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* For Sonic Origins Plus, [[https://twitter.com/sonic_hedgehog/status/1671213321880748032 Amy's no longer the]] DamselInDistress, now being able to DropTheHammer on Metal Sonic ''literally''.

to:

* For Sonic Origins Plus, [[https://twitter.com/sonic_hedgehog/status/1671213321880748032 Amy's no longer the]] DamselInDistress, now being able to DropTheHammer on hammer down Metal Sonic ''literally''.
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* If you happened to have owned a Sega CD back in TheNineties, you're treated--before the game proper even starts-- to a ''beautiful'' fully-rendered anime cutscene, featuring some spectacular moments just not possible to make on Genesis standalone hardware. Not to mention "You Can Do Anything" playing throughout (or in the USA version, "Sonic Boom").

to:

* If you happened to have owned a Sega CD back in TheNineties, you're treated--before the game proper even starts-- to a ''beautiful'' fully-rendered anime cutscene, featuring some spectacular moments just not possible to make on Genesis standalone hardware. Not to mention "You Can Do Anything" playing throughout (or in the USA North American version, "Sonic Boom").
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Added DiffLines:

* For Sonic Origins Plus, [[https://twitter.com/sonic_hedgehog/status/1671213321880748032 Amy's no longer the]] DamselInDistress, now being able to DropTheHammer on Metal Sonic ''literally''.
Is there an issue? Send a MessageReason:
None


* If you happened to have owned a Sega CD back in TheNineties, the lucky gamer was treated before the game proper even starts to a beautiful fully-rendered anime cutscene! Featuring some spectacular moments just not possible to make on Genesis stand-alone hardware. Not to mention "You Can Do Anything" playing throughout (or in the USA version, "Sonic Boom").
** After the game, Sonic escapes from Little Planet as Eggman's fortress built around it explodes, rescuing Amy and stopping Eggman's plans for controlling time. Right after it's over, Sonic spots Eggman fleeing in his hovercraft, so he grabs a rock, goes into a spin dash, and throws the rock right at him. A few seconds later, the hovercraft (which has already flown into the horizon) ''explodes'', and it's all over... Damn!
*** Also note that this is the ''bad'' ending! In the good ending, the Little Planet breaks free of the chain and flies off, disappearing in a cloud of sparkles, but not before they form an image of Sonic's head, as if it's thanking him for saving it.

to:

* If you happened to have owned a Sega CD back in TheNineties, the lucky gamer was treated before you're treated--before the game proper even starts starts-- to a beautiful ''beautiful'' fully-rendered anime cutscene! Featuring cutscene, featuring some spectacular moments just not possible to make on Genesis stand-alone standalone hardware. Not to mention "You Can Do Anything" playing throughout (or in the USA version, "Sonic Boom").
** After the game, Sonic escapes from Little Planet as Eggman's fortress built around it explodes, rescuing Amy and stopping Eggman's plans for controlling time. Right after it's over, Sonic spots Eggman fleeing in his hovercraft, so he grabs a rock, goes into a spin dash, and throws the rock right at him. A few seconds later, the hovercraft (which has already flown into the horizon) ''explodes'', and it's all over... Damn!
*** Also note that
Damn! And this is just the ''bad'' ending! ending!
***
In the good ending, the Little Planet breaks free of the chain and flies off, disappearing in a cloud of sparkles, but not before they form an image of Sonic's head, as if it's thanking him for saving it.

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%%
%%Image removed via crowner in the Moments Images Cleanup Thread: https://tvtropes.org/pmwiki/crowner.php?crowner_id=ahik4lh1
%%https://tvtropes.org/pmwiki/posts.php?discussion=1642193091068711500
%%Please use the Suggestion thread or start a new thread in Image Pickin' to discuss a replacement.
%%



[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sonic_cd_good_ending_6.jpg]]
[[caption-width-right:350:]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sonic_cd_good_ending_6.jpg]]
[[caption-width-right:350:]]
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!!Administrivia/SpoilersOff applies to all Awesome pages, so all spoilers are unmarked. Administrivia/YouHaveBeenWarned!
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** Also note that this is the ''bad'' ending!

to:

** *** Also note that this is the ''bad'' ending!ending! In the good ending, the Little Planet breaks free of the chain and flies off, disappearing in a cloud of sparkles, but not before they form an image of Sonic's head, as if it's thanking him for saving it.



