History Awesome / MassEffect

8th May '16 9:21:08 AM TheOneWhoTropes
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** The visual confirmation is the cutscene as you bring the armada into the Sol system. T-minus 30 seconds to drop-out of FTL. [[http://youtu.be/tHIAibDr3yM Out of the Mass Relay pops the Normandy...then a few dozen Alliance battleships. Then more Turian ships.]][[HolyShitQuotient Then a few Live Ships, hundreds of geth and quarian ships, several asari dreadnoughts, including the Destiny Ascension, more turian gunships than countable, and entire fleets of single-man fighters.]] [[TengenToppaGurrenLagann Every star in the sky is an ally.]]And for bonus points, it also looks like they're engaging the Reapers on ''even ground.''

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** The visual confirmation is the cutscene as you bring the armada into the Sol system. T-minus 30 seconds to drop-out of FTL. [[http://youtu.be/tHIAibDr3yM Out of the Mass Relay pops the Normandy...then a few dozen Alliance battleships. Then more Turian ships.]][[HolyShitQuotient Then a few Live Ships, hundreds of geth and quarian ships, several asari dreadnoughts, including the Destiny Ascension, more turian gunships than countable, and entire fleets of single-man fighters.]] [[TengenToppaGurrenLagann [[Anime/TengenToppaGurrenLagann Every star in the sky is an ally.]]And for bonus points, it also looks like they're engaging the Reapers on ''even ground.''
24th Apr '16 3:58:26 PM NordRonnoc
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* Garrus gets one in the ''Mass Effect Genesis'' DLC comic retelling the events of the first game. What does he do? Well, when Shepard's describing the time when he and his team (Garrus and Tali) are charging up the Citadel, Garrus is ''flying through the air, dual-wielding pistols and firing at Husks left, right and center''.
** Tali is also dual-wielding at the time, although she's on foot rather than jumping around.
20th Apr '16 7:21:30 PM Matt620
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* If the leader of the krogan is Urdnot Wreav, he makes it abundantly clear he's going to conquer the galaxy once the war with the Reapers is over. [[spoiler: You can trick him into helping you by faking the genophage cure, and he is none the wiser.]]
9th Apr '16 9:21:51 AM AnotherGuy
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** Turians also firmly believe in HeroicSacrifice and RedemptionEqualsDeath, so for Victus, all past mistakes and sins are forgiven, forever.
1st Mar '16 7:37:57 AM MaulMachine
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** Though, logically, it's not his first command at all. He says he was a Corsair in the Alliance, which were covert ops specialists who used counter-boarding to fight pirates. He was a perfect choice. Miranda must have just forgotten his background.
27th Feb '16 10:38:20 AM Dravencour
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* The ''entire'' suicide mission, ''[[CurbStompBattle especially]]'' [[CurbStompBattle if you made/make all the right decisions regarding the upgrades and team duties]]. [[RagtagBunchOfMisfits The team]] goes through the Omega-4 relay, which no one has gone through and survived. Joker not only navigates a [[AsteroidThicket debris field]] guarded by robotic drones, he does it well enough to make the drones crash. The ship that destroyed the original ''Normandy'' gets shot down with a weapon [[{{Irony}} reverse-engineered from Sovereign]]. A team works their way through heating vents, trusting Shepard to open gates before they fry to death. Shepard saves his/her crew. A team travels through an atmosphere literally ''filled'' with seeker swarms, with a biotic managing to keep the swarms away before blowing a mass of enemies. While Shepard leaves to blow the base, the rest of the team holds off waves of Collectors. [[spoiler:Shepard takes down a fetal Reaper, that thing that took just about every ship in the Alliance fleet to destroy, while ''on foot''.]] As it knocks down the platforms, s/he saves a squadmate while both of them are sliding down the platform. Shepard's team runs out of the exploding Collector base, with just about every single Collector pursuing them, while Harbinger delivers an epic speech. As Shepard approaches the ''Normandy'', Joker, who had trouble just ''walking'' in the first game, stands in the airlock, holding off Collectors with an assault rifle. The platform between the ''Normandy'' and Shepard collapses, so s/he jumps twenty feet in ''bulky assault armor'' to reach the door, is pulled up and saved by one of his/her squad members, followed by Joker and Shepard dashing for the cockpit to get away from the explosion, which ''[[UnflinchingWalk happens right behind the Normandy as it zooms out of there]]''. The ''Normandy'' returns from the Omega-4 relay, the galaxy saved (until ''Mass Effect 3''), with ''everyone'' safe and sound. Awesome.

