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Dive Into MHW: Iceborne reveals that Alatreon came to the New World to stop Safi'jiiva from reproducing, not to escape Fatalis.


** An understated one, but it has long been established that the very presence of Elder Dragons [[ScrewThisImOuttaHere causes almost all wildlife to vacate the area]]. Yet the Commission's wingdrakes [[UndyingLoyalty not only refuse to leave]] - aside from briefly panicking when Fatalis first makes its presence known - but will faithfully fly hunters down to the battleground, despite putting themselves within striking distance of [[TheDreaded the Elder Dragon that terrifies other Elder Dragons]] right up to Lao Shao Lung and Alatreon.

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** An understated one, but it has long been established that the very presence of Elder Dragons [[ScrewThisImOuttaHere causes almost all wildlife to vacate the area]]. Yet the Commission's wingdrakes [[UndyingLoyalty not only refuse to leave]] - aside from briefly panicking when Fatalis first makes its presence known - but will faithfully fly hunters down to the battleground, despite putting themselves within striking distance of [[TheDreaded the Elder Dragon that terrifies other Elder Dragons]] right up to Lao the likes ofLao Shao Lung and Alatreon.
Lung.
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** In subsequent refights, ''Crimson Glow Valstrax'' may show up instead of Apex Zinogre. There's no cutscene or warning beforehand, just a roar and a familiar BackgroundMusicOverride as a red comet smashes into Amatsu from the stratosphere, giving you yet another chance to ride the Star of Despair into battle against the Looming Calamity.

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** In subsequent refights, refights without Utsushi, ''Crimson Glow Valstrax'' may will show up instead of Apex Zinogre. There's no cutscene or warning beforehand, just a roar and a familiar BackgroundMusicOverride as a red comet smashes into Amatsu from the stratosphere, giving you yet another chance to ride the Star of Despair into battle against the Looming Calamity.
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* During the Urgent Quest against Amatsu, Utsushi will temporarily leave partway through the quest...only to come back, having drawn an ''Apex Zinogre'' into the fray. The Zinogre will then brawl with Amatsu in midair, cementing [[TheRival its rivalry with the Elder Dragon that initially forced the Zinogre out of their habitat]]. Zinogre ultimately loses the fight, but for the first time in the game, ''[[BeyondTheImpossible you can ride an Apex into battle]]'' to bring the hurt directly to Amatsu.
** Looking closely shows that Utsushi is also riding the Zinogre with you. The Apex monsters are so damn powerful that it takes ''two'' experienced Wyvern Riders just to temporarily wrangle it.
** Better yet is that for the duration of that segment, [[BackgroundMusicOverride Zinogre's theme will override that of Amatsu]].
** In subsequent refights, ''Crimson Glow Valstrax'' may show up instead of Apex Zinogre. There's no cutscene or warning beforehand, just a roar and a familiar BackgroundMusicOverride as a red comet smashes into Amatsu from the stratosphere, giving you yet another chance to ride the Star of Despair into battle against the Looming Calamity.
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** When replaying the quest after defeating Narwa the Allmother for the first time, Magnamalo can also be replaced with Kushala Daora, another flagship monster (of ''Dos''), or Teostra, whose female counterpart was herself the FinalBoss of ''Dos'''s offline story and the initial mascot of ''Frontier''. Veterans may appreciate this chance to wield the powers of the old Elder Dragons against the new for themselves.

