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* A double example that leads to a rare positive case in ''VideoGame/PokemonMysteryDungeonExplorers'': The Exploration Guild announces that they will be organising a large expedition, which leads to all its members getting fired up for the chance to be included in the expedition group. Your own team, especially your partner, are keen to get on the list, and given your rate of progress since joining the guild the chances look very good. Then [[TheRival Team Skull]] deliberately interfere with your highest-responsibility mission yet, forcing you to fail and then stealing all the credit to the rest of the guild. This ruins any chance of getting on the expedition, and there's no way to clear your name. Then it turns out that Wigglytuff, AllLovingHero extradionaire, put the entire guild's names on the expedition list,, so ''everyone'' is going on it no matter how well they've done.
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* ''VideoGame/MafiaII'': Happens multiple times to Vito, just to hammer in a lesson that [[BeingEvilSucks crime doesn't pay]]. All of his attempts to score with the Mafia end up backfiring in some way, leaving him worse off than before. After his biggest score ([[DrugsAreBad dealing drugs]]), he loses all the money he's made along with his friend, gets indebted to a LoanShark, and has {{the triads|AndTheTongs}} and other crime families out for his blood.
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** Dantooine also suffers from this to a certain extent as it also is attacked by the Sith just before the ''Leviathan'' captures Revan and his companions.

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** Dantooine also suffers from this to a certain extent as it also is attacked by the Sith just before the ''Leviathan'' captures Revan and his his/her companions.

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* ''VideoGame/Persona5'': Haru joins the Phantom Thieves because she wants to atone for her father's actions and redeem him. This ends up for naught as her father is murdered by TheConspiracy and Haru spends the rest of the game having to cope with the guilt.

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* ''VideoGame/Persona5'': ''VideoGame/Persona5'':
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Haru joins the Phantom Thieves because she wants to atone for her father's actions and redeem him. This ends up for naught as her father is murdered by TheConspiracy and Haru spends the rest of the game having to cope with the guilt. To make matters worse, her Confidant also reveals that she's still stuck in her ArrangedMarriage with her fiancé- getting out of that marriage had been her ulterior motive for changing her father's heart, and her father's Shadow had promised to cancel the marriage after being defeated.

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*** In both the original game and its prequel, ''[[VideoGame/GodOfWarChainsOfOlympus Chains of Olympus]]'', Kratos does various tasks for the gods in exchange for freedom from the nightmares caused by him murdering his wife and child in blind rage. As it turns out, they never explicitly ''said'' they would do that, only that he would be forgiven for his sins, making ten years of servitude completely pointless.
*** While fighting Ares, the God of War traps Kratos in a separate dimension where his family is attacked by dopplegangers of him. He succeeds in defending his family, only for Ares to rip his weapons out of his forearms and kill his wife and child again.

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*** In both the original game and its prequel, ''[[VideoGame/GodOfWarChainsOfOlympus Chains of Olympus]]'', Kratos does various tasks for spent ten years as the gods' hitman, as they would exonerate him of his past sins. What truly drove Kratos was the hope that the gods in exchange for freedom would also heal his mind and free him from the endless nightmares caused by him and guilt of murdering his own wife and child daughter in a blind rage. As it turns out, they never explicitly ''said'' they would do that, only that he would be forgiven for his sins, making ten years of servitude completely pointless.
*** The point of God of War 1 was that Ares was planning an insurrection and had to be killed, but they had Kratos do it to prevent ApeShallNotKillApe. Afterwards, they decided that Kratos had earned godhood, believing that his never-ending guilt would prevent him from going down Ares' path. It all came to nothing; Kratos was driven insane by a combination of his nightmares and finding out what the gods did to his mother and brother, waged war on the gods in Ares' place, and then went even further than Ares would and destroyed ''all'' of Greece. For extra irony, the weapon the gods commissioned to give Kratos the power to kill Ares went horribly wrong and infected ''them'' with an insanity-inducing disease, meaning the gods were already ''doomed'' from the moment they sent a mortal to do a god's job.
*** While fighting Ares, the God of War traps Kratos in a separate dimension an illusion where his family is attacked by dopplegangers doppelgängers of him. He succeeds in defending his family, only for Ares to rip his Kratos' grafted weapons out of his forearms and kill his wife and child again.with them ''again''.



** All of Odin's planning and trickery are ultimately squandered due to his rather unwise antagonizing people he ''really needed'' to help him. All his attempts to stop Ragnarok backfire because he decided to play 'Provoke The Spartan' (okay, and Freya, the Jotnar, and Sindri) and thus gave people with the power to influence Ragnarok a great motive to ''start'' it. His attempts to get Atreus to help him find ultimate knowledge also fizzle when Atreus decides he's had enough of the asshole and smashes the needed {{MacGuffin}}. And he knows it, too; his VillainousBreakdown is all a rant about how everything he worked and killed for is ruined, and demand Atreus tell him what was it all ''for'' if he and his entourage are just going to destroy it.

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** All of Odin's planning lies, stockpiling, and trickery complex century-long plots are ultimately squandered due to his rather unwise short-tempered antagonizing and abuse of ''all of Scandanavia'', alienating the very people he ''really needed'' to help him. All his attempts to stop or control Ragnarok backfire because he decided to play 'Provoke The Spartan' (okay, Spartan', 'Abuse the Wife', 'Attack on Giants', and Freya, the Jotnar, and Sindri) ''especially'' 'How to stab someone [[spoiler:half your size]]', and thus gave enough people with the power to influence the fate of Ragnarok a great motive to ''start'' it. His attempts to get Atreus to help him find ultimate knowledge also fizzle when Atreus decides he's had enough of the asshole Odin's ''constant'' lies and manipulation, and smashes the needed {{MacGuffin}}. And he knows it, too; his VillainousBreakdown is all a rant about how everything he worked and killed for is ruined, and demand Atreus tell him what was it all ''for'' if he and his entourage are just going to destroy it.



* ''VideoGame/HotlineMiami2WrongNumber'': No matter what you did, in the end nothing matters as 50 Blessings assassinates the presidents of both the USA and Russia, causing Miami and Hawaii to get nuked by Russia, killing off all the remaning characters.

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* ''VideoGame/HotlineMiami2WrongNumber'': No matter what you did, in the end nothing matters as 50 Blessings assassinates the presidents of both the USA and Russia, causing Miami and Hawaii to get nuked by Russia, killing off all the remaning remaining characters.


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** One major ending branch ends with Alan James going crazy and attempting to suicide bomb the NNN with the prime minister in it. He succeeds in taking revenge on the prime minister, but utterly fails otherwise. If the bomb goes off, you and everyone in the building die and the ''real'' bad guys get away with making the country their sex-slave. If the bomb fails, then Europe either falls into total anarchy or is usurped by a military dictator. In short, everything the grassroots of Disrupt did to create a better government (or at least take over for themselves) ended up just making everything worse.
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* By the end of ''VideoGame/RoadOfTheDead'', Evans City was [[NukeEm nuked]] under the orders of the US government in a desperate last bid to contain the outbreak there. It failed, and all Sherman has to show for it is a destroyed city, an entire military unit stationed there wiped out, not to mention that the outbreak was occurring in ''multiple cities''. Cocheta practically drops this trope to Sherman when it became clear that the Evans City personnel were killed off for nothing.
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* ''VideoGame/{{Hiveswap}}'': In Act 2, Joey and Xefros undergo multiple trials and tribulations throughout the game: having the first station blown up right in front of them, searching for ways to blend in with the Trolls, traversing through the dangerous Alternian wilderness, puzzling and fighting their way through multiple train cars filled with highbloods and violence, until they finally reach their goal to reroute the tracks to get there faster. [[spoiler:And then the train gets attacked by a monster and the tracks collapse into the ocean while Xefros and Joey are in between cars.]]
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* ''VideoGame/DeadSpace'' After 3 games and several spinoffs of fighting Necromorphs and crazy cultist. The final game ends with Isac failing to save humanity. The Brethren Moon descend on Earth and destroy it along with all of humanity. Thus, killing the last sentient species in existence and leaving the entire known universe as only Dead Space.

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* ''VideoGame/DeadSpace'' ''Franchise/DeadSpace'': After 3 two games and several spinoffs of fighting Necromorphs and crazy cultist. The final game cultists, ''VideoGame/DeadSpace3'' ends with Isac failing to save humanity. The Brethren Moon Moons descend on Earth and destroy it along with all of humanity. Thus, humanity, thus killing the last sentient species in existence and leaving the entire known universe as only Dead Space.dead space.
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* In the backstory of ''VideoGame/{{Stray}}'', humanity originally built the Walled Cities as temporary shelters to hide from the collapse of the global environment. Sadly, even with all the effort invested to make sure they were completely sealed from the Outside, they still [[HumanitysWake suffered extinction]] due to a plague they contracted while within, leaving only their robot companions to inherit the Cities.

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* In the backstory of ''VideoGame/{{Stray}}'', ''VideoGame/{{Stray|2022}}'', humanity originally built the Walled Cities as temporary shelters to hide from the collapse of the global environment. Sadly, even with all the effort invested to make sure they were completely sealed from the Outside, they still [[HumanitysWake suffered extinction]] due to a plague they contracted while within, leaving only their robot companions to inherit the Cities.
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* ''VideoGame/LikeADragonGaidenTheManWhoErasedHisName'': The BigBad has been plotting for years to rise to the top of Japan's yakuza, and sees the weakening of the Omi Alliance in the modern day as his big chance. However, as the main character points out, the same weakness that made the coup a possibility means that the power and prestige the BigBad craves simply ''aren't there anymore'', even for those at the top, and that he would become nothing more than a pawn in the hands of politicians and police.
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** Dantooine also suffers from this to a certain extent as it also is attacked by the Sith just before the ''Leviathan'' captures Revan and his companions.
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Adding more to the page


* ''VideoGame/DeadSpace'' After 3 games and several spinoffs of fighting Necromorphs and crazy cultist. The final game Dead Space 3 ends with the Brethren Moon decending to Earth and destroying it along with all of humanity. Thus killing the last sentient species in existence and leaving the entire known universe as only Dead Space.

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* ''VideoGame/DeadSpace'' After 3 games and several spinoffs of fighting Necromorphs and crazy cultist. The final game Dead Space 3 ends with the Isac failing to save humanity. The Brethren Moon decending to descend on Earth and destroying destroy it along with all of humanity. Thus Thus, killing the last sentient species in existence and leaving the entire known universe as only Dead Space.
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Adding more to the page

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* ''VideoGame/DeadSpace'' After 3 games and several spinoffs of fighting Necromorphs and crazy cultist. The final game Dead Space 3 ends with the Brethren Moon decending to Earth and destroying it along with all of humanity. Thus killing the last sentient species in existence and leaving the entire known universe as only Dead Space.
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* In ''VideoGame/NoUmbrellasAllowed'', you can let Prof. Choi stay in your shop for several days to work on the cure for [[EmotionSuppression Fixer.]] He eventually gives you a prototype for it while he works on one that both cures and protects you from it, only for AVAC, who banned umbrellas to force artificial rain laced with Fixer upon the populace, suddenly lifts it at the start of the final week. Choi gets frustrated that his hard work got wasted, and he gets suspicious of the organization's motives. He then tells you to report him so he can get "captured" by them to infiltrate CARI, which is developing a stronger version of Fixer.

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* In ''VideoGame/NoUmbrellasAllowed'', you can let Prof. Choi stay in your shop for several days to work on the cure for [[EmotionSuppression Fixer.]] He eventually gives you a prototype for it while he works on one that both cures and protects you from it, only for AVAC, who banned umbrellas to force artificial rain laced with Fixer upon the populace, to suddenly lifts lift it at the start of the final week. Choi gets frustrated that his hard work got wasted, and he gets suspicious of the organization's motives. He then tells you to report him so he can get "captured" by them to infiltrate CARI, which is developing a stronger version of Fixer.
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** The Black Mask, fitting his sin of Emptiness, faces this in almost every regard. Not only was Akechi's betrayal of the Phantom Thieves and attempted assassination of [[PlayerCharacter Joker]] rendered pointless because he had inadvertently blown his cover early in the game, allowing the Phantom Thieves to outsmart him a fake Joker�s death, but his plan to ruin his father, [[CorruptPolitician Masayoshi Shido's]] life for abandoning him and his mother, and Japanese society for their treatment of bastard children was doomed to fail. Shido was aware his plot and planned to kill him once he out lived his usefulness. And even if Shido hadn't, [[BigBad Yaldabaoth]] manipulating the public to worship Shido would've rendered it pointless. Akechi realizing that his Father was aware of his plot spurs him to [[HeroicSacrifice sacrifice himself]] to a BolivianArmyEnding to ensure the Phantom Thieves can steal Shido's heart and bring him to justice (which they ultimately do).

