History ArtEvolution / WesternAnimation

7th Mar '17 6:39:18 PM Mineboot45
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** As of "Lost in Bikini Bottom", the show goes back to having more [[OffModel cartoony facial expressions]]like it had from seasons 1-5 instead of staying on-model. Also, the outlines are thinner than ever.

to:

** As of "Lost in Bikini Bottom", the show goes back to having more [[OffModel cartoony facial expressions]]like expressions]] like it had from seasons 1-5 instead of staying on-model. Also, the outlines are thinner than ever.
7th Mar '17 6:36:47 PM Mineboot45
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* ''WesternAnimation/{{{Recess}}'':

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* ''WesternAnimation/{{{Recess}}'':''WesternAnimation/{{Recess}}'':
22nd Feb '17 3:15:30 AM XenMon2
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Added DiffLines:

* ''WesternAnimation/TheBatman'' had this as well.
** [[http://cdn.collider.com/wp-content/uploads/2015/11/the-batman-joker.jpg Joker's original design]] had him in a bright, stylized straitjacket with long, flowing dreadlocks, {{Scary Teeth}} that slotted together like a jigsaw puzzle, a hunched posture, and no shoes, which lead to cries of [[TheyChangedItNowItSucks They Changed, It Now It Sucks]]. [[http://vignette3.wikia.nocookie.net/toonami/images/7/78/Joker_(The_Batman).jpg/revision/latest?cb=20141219214355 He soon underwent a redesign]] that put him back in his trademark tuxedo, shortened his hair a bit and made it less fluid, gave him dark rings around his eyes, gave him more normal (albeit still extremely jagged) teeth, and straightened his posture, overall making him look more like TAS Joker in his JL era (see above). However, the artists defiantly refused to give him shoes for the entire series.
26th Dec '16 8:19:10 PM Pichu-kun
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* The second season of ''WesternAnimation/AmericanDragonJakeLong'' animation changed to a more detailed and fluid style of animation compared to the first. The character designs, especially Jake's dragon form, changed considerably; in the first season he is muscular and in season two and onwards he is scrawny.

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* The second season of ''WesternAnimation/AmericanDragonJakeLong'' animation changed to a more detailed and fluid style of animation compared to the first. The character designs, especially designs changed considerably. For example, Jake's dragon form, changed considerably; form was muscular in the first season he is muscular and sported wings but in season two and onwards he is scrawny.scrawny and is styled after Asian dragons. The Oracle twins also switched from identical redheads to a black haired raven and blonde prep.



* ''WesternAnimation/DannyPhantom''

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* ''WesternAnimation/DannyPhantom''''WesternAnimation/DannyPhantom'':



* In the sneak preview for ''WesternAnimation/{{Recess}}'', the characters (aside from Ms. Finster and Mikey) look very different than they do in the series proper.

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* ''WesternAnimation/{{{Recess}}'':
**
In the sneak preview for ''WesternAnimation/{{Recess}}'', the characters (aside from Ms. Finster and Mikey) look very different than they do in the series proper.



* ''WesternAnimation/TheSimpsons'' has lampshaded its art evolution since the Tracey Ullman Show shorts a few times. In the episode "Lisa's Sax", the early shorts are described as "crudely-drawn filler material". These shorts were so poor because Matt Groening quickly sketched his character designs to serve as inspiration for the animators, but they copied the designs exactly.

to:

* ''WesternAnimation/TheSimpsons'' ''WesternAnimation/TheSimpsons'':
** ''The Simpsons''
has lampshaded its art evolution since the Tracey ''Tracey Ullman Show Show'' shorts a few times. In the episode "Lisa's Sax", the early shorts are described as "crudely-drawn filler material". These shorts were so poor because Matt Groening quickly sketched his character designs to serve as inspiration for the animators, but they copied the designs exactly.