** And let's not forget the intro movie, either. The look that's usually on Shadow's face, wasn't first used in the games by the black blur. It's on Sonic's face in this clip as he glares at the atrocity of the enslaved planet (CMOA for Eggman there too. Chaining down and covering the surface of a PLANET in metal).

to:

** And let's not forget the intro movie, either. The look that's usually on Shadow's face, wasn't first used in the games by the black blur. It's on Sonic's face in this clip as he glares at the atrocity of the enslaved planet Little Planet (CMOA for Eggman there too. Chaining down and covering the surface of a PLANET in metal).



* As easy to overlook one, but if we abide by the final cutscene, [[OffscreenMomentOfAwesome Amy supposedly followed Sonic all the way through the gauntlet of a final level that was Metallic Madness]], perhaps the first real sign of her persistance.

to:

* As An easy to overlook one, but if we abide by the final cutscene, [[OffscreenMomentOfAwesome Amy supposedly followed Sonic all the way through the gauntlet of a final level that was Metallic Madness]], perhaps the first real sign of her persistance.persistence.
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* As easy to overlook one, but if we abide by the final cutscene, [[OffscreenMomentOfAwesome Amy supposedly followed Sonic all the way through the gauntlet of a final level that was Metallic Madness]], perhaps the first real sign of her persistance.

Added: 366

Removed: 366

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** In addition, the scenes after that part that depict Sonic's journey could be described as one huge Crowning Montage of Awesome. Especially the part that takes place in Wacky Workbench, where Sonic lands on one of the badniks, ''rips its saw blade off while it's still spinning'', and forces the other two to ram into each other, all before they crash into a wall.



** In addition, the scenes after that part that depict Sonic's journey could be described as one huge Crowning Montage of Awesome. Especially the part that takes place in Wacky Workbench, where Sonic lands on one of the badniks, ''rips its saw blade off while it's still spinning'', and forces the other two to ram into each other, all before they crash into a wall.
Is there an issue? Send a MessageReason:
Cleanup


* If you happened to have owned a Sega CD back in TheNineties, the lucky gamer was treated before the game proper even starts to a beautiful fully-rendered anime cutscene! Featuring some spectacular moments just not possible to make on Genesis stand-alone hardware. Not to mention the iconic Sonic Boom theme playing throughout (or in the Japanese version, "You Can Do Anything").
** After the game, Sonic escapes an exploding planet (to be fair, it really isn't that big), rescuing Amy and stopping Robotnik/Eggman's plans for controlling time. Right after it's over, Sonic spots Robotnik fleeing in his hovercraft, so he grabs a rock, goes into a spin dash, and throws the rock right at him. A few seconds later, the hovercraft (which has already flown into the horizon) ''explodes'', and it's all over... Damn!

to:

* If you happened to have owned a Sega CD back in TheNineties, the lucky gamer was treated before the game proper even starts to a beautiful fully-rendered anime cutscene! Featuring some spectacular moments just not possible to make on Genesis stand-alone hardware. Not to mention the iconic Sonic Boom theme "You Can Do Anything" playing throughout (or in the Japanese USA version, "You Can Do Anything").
"Sonic Boom").
** After the game, Sonic escapes an exploding planet (to be fair, from Little Planet as Eggman's fortress built around it really isn't that big), explodes, rescuing Amy and stopping Robotnik/Eggman's Eggman's plans for controlling time. Right after it's over, Sonic spots Robotnik Eggman fleeing in his hovercraft, so he grabs a rock, goes into a spin dash, and throws the rock right at him. A few seconds later, the hovercraft (which has already flown into the horizon) ''explodes'', and it's all over... Damn!



** And let's not forget the intro movie, either. The look that's usually on Shadow's face, wasn't first used in the games by the black blur. It's on Sonic's face in this clip as he glares at the atrocity of the enslaved planet (CMOA for Eggman there too. Chaining down and covering the surface of a PLANET in metal). Oh, and the Little Planet didn't explode. The metal base Eggman was building over it did, though. The Little Planet comes and goes.

to:

** And let's not forget the intro movie, either. The look that's usually on Shadow's face, wasn't first used in the games by the black blur. It's on Sonic's face in this clip as he glares at the atrocity of the enslaved planet (CMOA for Eggman there too. Chaining down and covering the surface of a PLANET in metal). Oh, and the Little Planet didn't explode. The metal base Eggman was building over it did, though. The Little Planet comes and goes.