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** The Black Mask, fitting his sin of Emptiness, faces this in almost every regard. Not only was Akechi's betrayal of the Phantom Thieves and attempted assassination of [[PlayerCharacter Joker]] rendered pointless because he had inadvertently blown his cover early in the game, allowing the Phantom Thieves to outsmart him a fake Joker�s Joker's death, but his plan to ruin his father, [[CorruptPolitician Masayoshi Shido's]] life for abandoning him and his mother, and Japanese society for their treatment of bastard children was doomed to fail. Shido was aware his plot and planned to kill him once he out lived his usefulness. And even if Shido hadn't, [[BigBad Yaldabaoth]] manipulating the public to worship Shido would've rendered it pointless. Akechi realizing that his Father was aware of his plot spurs him to [[HeroicSacrifice sacrifice himself]] to a BolivianArmyEnding to ensure the Phantom Thieves can steal Shido's heart and bring him to justice (which they ultimately do).

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despoilering because of the Spoilers Off warning on the main page, adding No Umbrellas Allowed, deliberately redlinking games without pages, alphabetizing, and removing YMMV potholes


AllForNothing in VideoGames.

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AllForNothing in VideoGames. '''Since this is an EndingTrope, [[Administrivia/SpoilersOff all spoilers are unmarked.]]'''



* In ''VideoGame/BattleTech'', [[spoiler:Victoria Espinosa's]] character arc ends this way. After performing one dog-kicking atrocity after another, betraying all her principles and loved ones, for what she believes is the greater good, [[spoiler:the Directorate is defeated by Kamea and the PlayerCharacter and her father -- who had convinced her that his was the only way -- decides to surrender rather than fight to the last. Unable to come to terms with the fact that she did all those evil acts for nothing, Victoria has a VillainousBreakdown and commits SuicideByCop against Kamea and one of your lances.]]
* In ''VideoGame/BetrayalAtKrondor'', the [[DefectorFromDecadence renegade moredhel]] Gorath goes to insane lengths to prevent his people from starting another suicidal war with the humans and by extension achieving peace between the two nations. These "insane lengths" include giving up leadership of the clan he's led for over two centuries and defecting to the humans, thus getting branded traitor and earning his people's hatred and his wife's contempt. In short, he gives up ''everything''. By the end of the story, it is revealed that his efforts mostly only [[spoiler:[[UsingYouAllAlong forwarded the villain's plan]] to get his hands on an ArtifactOfDoom. He lays down his life to prevent said artifact from destroying the world. Any success towards achieving peace or making his nation less war-crazed? Nada.]]

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* In ''VideoGame/BattleTech'', [[spoiler:Victoria Espinosa's]] Victoria Espinosa's character arc ends this way. After performing one dog-kicking atrocity after another, betraying all her principles and loved ones, for what she believes is the greater good, [[spoiler:the the Directorate is defeated by Kamea and the PlayerCharacter and her father -- who had convinced her that his was the only way -- decides to surrender rather than fight to the last. Unable to come to terms with the fact that she did all those evil acts for nothing, Victoria has a VillainousBreakdown and commits SuicideByCop against Kamea and one of your lances.]]
lances.
* In ''VideoGame/BetrayalAtKrondor'', the [[DefectorFromDecadence renegade moredhel]] Gorath goes to insane lengths to prevent his people from starting another suicidal war with the humans and by extension achieving peace between the two nations. These "insane lengths" include giving up leadership of the clan he's led for over two centuries and defecting to the humans, thus getting branded traitor and earning his people's hatred and his wife's contempt. In short, he gives up ''everything''. By the end of the story, it is revealed that his efforts mostly only [[spoiler:[[UsingYouAllAlong [[UsingYouAllAlong forwarded the villain's plan]] plan to get his hands on an ArtifactOfDoom. He lays down his life to prevent said artifact from destroying the world. Any success towards achieving peace or making his nation less war-crazed? Nada.]]



** There is one very delayed benefit in the last arc of the novels: [[spoiler:Gorath's sacrifice makes it possible for the heroes to trust a delegation of Moredhel led by Gorath's youngest (And only living) son who volunteer to help keep the Dread from breaking into their universe and destroying it two centuries after his death.]]
* The whole story arc of [[spoiler:Litchi Faye-Ling]] up to ''VideoGame/BlazBlueCentralFiction''. [[spoiler:She does everything she can to save her dear friend Lotte. Including leaving her potential position as a prestigious scientist in Sector Seven, inflicting herself with the same corruption inflicting him (which does a number on her body), joining two ObviouslyEvil people that [[ForcedIntoEvil she doesn't trust]] for the sake of more information of how to save him (even when her other friends call her foolish for it) and by that game, somehow she's ''managed to find that one method to do it safely and reunited with him while being lucid and sane''... and then Lotte himself reveals that he was one step ahead, already knew that method and chose by his own will not to get cured, then told Litchi to do what she should have done in the beginning: Kill his corrupted form Arakune. Which means all those risky decisions and getting herself being known as a reckless, selfish idiot by others were all for nothing.]]

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** There is one very delayed benefit in the last arc of the novels: [[spoiler:Gorath's Gorath's sacrifice makes it possible for the heroes to trust a delegation of Moredhel led by Gorath's youngest (And only living) son who volunteer to help keep the Dread from breaking into their universe and destroying it two centuries after his death.]]
death.
* The whole story arc of [[spoiler:Litchi Faye-Ling]] Litchi Faye-Ling up to ''VideoGame/BlazBlueCentralFiction''. [[spoiler:She She does everything she can to save her dear friend Lotte. Including leaving her potential position as a prestigious scientist in Sector Seven, inflicting herself with the same corruption inflicting him (which does a number on her body), joining two ObviouslyEvil people that [[ForcedIntoEvil she doesn't trust]] trust for the sake of more information of how to save him him]] (even when her other friends call her foolish for it) and by that game, somehow she's ''managed to find that one method to do it safely and reunited with him while being lucid and sane''... and then Lotte himself reveals that he was one step ahead, already knew that method and chose by his own will not to get cured, then told Litchi to do what she should have done in the beginning: Kill his corrupted form Arakune. Which means all those risky decisions and getting herself being known as a reckless, selfish idiot by others were all for nothing.]]



* ''VisualNovel/DanganronpaTriggerHappyHavoc'' follows this to a T. [[spoiler:By the time the Killing Game starts, the characters are unknowingly two years deep into an end-of-the-world scenario, meaning all of their attachments to the outside world would have been broken already. This especially hurts in the cases of Sayaka, who planned to betray you for the sake of a singing group that would have long been disbanded, and Sakura as a turncoat, concerned for a Dojo that also was likely already destroyed due to The Tragedy]]
* ''VideoGame/DarkestDungeon'', fitting its incredibly dark and hopeless tone, ends with one of these. [[spoiler:The Heart, the source of the corruption is a transcendent being that is truly immortal, "killing" it only stalls its inevitable growth. One day when efforts fail and it grows fully, it will erupt from the planet's crust in what's likely to be a Class 6 or Class X ApocalypseHow. The player character is broken by this truth and [[DrivenToSuicide seeks solace in the same way as the ancestor did]], with a new descendant arriving to [[ViciousCycle repeat the same cycle]] until the world inevitably ends with [[WhenThePlanetsAlign the alignment of the stars]]. Worse, the Thing From the Stars, assuming it's not the egg form of the Heart, means that even if humanity ''somehow'' manages to truly neutralize the Heart, there will always be another EldritchAbomination out there ready to prey on humanity.]]

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* ''VisualNovel/DanganronpaTriggerHappyHavoc'' follows this to a T. [[spoiler:By By the time the Killing Game starts, the characters are unknowingly two years deep into an end-of-the-world scenario, meaning all of their attachments to the outside world would have been broken already. This especially hurts in the cases of Sayaka, who planned to betray you for the sake of a singing group that would have long been disbanded, and Sakura as a turncoat, concerned for a Dojo that also was likely already destroyed due to The Tragedy]]
Tragedy
* ''VideoGame/DarkestDungeon'', fitting its incredibly dark and hopeless tone, ends with one of these. [[spoiler:The The Heart, the source of the corruption is a transcendent being that is truly immortal, "killing" it only stalls its inevitable growth. One day when efforts fail and it grows fully, it will erupt from the planet's crust in what's likely to be a Class 6 or Class X ApocalypseHow. The player character is broken by this truth and [[DrivenToSuicide seeks solace in the same way as the ancestor did]], with a new descendant arriving to [[ViciousCycle repeat the same cycle]] until the world inevitably ends with [[WhenThePlanetsAlign the alignment of the stars]]. Worse, the Thing From the Stars, assuming it's not the egg form of the Heart, means that even if humanity ''somehow'' manages to truly neutralize the Heart, there will always be another EldritchAbomination out there ready to prey on humanity.]]



** In ''VideoGame/DarkSoulsI'' you are told throughout the whole game that you are TheChosenOne who is destined to succeed Gwyn and rekindle the Age of Fire, stopping the Undead Curse and making a new golden age for mankind. [[spoiler:Then you actually Link the Fire and realize it means you get to burn for thousands of years, sacrificing your souls and Humanity to feed the Age of Fire. Also, you were actually TheUnchosenOne the whole time, and it was only luck and sheer determination that got you to the point where you could even ''make'' that choice.]]
** ''VideoGame/DarkSoulsII'' shows that no matter what you did in the previous entry, the Curse was never really stopped, only held back until the fire starts to fade again. You've come to Drangleic looking for some way to cure yourself of the Curse of undeath, [[spoiler:and while you do get a treatment for it if you complete the Lost Crowns Trilogy in the form of the ancient crowns of the Sunken King of Shulva, the Old Iron King, the Ivory King of Eleum Loyce, and Vendrick's own crown, you ultimately come to the conclusion hat no matter what you do there is no cure, and you can only hope to propagate the cycle of Light and Dark long enough that someone else will find a way to cure it long after you're gone. If you completed the Scholar of the First Sin content, then you can make it a little less futile by refusing to ascend the Throne of Want and instead trying to find another way out of the cycle, but Aldia states that this is a fool's hope at best.]]
** ''VideoGame/DarkSoulsIII'' seemingly subverts this in all of its endings, as the game implies that the Age of Fire can't be saved and it is going to end no matter what you do. All you can do is choose how it dies: [[spoiler:You can either Link the Fire one last time, giving the world a spark of light to go out on. You can have the Firekeeper snuff it out so that a natural flame can take its place out of the Age of Dark. Or you can consume the First Flame itself and use its powers along with the Dark Soul to break the Curse and rise as the new Lord of the Age of Dark.]]
*** Then we get to the Ringed City DLC, which really shows just how pointless this whole mess with the Fire and the Dark really was: [[spoiler:The Dark was never supposed to be malevolent, it was only made that way when Gwyn (paranoid as he was) placed a seal of fire on mankind. This act cut off their natural affinity for the peaceful Dark in the souls, and as they lost control over their own Dark the Abyss and Humanity itself grew malevolent and chaotic, leading to the Curse itself. If Gwyn hadn't been paranoid about the Dark, every single problem in the whole series could've been avoided.]]

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** In ''VideoGame/DarkSoulsI'' you are told throughout the whole game that you are TheChosenOne who is destined to succeed Gwyn and rekindle the Age of Fire, stopping the Undead Curse and making a new golden age for mankind. [[spoiler:Then Then you actually Link the Fire and realize it means you get to burn for thousands of years, sacrificing your souls and Humanity to feed the Age of Fire. Also, you were actually TheUnchosenOne the whole time, and it was only luck and sheer determination that got you to the point where you could even ''make'' that choice.]]
choice.
** ''VideoGame/DarkSoulsII'' shows that no matter what you did in the previous entry, the Curse was never really stopped, only held back until the fire starts to fade again. You've come to Drangleic looking for some way to cure yourself of the Curse of undeath, [[spoiler:and and while you do get a treatment for it if you complete the Lost Crowns Trilogy in the form of the ancient crowns of the Sunken King of Shulva, the Old Iron King, the Ivory King of Eleum Loyce, and Vendrick's own crown, you ultimately come to the conclusion hat no matter what you do there is no cure, and you can only hope to propagate the cycle of Light and Dark long enough that someone else will find a way to cure it long after you're gone. If you completed the Scholar of the First Sin content, then you can make it a little less futile by refusing to ascend the Throne of Want and instead trying to find another way out of the cycle, but Aldia states that this is a fool's hope at best.]]
best.
** ''VideoGame/DarkSoulsIII'' seemingly subverts this in all of its endings, as the game implies that the Age of Fire can't be saved and it is going to end no matter what you do. All you can do is choose how it dies: [[spoiler:You You can either Link the Fire one last time, giving the world a spark of light to go out on. You can have the Firekeeper snuff it out so that a natural flame can take its place out of the Age of Dark. Or you can consume the First Flame itself and use its powers along with the Dark Soul to break the Curse and rise as the new Lord of the Age of Dark.]]
Dark.
*** Then we get to the Ringed City DLC, which really shows just how pointless this whole mess with the Fire and the Dark really was: [[spoiler:The The Dark was never supposed to be malevolent, it was only made that way when Gwyn (paranoid as he was) placed a seal of fire on mankind. This act cut off their natural affinity for the peaceful Dark in the souls, and as they lost control over their own Dark the Abyss and Humanity itself grew malevolent and chaotic, leading to the Curse itself. If Gwyn hadn't been paranoid about the Dark, every single problem in the whole series could've been avoided.]]



