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Up To Eleven is a defunct trope


** Jumping and spinning at the right time on the loop before the tunnel can make for an awesome, disturbing and annoying moment all at once. It sends Sonic going ''[[UpToEleven even faster]]'' so that if you don't jump at the right time, he'll [[GameBreakingBug die when he hits the bottom of the screen]] much like he would a BottomlessPit. Essentially going so fast it kills him.

to:

** Jumping and spinning at the right time on the loop before the tunnel can make for an awesome, disturbing and annoying moment all at once. It sends Sonic going ''[[UpToEleven even faster]]'' ''even faster'' so that if you don't jump at the right time, he'll [[GameBreakingBug die when he hits the bottom of the screen]] much like he would a BottomlessPit. Essentially going so fast it kills him.

Removed: 1344

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No meta example, see this query.


* Meta-Example: The impact ''Sonic 1'' left on gaming as a whole in 1991. The game taking on the mighty and widely respected and revered ''Creator/{{Nintendo}}'' and their juggernaut [[Franchise/SuperMarioBros Super Mario]] franchise[[note]]Which was already riding high on the momentum generated by VideoGame/SuperMarioBros3 the year prior[[/note]] (Particularly ''VideoGame/SuperMarioWorld'', which was a ''very'' impressive game in its own right) and actually ''winning'' Sega the majority market share in 1991/92. This underdog game, starring a mascot who no one heard of, made Nintendo think twice about what they were doing. Simply said, there's a reason why ''[[FandomRivalry Mario vs Sonic]]'' is such [[MemeticMutation a prevalent thing]] in the video game community (And spawning a whole [[VideoGame/MarioAndSonicAtTheOlympicGames successful franchise]] on its own). Sonic 1 had a tall mountain to climb and a giant to overcome, and it ''[[CrazyEnoughToWork worked beyond any and all expectations]]''.



* Another meta-example: For years people had been searching for a ''Sonic 1'' prototype but were unsuccessful; flash forward to January 1st, 2021, an early prototype of ''Sonic 1'' gets dumped online by Hidden Palace site owner drx. Even awesomer, '''[[https://i.imgur.com/aekrGAM.png Yuji Naka himself]]''' approved of the release.
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* Meta-Example: The impact ''Sonic 1'' left on gaming as a whole in 1991. The game taking on the mighty and widely respected and revered ''Creator/{{Nintendo}}'' and their juggernaut [[Franchise/SuperMarioBros Super Mario]] franchise (Particularly ''VideoGame/SuperMarioWorld'', which was a ''very'' impressive game in its own right) and actually ''winning'' Sega the majority market share in 1991/92. This underdog game, starring a mascot who no one heard of, made Nintendo think twice about what they were doing. Simply said, there's a reason why ''[[FandomRivalry Mario vs Sonic]]'' is such [[MemeticMutation a prevalent thing]] in the video game community (And spawning a whole [[VideoGame/MarioAndSonicAtTheOlympicGames successful franchise]] on its own). Sonic 1 had a tall mountain to climb and a giant to overcome, and it ''[[CrazyEnoughToWork worked beyond any and all expectations]]''.

to:

* Meta-Example: The impact ''Sonic 1'' left on gaming as a whole in 1991. The game taking on the mighty and widely respected and revered ''Creator/{{Nintendo}}'' and their juggernaut [[Franchise/SuperMarioBros Super Mario]] franchise franchise[[note]]Which was already riding high on the momentum generated by VideoGame/SuperMarioBros3 the year prior[[/note]] (Particularly ''VideoGame/SuperMarioWorld'', which was a ''very'' impressive game in its own right) and actually ''winning'' Sega the majority market share in 1991/92. This underdog game, starring a mascot who no one heard of, made Nintendo think twice about what they were doing. Simply said, there's a reason why ''[[FandomRivalry Mario vs Sonic]]'' is such [[MemeticMutation a prevalent thing]] in the video game community (And spawning a whole [[VideoGame/MarioAndSonicAtTheOlympicGames successful franchise]] on its own). Sonic 1 had a tall mountain to climb and a giant to overcome, and it ''[[CrazyEnoughToWork worked beyond any and all expectations]]''.
Is there an issue? Send a MessageReason:
None