Changed: 85

Removed: 441

Is there an issue? Send a MessageReason:
None


* If you happened to have owned a Sega CD back in TheNineties, the lucky gamer was treated before the game proper even starts to a beautiful fully-rendered anime cutscene! Featuring some spectacular moments just not possible to make on Genesis stand-alone hardware. Not to mention the iconic Sonic Boom theme playing throughout (or in the Japanese version, "You Can Do Anything"). And for any Amy fans, she's looking great for her first appearance in the franchise.
** Amy even being on the Little Planet to begin with. Sonic had to get a running start on an incredibly massive chain just to get to Palmtree Panic. By the time Sonic finishes Act 1, Amy's already near the end of the stage to glomp him (at least in the present version of the stage). How she got there [[TheGreatestStoryNeverTold is a mystery]].
*** [[FridgeBrilliance Maybe this is foreshadowing for her acrobatic skill in Sonic Adventure]].

to:

* If you happened to have owned a Sega CD back in TheNineties, the lucky gamer was treated before the game proper even starts to a beautiful fully-rendered anime cutscene! Featuring some spectacular moments just not possible to make on Genesis stand-alone hardware. Not to mention the iconic Sonic Boom theme playing throughout (or in the Japanese version, "You Can Do Anything"). And for any Amy fans, she's looking great for her first appearance in the franchise.\n** Amy even being on the Little Planet to begin with. Sonic had to get a running start on an incredibly massive chain just to get to Palmtree Panic. By the time Sonic finishes Act 1, Amy's already near the end of the stage to glomp him (at least in the present version of the stage). How she got there [[TheGreatestStoryNeverTold is a mystery]].\n*** [[FridgeBrilliance Maybe this is foreshadowing for her acrobatic skill in Sonic Adventure]].
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None

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*** [[FridgeBrilliance Maybe this is foreshadowing for her acrobatic skill in Sonic Adventure]].

Added: 345

Changed: 52

Is there an issue? Send a MessageReason:
None


* If you happened to have owned a Sega CD back in TheNineties, the lucky gamer was treated before the game proper even starts to a beautiful fully-rendered anime cutscene! Featuring some spectacular moments just not possible to make on Genesis stand-alone hardware. Not to mention the iconic Sonic Boom theme playing throughout. And for any Amy fans, she's looking great for her first appearance in the franchise.

to:

* If you happened to have owned a Sega CD back in TheNineties, the lucky gamer was treated before the game proper even starts to a beautiful fully-rendered anime cutscene! Featuring some spectacular moments just not possible to make on Genesis stand-alone hardware. Not to mention the iconic Sonic Boom theme playing throughout. throughout (or in the Japanese version, "You Can Do Anything"). And for any Amy fans, she's looking great for her first appearance in the franchise.franchise.
** Amy even being on the Little Planet to begin with. Sonic had to get a running start on an incredibly massive chain just to get to Palmtree Panic. By the time Sonic finishes Act 1, Amy's already near the end of the stage to glomp him (at least in the present version of the stage). How she got there [[TheGreatestStoryNeverTold is a mystery]].
Is there an issue? Send a MessageReason:
None


* The Special Stages were revolutionary for their time: the player was tasked with taking down six UFOs in a confined arena, which one could move about freely in. The scrolling and rotation effects were incredible, if at times choppy. Thankfully, the 2011 re-release touched these segments up so the scrolling and zooming effects were now smooth like silk.

to:

* The Special Stages were revolutionary for their time: the player was tasked with taking down six UFOs [=UFOs=] in a confined arena, which one could move about freely in. The scrolling and rotation effects were incredible, if at times choppy. Thankfully, the 2011 re-release touched these segments up so the scrolling and zooming effects were now smooth like silk.

Added: 417

Changed: 409

Is there an issue? Send a MessageReason:
None


* If you happened to have owned a Sega CD back in the 90s, the lucky gamer was treated before the game proper even starts to a beautiful fully-rendered anime cutscene! Featuring some spectacular moments just not possible to make on Genesis stand-alone hardware. Not to mention the iconic Sonic Boom theme playing throughout. And for any Amy fans, she's looking great for her first appearance in the franchise.

to:

----
* If you happened to have owned a Sega CD back in the 90s, TheNineties, the lucky gamer was treated before the game proper even starts to a beautiful fully-rendered anime cutscene! Featuring some spectacular moments just not possible to make on Genesis stand-alone hardware. Not to mention the iconic Sonic Boom theme playing throughout. And for any Amy fans, she's looking great for her first appearance in the franchise.