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** When replaying the quest after defeating Narwa the Allmother for the first time, Magnamalo can also be replaced with Kushala Daora, another flagship monster (of ''Dos''), or Teostra, whose female counterpart was herself the FinalBoss of ''Dos'''s offline story and the initial mascot of ''Frontier''. Veterans may appreciate this chance to wield the powers of the old Elder Dragons against the new for themselves. And when ''Sunbreak'' introduces a Master Rank version of the fight, Malzeno steps in to lend a hand, letting hunters wield the power of the expansion's flagship monster.
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* The circumstances of how Kagero arrived in Kamura are one big OffscreenMomentOfAwesome for him. As it turns out, he was the mysterious hunter who brought Yomogi to Kamura when she was young. Having fled his destroyed kingdom with Yomogi, his kingdom's princess, in hand, Kagero fought tooth and nail through an onslaught of monsters, practically one-handed as he was guarding Yomogi. By the time he arrived in Kamura, he was on the brink of death from all the fighting, but Yomogi was pretty much ''completely unharmed''.
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* Even human-only "Kinship" attacks can get in on the awesome. Reverto's lvl 3 Hunter Art in ''Wings of Ruin''? Dragon Tremor Slash, a fancy name for Reverto using a fully-charged True Charge Slash... ''in mid-air''. After getting a running start, he slams the ground so hard with the first hit as to catapult himself skyward, then delivers the pain by ''bisecting the unfortunate victim with a SwordBeam!''

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* Even human-only "Kinship" attacks can get in on the awesome. Reverto's lvl 3 Hunter Art in ''Wings of Ruin''? Dragon Tremor Slash, a fancy name for Reverto using a fully-charged True Charge Slash... ''in mid-air''. After getting a running start, he slams the ground so hard with the first hit as to catapult himself skyward, then delivers the pain by ''bisecting the unfortunate victim with a SwordBeam!''

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No meta moment, see this query.


** Eventually, the Dragonator that was inoperational since Fatalis' initial invasion of Castle Schrade becomes ready for use, and upon grievously injuring the Elder Dragon with it, the soundtrack pauses and switches to a familiar theme; the series' tried and true "Proof of a Hero" in all of its orchestral glory, heralding your final push to down Fatalis once and for all as it keeps unleashing nova flames despite being on its last legs. Once Fatalis indeed goes down, the Commander is genuinely at a loss for words, since you've effectively [[DidYouJustPunchOutCthulhu punched out the series' Cthulhu]].
*** It's interesting to note that, after firing the dragonator and "Proof Of a Hero" starts to play, Fatalis' immediate reaction is to do its ultimate attack. The subtle implication is that Fatalis is now scared of the Sapphire Star and is desperate to take them out.

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** Eventually, the Dragonator that was inoperational since Fatalis' initial invasion of Castle Schrade becomes ready for use, and upon grievously injuring the Elder Dragon with it, the soundtrack pauses and switches to a familiar theme; the series' tried and true "Proof of a Hero" in all of its orchestral glory, heralding your final push to down Fatalis once and for all as it keeps unleashing nova flames despite being on its last legs. Once Fatalis indeed goes down, the Commander is genuinely at a loss for words, since you've effectively [[DidYouJustPunchOutCthulhu punched out the series' Cthulhu]].
*** It's interesting to note that, after
Cthulhu]]. After firing the dragonator and "Proof Of a Hero" starts to play, Fatalis' immediate reaction is to do its ultimate attack. The subtle implication is that Fatalis is now scared of the Sapphire Star and is desperate to take them out.



** In a meta moment of awesome, [[https://www.youtube.com/watch?v=nmMUU2VvgI8 Fatalis wasn't even supposed to be the final monster of ''Iceborne'' originally]]. It only came about when the [[https://www.youtube.com/watch?v=YsUbeLTMT6c&t=3s 15th Anniversary size comparison]] drove the fanbase wild with a brand new render of the dragon that it got locked in. The problem for the dev team was that ''World's'' engine did not have an animation skeleton that could run Fatalis due to similar issues that kept Leviathan-type monsters from appearing.[[note]] Simply put, ''World's'' engine did not play nice with serpent body type monsters, so Leviathans like Lagiacrus, [[https://www.youtube.com/watch?v=s7M78Qn4TyY that were originally planned for]], had to be cut.[[/note]] This meant that the team had to bend, break, and torture their engine to get Fatalis to work properly in the game. With that kind of stress, it was a small miracle that the team knocked the Black Dragon out of the park the way they did.