* Meta-Example: The impact ''Sonic 1'' left on gaming as a whole in 1991. The game taking on the mighty and widely respected and revered ''Creator/{{Nintendo}}'' and their juggernaut [[Franchise/SuperMarioBros Super Mario]] franchise (Particularly ''VideoGame/SuperMarioWorld'', which was a ''very'' impressive game in its own right) and actually ''winning'' Sega the majority market share in 1991/92. This underdog game, starring a mascot who no one heard of, made Nintendo think twice about what they were doing. Simply said, there's a reason why ''[[FandomRivalry Mario vs Sonic]]'' is such [[MemeticMutation a prevalent thing]] in the video game community. Sonic 1 had a tall mountain to climb and a giant to overcome, and it ''[[CrazyEnoughToWork worked beyond any and all expectations]]''.

to:

* Meta-Example: The impact ''Sonic 1'' left on gaming as a whole in 1991. The game taking on the mighty and widely respected and revered ''Creator/{{Nintendo}}'' and their juggernaut [[Franchise/SuperMarioBros Super Mario]] franchise (Particularly ''VideoGame/SuperMarioWorld'', which was a ''very'' impressive game in its own right) and actually ''winning'' Sega the majority market share in 1991/92. This underdog game, starring a mascot who no one heard of, made Nintendo think twice about what they were doing. Simply said, there's a reason why ''[[FandomRivalry Mario vs Sonic]]'' is such [[MemeticMutation a prevalent thing]] in the video game community.community (And spawning a whole [[VideoGame/MarioAndSonicAtTheOlympicGames successful franchise]] on its own). Sonic 1 had a tall mountain to climb and a giant to overcome, and it ''[[CrazyEnoughToWork worked beyond any and all expectations]]''.
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** As loathed as ''[[PortingDisaster Sonic the Hedgehog: Genesis]]'' for the UsefulNotes/GameBoyAdvance is, it at ''least'' has an Anniversary Mode that gives Sonic his Spin Dash. It's not much compared to the above remake, but it's definitely something!
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Added DiffLines:

* Another meta-example: For years people had been searching for a ''Sonic 1'' prototype but were unsuccessful; flash forward to January 1st, 2021, an early prototype of ''Sonic 1'' gets dumped online by Hidden Palace site owner drx. Even awesomer, '''[[https://i.imgur.com/aekrGAM.png Yuji Naka himself]]''' approved of the release.

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!!Administrivia/SpoilersOff applies to all Awesome pages, so all spoilers are unmarked. Administrivia/YouHaveBeenWarned!



* In the remake, through the level select, you can do a few things that can't be done normally - Like making the seventh Chaos Emerald to show up, allowing you to go Super. [[spoiler: Even with Tails, who previously needed the Super Emeralds.]]

to:

* In the remake, through the level select, you can do a few things that can't be done normally - Like making the seventh Chaos Emerald to show up, allowing you to go Super. [[spoiler: Even with Tails, who previously needed the Super Emeralds.]]
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None


* One of the earliest SugarWiki/MomentOfAwesome in the series: In the GreenHillZone, you come across a pipe-like cave that Sonic automatically spindashes into. You emerge into a checkpoint, spindash into another pipe, and are ''launched 100 feet into the air into a huge pile of rings!'' Those kinds of [[WreakingHavok game physics demonstrations]] in the 16-bit era were hard to come by.

to:

* One of the earliest SugarWiki/MomentOfAwesome in the series: In the GreenHillZone, you come across a pipe-like cave that Sonic automatically spindashes rolls into. You emerge into a checkpoint, spindash rolls into another pipe, and are ''launched 100 feet into the air into a huge pile of rings!'' Those kinds of [[WreakingHavok game physics demonstrations]] in the 16-bit era were hard to come by.