* The Special Stages were revolutionary for their time: the player was tasked with taking down six UFOs in a confined arena, which one could move about freely in. The scrolling and rotation effects were incredible, if at times choppy. Thankfully, the 2011 re-release touched these segments up so the scrolling and zooming effects were now smooth like silk.

to:

* The Special Stages were revolutionary for their time: the player was tasked with taking down six UFOs in a confined arena, which one could move about freely in. The scrolling and rotation effects were incredible, if at times choppy. Thankfully, the 2011 re-release touched these segments up so the scrolling and zooming effects were now smooth like silk.silk.
----
Is there an issue? Send a MessageReason:
None


* The race against Metal Sonic on Stardust Speedway. It was the very first playable race in the series, and thus we had the chance to prove Sonic's speed over Eggman's metallic duplicate. Despite the few number of people who got to play it on the first go-round due to the niche of the Sega CD, it has remained as one of the series' defining moments from the game's release to the present -- if not THE defining moment.

to:

* The race against Metal Sonic on Stardust Speedway. It was the very first playable race in the series, and thus we had the chance to prove Sonic's speed over Eggman's metallic duplicate. Despite the few number of people who got to play it on the first go-round due to the niche of the Sega CD, it has remained as one of the series' defining moments from the game's release to the present -- if not THE defining moment.moment.
* The Special Stages were revolutionary for their time: the player was tasked with taking down six UFOs in a confined arena, which one could move about freely in. The scrolling and rotation effects were incredible, if at times choppy. Thankfully, the 2011 re-release touched these segments up so the scrolling and zooming effects were now smooth like silk.
Is there an issue? Send a MessageReason:
None


* Sonic's Super Peel Out technique. Think about it, Sonic's normal speed makes his feet blur together into a circle but at his top speed they're going fast enough that they form what looks like a solid infinity shape/Möbius strip.
* The race against Metal Sonic on Stardust Speedway. It was the very first playable race in the series, and thus we had the chance to prove Sonic's speed over Eggman's metallic duplicate.

to:

* Sonic's Super Peel Out technique. Think about it, Sonic's normal speed makes his feet blur together into a circle but at his top speed they're going fast enough that they form what looks like a solid infinity shape/Möbius strip.
strip.
* The race against Metal Sonic on Stardust Speedway. It was the very first playable race in the series, and thus we had the chance to prove Sonic's speed over Eggman's metallic duplicate. Despite the few number of people who got to play it on the first go-round due to the niche of the Sega CD, it has remained as one of the series' defining moments from the game's release to the present -- if not THE defining moment.

Added: 431

Changed: 682

Is there an issue? Send a MessageReason:
None


* In Sonic CD, after the game, Sonic escapes an exploding planet (to be fair, it really isn't that big), rescuing Amy and stopping Robotnik/Eggman's plans for controlling time. Right after it's over, Sonic spots Robotnik fleeing in his hovercraft, so he grabs a rock, goes into a spin dash, and throws the rock right at him. A few seconds later, the hovercraft (which has already flown into the horizon) ''explodes'', and it's all over... Damn!

to:

* In *If you happened to have owned a Sega CD back in the 90s, the lucky gamer was treated before the game proper even starts to a beautiful fully-rendered anime cutscene! Featuring some spectacular moments just not possible to make on Genesis stand-alone hardware. Not to mention the iconic Sonic CD, after Boom theme playing throughout. And for any Amy fans, she's looking great for her first appearance in the franchise.
**After
the game, Sonic escapes an exploding planet (to be fair, it really isn't that big), rescuing Amy and stopping Robotnik/Eggman's plans for controlling time. Right after it's over, Sonic spots Robotnik fleeing in his hovercraft, so he grabs a rock, goes into a spin dash, and throws the rock right at him. A few seconds later, the hovercraft (which has already flown into the horizon) ''explodes'', and it's all over... Damn!
Is there an issue? Send a MessageReason:
None


