History AfterTheEnd / VideoGames

9th Jul '16 4:24:32 AM Morgenthaler
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* The entire concept of the first ''LegendOfLegaia'': the bad guys have already won when the game begins, [[FogOfDoom the Mist]] has enveloped much of the world, the few humans who have managed to escape it live in walled or underground cities, and humanity is on the verge of extinction. Even the [[spoiler: ending]] is bittersweet and symbolizes the EndOfAnAge since Dr. Usha says that all Seru will [[spoiler: die off within the next year]], effectively throwing Legaia and its Seru-based technology back into the Stone Age.

to:

* The entire concept of the first ''LegendOfLegaia'': ''VideoGame/LegendOfLegaia'': the bad guys have already won when the game begins, [[FogOfDoom the Mist]] has enveloped much of the world, the few humans who have managed to escape it live in walled or underground cities, and humanity is on the verge of extinction. Even the [[spoiler: ending]] is bittersweet and symbolizes the EndOfAnAge since Dr. Usha says that all Seru will [[spoiler: die off within the next year]], effectively throwing Legaia and its Seru-based technology back into the Stone Age.
25th Jun '16 6:52:20 AM WillBGood
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* ''Franchise/{{Halo}}:

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* ''Franchise/{{Halo}}:''Franchise/{{Halo}}'':
13th Jun '16 2:04:53 PM TheFantasyChronicler
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* The 2013 ''VideoGame/CallOfDuty'' entry, ''[[VideoGame/CallOfDutyGhosts Ghosts]]'', is set ten years after a cataclysmic hostile attack destroys much of US society, turning the country from a powerful global force into a shell of its former self. The government unable to afford a proper military (likely having lost too much money on the recovery effort), the eponymous "Ghosts" are called together from all remaining branches of special forces to form a single spec-ops organization.


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* The 2013 ''VideoGame/CallOfDuty'' entry, ''[[VideoGame/CallOfDutyGhosts Ghosts]]'', is set ten years after a cataclysmic hostile attack destroys much of US society, turning the country from a powerful global force into a shell of its former self. The government unable to afford a proper military (likely having lost too much money on the recovery effort), the eponymous "Ghosts" are called together from all remaining branches of special forces to form a single spec-ops organization.
13th Jun '16 2:01:58 PM TheFantasyChronicler
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* VideoGame/{{Wasteland}}
** One of the [[TropeCodifier Trope Codifiers]] for gaming, coming right on the heels of the Film/MadMax craze of the mid-80's, it was a [=CRPG=] released for UsefulNotes/{{IBM Personal Computer}}, UsefulNotes/AppleII, and the UsefulNotes/{{Commodore 64}} in 1988, and is widely considered one of the earliest innovators for the WesternRPG genre. While it never attained the level of success of its SpiritualSuccessor, VideoGame/{{Fallout}}, it still has a dedicated fanbase today.
** And now, a successful Kickstarter campaign by the game's lead designer, Brian Fargo, has brought about VideoGame/{{Wasteland 2}} a sequel in the style of a TacticalRPG, due for release in late August/early September of 2014, and currently available as an early-access title on Steam, though for a higher price than the final game will be on release.
* VideoGame/{{The Aquatic Adventure of the Last Human}} takes place centuries after mankind went extinct

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* VideoGame/{{Wasteland}}
** One of the [[TropeCodifier Trope Codifiers]] for gaming, coming right on the heels of the Film/MadMax craze of the mid-80's, it was
''VideoGame/AfterTheEndACrusaderKingsIIMod'' takes place in North America, with society rebuilding itself centuries after an unspecified apocalypse.
* ''VideoGame/AfterTheWar'' is set, well, [[ExactlyWhatItSaysOnTheTin after
a [=CRPG=] released for UsefulNotes/{{IBM Personal Computer}}, UsefulNotes/AppleII, nuclear war]] in 2049 between China and the UsefulNotes/{{Commodore 64}} United States.
* ''VideoGame/TheAgeOfDecadence'' is a post-apocalyptic game set
in 1988, the low-magic fantasy period where the imperial experiments in magic had backfired a long time ago. Thus, the future of earth is not at stake, but the cataclysm did turn the once-thriving Empire (based wholesale on Rome) into one struggling to hold itself together and where civil war is widely considered one of slowly brewing, thus justifying the earliest innovators for the WesternRPG genre. While it never attained the level of success of its SpiritualSuccessor, VideoGame/{{Fallout}}, it still title.
* ''VideoGame/AlienLegacy'' takes place after Earth
has a dedicated fanbase today.
** And now, a successful Kickstarter campaign
been most likely attacked and humanity there wiped out by the game's lead designer, Brian Fargo, aggressive Centaurians. A number of {{Sleeper Starship}}s have been launched before that in order to allow humanity to endure elsewhere. You are the captain of one such ship, the UNS ''Calypso'', which has brought about VideoGame/{{Wasteland 2}} a sequel in just arrived to its destination, where you find another such scenario. As it turns out, another ship, the style UNS ''Tantalus'', was sent after the ''Calypso'' to the same system. Since it had a slightly more efficient fusion engine, it ended up [[LightspeedLeapfrog beating]] the ''Calypso'' and arriving there 21 years earlier. However, instead of a TacticalRPG, due fledgling colony, all you find are ruins and vague {{Apocalyptic Log}}s. Furthermore, since every captain is instructed to assume that his or her ships is all that's left, this trope may very well be true for release in late August/early September of 2014, all the other ships.
* ''VideoGame/AnarchyReigns'' takes place after world war has torn the world apart
and currently available as an early-access title on Steam, though for a higher price than rampant industrialization by the final game will be on release.
surviving powers has polluted everything else, leading to rampant illness and mutation.
* VideoGame/{{The Aquatic Adventure of the Last Human}} takes place centuries after mankind went extinctextinct.
* Most ''VideoGame/ArmoredCore'' games have one or take place after one. Best examples are Last Raven which happens after the unmanned suicide weapons destroy the world in Nexus and [[spoiler:V/Verdict Day which take place in the distant future of For Answer after the National Dismantlement War, LYNX War, the conflict with the League and ORCA and it's constant use of [[ToxicPhlebotinum Kojima particles.]]]]
* ''VideoGame/BarkleyShutUpAndJamGaiden'' takes place in the Post-Cyberpocalypse, where the world was devastated by a Chaos Dunk performed by Charles Barkley and almost all the great basketball players were massacred in what is known as the Great B-Ball Purge.
* ''VideoGame/{{Bastion}}'' takes place after the Calamity tore Caelondia and the surrounding area (and possibly the entire world) to pieces, leaving only four people [[spoiler: and a small army of pissed off [[{{Wutai}} Ura]] ready to take revenge on what's left of the nation]] as the only known survivors.
* The ''{{VideoGame/Bayonetta}}'' series takes place an eternity after an event called "Armageddon", in which whatever realm existed beforehand was obliterated and split into the 'Trinity of Realities'; [[{{Heaven}} Paradiso, the World of Light]], [[{{Hell}} Inferno, the World of Darkness]], and the Human Realm, the World of Chaos. Apparently this split re-balanced reality to a point where it is now stable, but if the balance between light and darkness skews too much its said a second Armageddon could occur.
* The 2013 ''VideoGame/CallOfDuty'' entry, ''[[VideoGame/CallOfDutyGhosts Ghosts]]'', is set ten years after a cataclysmic hostile attack destroys much of US society, turning the country from a powerful global force into a shell of its former self. The government unable to afford a proper military (likely having lost too much money on the recovery effort), the eponymous "Ghosts" are called together from all remaining branches of special forces to form a single spec-ops organization.
* The {{roguelike}} ''VideoGame/CavesOfQud'', set in a world of ruins, mutants, and remnant killer robots.
* ''VideoGame/{{Centipede}}: Infestation'', a Centipede re-imagining for the 3DS and Wii, creates a plot for the game. It takes place in an post-apocalyptic world where only a few humans exist and there are many BigCreepyCrawlies.
* 2300 A.D. in ''VideoGame/ChronoTrigger'':
** 300 years after [[EldritchAbomination Lavos]] awakens in [[JustBeforeTheEnd 1999 A.D.]] and lays waste to the world. There's very little food (though the survivors are kept alive via {{Autodoc}}s), and mutants and killer robots roam the ruined cities and factories. It's your job to SetRightWhatOnceWentWrong by killing Lavos before this happens.
** Happens again in [[spoiler:12,000 BC after the fall of Zeal. When Zeal [[ColonyDrop crashed into the surface]], it not only wiped out most of Zeal's own populace but also the vast majority of the "Earthbound Ones" as well. When the dust settles, all that's left of the world is about a dozen or so people and a couple of tiny little islands. Unlike the aforementioned End, there's nothing you can do to prevent this one, since it serves as a demonstration of [[EvilIsNotAToy the disastrous consequences of abusing the powers of an]] EldritchAbomination.]]
* ''VideoGame/CityOfHeroes: Going Rogue'': The [[AnimalWrongsGroup Devouring Earth]] has destroyed most of the earth, and mankind is slowly rebuilding. You play as a Praetorian, living under the watchful eye of Emperor Cole, whose island city of Praetoria is one of the few places where mankind can be safe.
** Praetoria is in AnotherDimension. Primal Earth is still (relatively) intact. This leads to some interesting problems when Emperor Cole finds out there's an inhabitable universe run by a group of people he has deemed unfit to rule themselves...
* ''VideoGame/CombatOfGiants: Mutant Insects'' takes place in a world 300 years after a meteor crashed the Earth and destroyed human civilization, making way for giant mutated insects to rule the world.
* In ''VideoGame/{{Crystalis}}'', the ProtagonistWithoutAPast awakes from being a HumanPopsicle 100 years after civilization was thrown back to the dark ages in a great war. "October 1997, The End Day" is a ShoutOut to ''Franchise/{{Terminator}}''.
* ''VisualNovel/DanganRonpa'' is set in an environment where students are trapped for a long period of time and forced to kill each other. Why don't the police ever show up? [[spoiler: An event happened that caused a huge worldwide conflict, and there are no police or even people to control what is happening inside the school.]]
* ''VideoGame/DarkEarth'' takes place a few centuries after a meteor strike leaves most of the planet in perpetual darkness from a large dust cloud. Only a few spots are relatively cloudless and allow light to shine through. It is in these spots that the survivors have built cities. Anyone who stayed behind is infected by a "dark sickness" and mutates into a monster.
* ''VideoGame/ADarkRoom'' turns out to be set in this.
* ''VideoGame/DarkSouls'' takes place after what was effectively a ZombieApocalypse, leaving the setting a series of ruins.
* ''VideoGame/{{Darksiders}}'' takes place after the Apocalypse, the PlayerCharacter being one of the four Horsemen.
* ''VideoGame/DeusExInvisibleWar''
** Takes place 20 years after the Great Collapse triggered by JC Denton, yet in that time, civilization has returned to its pre-collapse level. See ApocalypseNot.
** The GameMod for ''Deus Ex'' ''[[VideoGame/TwentyTwentySeven 2027]]'' features this in the [[spoiler: epilogue for the Omar ending, after they nuke most of the planet.]]
* ''VideoGame/{{Doom}}'', ''Doom II'' and ''Final Doom'' all take place with practically every other human on whichever chosen planet the game takes place on dead before you even start moving. Although [[spoiler:in ''Doom II'' you return the favor and totally trash Hell after killing nearly every demon still in it.]]
* ''VideoGame/DukeNukem: Zero Hour'': the Post-Apocalypse era after the aliens created a TemporalParadox and brought about TheEndOfTheWorldAsWeKnowIt.
* ''VideoGame/EnchantedArms'' has this. The fact Yokohama, Kyoto and ''London'' are all in the same general 100-km radius area should give you a rough idea of how badly the Golem Wars messed up the planet's surface and layout. Despite the chaotic rearranging of the surface, Mount Fuji somehow got through the mess in one piece.
* ''VideoGame/EtrianOdyssey'' is established as being one of these in the intro... but the exact nature of the world '''Before''' The End is intentionally left vague at first.
* In ''VideoGame/EverybodysGoneToTheRapture'', everyone in your village has disappeared. The bulk of the game centers around figuring out why.
* ''VideoGame/{{Exmortis}} 2'' is all about this: after the war between the human race and the Exmortis, the Earth has been reduced to a barren desert, inhabited only by the few humans still surviving and the Exmortis horde. For added effect, the sky has turned blood red, and the aforementioned survivors are continuously preyed upon by roaming bands of Exmortis [[RedSkyTakeWarning travelling upon dark red stormclouds]].
* ''VideoGame/TheFallLastDaysOfGaia''. Most of the world is reduced to desert, and in many places biosphere is dying off irreversibly. Unlike the majority of [[SpiritualSuccessor spiritual successors]] to ''VideoGame/{{Fallout}}'', it's not the nukes that caused it, though, but the terraformers intended to make Mars habitable crashing over Earth instead as a result of a terrorist attack.



* The entire concept of the first ''LegendOfLegaia'': the bad guys have already won when the game begins, [[FogOfDoom the Mist]] has enveloped much of the world, the few humans who have managed to escape it live in walled or underground cities, and humanity is on the verge of extinction. Even the [[spoiler: ending]] is bittersweet and symbolizes the EndOfAnAge since Dr. Usha says that all Seru will [[spoiler: die off within the next year]], effectively throwing Legaia and its Seru-based technology back into the Stone Age.
* In ''VideoGame/SuperPaperMario'', Count Bleck's goal is to destroy all dimensions ([[spoiler:Including Heaven (the "Overthere") and Hell (the "Underwhere")]]) by sucking them into an interdimensional black hole called The Void, and successfully does so to one. When revisited, the remnants are very different from most examples of this trope: the dimension is completely blank, save for a straight line indicating the ground and the occasional black outline of a pile of rubble; there are no survivors. Dark stuff, for a Mario game.
* Although the world of ''VideoGame/SkiesOfArcadia'' is set during an age of exploration, similar to the era of when Spain had numerous colonies, it is technically set ''way'' after the end - that is, after the Rains of Destruction fell and destroyed what the characters refer to in-game as the Old World, which was said a technological utopia until the events leading to the rains. Society has long evolved again since then, and it's found later that [[spoiler:the only remains of the Old World that are left, along with the Gigas, is Fina's home, the Great Silver Shrine. Said shrine hosts the very elders that called down the rains in the first place...]]

