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Elaborated on one example, also added another now that the season 2 trailer confirmed that Alex is Lex.


** Like in most adaptations, the titular character gets hit with this. Here, he takes visible damage and gets nearly overwhelmed by a giant robot that his comic counterpart would have no problem taking down. He's also visibly exhausted after defeating the robot and the rest of the robots coming at him all at once are portrayed as potentially being capable of killing him. That said, along with the fact that he's [[AgeLift younger]] and a less experienced fighter in this series, it's heavily implied that Clark is [[WillfullyWeak subconsciously holding back his full power]]; once he sees that one of the robots might kill Lois, he gets a sudden boost in power, heals from his injuries, and sends the robot flying with a single MegatonPunch.

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** Like in most adaptations, the titular character gets hit with this. Here, he takes visible damage and gets nearly overwhelmed by a giant OMAC robot that his comic counterpart would have no problem taking down. He's also visibly exhausted after defeating the robot and the rest of the robots [=OMACs=] coming at him all at once are portrayed as potentially being capable of killing him. That said, along with the fact that he's [[AgeLift younger]] and a less experienced fighter in this series, it's heavily implied that Clark is [[WillfullyWeak subconsciously holding back his full power]]; once he sees that one of the robots [=OMACs=] might kill Lois, he gets a sudden boost in power, heals from his injuries, and sends the robot flying with a single MegatonPunch.MegatonPunch. Later fights against [=OMACs=] have him fairing much better, on one occasion being shown to be able to quickly dispatch them with his [[EyeBeams heat vision]], though he still struggles with fighting Heat Wave and Deathstroke alongside them, and only survives the fight because the General orders Slade to stand down. On another note, this version of Clark isn't TheNeedless like his comic counterpart, ending up physically and mentally exhausted from staying up for several days trying to help people.


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** This applies to a certain extent with this show's depiction of [[spoiler:Lex Luthor. In the comics, Lex is already an incredibly powerful and intelligent businessman by the time him and Superman have their first encounter. Alex, his counterpart in this show, while still a genius, lacks the corporate or financial power of his comic self, being only a BeleagueredAssistant to Dr. Ivo who's out of a job once Ivo gets arrested]].
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Updating link


* In the ''WesternAnimation/BlackPanther2010'' cartoon, every non-Wakandan character is either evil, stupid, or both. The Comicbook/XMen (aside from Comicbook/{{Storm}}) take it pretty bad but by far the worst victim is the Juggernaut, who is depicted as being quite [[TookALevelInDumbass a good deal dumber than usual]], at one point being described by the other characters as basically brainless. In the original comic story his role belonged to the Rhino, who generally ''is'' considered to be that dumb.

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* In the ''WesternAnimation/BlackPanther2010'' cartoon, every non-Wakandan character is either evil, stupid, or both. The Comicbook/XMen ComicBook/XMen (aside from Comicbook/{{Storm}}) ComicBook/{{Storm|MarvelComics}}) take it pretty bad but by far the worst victim is the Juggernaut, who is depicted as being quite [[TookALevelInDumbass a good deal dumber than usual]], at one point being described by the other characters as basically brainless. In the original comic story his role belonged to the Rhino, who generally ''is'' considered to be that dumb.



** The Hobgoblin is still a genuine threat, but lacks the SuperSerum he uses in the comics and is thus simply a BadassNormal. He manages to be a major thorn in Spidey's side, but ends up thoroughly outclassed when the [[Comicbook/NormanOsborn Green Goblin]] finally makes his debut, PsychoSerum and all.

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** The Hobgoblin is still a genuine threat, but lacks the SuperSerum he uses in the comics and is thus simply a BadassNormal. He manages to be a major thorn in Spidey's side, but ends up thoroughly outclassed when the [[Comicbook/NormanOsborn [[ComicBook/NormanOsborn Green Goblin]] finally makes his debut, PsychoSerum and all.
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Renamed to better distinguish it from the 2015 incarnation of the franchise.