* In the Final Zone, the final zone, after the boss is defeated, Robotnik attempts [[VillainExitStageLeft to flee in his typical manner]], until '''[[NoNonsenseNemesis Sonic hits his hovercraft, destroying it, and have it fall into a pit with Robotnik still inside, essentially leaving him for dead.]]'''
** Final Zone as a whole is this; Sonic has to deal with Robotnik trying to '''''crush him alive''''' in an enclosed space with minimal rings! And he wins!

to:

* In the Final Zone, the final zone, level, after the boss is defeated, Robotnik Eggman attempts [[VillainExitStageLeft to flee in his typical manner]], until '''[[NoNonsenseNemesis Sonic hits his hovercraft, destroying it, and have it fall into a pit with Robotnik Eggman still inside, essentially leaving him for dead.]]'''
** Final Zone as a whole is this; Sonic has to deal with Robotnik Eggman trying to '''''crush him alive''''' in an enclosed space with minimal rings! And he wins!
Tabs MOD

Changed: 56

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* In the Final Zone, the [[CaptainObvious final]] [[DepartmentOfRedundancyDepartment zone,]] after the boss is defeated, Robotnik attempts [[VillainExitStageLeft to flee in his typical manner]], until '''[[NoNonsenseNemesis Sonic hits his hovercraft, destroying it, and have it fall into a pit with Robotnik still inside, essentially leaving him for dead.]]'''

to:

* In the Final Zone, the [[CaptainObvious final]] [[DepartmentOfRedundancyDepartment zone,]] final zone, after the boss is defeated, Robotnik attempts [[VillainExitStageLeft to flee in his typical manner]], until '''[[NoNonsenseNemesis Sonic hits his hovercraft, destroying it, and have it fall into a pit with Robotnik still inside, essentially leaving him for dead.]]'''
Is there an issue? Send a MessageReason:
None


* One of the earliest AwesomeMoments in the series: In the GreenHillZone, you come across a pipe-like cave that Sonic automatically spindashes into. You emerge into a checkpoint, spindash into another pipe, and are ''launched 100 feet into the air into a huge pile of rings!'' Those kinds of [[WreakingHavok game physics demonstrations]] in the 16-bit era were hard to come by.

to:

* One of the earliest AwesomeMoments SugarWiki/MomentOfAwesome in the series: In the GreenHillZone, you come across a pipe-like cave that Sonic automatically spindashes into. You emerge into a checkpoint, spindash into another pipe, and are ''launched 100 feet into the air into a huge pile of rings!'' Those kinds of [[WreakingHavok game physics demonstrations]] in the 16-bit era were hard to come by.
Is there an issue? Send a MessageReason:
None


* Meta-Example: The impact ''Sonic 1'' left on gaming as a whole in 1991. The game taking on the mighty and widely respected and revered ''Creator/{{Nintendo}}'' and their juggernaut [[Franchise/SuperMarioBros Super Mario]] franchise (Particularly ''VideoGame/SuperMarioWorld'', which was a ''very'' impressive game in its own right) and actually ''winning'' Sega the majority market share in 1991/92. This underdog game, starring a mascot who no one heard of, made Nintendo think twice about what they were doing. Simply said, there's a reason why ''[[FandomRivalry Mario vs Sonic]]'' is such a prevalent thing in the video game community. Sonic 1 had a tall mountain to climb and a giant to overcome, and it ''[[CrazyEnoughToWork worked beyond any and all expectations]]''.

to:

* Meta-Example: The impact ''Sonic 1'' left on gaming as a whole in 1991. The game taking on the mighty and widely respected and revered ''Creator/{{Nintendo}}'' and their juggernaut [[Franchise/SuperMarioBros Super Mario]] franchise (Particularly ''VideoGame/SuperMarioWorld'', which was a ''very'' impressive game in its own right) and actually ''winning'' Sega the majority market share in 1991/92. This underdog game, starring a mascot who no one heard of, made Nintendo think twice about what they were doing. Simply said, there's a reason why ''[[FandomRivalry Mario vs Sonic]]'' is such [[MemeticMutation a prevalent thing thing]] in the video game community. Sonic 1 had a tall mountain to climb and a giant to overcome, and it ''[[CrazyEnoughToWork worked beyond any and all expectations]]''.
Is there an issue? Send a MessageReason:
None