* ''WesternAnimation/SouthPark'': The show features a lot of this over 20+ years. It started as an actual construction paper animation and moved to computer animation after the pilot. While the crude art and animation were originally part of its charm, over the course of its life, the show has gradually abandoned trying to replicate their original paper aesthetic, increasing the complexity and realism of its art and [[AnimationBump animation]]. Specific examples and notable lampshading include:

to:

* ''WesternAnimation/SouthPark'': ''WesternAnimation/SouthPark'':
**
The show features a lot of this over 20+ years. It started as an actual construction paper animation and moved to computer animation after the pilot. While the crude art and animation were originally part of its charm, over the course of its life, the show has gradually abandoned trying to replicate their original paper aesthetic, increasing the complexity and realism of its art and [[AnimationBump animation]]. Specific examples and notable lampshading include:



* ''WesternAnimation/SpongeBobSquarePants''. Season one looks very different from the rest of the seasons. It is the only season that used hand-painted animation cels (beginning with season 2, the series switched to digital ink-and-paint), and the animation is noticeably more crude and [[OffModel inconsistent]] as well as having a darker color palette. Also, Patrick's appearance is slightly different.

to:

* ''WesternAnimation/SpongeBobSquarePants''. ''WesternAnimation/SpongeBobSquarePants'':
**
Season one looks very different from the rest of the seasons. It is the only season that used hand-painted animation cels (beginning with season 2, the series switched to digital ink-and-paint), and the animation is noticeably more crude and [[OffModel inconsistent]] as well as having a darker color palette. Also, Patrick's appearance is slightly different.



** As of Lost in Bikini Bottom, the show goes back to having more [[OffModel cartoony facial expressions]]like it had from seasons 1-5 instead of staying on-model. Also, the outlines are thinner than ever.

to:

** As of Lost "Lost in Bikini Bottom, Bottom", the show goes back to having more [[OffModel cartoony facial expressions]]like it had from seasons 1-5 instead of staying on-model. Also, the outlines are thinner than ever.



* Occurred constantly during the last 3rd of the second ''[[WesternAnimation/TeenageMutantNinjaTurtles2003 Teenage Mutant Ninja Turtles]]'' series. After 5 seasons of consistent designs, the series' art style was dramatically changed for its season 6 retool, which resulted in simpler, more angular designs, and a less subtle color palette. Then, after the series was retooled ''again'' for it season 7, most of the regular characters were redesigned to look more like their [[Film/TeenageMutantNinjaTurtles movie]] counterparts--most notably, the turtles' eyes now had visible irises, even when they wore their masks--and the color palette became somewhat more dark. Afterwards, for the GrandFinale movie ''TurtlesForever'', the art style was tweaked yet again, with the turtles returning to their season 6 models (albeit lightly modified) and with several other characters--particularly Splinter and Hun--getting slightly more complex shading.

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* * ''Franchise/TeenageMutantNinjaTurtles'':
**
Occurred constantly during the last 3rd of the second ''[[WesternAnimation/TeenageMutantNinjaTurtles2003 Teenage Mutant Ninja Turtles]]'' series. After 5 seasons of consistent designs, the series' art style was dramatically changed for its season 6 retool, which resulted in simpler, more angular designs, and a less subtle color palette. Then, after the series was retooled ''again'' for it season 7, most of the regular characters were redesigned to look more like their [[Film/TeenageMutantNinjaTurtles movie]] counterparts--most notably, the turtles' eyes now had visible irises, even when they wore their masks--and the color palette became somewhat more dark. Afterwards, for the GrandFinale movie ''TurtlesForever'', the art style was tweaked yet again, with the turtles returning to their season 6 models (albeit lightly modified) and with several other characters--particularly Splinter and Hun--getting slightly more complex shading.



* In the first ''[[Disney/TheManyAdventuresOfWinnieThePooh Winnie the Pooh]]'' feature, Piglet looked [[http://www.danieldroke.com/storage/Picture%201.png?__SQUARESPACE_CACHEVERSION=1299116980015 incredibly different]] from his official design. Everyone else looked the same, so it's a redesign.



* In the second season of ''WesternAnimation/TheLooneyTunesShow'', the characters' outlines were colored and now look a little more like how they appeared in the classic shorts. For example, Bugs is now gray, and his body is taller and thinner. This is possibly in response to the massive backlash fans gave the creators who never stopped pointing out how "wrong" Bugs looked.
** Even Lola has gone through a little bit of change - between Seasons 1 and 2, her design became more rounded (to match the look of the other characters reverting to their traditional looks), she's now shorter than Bugs (much like her ''Film/SpaceJam'' version), she's much more curvy (her chest is notably larger in Season 2) and her dress changed from purple to cerulean.
** Also, the animation style in this season resembles ''WesternAnimation/TheLifeAndTimesOfJuniperLee''.

to:

* In the second season of ''WesternAnimation/TheLooneyTunesShow'', the characters' outlines were colored and now look a little more like how they appeared in the classic shorts. For example, Bugs is now gray, and his body is taller and thinner. This is possibly in response to the massive backlash fans gave the creators who never stopped pointing out how "wrong" Bugs looked.
**
looked. Even Lola has gone through a little bit of change - between Seasons 1 and 2, her design became more rounded (to match the look of the other characters reverting to their traditional looks), she's now shorter than Bugs (much like her ''Film/SpaceJam'' version), she's much more curvy (her chest is notably larger in Season 2) and her dress changed from purple to cerulean.
**
cerulean. Also, the animation style in this season resembles ''WesternAnimation/TheLifeAndTimesOfJuniperLee''.
30th Oct '16 4:48:40 PM nombretomado
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* The ''Franchise/HeroFactory'' mini-movies changed their animation studio for the episode ''Invasion from Below'' from Tinseltown Toons to Creator/GhostVFX. Although the design of the Heroes has changed throughout the specials ([[MerchandiseDriven seeing as each one had to advertise new toys]]), the style stayed consistent. But for this episode, the CGI's look became less rugged and more clean, with the Heroes receiving creepily smooth faces and human-like eyes with dark pupils in place of their glowing, robotic pupils.

to:

* The ''Franchise/HeroFactory'' ''Toys/HeroFactory'' mini-movies changed their animation studio for the episode ''Invasion from Below'' from Tinseltown Toons to Creator/GhostVFX. Although the design of the Heroes has changed throughout the specials ([[MerchandiseDriven seeing as each one had to advertise new toys]]), the style stayed consistent. But for this episode, the CGI's look became less rugged and more clean, with the Heroes receiving creepily smooth faces and human-like eyes with dark pupils in place of their glowing, robotic pupils.
11th Oct '16 3:17:25 AM NESBoy
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* Despite being made by the same producers behind ''WesternAnimation/TheSimpsons'', whose animation had been perfected in the course of over a decade, ''WesternAnimation/{{Futurama}}'' started out looking alarmingly similar to the early days of its sister show. Fry's distorted, squished face when he says, "Michelle! Baby!" in the pilot episode is a good example. Luckily, the staff were able to get this under control in just a few episodes. Later seasons would up the artistic ante by having more detailed environments and more complex scenes, especially in the [[UnCanceled post-Fox era]] when the show switched to UsefulNotes/HighDefinition and took on more [[{{Dramedy}} serious]] [[DarkerAndEdgier situations]].

to:

* Despite being made by the same producers behind ''WesternAnimation/TheSimpsons'', whose animation had been perfected in the course of over a decade, ''WesternAnimation/{{Futurama}}'' started out looking alarmingly similar to the early days of its sister show. [[https://morbotron.com/gif/S01E01/40222/42641/ Fry's distorted, squished face when he says, "Michelle! Baby!" in the pilot episode episode]] is a good example. Luckily, the staff were able to get this under control in just a few episodes. Later seasons would up the artistic ante by having more detailed environments and more complex scenes, especially in the [[UnCanceled post-Fox era]] when the show switched to UsefulNotes/HighDefinition and took on more [[{{Dramedy}} serious]] [[DarkerAndEdgier situations]].
20th Sep '16 10:08:36 AM TeraChimera
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Added DiffLines:

** Body and head shapes have gotten much more diverse. Originally, the only real differences between ponies were their colors and their mane- and tailstyles, plus muzzle differences between mares and stallions, and ''maybe'' eye shape; every character had the same body shape. Now, there are fat ponies and thin ponies, tall ponies and short ponies, and facial differences are much more prominent. In some cases, there are even differences in the ears, particularly with Saffron Masala and Coriander Cumin in "Spice Up Your Life".
15th Sep '16 1:27:26 PM CaptainCrawdad
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* ''WesternAnimation/BeavisAndButtHead'' had developed its own refined low-key style of animation by the last few seasons. The very early episodes comparatively look like they were drawn by blind toddlers.
** In fact, creator MikeJudge hated the first season because of how bad the animation was.
** The revival looks to be even more drastic, especially when comparing their characters' designs to the rest of the universes.
* The ''WesternAnimation/{{Ben 10}}'' meta-series had changed in looks between the original series and its sequels to look less cartoonish. For example, ''[[WesternAnimation/Ben10UltimateAlien Ultimate Alien]]'', which brought back the 10-year-old Ben in one episode, had slight changes in detail to him and the aliens he used.
** Zigzagged, now they have shifted 3 times. ''[[WesternAnimation/Ben10Omniverse Omniverse]]'''s artstyle is back to being cartoonish, but utilizes much more simple character designs and colors, creating a much more colorful and fluid show.