* ''WesternAnimation/DCSuperHeroGirls'' is a high school parody first, super hero parody second, and the scale of the episodes tend to be much lower than the comic books they're based on as a consequence. A few characters deserve their own entries, however.

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* ''WesternAnimation/DCSuperHeroGirls'' ''WesternAnimation/DCSuperheroGirls2019'' is a high school parody first, super hero parody second, and the scale of the episodes tend to be much lower than the comic books they're based on as a consequence. A few characters deserve their own entries, however.
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* ''WesternAnimation/{{Castlevania}}'':

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* ''WesternAnimation/{{Castlevania}}'':''WesternAnimation/{{Castlevania|2017}}'':
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Updating link


* In the 2010 ''WesternAnimation/BlackPanther'' cartoon, every non-Wakandan character is either evil, stupid, or both. The Comicbook/XMen (aside from Comicbook/{{Storm}}) take it pretty bad but by far the worst victim is the Juggernaut, who is depicted as being quite [[TookALevelInDumbass a good deal dumber than usual]], at one point being described by the other characters as basically brainless. In the original comic story his role belonged to the Rhino, who generally ''is'' considered to be that dumb.

to:

* In the 2010 ''WesternAnimation/BlackPanther'' ''WesternAnimation/BlackPanther2010'' cartoon, every non-Wakandan character is either evil, stupid, or both. The Comicbook/XMen (aside from Comicbook/{{Storm}}) take it pretty bad but by far the worst victim is the Juggernaut, who is depicted as being quite [[TookALevelInDumbass a good deal dumber than usual]], at one point being described by the other characters as basically brainless. In the original comic story his role belonged to the Rhino, who generally ''is'' considered to be that dumb.
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None


** Wonder Woman has fewer wonderful powers and has far greater limits to them compared to the overwhelming majority of the character's publication history. Her SuperStrength in the comics was stated the be equal to Hercules from her first appearance, ''increased'' to stronger than the legendary figure, and has since been described as equal to Demeter, Gaea etc. The show has plenty of jokes about Diana's absurd feats but Supergirl is by far the stronger between them and Wonder Woman's unarmed strikes cannot even hurt Giganta. Wonder Woman has matched and subdued these two several times in the comics. In her first comic Wonder Woman's speed was said to be equal to the messenger god Hermes, increased to faster than such and she pulled off faster than light reactions while learning to fight Badra in ''Comic Cavalcade #25''. Here Diana is still fast, in particular being able to [[LetsYouAndHimFight block attacks from The Flash in the dark]], but her running speed is directly compared to a motor vehicle, putting her in the slower half of the team when it comes to traveling. Her language skills and animal empathy are also significantly downplayed, the former for the sake of jokes as she fails to navigate modern cities, the latter so she can struggle to control a completely loyal but highly destructive [[UnusualPetsForUnusualPeople griffon]]. She seems to lack [[ImmuneToFire The Sisterhood With Fire]], definitely lacks the [[ImmuneToMindControl psychic defenses]] of her Golden Age and Post Crisis self, lacks the air gliding and VacuumMouth of her Silver Age counterpart, and the flight displayed in Post Crisis, New 52 and DC Rebirth is definitely gone. This Wonder Woman also has no invisible robot plane or jet. On the other hand this show's Wonder Woman seems to have a {{nerf}}ed version of Artemsis's SummonToHand trick, something comic book Diana never had any form of, and her short comings are mostly {{justified|trope}} by this Wonder Woman having a [[ProportionalAging teenager's body]] that will become more powerful as she continues to develop.

to:

** Wonder Woman has fewer wonderful powers and has far greater limits to them compared to the overwhelming majority of the character's publication history. Her SuperStrength in the comics was stated the be equal to Hercules from her first appearance, ''increased'' to stronger than the legendary figure, and has since been described as equal to Demeter, Gaea etc. The show has plenty of jokes about Diana's absurd feats but Supergirl is by far the stronger between them and Wonder Woman's unarmed strikes cannot even hurt Giganta. Wonder Woman has matched and subdued these two several times in the comics. In her first comic Wonder Woman's speed was said to be equal to the messenger god Hermes, increased to faster than such and she pulled off faster than light reactions while learning to fight Badra in ''Comic Cavalcade #25''. Here Diana is still fast, in particular being able to [[LetsYouAndHimFight block attacks from The Flash in the dark]], but her running speed is directly compared to a motor vehicle, putting her in the slower half of the team when it comes to traveling. Her language skills and animal empathy are also significantly downplayed, the former for the sake of jokes as she fails to navigate modern cities, the latter so she can struggle to control a completely loyal but highly destructive [[UnusualPetsForUnusualPeople griffon]]. She seems to lack [[ImmuneToFire The Sisterhood With Fire]], definitely lacks the [[ImmuneToMindControl psychic defenses]] of her Golden Age and Post Crisis self, lacks the [[NotQuiteFlight air gliding gliding]] and VacuumMouth of her Silver Age counterpart, and the flight {{flight}} displayed in Post Crisis, New 52 and DC Rebirth is definitely gone. This Wonder Woman also has no invisible robot plane or jet. On the other hand this show's Wonder Woman seems to have a {{nerf}}ed version of Artemsis's SummonToHand trick, something comic book Diana never had any form of, and her short comings are mostly {{justified|trope}} by this Wonder Woman having a [[ProportionalAging teenager's body]] that will become more powerful as she continues to develop.
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* ''Franchise/DCAnimatedUniverse'':

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* ''Franchise/DCAnimatedUniverse'':The ''Franchise/DCAnimatedUniverse'' tends to operate on a far smaller scale the the comic books it is based on. While the most conservative comic book writers have to "limitted" Superman to a megaton ''at most'' for most of his publication history, this Superman is unsure if he can survive explosions ranging in the ''kilo''tons. Everything else scales downward from there, and there are ''still'' some standout examples even taking that into account.



* ''WesternAnimation/DCSuperHeroGirls''
** Wonder Woman has fewer wonderful powers and has far greater limits to them compared to the overwhelming majority of the character's publication history. Her SuperStrength in the comics was stated the be equal to Hercules from her first appearance, ''increased'' to stronger than the legendary figure, and has since been described as equal to Demeter, Gaea etc. While the show still has plenty of jokes about absurd feats Diana can accomplish, Supergirl is by far the stronger between them and Wonder Woman's unarmed strikes cannot even hurt Giganta, two opponents Wonder Woman has matched and subdued several times in the comics. In her first appearance Wonder Woman's speed was said to be equal to the messenger god Hermes, increased to faster than such and she pulled off faster than light reactions while learning to fight Badra in ''Comic Cavalcade #25''. Here Diana is still fast, in particular being able to [[LetsYouAndHimFight block attacks from The Flash in the dark]], but her running speed is directly compared to a motor vehicle, putting her on the slower half of the team when it comes to traveling. Her language skills and animal empathy are also significantly downplayed, the former mostly for the sake of jokes as she fails to navigate modern cities, the latter so she can struggle to control a completely loyal but highly destructive [[UnusualPetsForUnusualPeople griffon]]. She seems to lack the [[ImmuneToFire Sisterhood With Fire]], definitely lacks the [[ImmuneToMindControl psychic defenses]] of her Golden Age and Post Crisis self, lacks the air gliding and VacuumMouth of her Silver Age counterpart, and the flight displayed by Post Crisis, New 52 and DC Rebirth is definitely absent. This Wonder Woman also has no invisible robot plane or jet. On the other hand this show's Wonder Woman seems to have a {{nerf}}ed version of Artemsis's SummonToHand trick, something comic book Diana never had any form of, and her short comings are mostly {{justified|trope}} by this Wonder Woman having a [[ProportionalAging teenager's body]] that will become more powerful as she continues to develop. Its also revealed the amazons on this show can increase their energy levels with a [[FantasticFruitsAndVegetables special fruit]], that also lets Wonder Woman keep pace with her teammates while running, but her stash is tossed out once Kara Danvers concludes [[FantasticDrug they're not worth the affect]] they have on [[DrugsAreBad Diana's mental state]].
** Zatanna openly admits to being unable to perform spells her comic book counterpart would be doing without issue, and severely struggles with her own BlackMagic, even more so with black magic used by her opponents. This one is {{justified|trope}} by this version of Zee Zatara still being a student who hasn't even begun to reach her full potential, and likes to put off her studies.
** Giganta can't grow nearly as large as her then most recent comic book counterpart from ComicBook/DCRebirth, nor her Post Crisis self, for that matter, and is subsequently nowhere near as strong or tough as them either. However, Giganta is downgraded far less than Wonder Woman is, to the point she's now Wonder Woman's equal in running speed and overall strength and superior in striking [[UnskilledButStrong despite having a sloppy, telegraphed punch]]. In fact Giganta now far surpasses Wonder Woman ''and'' Supergirl in [[SuperToughness overall toughness]] to the point of beating both, [[RunTheGauntlet one after the other]], by [[VictoryByEndurance sheer endurance]] in her first appearance!

