't the first in everything; "Hex" "''Hex''" got a lot of the first kills (including the Sectoid Commander, the first Ethereal, and the Uber-Ethereal), and the "Italian Stallion" "''Italian Stallion''" Riccardo Marino was the first psyker, but Will Wilson made up for it by being MadeOfIron and being an awesomely powerful psionic trooper. His CrowningMomentOfAwesome, however, was when he, of course, became the Volunteer, and made his HeroicSacrifice to save the Earth. Stalinator himself responded with a BigNo himself, followed by [[FunnyMoments clips of the "WILSON!" "''WILSON''!" scene]] from CastAway. And after all that, fans of the XCOM LP posted memorials and shed ManlyTears to Will Wilson, the greatest hero humanity had ever known (at least in this playthrough). It shows you how good of a game this is, that an essentially randomly-generated soldier can become so beloved by the player and those watching.
*** Most games will have some real bad asses that crop up through the halfway point. Big protective MEC trooper that runs headlong, rocket punching enemies while taking lots of fire? Call him "Big Daddy."''Big Daddy''." Mission reward sniper with a nickname of "Zero?" "''Zero''"? Defies statistics and NEVER MISSES. An assault named "Havoc" where the best thing to do is plant him in the path of the aliens and watch the destruction. The game is awesome just for the individual soldier stories that come out of it.



* Final level, Team S.H.I.V (Volunteer and 5 hovertanks). Not even the leader could withstand a barrage of 5 plasma guns bearing down from above.

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* Final level, Team S.H.I.V (Volunteer and 5 ''five'' hovertanks). Not even the leader could withstand a barrage of 5 plasma guns bearing down from above.



*** At least until Enemy Within came along and buffed Sectopods with 50% damage reduction from all sources.

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*** At *** ... at least until Enemy Within ''Enemy Within'' came along and buffed Sectopods with 50% damage reduction from all sources.



---> "Not so different from killing a man."

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---> "Not "''Not so different from killing a man.man''."
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** Another on the LP front, but for the player himself: [[https://www.youtube.com/playlist?list=PLvqxe4XbcSiEzrZm28NjsLXmHkffCJmBY Zemalf]] beat Enemy Within on [[{{Unwinnable}} Impossible]]-[[FinalDeathMode Ironman]], with the Not Created Equal and Hidden Potential Second Wave options on, and had both Operation Slingshot and Operation Progeny active. Beating the game in Impossible-Ironman is hard enough. And what did he do? He beat the game with '''''zero soldier KIA's and no lost nations. He finished the game with a perfect run.'''''

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** Another on the LP front, but for the player himself: [[https://www.youtube.com/playlist?list=PLvqxe4XbcSiEzrZm28NjsLXmHkffCJmBY Zemalf]] beat Enemy Within on [[{{Unwinnable}} Impossible]]-[[FinalDeathMode Ironman]], with the Not Created Equal and Hidden Potential Second Wave options on, and had both Operation Slingshot and Operation Progeny active. Made it through Site Recon blind. Beating the game in Impossible-Ironman is hard enough. And what did he do? He beat the game with '''''zero soldier KIA's and no lost nations. He finished the game with a perfect run.'''''
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*** If you ''really'' go for shock-and-awe, have a freaking ''MEC Trooper'' drop in on 'em this way,

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*** If you ''really'' go for shock-and-awe, have a freaking ''MEC Trooper'' ''fully upgraded '''MEC Trooper''''' drop in on 'em this way,
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*** If you ''really'' go for shock-and-awe, have a freaking ''MEC Trooper'' drop in on 'em this way,
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* There's an Abduction mission in Egypt, just before the Alien Base Assault. So the map's a highway one, meaning there's little but cars for cover. The squad deploys, moving up and carefully looking for the aliens. A pair of Mutons appear, and one is quickly taken down by the team sniper, while the other takes cover after taking a few wounds from a Heavy on Overwatch. The Assault moves up to take the other one out, and in the process triggers the other Mutons. So now, eight Mutons are bearing down on the team from the side, they're all but caught with their pants down, and to boot, the one in cover just initiated Blood Call. Thanks to several lucky shots, a well-placed rocket from a Heavy, and generally an excellent performance, the squad manages to kill the Mutons and complete their mission, albeit with everyone wounded and the squad medic dead.