** ''VideoGame/DiabloIII'' pours some more salt on the wound by revealing that [[spoiler:Adria the Witch]] was working for Diablo the whole time.

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** ''VideoGame/DiabloIII'' pours some more salt on the wound by revealing that [[spoiler:Adria Adria the Witch]] Witch was working for Diablo the whole time. time.



* ''Dinosaur Forest'' reveals the adventures of the SpaceOpera protagonist had been a hallucination from a prison inmate undergoing severe mental health treatments.

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* ''Dinosaur Forest'' ''VideoGame/DinosaurForest'' reveals the adventures of the SpaceOpera protagonist had been a hallucination from a prison inmate undergoing severe mental health treatments.



** Made even worse when you discover that [[spoiler:the god who erected the barrier between the real world and the dream world where all the magical creatures exist now means to tear it down and basically wreck everything all three protagonists from the last three games have worked so hard, some even dying, to save. Though at least in this case the events of the 3rd game ''did'' destroy the artifact he needed to do it- and some events that were unambiguous ''losses'' of the early games (like Corypheus being released) turned out to work out for the heroes (as Corypheus proved a massive SpannerInTheWorks simply by initiating the game's plot)]].

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** Made even worse when you discover that [[spoiler:the the god who erected the barrier between the real world and the dream world where all the magical creatures exist now means to tear it down and basically wreck everything all three protagonists from the last three games have worked so hard, some even dying, to save. Though at least in this case the events of the 3rd game ''did'' destroy the artifact he needed to do it- and some events that were unambiguous ''losses'' of the early games (like Corypheus being released) turned out to work out for the heroes (as Corypheus proved a massive SpannerInTheWorks simply by initiating the game's plot)]].plot).



* Near the end of ''VideoGame/DragonQuestBuilders'', [[spoiler:the player learns from the goddess Rubiss that all of their efforts to restore civilization was meant to set the stage for the eventual return of the fated Hero who would defeat the Dragonlord for good and all. There is one big problem, however: there is no telling ''when'' this hero would come. Could be tomorrow, or it could be a millennium, and the people of Alefgard would continue to suffer until then. Upon learning this, the Builder decides to ScrewDestiny and defeat the Dragonlord instead.]]

to:

* Near the end of ''VideoGame/DragonQuestBuilders'', [[spoiler:the the player learns from the goddess Rubiss that all of their efforts to restore civilization was meant to set the stage for the eventual return of the fated Hero who would defeat the Dragonlord for good and all. There is one big problem, however: there is no telling ''when'' this hero would come. Could be tomorrow, or it could be a millennium, and the people of Alefgard would continue to suffer until then. Upon learning this, the Builder decides to ScrewDestiny and defeat the Dragonlord instead.]]



** Julius spent his entire life trying to prove himself worthy of his father who had abandoned him. [[spoiler: He would be the one to kill his father, the king, after finding out the extent of his father's madness in his pursuit for immortality.]]

to:

** Julius spent his entire life trying to prove himself worthy of his father who had abandoned him. [[spoiler: He would be the one to kill his father, the king, after finding out the extent of his father's madness in his pursuit for immortality.]]



** The King of Land's End wanted to become immortal and viewed his subjects as a means to achieve it. [[spoiler: He would die without becoming a Blighted revenant.]]

to:

** The King of Land's End wanted to become immortal and viewed his subjects as a means to achieve it. [[spoiler: He would die without becoming a Blighted revenant.]]



* ''VideoGame/FarCry5'' has [[spoiler:''the entire game''. No matter what you do you get a DownerEnding, with your three choices being "give up at the beginning, the bad guy wins, and the world is probably eventually nuked", "walk away, kill your allies in a brainwashed stupor, TheBadGuyWins, and the world is probably eventually nuked", or "resist and defeat [[BigBad Joseph Seed]] and the world ''is'' nuked and the bad guy suddenly wins"]].
* In ''VideoGame/FinalFantasyXIV'', Zenos yae Galvus admits, rather nonchalantly, that all of his efforts in the ''Endwalker'' expansion amounted to nothing. Despite succeeding in his collaborative EvilPlan to [[spoiler:start TheEndOfTheWorldAsWeKnowIt]], it didn't get him [[BloodKnight the fight to the death]] with [[WorthyOpponent the Warrior of Light]] that he wanted, since the Warrior is now prioritizing the aftermath of his plans.
* In ''VideoGame/FireEmblemGenealogyOfTheHolyWar'', after [[spoiler:Eldigan]] is imprisoned, Sigurd takes his army on a daring venture into Agustria to rescue him. This [[spoiler:does depose some corrupt nobles, but unfortunately the resulting power vacuum only gives greater power to others, and the mission is a diplomatic nightmare that sends Agustria and Grannvale into outright war. And while Sigurd does successfully save Eldigan from imprisonment, he is soon ordered to join the war effort against Sigurd, and there is no way to see him make it out of there alive. Finally, even after Sigurd manages to protect his army against Agustria's forces, soldiers from Grannvale arrive declaring news that Sigurd's father is a traitor, leaving Sigurd no choice but to abandon Agustria and free.]] At the end of the chapter, he is overcome with rage and frustration, wondering aloud what all that war and killing was even ''for.''
* In ''VideoGame/FireEmblemFates'', Hinoka pretty much voices this trope aloud during the ''Conquest'' route [[spoiler:in which their sibling, the player-character, elects to return to the adoptive family whose patriarch murdered their father and kidnapped them from their homeland and birth family, effectively rendering her years of training to rescue them utterly pointless. On top of that, she didn't even get the satisfaction of being the one to bring you back home before you left again - you got stranded and brought back by sheer luck, only to depart of your own accord afterwards for the people that stole you from her. Ouch.]]

to:

* ''VideoGame/FarCry5'' has [[spoiler:''the ''the entire game''. No matter what you do you get a DownerEnding, with your three choices being "give up at the beginning, the bad guy wins, and the world is probably eventually nuked", "walk away, kill your allies in a brainwashed stupor, TheBadGuyWins, and the world is probably eventually nuked", or "resist and defeat [[BigBad Joseph Seed]] and the world ''is'' nuked and the bad guy suddenly wins"]].
wins".
* In ''VideoGame/FinalFantasyXIV'', Zenos yae Galvus admits, rather nonchalantly, that all of his efforts in the ''Endwalker'' expansion amounted to nothing. Despite succeeding in his collaborative EvilPlan to [[spoiler:start TheEndOfTheWorldAsWeKnowIt]], start TheEndOfTheWorldAsWeKnowIt, it didn't get him [[BloodKnight the fight to the death]] with [[WorthyOpponent the Warrior of Light]] that he wanted, since the Warrior is now prioritizing the aftermath of his plans.
* In ''VideoGame/FireEmblemGenealogyOfTheHolyWar'', after [[spoiler:Eldigan]] Eldigan is imprisoned, Sigurd takes his army on a daring venture into Agustria to rescue him. This [[spoiler:does does depose some corrupt nobles, but unfortunately the resulting power vacuum only gives greater power to others, and the mission is a diplomatic nightmare that sends Agustria and Grannvale into outright war. And while Sigurd does successfully save Eldigan from imprisonment, he is soon ordered to join the war effort against Sigurd, and there is no way to see him make it out of there alive. Finally, even after Sigurd manages to protect his army against Agustria's forces, soldiers from Grannvale arrive declaring news that Sigurd's father is a traitor, leaving Sigurd no choice but to abandon Agustria and free.]] At the end of the chapter, he is overcome with rage and frustration, wondering aloud what all that war and killing was even ''for.''
* In ''VideoGame/FireEmblemFates'', Hinoka pretty much voices this trope aloud during the ''Conquest'' route [[spoiler:in in which their sibling, the player-character, elects to return to the adoptive family whose patriarch murdered their father and kidnapped them from their homeland and birth family, effectively rendering her years of training to rescue them utterly pointless. On top of that, she didn't even get the satisfaction of being the one to bring you back home before you left again - you got stranded and brought back by sheer luck, only to depart of your own accord afterwards for the people that stole you from her. Ouch.]]



** Happens late in the main storyline. Berkut, nephew to Emperor Rudolf and heir presumptive to the Rigelian throne, resorts to increasingly desperate measures to prove himself worthy of the crown. Then he learns that [[spoiler:Alm is actually Rudolf's son and the ''true'' heir to the empire]], everything he ever fought for was a complete lie, and Rudolf knew all of this and didn't tell him. [[SanitySlippage The results are not pretty.]]

to:

** Happens late in the main storyline. Berkut, nephew to Emperor Rudolf and heir presumptive to the Rigelian throne, resorts to increasingly desperate measures to prove himself worthy of the crown. Then he learns that [[spoiler:Alm Alm is actually Rudolf's son and the ''true'' heir to the empire]], empire, everything he ever fought for was a complete lie, and Rudolf knew all of this and didn't tell him. [[SanitySlippage The results are not pretty.]]



*** In both the original game and its prequel, ''[[VideoGame/GodOfWarChainsOfOlympus Chains of Olympus]]'', Kratos does various tasks for the gods in exchange for freedom from the nightmares caused by [[spoiler:him murdering his wife and child in blind rage]]. As it turns out, they never explicitly ''said'' they would do that, only that he would be forgiven for his sins, making ten years of servitude completely pointless.
*** While fighting Ares, the God of War traps Kratos in a separate dimension where his family is attacked by dopplegangers of him. He succeeds in defending his family, [[spoiler:only for Ares to rip his weapons out of his forearms and kill his wife and child again.]]
** ''VideoGame/GodOfWarChainsOfOlympus'': Kratos spends most of the game chasing after his daughter in the Underworld, even going so far as to give up his weapons, magic, and appearance. [[spoiler:Then [[BigBad Persephone]] comes along and reveals that the world is about to end, and the only way for Kratos to save it is to sacrifice being with the child he fought so hard to be reunited with]]. Also, the game doesn't do this in a cutscene. [[spoiler:You must take control and drive Kratos away from his beloved daughter. Talk about cruel.]]
** In ''VideoGame/GodOfWarIII'', Athena tells Kratos he must open PandorasBox to destroy Zeus and spends the game trying to get to it and extinguishing the lethal flame guarding it. [[spoiler:He rescues its namesake with the intention of offering her to the flame, but he has a change of heart and cannot go through with it. Then Zeus appears, and after the first of three final boss fights, Pandora runs to the flames. Kratos catches her and tries to prevent her from getting sucked in, but Zeus pisses him off so much he releases Pandora to tackle Zeus. The flames are gone, Pandora is dust, and Kratos opens the box to reveal... Nothing. It's empty (and has been ever since he originally opened the thing; the reason the gods TookALevelInJerkass is because they were possessed by the evils of the box), rendering pretty much the entire game and the Pandora plotline moot]]. The soundtrack for this moment is even called "All for Nothing".
** ''VideoGame/GodOfWarPS4'' has someone else on the bad end of this trope for once.[[spoiler: At Baldur's birth, Freya had a vision that he'd die a needless death. She went to the trouble of casting a spell on him that gave him CompleteImmortality, but also drove him to insanity because of SenseLossSadness, becoming a SelfFulfillingProphecy as Kratos ''tries'' to spare him, but he proves too far gone and has to be killed to prevent him from murdering Freya (and implicitly desiring to later go after Kratos and Atreus) in revenge for his suffering. Even her attempt to save him by burning Atreus's mistletoe arrows doesn't work, because Kratos had earlier used one of the arrowheads to fix a strap in Atreus's quiver, and Baldur cuts himself on it by accident when [[WouldHurtAChild attacking Atreus]].]]
** All of Odin's planning and trickery are ultimately squandered due to his rather unwise antagonizing people he ''really needed'' to help him.[[spoiler: All his attempts to stop Ragnarok backfire because he decided to play 'Provoke The Spartan' (okay, and Freya, the Jotnar, and Sindri) and thus gave people with the power to influence Ragnarok a great motive to ''start'' it. His attempts to get Atreus to help him find ultimate knowledge also fizzle when Atreus decides he's had enough of the asshole and smashes the needed {{MacGuffin}}. And he knows it, too; his VillainousBreakdown is all a rant about how everything he worked and killed for is ruined, and demand Atreus tell him what was it all ''for'' if he and his entourage are just going to destroy it]].
* Half of ''VideoGame/{{Gorogoa}}'' is about a boy's quest to gather five fruits in a bowl and make an offering to a rainbow-colored dragon so that he may behold its splendor. The other half is about [[spoiler:the boy being rejected and cast down by the dragon, along with the aftermath which the boy suffers throughout the rest of his life.]]