to:

* ''WesternAnimation/DCSuperHeroGirls''
''WesternAnimation/DCSuperHeroGirls'' is a high school parody first, super hero parody second, and the scale of the episodes tend to be much lower than the comic books they're based on as a consequence. A few characters deserve their own entries, however.
** Wonder Woman has fewer wonderful powers and has far greater limits to them compared to the overwhelming majority of the character's publication history. Her SuperStrength in the comics was stated the be equal to Hercules from her first appearance, ''increased'' to stronger than the legendary figure, and has since been described as equal to Demeter, Gaea etc. While the The show still has plenty of jokes about Diana's absurd feats Diana can accomplish, but Supergirl is by far the stronger between them and Wonder Woman's unarmed strikes cannot even hurt Giganta, two opponents Giganta. Wonder Woman has matched and subdued these two several times in the comics. In her first appearance comic Wonder Woman's speed was said to be equal to the messenger god Hermes, increased to faster than such and she pulled off faster than light reactions while learning to fight Badra in ''Comic Cavalcade #25''. Here Diana is still fast, in particular being able to [[LetsYouAndHimFight block attacks from The Flash in the dark]], but her running speed is directly compared to a motor vehicle, putting her on in the slower half of the team when it comes to traveling. Her language skills and animal empathy are also significantly downplayed, the former mostly for the sake of jokes as she fails to navigate modern cities, the latter so she can struggle to control a completely loyal but highly destructive [[UnusualPetsForUnusualPeople griffon]]. She seems to lack the [[ImmuneToFire The Sisterhood With Fire]], definitely lacks the [[ImmuneToMindControl psychic defenses]] of her Golden Age and Post Crisis self, lacks the air gliding and VacuumMouth of her Silver Age counterpart, and the flight displayed by in Post Crisis, New 52 and DC Rebirth is definitely absent.gone. This Wonder Woman also has no invisible robot plane or jet. On the other hand this show's Wonder Woman seems to have a {{nerf}}ed version of Artemsis's SummonToHand trick, something comic book Diana never had any form of, and her short comings are mostly {{justified|trope}} by this Wonder Woman having a [[ProportionalAging teenager's body]] that will become more powerful as she continues to develop. Its also revealed the amazons on this show can increase their energy levels with a [[FantasticFruitsAndVegetables special fruit]], that also lets Wonder Woman keep pace with her teammates while running, but her stash is tossed out once Kara Danvers concludes [[FantasticDrug they're not worth the affect]] they have on [[DrugsAreBad Diana's mental state]].
develop.
** Zatanna openly admits to being unable to perform spells her comic book counterpart would be doing without issue, and severely struggles with her own BlackMagic, even more so with black magic used by her opponents. This one is {{justified|trope}} by this version of Zee Zatara still being a student who hasn't even begun to reach her full potential, and likes to put off her studies.
studies and has no black magic instructor due to her mother leaving the family.
** Giganta can't grow nearly as large as her then most recent comic book counterpart from ComicBook/DCRebirth, nor her Post Crisis self, for that matter, and is subsequently nowhere near as strong or tough as them either. However, Giganta [[DownplayedTrope is downgraded far less than Wonder Woman is, is]], to the point she's now Wonder Woman's equal in running speed and overall strength and while being superior in striking [[UnskilledButStrong despite having a sloppy, telegraphed punch]]. In fact Giganta now far surpasses Wonder Woman ''and'' Supergirl in [[SuperToughness overall toughness]] to the point of beating both, [[RunTheGauntlet one after the other]], by [[VictoryByEndurance sheer endurance]] in during her first appearance!
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None