to:

* ''WesternAnimation/BeavisAndButtHead'' had developed its own refined low-key style of animation by the last few seasons. The very early episodes comparatively look like they were drawn by blind toddlers.
**
toddlers. In fact, creator MikeJudge hated the first season because of how bad the animation was.
**
was. The revival looks to be even makes the shift more drastic, especially obvious when comparing their characters' designs to the rest of the universes.
* The ''WesternAnimation/{{Ben 10}}'' meta-series had changed in looks between the original series and its sequels to look less cartoonish. For example, ''[[WesternAnimation/Ben10UltimateAlien Ultimate Alien]]'', which brought back the 10-year-old Ben in one episode, had slight changes in detail to him and the aliens he used.
**
used. Zigzagged, now they have shifted 3 times. ''[[WesternAnimation/Ben10Omniverse Omniverse]]'''s artstyle is back to being cartoonish, but utilizes much more simple character designs and colors, creating a much more colorful and fluid show.



* ''WesternAnimation/SouthPark'': It began with "only show people from cardinal directions", and everyone shuffled around, never moving their legs. Although the art style has remained identical, now they can show a fairly wide range of movement. What's even more surprising is the fact that they can still make them in a couple days, due to switching from trying to "animate" static paper cut-outs to actual animations on Maya, [[ThereIsNoKillLikeOverkill one of the most powerful 3D animation programs in existence]].
** The show itself has acknowledged this a couple of times.

to:

* ''WesternAnimation/SouthPark'': It began with "only The show people features a lot of this over 20+ years. It started as an actual construction paper animation and moved to computer animation after the pilot. While the crude art and animation were originally part of its charm, over the course of its life, the show has gradually abandoned trying to replicate their original paper aesthetic, increasing the complexity and realism of its art and [[AnimationBump animation]]. Specific examples and notable lampshading include:
** The show originally only showed characters
from cardinal directions", directions, often facing front and everyone shuffled around, never bouncing up and down to walk rather than turning and moving their legs. Although In later seasons, the art style has remained identical, now is given more depth, characters are shown from more angles and more often walk normally. Some dramatic sequences will actually show comparatively complex, three-dimensional animation, such as cop cars spinning as they can show skid to a fairly wide range of movement. What's even halt.
** Later-season backgrounds are a ''lot''
more surprising is detailed, with the fact that they can buildings actually having perspective.
** Character design has become more complex. While most kids
still make them use the same basic model, there are now many more unique character designs. As for adult characters, you can easily tell which characters debuted in a couple days, due early seasons compared to switching those who showed up later. For example Officer Barbrady from trying to "animate" static paper cut-outs to actual animations on Maya, [[ThereIsNoKillLikeOverkill one of the most powerful 3D animation programs first season is much more simple and cartoony than the detailed and realistic Officer Yates, who debuted in existence]].
season eight.
** The depiction of celebrities has evolved from crude representations to more realistic caricatures. Compare the appearance of Geraldo Rivera in the first season to his appearance in the tenth season [[http://southpark.wikia.com/wiki/Geraldo_Rivera here]].
** Whenever the
show itself has acknowledged recreates an episode from an early season, this a couple of times.trope becomes immediately apparent.



** And compare the way animals looked in season 1 to how they look in season 11, quite a difference. The animals of the earlier seasons looked very cartoony and in the later seasons they look very realistic and lifelike.
** The evolution in character designs is especially noticeable when you compare any new adult characters to old ones like Ned, Officer Barbrady, or Jimbo.
*** The depiction of celebrities has evolved from crude representations to more realistic caricatures. Compare the appearance of Geraldo Rivera in the first season to his appearance in the tenth season [[http://southpark.wikia.com/wiki/Geraldo_Rivera here]].
** The backgrounds are also a ''lot'' more detailed, with the buildings actually having perspective.
** The first few seasons involved computer animation being used to replicate the same cardboard animation used for the pilot and earlier "Spirit of Christmas" shorts. This was because using actual stop-motion cardboard techniques took far too much time to make a syndicated series out of. Eventually, the novelty of attempting the old minimalist approach wore out, and the show took its original artistic style and just ran with it, forgoing restraints. Seasons 4 and 5 showed signs of going this route ({{lampshade}}d in the "4th Grade" intro sequence), with Season 7 being a notable turning point, beginning with a "repeat" of the pilot episode's opening scene using the show's current-at-the-time rendering techniques.