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* There's an Abduction mission in Egypt, just before the Alien Base Assault. So the map's a highway one, meaning there's little but cars for cover. The squad deploys, moving up and carefully looking for the aliens. A pair of Mutons appear, and one is quickly taken down by the team sniper, while the other takes cover after taking a few wounds from a Heavy on Overwatch. The Assault moves up to take the other one out, and in the process triggers the other Mutons. So now, eight Mutons are bearing down on the team from the side, they're all but caught with their pants down, and to boot, the one in cover just initiated Blood Call. Thanks to several lucky shots, a well-placed rocket from a Heavy, and generally an excellent performance, the squad manages to kill the Mutons and complete their mission, albeit with everyone wounded and the squad medic dead.dead.
* Meet Anette Durand, a woman with absolutely no military training whatsoever who joins XCOM when you free her. And is the most poweful psionics this troper had.

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* What can be more awesome than killing a Sectoid ? Killing a Sectoïd that was buffing one alien, thus making the second alien's brain seemingly explose and kill it too.

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* What can be more awesome than killing a Sectoid ? Killing a Sectoïd that was buffing one alien, thus making the second alien's brain seemingly explose and kill it too.too.
* There's an Abduction mission in Egypt, just before the Alien Base Assault. So the map's a highway one, meaning there's little but cars for cover. The squad deploys, moving up and carefully looking for the aliens. A pair of Mutons appear, and one is quickly taken down by the team sniper, while the other takes cover after taking a few wounds from a Heavy on Overwatch. The Assault moves up to take the other one out, and in the process triggers the other Mutons. So now, eight Mutons are bearing down on the team from the side, they're all but caught with their pants down, and to boot, the one in cover just initiated Blood Call. Thanks to several lucky shots, a well-placed rocket from a Heavy, and generally an excellent performance, the squad manages to kill the Mutons and complete their mission, albeit with everyone wounded and the squad medic dead.
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* Some maps in the game can have music playing in stores or resturaunts. Often, this music sounds like it was taken straight out of BlackDynamite. The best time to hear it is ordering a Heavy with a spare rocket to move just behind a closed door with something to shoot behind it.

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* Some maps in the game can have music playing in stores or resturaunts. Often, this music sounds like it was taken straight out of BlackDynamite. The best time to hear it is ordering a Heavy with a spare rocket to move just behind a closed door with something to shoot behind it.it.
* What can be more awesome than killing a Sectoid ? Killing a Sectoïd that was buffing one alien, thus making the second alien's brain seemingly explose and kill it too.
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* Some maps in the game can have music playing in stores or resturaunts. Often, this music sounds like it was taken straight out of BlackDynamite. The best time to hear it is ordering a Heavy with a spare rocket to move just behind a closed door with something to shoot behind it.
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** MEC Trooper vs. Mechtoid is admittedly a fairly good momment for the Mechtoid, which manages to avoid the instant-death fist the first time, parrying it, which leads to the MEC knocking it down with his offhand and finishing the Mechtoid off.
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** Snipers can do it even better. Your buddy has been mind controlled and is about to shoot you? You scramble to find the alien mind controlling him, but are unable to kill him before your buddy shoots you in the back... You close your eyes, and hear plasma streaking through the air... But you don't feel anything... You open your eyes, and see your buddy holding his arm before fixing his rifle, while the team FriendlySniper gives you a thumb up... Time to kill that alien scum and free your buddy! You are definitely offering that sniper a month worth of drinks when you'll get back at the base!
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* Sometimes, you have to [[SadisticChoice decide between killing one of your own soldiers who's been mind controlled and letting them live and potentially killing another of your soldiers]]. Should you order one of your soldiers to attack them, however, they may choose to TakeAThirdOption and [[ImprobableAmingSkills hit them with a critical hit that allows them to be stabilized and carried back to base]]. Sure, they'll be out of commission for a while, but it's one less picture for the memorial wall.

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* Sometimes, you have to [[SadisticChoice decide between killing one of your own soldiers who's been mind controlled and letting them live and potentially killing another of your soldiers]]. Should you order one of your soldiers to attack them, however, they may choose to TakeAThirdOption and [[ImprobableAmingSkills [[ImprobableAimingSkills hit them with a critical hit that allows them to be stabilized and carried back to base]]. Sure, they'll be out of commission for a while, but it's one less picture for the memorial wall.
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* Sometimes, you have to [[SadisticChoice decide between killing one of your own soldiers who's been mind controlled and letting them live and potentially killing another of your soldiers]]. Should you order one of your soldiers to attack them, however, they may choose to TakeAThirdOption and [[ImprobableAmingSkills hit them with a critical hit that allows them to be stabilized and carried back to base]]. Sure, they'll be out of commission for a while, but it's one less picture for the memorial wall.
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* Creating the Firestorm. ''"I think we've just leveled the playing field,"'' indeed. The entire cutscene is pure awesome.