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** In a meta moment of awesome, [[https://www.youtube.com/watch?v=nmMUU2VvgI8 Fatalis wasn't even supposed to be the final monster of ''Iceborne'' originally]]. It only came about when the [[https://www.youtube.com/watch?v=YsUbeLTMT6c&t=3s 15th Anniversary size comparison]] drove the fanbase wild with a brand new render of the dragon that it got locked in. The problem for the dev team was that ''World's'' engine did not have an animation skeleton that could run Fatalis due to similar issues that kept Leviathan-type monsters from appearing.[[note]] Simply put, ''World's'' engine did not play nice with serpent body type monsters, so Leviathans like Lagiacrus, [[https://www.youtube.com/watch?v=s7M78Qn4TyY that were originally planned for]], had to be cut.[[/note]] This meant that the team had to bend, break, and torture their engine to get Fatalis to work properly in the game. With that kind of stress, it was a small miracle that the team knocked the Black Dragon out of the park the way they did.
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*** It's interesting to note thar, after firing the dragonator and "Proof Of a Hero" starts to play, Fatalis' immediate reaction is to do its ultimate attack. The subtle implication is that Fatalis is now scared of the Sapphire Star and is desperate to take them out.

to:

*** It's interesting to note thar, that, after firing the dragonator and "Proof Of a Hero" starts to play, Fatalis' immediate reaction is to do its ultimate attack. The subtle implication is that Fatalis is now scared of the Sapphire Star and is desperate to take them out.
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* The Hunter of Kamura's journey from a newly-minted greenhorn to a seasoned hunter is as incredible as the rest, and the game doesn't understate it. You are more or less one of the few active hunters in the Kamura region and you set milestones such as helping the village defend against the Rampage (a calamity which nearly wiped the village off the map last time it happened), defeat TheDreaded Magnamalo (with help from one of your predecessors who figured out a way to keep it from healing), identify and repel one of the Elder Dragons causing the Rampage, then face down with the other Elder Dragon responsible not once but ''twice'', emerging victorious every time. It's also worth noting that Narwa is said to have previously defeated multiple more experienced hunters sent after her by the Guild, ''before she hit her SuperMode''. So not only did you defeat her twice, but you did what no other hunter could and laid a beatdown for the ages on her and finished her in her strongest form, ending the Rampage that plagued your home for generations.

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* The Hunter Fierce Flame of Kamura's journey from a newly-minted greenhorn to a seasoned hunter is as incredible as the rest, and the game doesn't understate it. You are more or less one of the few active hunters in the Kamura region and you set milestones such as helping the village defend against the Rampage (a calamity which nearly wiped the village off the map last time it happened), defeat TheDreaded Magnamalo (with help from one of your predecessors who figured out a way to keep it from healing), identify and repel one of the Elder Dragons causing the Rampage, then face down with the other Elder Dragon responsible not once but ''twice'', emerging victorious every time. It's also worth noting that Narwa is said to have previously defeated multiple more experienced hunters sent after her by the Guild, ''before she hit her SuperMode''. So not only did you defeat her twice, but you did what no other hunter could and laid a beatdown for the ages on her and finished her in her strongest form, ending the Rampage that plagued your home for generations.
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*** It's interesting to note thar, after firing the dragonator and "Proof Of a Hero" starts to play, Fatalis' immediate reaction is to do its ultimate attack. The subtle implication is that Fatalis is now scared of the Sapphire Star and is desperate to take them our.

to:

*** It's interesting to note thar, after firing the dragonator and "Proof Of a Hero" starts to play, Fatalis' immediate reaction is to do its ultimate attack. The subtle implication is that Fatalis is now scared of the Sapphire Star and is desperate to take them our.out.
Is there an issue? Send a MessageReason:
None

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*** It's interesting to note thar, after firing the dragonator and "Proof Of a Hero" starts to play, Fatalis' immediate reaction is to do its ultimate attack. The subtle implication is that Fatalis is now scared of the Sapphire Star and is desperate to take them our.
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* During the final battle with Gaismagorm, during the monster's third attempt to climb out of the pit, the knights are unable to send down any more ballistae for the player to shoot it down. To stop the monster from escaping, Fiorayne instead launches herself up into the air with her wirebugs and dives down into the monster, acting as a sort of [[MemeticMutation human dragonator]], exploding the Curio energy and knocking the [[RedBaron Archdemon of the Abyss]] back down.

