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** Snacker is a menace in the Treasure Trove Cove and takes more than one egg to die, which will allow him to retreat. But the Wonderwing can instantly kill him.
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* Grunty herself is a competent villainess. Apart from the fact we see her victory in a Game Over, she first makes a near-impossible quiz of everything to stop you, potentially sending you into a fiery pit. Then she stalls the duo and the player with some of the credits. And then she proves to be a very powerful FinalBoss, miles above the other bosses.


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** Outside of Grunty, the most serious bosses are the Zubbas and the Boss Boom Box. If you have enough golden feathers, you can hold still, use the Wonderwing and win very easily.

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* Any time you use the Wonderwing Invulnerability (especially if you have the infinite feathers cheat). Time to sit back as enemies can't touch Banjo.

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* Any time you use the Wonderwing Invulnerability (especially if you have the infinite feathers cheat). Time to sit back as enemies can't touch Banjo. It even stops Grunty's HomingProjectile. In ''Tooie'' it's only less useful because the enemies ''run for the hills''.


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** Special mention to the fact Mecha-Grunty tries to ''personally'' stop Banjo from retrieving Kazooie. Which is a smart move of her. However, Banjo ''beats Grunty on his own'', forcing her to retreat for upgrades while cursing.
--> Mecha-Grunty: "The bear alone I underrated!"

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* Any time you use the Wonderwing Invulnerability (especially if you have the infinite feathers cheat). Time to sit back as enemies can't touch Banjo.

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* Any time you use the Wonderwing Invulnerability (especially if you have the infinite feathers cheat). Time to sit back as enemies can't touch Banjo. It even stops Grunty's HomingProjectile. In ''Tooie'' it's only less useful because the enemies ''run for the hills''.


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** Special mention to the fact Mecha-Grunty tries to ''personally'' stop Banjo from retrieving Kazooie. Which is a smart move of her. However, Banjo ''beats Grunty on his own'', forcing her to retreat for upgrades while cursing.
--> Mecha-Grunty: "The bear alone I underrated!"
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** It overlapped with Heartwarming when Grant Kirkhope released a video of him working on the remixed version of Spiral Mountain used for ''Smash'', when he picks up a Banjo plush, and says four words that every fan agreed with...
---> '''Grant Kirkhope''': [[https://twitter.com/grantkirkhope/status/1138511771394641920 ''Banjo... Kazooie...]] [[TheBusCameBack We're Home]]''...
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** Even more awesome is that, during the fight with the spirit for Grunty, a Smash Ball appears, meaning you can replicate this on her.
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** And this isn't the end of the big reunion, as the original ''Banjo-Kazooie'' has been announced as an upcoming title for the Nintendo Switch's Nintendo 64 Online service!

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* The final boss fight against Gruntilda in ''Banjo-Kazooie''. Especially when the Jinjonator is summoned.

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* The final boss fight against Gruntilda in ''Banjo-Kazooie''.Gruntilda. Especially when the Jinjonator is summoned.



* The final boss fight against Gruntilda in ''Tooie'' as well. Both boss battles are also accompanied by SugarWiki/AwesomeMusic.
* Every boss fight in ''Tooie'', thanks to Grant Kirkhope's SugarWiki/AwesomeMusic.
* This exchange before Grunty is fully defeated in ''Tooie'', which also counts as a SugarWiki/{{Funny Moment|s}}.
-->'''Grunty:''' Okay, numbskulls. Time for the biggest, baddest spell I can muster... Prepare to join your buddy Bottles! You'll wish you'd never taken on the mighty Gruntilda Winkybunion!
-->'''Kazooie:''' Winkybunion? Is that your last name then?
-->'''Grunty:''' Err...um, no. Of course not. But don't you go telling anyone or I'll sue you...
-->'''Banjo:''' Whatever you say, [[StealthInsult Winky]]!
-->'''Grunty:''' Now DIE!
** It's especially awesome for Banjo, because [[NiceGuy he]] of all characters hardly ever snarks like Kazooie. He must be ''really'' fed up with Grunty after all she put the duo through.
* In ''Tooie'', Mumbo oxygenates all of the water in Jolly Roger's Lagoon, thus giving Banjo infinite air for that world.
** Heck, pretty much everything Mumbo does in that game can count as this; from controlling golden statues, making it rain, making things bigger, and ''bringing the dead back to life''.
** When Mumbo uses the "enlarging" spell on Wumba's tent, the two's magic ends up combining to form the Daddy T-Rex transformation for Banjo, whose roar is loud enough to scare away the Unga Bunga guarding the Oogle Boogle tribe!