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* Creating the Firestorm. ''"I think we've just leveled the playing field,"'' indeed. The [[http://www.youtube.com/watch?v=cnb8ybOxylk entire cutscene cutscene]] is pure awesome.
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** Another on the LP front, but for the player himself: [[https://www.youtube.com/playlist?list=PLvqxe4XbcSiEzrZm28NjsLXmHkffCJmBY Zemalf]] beat the game on [[{{Unwinnable}} Impossible]]-[[FinalDeathMode Ironman]], with the Not Created Equal and Hidden Potential Second Wave options on, and had both Operation Slingshot and Operation Progeny active. Beating the game in Impossible-Ironman is hard enough. And what did he do? He beat the game with '''''zero deaths. He finished the game with a perfect run.'''''

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** Another on the LP front, but for the player himself: [[https://www.youtube.com/playlist?list=PLvqxe4XbcSiEzrZm28NjsLXmHkffCJmBY Zemalf]] beat the game Enemy Within on [[{{Unwinnable}} Impossible]]-[[FinalDeathMode Ironman]], with the Not Created Equal and Hidden Potential Second Wave options on, and had both Operation Slingshot and Operation Progeny active. Beating the game in Impossible-Ironman is hard enough. And what did he do? He beat the game with '''''zero deaths.soldier KIA's and no lost nations. He finished the game with a perfect run.'''''
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** "Operation Lazy Grave" - An Exalt transmitter defense mission, where overwatch was spammed each turn and the covert operative kept disabling Exalt's weapons. Then just watching as they ran to their deaths.

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* Assuming they survive, seeing your squad go from a ragtag bunch of rookies with standard armaments to a force of alien curb-stompers with advanced weapons and armor feels great. You really get to see the transformation of humanity going from comparative helplessness to equality or even superiority to the aliens.

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* Assuming they survive, seeing your squad go from a ragtag bunch of rookies with standard armaments to a force of alien curb-stompers with advanced weapons and armor feels great. You really get to see the transformation of humanity going from comparative helplessness to equality or even superiority to the aliens.aliens.
* With Second Wave options, Training Roulette can lead to some awful random skill combinations...but then there is the opportunity for your soldiers to have some mind-blowing (literally for the aliens) combinations.
** An assault with Bullet Swarm (Firing your weapon on the first action does not end the turn), Close and Personal (first shot within 4 tiles costs no action) and Rapid Fire (two shots against a single target with a -15 aim penalty using one turn) means the soldier can fire FOUR times in one turn with an Alloy Canon.
** A heavy or sniper with Covering Fire ( reactions shots trigger on enemy attack attempts, not only movements), Sentinel (2 separate reaction shots during Overwatch) and Opportunist (no Aim and crit penalty for reaction shots) means you never actively use these soldiers, just put them on overwatch and watch as the enemy's turn leads to alien slaughter.
** A heavy with deep pockets, mayhem and grenadier (along with the foundry upgrade Tactical rigging) means they can carry 6 grenades that hurt like rockets.
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** An MEC punching a Sectopod is even more awesome. A sectopod is the equivalent of a heavy walking tank armed to the teeth. SO is your MEC. During the animation, the MEC trooper will bodily LIFT the sectopod into the air and smash it into the ground, then punch it into scrap metal.
** During mission start animations where your crew rappels down from the skyranger from above, the MEC Troopers available will simply jump off and smash into the ground with a cool pose. Even more awesome is when you have an entire team of MEC troopers doing this.
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* In the Alien Base mission, two sets of three Chrysallids were helpful enough to ''line up'' in front of a MEC Heavy. Chrysallids, meet flamethrower.

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* In the Alien Base mission, two sets of three Chrysallids were helpful enough to ''line up'' in front of a MEC Heavy. Chrysallids, meet flamethrower.flamethrower.
* Assuming they survive, seeing your squad go from a ragtag bunch of rookies with standard armaments to a force of alien curb-stompers with advanced weapons and armor feels great. You really get to see the transformation of humanity going from comparative helplessness to equality or even superiority to the aliens.
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** There's also something awesome about using them to kill Sectoid Commanders. Especially the first one. He's just mind-controlled one of your soldiers, and Dr. Vahlen says that all your technology is useless against such power. Then a MEC Trooper stomps up and takes the damn thing out with one punch.