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* During the final battle with Gaismagorm, during the monster's third attempt to climb out of the pit, the knights are unable to send down any more ballistae for the player to shoot it down. To stop the monster from escaping, Fiorayne instead launches herself up into the air with her wirebugs and dives down into onto the monster, acting as a sort of [[MemeticMutation human dragonator]], exploding the Curio energy and knocking the [[RedBaron Archdemon of the Abyss]] back down.
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* During the final battle with Gaismagorm, during the monster's third attempt to climb out of the pit, the knights are unable to send down any more ballistae for the player to shoot it down. To stop the monster from escaping, Fiorayne instead launches herself up into the air with her wirebugs and dives down into the monster, acting as a sort of [[MemeticMutation human dragonator]], knocking the [[RedBaron Archdemon of the Abyss]] back down.
--> '''Dame Fiorayne''': "The clouds will part, the stars will shine. Everlasting shadow be gone!"

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* During the final battle with Gaismagorm, during the monster's third attempt to climb out of the pit, the knights are unable to send down any more ballistae for the player to shoot it down. To stop the monster from escaping, Fiorayne instead launches herself up into the air with her wirebugs and dives down into the monster, acting as a sort of [[MemeticMutation human dragonator]], exploding the Curio energy and knocking the [[RedBaron Archdemon of the Abyss]] back down.
--> '''Dame Fiorayne''': "The clouds will part, the stars will shine. Everlasting shadow be gone!"begone!"
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* Our introduction to Gaismagorm. First everyone observes the Curios converging upon the tower, before the ground begins to shake like an earthquake is happening, and then - in a feat similar to Shara Isvalda - the ''entire thing'' collapses into a massive crater, from which this beast emerges as if escaping from hell. Then Admiral Galleus arrives on the hinted-at new ship, which then reveals it can fire ''ranged Dragonators'' - Gaismagorm bats one aside, but while the second pierces its skin, the beast pulls it out with little more than annoyance. Then Galleus fires the third, much larger Dragonator which ''impales and explodes'' against Gaismagorm, but though harmed, [[MadeOfIron it's still more inconvenienced than anything as it's sent back into the crater!]]
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Nice Hat is being dewicked.


* The ''first'' thing you do in the game is help repel a Dah'ren Mohran, a massive whale-like Elder Dragon similar to the Jhen Mohran, in the middle of a desert voyage. No weapons, no armor, just using the sandship's artillery to keep it at bay and prevent it from destroying Val Habar. At one point, the Caravaneer's NiceHat falls off, and just as he decides to give up on it--mind you, the hat contains a valuable MacGuffin--''you get it back for him anyway.'' It's this very act that cements the Caravaneer's unwavering faith and trust in you.

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* The ''first'' thing you do in the game is help repel a Dah'ren Mohran, a massive whale-like Elder Dragon similar to the Jhen Mohran, in the middle of a desert voyage. No weapons, no armor, just using the sandship's artillery to keep it at bay and prevent it from destroying Val Habar. At one point, the Caravaneer's NiceHat hat falls off, and just as he decides to give up on it--mind you, the hat contains a valuable MacGuffin--''you get it back for him anyway.'' It's this very act that cements the Caravaneer's unwavering faith and trust in you.
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Up To Eleven is a defunct trope


* Killing Laviente. You and your party slay a dragon so large it could encircle the '''ENTIRE ISLAND''' it lives on- ''and still be large enough to hold its head up 100 feet in the air as well.'' Just look at him- [[UpToEleven he makes Lao-Shan-Lung look absolutely tiny!]]