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* ''Franchise/FinalFantasy''
** In ''VideoGame/FinalFantasyIII'' [[spoiler: the whole game starts After the End.
The entire concept world is flooded and in some sort of stasis except for the first ''LegendOfLegaia'': Floating Continent where the bad guys have already won when the game begins, [[FogOfDoom the Mist]] has enveloped much of the world, the few humans who have managed to escape it live in walled or underground cities, and humanity is on the verge of extinction. Even the [[spoiler: ending]] is bittersweet and symbolizes the EndOfAnAge since Dr. Usha says that all Seru will [[spoiler: die off within the next year]], effectively throwing Legaia and its Seru-based technology back into the Stone Age.
* In ''VideoGame/SuperPaperMario'', Count Bleck's goal is to destroy all dimensions ([[spoiler:Including Heaven (the "Overthere") and Hell (the "Underwhere")]]) by sucking them into an interdimensional black hole called
heroes live.]]
**
The Void, and successfully does so to one. When revisited, the remnants are very different from most examples second half of this trope: the dimension is ''VideoGame/FinalFantasyVI'', which completely blank, save for a straight line indicating the ground and the occasional black outline of a pile of rubble; there are no survivors. Dark stuff, for a Mario game.
* Although
alters the world map and jumps forward a year in time... and having one of ''VideoGame/SkiesOfArcadia'' is the most depressing 2D cinematics of all time. And technically, ''Final Fantasy VI'' goes through this ''twice'': the War of the Magi, set during an age of exploration, similar to long before the era start of when Spain had numerous colonies, the game, ripped the world apart so badly it is technically took mankind 1,000 years just to rediscover [[SteamPunk steam power.]]
** There's an argument for the entire ''VideoGame/FinalFantasyX'' universe being
set ''way'' after "after the end - end" given Sin's historical decimation of Zanarkand and repeated decimation of any and all towns, plus the belief of the majority of Spirans that is, after the Rains only way to get rid of Destruction fell and destroyed what the characters refer Sin is to in-game as the Old World, which was said a forgo technological utopia advancement.
** ''[[VideoGame/FinalFantasyCrystalChroniclesEchoesOfTime Crystal Chronicles Echoes of Time]]'' has a setting that consists of one town and one isolated village next to a vast wasteland left by the ancient civilization.
** In ''VideoGame/FinalFantasyXIII-2'', [[spoiler: The BadFuture world of 700 AF is this after the second fall of Cocoon. The planet is nothing but a barren wasteland covered in crystal dust and the few remaining humans have slowly died one by one
until the events leading to the rains. Society has long evolved again since then, and it's found later that [[spoiler:the only Noel remains of as the Old World that are left, along with the Gigas, last of humanity. The whole purpose of Serah and Noel's journey through time is Fina's home, the Great Silver Shrine. Said shrine hosts the very elders that called down the rains in the first place...to avert this outcome.]]



* ''VideoGame/WorldOfWarcraft's'' expansion pack ''[[ExactlyWhatItSaysOnTheTin Cataclysm]]'', sunders the land of Azeroth, leaving players to experience a world full of floods, volcanoes and earthquakes with many major settlements and areas destroyed.
** The Alliance has it rough as the Horde invades Northshire and Elwynn Forest while Orgrimmar is subjected to FantasticRacism as most of the non-Orc residents are forced to live in slums or leave entirely.
** This is actually the ''second'' time that Azeroth had an AfterTheEnd scenario. Ten-thousand years ago, the Well of Eternity imploded, causing the sole continent to split into what there is today. It's noted in one of the ExpandedUniverse novels that the event happened so quickly that the heroes barely made it to safety. While it wasn't seen, we can pretty easily conclude that hundreds of thousands died - certainly, most of the night elf empire was completely obliterated.
** ''Third'' time when you include the civilizations ruled by the Old Gods. Azeroth was originally ruled by the Old Gods and populated by their various servant races, such as the elementals, Mantid, and Qiraji. The Titans destroyed this world order, killing or imprisoning the Old Gods and reducing their servant races to shadows of what they were. While the new world is friendlier for mortal races, it was definitely an apocalypse for the world's original inhabitants.
** Azeroth actually had it relatively easy. After the Orcs were corrupted by the Burning Legion, Draenor began slowly dying due to demonic corruption and Gul'dan shattering the links between the elements and the Orcs. Ner'zhul created a massive number of portals for the Horde to escape through, with the resulting release of magic tearing the entire world apart. Outland is all that remains of Draenor, a shattered continent floating in the Nether. This has since been {{Ret Con}}ned by Garrosh traveling back in time and convincing his father not to drink Mannoroth's blood, instead, forming the powerful Iron Horde without dependence on demons.
* ''VideoGame/{{Doom}}'', ''Doom II'' and ''Final Doom'' all take place with practically every other human on whichever chosen planet the game takes place on dead before you even start moving. Although [[spoiler:in ''Doom II'' you return the favor and totally trash Hell after killing nearly every demon still in it.]]

to:

* ''VideoGame/WorldOfWarcraft's'' expansion pack ''[[ExactlyWhatItSaysOnTheTin Cataclysm]]'', sunders ''VideoGame/{{Fuel}}'' takes place after environmental disasters have rendered large parts of Earth inhospitable. In addition to racing, the land player character must also avoid various environmental hazards.
* By the time ''GearsOfWar 3'' rolls around, the Locusts have destroyed the last
of Azeroth, leaving players humanity's refuges (as seen at the end of ''GOW 2''), the COG has been disbanded, the [[TheVirus Lambent]] is running rampant, and the few remaining inhabitants of Sera are fighting for survival.
* This seems
to experience a be at least partially why the world full of floods, volcanoes in ''{{VideoGame/Gingiva}}'' is such a MindScrew: the world has taken over and earthquakes with many major settlements horribly twisted by some [[EvilInc evil megacorporation]] for materialistic purposes, and areas destroyed.
** The Alliance
almost everyone has it rough as been enslaved.
* ''VideoGame/GoldenSun'' has a variation, where
the Horde invades Northshire and Elwynn Forest while Orgrimmar is subjected to FantasticRacism as most of the non-Orc residents are forced to live in slums or leave entirely.
** This is actually the ''second'' time that Azeroth had an AfterTheEnd scenario. Ten-thousand years ago, the Well of Eternity imploded, causing the sole continent to split into what there is today. It's noted in one of the ExpandedUniverse novels that the
catalyst event happened so quickly that has already happened, but the heroes barely made it to safety. While it wasn't seen, we can pretty easily conclude that apocalypse has been happening (very slowly) for hundreds of or possibly thousands died - certainly, most of years since the night elf empire initial event. The power of [[AlchemyIsMagic Alchemy]] was completely obliterated.
** ''Third'' time when you include
used to create the [[GoldenAge Great Age of Man]], but was later sealed away by the ancients because it was being used for [[WithGreatPowerComesGreatInsanity war which threatened to destroy the world.]] Hundreds or thousands of years later, the world is falling apart at the edges, as Alchemy is what holds the world together. The great civilizations ruled by the Old Gods. Azeroth was originally ruled by the Old Gods and populated by their various servant races, such as the elementals, Mantid, mighty cities have disappeared completely, leaving behind only legends and Qiraji. The Titans destroyed this world order, killing or imprisoning the Old Gods a few crumbling ruins, accompanied by SchizoTech which nobody knows how to create anymore, and reducing their servant races to shadows of what they were. While the new world is friendlier for mortal races, it was definitely an apocalypse for the world's original inhabitants.
** Azeroth actually had it relatively easy. After the Orcs were corrupted
can only be operated by the Burning Legion, Draenor began slowly dying due to demonic corruption and Gul'dan shattering the links between the elements and the Orcs. Ner'zhul created a massive number of portals for the Horde to escape through, those with the resulting release power of magic tearing the entire Psynergy, which has become incredibly rare and InvisibleToNormals.
* ''Videogame/GunsOfIcarus'' is set in a post-apocalyptic
world apart. Outland is all that remains of Draenor, a shattered continent floating in where SkyPirates rule the Nether. This has since been {{Ret Con}}ned by Garrosh traveling back air in time and convincing his father not to drink Mannoroth's blood, instead, forming the powerful Iron Horde without dependence on demons.
ZeppelinsFromAnotherWorld.
* ''VideoGame/{{Doom}}'', ''Doom II'' and ''Final Doom'' all take place with practically every other human on whichever chosen planet the game ''VideoGame/{{Gyossait}}'' takes place on dead before you even start moving. Although [[spoiler:in ''Doom II'' you return the favor and totally trash Hell after killing nearly every demon still worldwide natural cataclysms caused by the titular goddess of Earth. What's left of humanity lives in it.]]small tribes in ruined buildings, trying to survive the progressively harsher climate, mutant attacks, and the defeated goddess's eldritch powers.
* ''Videogame/DotHack'':
** The in-game setting for [[VideoGame/DotHackGU The World R:2]] is set after a huge war where humanity kills most of the gods from R:1's backstory.
** Also, the entire franchise is based on a computer virus called Pluto's Kiss destroying the Internet years before. The incident is sometimes referred to as the Twilight of the Gods.



* ''Franchise/{{Halo}}:
** Over the course of the Human-Covenant War, humanity suffers well over 23 billion casualties, a major blow considering that their estimated pre-war population was about 39 billion. Additionally, hundreds of colonies were lost, having been [[OrbitalBombardment glassed]] by the Covenant. Nevertheless, humanity has managed to survive the collapse of the Covenant intact enough to begin reterraforming and resettling many of their lost worlds (especially since Covenant glassing was not ''quite'' as destructive as initially believed).
** Brute history is marked by the First Immolation, a major nuclear war that sent their space age species all the way back to the stone age; when the Covenant first encountered them in 2492, they were just rediscovering radio and rocketry.
** In fact, the entire franchise can be considered this to some degree; 100,000 years ago, the [[{{Precursors}} Forerunners]] effectively wiped out all sentient life left in the Milky Way in order to starve out [[TheVirus the Flood]], with the various specimens they handpicked to resettle the galaxy afterwards all having to start off at a pre-industrial level, regardless of their previous technological capabilities. Even now, none of the surviving species in the Milky Way have managed to fully reattain the technological prowess of the Forerunners.
*** ''Literature/TheForerunnerSaga'' reveals that [[spoiler:humanity]] suffered this ''twice'' in the backstory; once when [[spoiler:the Forerunners wiped out their highly advanced interstellar civilization and devolved the survivors]], and again when the Halos were fired, which [[spoiler:reduced their nascent industrial civilizations back into hunter-gatherer societies]].
* Would you believe ''VisualNovel/HatofulBoyfriend'' has this for its backstory? To wit: [[spoiler: Decimated by a superstrain of bird flu, humanity attempted to eradicate the plague-carrying birds with an engineered virus of their own. The birds that survived the latter developed sapience, realized humans were trying to kill them, and fought back, killing even more humans.]] And now you know why all the love interests are pigeons, and the human heroine lives in a cave in the middle of the wilderness.
* ''VideoGame/HellgateLondon'' is set in a world where [[HellOnEarth Hell has taken over]]. Humanity has retreated underground due to the surface being overrun by demons, who have begun to bring "The Burn" upon Earth, an effort to "terraform" Earth to make it like Hell.
* ''[[VideoGame/HeroesOfMightAndMagic Might & Magic]]'':
** One of the worlds visited. Enroth/Colony was a thriving, [[spoiler:high-technological and magically developed planet before, within a hundred years, the robots of the most important control center for technology went crazy and overran it, a love drama lead to ''nukes'' being used in what was before one of the nicer areas on the planet, a massive rebellion occured against the increasingly tyrannical Governor, ''and'' a general alien invasion of the entire civilization led to the entire arm of the Galaxy being cut off from the rest of the worlds, with intrastellar infrastructure and communication being destroyed. The last is specifically cited as having caused 'a fall into barbarism and witchcraft' not only on this world, but on many others...]]
** ''VideoGame/HeroesOfMightAndMagic IV'' starts with Enroth being destroyed by two swords of immense power clashing in battle (we even see a giant mushroom cloud). The survivors flee through mysterious portals leading to a virginal world called Axeoth, as Enroth is literally breaking apart around them. The Barbarians suffer the most, as they naturally fear anything magical, and most refuse to go through the portals. Most of the campaigns deal with the survivors building new kingdoms roughly based on the old ones. For example, the Haven campaign focuses on the new kingdom of Palaendra, populated by the survivors of the Kingdom of Erathia. They are desperately looking for any members of the royal Gryphonheart family to take the throne. That is, Lord Lysander is the one looking, while the people of Palaendra have given up and are perfectly willing to crown Lysander, who keeps refusing ([[spoiler:naturally, he turns out to be a lost Gryphonheart heir and is forced to accept the crown]]).
* Most of ''VideoGame/{{Homeworld}}'' takes place after [[spoiler:the Burning of Kharak]].