** {{Subverted|Trope}} with Giovanna Zatara, who is not a super hero on this show despite being one of DC's first alongside Superman and predating Batman. It turns out the circumstances of Zatara's life, being an inept ''stage'' magician who was trying to go without using any magic due to having his daughter and breaking up with his wife much earlier in his life, as well as finding a lucrative, permanent gig at a fixed location, prevented him from becoming the globe traveling crime solver of the comic books, but he is nonetheless just as powerful, relative to the other characters in the show, when he does start casting spells. He's stumped on the subject of black magic, having none of it himself, unlike Zee and his unnamed ex wife, but is otherwise far more competent than Zee is and the one most responsible for her current phase of training.

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** {{Subverted|Trope}} with Giovanna Giovanni Zatara, who is not a super hero on this show despite being one of DC's first alongside Superman and predating Batman. It turns out the circumstances of Zatara's Giovanni's life, being an inept ''stage'' magician who was trying to go without using any real magic due to having his daughter and breaking up with his wife much earlier in his life, as well as then finding a lucrative, permanent gig at a fixed location, prevented him from becoming the globe traveling crime solver of the comic books, but he books. Giovanni is nonetheless just as powerful, relative to the other characters in the show, [[LetsGetDangerous when he does start casting spells. He's spells]]. Giovanni's stumped on the subject of black magic, having none of it himself, unlike Zee and his unnamed ex wife, but is otherwise far more competent than Zee is and the one most responsible for her current phase of training.



** Poison Ivy is neither poisonous nor capable of directly envenomating her victims here, getting her name from a poisonous plant her father created. This poison Ivy also lacks her comic book counterpart's ability to charm people with pheramones, and has a sickly teengaged body when not using the full extent of her powers. [[ZigZaggedTrope However]], this Poison Ivy's powers extend beyond plants, being able to animate even dead fungi, as long as it's green, and affect protists, including protozoa, as long as it's green, at one point enlarging and toughening singled celled pond scum enough to threaten Supergirl and Green Lantern at once.

to:

** Poison Ivy is neither poisonous nor capable of directly envenomating her victims does she have any inherent venom here, getting her name from a poisonous plant her father created. This poison Poison Ivy also lacks her comic book counterpart's ability to charm people with pheramones, pheromones, and has a sickly teengaged teenage body when not using the full extent of her powers. [[ZigZaggedTrope However]], this Poison Ivy's powers extend beyond plants, being able to animate even dead fungi, as long as it's green, and affect protists, including protozoa, as long as it's they're green, at one point enlarging and toughening singled celled pond scum enough to threaten Supergirl and Green Lantern at once.
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None