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* Killing Laviente. You and your party slay a dragon so large it could encircle the '''ENTIRE ISLAND''' it lives on- ''and still be large enough to hold its head up 100 feet in the air as well.'' Just look at him- [[UpToEleven he makes Lao-Shan-Lung look absolutely tiny!]]tiny!



** More awesomeness arrives in the latest trailer, which shows the various different monsters you can befriend in the game. Imagine not only the aforementioned Rathalos or Tigrex, but other monsters like the Zinogre, Lagiacrus, Nargacuga, and even an [[UpToEleven Elder Dragon]] (in this case, the [[ShockAndAwe Kirin]], [[StuffBlowingUp Teostra]] and [[BlowYouAway Kushala]] [[AnIcePerson Daora]]).
* The Kinship Skills. They're essentially the culmination of the bond between Rider and Monstie, being activated by winning head-to-head clashes against enemy monsters. Most resemble UpToEleven versions of attacks the monsters already have. Some notable examples:

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** More awesomeness arrives in the latest trailer, which shows the various different monsters you can befriend in the game. Imagine not only the aforementioned Rathalos or Tigrex, but other monsters like the Zinogre, Lagiacrus, Nargacuga, and even an [[UpToEleven Elder Dragon]] Dragon (in this case, the [[ShockAndAwe Kirin]], [[StuffBlowingUp Teostra]] and [[BlowYouAway Kushala]] [[AnIcePerson Daora]]).
* The Kinship Skills. They're essentially the culmination of the bond between Rider and Monstie, being activated by winning head-to-head clashes against enemy monsters. Most resemble UpToEleven versions of attacks the monsters already have. Some notable examples:

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* During the final battle with Gaismagorm, during the monster's third attempt to climb out of the pit, the knights are unable to send down any more ballistae for the player to shoot it down. To stop the monster from escaping, Fiorayne instead launches herself up into the air with her wirebugs and dives down into the monster, acting as a sort of human dragonator, knocking the [[RedBaron Archdemon of the Abyss]] back down.

to:

* During the final battle with Gaismagorm, during the monster's third attempt to climb out of the pit, the knights are unable to send down any more ballistae for the player to shoot it down. To stop the monster from escaping, Fiorayne instead launches herself up into the air with her wirebugs and dives down into the monster, acting as a sort of [[MemeticMutation human dragonator, dragonator]], knocking the [[RedBaron Archdemon of the Abyss]] back down.down.
--> '''Dame Fiorayne''': "The clouds will part, the stars will shine. Everlasting shadow be gone!"

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[[AC: Rise]]

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[[AC: Rise]]Rise/Sunbreak]]


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* During the final battle with Gaismagorm, during the monster's third attempt to climb out of the pit, the knights are unable to send down any more ballistae for the player to shoot it down. To stop the monster from escaping, Fiorayne instead launches herself up into the air with her wirebugs and dives down into the monster, acting as a sort of human dragonator, knocking the [[RedBaron Archdemon of the Abyss]] back down.
Is there an issue? Send a MessageReason:
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** In a meta moment of awesome, [[https://www.youtube.com/watch?v=nmMUU2VvgI8 Fatalis wasn't even supposed to be the final monster of ''Iceborne'' originally]]. It only came about when the [[https://www.youtube.com/watch?v=YsUbeLTMT6c&t=3s 15th Anniversary size comparison]] drove the fanbase wild with a brand new render of the dragon that it got locked in. The problem for the dev team was that ''World's'' engine did not have an animation skeleton that could run Fatalis due to similar issues that kept Leviathan-type monsters from appearing.[[note]] Simply put, ''World's'' engine did not play nice with serpent body type monsters, so Leviathans like Lagiacrus, [[https://www.youtube.com/watch?v=s7M78Qn4TyY that were originally planned for]], had to be cut.]] This meant that the team had to bend, break, and torture their engine to get Fatalis to work properly in the game. With that kind of stress, it was a small miracle that the team knocked the Black Dragon out of the park the way they did.