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* The ''entire'' suicide mission, ''[[CurbStompBattle especially]]'' [[CurbStompBattle if you made/make all the right decisions regarding the upgrades and team duties]]. [[RagtagBunchOfMisfits The team]] goes through the Omega-4 relay, which no one has gone through and survived. Joker not only navigates a [[AsteroidThicket debris field]] guarded by robotic drones, he does it well enough to make the drones crash. The ship that destroyed the original ''Normandy'' gets shot down with a weapon [[{{Irony}} reverse-engineered from Sovereign]]. A team works their way through heating vents, trusting Shepard to open gates before they fry to death. Shepard saves his/her crew.crew from [[spoiler:being liquefied and made into raw material for a new Reaper]]. A team travels through an atmosphere literally ''filled'' with seeker swarms, with a biotic managing to keep the swarms away before blowing a mass of enemies. While Shepard leaves to blow the base, the rest of the team holds off waves of Collectors. [[spoiler:Shepard takes down a fetal Reaper, that thing that took just about every ship in the Alliance fleet to destroy, while ''on foot''.]] As it knocks down the platforms, s/he saves a squadmate while both of them are sliding down the platform. Shepard's team runs out of the exploding Collector base, with just about every single Collector pursuing them, while Harbinger delivers an epic speech. As Shepard approaches the ''Normandy'', Joker, who had trouble just ''walking'' in the first game, stands in the airlock, holding off Collectors with an assault rifle. The platform between the ''Normandy'' and Shepard collapses, so s/he jumps twenty feet in ''bulky assault armor'' to reach the door, is pulled up and saved by one of his/her squad members, followed by Joker and Shepard dashing for the cockpit to get away from the explosion, which ''[[UnflinchingWalk happens right behind the Normandy as it zooms out of there]]''. The ''Normandy'' returns from the Omega-4 relay, the galaxy saved (until ''Mass Effect 3''), with ''everyone'' safe and sound. Awesome.
27th Feb '16 10:29:47 AM Dravencour
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--->'''Thane:''' That may go down in history as the shortest interrogation ever.
30th Jan '16 9:47:58 AM SithkingZero
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** More awesome from a meta perspective, Uvenk is voiced by Michael Dorn, AKA Worf from Star Trek. Wrex is basically telling Worf to "Quit it with the stupid traditions, they aren't working, now get out of my way, I'm saving our race." Awesome.


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*** In other words, the best that Cerberus has against a dying alien... and for most of the fight, the dying alien is ''winning.''


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** If you think about it, Shepard sicced the Queen of All Threshers against an ageless, eldritch abomination starship... because it was in his way of his ''real'' objective.


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** And if you did the side quest to get that waitress in Chora's Den in the first game to safety, she saves Conrad's life. So. Conrad provides valuable data on Dark Matter to the Crucible, saves war orphans, and gets the girl... all thanks to you.
30th Jan '16 9:04:29 AM SithkingZero
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** In a more subdued moment, note that this is the ''closest'' you get to landing on Earth in the entire trilogy, up until the third game. Earth may be important, but you- the player- have to focus on what's important not just for the homeworld, but for ''the entire galaxy.''
30th Jan '16 8:57:38 AM SithkingZero
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*** And in 3, ''she'' gets the chance to punch ''you''. Hilarious and awesome.
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