* Meta-Example: The impact ''Sonic 1'' left on gaming as a whole in 1991. The game taking on the mighty and widely respected and revered ''Creator/{{Nintendo}}'' and their juggernaut [[Franchise/SuperMarioBros Super Mario]] franchise (Particularly ''VideoGame/SuperMarioWorld'') (Which was a ''very'' impressive game in its own right) and actually ''winning'' Sega the majority market share in 1991/92. This underdog game, starring a mascot who no one heard of, made Nintendo think twice about what they were doing. Simply said, there's a reason why ''[[FandomRivalry Mario vs Sonic]]'' is such a prevalent thing in the video game community. Sonic 1 had a tall mountain to climb and a giant to overcome, and it ''[[CrazyEnoughToWork worked beyond any and all expectations]]''.

to:

* Meta-Example: The impact ''Sonic 1'' left on gaming as a whole in 1991. The game taking on the mighty and widely respected and revered ''Creator/{{Nintendo}}'' and their juggernaut [[Franchise/SuperMarioBros Super Mario]] franchise (Particularly ''VideoGame/SuperMarioWorld'') (Which ''VideoGame/SuperMarioWorld'', which was a ''very'' impressive game in its own right) and actually ''winning'' Sega the majority market share in 1991/92. This underdog game, starring a mascot who no one heard of, made Nintendo think twice about what they were doing. Simply said, there's a reason why ''[[FandomRivalry Mario vs Sonic]]'' is such a prevalent thing in the video game community. Sonic 1 had a tall mountain to climb and a giant to overcome, and it ''[[CrazyEnoughToWork worked beyond any and all expectations]]''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Meta-Example: The impact ''Sonic 1'' left on gaming as a whole in 1991. The game taking on the mighty and widely respected and revered ''Creator/{{Nintendo}}'' and their juggernaut [[Franchise/SuperMarioBros Super Mario]] franchise (Particularly ''VideoGame/SuperMarioWorld'') (Which was a ''very'' impressive game in its own right) and actually ''winning'' Sega the majority market share in 1991/92. This underdog game, starring a mascot who no one heard of, made Nintendo think twice about what they were doing. Simply said, there's a reason why ''[[FandomRivalry Mario vs Sonic]]'' is such a prevalent thing in the video game community. Sonic 1 had a tall mountain to climb and a giant to overcome, and it ''[[CrazyEnoughToWork worked beyond any and all expectations]]''.
Is there an issue? Send a MessageReason:
None


** Final Zone as a whole is this; Sonic has to deal with Robotnik trying to '''''crush him alive''''' with minimal rings! And he wins!

to:

** Final Zone as a whole is this; Sonic has to deal with Robotnik trying to '''''crush him alive''''' in an enclosed space with minimal rings! And he wins!
Is there an issue? Send a MessageReason:
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** Final Zone as a whole is this; Sonic has to deal with Robotnik trying to '''''crush him alive''''' with minimal rings! And he succeeds!

to:

** Final Zone as a whole is this; Sonic has to deal with Robotnik trying to '''''crush him alive''''' with minimal rings! And he succeeds!wins!
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None

Added DiffLines:

** Final Zone as a whole is this; Sonic has to deal with Robotnik trying to '''''crush him alive''''' with minimal rings! And he succeeds!

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----



** Jumping and spinning at the right time on the loop before the tunnel can make for an awesome, disturbing and annoying moment all at once. It sends Sonic going ''[[UpToEleven even faster]]'' so that if you don't jump at the right time he will [[GameBreakingBug die when he hits the bottom of the screen]] much like he would a BottomlessPit. Essentially going so fast it kills him.

to:

** Jumping and spinning at the right time on the loop before the tunnel can make for an awesome, disturbing and annoying moment all at once. It sends Sonic going ''[[UpToEleven even faster]]'' so that if you don't jump at the right time he will time, he'll [[GameBreakingBug die when he hits the bottom of the screen]] much like he would a BottomlessPit. Essentially going so fast it kills him.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Even ignoring all the quarter-pipes and loops, just the terrain of Green Hill Zone was ''far'' more natural and varied than the norm of the era, with different kinds of subtle and not-so-subtle slopes all over the zone.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In the remake, through the level select, you can do a few things that can't be done normally - Like making the seventh Chaos Emerald to show up, allowing you to go Super. [[spoiler: Even with Tails, who previously needed the Super Emeralds.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* After Scrap Brain Zone Act 2, there's a brief transition where Eggman hits a switch and sends Sonic falling down into a pit that leads into Act 3. How many video games had transitions back in 1991!?!
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None