* ''The House of the Dead 4'', is set during said collapse; the town you're in is completely abandoned save for a ZombieApocalypse, and it's implied that the rest of the world has fallen into this condition as well.
* ''Franchise/FinalFantasy''
** In ''VideoGame/FinalFantasyIII'' [[spoiler: the whole game starts After the End. The entire world is flooded and in some sort of stasis except for the Floating Continent where the heroes live.]]
** The second half of ''VideoGame/FinalFantasyVI'', which completely alters the world map and jumps forward a year in time... and having one of the most depressing 2D cinematics of all time. And technically, ''Final Fantasy VI'' goes through this ''twice'': the War of the Magi, set long before the start of the game, ripped the world apart so badly it took mankind 1,000 years just to rediscover [[SteamPunk steam power.]]
** There's an argument for the entire ''VideoGame/FinalFantasyX'' universe being set "after the end" given Sin's historical decimation of Zanarkand and repeated decimation of any and all towns, plus the belief of the majority of Spirans that the only way to get rid of Sin is to forgo technological advancement.
** ''[[VideoGame/FinalFantasyCrystalChroniclesEchoesOfTime Crystal Chronicles Echoes of Time]]'' has a setting that consists of one town and one isolated village next to a vast wasteland left by the ancient civilization.
** In ''VideoGame/FinalFantasyXIII-2'', [[spoiler: The BadFuture world of 700 AF is this after the second fall of Cocoon. The planet is nothing but a barren wasteland covered in crystal dust and the few remaining humans have slowly died one by one until only Noel remains as the last of humanity. The whole purpose of Serah and Noel's journey through time is to avert this outcome.]]
* ''[[VideoGame/NintendoWars Advance Wars: Days Of Ruin]]'' (''AW: Dark Conflict'' in Europe) takes place after a meteor storm that wiped most of mankind.
* The VisualNovel ''VisualNovel/{{Planetarian}}'' takes place in a future world that is slowly dying after a devastating war that killed off most of humanity.
* The games in the ''Franchise/ShinMegamiTensei'' series all take place after the end of the world, for the most part. The nuclear apocalypse occurs about a fourth of the way through [[VideoGame/ShinMegamiTenseiI the first game]], [[spoiler:when God sends Thor to nuke Japan in order to get rid of the demons.]]
** ''VideoGame/MegamiTenseiII'' starts around 35 years AfterTheEnd after a nuclear war combined with a demonic invasion sent humanity fleeing to the bomb shelters in 199X.
** ''VideoGame/ShinMegamiTenseiIIINocturne'' starts the game by ending the world. You spend the rest of the game [[EndOfTheWorldSpecial rebuilding it in your image.]]
** ''VideoGame/DigitalDevilSaga'' also takes place AfterTheEnd. [[spoiler:Though not in the way it appears at first.]]
* ''VideoGame/DeusExInvisibleWar''
** Takes place 20 years after the Great Collapse triggered by JC Denton, yet in that time, civilization has returned to its pre-collapse level. See ApocalypseNot.
** The GameMod for ''Deus Ex'' ''[[VideoGame/TwentyTwentySeven 2027]]'' features this in the [[spoiler: epilogue for the Omar ending, after they nuke most of the planet.]]
* The ''VideoGame/MegaMan'' timeline is complicated. Every series but the original has a point either in-series or in-backstory could be considered "the end" FromACertainPointOfView, from ''VideoGame/MegaManX'' and ''VideoGame/MegaManZero's'' {{Colony Drop}}s, to the war that took place between them that killed the vast majority of humans and Reploids, to the End of Humanity in ''VideoGame/MegaManLegends'', a series where the MacGuffin is ''the last remaining sample of intact human DNA''. ''VideoGame/MegaManStarForce'' takes the cake for least ambiguous End in an alternate timeline found in the postgame of the second game, which is the darkest point in the metaseries.
* Most of ''VideoGame/{{Homeworld}}'' takes place after [[spoiler:the Burning of Kharak]].
* 2300 A.D. in ''VideoGame/ChronoTrigger'':
** 300 years after [[EldritchAbomination Lavos]] awakens in [[JustBeforeTheEnd 1999 A.D.]] and lays waste to the world. There's very little food (though the survivors are kept alive via {{Autodoc}}s), and mutants and killer robots roam the ruined cities and factories. It's your job to SetRightWhatOnceWentWrong by killing Lavos before this happens.
** Happens again in [[spoiler:12,000 BC after the fall of Zeal. When Zeal [[ColonyDrop crashed into the surface]], it not only wiped out most of Zeal's own populace but also the vast majority of the "Earthbound Ones" as well. When the dust settles, all that's left of the world is about a dozen or so people and a couple of tiny little islands. Unlike the aforementioned End, there's nothing you can do to prevent this one, since it serves as a demonstration of [[EvilIsNotAToy the disastrous consequences of abusing the powers of an]] EldritchAbomination.]]
* ''VideoGame/{{Xenogears}}'' can count, after all, [[spoiler:Miang]] decided to start a nuclear holocaust so grand that thousands of years later, there are only three big cities left on the surface of the world without most modern technology.
* ''VideoGame/XenobladeChroniclesX'': Lin's narration, during [[http://www.youtube.com/watch?v=5L8OZswWXkw the opening cutscene]], recounts how the people of Earth were forced to flee [[ApocalypseHow their planet's destruction]]. But one of the alien factions, Ghost, that caused the destruction of Earth caught up to them and damaged [[ColonyShip their ship]], causing them to crash-land on planet Mira.
* ''VideoGame/PhantasyStarOnline'' did it ''twice''. First with their homeworld starts to wither and second [[spoiler:being the [[ThePrecursors civilization]] that sealed Dark Falz away]].
* ''VideoGame/PhantasyStarZero'' did it too, set on an Earth that's been thoroughly blasted [[spoiler: by a Dark Falz-possessed supercomputer called Mother Trinity]]. It happened so quickly and thoroughly that the period of destruction is known simply as the Great Blank, because nobody actually knows what happened.
* ''VideoGame/EtrianOdyssey'' is established as being one of these in the intro... but the exact nature of the world '''Before''' The End is intentionally left vague at first.
* ''VideoGame/{{Mother}}''
** ''[[VideoGame/CognitiveDissonance Mother: Cognitive Dissonance]]'' has this at the beginning of Chapter 7. [[spoiler: What makes it more horrible is it's actually [[VideoGame/EarthBound Onett]], as it is if Giygas succeeds.]]
** ''VideoGame/{{Mother 3}}'', though you wouldn't think so until the end, when it's revealed [[spoiler:the two small neighboring islands the game takes place on are the last inhabitable areas on earth.]]

to:

* ** ''The House of the Dead 4'', is set during said collapse; the town you're in is completely abandoned save for a ZombieApocalypse, and it's implied that the rest of the world has fallen into this condition as well.
* ''Franchise/FinalFantasy''
** In ''VideoGame/FinalFantasyIII'' [[spoiler: the whole game starts After the End. The entire world is flooded and in some sort of stasis except for the Floating Continent where the heroes live.]]
** The second half of ''VideoGame/FinalFantasyVI'', which completely alters the world map and jumps forward a year in time... and having one of the most depressing 2D cinematics of all time. And technically, ''Final Fantasy VI'' goes through this ''twice'': the War of the Magi, set long before the start of the game, ripped the world apart so badly it took mankind 1,000 years just to rediscover [[SteamPunk steam power.]]
** There's an argument for the entire ''VideoGame/FinalFantasyX'' universe being set "after the end" given Sin's historical decimation of Zanarkand and repeated decimation of any and all towns, plus the belief of the majority of Spirans that the only way to get rid of Sin is to forgo technological advancement.
** ''[[VideoGame/FinalFantasyCrystalChroniclesEchoesOfTime Crystal Chronicles Echoes of Time]]'' has a setting that consists of one town and one isolated village next to a vast wasteland left by the ancient civilization.
** In ''VideoGame/FinalFantasyXIII-2'', [[spoiler: The BadFuture world of 700 AF is this after the second fall of Cocoon. The planet is nothing but a barren wasteland covered in crystal dust and the few remaining humans have slowly died one by one until only Noel remains as the last of humanity. The whole purpose of Serah and Noel's journey through time is to avert this outcome.]]
* ''[[VideoGame/NintendoWars Advance Wars: Days Of Ruin]]'' (''AW: Dark Conflict'' in Europe) takes place after a meteor storm that wiped most of mankind.
* The VisualNovel ''VisualNovel/{{Planetarian}}''
''VideoGame/HyperLightDrifter'' takes place in a future world that is slowly dying after a devastating war that killed off most of humanity.
* The games in the ''Franchise/ShinMegamiTensei'' series all take place after the end of the world, for the most part. The nuclear apocalypse occurs about a fourth of the way through [[VideoGame/ShinMegamiTenseiI the first game]], [[spoiler:when God sends Thor to nuke Japan in order to get rid of the demons.]]
** ''VideoGame/MegamiTenseiII'' starts around 35 years AfterTheEnd after a nuclear war combined with a demonic invasion sent humanity fleeing to the bomb shelters in 199X.
** ''VideoGame/ShinMegamiTenseiIIINocturne'' starts the game by ending the world. You spend the rest of the game [[EndOfTheWorldSpecial rebuilding it in your image.]]
** ''VideoGame/DigitalDevilSaga'' also takes place AfterTheEnd. [[spoiler:Though not in the way it appears at first.]]
* ''VideoGame/DeusExInvisibleWar''
** Takes place 20 years after the Great Collapse triggered by JC Denton, yet in that time, civilization has returned to its pre-collapse level. See ApocalypseNot.
** The GameMod for ''Deus Ex'' ''[[VideoGame/TwentyTwentySeven 2027]]'' features this in the [[spoiler: epilogue for the Omar ending, after they nuke most of the planet.]]
* The ''VideoGame/MegaMan'' timeline is complicated. Every series but the original has a point either in-series or in-backstory could be considered "the end" FromACertainPointOfView, from ''VideoGame/MegaManX'' and ''VideoGame/MegaManZero's'' {{Colony Drop}}s, to the war that took place between them that killed the vast majority of humans and Reploids, to the End of Humanity in ''VideoGame/MegaManLegends'', a series where the MacGuffin is ''the last remaining sample of intact human DNA''. ''VideoGame/MegaManStarForce'' takes the cake for least ambiguous End in an alternate timeline found in the postgame of the second game, which is the darkest point in the metaseries.
* Most of ''VideoGame/{{Homeworld}}'' takes place after [[spoiler:the Burning of Kharak]].
* 2300 A.D. in ''VideoGame/ChronoTrigger'':
** 300 years after [[EldritchAbomination Lavos]] awakens in [[JustBeforeTheEnd 1999 A.D.]] and lays waste to the world. There's very little food (though the survivors are kept alive via {{Autodoc}}s), and mutants and killer robots roam the ruined cities and factories. It's your job to SetRightWhatOnceWentWrong by killing Lavos before this happens.
** Happens again in [[spoiler:12,000 BC after the fall of Zeal. When Zeal [[ColonyDrop crashed into the surface]], it not only wiped out most of Zeal's own populace but also the vast majority of the "Earthbound Ones" as well. When the dust settles, all that's left of the world is about a dozen or so people and a couple of tiny little islands. Unlike the aforementioned End, there's nothing you can do to prevent this one, since it serves as a demonstration of [[EvilIsNotAToy the disastrous consequences of abusing the powers of an]] EldritchAbomination.]]
* ''VideoGame/{{Xenogears}}'' can count, after all, [[spoiler:Miang]] decided to start a nuclear holocaust so grand that thousands of years later, there are only three big cities left on the surface of the world without most modern technology.
* ''VideoGame/XenobladeChroniclesX'': Lin's narration, during [[http://www.youtube.com/watch?v=5L8OZswWXkw the opening cutscene]], recounts how the people of Earth were forced to flee [[ApocalypseHow their planet's destruction]]. But
one of the alien factions, Ghost, that caused the destruction of Earth caught up to them and damaged [[ColonyShip their ship]], causing them to crash-land on planet Mira.
* ''VideoGame/PhantasyStarOnline'' did it ''twice''. First with their homeworld starts to wither and second [[spoiler:being the [[ThePrecursors civilization]] that sealed Dark Falz away]].
* ''VideoGame/PhantasyStarZero'' did it too, set on an Earth that's been thoroughly blasted [[spoiler: by a Dark Falz-possessed supercomputer called Mother Trinity]]. It happened so quickly and thoroughly that the period of destruction is known simply as the Great Blank, because nobody actually knows what happened.
* ''VideoGame/EtrianOdyssey'' is established as being one of these in the intro... but
these. While the exact nature of the apocolypse is unclear due to the surreal nature of the cutscenes, the world '''Before''' The End is intentionally left vague at first.
* ''VideoGame/{{Mother}}''
** ''[[VideoGame/CognitiveDissonance Mother: Cognitive Dissonance]]'' has this at
littered with dead bodies, broken war machines and ruined buildings. There are also the beginning corpses of Chapter 7. [[spoiler: What makes it more horrible is it's actually [[VideoGame/EarthBound Onett]], as it is if Giygas succeeds.]]
** ''VideoGame/{{Mother 3}}'', though you wouldn't think so until
massive Kaiju-like monsters throughout the end, world(who are briefly seen alive during the opening). Most areas outside of the main city are dangerous to travel through due to bandits and murderous creatures, and in some underground areas there are large numbers of corpses, who look like they took shelter and died when it's revealed [[spoiler:the two small neighboring islands the food and water ran out. The world, however, is very pretty, with the end having been long enough ago that many areas are overgrown.
* In ''VideoGame/InTheHunt'',
the game takes place on are after most of the last inhabitable areas on earth.]]world is submerged underwater via an evil organization's DoomsdayDevice.
* The main setting of ''VideoGame/InfernoMOO''. A few bastions of civilization have managed to rebuild yet, and have even developed some advanced technology.
* While at first glance the setting of ''VideoGame/InheritTheEarth'' may look like a LowFantasy WorldOfFunnyAnimals, the intro reveals that they became that way thanks to genetic tampering by humans, who may have been wiped out by a plague.



* ''Franchise/{{Halo}}:
** Over the course of the Human-Covenant War, humanity suffers well over 23 billion casualties, a major blow considering that their estimated pre-war population was about 39 billion. Additionally, hundreds of colonies were lost, having been [[OrbitalBombardment glassed]] by the Covenant. Nevertheless, humanity has managed to survive the collapse of the Covenant intact enough to begin reterraforming and resettling many of their lost worlds (especially since Covenant glassing was not ''quite'' as destructive as initially believed).
** Brute history is marked by the First Immolation, a major nuclear war that sent their space age species all the way back to the stone age; when the Covenant first encountered them in 2492, they were just rediscovering radio and rocketry.
** In fact, the entire franchise can be considered this to some degree; 100,000 years ago, the [[{{Precursors}} Forerunners]] effectively wiped out all sentient life left in the Milky Way in order to starve out [[TheVirus the Flood]], with the various specimens they handpicked to resettle the galaxy afterwards all having to start off at a pre-industrial level, regardless of their previous technological capabilities. Even now, none of the surviving species in the Milky Way have managed to fully reattain the technological prowess of the Forerunners.
*** ''Literature/TheForerunnerSaga'' reveals that [[spoiler:humanity]] suffered this ''twice'' in the backstory; once when [[spoiler:the Forerunners wiped out their highly advanced interstellar civilization and devolved the survivors]], and again when the Halos were fired, which [[spoiler:reduced their nascent industrial civilizations back into hunter-gatherer societies]].
* ''VideoGame/DukeNukem: Zero Hour'': the Post-Apocalypse era after the aliens created a TemporalParadox and brought about TheEndOfTheWorldAsWeKnowIt .
* The ''VideoGame/NeverwinterNights2'' module-building community has given us the White Rose series, set in an ice-age-type post-apocalyptic world.
* ''VideoGame/{{Exmortis}} 2'' is all about this: after the war between the human race and the Exmortis, the Earth has been reduced to a barren desert, inhabited only by the few humans still surviving and the Exmortis horde. For added effect, the sky has turned blood red, and the aforementioned survivors are continuously preyed upon by roaming bands of Exmortis [[RedSkyTakeWarning travelling upon dark red stormclouds]].
* The series ''VideoGame/{{STALKER}}'' partially subverts and even inverts it. Yes, the place you're living in is a giant completely irradiated version of the western parts of Russia, but everywhere else is not only going on as usual, but completely thriving at the expense of Chernobyl by using the area as scientific research.
* ''VideoGame/TalesOfPhantasia'' takes place several hundred years after an end caused by [[AndManGrewProud a great war]] weakening a hyperadvanced [[{{Magitek}} magi-technological]] society too much for it to fend off a large meteor, which wiped out everything. By the time the game starts, mankind is in the dark ages both mystically and technologically (you go back a few hundred years to a point still after the impact and things are even ''more'' primitive). You also go to the future, where {{Magitek}} is just being rediscovered, and one of the first devices they're making is the [[WhatAnIdiot very device which during the great war weakened mankind too much for it to defend itself]].
* ''VideoGame/TalesOfSymphonia'', takes place some 4000 years after a great war very much like the above one but even more damaging in its effects (at any given time 50% of the world is suffering massive resource depletion), with mankind being prevented from advancing beyond the medieval stage by a powerful theocracy (to keep them from overtaxing the limited remaining resources). The heroes fix that, even restoring the magic tree which provides the resources and destroying the theocracy - [[NiceJobBreakingItHero setting mankind up for the disastrous great war mentioned in Phantasia]].
* ''VideoGame/PrimalRage'' shows in its AttractMode that the world was hit by a giant asteroid, laying waste to all civilization... and awakening a number of powerful, ancient lifeforms. They now face each other in [[FightingGame one-on-one deathmatches]] in order to determine which of them will be the god of "New Urth".
* In ''VideoGame/{{Crystalis}}'', the ProtagonistWithoutAPast awakes from being a HumanPopsicle 100 years after civilization was thrown back to the dark ages in a great war. "October 1997, The End Day" is a ShoutOut to ''Franchise/{{Terminator}}''.
* ''[[VideoGame/HeroesOfMightAndMagic Might & Magic]]'':
** One of the worlds visited. Enroth/Colony was a thriving, [[spoiler:high-technological and magically developed planet before, within a hundred years, the robots of the most important control center for technology went crazy and overran it, a love drama lead to ''nukes'' being used in what was before one of the nicer areas on the planet, a massive rebellion occured against the increasingly tyrannical Governor, ''and'' a general alien invasion of the entire civilization led to the entire arm of the Galaxy being cut off from the rest of the worlds, with intrastellar infrastructure and communication being destroyed. The last is specifically cited as having caused 'a fall into barbarism and witchcraft' not only on this world, but on many others...]]
** ''VideoGame/HeroesOfMightAndMagic IV'' starts with Enroth being destroyed by two swords of immense power clashing in battle (we even see a giant mushroom cloud). The survivors flee through mysterious portals leading to a virginal world called Axeoth, as Enroth is literally breaking apart around them. The Barbarians suffer the most, as they naturally fear anything magical, and most refuse to go through the portals. Most of the campaigns deal with the survivors building new kingdoms roughly based on the old ones. For example, the Haven campaign focuses on the new kingdom of Palaendra, populated by the survivors of the Kingdom of Erathia. They are desperately looking for any members of the royal Gryphonheart family to take the throne. That is, Lord Lysander is the one looking, while the people of Palaendra have given up and are perfectly willing to crown Lysander, who keeps refusing ([[spoiler:naturally, he turns out to be a lost Gryphonheart heir and is forced to accept the crown]]).
* ''VideoGame/{{Metroid}}'' has an interesting variant in exploring the remains of fallen ''alien'' civilisations, often finding an ApocalypticLog of how they fell. Particularly in the ''VideoGame/MetroidPrime'' series

to:

* ''Franchise/{{Halo}}:
** Over
Shiver Star, the course of the Human-Covenant War, humanity suffers well over 23 billion casualties, fifth planet visited ''VideoGame/Kirby64TheCrystalShards'', is a major blow considering that their estimated pre-war population was about 39 billion. Additionally, hundreds of colonies were lost, having been [[OrbitalBombardment glassed]] by the Covenant. Nevertheless, humanity has managed snow-covered planet heavily implied to survive the collapse of the Covenant intact enough to begin reterraforming and resettling many of their lost worlds (especially since Covenant glassing was not ''quite'' as destructive as initially believed).
** Brute history is marked by the First Immolation, a major nuclear war that sent their space age species all the way back to the stone age; when the Covenant first encountered them in 2492, they were just rediscovering radio and rocketry.
** In fact, the entire franchise can
be considered this to some degree; 100,000 years ago, the [[{{Precursors}} Forerunners]] effectively wiped out all sentient life left in the Milky Way in order to starve out [[TheVirus the Flood]], with the various specimens they handpicked to resettle the galaxy afterwards all having to start off at a pre-industrial level, regardless of their previous technological capabilities. Even now, none of the surviving species in the Milky Way have managed to fully reattain the technological prowess of the Forerunners.
*** ''Literature/TheForerunnerSaga'' reveals that [[spoiler:humanity]] suffered this ''twice'' in the backstory; once when [[spoiler:the Forerunners wiped out their highly advanced interstellar civilization and devolved the survivors]], and again when the Halos were fired, which [[spoiler:reduced their nascent industrial civilizations back into hunter-gatherer societies]].
* ''VideoGame/DukeNukem: Zero Hour'': the Post-Apocalypse era after the aliens created a TemporalParadox and brought about TheEndOfTheWorldAsWeKnowIt .
* The ''VideoGame/NeverwinterNights2'' module-building community has given us the White Rose series, set in an ice-age-type
post-apocalyptic world.
* ''VideoGame/{{Exmortis}} 2'' is all about this: after
Earth. Outlines of Earth's continents can be seen on its world map model, and its levels include a shopping mall, an abandoned factory, and a fight against a robot in a giant cityscape. According to WordOfGod, the war between inhabitants of Shiver Star left long ago for unknown reasons.
* ''VideoGame/TheLastOfUs'' has
the human race player character and the Exmortis, the Earth has been reduced to a barren desert, inhabited only by the few humans still surviving and the Exmortis horde. For added effect, the sky has turned blood red, and the aforementioned survivors are continuously preyed upon by roaming bands of Exmortis [[RedSkyTakeWarning his companion Ellie travelling upon dark red stormclouds]].
* The series ''VideoGame/{{STALKER}}'' partially subverts and even inverts it. Yes, the place you're living in is a giant completely irradiated version of the western parts of Russia, but everywhere else is not only going on as usual, but completely thriving at the expense of Chernobyl by using the area as scientific research.
* ''VideoGame/TalesOfPhantasia'' takes place several hundred years after an end caused by [[AndManGrewProud a great war]] weakening a hyperadvanced [[{{Magitek}} magi-technological]] society too much for it to fend off a large meteor, which wiped out everything. By the time the game starts, mankind is
in the dark ages both mystically and technologically (you go back a few hundred years to a point still after ''Green'' RuinsOfTheModernAge across the impact and things are even ''more'' primitive). You also go to the future, where {{Magitek}} is just being rediscovered, and one of the first devices they're making is the [[WhatAnIdiot very device which during the great war weakened mankind too much for it to defend itself]].
* ''VideoGame/TalesOfSymphonia'', takes place some 4000 years
FallenStatesOfAmerica after a great war very fungus has infected much like the above one but even more damaging in its effects (at any given time 50% of the world is suffering massive resource depletion), with mankind being prevented from advancing beyond the medieval stage by a powerful theocracy (to keep them from overtaxing the limited remaining resources). The heroes fix that, even restoring the magic tree which provides the resources humanity and destroying the theocracy - [[NiceJobBreakingItHero setting mankind up for the disastrous great war mentioned in Phantasia]].
* ''VideoGame/PrimalRage'' shows in its AttractMode that the world was hit by a giant asteroid, laying waste to all civilization... and awakening a number of powerful, ancient lifeforms. They now face each other in [[FightingGame one-on-one deathmatches]] in order to determine which of them will be the god of "New Urth".
* In ''VideoGame/{{Crystalis}}'', the ProtagonistWithoutAPast awakes from being a HumanPopsicle 100 years after civilization was thrown back to the dark ages in a great war. "October 1997, The End Day" is a ShoutOut to ''Franchise/{{Terminator}}''.
* ''[[VideoGame/HeroesOfMightAndMagic Might & Magic]]'':
** One of the worlds visited. Enroth/Colony was a thriving, [[spoiler:high-technological and magically developed planet before, within a hundred years, the robots of the most important control center for technology went crazy and overran it, a love drama lead to ''nukes'' being used in what was before one of the nicer areas on the planet, a massive rebellion occured against the increasingly tyrannical Governor, ''and'' a general alien invasion of the entire civilization led to the entire arm of the Galaxy being cut off from the rest of the worlds, with intrastellar infrastructure and communication being destroyed. The last is specifically cited as having caused 'a fall into barbarism and witchcraft' not only on this world, but on many others...]]
** ''VideoGame/HeroesOfMightAndMagic IV'' starts with Enroth being
destroyed by two swords of immense power clashing in battle (we even see a giant mushroom cloud). The survivors flee through mysterious portals leading to a virginal world called Axeoth, as Enroth is literally breaking apart around them. The Barbarians suffer the most, as they naturally fear anything magical, and most refuse to go through the portals. Most of the campaigns deal with the survivors building new kingdoms roughly based on the old ones. For example, the Haven campaign focuses on the new kingdom of Palaendra, populated by the survivors of the Kingdom of Erathia. They are desperately looking for any members of the royal Gryphonheart family to take the throne. That is, Lord Lysander is the one looking, while the people of Palaendra have given up and are perfectly willing to crown Lysander, who keeps refusing ([[spoiler:naturally, he turns out to be a lost Gryphonheart heir and is forced to accept the crown]]).
* ''VideoGame/{{Metroid}}'' has an interesting variant in exploring the remains of fallen ''alien'' civilisations, often finding an ApocalypticLog of how they fell. Particularly in the ''VideoGame/MetroidPrime'' series
civilization.



* In ''[[VideoGame/RaySeries Rayforce]]'', Earth has been overtaken and transformed by the supercomputer-turned-EldritchAbomination "Con Human". The game ends with an EarthShatteringKaboom.
* ''[[VideoGame/SuperRobotWarsAlpha Super Robot Wars Alpha Gaiden]]'' Starting with chapter 10, it's a future that had, as part of it's backstory, the backstories of ''Anime/{{Xabungle}}'', ''[[Anime/AfterWarGundamX Gundam X]]'', and ''Anime/TurnAGundam'', fused togther in typical SRW fashion. "Apocalyptic clusterfuck" is about the only way to truly describe it.
** It's actually ''worse'' : [[spoiler: Alpha Gaiden is set after ''three'' ends. THREE. The gravitational shockwave the heroes were trying to prevent before the time travel, a massive attack by the underground forces (aka [[Manga/GetterRobo the Dinosaur Empire]] and [[Anime/GreatMazinger the Mycenae civilisation]]), and the aforementioned fusion of ''[[Anime/AfterWarGundamX Gundam X]]'''s massive ColonyDrop and Anime/TurnAGundam's Black History. Wow.]]

to:

* In ''[[VideoGame/RaySeries Rayforce]]'', Earth has been overtaken and transformed by The entire concept of the supercomputer-turned-EldritchAbomination "Con Human". The first ''LegendOfLegaia'': the bad guys have already won when the game ends with an EarthShatteringKaboom.
* ''[[VideoGame/SuperRobotWarsAlpha Super Robot Wars Alpha Gaiden]]'' Starting with chapter 10, it's a future that had, as part of it's backstory,
begins, [[FogOfDoom the backstories Mist]] has enveloped much of ''Anime/{{Xabungle}}'', ''[[Anime/AfterWarGundamX Gundam X]]'', and ''Anime/TurnAGundam'', fused togther in typical SRW fashion. "Apocalyptic clusterfuck" is about the only way to truly describe it.
** It's actually ''worse'' : [[spoiler: Alpha Gaiden is set after ''three'' ends. THREE. The gravitational shockwave
world, the heroes were trying few humans who have managed to prevent before the time travel, a massive attack by the escape it live in walled or underground forces (aka [[Manga/GetterRobo cities, and humanity is on the Dinosaur Empire]] verge of extinction. Even the [[spoiler: ending]] is bittersweet and [[Anime/GreatMazinger symbolizes the Mycenae civilisation]]), EndOfAnAge since Dr. Usha says that all Seru will [[spoiler: die off within the next year]], effectively throwing Legaia and its Seru-based technology back into the aforementioned fusion of ''[[Anime/AfterWarGundamX Gundam X]]'''s massive ColonyDrop and Anime/TurnAGundam's Black History. Wow.]]Stone Age.



* In ''VideoGame/InTheHunt'', the game takes place after most of the world is submerged underwater via an evil organization's DoomsdayDevice.
* ''VideoGame/{{Metro 2033}}'' (and the book that it was based on) have the remnants of humanity inhabiting the Moscow metro system after a devastating nuclear war. And that's just the situation of the living, as apparently, even the afterlife was blown up.
--> "It appears that the devastation we brought upon ourselves was complete. Heaven, hell, and purgatory were atomised as well. So when a soul leaves the body, it has nowhere to go, and must remain here, in the metro. A harsh, but... not undeserved atonement for our sins, wouldn't you agree?"
* While at first glance the setting of ''VideoGame/InheritTheEarth'' may look like a LowFantasy WorldOfFunnyAnimals, the intro reveals that they became that way thanks to genetic tampering by humans, who may have been wiped out by a plague.
* ''VideoGame/ResonanceOfFate'' takes place long after humans polluted the Earth so badly that they couldn't live on it anymore due to extremely high cancer rates. The last enclave of humanity live in and around a giant air purifier built by their ancestors and have no idea the outside world exists.
* ''VideoGame/UndercoverCops'', a BeatEmUp which takes place in the same universe as ''VideoGame/InTheHunt''.
* ''VideoGame/ViolentStorm'', which takes place after WorldWarIII ruined the world. Despite the setting, the game is very light-hearted.
* ''VideoGame/MutantRampageBodySlam'' takes place after many wars and ecologic disasters ruined the world's cities.
* This may be a stretch, but ''VideoGame/ShadowOfTheColossus'' may apply, in a sense. Wander travels around the Forbidden Lands, which is devoid of human life, save for Wander himself. However, if one looks carefully (and does a lot of riding), traces of a prior civilization can be found, namely at the altar area in the desert that triggers the 13th colossus, and the "closed off city" that the 14th colossus resides in. Certainly not an end of all humanity or life, but an end to a civilization [[WildMassGuessing (maybe?)]], nonetheless.



* The world in ''VideoGame/SecretOfMana'' turns out to be this, with a past [[LostTechnology technologically advanced]] [[AbusivePrecursors world civilization]] having long since been wiped out [[AndManGrewProud by harnessing]] the [[LostSuperweapon Mana Fortress]]. Considering this was caused by abusing Mana to power the Fortress, this is also a GreenAesop for our world's abuse of natural resources.
* ''Videogame/DotHack'':
** The in-game setting for [[VideoGame/DotHackGU The World R:2]] is set after a huge war where humanity kills most of the gods from R:1's backstory.
** Also, the entire franchise is based on a computer virus called Pluto's Kiss destroying the Internet years before. The incident is sometimes referred to as the Twilight of the Gods.
* By the time ''GearsOfWar 3'' rolls around, the Locusts have destroyed the last of humanity's refuges (as seen at the end of ''GOW 2''), the COG has been disbanded, the [[TheVirus Lambent]] is running rampant, and the few remaining inhabitants of Sera are fighting for survival.
* ''VideoGame/BarkleyShutUpAndJamGaiden'' takes place in the Post-Cyberpocalypse, where the world was devastated by a Chaos Dunk performed by Charles Barkley and almost all the great basketball players were massacred in what is known as the Great B-Ball Purge.
* ''VideoGame/CityOfHeroes: Going Rogue'': The [[AnimalWrongsGroup Devouring Earth]] has destroyed most of the earth, and mankind is slowly rebuilding. You play as a Praetorian, living under the watchful eye of Emperor Cole, whose island city of Praetoria is one of the few places where mankind can be safe.
** Praetoria is in AnotherDimension. Primal Earth is still (relatively) intact. This leads to some interesting problems when Emperor Cole finds out there's an inhabitable universe run by a group of people he has deemed unfit to rule themselves...
* ''VideoGame/HellgateLondon'' is set in a world where [[HellOnEarth Hell has taken over]]. Humanity has retreated underground due to the surface being overrun by demons, who have begun to bring "The Burn" upon Earth, an effort to "terraform" Earth to make it like Hell.
* ''VideoGame/PokeParkWii'' has what is possibly the most lighthearted take possible on this trope as a background element, at least as far as the park itself goes. It's unclear if humans are still around elsewhere or not.
* The VideoGame/PokemonMysteryDungeon series. There are broken down human structures and most Pokemon know what a human is, but they regard them as fairy tales and everyone is extremely surprised when they learn the player character is a human. Special mention goes to the Explorers games' BadFuture for being after the end of the after the last end.
** Some fans theorize that PMD is an AlternateUniverse where the giant meteor from [[VideoGame/PokemonRubyAndSapphire Pokemon Omega Ruby and Alpha Sapphire]] struck the planet and killed off most of the humans.
** In fact, some fans speculate that the main series itself takes place After The End. One theory goes that Pokemon came about due to a machine going haywire which caused a nuclear holocaust. The people that survived either remained unchanged or became the more humanoid Pokemon like Jynx, Mr. Mime and others, while the animals that survived became Pokemon. The whole theory can be read [[http://creepypasta.wikia.com/wiki/Mutant_Future here.]]

