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Trope was cut/disambiguated due to cleanup


Also notable in AGE is the sheer volume of references and homages to other Gundam timelines, requiring the series to have a separate page for its [[MythologyGag/MobileSuitGundamAGE Mythology Gags]]. If you are going to add an {{Expy}} or ShoutOut of a mobile suit or character that looks like the [[Anime/MobileSuitGundam RX-78-2]] or [[CharClone a Char]], check there first. It's almost certain to have been added already.

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Also notable in AGE is the sheer volume of references and homages to other Gundam timelines, requiring the series to have a separate page for its [[MythologyGag/MobileSuitGundamAGE Mythology Gags]]. If you are going to add an {{Expy}} or ShoutOut of a mobile suit or character that looks like the [[Anime/MobileSuitGundam RX-78-2]] or [[CharClone a Char]], Char, check there first. It's almost certain to have been added already.



* CharClone: Zeheart Galette.
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A bit of trivia: Akihiro Hino, the writer of Gundam AGE, is actually the head of the video game company Creator/Level5. Originally, Level-5 was hired by Sunrise to created a Gundam LicensedGame. Hino, who wanted to work with the franchise, wrote a plot summary for what would eventually be approved as this anime. The Level-5 game then became an adaptation of the anime and it was released August 30th in Japan (meaning that it was released before the anime finished). It is an ActionRPG for the [[UsefulNotes/PlaystationPortable PSP]] that [[OneGameForThePriceOfTwo comes in two versions]]. ''Universe Accel'' features cameos and Mobile Suits from [[Anime/MobileSuitGundam Univ]][[Anime/MobileSuitZetaGundam ersal]] [[Anime/MobileSuitGundamZZ Century]] Gundam series in its sidequests, and ''Cosmic Drive'' features cameos and Mobile Suits from [[Anime/MobileSuitGundamSEED Cosmic]] [[Anime/MobileSuitGundamSEEDDestiny Era]] and [[Anime/MobileSuitGundam00 Anno Domini]] Gundam series. The game follows the same plot as the anime, but also features [[WorldBuilding more content for the series's history and world]] through [[SideQuest optional quests]] using an original player avatar. It additionally features many more Wears for the AGE suits other than the ones that have appeared in the anime.

to:

A bit of trivia: Akihiro Hino, the writer of Gundam AGE, is actually the head of the video game company Creator/Level5. Originally, Level-5 was hired by Sunrise to created a Gundam LicensedGame. Hino, who wanted to work with the franchise, wrote a plot summary for what would eventually be approved as this anime. The Level-5 game then became an adaptation of the anime and it was released August 30th in Japan (meaning that it was released before the anime finished). It is an ActionRPG for the [[UsefulNotes/PlaystationPortable [[Platform/PlaystationPortable PSP]] that [[OneGameForThePriceOfTwo comes in two versions]]. ''Universe Accel'' features cameos and Mobile Suits from [[Anime/MobileSuitGundam Univ]][[Anime/MobileSuitZetaGundam ersal]] [[Anime/MobileSuitGundamZZ Century]] Gundam series in its sidequests, and ''Cosmic Drive'' features cameos and Mobile Suits from [[Anime/MobileSuitGundamSEED Cosmic]] [[Anime/MobileSuitGundamSEEDDestiny Era]] and [[Anime/MobileSuitGundam00 Anno Domini]] Gundam series. The game follows the same plot as the anime, but also features [[WorldBuilding more content for the series's history and world]] through [[SideQuest optional quests]] using an original player avatar. It additionally features many more Wears for the AGE suits other than the ones that have appeared in the anime.
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* ComingOfAgeStory: [[IncrediblyLamePun Age-related pun aside]], the first two generations follow this, with the third possibly following suit. However, Flit and Asemu have vastly different character developments.

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* ComingOfAgeStory: [[IncrediblyLamePun [[{{Pun}} Age-related pun aside]], the first two generations follow this, with the third possibly following suit. However, Flit and Asemu have vastly different character developments.
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* ArtisticLicenseBiology: The basic premise of evolution, either natural or induced, is that those who have desirable traits are statistically more likely to survive long enough to pass those traits to the next generation than those who do not. As such, [[spoiler:Ezelcant's plan to evolve humanity to be less violent through war makes little sense. Especially given that his side regularly massacres non-combatants - the people who possess the desired trait of not wanting to fight, and therefore should be the people he should be keeping alive to pass that trait on.]]

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