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** There's also something awesome about using them to kill Sectoid Commanders. Especially the first one. He's just mind-controlled one of your soldiers, and Dr. Vahlen says that all your technology is useless against such power. Then a MEC Trooper stomps up and takes the damn thing out with one punch.punch, or with one of the lowest forms of technology: [[KillItWithFire Fire.]]

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** Even better is ''defying'' the name. [[NamesToRunAwayFromReallyFast Operation: Bloody Hero]]. Yeah, that sounds ominous. Then it turns out to be a daylight mission where your team curb-stomps the aliens without taking a scratch.

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** Even better is ''defying'' the name. [[NamesToRunAwayFromReallyFast Operation: Bloody Hero]]. Yeah, that sounds ominous. Then it turns out to be a daylight mission where your team curb-stomps the aliens without taking a scratch. Mind you, it never specified ''who'' the blood belonged to, and those Assaults do tend to get pretty close to their targets...

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** Or deliberately invoking this sort of thing in the name of DynamicEntry. Have a bunch of aliens cornered in a small building? Have one of your heavies get the door...with a [[StuffBlowingUp shredder rocket,]] then have your assault troops rush in with alloy cannons blazing as your snipers mop up the rest before the aliens even know what happened. SingleStrokeBattle at its finest.

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** Or deliberately invoking this sort of thing in the name of DynamicEntry. Have a bunch of aliens cornered in a small building? Have one of your heavies get the door...with a [[StuffBlowingUp shredder rocket,]] then have your assault troops rush in with alloy cannons blazing as your snipers mop up the rest before the aliens even know what happened. SingleStrokeBattle at its finest. With ''Enemy Within'', the [=MEC=] Trooper's Kinetic Strike ability can also be used to this effect, knocking holes in pretty much anything you could want a hole in. [[GrievousHarmWithABody Sometimes by punching an alien INTO the wall.]]
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** "Operation [[Literature/TheHobbit Lone Mountain]]" - Generated name for [[BattleshipRaid Gangplank]], the final mission in the Slingshot Pack. Taking down a dragon, indeed...on foot, no less.

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** "Operation [[Literature/TheHobbit Lone Mountain]]" - Generated name for [[BattleshipRaid Gangplank]], the final mission in the Slingshot Pack. Taking down a dragon, indeed...on foot, no less.and running away with its entire hoard as intact as can be.
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* One Terror mission, up against an alien squad entirely comprised of Chryssalids. First turn, a Psi-capable Heavy took control of one, gathering the attention of ''[[ZergRush every other Chryssalid]]''. Next squad member was a Sniper with [[OneHitKill Squadsight, In The Zone and a Plasma Sniper Rifle]]. By the time he was done, only the controlled Chryssalid was left. One rocket later, and job done. [[CurbStompBattle The best mission rating one could get from a Terror mission]], and all on ''[[SingleStrokeBattle the first turn]]''.

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* One Terror mission, up against an alien squad entirely comprised of Chryssalids. First turn, a Psi-capable Heavy took control of one, gathering the attention of ''[[ZergRush every other Chryssalid]]''. Next squad member was a Sniper with [[OneHitKill Squadsight, In The Zone and a Plasma Sniper Rifle]]. By the time he was done, only the controlled Chryssalid was left. One rocket later, and job done. [[CurbStompBattle The best mission rating one could get from a Terror mission]], and all on ''[[SingleStrokeBattle the first turn]]''.turn]]''.
* In the Alien Base mission, two sets of three Chrysallids were helpful enough to ''line up'' in front of a MEC Heavy. Chrysallids, meet flamethrower.
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** A MEC with a [[KillItWithFire flamethrower]] invokes some deliciously grim satisfaction when you cut down Chryssalids, Mutons, or EXALT terrorists with a wave of fiery death, causing any ([[OneHitKO if there are any]]) survivors to ''panic'' and scramble away. On top of that, it's a ''special'' panic state that also precludes them firing randomly or hunkering down. Turns out that despite all the advanced armor, plasma weaponry, psionic might, and genetic tinkering, lighting them on fire will still yield panicked screams of their analogue for "OH FUCK! OH ''FUCK''!"