to:

*** In both the original game and its prequel, ''[[VideoGame/GodOfWarChainsOfOlympus Chains of Olympus]]'', Kratos does various tasks for the gods in exchange for freedom from the nightmares caused by [[spoiler:him him murdering his wife and child in blind rage]].rage. As it turns out, they never explicitly ''said'' they would do that, only that he would be forgiven for his sins, making ten years of servitude completely pointless.
*** While fighting Ares, the God of War traps Kratos in a separate dimension where his family is attacked by dopplegangers of him. He succeeds in defending his family, [[spoiler:only only for Ares to rip his weapons out of his forearms and kill his wife and child again.]]
again.
** ''VideoGame/GodOfWarChainsOfOlympus'': Kratos spends most of the game chasing after his daughter in the Underworld, even going so far as to give up his weapons, magic, and appearance. [[spoiler:Then Then [[BigBad Persephone]] Persephone comes along and reveals that the world is about to end, and the only way for Kratos to save it is to sacrifice being with the child he fought so hard to be reunited with]]. Also, the game doesn't do this in a cutscene. [[spoiler:You You must take control and drive Kratos away from his beloved daughter. Talk about cruel.]]
cruel.
** In ''VideoGame/GodOfWarIII'', Athena tells Kratos he must open PandorasBox to destroy Zeus and spends the game trying to get to it and extinguishing the lethal flame guarding it. [[spoiler:He He rescues its namesake with the intention of offering her to the flame, but he has a change of heart and cannot go through with it. Then Zeus appears, and after the first of three final boss fights, Pandora runs to the flames. Kratos catches her and tries to prevent her from getting sucked in, but Zeus pisses him off so much he releases Pandora to tackle Zeus. The flames are gone, Pandora is dust, and Kratos opens the box to reveal... Nothing. It's empty (and has been ever since he originally opened the thing; the reason the gods TookALevelInJerkass is because they were possessed by the evils of the box), rendering pretty much the entire game and the Pandora plotline moot]].moot. The soundtrack for this moment is even called "All for Nothing".
** ''VideoGame/GodOfWarPS4'' has someone else on the bad end of this trope for once.[[spoiler: At Baldur's birth, Freya had a vision that he'd die a needless death. She went to the trouble of casting a spell on him that gave him CompleteImmortality, but also drove him to insanity because of SenseLossSadness, becoming a SelfFulfillingProphecy as Kratos ''tries'' to spare him, but he proves too far gone and has to be killed to prevent him from murdering Freya (and implicitly desiring to later go after Kratos and Atreus) in revenge for his suffering. Even her attempt to save him by burning Atreus's mistletoe arrows doesn't work, because Kratos had earlier used one of the arrowheads to fix a strap in Atreus's quiver, and Baldur cuts himself on it by accident when [[WouldHurtAChild attacking Atreus]].Atreus.]]
** All of Odin's planning and trickery are ultimately squandered due to his rather unwise antagonizing people he ''really needed'' to help him.[[spoiler: All his attempts to stop Ragnarok backfire because he decided to play 'Provoke The Spartan' (okay, and Freya, the Jotnar, and Sindri) and thus gave people with the power to influence Ragnarok a great motive to ''start'' it. His attempts to get Atreus to help him find ultimate knowledge also fizzle when Atreus decides he's had enough of the asshole and smashes the needed {{MacGuffin}}. And he knows it, too; his VillainousBreakdown is all a rant about how everything he worked and killed for is ruined, and demand Atreus tell him what was it all ''for'' if he and his entourage are just going to destroy it]].
it.
* Half of ''VideoGame/{{Gorogoa}}'' is about a boy's quest to gather five fruits in a bowl and make an offering to a rainbow-colored dragon so that he may behold its splendor. The other half is about [[spoiler:the the boy being rejected and cast down by the dragon, along with the aftermath which the boy suffers throughout the rest of his life.]]



* ''VideoGame/GreedFall'': If you don't reach the GoldenEnding, [[spoiler:it's possible you wouldn't be able to find a cure for the malichor]], the very thing that began your adventure. This is especially difficult without [[GuideDangIt metagaming]], as it requires you to be the perfect politician and even the slightest screwup can lock you into one of the other endings.

to:

* ''VideoGame/GreedFall'': If you don't reach the GoldenEnding, [[spoiler:it's it's possible you wouldn't be able to find a cure for the malichor]], malichor, the very thing that began your adventure. This is especially difficult without [[GuideDangIt metagaming]], as it requires you to be the perfect politician and even the slightest screwup can lock you into one of the other endings.



** The Forerunners built seven "Halo" rings, which were galactic [=WMD=]s, in order to use them as an absolute last resort against the Flood, who had conquered pretty much the entire galaxy and foiled every advanced weapon or strategy the Forerunners had tried against them. When the Forerunners fought their last stand, they activated the Halo rings and wiped out the Flood throughout the galaxy, stopping them from taking over it... the problem was that when they did it, they not only wiped out the Flood but [[HeroicSacrifice themselves and any intelligent species remaining in the galaxy as well]], making it lifeless. Fortunately, the Forerunners had planned ahead and stored as many species as they could into a safe spot located outside the galaxy, returning them to their homeworlds after the Halos were fired. 100,000 years later, some of the Flood specimens the Forerunners had kept in storage began to break out of containment, [[spoiler:and it took a desperate gamble by the good guys to prevent the Forerunners' sacrifice from becoming all for nothing]].
** ''VideoGame/{{Halo 4}}''[='s=] terminals reveal that [[spoiler:the Ur-Didact]] was sealed into a Cryptum in the hopes that prolonged meditation would restore his sanity. However, as detailed in ''Literature/TheForerunnerSaga'', he would need access to the Domain during his slumber to help heal his mind; instead, [[spoiler:the Domain ended up being destroyed when the Halos were fired]]. The result? The guy had nothing but his madness to dwell on for 100,000 years, which meant that he was still insane when he was finally released.
* ''VideoGame/HotlineMiami2WrongNumber'': No matter what you did, in the end nothing matters as [[spoiler:50 Blessings assassinates the presidents of both the USA and Russia, causing Miami and Hawaii to get nuked by Russia, killing off all the remaning characters.]]
* Before the events of ''VideoGame/StarStealingPrince'' occur, '''many''' people are hit by this, but Relenia... oh poor Relenia... [[spoiler:She's told by Snowe's [[AbusiveParents asshole parents]] to guard the Sepulcher, which is used for their own greedy ends, and just to stick the knife in further, she refused initially, due to her precious daughter obviously taking more priority over something so stupidly unnecessary, not to mention she lost both her parents and husband whilst arriving at the island due to their poor conditions back then, leaving her daughter as the only memory left of her previously-content life. So to coerce her to guard the Sepulcher, they put a [[LaserGuidedAmnesia memory-altering spell]] on her daughter, then her daughter asks who she is, thus having her forget who her mother is and then the King and Queen have her daughter be raised by a foster family instead. At this point she's so saddened by this event that she doesn't refuse to guard the Sepulcher afterward. Only after facing down said asshole parents does Snowe's group discover the truth that Relenia's duty of guarding the Sepulcher was pointless, literally wasting '''years''' of her life for nothing. The only saving grace is that she, along with the others affected by the spell placed on Snowe, including her daughter, have prevented them from physically aging before said rotten link is severed]]. After some time passes [[spoiler:she happily reunites with her daughter in such a heartwarming event that it truly brings tears to many a first-timer's eyes...]]
* ''VideoGame/{{Judgment}}'': The crux of the murders in the story involves [[spoiler:a cure for Alzheimer's that saw several-billion Yen be diverted from other ventures just to see it through, a number of men (including doctors and police officers) lose their sense of morality by letting innocent and not-so-innocent people become unwitting guinea pigs for the sake of fame and glory, and an innocent woman murdered in cold-blood just to keep it a secret.]] By the end of the game, [[spoiler:pretty much everybody involved is either dead or arrested, as the cure was more like a toxin that no amount of testing or funding would have helped perfect.]]

to:

** The Forerunners built seven "Halo" rings, which were galactic [=WMD=]s, in order to use them as an absolute last resort against the Flood, who had conquered pretty much the entire galaxy and foiled every advanced weapon or strategy the Forerunners had tried against them. When the Forerunners fought their last stand, they activated the Halo rings and wiped out the Flood throughout the galaxy, stopping them from taking over it... the problem was that when they did it, they not only wiped out the Flood but [[HeroicSacrifice themselves and any intelligent species remaining in the galaxy as well]], making it lifeless. Fortunately, the Forerunners had planned ahead and stored as many species as they could into a safe spot located outside the galaxy, returning them to their homeworlds after the Halos were fired. 100,000 years later, some of the Flood specimens the Forerunners had kept in storage began to break out of containment, [[spoiler:and and it took a desperate gamble by the good guys to prevent the Forerunners' sacrifice from becoming all for nothing]].
nothing.
** ''VideoGame/{{Halo 4}}''[='s=] ''VideoGame/Halo4''[='s=] terminals reveal that [[spoiler:the Ur-Didact]] the Ur-Didact was sealed into a Cryptum in the hopes that prolonged meditation would restore his sanity. However, as detailed in ''Literature/TheForerunnerSaga'', he would need access to the Domain during his slumber to help heal his mind; instead, [[spoiler:the the Domain ended up being destroyed when the Halos were fired]].fired. The result? The guy had nothing but his madness to dwell on for 100,000 years, which meant that he was still insane when he was finally released.
* ''VideoGame/HotlineMiami2WrongNumber'': No matter what you did, in the end nothing matters as [[spoiler:50 50 Blessings assassinates the presidents of both the USA and Russia, causing Miami and Hawaii to get nuked by Russia, killing off all the remaning characters.]]
* Before the events of ''VideoGame/StarStealingPrince'' occur, '''many''' people are hit by this, but Relenia... oh poor Relenia... [[spoiler:She's told by Snowe's [[AbusiveParents asshole parents]] to guard the Sepulcher, which is used for their own greedy ends, and just to stick the knife in further, she refused initially, due to her precious daughter obviously taking more priority over something so stupidly unnecessary, not to mention she lost both her parents and husband whilst arriving at the island due to their poor conditions back then, leaving her daughter as the only memory left of her previously-content life. So to coerce her to guard the Sepulcher, they put a [[LaserGuidedAmnesia memory-altering spell]] on her daughter, then her daughter asks who she is, thus having her forget who her mother is and then the King and Queen have her daughter be raised by a foster family instead. At this point she's so saddened by this event that she doesn't refuse to guard the Sepulcher afterward. Only after facing down said asshole parents does Snowe's group discover the truth that Relenia's duty of guarding the Sepulcher was pointless, literally wasting '''years''' of her life for nothing. The only saving grace is that she, along with the others affected by the spell placed on Snowe, including her daughter, have prevented them from physically aging before said rotten link is severed]]. After some time passes [[spoiler:she happily reunites with her daughter in such a heartwarming event that it truly brings tears to many a first-timer's eyes...]]
characters.
* ''VideoGame/{{Judgment}}'': The crux of the murders in the story involves [[spoiler:a a cure for Alzheimer's that saw several-billion Yen be diverted from other ventures just to see it through, a number of men (including doctors and police officers) lose their sense of morality by letting innocent and not-so-innocent people become unwitting guinea pigs for the sake of fame and glory, and an innocent woman murdered in cold-blood just to keep it a secret.]] secret. By the end of the game, [[spoiler:pretty pretty much everybody involved is either dead or arrested, as the cure was more like a toxin that no amount of testing or funding would have helped perfect.]]