to:

** And compare the way animals looked in season 1 to how they look in season 11, quite a difference. The animals of the earlier seasons looked very cartoony and in the later seasons they look very realistic and lifelike.
** The evolution in character designs is especially noticeable when you compare any new adult characters to old ones like Ned, Officer Barbrady, or Jimbo.
*** The depiction of celebrities has evolved from crude representations to more realistic caricatures. Compare the appearance of Geraldo Rivera in the first season to his appearance in the tenth season [[http://southpark.wikia.com/wiki/Geraldo_Rivera here]].
** The backgrounds are also a ''lot'' more detailed, with the buildings actually having perspective.
** The first few seasons involved computer animation being used to replicate the same cardboard animation used for the pilot and earlier "Spirit of Christmas" shorts. This was because using actual stop-motion cardboard techniques took far too much time to make a syndicated series out of. Eventually, the novelty of attempting the old minimalist approach wore out, and the show took its original artistic style and just ran with it, forgoing restraints. Seasons 4 and 5 showed signs of going this route ({{lampshade}}d in the "4th Grade" intro sequence), with
Season 7 being a notable turning point, beginning begins with a "repeat" of the pilot episode's opening scene using the show's current-at-the-time rendering techniques.
15th Sep '16 1:05:21 PM CaptainCrawdad
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** This also extends to the kinds of mediums used throughout the history of Western Animation as well. During the silent era, animated productions utilized a sketchbook aesthetic, consisting of solid black and white characters and environments. Then, as the Golden Age set in, the art became more complex, with each cel being specifically shaded different kinds of gray to appear similar to a live-action black and white movie. The shift to color resulted in bright, saturated palettes that resulted from the dye-transfer process used by Technicolor stock, while the switch to limited animation in the Dark Age brought on extremely simple color palettes that would save both time and money. When the medium switched to digital in the late 1990's, palettes became significantly louder and lines & shapes became conspicuously sharper. For reference, compare [[http://www.jetflicks.mobi/images/739231.jpg these]] [[http://vignette3.wikia.nocookie.net/spongebob/images/4/49/Spongebob_Squarepants_S08E06_Ghoul_Fools_PDTV_XviD-BRICKSQUaD_screenshot_2.jpg/revision/latest?cb=20120217082630 two]] screenshots from ''WesternAnimation/SpongeBobSquarePants'' (cel on the left, digital on the right).

to:

** This also extends to the * The kinds of mediums used throughout the history of Western Animation as well.evolved. During the silent era, animated productions utilized a sketchbook aesthetic, consisting of solid black and white characters and environments. Then, as the Golden Age set in, the art became more complex, with each cel being specifically shaded different kinds of gray to appear similar to a live-action black and white movie. The shift to color resulted in bright, saturated palettes that resulted from the dye-transfer process used by Technicolor stock, while the switch to limited animation in the Dark Age brought on extremely simple color palettes that would save both time and money. When the medium switched to digital in the late 1990's, palettes became significantly louder and lines & shapes became conspicuously sharper. For reference, compare [[http://www.jetflicks.mobi/images/739231.jpg these]] [[http://vignette3.wikia.nocookie.net/spongebob/images/4/49/Spongebob_Squarepants_S08E06_Ghoul_Fools_PDTV_XviD-BRICKSQUaD_screenshot_2.jpg/revision/latest?cb=20120217082630 two]] screenshots from ''WesternAnimation/SpongeBobSquarePants'' (cel on the left, digital on the right).
4th Aug '16 4:51:34 PM Vir
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* ''WesternAnimation/ShimmerAndShine'': For Season 2, the animation has been changed to [=CGI=].

to:

* ''WesternAnimation/ShimmerAndShine'': ''WesternAnimation/ShimmerAndShine'''s first season was done in Flash. For Season season 2, the animation has been changed to [=CGI=].[=CGI=].
* ''WesternAnimation/UncleGrandpa'' tweaked its art style a bit in the second part of season 3, adding shading to the new intro, backgrounds and title cards, and the UG-RV is now rendered in CGI. The characters remained unchanged.
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http://tvtropes.org/pmwiki/article_history.php?article=ArtEvolution.WesternAnimation