** In the comic books The Royal Flush Gang defeated The Justice League in their first appearance and The League had to research the gang's then unique form or magic before they could begin to fight back against The Gang. In this show The Royal Flush Gang are a mere GangOfHats who flee from mere police officers and aren't even on The Super Hero Girls' radar until Diana's aunt Antiope gets the group in trouble for gambling with the Gang.
** Comic book Shaggy Man is able to defeat The Entire Justice League in his first appearance, and while there are plenty of comic books that feature him losing to individual super heroes, these are invariably used to show how much more powerful and or skilled that particular superhero has become. This show's Shaggy Man mainly exists to be featured in gags that end with him effortlessly beaten by Supergirl.

to:

** In the comic books The Royal Flush Gang defeated The Justice League in their first appearance and The League had to research the gang's The Gang's then unique form or of magic before they could begin to fight back against The Gang. In this show The Royal Flush Gang are a mere GangOfHats who flee from mere police officers and aren't even on The Super Hero Girls' radar until Diana's aunt Antiope [[TheCorrupter gets the group in trouble for gambling gambling]] with the The Gang.
** Comic book Shaggy Man is able to defeat The Entire the entire Justice League in his first appearance, and while there are plenty of comic books that feature him losing to individual super heroes, these are invariably used to show how much more powerful powerful, better equipped and or more skilled that particular superhero has become. This show's Shaggy Man mainly exists to be featured in gags that end with him effortlessly beaten by Supergirl.
Is there an issue? Send a MessageReason:
None


** Giganta can't grow nearly as large as her then most recent comic book counterpart from ComicBook/DCRebirth, nor her Post Crisis self, for that matter, and is subsequently nowhere near as strong or tough as them either. However, Giganta is downgraded far less than Wonder Woman is, to the point she's now Wonder Woman's equal in running speed and overall strength and superior in striking [[UnskillledButStrong despite having a sloppy, telegraphed punch]]. In fact Giganta now far surpasses Wonder Woman ''and'' Supergirl in [[SuperToughness overall toughness]] to the point of beating both, [[RunTheGauntlet one after the other]], by [[VictoryByEndurance sheer endurance]] in her first appearance!

to:

** Giganta can't grow nearly as large as her then most recent comic book counterpart from ComicBook/DCRebirth, nor her Post Crisis self, for that matter, and is subsequently nowhere near as strong or tough as them either. However, Giganta is downgraded far less than Wonder Woman is, to the point she's now Wonder Woman's equal in running speed and overall strength and superior in striking [[UnskillledButStrong [[UnskilledButStrong despite having a sloppy, telegraphed punch]]. In fact Giganta now far surpasses Wonder Woman ''and'' Supergirl in [[SuperToughness overall toughness]] to the point of beating both, [[RunTheGauntlet one after the other]], by [[VictoryByEndurance sheer endurance]] in her first appearance!
Is there an issue? Send a MessageReason:
None