* At the beginning of ''VideoGame/KnightsOfTheOldRepublic'', you are on a planet trying to get past the Sith fleet that has the entire planet blockaded. Along the way, you are given chances to help people or hurt people (generally, being good costs a lot of money, while being bad gets you money, and this is the only place in the game where credits don't grow on trees). At the end of the sequence, the Sith [[spoiler:carpet-turbolaser the entire planet, killing effectively every person you helped or hurt or didn't help or hurt in the first quarter of the game]], making your decisions moot.
** In ''Videogame/StarWarsTheOldRepublic'' you find out that your efforts actually helped a small group survive [[spoiler:the orbital bombardment]] and they form a new society. However, as you progress in the quest line, you discover recordings that recount how the new tribe was ultimately wiped out due to radiation poisoning and constant attacks by monsters created by a plague.
** Taris just can't get a break. In the same game, the Republic classes' side of Taris sees the Republic working to rebuild the planet and make it habitable once more [[spoiler:after Malak destroyed it three hundred years ago]], which players can choose to help out with. The Imperial classes' side of Taris, which they visit at a later point in game, sees the Empire invade and destroy the Republic's reconstruction efforts, undoing everything that the Republic (and Republic players) had accomplished.
** In the [[VideoGame/KnightsOfTheOldRepublicIITheSithLords sequel]] of the first game, [[spoiler:the light side path has you traveling across the galaxy to locate the surviving Jedi Masters so you can recruit their aid in fighting the new Sith menace. But when you finally gather them all together, they promptly declare ''you'' to be a bigger threat than the Sith (due to your status as a [[HumanoidAbomination Force Wound]]) and try to cut you off from the Force--at which point they are interrupted by [[TheChessmaster Kreia]] who proceeds to kill them all, making your original quest completely pointless.]]
* ''VideoGame/TheLastOfUsPartII'': By the end of the story, [[spoiler:Ellie's quest for revenge is left unfulfilled as she could not bring herself to kill Abby when she had the chance. Jesse is dead, Tommy and her are both permanently maimed (missing eye and lost fingers respectively), and, depending on your interpretation of the ending, Dina has left along with JJ. The moral of the story is VengeanceFeelsEmpty.]]
* Haschel's quest to find his lost daughter in ''VideoGame/TheLegendOfDragoon'' has been ongoing for twenty years and once or twice during the story, he gets a clue that might lead to her (such as bandit who knows a martial arts only taught in his village). By the end of the game, Haschel realizes that his daughter has been dead for eighteen years, but at least [[spoiler:he's been traveling with her son for some time]].

to:

* At the beginning of ''VideoGame/KnightsOfTheOldRepublic'', you are on a planet trying to get past the Sith fleet that has the entire planet blockaded. Along the way, you are given chances to help people or hurt people (generally, being good costs a lot of money, while being bad gets you money, and this is the only place in the game where credits don't grow on trees). At the end of the sequence, the Sith [[spoiler:carpet-turbolaser the entire planet, killing effectively every person you helped or hurt or didn't help or hurt in the first quarter of the game]], making your decisions moot.
** In ''Videogame/StarWarsTheOldRepublic'' you find out that your efforts actually helped a small group survive [[spoiler:the orbital bombardment]] and they form a new society. However, as you progress in the quest line, you discover recordings that recount how the new tribe was ultimately wiped out due to radiation poisoning and constant attacks by monsters created by a plague.
** Taris just can't get a break. In the same game, the Republic classes' side of Taris sees the Republic working to rebuild the planet and make it habitable once more [[spoiler:after Malak destroyed it three hundred years ago]], which players can choose to help out with. The Imperial classes' side of Taris, which they visit at a later point in game, sees the Empire invade and destroy the Republic's reconstruction efforts, undoing everything that the Republic (and Republic players) had accomplished.
** In the [[VideoGame/KnightsOfTheOldRepublicIITheSithLords sequel]] of the first game, [[spoiler:the light side path has you traveling across the galaxy to locate the surviving Jedi Masters so you can recruit their aid in fighting the new Sith menace. But when you finally gather them all together, they promptly declare ''you'' to be a bigger threat than the Sith (due to your status as a [[HumanoidAbomination Force Wound]]) and try to cut you off from the Force--at which point they are interrupted by [[TheChessmaster Kreia]] who proceeds to kill them all, making your original quest completely pointless.]]
* ''VideoGame/TheLastOfUsPartII'': By the end of the story, [[spoiler:Ellie's Ellie's quest for revenge is left unfulfilled as she could not bring herself to kill Abby when she had the chance. Jesse is dead, Tommy and her are both permanently maimed (missing eye and lost fingers respectively), and, depending on your interpretation of the ending, Dina has left along with JJ. The moral of the story is VengeanceFeelsEmpty.]]
VengeanceFeelsEmpty.
* Haschel's quest to find his lost daughter in ''VideoGame/TheLegendOfDragoon'' has been ongoing for twenty years and once or twice during the story, he gets a clue that might lead to her (such as bandit who knows a martial arts only taught in his village). By the end of the game, Haschel realizes that his daughter has been dead for eighteen years, but at least [[spoiler:he's he's been traveling with her son for some time]].time.



** The Geth being largely peaceful makes the entire Quarian-Geth war completely pointless. Unusually, getting the Quarians to realize this trope is actually the best thing that can happen, as it means peace is an option. Additionally, forcing the two groups to make peace (essentially allowing them to rebuild the Quarian homeworld together) is essentially rendered moot if one picks the "Destroy" option at the game's end (as all of the geth are destroyed, anyway). You can go ''further'' and wipe out both civilizations, turning Rannoch into a wasteland. And in the worst ending, if you choose the [[spoiler:Destroy]] Ending with a low rating, [[spoiler:the system is too wrecked and it causes the Mass Relays to effectively self-destruct extremely violently in blast waves which are entire star systems or galactic arms in size, ending the Reapers but either nuking galactic civilization back to the (cultural) dark ages or simply eradicating all complex life forms from the galaxy entirely]]. Symbolically, this means that Shepard's final solution to the entire Reaper conflict is to destroy anything worth fighting for so that nobody wins. Forever. YouBastard.

to:

** The Geth being largely peaceful makes the entire Quarian-Geth war completely pointless. Unusually, getting the Quarians to realize this trope is actually the best thing that can happen, as it means peace is an option. Additionally, forcing the two groups to make peace (essentially allowing them to rebuild the Quarian homeworld together) is essentially rendered moot if one picks the "Destroy" option at the game's end (as all of the geth are destroyed, anyway). You can go ''further'' and wipe out both civilizations, turning Rannoch into a wasteland. And in the worst ending, if you choose the [[spoiler:Destroy]] Destroy Ending with a low rating, [[spoiler:the the system is too wrecked and it causes the Mass Relays to effectively self-destruct extremely violently in blast waves which are entire star systems or galactic arms in size, ending the Reapers but either nuking galactic civilization back to the (cultural) dark ages or simply eradicating all complex life forms from the galaxy entirely]].entirely. Symbolically, this means that Shepard's final solution to the entire Reaper conflict is to destroy anything worth fighting for so that nobody wins. Forever. YouBastard.



* ''VideoGame/MetalGearSolid2SonsOfLiberty'': The EscortMission with Otacon's half-sister Emma will fail if you let her die at any point. Complete the mission? [[spoiler:She gets killed anyway by Vamp right before she's able to reunite with Otacon, [[TheWoobie adding yet another unfair event to all of the previous times he's experienced anything unfair]], and hands-down [[TearJerker the saddest part of]] ''[[TearJerker the entire game]].]]''

to:

* ''VideoGame/MetalGearSolid2SonsOfLiberty'': The EscortMission with Otacon's half-sister Emma will fail if you let her die at any point. Complete the mission? [[spoiler:She She gets killed anyway by Vamp right before she's able to reunite with Otacon, [[TheWoobie adding yet another unfair event to all of the previous times he's experienced anything unfair]], and hands-down [[TearJerker the saddest part of]] ''[[TearJerker the entire game]].]]''unfair.



* ''VideoGame/NotForBroadcast'': [[spoiler:You, yes, ''you'' can apply this on Day 296: The Heatwave. You can choose not to play Jeremy's VHS tape, dashing his chance at going out in glory. Then, you can further censor what he says about Advance's secret project underground right before he is gunned down or arrested. Even if you do play the tape, it turns out that it's Alan James leading Disrupt, the one person Jeremy doesn't want to see, and then you can further add insult to injury by censoring anything against Advance before he pulls the trigger on himself or is arrested by Advance.]]
* ''VideoGame/PapersPlease'': Over the course of the game, EZIC plots and plans to overthrow the government of Arstotzka. At one point, [[spoiler:you are asked to assassinate a specific person who may jeopardize EZIC's activities. If you go through with the assassination, [[GameOver you are arrested and put to death for murdering someone who was, in the eyes of the law, an innocent civilian]], and EZIC is forced back underground due to your replacement at the border checkpoint refusing to work with them, rendering their efforts for naught. The way to progess the EZIC storyline is to leave the person alone, and although EZIC is still troubled by the individual, at the very least, they can still continue to support you.]]
* ''VideoGame/{{Persona 4}} [[UpdatedRerelease Golden]]'': [[spoiler:The Accomplice Ending requires you to betray all your teammates by destroying the key evidence that solves the mystery and letting the real culprit walk away scot-free. This effectively renders everything that happened in the game, all the pain and strife the Investigation Team went through, completely moot. And the real kicker is that not only the culprit laughs at what the protagonist did, they make it very certain that they will be in contact with him for the rest of his life, ensuring this way that the main character will be under their heel forever.]]
* ''VideoGame/Persona5'': Haru joins the Phantom Thieves because she wants to atone for her father's actions and redeem him. [[spoiler:This ends up for naught as her father is murdered by TheConspiracy and Haru spends the rest of the game having to cope with the guilt.]]
** The Black Mask, fitting his sin of Emptiness, faces this in almost every regard. [[spoiler: Not only was Akechi’s betrayal of the Phantom Thieves and attempted assassination of [[PlayerCharacter Joker]] rendered pointless because he had inadvertently blown his cover early in the game, allowing the Phantom Thieves to outsmart him a fake Joker’s death, but his plan to ruin his father, [[CorruptPolitician Masayoshi Shido’s]] life for abandoning him and his mother, and Japanese society for their treatment of bastard children was doomed to fail. Shido was aware his plot and planned to kill him once he out lived his usefulness. And even if Shido hadn’t, [[BigBad Yaldabaoth]] manipulating the public to worship Shido would’ve rendered it pointless. Akechi realizing that his Father was aware of his plot spurs him to [[HeroicSacrifice sacrifice himself]] to a BolivianArmyEnding to ensure the Phantom Thieves can steal Shido’s heart and bring him to justice (which they ultimately do).]]
* ''VideoGame/RedDeadRedemption2'':
** Arthur Morgan sacrifices his life to help John Marston and his family escape from the collapsing gang, helping them get a better life. [[VideoGame/RedDeadRedemption The first game]], however, shows that it's become all for nothing when Edgar Ross eventually has his army [[spoiler:gun John down]].
** Chapter 3 has the gang involved in a feud between two families as they believed there was gold involved. For some time, they [[PlayingBothSides play both sides]] in order to intensify the feud and steal the gold. Unfortunately, both families catch on and this would lead to [[spoiler:Sean]] getting killed and Jack kidnapped. What makes it worse is that there is no gold, meaning [[spoiler:Sean]] died for nothing.
** The bank robbery in St Denis is meant to be the gang's OneLastJob. But things go downhill quickly once the Pinkertons were tipped off of their plan and surround the bank. The ensuing firefight results in [[spoiler:Hosea and Lenny's deaths]], John being captured and some members being forced to flee the country. And during the Guarma chapter, all the gold stolen from the bank was lost at sea, rendering the heist pointless.

to:

* ''VideoGame/NotForBroadcast'': [[spoiler:You, You, yes, ''you'' can apply this on Day 296: The Heatwave. You can choose not to play Jeremy's VHS tape, dashing his chance at going out in glory. Then, you can further censor what he says about Advance's secret project underground right before he is gunned down or arrested. Even if you do play the tape, it turns out that it's Alan James leading Disrupt, the one person Jeremy doesn't want to see, and then you can further add insult to injury by censoring anything against Advance before he pulls the trigger on himself or is arrested by Advance.]]
Advance.
* In ''VideoGame/NoUmbrellasAllowed'', you can let Prof. Choi stay in your shop for several days to work on the cure for [[EmotionSuppression Fixer.]] He eventually gives you a prototype for it while he works on one that both cures and protects you from it, only for AVAC, who banned umbrellas to force artificial rain laced with Fixer upon the populace, suddenly lifts it at the start of the final week. Choi gets frustrated that his hard work got wasted, and he gets suspicious of the organization's motives. He then tells you to report him so he can get "captured" by them to infiltrate CARI, which is developing a stronger version of Fixer.
* ''VideoGame/PapersPlease'': Over the course of the game, EZIC plots and plans to overthrow the government of Arstotzka. At one point, [[spoiler:you you are asked to assassinate a specific person who may jeopardize EZIC's activities. If you go through with the assassination, [[GameOver you are arrested and put to death for murdering someone who was, in the eyes of the law, an innocent civilian]], and EZIC is forced back underground due to your replacement at the border checkpoint refusing to work with them, rendering their efforts for naught. The way to progess progress the EZIC storyline is to leave the person alone, and although EZIC is still troubled by the individual, at the very least, they can still continue to support you.]]
you.
* ''VideoGame/{{Persona 4}} ''VideoGame/Persona4 [[UpdatedRerelease Golden]]'': [[spoiler:The The Accomplice Ending requires you to betray all your teammates by destroying the key evidence that solves the mystery and letting the real culprit walk away scot-free. This effectively renders everything that happened in the game, all the pain and strife the Investigation Team went through, completely moot. And the real kicker is that not only the culprit laughs at what the protagonist did, they make it very certain that they will be in contact with him for the rest of his life, ensuring this way that the main character will be under their heel forever.]]
forever.
* ''VideoGame/Persona5'': Haru joins the Phantom Thieves because she wants to atone for her father's actions and redeem him. [[spoiler:This This ends up for naught as her father is murdered by TheConspiracy and Haru spends the rest of the game having to cope with the guilt.]]
guilt.
** The Black Mask, fitting his sin of Emptiness, faces this in almost every regard. [[spoiler: Not only was Akechi’s Akechi's betrayal of the Phantom Thieves and attempted assassination of [[PlayerCharacter Joker]] rendered pointless because he had inadvertently blown his cover early in the game, allowing the Phantom Thieves to outsmart him a fake Joker’s Joker�s death, but his plan to ruin his father, [[CorruptPolitician Masayoshi Shido’s]] Shido's]] life for abandoning him and his mother, and Japanese society for their treatment of bastard children was doomed to fail. Shido was aware his plot and planned to kill him once he out lived his usefulness. And even if Shido hadn’t, hadn't, [[BigBad Yaldabaoth]] manipulating the public to worship Shido would’ve would've rendered it pointless. Akechi realizing that his Father was aware of his plot spurs him to [[HeroicSacrifice sacrifice himself]] to a BolivianArmyEnding to ensure the Phantom Thieves can steal Shido’s Shido's heart and bring him to justice (which they ultimately do).]]
do).
* ''VideoGame/RedDeadRedemption2'':
''VideoGame/RedDeadRedemption2'':
** Arthur Morgan sacrifices his life to help John Marston and his family escape from the collapsing gang, helping them get a better life. [[VideoGame/RedDeadRedemption The first game]], however, shows that it's become all for nothing when Edgar Ross eventually has his army [[spoiler:gun gun John down]].
down.
** Chapter 3 has the gang involved in a feud between two families as they believed there was gold involved. For some time, they [[PlayingBothSides play both sides]] in order to intensify the feud and steal the gold. Unfortunately, both families catch on and this would lead to [[spoiler:Sean]] Sean getting killed and Jack kidnapped. What makes it worse is that there is no gold, meaning [[spoiler:Sean]] Sean died for nothing.
** The bank robbery in St Denis is meant to be the gang's OneLastJob. But things go downhill quickly once the Pinkertons were tipped off of their plan and surround the bank. The ensuing firefight results in [[spoiler:Hosea Hosea and Lenny's deaths]], deaths, John being captured and some members being forced to flee the country. And during the Guarma chapter, all the gold stolen from the bank was lost at sea, rendering the heist pointless.



** [[spoiler:Purgatory has no spectators, they've went extinct centuries ago. So all [=ADAMs=] are fighting each other simply becuase they don't or can't question the program]].
** [[spoiler:Virgil wanted his [=ADAMs=] to replace humanity and has waited for them to grow self-conscious. Humans eventually went extinct for unknown reasons regardless, while the ADAM units got forever stuck in the tower, failing to grow. The only ones with own ego turned out to [[WasOnceAMan originally be humans]] with amnesia.]]

to:

** [[spoiler:Purgatory Purgatory has no spectators, they've went extinct centuries ago. So all [=ADAMs=] are fighting each other simply becuase they don't or can't question the program]].
program.
** [[spoiler:Virgil Virgil wanted his [=ADAMs=] to replace humanity and has waited for them to grow self-conscious. Humans eventually went extinct for unknown reasons regardless, while the ADAM units got forever stuck in the tower, failing to grow. The only ones with own ego turned out to [[WasOnceAMan originally be humans]] humans with amnesia.]]



* In ''VideoGame/SilentHillHomecoming'', [[spoiler:four families were allowed to leave [[TownWithADarkSecret Silent Hill]] and its {{cult}} at the cost of sacrificing one child per family every fifty years. However, the latest round of sacrifices fail when the Shepherd family refuses to kill their sole remaining child after the one they intended to spare dies in an accident. This pisses off the three families who each did their newest sacrifice for what turns out to be no reason, and results in the supernatural presence of Silent Hill reclaiming its former members]].
* Discussed near the end of ''VideoGame/SpiderManMilesMorales''. [[spoiler:During the final battle, Simon Krieger points out to Phin/The Tinkerer that even if her plan to avenge her brother by blowing up Roxxon Plaza had gone off as intended (instead of almost destroying Harlem), it wouldn't have affected him or Roxxon: The plaza is fully insured, Roxxon would've spun some good publicity out of the tragedy, and Krieger himself is in a safe location where he can't be harmed. While Krieger does end up facing consequences a few weeks later, ultimately none of Phin's actions had anything to do with it.]]
* In the backstory of ''VideoGame/{{Stray}}'', humanity originally built the Walled Cities as temporary shelters to hide from [[spoiler:the collapse of the global environment]]. Sadly, even with all the effort invested to make sure they were completely sealed from the Outside, they still [[HumanitysWake suffered extinction]] [[spoiler:due to a plague they contracted while within]], leaving only their robot companions to inherit the Cities.
* ''VideoGame/TalesOfBerseria'' has its WhamEpisode cause one of the main characters to think this way. [[spoiler:Velvet learns that her brother Laphicet was a willing sacrifice instead of being murdered by Artorius. And throughout the game, Velvet was remorselessly killing people and leveling cities in order to avenge him, which has now been rendered pointless. [[MyGodWhatHaveIDone This realization]] causes Velvet [[HeroicBSOD to completely lose it]].]]

to:

* In ''VideoGame/SilentHillHomecoming'', [[spoiler:four four families were allowed to leave [[TownWithADarkSecret Silent Hill]] and its {{cult}} at the cost of sacrificing one child per family every fifty years. However, the latest round of sacrifices fail when the Shepherd family refuses to kill their sole remaining child after the one they intended to spare dies in an accident. This pisses off the three families who each did their newest sacrifice for what turns out to be no reason, and results in the supernatural presence of Silent Hill reclaiming its former members]].
members.
* Discussed near the end of ''VideoGame/SpiderManMilesMorales''. [[spoiler:During During the final battle, Simon Krieger points out to Phin/The Tinkerer that even if her plan to avenge her brother by blowing up Roxxon Plaza had gone off as intended (instead of almost destroying Harlem), it wouldn't have affected him or Roxxon: The plaza is fully insured, Roxxon would've spun some good publicity out of the tragedy, and Krieger himself is in a safe location where he can't be harmed. While Krieger does end up facing consequences a few weeks later, ultimately none of Phin's actions had anything to do with it.]]
it.
* Before the events of ''VideoGame/StarStealingPrince'' occur, '''many''' people are hit by this, but Relenia... oh poor Relenia... She's told by Snowe's [[AbusiveParents asshole parents]] to guard the Sepulcher, which is used for their own greedy ends, and just to stick the knife in further, she refused initially, due to her precious daughter obviously taking more priority over something so stupidly unnecessary, not to mention she lost both her parents and husband whilst arriving at the island due to their poor conditions back then, leaving her daughter as the only memory left of her previously-content life. So to coerce her to guard the Sepulcher, they put a [[LaserGuidedAmnesia memory-altering spell]] on her daughter, then her daughter asks who she is, thus having her forget who her mother is and then the King and Queen have her daughter be raised by a foster family instead. At this point she's so saddened by this event that she doesn't refuse to guard the Sepulcher afterward. Only after facing down said asshole parents does Snowe's group discover the truth that Relenia's duty of guarding the Sepulcher was pointless, literally wasting '''years''' of her life for nothing. The only saving grace is that she, along with the others affected by the spell placed on Snowe, including her daughter, have prevented them from physically aging before said rotten link is severed. After some time passes she happily reunites with her daughter in such a heartwarming event that it truly brings tears to many a first-timer's eyes...
* At the beginning of ''VideoGame/StarWarsKnightsOfTheOldRepublic'', you are on a planet trying to get past the Sith fleet that has the entire planet blockaded. Along the way, you are given chances to help people or hurt people (generally, being good costs a lot of money, while being bad gets you money, and this is the only place in the game where credits don't grow on trees). At the end of the sequence, the Sith carpet-turbolaser the entire planet, killing effectively every person you helped or hurt or didn't help or hurt in the first quarter of the game, making your decisions moot.
** In ''Videogame/StarWarsTheOldRepublic'' you find out that your efforts actually helped a small group survive the orbital bombardment and they form a new society. However, as you progress in the quest line, you discover recordings that recount how the new tribe was ultimately wiped out due to radiation poisoning and constant attacks by monsters created by a plague.
** Taris just can't get a break. In the same game, the Republic classes' side of Taris sees the Republic working to rebuild the planet and make it habitable once more after Malak destroyed it three hundred years ago, which players can choose to help out with. The Imperial classes' side of Taris, which they visit at a later point in game, sees the Empire invade and destroy the Republic's reconstruction efforts, undoing everything that the Republic (and Republic players) had accomplished.
** In the [[VideoGame/KnightsOfTheOldRepublicIITheSithLords sequel]] of the first game, the light side path has you traveling across the galaxy to locate the surviving Jedi Masters so you can recruit their aid in fighting the new Sith menace. But when you finally gather them all together, they promptly declare ''you'' to be a bigger threat than the Sith (due to your status as a [[HumanoidAbomination Force Wound]]) and try to cut you off from the Force--at which point they are interrupted by [[TheChessmaster Kreia]] who proceeds to kill them all, making your original quest completely pointless.
* In the backstory of ''VideoGame/{{Stray}}'', humanity originally built the Walled Cities as temporary shelters to hide from [[spoiler:the the collapse of the global environment]]. environment. Sadly, even with all the effort invested to make sure they were completely sealed from the Outside, they still [[HumanitysWake suffered extinction]] [[spoiler:due due to a plague they contracted while within]], within, leaving only their robot companions to inherit the Cities.
* ''VideoGame/TalesOfBerseria'' has its WhamEpisode cause one of the main characters to think this way. [[spoiler:Velvet Velvet learns that her brother Laphicet was a willing sacrifice instead of being murdered by Artorius. And throughout the game, Velvet was remorselessly killing people and leveling cities in order to avenge him, which has now been rendered pointless. [[MyGodWhatHaveIDone This realization]] causes Velvet [[HeroicBSOD to completely lose it]].]]