to:

** In a meta moment of awesome, [[https://www.youtube.com/watch?v=nmMUU2VvgI8 Fatalis wasn't even supposed to be the final monster of ''Iceborne'' originally]]. It only came about when the [[https://www.youtube.com/watch?v=YsUbeLTMT6c&t=3s 15th Anniversary size comparison]] drove the fanbase wild with a brand new render of the dragon that it got locked in. The problem for the dev team was that ''World's'' engine did not have an animation skeleton that could run Fatalis due to similar issues that kept Leviathan-type monsters from appearing.[[note]] Simply put, ''World's'' engine did not play nice with serpent body type monsters, so Leviathans like Lagiacrus, [[https://www.youtube.com/watch?v=s7M78Qn4TyY that were originally planned for]], had to be cut.]] [[/note]] This meant that the team had to bend, break, and torture their engine to get Fatalis to work properly in the game. With that kind of stress, it was a small miracle that the team knocked the Black Dragon out of the park the way they did.

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** In a meta moment of awesome, [[https://www.youtube.com/watch?v=nmMUU2VvgI8 Fatalis wasn't even supposed to be the final monster of ''Iceborne'' originally]]. It only came about when the [[https://www.youtube.com/watch?v=YsUbeLTMT6c&t=3s 15th Anniversary size comparison]] drove the fanbase wild with a brand new render of the dragon that it got locked in. The problem for the dev team was that ''World's'' engine did not have an animation skeleton that could run Fatalis due to similar issues that kept Leviathan-type monsters from appearing.[[note]] Simply put, ''World's'' engine did not play nice with serpent body type monsters, so Leviathans like Lagiacrus, [[https://www.youtube.com/watch?v=s7M78Qn4TyY that were originally planned for]], had to be cut.]] This meant that the team had to bend, break, and torture their engine to get Fatalis to work properly in the game. With that kind of stress, it was a small miracle that the team knocked the Black Dragon out of the park the way they did.



* Rampage quests in ''Rise''. In past games, the Hunters did pretty much all the heavy duty work when it came to hunting monsters, including those in "defend"-type quests. But in Rampage hunts, ''the entire village'' actively helps defend against invading ''hordes'' of monsters, with villagers mounting cannons and ballistae and major [=NPCs=] being able to be summoned to do massive damage. Even Yomogi and Iori, who are ''children'', can volunteer to help out, with the former mounting a Machine Cannon and the latter ''wielding a Charge Blade'' and sending out his Buddies to assist him. You and all of Kamura Village team up to defend against many threats, including Apex variants of monsters and an ''Elder Dragon'' who's half-responsible for the Rampage.

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* Rampage quests in ''Rise''. In past games, the Hunters did pretty much all the heavy duty heavy-duty work when it came to hunting monsters, including those in "defend"-type quests. But in Rampage hunts, ''the entire village'' actively helps defend against invading ''hordes'' of monsters, with villagers mounting cannons and ballistae and major [=NPCs=] being able to be summoned to do massive damage. Even Yomogi and Iori, who are ''children'', can volunteer to help out, with the former mounting a Machine Cannon and the latter ''wielding a Charge Blade'' and sending out his Buddies to assist him. You and all of Kamura Village team up to defend against many threats, including Apex variants of monsters and an ''Elder Dragon'' who's half-responsible for the Rampage.
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** Kyle's Hunter Art has him jump from a cliff before nocking five arrows, after which his palico Tsukino throws him bombs which he attaches to his arrows and fires at the monster below, causing the ground to ERUPT in a pillar of firey death!