Added DiffLines:

** Jumping and spinning at the right time on the loop before the tunnel can make for an awesome, disturbing and annoying moment all at once. It sends Sonic going ''[[UpToEleven even faster]]'' so that if you don't jump at the right time he will [[GameBreakingBug die when he hits the bottom of the screen]] much like he would a BottomlessPit. Essentially going so fast it kills him.

Added: 4

Changed: 71

Is there an issue? Send a MessageReason:
None


* How about one of the earliest AwesomeMoments in the series? In the original ''VideoGame/SonicTheHedgehog'' in the GreenHillZone, you come across this pipe-like cave that Sonic automatically spindashes into. You emerge into a checkpoint, spindash into another pipe, and you're ''launched 100 feet into the air into a huge pile of rings!'' Those kinds of [[WreakingHavok game physics demonstrations]] in the 16-bit era were hard to come by.
* In the Final Zone, the [[CaptainObvious final]] [[DepartmentOfRedundancyDepartment zone,]] after the boss is defeated, Robotnik attempts [[VillainExitStageLeft to flee in his typical manner]], until '''[[NoNonsenseNemesis Sonic hits his hovercraft, destroying it, and have it fall into a pit with Robotnik still inside, essentially leaving him for dead.]]'''

to:

* How about one One of the earliest AwesomeMoments in the series? series: In the original ''VideoGame/SonicTheHedgehog'' in the GreenHillZone, you come across this a pipe-like cave that Sonic automatically spindashes into. You emerge into a checkpoint, spindash into another pipe, and you're are ''launched 100 feet into the air into a huge pile of rings!'' Those kinds of [[WreakingHavok game physics demonstrations]] in the 16-bit era were hard to come by.
* In the Final Zone, the [[CaptainObvious final]] [[DepartmentOfRedundancyDepartment zone,]] after the boss is defeated, Robotnik attempts [[VillainExitStageLeft to flee in his typical manner]], until '''[[NoNonsenseNemesis Sonic hits his hovercraft, destroying it, and have it fall into a pit with Robotnik still inside, essentially leaving him for dead.]]''']]'''
----
Is there an issue? Send a MessageReason:
None


* How about one of the earliest AwesomeMoments in the series? In the original ''VideoGame/SonicTheHedgehog'' in the GreenHillZone, you come across this pipe-like cave that Sonic automatically spindashes into. You emerge into a checkpoint, spindash into another pipe, and you're ''launched 100 feet into the air into a huge pile of rings!'' Those kinds of [[WreakingHavok game physics demonstrations]] in the 16-bit era were hard to come by.

to:

* How about one of the earliest AwesomeMoments in the series? In the original ''VideoGame/SonicTheHedgehog'' in the GreenHillZone, you come across this pipe-like cave that Sonic automatically spindashes into. You emerge into a checkpoint, spindash into another pipe, and you're ''launched 100 feet into the air into a huge pile of rings!'' Those kinds of [[WreakingHavok game physics demonstrations]] in the 16-bit era were hard to come by.by.
* In the Final Zone, the [[CaptainObvious final]] [[DepartmentOfRedundancyDepartment zone,]] after the boss is defeated, Robotnik attempts [[VillainExitStageLeft to flee in his typical manner]], until '''[[NoNonsenseNemesis Sonic hits his hovercraft, destroying it, and have it fall into a pit with Robotnik still inside, essentially leaving him for dead.]]'''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* How about one of the earliest AwesomeMoments in the series? In the original ''VideoGame/SonicTheHedgehog'' in the GreenHillZone, you come across this pipe-like cave that Sonic automatically spindashes into. You emerge into a checkpoint, spindash into another pipe, and you're ''launched 100 feet into the air into a huge pile of rings!'' Those kinds of [[WreakingHavok game physics demonstrations]] in the 16-bit era were hard to come by.

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