to:

* The world in ''VideoGame/SecretOfMana'' turns ''VideoGame/MarsWarLogs'' features an initially successful attempt to colonize Mars torn asunder when the planet's axis tilts, leaving the surface vulnerable to devastating solar radiation. Decades later, surviving colonists eek out to be this, with a past [[LostTechnology technologically advanced]] [[AbusivePrecursors world civilization]] having long since been wiped out [[AndManGrewProud by harnessing]] the [[LostSuperweapon Mana Fortress]]. Considering this was caused by abusing Mana to power the Fortress, this is also a GreenAesop an uncertain existence in underground cities, which are fighting each other for our world's abuse of natural resources.
* ''Videogame/DotHack'':
** The in-game setting for [[VideoGame/DotHackGU The World R:2]] is set after a huge war where humanity kills most of the gods from R:1's backstory.
** Also, the entire franchise is based on a computer virus called Pluto's Kiss destroying the Internet years before. The incident is sometimes referred to as the Twilight of the Gods.
* By the time ''GearsOfWar 3'' rolls around, the Locusts have destroyed the last of humanity's refuges (as seen at the end of ''GOW 2''), the COG has been disbanded, the [[TheVirus Lambent]] is running rampant,
water, fuel, and the few remaining inhabitants of Sera are fighting for survival.
* ''VideoGame/BarkleyShutUpAndJamGaiden'' takes place in
relics from the Post-Cyberpocalypse, where the world was devastated by a Chaos Dunk performed by Charles Barkley and almost all the great basketball players were massacred in what is known as the Great B-Ball Purge.
* ''VideoGame/CityOfHeroes: Going Rogue'': The [[AnimalWrongsGroup Devouring Earth]] has destroyed most of the earth, and mankind is slowly rebuilding. You play as a Praetorian, living under the watchful eye of Emperor Cole, whose island city of Praetoria is one of the few places where mankind can be safe.
** Praetoria is in AnotherDimension. Primal Earth is still (relatively) intact. This leads to some interesting problems when Emperor Cole finds out there's an inhabitable universe run by a group of people he has deemed unfit to rule themselves...
* ''VideoGame/HellgateLondon'' is set in a world where [[HellOnEarth Hell has taken over]]. Humanity has retreated underground due to the surface being overrun by demons, who have begun to bring "The Burn" upon Earth, an effort to "terraform" Earth to make it like Hell.
* ''VideoGame/PokeParkWii'' has what is possibly the most lighthearted take possible on this trope as a background element, at least as far as the park itself goes. It's unclear if humans are still around elsewhere or not.
* The VideoGame/PokemonMysteryDungeon series. There are broken down human structures and most Pokemon know what a human is, but they regard them as fairy tales and everyone is extremely surprised when they learn the player character is a human. Special mention goes to the Explorers games' BadFuture for being after the end of the after the last end.
colony's GoldenAge.
* ''Franchise/MassEffect'':
** Some fans theorize The krogan homeworld is basically a post-apocalyptic wasteland. First nuking themselves back to the stone age and later being infected with a disease that PMD "controls" krogan birth rate did not really make life on Tunchanka easy.
** Given the devastation brought down on civilization by [[spoiler: the Reapers once they arrive, it's a safe bet the homeworlds of every space-faring race have become this by the time they're gone, though some were hit harder than others. One point made clear by the expanded ending
is an AlternateUniverse that enough is left over for everyone to eventually rebuild.]]
** Technically, the games take place after ''several'' ends, since [[spoiler: the Reapers have perpetuated their cycle at least several hundred times.]]
** From Jaavik's perspective everything that happens [[spoiler: once you bring him out of stasis is this seeing as his entire race and culture was wiped out some 50 thousand years ago by the Reapers.]]
** This is also true of the Rachni, whose species was pretty much wiped out during the Rachni Wars, the Quarians, who lost the war against the Geth for their homeworld and have spent the last few hundred years trying in vain to reclaim it, and [[spoiler: the Leviathans, who are responsible for the Reapers, their species reduced to a handful of individuals descended from the generation harvested to create Harbinger.]]
* The ''VideoGame/MegaMan'' timeline is complicated. Every series but the original has a point either in-series or in-backstory could be considered "the end" FromACertainPointOfView, from ''VideoGame/MegaManX'' and ''VideoGame/MegaManZero's'' {{Colony Drop}}s, to the war that took place between them that killed the vast majority of humans and Reploids, to the End of Humanity in ''VideoGame/MegaManLegends'', a series
where the giant meteor from [[VideoGame/PokemonRubyAndSapphire Pokemon Omega Ruby and Alpha Sapphire]] struck MacGuffin is ''the last remaining sample of intact human DNA''. ''VideoGame/MegaManStarForce'' takes the planet and killed off most cake for least ambiguous End in an alternate timeline found in the postgame of the humans.
** In fact, some fans speculate that the main series itself takes place After The End. One theory goes that Pokemon came about due to a machine going haywire
second game, which caused a nuclear holocaust. The people that survived either remained unchanged or became is the more humanoid Pokemon like Jynx, Mr. Mime and others, while darkest point in the animals that survived became Pokemon. The whole theory can be read [[http://creepypasta.wikia.com/wiki/Mutant_Future here.]]metaseries.



* ''VideoGame/{{Fuel}}'' takes place after environmental disasters have rendered large parts of Earth inhospitable. In addition to racing, the player character must also avoid various environmental hazards.
* The ''VideoGame/PanzerDragoon'' franchise pulls this off twice, as well. The series starts a thousand years after a great civilization "perished into dust". By the time ''Saga'' has rolled around, the last remnants of civilization have been pushed back a bit further thanks to the destruction of the terraforming Towers, an event known as "The Great Fall".
* ''VideoGame/EnchantedArms'' has this. The fact Yokohama, Kyoto and ''London'' are all in the same general 100-km radius area should give you a rough idea of how badly the Golem Wars messed up the planet's surface and layout. Despite the chaotic rearranging of the surface, Mount Fuji somehow got through the mess in one piece.

to:

* ''VideoGame/{{Fuel}}'' takes place after environmental disasters ''VideoGame/{{Metro 2033}}'' (and the book that it was based on) have rendered large parts of Earth inhospitable. In addition to racing, the player character must also avoid various environmental hazards.
* The ''VideoGame/PanzerDragoon'' franchise pulls this off twice, as well. The series starts a thousand years after a great civilization "perished into dust". By the time ''Saga'' has rolled around, the last
remnants of civilization have been pushed back a bit further thanks to humanity inhabiting the destruction Moscow metro system after a devastating nuclear war. And that's just the situation of the terraforming Towers, an event known living, as "The Great Fall".
* ''VideoGame/EnchantedArms''
apparently, even the afterlife was blown up.
--> "It appears that the devastation we brought upon ourselves was complete. Heaven, hell, and purgatory were atomised as well. So when a soul leaves the body, it
has this. The fact Yokohama, Kyoto nowhere to go, and ''London'' are all must remain here, in the same general 100-km radius area should give metro. A harsh, but... not undeserved atonement for our sins, wouldn't you a rough idea agree?"
* ''VideoGame/{{Metroid}}'' has an interesting variant in exploring the remains of fallen ''alien'' civilisations, often finding an ApocalypticLog
of how badly they fell. Particularly in the Golem Wars messed up the planet's surface and layout. Despite the chaotic rearranging of the surface, Mount Fuji somehow got through the mess in one piece.''VideoGame/MetroidPrime'' series.



* ''VideoGame/{{Darksiders}}'' takes place after the Apocalypse, the PlayerCharacter being one of the four Horsemen.
* ''VideoGame/CombatOfGiants: Mutant Insects'' takes place in a world 300 years after a meteor crashed the Earth and destroyed human civilization, making way for giant mutated insects to rule the world.
* ''VideoGame/TheWager'' takes place after an event known only as "the Shattering," which was powerful enough to permanently alter the world's geography but left humanity seemingly intact.

to:

* ''VideoGame/{{Darksiders}}'' ''VideoGame/{{Mother}}''
** ''[[VideoGame/CognitiveDissonance Mother: Cognitive Dissonance]]'' has this at the beginning of Chapter 7. [[spoiler: What makes it more horrible is it's actually [[VideoGame/EarthBound Onett]], as it is if Giygas succeeds.]]
** ''VideoGame/{{Mother 3}}'', though you wouldn't think so until the end, when it's revealed [[spoiler:the two small neighboring islands the game takes place on are the last inhabitable areas on earth.]]
* ''VideoGame/MutantRampageBodySlam''
takes place after many wars and ecologic disasters ruined the Apocalypse, world's cities.
* The ''VideoGame/NeverwinterNights2'' module-building community has given us
the PlayerCharacter being one of the four Horsemen.
White Rose series, set in an ice-age-type post-apocalyptic world.
* ''VideoGame/CombatOfGiants: Mutant Insects'' ''VideoGame/ANewBeginning'' has a brief section that takes place in a one of these, after the world 300 years after a meteor crashed has been devastated by climate change. The Time Travelers who arrive there are from further in the Earth and destroyed human civilization, making way for giant mutated insects to rule BadFuture, where the world.
last remnants of humanity live in sealed bunkers because the surface is completely uninhabitable. The whole point is to try to prevent the bad future from occurring by getting modern civilization to focus on greener sources of power.
* ''VideoGame/TheWager'' ''VideoGame/{{Nihilumbra}}'' doesn't show you much of the world (since you're too busy trying to dodge The Void), but the City you do get to see is completely empty, implying that the Void has killed everyone else a long time ago.
* ''[[VideoGame/NintendoWars Advance Wars: Days Of Ruin]]'' (''AW: Dark Conflict'' in Europe)
takes place after a meteor storm that wiped most of mankind.
* The ''VideoGame/PanzerDragoon'' franchise pulls this off twice, as well. The series starts a thousand years after a great civilization "perished into dust". By the time ''Saga'' has rolled around, the last remnants of civilization have been pushed back a bit further thanks to the destruction of the terraforming Towers,
an event known only as "the Shattering," "The Great Fall".
* ''VideoGame/PhantasyStarOnline'' did it ''twice''. First with their homeworld starts to wither and second [[spoiler:being the [[ThePrecursors civilization]] that sealed Dark Falz away]].
** ''VideoGame/PhantasyStarZero'' did it too, set on an Earth that's been thoroughly blasted [[spoiler: by a Dark Falz-possessed supercomputer called Mother Trinity]]. It happened so quickly and thoroughly that the period of destruction is known simply as the Great Blank, because nobody actually knows what happened.
* ''VideoGame/{{Phoenotopia}}'' subverts this; the ancient humans who went to space expected Earth to be stuck as one after the war, but it got better. Played straight in the Dread Lands,
which was powerful enough to permanently alter are still as war-torn as ever.
* The Videogame/{{Pikmin}} planet, called PNF-404 in
the world's geography but left third entry of the series, is confirmed by WordOfGod to be Earth in 250 million years, long after humanity seemingly intact.has gone extinct. The Earth is now inhabited by bizarre creatures barely resembling anything from the real world, and the only remnants of humanity are small fragments of buildings, broken pottery, tiny barriers of different elements, and the various "treasures" the main characters collect.
* VideoGame/{{Piratez}}, a mod for ''Openxcom'', takes place centuries after a lost game of the vanilla X-Com, when Earth was incorporated into the alien empire and most humans have been turned into mutants. In fact, all of your pirates are mutants too, and terror missions are replaced by pogroms against mutants.
* The VisualNovel ''VisualNovel/{{Planetarian}}'' takes place in a future world that is slowly dying after a devastating war that killed off most of humanity.
* ''VideoGame/PokeParkWii'' has what is possibly the most lighthearted take possible on this trope as a background element, at least as far as the park itself goes. It's unclear if humans are still around elsewhere or not.
* The VideoGame/PokemonMysteryDungeon series. There are broken down human structures and most Pokemon know what a human is, but they regard them as fairy tales and everyone is extremely surprised when they learn the player character is a human. Special mention goes to the Explorers games' BadFuture for being after the end of the after the last end.
** Some fans theorize that PMD is an AlternateUniverse where the giant meteor from [[VideoGame/PokemonRubyAndSapphire Pokemon Omega Ruby and Alpha Sapphire]] struck the planet and killed off most of the humans.
** In fact, some fans speculate that the main series itself takes place After The End. One theory goes that Pokemon came about due to a machine going haywire which caused a nuclear holocaust. The people that survived either remained unchanged or became the more humanoid Pokemon like Jynx, Mr. Mime and others, while the animals that survived became Pokemon. The whole theory can be read [[http://creepypasta.wikia.com/wiki/Mutant_Future here.]]
* Implied to be the case in ''VideoGame/{{Portal 2}}'', although its unclear if the world has actually ended or if the computers running the place merely think it has, on account of the fact that the whole facility has fallen apart in the time since the events of the first game. Although given that it shares a universe with ''VideoGame/{{Half-Life}}'', the implication is the Combine invaded [[SleptThroughTheApocalypse while Chell slept]].
** Then we learn that Aperture apparently saw things coming and managed to take ''some'' steps. [[spoiler:For the longest time, players thought Chell was the only human in Aperture, but the end of ''Portal 2'''s co-op campaign reveals a giant fault full of inhabited cryo-pods: enough "test subjects" to keep [=GLaDOS=] busy for a long time.]]
*** [[spoiler:Then GLaDOS proceeds to burn through all of them in about a week.]]
* ''VideoGame/PrimalRage'' shows in its AttractMode that the world was hit by a giant asteroid, laying waste to all civilization... and awakening a number of powerful, ancient lifeforms. They now face each other in [[FightingGame one-on-one deathmatches]] in order to determine which of them will be the god of "New Urth".
* IdSoftware's ''VideoGame/{{RAGE}}'' takes place a hundred and six years after Earth was decimated by real life asteroid 99942 Apophis. The protagonist, a survivor who was put in a [[HumanPopsicle cryogenic time-capsule]] refered to as an "Ark" due to a massive international project known as "Eden Project", awakens to find Earth taken over by a tyrannic governor and finds disorder and chaos throughout the land.
* In ''[[VideoGame/RaySeries Rayforce]]'', Earth has been overtaken and transformed by the supercomputer-turned-EldritchAbomination "Con Human". The game ends with an EarthShatteringKaboom.
* ''VideoGame/{{Rebuild}}'' takes place after a ZombieApocalypse. Unlike most examples of this trope, the whole point is your trying to rebuild society, secure the city and possibly even [[spoiler:cure zombieism]].