** Wonder Woman has fewer wonderful powers and has far greater limits to them compared to the overwhelming majority of the character's publication history. Her SuperStrength in the comics was stated the be equal to Hercules from her first appearance, ''increased'' to stronger than the legendary figure, and has since been described as equal to Demeter, Gaea etc. While the show still has plenty of jokes about absurd feats Diana can accomplish, Supergirl is by far the stronger between them and Wonder Woman's unarmed strikes cannot even hurt Giganta, two opponents Wonder Woman has matched and subdued several times in the comics, ''especially'' the latter. In her first appearance Wonder Woman's speed was said to be equal to the messenger god Hermes, increased to faster than such and she pulled off faster than light reactions while learning to fight Badra in ''Comic Cavalcade #25''. Here Diana is still fast, in particular being able to block attacks from The Flash in the dark, but her running speed is directly compared to a motor vehicle, putting her on the slower half of the team when it comes to traveling. Her language skills and animal empathy are also significantly downplayed, the former mostly for the sake of jokes as she fails to navigate modern cities, the latter so she can struggle to control a completely loyal but highly destructive [[UnusualPetsForUnusualPeople griffon]]. She seems to lack the [[ImmuneToFire Sisterhood With Fire]], definitely lacks the [[ImmuneToMindControl psychic defenses]] of her Golden Age and Post Crisis self, and lacks the air gliding and VacuumMouth of her Silver Age counterpart, and the flight displayed by Post Crisis, New 52 and DC Rebirth is definitely absent. This Wonder Woman also lacks her invisible jet. On the other hand this show's Wonder Woman seems to have a {{nerf}}ed version of Artemsis's SummonToHand trick, something comic book Diana never had any form of, and her short comings are mostly {{justified|trope}} by this Wonder Woman being a [[ProportionalAging proportionate teenager]] and LargeRunt who will become more powerful as she continues to develop.
** Zatanna openly admits to being unable to perform spells her comic book counterpart would be doing without issue and severely struggles with her own BlackMagic, even more so with black magic used by her opponents. This one is {{justified|trope}} by this version of Zee Zatara still being a student who hasn't even begun to reach her full potential and likes to put off her studies.
** Giganta can't grow nearly as large as her then most recent comic book counterpart from ComicBook/DCRebirth, nor her Post Crisis self, for that matter, and is subsequently nowhere near as strong or tough as them either. However, Giganta fairs far better than Wonder Woman does, as she's now Wonder Woman's equal in strength and far surpasses her ''and'' Supergirl in [[SuperToughness overall toughness]] to the point of beating both, one after the other, by [[VictoryByEndurance sheer endurance]] in her first appearance!

to:

** Wonder Woman has fewer wonderful powers and has far greater limits to them compared to the overwhelming majority of the character's publication history. Her SuperStrength in the comics was stated the be equal to Hercules from her first appearance, ''increased'' to stronger than the legendary figure, and has since been described as equal to Demeter, Gaea etc. While the show still has plenty of jokes about absurd feats Diana can accomplish, Supergirl is by far the stronger between them and Wonder Woman's unarmed strikes cannot even hurt Giganta, two opponents Wonder Woman has matched and subdued several times in the comics, ''especially'' the latter.comics. In her first appearance Wonder Woman's speed was said to be equal to the messenger god Hermes, increased to faster than such and she pulled off faster than light reactions while learning to fight Badra in ''Comic Cavalcade #25''. Here Diana is still fast, in particular being able to [[LetsYouAndHimFight block attacks from The Flash in the dark, dark]], but her running speed is directly compared to a motor vehicle, putting her on the slower half of the team when it comes to traveling. Her language skills and animal empathy are also significantly downplayed, the former mostly for the sake of jokes as she fails to navigate modern cities, the latter so she can struggle to control a completely loyal but highly destructive [[UnusualPetsForUnusualPeople griffon]]. She seems to lack the [[ImmuneToFire Sisterhood With Fire]], definitely lacks the [[ImmuneToMindControl psychic defenses]] of her Golden Age and Post Crisis self, and lacks the air gliding and VacuumMouth of her Silver Age counterpart, and the flight displayed by Post Crisis, New 52 and DC Rebirth is definitely absent. This Wonder Woman also lacks her has no invisible robot plane or jet. On the other hand this show's Wonder Woman seems to have a {{nerf}}ed version of Artemsis's SummonToHand trick, something comic book Diana never had any form of, and her short comings are mostly {{justified|trope}} by this Wonder Woman being having a [[ProportionalAging proportionate teenager]] and LargeRunt who teenager's body]] that will become more powerful as she continues to develop.
develop. Its also revealed the amazons on this show can increase their energy levels with a [[FantasticFruitsAndVegetables special fruit]], that also lets Wonder Woman keep pace with her teammates while running, but her stash is tossed out once Kara Danvers concludes [[FantasticDrug they're not worth the affect]] they have on [[DrugsAreBad Diana's mental state]].
** Zatanna openly admits to being unable to perform spells her comic book counterpart would be doing without issue issue, and severely struggles with her own BlackMagic, even more so with black magic used by her opponents. This one is {{justified|trope}} by this version of Zee Zatara still being a student who hasn't even begun to reach her full potential potential, and likes to put off her studies.
** Giganta can't grow nearly as large as her then most recent comic book counterpart from ComicBook/DCRebirth, nor her Post Crisis self, for that matter, and is subsequently nowhere near as strong or tough as them either. However, Giganta fairs is downgraded far better less than Wonder Woman does, as is, to the point she's now Wonder Woman's equal in running speed and overall strength and superior in striking [[UnskillledButStrong despite having a sloppy, telegraphed punch]]. In fact Giganta now far surpasses her Wonder Woman ''and'' Supergirl in [[SuperToughness overall toughness]] to the point of beating both, [[RunTheGauntlet one after the other, other]], by [[VictoryByEndurance sheer endurance]] in her first appearance!