** The Kresnik clan works towards gathering the five Waymarkers to reach the Land of Canaan and complete Origin's Trial, which will guarantee humanity's continued survival and [[MakeAWish grant someone one wish]]. However, if they turn out to be from [[AlternateUniverse a Fractured Dimension]], collecting the five Waymarkers won't do anything, since the Land of Canaan only exists in the original Prime Dimension, and there is rarely any indication before that [[TomatoInTheMirror they're not the "real" world]]. [[spoiler:A Fractured version of the protagonist, Ludger, is subjected to this realization after having watched the little girl he befriended and journeyed with ''die'' retrieving the last Waymarker, so not only did she die for no reason, he can't even use his wish to save her.]]
** The [[MultipleEndings Bad Ending]] of the game, twofold. [[spoiler:If Ludger refuses to allow his brother, Julius, be sacrificed in order to reach the Land of Canaan, he'll kill the rest of the party to prevent them from trying. Not only does this render the entire game's journey to Canaan pointless, and [[TheBadGuyWins guarantees at least one of the villains will win]], the reason why Julius is so willing to sacrifice himself is that [[ConvenientTerminalIllness he's already dying anyway]]. Sure enough, Ludger saves him from being sacrificed, only for Julius to continue suffering the transformation that will eventually kill him. At the very least, both of them are at peace with this result.]]
* ''VideoGame/TerraInvicta'': One faction's philosophy is hopelessly flawed and doomed to fail abjectly, especially if they come out on top. It's [[spoiler:[[LesCollaborateurs the Protectorate]], who believe humanity cannot win a war against a star-faring species, and so must reach a dignified conditional surrender. They fail to offer anything a superior attacker couldn't take, and the Hydras exploit the Protectorate's terror to pressure them into handing over everything the Hydras wanted and doing the hard work of subjugating humanity. The only "consolation" the Protectorate leadership have is that they're still given power over mankind, at least for so long as the Hydras are content to let them. The Servants, the subversive {{Cult}} who [[VoluntaryVassal want Earth to join the aliens' empire]], [[EvenEvilHasStandards actually find these same terms excessively humiliating and successfully negotiate for better ones]].]]
* ''VideoGame/TombRaiderTheLastRevelation'' has Lara [[NiceJobBreakingItHero accidentally releasing the evil god, Set, after she steals the Amulet of Horus]] from his tomb. To prevent Set from fully manifesting, Lara has to gather the various pieces of Horus's armor and place them on a statue to summon him to fight Set. [[spoiler:At the very end, Set arrives anyway and destroys Lara's only shot at summoning Horus. Lara seals Set away, but she winds up being BuriedAlive when the pyramid's chamber collapses around her.]]

to:

** The Kresnik clan works towards gathering the five Waymarkers to reach the Land of Canaan and complete Origin's Trial, which will guarantee humanity's continued survival and [[MakeAWish grant someone one wish]]. However, if they turn out to be from [[AlternateUniverse a Fractured Dimension]], collecting the five Waymarkers won't do anything, since the Land of Canaan only exists in the original Prime Dimension, and there is rarely any indication before that [[TomatoInTheMirror they're not the "real" world]]. [[spoiler:A A Fractured version of the protagonist, Ludger, is subjected to this realization after having watched the little girl he befriended and journeyed with ''die'' retrieving the last Waymarker, so not only did she die for no reason, he can't even use his wish to save her.]]
her.
** The [[MultipleEndings Bad Ending]] of the game, twofold. [[spoiler:If If Ludger refuses to allow his brother, Julius, be sacrificed in order to reach the Land of Canaan, he'll kill the rest of the party to prevent them from trying. Not only does this render the entire game's journey to Canaan pointless, and [[TheBadGuyWins guarantees at least one of the villains will win]], the reason why Julius is so willing to sacrifice himself is that [[ConvenientTerminalIllness he's already dying anyway]]. Sure enough, Ludger saves him from being sacrificed, only for Julius to continue suffering the transformation that will eventually kill him. At the very least, both of them are at peace with this result.]]
result.
* ''VideoGame/TerraInvicta'': One faction's philosophy is hopelessly flawed and doomed to fail abjectly, especially if they come out on top. It's [[spoiler:[[LesCollaborateurs [[LesCollaborateurs the Protectorate]], who believe humanity cannot win a war against a star-faring species, and so must reach a dignified conditional surrender. They fail to offer anything a superior attacker couldn't take, and the Hydras exploit the Protectorate's terror to pressure them into handing over everything the Hydras wanted and doing the hard work of subjugating humanity. The only "consolation" the Protectorate leadership have is that they're still given power over mankind, at least for so long as the Hydras are content to let them. The Servants, the subversive {{Cult}} who [[VoluntaryVassal want Earth to join the aliens' empire]], [[EvenEvilHasStandards actually find these same terms excessively humiliating and successfully negotiate for better ones]].]]
ones]].
* ''VideoGame/TombRaiderTheLastRevelation'' has Lara [[NiceJobBreakingItHero accidentally releasing the evil god, Set, after she steals the Amulet of Horus]] from his tomb. To prevent Set from fully manifesting, Lara has to gather the various pieces of Horus's armor and place them on a statue to summon him to fight Set. [[spoiler:At At the very end, Set arrives anyway and destroys Lara's only shot at summoning Horus. Lara seals Set away, but she winds up being BuriedAlive when the pyramid's chamber collapses around her.]]



** In ''VideoGame/Uncharted2AmongThieves'', the Chintimani Stone is [[spoiler:revealed to be just amber, and is immediately overshadowed by the sap from the Tree of Life that grants fast healing powers. Both are destroyed with the city they're in]]. Being a bleaker game, there are also many smaller instances of this trope, such as Nate [[spoiler:going out of his way to carry a wounded Jeff only for him to be shot in cold blood by the villain when they're cornered, or fighting armoured gatling gunners and even a helicopter up a train to rescue Chloe, only for her to tell him he wasted his time as she was upset about the earlier incident]].
** ''VideoGame/Uncharted3DrakesDeception'' has Nate walk away from Iram of the Pillars having lost his ring for good, and Sully only scavenging a few coins this time. Mid-way through the story, Nate [[spoiler:fights through hordes of pirates in a stormy dock and a shanty cruise ship to try and rescue Sully, only for it to be revealed that the pirates never had him]].
** In ''VideoGame/UnchartedGoldenAbyss'', [[spoiler:the Spanish treasure hoard turns out to be radioactive, meaning possessing it at all would be deadly]].

to:

** In ''VideoGame/Uncharted2AmongThieves'', the Chintimani Stone is [[spoiler:revealed revealed to be just amber, and is immediately overshadowed by the sap from the Tree of Life that grants fast healing powers. Both are destroyed with the city they're in]]. in. Being a bleaker game, there are also many smaller instances of this trope, such as Nate [[spoiler:going going out of his way to carry a wounded Jeff only for him to be shot in cold blood by the villain when they're cornered, or fighting armoured gatling gunners and even a helicopter up a train to rescue Chloe, only for her to tell him he wasted his time as she was upset about the earlier incident]].
incident.
** ''VideoGame/Uncharted3DrakesDeception'' has Nate walk away from Iram of the Pillars having lost his ring for good, and Sully only scavenging a few coins this time. Mid-way through the story, Nate [[spoiler:fights fights through hordes of pirates in a stormy dock and a shanty cruise ship to try and rescue Sully, only for it to be revealed that the pirates never had him]].
him.
** In ''VideoGame/UnchartedGoldenAbyss'', [[spoiler:the the Spanish treasure hoard turns out to be radioactive, meaning possessing it at all would be deadly]].deadly.



*** Nate decides that it isn't worth it to go after the pirate's hoard. Sadly, [[spoiler:his brother Sam can't resist the allure and Nate has to go back and save him from the booby-trapped pirate ship. However him doing so gives him some of the pirate treasure he can slip to Elena, giving Nate and Elena some coin to start a new ''legal'' life of hunting down history and treasures that is shown to make them ''very'' wealthy by the end time of the epilogue.]]
*** This also turns out to be [[spoiler:the fate of Libertalia. Henry Avery intended it to be a utopia for pirates to live without society's rules. The problem being, a society made up of people who rob and plunder for a living was doomed from the start. When they realized they'd been conned into having their money stolen, the populace rose up in revolt. Avery and Thomas Tew saw the other pirate lords ready to fight for the treasure and poisoned them all to get it themselves...then ended up killing each other over it. Thus, the "utopia" ends up becoming a mass graveyard lost to time]].
** Finally [[AvertedTrope averted]] in two ways in ''VideoGame/UnchartedTheLostLegacy'', where [[spoiler:the Tusk of Ganesh is obtained for keeps by the heroes, but they decide to legally hand in to the local authorities rather than sell it. Still counts from Sam's perspective however as he was rather hoping for the extra money]].

to:

*** Nate decides that it isn't worth it to go after the pirate's hoard. Sadly, [[spoiler:his his brother Sam can't resist the allure and Nate has to go back and save him from the booby-trapped pirate ship. However him doing so gives him some of the pirate treasure he can slip to Elena, giving Nate and Elena some coin to start a new ''legal'' life of hunting down history and treasures that is shown to make them ''very'' wealthy by the end time of the epilogue.]]
epilogue.
*** This also turns out to be [[spoiler:the the fate of Libertalia. Henry Avery intended it to be a utopia for pirates to live without society's rules. The problem being, a society made up of people who rob and plunder for a living was doomed from the start. When they realized they'd been conned into having their money stolen, the populace rose up in revolt. Avery and Thomas Tew saw the other pirate lords ready to fight for the treasure and poisoned them all to get it themselves...then ended up killing each other over it. Thus, the "utopia" ends up becoming a mass graveyard lost to time]].
time.
** Finally [[AvertedTrope averted]] in two ways in ''VideoGame/UnchartedTheLostLegacy'', where [[spoiler:the the Tusk of Ganesh is obtained for keeps by the heroes, but they decide to legally hand in to the local authorities rather than sell it. Still counts from Sam's perspective however as he was rather hoping for the extra money]].money.



* ''VideoGame/YakuzaLikeADragon''; after nearly a decade and six games trying to keep it afloat following the civil war in the first game, the first few chapter of ''Like A Dragon'' show that the Tojo Clan has collapsed and been driven out of Kamurocho by a corrupt alliance between the government and the Omi Alliance. [[spoiler:Even this ends up a hollow victory, as the Omi disbands near the beginning of the third act of the game, thereby ending the two biggest yakuza clans in Japan]].

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* ''VideoGame/YakuzaLikeADragon''; after nearly a decade and six games trying to keep it afloat following the civil war in the first game, the first few chapter of ''Like A Dragon'' show that the Tojo Clan has collapsed and been driven out of Kamurocho by a corrupt alliance between the government and the Omi Alliance. [[spoiler:Even Even this ends up a hollow victory, as the Omi disbands near the beginning of the third act of the game, thereby ending the two biggest yakuza clans in Japan]].Japan.
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* ''VideoGame/PapersPlease'': Over the course of the game, EZIC plots and plans to overthrow the government of Arstotzka. At one point, [[spoiler:you are asked to assassinate a specific person who may jeopardize EZIC's activities. If you go through with the assassination, [[GameOver you are arrested and put to death for murdering someone who was, in the eyes of the law, an innocent civilian]], and EZIC is forced back underground due to your replacement at the border checkpoint refusing to work with them, rendering their efforts for naught. The way to profess the EZIC storyline is to leave the person alone, and although EZIC is still troubled by the individual, at the very least, they can still continue to support you.]]

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* ''VideoGame/PapersPlease'': Over the course of the game, EZIC plots and plans to overthrow the government of Arstotzka. At one point, [[spoiler:you are asked to assassinate a specific person who may jeopardize EZIC's activities. If you go through with the assassination, [[GameOver you are arrested and put to death for murdering someone who was, in the eyes of the law, an innocent civilian]], and EZIC is forced back underground due to your replacement at the border checkpoint refusing to work with them, rendering their efforts for naught. The way to profess progess the EZIC storyline is to leave the person alone, and although EZIC is still troubled by the individual, at the very least, they can still continue to support you.]]
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** Julius spent his entire life trying to prove himself worthy of his father who had abandoned him. [[spoiler: He would be the one to kill his father, the king, after finding out the extent of his father's madness in his pursuit for immortality.]]
** Faden committed many horrible experiments in order to save his lover who became Blighted but not only was Faden unable to save Miriel in the end, his research would contribute to the downfall and suffering to the rest of the kingdom.
** The King of Land's End wanted to become immortal and viewed his subjects as a means to achieve it. [[spoiler: He would die without becoming a Blighted revenant.]]
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* An example from ''VideoGame/MetalGearSolid2'': The EscortMission with Otacon's half-sister Emma will fail if you let her die at any point. Complete the mission? [[spoiler:She gets killed anyway by Vamp right before she's able to reunite with Otacon, [[TheWoobie adding yet another unfair event to all of the previous times he's experienced anything unfair]], and hands-down [[TearJerker the saddest part of]] ''[[TearJerker the entire game]].]]''

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* An example from ''VideoGame/MetalGearSolid2'': ''VideoGame/MetalGearSolid2SonsOfLiberty'': The EscortMission with Otacon's half-sister Emma will fail if you let her die at any point. Complete the mission? [[spoiler:She gets killed anyway by Vamp right before she's able to reunite with Otacon, [[TheWoobie adding yet another unfair event to all of the previous times he's experienced anything unfair]], and hands-down [[TearJerker the saddest part of]] ''[[TearJerker the entire game]].]]''
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* ''VideoGame/PapersPlease'': Over the course of the game, EZIC plots and plans to overthrow the government of Arstotzka. At one point, [[spoiler:you are asked to assassinate a specific person who may jeopardize EZIC's activities. If you go through with the assassination, [[GameOver you are arrested and put to death for murdering someone who was, in the eyes of the law, an innocent civilian]], and EZIC is forced back underground due to your replacement at the border checkpoint refusing to work with them, rendering their efforts for naught. The way to profess the EZIC storyline is to leave the person alone, at which point EZIC comes up with a more effective way of dealing with him.]]