* ''VideoGame/ResonanceOfFate'' takes place long after humans polluted the Earth so badly that they couldn't live on it anymore due to extremely high cancer rates. The last enclave of humanity live in and around a giant air purifier built by their ancestors and have no idea the outside world exists.
* The world in ''VideoGame/SecretOfMana'' turns out to be this, with a past [[LostTechnology technologically advanced]] [[AbusivePrecursors world civilization]] having long since been wiped out [[AndManGrewProud by harnessing]] the [[LostSuperweapon Mana Fortress]]. Considering this was caused by abusing Mana to power the Fortress, this is also a GreenAesop for our world's abuse of natural resources.
* VideoGame/SevenDaysToDie takes place after a Third World War. Oddly enough, Navezgane seems to be perfectly intact, aside from it being surrounded by a nuclear wasteland and the entire population withstanding of zombies.
* This may be a stretch, but ''VideoGame/ShadowOfTheColossus'' may apply, in a sense. Wander travels around the Forbidden Lands, which is devoid of human life, save for Wander himself. However, if one looks carefully (and does a lot of riding), traces of a prior civilization can be found, namely at the altar area in the desert that triggers the 13th colossus, and the "closed off city" that the 14th colossus resides in. Certainly not an end of all humanity or life, but an end to a civilization [[WildMassGuessing (maybe?)]], nonetheless.
* The games in the ''Franchise/ShinMegamiTensei'' series all take place after the end of the world, for the most part. The nuclear apocalypse occurs about a fourth of the way through [[VideoGame/ShinMegamiTenseiI the first game]], [[spoiler:when God sends Thor to nuke Japan in order to get rid of the demons.]]
** ''VideoGame/MegamiTenseiII'' starts around 35 years AfterTheEnd after a nuclear war combined with a demonic invasion sent humanity fleeing to the bomb shelters in 199X.
** ''VideoGame/ShinMegamiTenseiIIINocturne'' starts the game by ending the world. You spend the rest of the game [[EndOfTheWorldSpecial rebuilding it in your image.]]
** ''VideoGame/DigitalDevilSaga'' also takes place AfterTheEnd. [[spoiler:Though not in the way it appears at first.]]
* Half of ''VideoGame/TheSilentAge'' takes place AfterTheEnd with abundance of skeletons and [[LookOnMyWorksYeMightyAndDespair general decay of previously flourishing human civilization]]. The player switches between stable reality and this kind of BadFuture by means of [[TimeTravel time travelling]].
* Although the world of ''VideoGame/SkiesOfArcadia'' is set during an age of exploration, similar to the era of when Spain had numerous colonies, it is technically set ''way'' after the end - that is, after the Rains of Destruction fell and destroyed what the characters refer to in-game as the Old World, which was said a technological utopia until the events leading to the rains. Society has long evolved again since then, and it's found later that [[spoiler:the only remains of the Old World that are left, along with the Gigas, is Fina's home, the Great Silver Shrine. Said shrine hosts the very elders that called down the rains in the first place...]]



* The {{roguelike}} ''VideoGame/CavesOfQud'', set in a world of ruins, mutants, and remnant killer robots.
* ''Videogame/GunsOfIcarus'' is set in a post-apocalyptic world where SkyPirates rule the air in ZeppelinsFromAnotherWorld.

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* ''VideoGame/{{Splatoon}}'' takes place approximately 12,000 years after humans were driven to extinction by the rising sea level, after which marine invertebrates evolved to live on land and became the Inklings, Octarians, and other creatures seen in the game. The character Judd is possibly the only mammal left on the planet, having been placed in a specially-designed pod that released him after 10,000 years. [[WordOfGod The developers also go on to state]] that the game's ''Splatfest'' events are the result of the Inklings receiving radio waves from our time that have gone into space and been reflected back to Earth, and interpreting our banal arguments as messages from a divine power to determine to superiority of bread to rice or cats to dogs. This additionally explains why they would have little understanding of what humans were as a species, thinking that our game consoles were altars of worship, but have great knowledge of things like ''{{Transformers}}'' and ''WesternAnimation/SpongebobSquarepants''.
* The {{roguelike}} ''VideoGame/CavesOfQud'', set in a world of ruins, mutants, series ''VideoGame/{{STALKER}}'' partially subverts and remnant killer robots.
* ''Videogame/GunsOfIcarus'' is set in a post-apocalyptic world where SkyPirates rule
even inverts it. Yes, the air place you're living in ZeppelinsFromAnotherWorld.is a giant completely irradiated version of the western parts of Russia, but everywhere else is not only going on as usual, but completely thriving at the expense of Chernobyl by using the area as scientific research.



* ''VideoGame/DarkSouls'' takes place after what was effectively a ZombieApocalypse, leaving the setting a series of ruins.
* IdSoftware's ''VideoGame/{{RAGE}}'' takes place a hundred and six years after Earth was decimated by real life asteroid 99942 Apophis. The protagonist, a survivor who was put in a [[HumanPopsicle cryogenic time-capsule]] refered to as an "Ark" due to a massive international project known as "Eden Project", awakens to find Earth taken over by a tyrannic governor and finds disorder and chaos throughout the land.
* Implied to be the case in ''VideoGame/{{Portal 2}}'', although its unclear if the world has actually ended or if the computers running the place merely think it has, on account of the fact that the whole facility has fallen apart in the time since the events of the first game. Although given that it shares a universe with ''VideoGame/{{Half-Life}}'', the implication is the Combine invaded [[SleptThroughTheApocalypse while Chell slept]].
** Then we learn that Aperture apparently saw things coming and managed to take ''some'' steps. [[spoiler:For the longest time, players thought Chell was the only human in Aperture, but the end of ''Portal 2'''s co-op campaign reveals a giant fault full of inhabited cryo-pods: enough "test subjects" to keep [=GLaDOS=] busy for a long time.]]
*** [[spoiler:Then GLaDOS proceeds to burn through all of them in about a week.]]

to:

* ''VideoGame/DarkSouls'' takes place In ''VideoGame/SuperPaperMario'', Count Bleck's goal is to destroy all dimensions ([[spoiler:Including Heaven (the "Overthere") and Hell (the "Underwhere")]]) by sucking them into an interdimensional black hole called The Void, and successfully does so to one. When revisited, the remnants are very different from most examples of this trope: the dimension is completely blank, save for a straight line indicating the ground and the occasional black outline of a pile of rubble; there are no survivors. Dark stuff, for a Mario game.
* ''[[VideoGame/SuperRobotWarsAlpha Super Robot Wars Alpha Gaiden]]'' Starting with chapter 10, it's a future that had, as part of it's backstory, the backstories of ''Anime/{{Xabungle}}'', ''[[Anime/AfterWarGundamX Gundam X]]'', and ''Anime/TurnAGundam'', fused togther in typical SRW fashion. "Apocalyptic clusterfuck" is about the only way to truly describe it.
** It's actually ''worse'' : [[spoiler: Alpha Gaiden is set
after what was effectively a ZombieApocalypse, leaving ''three'' ends. THREE. The gravitational shockwave the setting a series of ruins.
* IdSoftware's ''VideoGame/{{RAGE}}'' takes place a hundred and six years after Earth was decimated by real life asteroid 99942 Apophis. The protagonist, a survivor who was put in a [[HumanPopsicle cryogenic time-capsule]] refered
heroes were trying to as an "Ark" due to prevent before the time travel, a massive international project known as "Eden Project", awakens to find Earth taken over attack by a tyrannic governor the underground forces (aka [[Manga/GetterRobo the Dinosaur Empire]] and finds disorder [[Anime/GreatMazinger the Mycenae civilisation]]), and chaos throughout the land.
* Implied to be the case in ''VideoGame/{{Portal 2}}'', although its unclear if the world has actually ended or if the computers running the place merely think it has, on account
aforementioned fusion of the fact that the whole facility has fallen apart in the time since the events of the first game. Although given that it shares a universe with ''VideoGame/{{Half-Life}}'', the implication is the Combine invaded [[SleptThroughTheApocalypse while Chell slept]].
** Then we learn that Aperture apparently saw things coming
''[[Anime/AfterWarGundamX Gundam X]]'''s massive ColonyDrop and managed to take ''some'' steps. [[spoiler:For the longest time, players thought Chell was the only human in Aperture, but the end of ''Portal 2'''s co-op campaign reveals a giant fault full of inhabited cryo-pods: enough "test subjects" to keep [=GLaDOS=] busy for a long time.Anime/TurnAGundam's Black History. Wow.]]
*** [[spoiler:Then GLaDOS proceeds * Happens in the prologue of ''VisualNovel/SwanSong''.
* ''VideoGame/TalesSeries''
** ''VideoGame/TalesOfPhantasia'' takes place several hundred years after an end caused by [[AndManGrewProud a great war]] weakening a hyperadvanced [[{{Magitek}} magi-technological]] society too much for it
to burn fend off a large meteor, which wiped out everything. By the time the game starts, mankind is in the dark ages both mystically and technologically (you go back a few hundred years to a point still after the impact and things are even ''more'' primitive). You also go to the future, where {{Magitek}} is just being rediscovered, and one of the first devices they're making is the [[WhatAnIdiot very device which during the great war weakened mankind too much for it to defend itself]].
** ''VideoGame/TalesOfSymphonia'', takes place some 4000 years after a great war very much like the above one but even more damaging in its effects (at any given time 50% of the world is suffering massive resource depletion), with mankind being prevented from advancing beyond the medieval stage by a powerful theocracy (to keep them from overtaxing the limited remaining resources). The heroes fix that, even restoring the magic tree which provides the resources and destroying the theocracy - [[NiceJobBreakingItHero setting mankind up for the disastrous great war mentioned in Phantasia]].
* Heavily implied in ''VideoGame/TheTalosPrinciple'', with the audio and text logs you can read. It's suggested that humanity destroyed itself with its technology, likely
through all of them in climate change.
* This is the case with the ''VideoGame/UFOAfterblank''. The first one, ''VideoGame/UFOAftermath'', begins
about a week.]]year after an alien attack that has killed 70-80% of humanity. The sequel, ''VideoGame/UFOAftershock'', is set after the '''bad ending''' of the first game. By the time of ''VideoGame/UFOAfterlight'', things get so bad on Earth that humanity has to leave it outright and you control the colonists on Mars.
* ''VideoGame/UndercoverCops'', a BeatEmUp which takes place in the same universe as ''VideoGame/InTheHunt''.
* ''VideoGame/{{Underrail}}'' is set in a future when life on the surface has long since been made impossible and humanity dwells in a system of [[SinisterSubway underground rail stations]] that have become self-contained states.
* ''VideoGame/ViolentStorm'', which takes place after WorldWarIII ruined the world. Despite the setting, the game is very light-hearted.
* ''VideoGame/TheWager'' takes place after an event known only as "the Shattering," which was powerful enough to permanently alter the world's geography but left humanity seemingly intact.
* VideoGame/{{Wasteland}}
** One of the [[TropeCodifier Trope Codifiers]] for gaming, coming right on the heels of the Film/MadMax craze of the mid-80's, it was a [=CRPG=] released for UsefulNotes/{{IBM Personal Computer}}, UsefulNotes/AppleII, and the UsefulNotes/{{Commodore 64}} in 1988, and is widely considered one of the earliest innovators for the WesternRPG genre. While it never attained the level of success of its SpiritualSuccessor, VideoGame/{{Fallout}}, it still has a dedicated fanbase today.
** And now, a successful Kickstarter campaign by the game's lead designer, Brian Fargo, has brought about VideoGame/{{Wasteland 2}} a sequel in the style of a TacticalRPG, due for release in late August/early September of 2014, and currently available as an early-access title on Steam, though for a higher price than the final game will be on release.
* In ''VideoGame/{{Wizard 101}}'' the player arrives at the worlds of Dragonspyre and Celestia after they had been destroyed by the Dragon Titan and the Storm Titan respectively. Dragonspyre looks like hell arrived in a large medieval East European city, with rivers of lava and bones littering the ground. Celestia is the equivalent of Atlantis except the Piceans and Crustateans have since found it and are beginning to build their own empire in the ruins.
* ''VideoGame/WorldOfWarcraft's'' expansion pack ''[[ExactlyWhatItSaysOnTheTin Cataclysm]]'', sunders the land of Azeroth, leaving players to experience a world full of floods, volcanoes and earthquakes with many major settlements and areas destroyed.
** The Alliance has it rough as the Horde invades Northshire and Elwynn Forest while Orgrimmar is subjected to FantasticRacism as most of the non-Orc residents are forced to live in slums or leave entirely.
** This is actually the ''second'' time that Azeroth had an AfterTheEnd scenario. Ten-thousand years ago, the Well of Eternity imploded, causing the sole continent to split into what there is today. It's noted in one of the ExpandedUniverse novels that the event happened so quickly that the heroes barely made it to safety. While it wasn't seen, we can pretty easily conclude that hundreds of thousands died - certainly, most of the night elf empire was completely obliterated.
** ''Third'' time when you include the civilizations ruled by the Old Gods. Azeroth was originally ruled by the Old Gods and populated by their various servant races, such as the elementals, Mantid, and Qiraji. The Titans destroyed this world order, killing or imprisoning the Old Gods and reducing their servant races to shadows of what they were. While the new world is friendlier for mortal races, it was definitely an apocalypse for the world's original inhabitants.
** Azeroth actually had it relatively easy. After the Orcs were corrupted by the Burning Legion, Draenor began slowly dying due to demonic corruption and Gul'dan shattering the links between the elements and the Orcs. Ner'zhul created a massive number of portals for the Horde to escape through, with the resulting release of magic tearing the entire world apart. Outland is all that remains of Draenor, a shattered continent floating in the Nether. This has since been {{Ret Con}}ned by Garrosh traveling back in time and convincing his father not to drink Mannoroth's blood, instead, forming the powerful Iron Horde without dependence on demons.
* ''VideoGame/XMercs'' is a {{Freemium}} clone of ''VideoGame/XCOMEnemyUnknown'', whose setting appears to be a mix of ''VideoGame/CommandAndConquer'' and ''VideoGame/{{Defiance}}''. A meteor shower brings with it a strange organic blue crystal with properties similar to [[GreenRocks Tiberium]] and just as nasty side effects. While the crystals are a valuable source of resources, they also emit dangerous radiation that accelerates mutation in plant and animal life. According to the intro, the governments decided that the GodzillaThreshold has been reached and decide to NukeEm the sites of the greatest infestation. Naturally, it turns out to only make the situation worse, accelerating the spread of the crystal and further mutating lifeforms. Billions of humans are dead, the rest live in cities protected by special shields that block the radiation, which suffer constant animal attacks. Earth itself looks like an alien planet with RuinsOfTheModernAge. There are also implications that this state of affairs was deliberately engineered by aliens (similar to the Scrin seeding Earth with Tiberium in ''C&C'').