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** Kyle's Hunter Art has him jump from a cliff before nocking five arrows, after which his palico Tsukino throws him bombs which he attaches to his arrows and fires at the monster below, causing the ground to ERUPT in a pillar of firey fiery death!
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* Fighting [[FinalBoss Fatalis]]. After hunts against what are effeively fantastical animals, you're finally fighting a classic fantasy dragon.[[/folder]]

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* Fighting [[FinalBoss Fatalis]]. After hunts against what are effeively effectively fantastical animals, you're finally fighting a classic fantasy dragon.[[/folder]]
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* Even human-only "Kinship" attacks can get in on the awesome. Reverto's lvl 3 Hunter Art in ''Wings of Ruin''? Dragon Tremor Slash, a fancy name for Reverto using a fully-charged True Charge Slash... ''in mid-air''. After getting a running start, he slams the ground so hard with the first hit as to catapult himself skyward, then delivers the pain by ''bisecting the unfortunate victim with a SwordBeam of energy!''

to:

* Even human-only "Kinship" attacks can get in on the awesome. Reverto's lvl 3 Hunter Art in ''Wings of Ruin''? Dragon Tremor Slash, a fancy name for Reverto using a fully-charged True Charge Slash... ''in mid-air''. After getting a running start, he slams the ground so hard with the first hit as to catapult himself skyward, then delivers the pain by ''bisecting the unfortunate victim with a SwordBeam of energy!''SwordBeam!''
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* Fighting [[FinalBoss Fatalis]]. After hunts against what are effeively fantasy animals, you're finally fighting a classic fantasy dragon.[[/folder]]

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* Fighting [[FinalBoss Fatalis]]. After hunts against what are effeively fantasy fantastical animals, you're finally fighting a classic fantasy dragon.[[/folder]]
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* Fighting [[FinalBoss Fatais]]. After hunts against what are effeively fantasy animals, you're finally fighting a classic fantasy dragon.[[/folder]]

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* Fighting [[FinalBoss Fatais]].Fatalis]]. After hunts against what are effeively fantasy animals, you're finally fighting a classic fantasy dragon.[[/folder]]
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* Fighting [[FinalBoss Fatais]] After hunts against what are effeively fantasy animals, you're finally fighting a classic fantasy dragon.[[/folder]]

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* Fighting [[FinalBoss Fatais]] Fatais]]. After hunts against what are effeively fantasy animals, you're finally fighting a classic fantasy dragon.[[/folder]]
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* Taking down Lao Shan Lung for the first time. You take down a building-sized dragon with what is essentially a toothpick to it.[[/folder]]

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* Taking down Lao Shan Lung for the first time. You take down a building-sized dragon with what is essentially a toothpick to it.it.
*Fighting [[FinalBoss Fatais]] After hunts against what are effeively fantasy animals, you're finally fighting a classic fantasy dragon.
[[/folder]]
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** The Fifth Fleet Hunter also gets an OffscreenMomentOfAwesome during the collab. While playing as Geralt, the Handler mentions that the Hunter has been assigned to keep all the local monsters out of the forest so Geralt can work undisturbed. Not a team of Hunters, just them. This is enough to impress even Geralt, who remarks that, were they in his world, bards would be writing songs about the Hunter.
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** "Capcom Collab 3". You get to hunt monsters...''as motherfucking'' '''[[Franchise/StreetFighter Akuma]]''', complete with unique animations and voice clips. You can throw Gohadoukens and fight monsters using only your fists and the power of the [[DangerousForbiddenTechnique Satsui No Hado]].

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** * "Capcom Collab 3". You get to hunt monsters...''as motherfucking'' '''[[Franchise/StreetFighter Akuma]]''', complete with unique animations and voice clips. You can throw Gohadoukens and fight monsters using only your fists and the power of the [[DangerousForbiddenTechnique Satsui No Hado]].
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** "Capcom Collab 3". You get to hunt monsters...''as motherfucking'' '''[[Franchise/StreetFighter Akuma]]''', complete with unique animations and voice clips. You can throw Gohadoukens and fight monsters using only your fists and the power of the [[DangerousForbiddenTechnique Satsui No Hado]].

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