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** A MEC with a [[KillItWithFire flamethrower]] invokes some deliciously grim satisfaction when you cut down Chryssalids, Mutons, or EXALT terrorists with a wave of fiery death, causing any survivors ([[OneHitKO if there are any]]) survivors to ''panic'' and scramble away. On top of that, it's a ''special'' panic state that also precludes them firing randomly or hunkering down. Turns out that despite all the advanced armor, plasma weaponry, psionic might, and genetic tinkering, lighting them on fire will still yield panicked screams of their analogue for "OH FUCK! OH ''FUCK''!"
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** A MEC with a [[KillItWithFire flamethrower]] invokes some deliciously grim satisfaction when you cut down Chryssalids, Mutons, or EXALT terrorists with a wave of fiery death, causing any survivors to ''panic'' and scramble away. On top of that, it's a ''special'' panic state that also precludes them firing randomly or hunkering down. Turns out that despite all the advanced armor, plasma weaponry, psionic might, and genetic tinkering, lighting them on fire will still yield panicked screams of their analogue for "OH FUCK! OH ''FUCK''!"

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** A MEC with a [[KillItWithFire flamethrower]] invokes some deliciously grim satisfaction when you cut down Chryssalids, Mutons, or EXALT terrorists with a wave of fiery death, causing any ([[OneHitKO if there are any]]) survivors to ''panic'' and scramble away. On top of that, it's a ''special'' panic state that also precludes them firing randomly or hunkering down. Turns out that despite all the advanced armor, plasma weaponry, psionic might, and genetic tinkering, lighting them on fire will still yield panicked screams of their analogue for "OH FUCK! OH ''FUCK''!"
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** Even more awesome if said Assault has [[{{BFG}}an Alloy Cannon]]. No softening up needed there.

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** Even more awesome if said Assault has [[{{BFG}}an [[{{BFG}} an Alloy Cannon]]. No softening up needed there.
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** Even more awesome if said Assault has an [[BFG Alloy Cannon]]. No softening up needed there.

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** Even more awesome if said Assault has an [[BFG [[{{BFG}}an Alloy Cannon]]. No softening up needed there.
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*** At least until Enemy Within came along and buffed Sectopods with 50% damage reduction from all sources.
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* From the LetsPlay series ''[[http://www.youtube.com/watch?v=kIPXN2vEJbE Iskandar's Travels in XCOM EU]]'', a character who, at least in some circles, is becoming a MemeticBadass - or perhaps the ChuckNorris - of XCOM, Colonel Crossblade. Starting out as just one soldier of many, he becomes an Assault, and from there...well, he Assaults his way through aliens like a hot knife through butter. Alien Grenade to the face? You just made him angry. Muton plasma blast to his center of mass? All you did was piss him off. Panicked teammate sending plasma his way? A dodge and a calm report of being under fire. His player normally gave all his soldiers helmets, but as he passed Major he decided Crossblade was badass enough to go without, and gave him the Guile hair. Then comes the psionics lab...and guess who the first soldier out with the gift is? Even when his player decided to try and ''not'' have him hog all the XP, using him to shoot to wound a Muton so another soldier can finish it off, Crossblade shoots the alien stone dead. It's reached the point where even the AI seems to recognise how scary he is; in one case a pack of three Mutons ''all shot at targets further away in better cover'', as if afraid of drawing his attention. Writing IC as The Commander, his player states that he's considering retiring him due to the effect on morale his possible loss would cause, but he can't due to his sheer brute competence at killing aliens.

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* From the LetsPlay series ''[[http://www.youtube.com/watch?v=kIPXN2vEJbE Iskandar's Travels in XCOM EU]]'', a character who, at least in some circles, is becoming a MemeticBadass - or perhaps the ChuckNorris Creator/ChuckNorris - of XCOM, Colonel Crossblade. Starting out as just one soldier of many, he becomes an Assault, and from there...well, he Assaults his way through aliens like a hot knife through butter. Alien Grenade to the face? You just made him angry. Muton plasma blast to his center of mass? All you did was piss him off. Panicked teammate sending plasma his way? A dodge and a calm report of being under fire. His player normally gave all his soldiers helmets, but as he passed Major he decided Crossblade was badass enough to go without, and gave him the Guile hair. Then comes the psionics lab...and guess who the first soldier out with the gift is? Even when his player decided to try and ''not'' have him hog all the XP, using him to shoot to wound a Muton so another soldier can finish it off, Crossblade shoots the alien stone dead. It's reached the point where even the AI seems to recognise how scary he is; in one case a pack of three Mutons ''all shot at targets further away in better cover'', as if afraid of drawing his attention. Writing IC as The Commander, his player states that he's considering retiring him due to the effect on morale his possible loss would cause, but he can't due to his sheer brute competence at killing aliens.

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