* ''VideoGame/DarkEarth'' takes place a few centuries after a meteor strike leaves most of the planet in perpetual darkness from a large dust cloud. Only a few spots are relatively cloudless and allow light to shine through. It is in these spots that the survivors have built cities. Anyone who stayed behind is infected by a "dark sickness" and mutates into a monster.
%%* Happens in the prologue of ''VisualNovel/SwanSong''.
* ''VideoGame/AfterTheWar'' is set, well, [[ExactlyWhatItSaysOnTheTin after a nuclear war]] in 2049 between China and the United States.
* The Videogame/{{Pikmin}} planet, called PNF-404 in the third entry of the series, is confirmed by WordOfGod to be Earth in 250 million years, long after humanity has gone extinct. The Earth is now inhabited by bizarre creatures barely resembling anything from the real world, and the only remnants of humanity are small fragments of buildings, broken pottery, tiny barriers of different elements, and the various "treasures" the main characters collect.
* ''VideoGame/{{Splatoon}}'' takes place approximately 12,000 years after humans were driven to extinction by the rising sea level, after which marine invertebrates evolved to live on land and became the Inklings, Octarians, and other creatures seen in the game. The character Judd is possibly the only mammal left on the planet, having been placed in a specially-designed pod that released him after 10,000 years. [[WordOfGod The developers also go on to state]] that the game's ''Splatfest'' events are the result of the Inklings receiving radio waves from our time that have gone into space and been reflected back to Earth, and interpreting our banal arguments as messages from a divine power to determine to superiority of bread to rice or cats to dogs. This additionally explains why they would have little understanding of what humans were as a species, thinking that our game consoles were altars of worship, but have great knowledge of things like ''{{Transformers}}'' and ''WesternAnimation/SpongebobSquarepants''.
* ''VideoGame/{{Gyossait}}'' takes place after worldwide natural cataclysms caused by the titular goddess of Earth. What's left of humanity lives in small tribes in ruined buildings, trying to survive the progressively harsher climate, mutant attacks, and the defeated goddess's eldritch powers.
* ''VideoGame/AnarchyReigns'' takes place after world war has torn the world apart and rampant industrialization by the surviving powers has polluted everything else, leading to rampant illness and mutation.
* ''VideoGame/YggdraUnion'' has 2 examples. Lost Aries is a wasteland which is all that remains of a civilization destroyed by the Dragon of Purgatory. Near the end of the game, [[spoiler: the setting's equivalent of Atlantis rises from the sea]].
* In ''VideoGame/{{Wizard 101}}'' the player arrives at the worlds of Dragonspyre and Celestia after they had been destroyed by the Dragon Titan and the Storm Titan respectively. Dragonspyre looks like hell arrived in a large medieval East European city, with rivers of lava and bones littering the ground. Celestia is the equivalent of Atlantis except the Piceans and Crustateans have since found it and are beginning to build their own empire in the ruins.
* Would you believe ''VisualNovel/HatofulBoyfriend'' has this for its backstory? To wit: [[spoiler: Decimated by a superstrain of bird flu, humanity attempted to eradicate the plague-carrying birds with an engineered virus of their own. The birds that survived the latter developed sapience, realized humans were trying to kill them, and fought back, killing even more humans.]] And now you know why all the love interests are pigeons, and the human heroine lives in a cave in the middle of the wilderness.
* ''VideoGame/{{Bastion}}'' takes place after the Calamity tore Caelondia and the surrounding area (and possibly the entire world) to pieces, leaving only four people [[spoiler: and a small army of pissed off [[{{Wutai}} Ura]] ready to take revenge on what's left of the nation]] as the only known survivors.
* ''VideoGame/TheLastOfUs'' has the player character and his companion Ellie travelling in the ''Green'' RuinsOfTheModernAge across the FallenStatesOfAmerica after a fungus has infected much of humanity and destroyed civilization.
%%* ''VideoGame/ADarkRoom'' turns out to be set in this.
* ''VisualNovel/DanganRonpa'' is set in an environment where students are trapped for a long period of time and forced to kill each other. Why don't the police ever show up? [[spoiler: An event happened that caused a huge worldwide conflict, and there are no police or even people to control what is happening inside the school.]]
* ''VideoGame/{{Centipede}}: Infestation'', a Centipede re-imagining for the 3DS and Wii, creates a plot for the game. It takes place in an post-apocalyptic world where only a few humans exist and there are many BigCreepyCrawlies.
* The 2013 ''VideoGame/CallOfDuty'' entry, ''[[VideoGame/CallOfDutyGhosts Ghosts]]'', is set ten years after a cataclysmic hostile attack destroys much of US society, turning the country from a powerful global force into a shell of its former self. The government unable to afford a proper military (likely having lost too much money on the recovery effort), the eponymous "Ghosts" are called together from all remaining branches of special forces to form a single spec-ops organization.
* Most ''VideoGame/ArmoredCore'' games have one or take place after one. Best examples are Last Raven which happens after the unmanned suicide weapons destroy the world in Nexus and [[spoiler:V/Verdict Day which take place in the distant future of For Answer after the National Dismantlement War, LYNX War, the conflict with the League and ORCA and it's constant use of [[ToxicPhlebotinum Kojima particles.]]]]
* VideoGame/SevenDaysToDie takes place after a Third World War. Oddly enough, Navezgane seems to be perfectly intact, aside from it being surrounded by a nuclear wasteland and the entire population withstanding of zombies.
* This seems to be at least partially why the world in ''{{VideoGame/Gingiva}}'' is such a MindScrew: the world has taken over and horribly twisted by some [[EvilInc evil megacorporation]] for materialistic purposes, and almost everyone has been enslaved.
* ''Franchise/MassEffect'':
** The krogan homeworld is basically a post-apocalyptic wasteland. First nuking themselves back to the stone age and later being infected with a disease that "controls" krogan birth rate did not really make life on Tunchanka easy.
** Given the devastation brought down on civilization by [[spoiler: the Reapers once they arrive, it's a safe bet the homeworlds of every space-faring race have become this by the time they're gone, though some were hit harder than others. One point made clear by the expanded ending is that enough is left over for everyone to eventually rebuild.]]
** Technically, the games take place after ''several'' ends, since [[spoiler: the Reapers have perpetuated their cycle at least several hundred times.]]
** From Jaavik's perspective everything that happens [[spoiler: once you bring him out of stasis is this seeing as his entire race and culture was wiped out some 50 thousand years ago by the Reapers.]]
** This is also true of the Rachni, whose species was pretty much wiped out during the Rachni Wars, the Quarians, who lost the war against the Geth for their homeworld and have spent the last few hundred years trying in vain to reclaim it, and [[spoiler: the Leviathans, who are responsible for the Reapers, their species reduced to a handful of individuals descended from the generation harvested to create Harbinger.]]
* ''VideoGame/MarsWarLogs'' features an initially successful attempt to colonize Mars torn asunder when the planet's axis tilts, leaving the surface vulnerable to devastating solar radiation. Decades later, surviving colonists eek out an uncertain existence in underground cities, which are fighting each other for water, fuel, and the few remaining relics from the colony's GoldenAge.
* ''VideoGame/{{Phoenotopia}}'' subverts this; the ancient humans who went to space expected Earth to be stuck as one after the war, but it got better. Played straight in the Dread Lands, which are still as war-torn as ever.
* Shiver Star, the fifth planet visited ''VideoGame/Kirby64TheCrystalShards'', is a snow-covered planet heavily implied to be post-apocalyptic Earth. Outlines of Earth's continents can be seen on its world map model, and its levels include a shopping mall, an abandoned factory, and a fight against a robot in a giant cityscape. According to WordOfGod, the inhabitants of Shiver Star left long ago for unknown reasons.
* VideoGame/{{Piratez}}, a mod for ''Openxcom'', takes place centuries after a lost game of the vanilla X-Com, when Earth was incorporated into the alien empire and most humans have been turned into mutants. In fact, all of your pirates are mutants too, and terror missions are replaced by pogroms against mutants.
* Heavily implied in ''VideoGame/TheTalosPrinciple'', with the audio and text logs you can read. It's suggested that humanity destroyed itself with its technology, likely through climate change.
* ''VideoGame/AfterTheEndACrusaderKingsIIMod'' takes place in North America, with society rebuilding itself centuries after an unspecified apocalypse.
* ''VideoGame/{{Rebuild}}'' takes place after a ZombieApocalypse. Unlike most examples of this trope, the whole point is your trying to rebuild society, secure the city and possibly even [[spoiler:cure zombieism]].
* ''VideoGame/{{Nihilumbra}}'' doesn't show you much of the world (since you're too busy trying to dodge The Void), but the City you do get to see is completely empty, implying that the Void has killed everyone else a long time ago.
* ''VideoGame/TheFallLastDaysOfGaia''. Most of the world is reduced to desert, and in many places biosphere is dying off irreversibly. Unlike the majority of [[SpiritualSuccessor spiritual successors]] to ''VideoGame/{{Fallout}}'', it's not the nukes that caused it, though, but the terraformers intended to make Mars habitable crashing over Earth instead as a result of a terrorist attack.
* This is the case with the ''VideoGame/UFOAfterblank''. The first one, ''VideoGame/UFOAftermath'', begins about a year after an alien attack that has killed 70-80% of humanity. The sequel, ''VideoGame/UFOAftershock'', is set after the '''bad ending''' of the first game. By the time of ''VideoGame/UFOAfterlight'', things get so bad on Earth that humanity has to leave it outright and you control the colonists on Mars.
* ''VideoGame/TheAgeOfDecadence'' is a post-apocalyptic game set in the low-magic fantasy period where the imperial experiments in magic had backfired a long time ago. Thus, the future of earth is not at stake, but the cataclysm did turn the once-thriving Empire (based wholesale on Rome) into one struggling to hold itself together and where civil war is slowly brewing, thus justifying the title.

to:

* ''VideoGame/DarkEarth'' takes place a few centuries Xeno Series
** ''VideoGame/{{Xenogears}}'' can count,
after a meteor strike leaves most of the planet in perpetual darkness from a large dust cloud. Only a few spots are relatively cloudless and allow light all, [[spoiler:Miang]] decided to shine through. It is in these spots that the survivors have built cities. Anyone who stayed behind is infected by a "dark sickness" and mutates into a monster.
%%* Happens in the prologue of ''VisualNovel/SwanSong''.
* ''VideoGame/AfterTheWar'' is set, well, [[ExactlyWhatItSaysOnTheTin after
start a nuclear war]] in 2049 between China and the United States.
* The Videogame/{{Pikmin}} planet, called PNF-404 in the third entry
holocaust so grand that thousands of the series, is confirmed by WordOfGod to be Earth in 250 million years, long after humanity has gone extinct. The Earth is now inhabited by bizarre creatures barely resembling anything from the real world, and the only remnants of humanity are small fragments of buildings, broken pottery, tiny barriers of different elements, and the various "treasures" the main characters collect.
* ''VideoGame/{{Splatoon}}'' takes place approximately 12,000
years after humans were driven to extinction by the rising sea level, after which marine invertebrates evolved to live on land and became the Inklings, Octarians, and other creatures seen in the game. The character Judd is possibly the later, there are only mammal three big cities left on the planet, having been placed in a specially-designed pod that released him after 10,000 years. [[WordOfGod The developers also go on to state]] that the game's ''Splatfest'' events are the result surface of the Inklings receiving radio waves from our time that have gone into space and been reflected back to Earth, and interpreting our banal arguments as messages from a divine power to determine to superiority of bread to rice or cats to dogs. This additionally explains why they would have little understanding of what humans were as a species, thinking that our game consoles were altars of worship, but have great knowledge of things like ''{{Transformers}}'' and ''WesternAnimation/SpongebobSquarepants''.
* ''VideoGame/{{Gyossait}}'' takes place after worldwide natural cataclysms caused by the titular goddess of Earth. What's left of humanity lives in small tribes in ruined buildings, trying to survive the progressively harsher climate, mutant attacks, and the defeated goddess's eldritch powers.
* ''VideoGame/AnarchyReigns'' takes place after world war has torn
the world apart without most modern technology.
** ''VideoGame/XenobladeChroniclesX'': Lin's narration, during [[http://www.youtube.com/watch?v=5L8OZswWXkw the opening cutscene]], recounts how the people of Earth were forced to flee [[ApocalypseHow their planet's destruction]]. But one of the alien factions, Ghost, that caused the destruction of Earth caught up to them
and rampant industrialization by the surviving powers has polluted everything else, leading damaged [[ColonyShip their ship]], causing them to rampant illness and mutation.
crash-land on planet Mira.
* ''VideoGame/YggdraUnion'' has 2 examples. Lost Aries is a wasteland which is all that remains of a civilization destroyed by the Dragon of Purgatory. Near the end of the game, [[spoiler: the setting's equivalent of Atlantis rises from the sea]].
* In ''VideoGame/{{Wizard 101}}'' the player arrives at the worlds of Dragonspyre and Celestia after they had been destroyed by the Dragon Titan and the Storm Titan respectively. Dragonspyre looks like hell arrived in a large medieval East European city, with rivers of lava and bones littering the ground. Celestia is the equivalent of Atlantis except the Piceans and Crustateans have since found it and are beginning to build their own empire in the ruins.
* Would you believe ''VisualNovel/HatofulBoyfriend'' has this for its backstory? To wit: [[spoiler: Decimated by a superstrain of bird flu, humanity attempted to eradicate the plague-carrying birds with an engineered virus of their own. The birds that survived the latter developed sapience, realized humans were trying to kill them, and fought back, killing even more humans.]] And now you know why all the love interests are pigeons, and the human heroine lives in a cave in the middle of the wilderness.
* ''VideoGame/{{Bastion}}'' takes place after the Calamity tore Caelondia and the surrounding area (and possibly the entire world) to pieces, leaving only four people [[spoiler: and a small army of pissed off [[{{Wutai}} Ura]] ready to take revenge on what's left of the nation]] as the only known survivors.
* ''VideoGame/TheLastOfUs'' has the player character and his companion Ellie travelling in the ''Green'' RuinsOfTheModernAge across the FallenStatesOfAmerica after a fungus has infected much of humanity and destroyed civilization.
%%* ''VideoGame/ADarkRoom'' turns out to be set in this.
* ''VisualNovel/DanganRonpa'' is set in an environment where students are trapped for a long period of time and forced to kill each other. Why don't the police ever show up? [[spoiler: An event happened that caused a huge worldwide conflict, and there are no police or even people to control what is happening inside the school.]]
* ''VideoGame/{{Centipede}}: Infestation'', a Centipede re-imagining for the 3DS and Wii, creates a plot for the game. It takes place in an post-apocalyptic world where only a few humans exist and there are many BigCreepyCrawlies.
* The 2013 ''VideoGame/CallOfDuty'' entry, ''[[VideoGame/CallOfDutyGhosts Ghosts]]'', is set ten years after a cataclysmic hostile attack destroys much of US society, turning the country from a powerful global force into a shell of its former self. The government unable to afford a proper military (likely having lost too much money on the recovery effort), the eponymous "Ghosts" are called together from all remaining branches of special forces to form a single spec-ops organization.
* Most ''VideoGame/ArmoredCore'' games have one or take place after one. Best examples are Last Raven which happens after the unmanned suicide weapons destroy the world in Nexus and [[spoiler:V/Verdict Day which take place in the distant future of For Answer after the National Dismantlement War, LYNX War, the conflict with the League and ORCA and it's constant use of [[ToxicPhlebotinum Kojima particles.]]]]
* VideoGame/SevenDaysToDie takes place after a Third World War. Oddly enough, Navezgane seems to be perfectly intact, aside from it being surrounded by a nuclear wasteland and the entire population withstanding of zombies.
* This seems to be at least partially why the world in ''{{VideoGame/Gingiva}}'' is such a MindScrew: the world has taken over and horribly twisted by some [[EvilInc evil megacorporation]] for materialistic purposes, and almost everyone has been enslaved.
* ''Franchise/MassEffect'':
** The krogan homeworld is basically a post-apocalyptic wasteland. First nuking themselves back to the stone age and later being infected with a disease that "controls" krogan birth rate did not really make life on Tunchanka easy.
** Given the devastation brought down on civilization by [[spoiler: the Reapers once they arrive, it's a safe bet the homeworlds of every space-faring race have become this by the time they're gone, though some were hit harder than others. One point made clear by the expanded ending is that enough is left over for everyone to eventually rebuild.]]
** Technically, the games take place after ''several'' ends, since [[spoiler: the Reapers have perpetuated their cycle at least several hundred times.]]
** From Jaavik's perspective everything that happens [[spoiler: once you bring him out of stasis is this seeing as his entire race and culture was wiped out some 50 thousand years ago by the Reapers.]]
** This is also true of the Rachni, whose species was pretty much wiped out during the Rachni Wars, the Quarians, who lost the war against the Geth for their homeworld and have spent the last few hundred years trying in vain to reclaim it, and [[spoiler: the Leviathans, who are responsible for the Reapers, their species reduced to a handful of individuals descended from the generation harvested to create Harbinger.]]
* ''VideoGame/MarsWarLogs'' features an initially successful attempt to colonize Mars torn asunder when the planet's axis tilts, leaving the surface vulnerable to devastating solar radiation. Decades later, surviving colonists eek out an uncertain existence in underground cities, which are fighting each other for water, fuel, and the few remaining relics from the colony's GoldenAge.
* ''VideoGame/{{Phoenotopia}}'' subverts this; the ancient humans who went to space expected Earth to be stuck as one after the war, but it got better. Played straight in the Dread Lands, which are still as war-torn as ever.
* Shiver Star, the fifth planet visited ''VideoGame/Kirby64TheCrystalShards'', is a snow-covered planet heavily implied to be post-apocalyptic Earth. Outlines of Earth's continents can be seen on its world map model, and its levels include a shopping mall, an abandoned factory, and a fight against a robot in a giant cityscape. According to WordOfGod, the inhabitants of Shiver Star left long ago for unknown reasons.
* VideoGame/{{Piratez}}, a mod for ''Openxcom'', takes place centuries after a lost game of the vanilla X-Com, when Earth was incorporated into the alien empire and most humans have been turned into mutants. In fact, all of your pirates are mutants too, and terror missions are replaced by pogroms against mutants.
* Heavily implied in ''VideoGame/TheTalosPrinciple'', with the audio and text logs you can read. It's suggested that humanity destroyed itself with its technology, likely through climate change.
* ''VideoGame/AfterTheEndACrusaderKingsIIMod'' takes place in North America, with society rebuilding itself centuries after an unspecified apocalypse.
* ''VideoGame/{{Rebuild}}'' takes place after a ZombieApocalypse. Unlike most examples of this trope, the whole point is your trying to rebuild society, secure the city and possibly even [[spoiler:cure zombieism]].
* ''VideoGame/{{Nihilumbra}}'' doesn't show you much of the world (since you're too busy trying to dodge The Void), but the City you do get to see is completely empty, implying that the Void has killed everyone else a long time ago.
* ''VideoGame/TheFallLastDaysOfGaia''. Most of the world is reduced to desert, and in many places biosphere is dying off irreversibly. Unlike the majority of [[SpiritualSuccessor spiritual successors]] to ''VideoGame/{{Fallout}}'', it's not the nukes that caused it, though, but the terraformers intended to make Mars habitable crashing over Earth instead as a result of a terrorist attack.
* This is the case with the ''VideoGame/UFOAfterblank''. The first one, ''VideoGame/UFOAftermath'', begins about a year after an alien attack that has killed 70-80% of humanity. The sequel, ''VideoGame/UFOAftershock'', is set after the '''bad ending''' of the first game. By the time of ''VideoGame/UFOAfterlight'', things get so bad on Earth that humanity has to leave it outright and you control the colonists on Mars.
* ''VideoGame/TheAgeOfDecadence'' is a post-apocalyptic game set in the low-magic fantasy period where the imperial experiments in magic had backfired a long time ago. Thus, the future of earth is not at stake, but the cataclysm did turn the once-thriving Empire (based wholesale on Rome) into one struggling to hold itself together and where civil war is slowly brewing, thus justifying the title.
sea]].