* The race against Metal Sonic on Stardust Speedway. It was the very first playable race in the series, and thus we had the chance to prove Sonic's speed over Eggman's metallic duplicate.

to:

* The race against Metal Sonic on Stardust Speedway. It was the very first playable race in the series, and thus we had the chance to prove Sonic's speed over Eggman's metallic duplicate.
Is there an issue? Send a MessageReason:
None


** And let's not forget the intro movie, either. The look that's usually on Shadow's face, wasn't first used in the games by the black blur. It's on Sonic's face in this clip as he glares at the atrocity of the enslaved planet (CMOA for Eggman there too. Chaining down and covering the surface of in metal a PLANET). Oh, and the Little Planet didn't explode. The metal base Eggman was building over it did, though. The Little Planet comes and goes.

to:

** And let's not forget the intro movie, either. The look that's usually on Shadow's face, wasn't first used in the games by the black blur. It's on Sonic's face in this clip as he glares at the atrocity of the enslaved planet (CMOA for Eggman there too. Chaining down and covering the surface of a PLANET in metal a PLANET).metal). Oh, and the Little Planet didn't explode. The metal base Eggman was building over it did, though. The Little Planet comes and goes.

Added: 187

Changed: -2

Is there an issue? Send a MessageReason:
None


* Sonic's Super Peel Out technique. Think about it, Sonic's normal speed makes his feet blur together into a circle but at his top speed they're going fast enough that they form what looks like a solid infinity shape/Möbius strip.

to:

* Sonic's Super Peel Out technique. Think about it, Sonic's normal speed makes his feet blur together into a circle but at his top speed they're going fast enough that they form what looks like a solid infinity shape/Möbius strip.strip.
* The race against Metal Sonic on Stardust Speedway. It was the very first playable race in the series, and thus we had the chance to prove Sonic's speed over Eggman's metallic duplicate.
Is there an issue? Send a MessageReason:
None


* Sonic's Super Peel Out technique. Think about it, Sonic's normal speed makes his feet blur together into a circle but at his top speed they're going fast enough that they form what looks like a solid infinity shape/mobius strip.

to:

* Sonic's Super Peel Out technique. Think about it, Sonic's normal speed makes his feet blur together into a circle but at his top speed they're going fast enough that they form what looks like a solid infinity shape/mobius shape/Möbius strip.
Is there an issue? Send a MessageReason:
None


** In addition, the scenes after that part that depict Sonic's journey could be described as one huge Crowning Montage of Awesome. Especially the part that takes place in Wacky Workbench, where Sonic lands on one of the badniks, ''rips its saw blade off while it's still spinning'', and forces the other two to ram into each other, all before they crash into a wall.

to:

** In addition, the scenes after that part that depict Sonic's journey could be described as one huge Crowning Montage of Awesome. Especially the part that takes place in Wacky Workbench, where Sonic lands on one of the badniks, ''rips its saw blade off while it's still spinning'', and forces the other two to ram into each other, all before they crash into a wall.wall.
* Sonic's Super Peel Out technique. Think about it, Sonic's normal speed makes his feet blur together into a circle but at his top speed they're going fast enough that they form what looks like a solid infinity shape/mobius strip.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In Sonic CD, after the game, Sonic escapes an exploding planet (to be fair, it really isn't that big), rescuing Amy and stopping Robotnik/Eggman's plans for controlling time. Right after it's over, Sonic spots Robotnik fleeing in his hovercraft, so he grabs a rock, goes into a spin dash, and throws the rock right at him. A few seconds later, the hovercraft (which has already flown into the horizon) ''explodes'', and it's all over... Damn!
** Also note that this is the ''bad'' ending!
** And let's not forget the intro movie, either. The look that's usually on Shadow's face, wasn't first used in the games by the black blur. It's on Sonic's face in this clip as he glares at the atrocity of the enslaved planet (CMOA for Eggman there too. Chaining down and covering the surface of in metal a PLANET). Oh, and the Little Planet didn't explode. The metal base Eggman was building over it did, though. The Little Planet comes and goes.
** In addition, the scenes after that part that depict Sonic's journey could be described as one huge Crowning Montage of Awesome. Especially the part that takes place in Wacky Workbench, where Sonic lands on one of the badniks, ''rips its saw blade off while it's still spinning'', and forces the other two to ram into each other, all before they crash into a wall.

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