* Turning Kazooie into a dragon in ''Tooie.'' Now [[KillItWithFire light your enemies up.]] The best part? It's not confined to one world. You can take Dragon Kazooie literally anywhere in the game.
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** Let's take a look back at their history to get a clearer picture of how incredible this is: the duo have only starred in four games in twenty-one years, one being an easily forgotten portable spin-off and another being such a drastic change that only a few players were willing to take a chance on it. Despite having only two well-received games to their name after such a long time, those two games were so beloved that almost two decades after they were released, enough fans were clamoring for their arrival in ''Smash'' that the team behind it decided to take a chance and attempt to negotiate with one of their parent company's direct competitors. And wouldn't you know it, they succeeded. Sure, they were helped along by the two well-loved games being on the Nintendo 64, but the fact that Banjo and Kazooie got the red carpet treatment for ''Smash'' despite everything really speaks to the exquisite work done by the teams behind ''Banjo-Kazooie'' and ''Banjo-Tooie''.

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** Let's take a look back at their history to get a clearer picture of how incredible this is: the duo have only starred in four five games in twenty-one years, one two being an easily forgotten portable spin-off spin-offs and another being such a drastic change that only a few players were willing to take a chance on it. Despite having only two well-received games to their name after such a long time, those two games were so beloved that almost two decades after they were released, enough fans were clamoring for their arrival in ''Smash'' that the team behind it decided to take a chance and attempt to negotiate with one of their parent company's direct competitors. And wouldn't you know it, they succeeded. Sure, they were helped along by the two well-loved games being on the Nintendo 64, but the fact that Banjo and Kazooie got the red carpet treatment for ''Smash'' despite everything really speaks to the exquisite work done by the teams behind ''Banjo-Kazooie'' and ''Banjo-Tooie''.
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** Let's take a look back at their history to get a clearer picture of how incredible this is: the duo have only starred in four games in twenty-one years, one being an easily forgotten portable spin-off and another being such a drastic change that only a few players were willing to take a chance on it. Despite having only two well-received games to their name after such a long time, those two games were so beloved that almost two decades after they were released, enough fans were clamoring for Banjo and Kazooie's arrival in ''Smash'' that the team behind it decided to take a chance and attempt to negotiate with one of their parent company's direct competitors. And wouldn't you know it, they succeeded. Sure, they were helped along by the two well-loved games being on the Nintendo 64, but the fact that they got the red carpet treatment for ''Smash'' despite everything really speaks to the exquisite work done by the teams behind ''Banjo-Kazooie'' and ''Banjo-Tooie''.

to:

** Let's take a look back at their history to get a clearer picture of how incredible this is: the duo have only starred in four games in twenty-one years, one being an easily forgotten portable spin-off and another being such a drastic change that only a few players were willing to take a chance on it. Despite having only two well-received games to their name after such a long time, those two games were so beloved that almost two decades after they were released, enough fans were clamoring for Banjo and Kazooie's their arrival in ''Smash'' that the team behind it decided to take a chance and attempt to negotiate with one of their parent company's direct competitors. And wouldn't you know it, they succeeded. Sure, they were helped along by the two well-loved games being on the Nintendo 64, but the fact that they Banjo and Kazooie got the red carpet treatment for ''Smash'' despite everything really speaks to the exquisite work done by the teams behind ''Banjo-Kazooie'' and ''Banjo-Tooie''.

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