* ''VideoGame/{{Underrail}}'' is set in a future when life on the surface has long since been made impossible and humanity dwells in a system of [[SinisterSubway underground rail stations]] that have become self-contained states.
* ''VideoGame/AlienLegacy'' takes place after Earth has been most likely attacked and humanity there wiped out by the aggressive Centaurians. A number of {{Sleeper Starship}}s have been launched before that in order to allow humanity to endure elsewhere. You are the captain of one such ship, the UNS ''Calypso'', which has just arrived to its destination, where you find another such scenario. As it turns out, another ship, the UNS ''Tantalus'', was sent after the ''Calypso'' to the same system. Since it had a slightly more efficient fusion engine, it ended up [[LightspeedLeapfrog beating]] the ''Calypso'' and arriving there 21 years earlier. However, instead of a fledgling colony, all you find are ruins and vague {{Apocalyptic Log}}s. Furthermore, since every captain is instructed to assume that his or her ships is all that's left, this trope may very well be true for all the other ships.
* The main setting of ''VideoGame/InfernoMOO''. A few bastions of civilization have managed to rebuild yet, and have even developed some advanced technology.
* In ''VideoGame/EverybodysGoneToTheRapture'', everyone in your village has disappeared. The bulk of the game centers around figuring out why.
* ''VideoGame/XMercs'' is a {{Freemium}} clone of ''VideoGame/XCOMEnemyUnknown'', whose setting appears to be a mix of ''VideoGame/CommandAndConquer'' and ''VideoGame/{{Defiance}}''. A meteor shower brings with it a strange organic blue crystal with properties similar to [[GreenRocks Tiberium]] and just as nasty side effects. While the crystals are a valuable source of resources, they also emit dangerous radiation that accelerates mutation in plant and animal life. According to the intro, the governments decided that the GodzillaThreshold has been reached and decide to NukeEm the sites of the greatest infestation. Naturally, it turns out to only make the situation worse, accelerating the spread of the crystal and further mutating lifeforms. Billions of humans are dead, the rest live in cities protected by special shields that block the radiation, which suffer constant animal attacks. Earth itself looks like an alien planet with RuinsOfTheModernAge. There are also implications that this state of affairs was deliberately engineered by aliens (similar to the Scrin seeding Earth with Tiberium in ''C&C'').
* Half of ''VideoGame/TheSilentAge'' takes place AfterTheEnd with abundance of skeletons and [[LookOnMyWorksYeMightyAndDespair general decay of previously flourishing human civilization]]. The player switches between stable reality and this kind of BadFuture by means of [[TimeTravel time travelling]].
* The ''{{VideoGame/Bayonetta}}'' series takes place an eternity after an event called "Armageddon", in which whatever realm existed beforehand was obliterated and split into the 'Trinity of Realities'; [[{{Heaven}} Paradiso, the World of Light]], [[{{Hell}} Inferno, the World of Darkness]], and the Human Realm, the World of Chaos. Apparently this split re-balanced reality to a point where it is now stable, but if the balance between light and darkness skews too much its said a second Armageddon could occur.
* ''VideoGame/HyperLightDrifter'' takes place in one of these. While the exact nature of the apocolypse is unclear due to the surreal nature of the cutscenes, the world is littered with dead bodies, broken war machines and ruined buildings. There are also the corpses of massive Kaiju-like monsters throughout the world(who are briefly seen alive during the opening). Most areas outside of the main city are dangerous to travel through due to bandits and murderous creatures, and in some underground areas there are large numbers of corpses, who look like they took shelter and died when the food and water ran out. The world, however, is very pretty, with the end having been long enough ago that many areas are overgrown.
* ''VideoGame/ANewBeginning'' has a brief section that takes place in one of these, after the world has been devastated by climate change. The Time Travelers who arrive there are from further in the BadFuture, where the last remnants of humanity live in sealed bunkers because the surface is completely uninhabitable. The whole point is to try to prevent the bad future from occurring by getting modern civilization to focus on greener sources of power.
* ''VideoGame/GoldenSun'' has a variation, where the catalyst event has already happened, but the apocalypse has been happening (very slowly) for hundreds or possibly thousands of years since the initial event. The power of [[AlchemyIsMagic Alchemy]] was used to create the [[GoldenAge Great Age of Man]], but was later sealed away by the ancients because it was being used for [[WithGreatPowerComesGreatInsanity war which threatened to destroy the world.]] Hundreds or thousands of years later, the world is falling apart at the edges, as Alchemy is what holds the world together. The great civilizations and mighty cities have disappeared completely, leaving behind only legends and a few crumbling ruins, accompanied by SchizoTech which nobody knows how to create anymore, and can only be operated by those with the power of Psynergy, which has become incredibly rare and InvisibleToNormals.
22nd May '16 8:56:42 PM RacattackForce
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* ''VideoGame/{{Splatoon}}'' takes place approximately 12,000 years after humans were driven to extinction by the rising sea level, after which marine invertebrates evolved to live on land and became the Inklings, Octarians, and other creatures seen in the game. The character Judd comes from before this era, having been placed in a specially-designed pod that released him after 10,000 years. [[WordOfGod The developers also go on to state]] that the game's ''Splatfest'' events are the result of the Inklings receiving radio waves from our time that have gone into space and been reflected back to Earth, and interpreting our banal arguments as messages from a divine power to determine to superiority of bread to rice or cats to dogs. This additionally explains why they would have little understanding of what humans were as a species, thinking that our game consoles were altars of worship, but have great knowledge of things like ''{{Transformers}}'' and ''WesternAnimation/SpongebobSquarepants''.

to:

* ''VideoGame/{{Splatoon}}'' takes place approximately 12,000 years after humans were driven to extinction by the rising sea level, after which marine invertebrates evolved to live on land and became the Inklings, Octarians, and other creatures seen in the game. The character Judd comes from before this era, is possibly the only mammal left on the planet, having been placed in a specially-designed pod that released him after 10,000 years. [[WordOfGod The developers also go on to state]] that the game's ''Splatfest'' events are the result of the Inklings receiving radio waves from our time that have gone into space and been reflected back to Earth, and interpreting our banal arguments as messages from a divine power to determine to superiority of bread to rice or cats to dogs. This additionally explains why they would have little understanding of what humans were as a species, thinking that our game consoles were altars of worship, but have great knowledge of things like ''{{Transformers}}'' and ''WesternAnimation/SpongebobSquarepants''.
22nd May '16 8:49:22 PM RacattackForce
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Added DiffLines:

* ''VideoGame/{{Splatoon}}'' takes place approximately 12,000 years after humans were driven to extinction by the rising sea level, after which marine invertebrates evolved to live on land and became the Inklings, Octarians, and other creatures seen in the game. The character Judd comes from before this era, having been placed in a specially-designed pod that released him after 10,000 years. [[WordOfGod The developers also go on to state]] that the game's ''Splatfest'' events are the result of the Inklings receiving radio waves from our time that have gone into space and been reflected back to Earth, and interpreting our banal arguments as messages from a divine power to determine to superiority of bread to rice or cats to dogs. This additionally explains why they would have little understanding of what humans were as a species, thinking that our game consoles were altars of worship, but have great knowledge of things like ''{{Transformers}}'' and ''WesternAnimation/SpongebobSquarepants''.
5th May '16 2:39:33 PM Valaraukar
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* ''VideoGame/GoldenSun'' has a variation, where the catalyst event has already happened, but the apocalypse has been happening (very slowly) for hundreds or possibly thousands of years since the initial event. The power of [[AlchemyIsMagic Alchemy]] was used to create the [[GoldenAge Great Age of Man]], but was later sealed away by the ancients because it was being used for [[WithGreatPowerComesGreatInsanity war which threatened to destroy the world.]] Hundreds or thousands of years later, the world is falling apart at the edges, as Alchemy is what holds the world together. The great civilizations and mighty cities have disappeared completely, leaving behind only legends and a few crumbling ruins, accompanied by SchizoTech which nobody knows how to create anymore, and can only be operated by those with the power of Psynergy, which has become incredibly rare and InvisibleToNormals.
3rd May '16 6:14:54 PM PKMN37
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** Some fans theorize that PMD is a [[TheMultiverse world]] where the giant meteor from [[VideoGame/PokemonRubyAndSapphire Pokemon Omega Ruby and Alpha Sapphire]] struck the planet and killed off most of the humans.

to:

** Some fans theorize that PMD is a [[TheMultiverse world]] an AlternateUniverse where the giant meteor from [[VideoGame/PokemonRubyAndSapphire Pokemon Omega Ruby and Alpha Sapphire]] struck the planet and killed off most of the humans.
3rd May '16 6:10:47 PM PKMN37
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** Some fans theorize that PMD is a world where the giant meteor from [[VideoGame/PokemonRubyAndSapphire Pokemon Omega Ruby and Alpha Sapphire]] struck the planet and killed off most of the humans.

to:

** Some fans theorize that PMD is a world [[TheMultiverse world]] where the giant meteor from [[VideoGame/PokemonRubyAndSapphire Pokemon Omega Ruby and Alpha Sapphire]] struck the planet and killed off most of the humans.
3rd May '16 6:04:49 PM PKMN37
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* The VideoGame/PokemonMysteryDungeon series. There are broken down human structures and most Pokemon know what a human is, but they regard them as fairy tales and everyone is extremely surprised when they learn the player character is a human. Special mention goes to the Explorers games' BadFuture for being after the end of the after the last end. Some fans theorize that PMD is a world where the giant meteor from [[VideoGame/PokemonRubyAndSapphire Pokemon Omega Ruby and Alpha Sapphire]] struck the planet and killed off most of the humans.

to:

* The VideoGame/PokemonMysteryDungeon series. There are broken down human structures and most Pokemon know what a human is, but they regard them as fairy tales and everyone is extremely surprised when they learn the player character is a human. Special mention goes to the Explorers games' BadFuture for being after the end of the after the last end.
**
Some fans theorize that PMD is a world where the giant meteor from [[VideoGame/PokemonRubyAndSapphire Pokemon Omega Ruby and Alpha Sapphire]] struck the planet and killed off most of the humans.
This list shows the last 10 events of 164. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=AfterTheEnd.VideoGames