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* ''VideoGame/PapersPlease'': Over the course of the game, EZIC plots and plans to overthrow the government of Arstotzka. At one point, [[spoiler:you are asked to assassinate a specific person who may jeopardize EZIC's activities. If you go through with the assassination, [[GameOver you are arrested and put to death for murdering someone who was, in the eyes of the law, an innocent civilian]], and EZIC is forced back underground due to your replacement at the border checkpoint refusing to work with them, rendering their efforts for naught. The way to profess the EZIC storyline is to leave the person alone, at which point and although EZIC comes up with a more effective way of dealing with him.is still troubled by the individual, at the very least, they can still continue to support you.]]
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* ''VideoGame/PapersPlease'': Over the course of the game, EZIC plots and plans to overthrow the government of Arstotzka. At one point, [[spoiler:you are asked to assassinate a specific person who may jeopardize EZIC's activities. If you go through with the assassination, [[GameOver you are arrested and put to death for murdering someone who was, in the eyes of the law, an innocent civilian]], and EZIC is forced back underground due to your replacement at the border checkpoint refusing to work with them, rendering their efforts for naught.]]

to:

* ''VideoGame/PapersPlease'': Over the course of the game, EZIC plots and plans to overthrow the government of Arstotzka. At one point, [[spoiler:you are asked to assassinate a specific person who may jeopardize EZIC's activities. If you go through with the assassination, [[GameOver you are arrested and put to death for murdering someone who was, in the eyes of the law, an innocent civilian]], and EZIC is forced back underground due to your replacement at the border checkpoint refusing to work with them, rendering their efforts for naught. The way to profess the EZIC storyline is to leave the person alone, at which point EZIC comes up with a more effective way of dealing with him.]]

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** For ''VideoGame/Uncharted4AThiefsEnd'', Nate decides that it isn't worth it to go after the pirate's hoard. Sadly, [[spoiler:his brother Sam can't resist the allure and Nate has to go back and save him from the booby-trapped pirate ship. However him doing so gives him some of the pirate treasure he can slip to Elena, giving Nate and Elena some coin to start a new ''legal'' life of hunting down history and treasures that is shown to make them ''very'' wealthy by the end time of the epilogue.]]

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** For ''VideoGame/Uncharted4AThiefsEnd'', ''VideoGame/Uncharted4AThiefsEnd'':
***
Nate decides that it isn't worth it to go after the pirate's hoard. Sadly, [[spoiler:his brother Sam can't resist the allure and Nate has to go back and save him from the booby-trapped pirate ship. However him doing so gives him some of the pirate treasure he can slip to Elena, giving Nate and Elena some coin to start a new ''legal'' life of hunting down history and treasures that is shown to make them ''very'' wealthy by the end time of the epilogue.]]



* Played for laughs in the ending of ''[[VideoGame/WarioWare Wario Ware Gold]]''. Lulu finally recovers her village's toilet from Wario, which is a golden pot that Wario mistook for a shiny crown. When Lulu returns with the pot, she discovers that the village elder had replaced the pot with a more high tech pot that has a bidet, effectively making her quest to retrieve the old toilet a complete waste of time.

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* ''VideoGame/WarioWareGold'': Played for laughs in the ending of ''[[VideoGame/WarioWare Wario Ware Gold]]''.ending. Lulu finally recovers her village's toilet from Wario, which is a golden pot that Wario mistook for a shiny crown. When Lulu returns with the pot, she discovers that the village elder had replaced the pot with a more high tech pot that has a bidet, effectively making her quest to retrieve the old toilet a complete waste of time.
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** Then ''VideoGame/DiabloIV'' has multiple arch-demons from the previous games returning, showing that even slaying the Prime Evils and destroying their soulstones only provided a temporary reprieve barely a generation long.
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* ''VideoGame/DragonAgeInquisition'': In the ''Trespasser'' [=DLC=], after saving both Ferelden (basically Medieval England) and Orlais (Medieval France) from smaller machinations of the main villain as well as saving the world ''twice'' and now finding out that the means by which the main character did all this is also killing them, both royal houses, which owe their continued existence to you, decide you're too powerful to be left alone and want to disband the Inquisition. The PrecisionFStrike by the main character describes how futile their efforts were.

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* ''VideoGame/DragonAgeInquisition'': In the ''Trespasser'' [=DLC=], after saving both Ferelden (basically Medieval England) and Orlais (Medieval France) from smaller machinations of the main villain as well as saving the world ''twice'' and now finding out that the means by which the main character did all this is also killing them, both royal houses, which owe their continued existence to you, decide you're too powerful to be left alone and want to disband the Inquisition.Inquisition (although in different spin, Orlais wants the Inquisition to downsize, while Ferelden wants full disbandment). The PrecisionFStrike by the main character describes how futile their efforts were.
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* ''VideoGame/TerraInvicta'': One faction's philosophy is hopelessly flawed and doomed to fail abjectly, especially if they come out on top. It's [[spoiler:[[LesCollaborateurs the Protectorate]], who believe humanity cannot win a war against a star-faring species, and so must reach a dignified conditional surrender. They fail to offer anything a superior attacker couldn't take, and the Hydras exploit the Protectorate's terror to pressure them into handing over everything the Hydras wanted and doing the hard work of subjugating humanity. The only "consolation" the Protectorate leadership have is that they're still given power over mankind, at least for so long as the Hydras are content to let them. The Servants, the subversive {{Cult}} who [[VoluntaryVassal want Earth to join the aliens' empire]], [[EvenEvilHasStandards actually find these same terms excessively humiliating and successfully negotiate for better ones]].]]
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** All of Odin's planning and trickery are ultimately squandered due to his rather unwise antagonizing people he ''really needed'' to help him.[[spoiler: All his attempts to stop Ragnarok backfire because he decided to play 'Provoke The Spartan' (okay, and Freya, the Jotnar, and Sindri) and thus gave people with the power to influence Ragnarok a great motive to ''start'' it. His attempts to get Atreus to help him find ultimate knowledge also fizzle when Atreus decides he's had enough of the asshole and smashes the needed {{MacGuffin}}.]]

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** All of Odin's planning and trickery are ultimately squandered due to his rather unwise antagonizing people he ''really needed'' to help him.[[spoiler: All his attempts to stop Ragnarok backfire because he decided to play 'Provoke The Spartan' (okay, and Freya, the Jotnar, and Sindri) and thus gave people with the power to influence Ragnarok a great motive to ''start'' it. His attempts to get Atreus to help him find ultimate knowledge also fizzle when Atreus decides he's had enough of the asshole and smashes the needed {{MacGuffin}}.]] And he knows it, too; his VillainousBreakdown is all a rant about how everything he worked and killed for is ruined, and demand Atreus tell him what was it all ''for'' if he and his entourage are just going to destroy it]].
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** In ''VideoGame/GodOfWarIII'', Athena tells Kratos he must open PandorasBox to destroy Zeus and spends the game trying to get to it and extinguishing the lethal flame guarding it. [[spoiler:He rescues its namesake with the intention of offering her to the flame, but he has a change of heart and cannot go through with it. Then Zeus appears, and after the first of three final boss fights, Pandora runs to the flames. Kratos catches her and tries to prevent her from getting sucked in, but Zeus pisses him off so much he releases Pandora to tackle Zeus. The flames are gone, Pandora is dust, and Kratos opens the box to reveal... Nothing. It's empty, rendering pretty much the entire game and the Pandora plotline moot]]. The soundtrack for this moment is even called "All for Nothing".

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** In ''VideoGame/GodOfWarIII'', Athena tells Kratos he must open PandorasBox to destroy Zeus and spends the game trying to get to it and extinguishing the lethal flame guarding it. [[spoiler:He rescues its namesake with the intention of offering her to the flame, but he has a change of heart and cannot go through with it. Then Zeus appears, and after the first of three final boss fights, Pandora runs to the flames. Kratos catches her and tries to prevent her from getting sucked in, but Zeus pisses him off so much he releases Pandora to tackle Zeus. The flames are gone, Pandora is dust, and Kratos opens the box to reveal... Nothing. It's empty, empty (and has been ever since he originally opened the thing; the reason the gods TookALevelInJerkass is because they were possessed by the evils of the box), rendering pretty much the entire game and the Pandora plotline moot]]. The soundtrack for this moment is even called "All for Nothing".



** Odin's plans ultimately fail due to his rather unwise antagonizing people he ''really needed'' to help him.[[spoiler: All his attempts to stop Ragnarok backfire because he decided to play 'Provoke The Spartan' (okay, and Freya, the Jotnar, and Sindri) and thus gave people with the power to influence Ragnarok a great motive to ''start'' it. His attempts to get Atreus to help him find ultimate knowledge also fizzle when Atreus decides he's had enough of the asshole and smashes the needed {{MacGuffin}}.]]

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** All of Odin's plans planning and trickery are ultimately fail squandered due to his rather unwise antagonizing people he ''really needed'' to help him.[[spoiler: All his attempts to stop Ragnarok backfire because he decided to play 'Provoke The Spartan' (okay, and Freya, the Jotnar, and Sindri) and thus gave people with the power to influence Ragnarok a great motive to ''start'' it. His attempts to get Atreus to help him find ultimate knowledge also fizzle when Atreus decides he's had enough of the asshole and smashes the needed {{MacGuffin}}.]]
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** Made even worse when you discover that [[spoiler:the god who erected the barrier between the real world and the dream world where all the magical creatures exist now means to tear it down and basically wreck everything all three protagonists from the last three games have worked so hard, some even dying, to save]].

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** Made even worse when you discover that [[spoiler:the god who erected the barrier between the real world and the dream world where all the magical creatures exist now means to tear it down and basically wreck everything all three protagonists from the last three games have worked so hard, some even dying, to save]].save. Though at least in this case the events of the 3rd game ''did'' destroy the artifact he needed to do it- and some events that were unambiguous ''losses'' of the early games (like Corypheus being released) turned out to work out for the heroes (as Corypheus proved a massive SpannerInTheWorks simply by initiating the game's plot)]].
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** ''VideoGame/GodOfWarPS4'' has someone else on the bad end of this trope for once.[[spoiler: At Baldur's birth, Freya had a vision that he'd die a needless death. She went to the trouble of casting a spell on him that gave him CompleteImmortality, but also drove him to insanity because of SenseLossSadness, becoming a SelfFulfillingProphecy as Kratos ''tries'' to spare him, but he proves too far gone and has to be killed to prevent him from murdering Freya (and implicitly desiring to later go after Kratos and Atreus) in revenge for his suffering. Even her attempt to save him by burning Atreus's mistletoe arrows doesn't work, because Kratos had earlier used one of the arrowheads to fix a strap in Atreus's quiver, and Baldur cuts himself on it by accident when [[WouldHurtAChild attacking Atreus]].]]
** Odin's plans ultimately fail due to his rather unwise antagonizing people he ''really needed'' to help him.[[spoiler: All his attempts to stop Ragnarok backfire because he decided to play 'Provoke The Spartan' (okay, and Freya, the Jotnar, and Sindri) and thus gave people with the power to influence Ragnarok a great motive to ''start'' it. His attempts to get Atreus to help him find ultimate knowledge also fizzle when Atreus decides he's had enough of the asshole and smashes the needed {{MacGuffin}}.]]
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* The Alchemy Guild from ''VideoGame/BloodstainedRitualOfTheNight'' ended up accomplishing the complete opposite effect of what its members wanted with their horribly unethical experiments. The goal of binding children to demonic power and sacrificing them to unleash the first Demonic Invasion, was to convince the world that there were problems that only the Alchemy Guild could solve, winning the people's trust and then profiting off it. Instead, the complicit Guild members were found out [[TooDumbToLive and executed]], and the Alchemy Guild folded.

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* The Alchemy Guild from ''VideoGame/BloodstainedRitualOfTheNight'' ended up accomplishing the complete opposite effect of what its members wanted with their horribly unethical experiments. The goal of binding children to demonic power and sacrificing them to unleash the first Demonic Invasion, was to convince the world that there were problems that only the Alchemy Guild could solve, winning the people's trust and then profiting off of it. Instead, the complicit Guild members were found out [[TooDumbToLive and executed]], and the Alchemy Guild folded.

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