** This show uses Dick Grayson as its Robin. While Robin still has his gadgets and some of his combat skills, he displays none of the trademark Grayson agility or acrobatics, and no awareness of his surroundings whatsoever, making him incredibly easy for Harley Quinn to kill if not for Batgirl saving him. He also displays none of Dick Grayson's bravery, folding to Harley when threatened directly.

to:

** Poison Ivy is neither poisonous nor capable of directly envenomating her victims here, getting her name from a poisonous plant her father created. This poison Ivy also lacks her comic book counterpart's ability to charm people with pheramones, and has a sickly teengaged body when not using the full extent of her powers. [[ZigZaggedTrope However]], this Poison Ivy's powers extend beyond plants, being able to animate even dead fungi, as long as it's green, and affect protists, including protozoa, as long as it's green, at one point enlarging and toughening singled celled pond scum enough to threaten Supergirl and Green Lantern at once.
** This show uses Dick Grayson as its Robin. While Robin still has his gadgets and some of his combat skills, skill, he displays none of the trademark Grayson agility or acrobatics, and no awareness of his surroundings whatsoever, making him incredibly easy for Harley Quinn to kill if not for Batgirl saving him. He also displays none of Dick Grayson's bravery, folding to Harley when threatened directly.
Is there an issue? Send a MessageReason:
None


** Wonder Woman has fewer wonderful powers and has far greater limits to them compared to the overwhelming majority of the character's publication history. Her SuperStrength in the comics was stated the be equal to Hercules from her first appearance, ''increased'' to stronger than the legendary figure, and has since been described as equal to Demeter, Gaea etc. While the show still has plenty of jokes about absurd feats Diana can accomplish, Supergirl is by far the stronger between them and Wonder Woman's unarmed strikes cannot even hurt Giganta, two opponents Wonder Woman has matched and subdued several times in the comics, ''especially'' the latter. In her first appearance Wonder Woman's speed was said to be equal to the messenger god Hermes, increased to faster than such and she pulled off faster than light reactions while learning to fight Badra in ''Comic Cavalcade #25''. Here Diana is still fast, in particular being able to block attacks from The Flash in the dark, but her running speed is directly compared to a motor vehicle, putting her on the slower half of the team when it comes to traveling. Her language skills and animal empathy are also significantly downplayed, the former mostly for the sake of jokes as she fails to navigate modern cities, the latter so she can struggle to control a completely loyal but highly destructive [[UnusualPetsForUnusualPeople griffon]]. She seems to lack the [[ImmuneToFire Sisterhood With Fire]], definitely lacks the [[ImmuneToMindControl psychic defenses]] of her Golden Age and Post Crisis self, and lacks the air gliding and VacuumMouth of her Silver Age counterpart, and the flight displayed by Post Crisis, New 52 and DC Rebirth is definitely absent. This Wonder Woman also lacks her invisible jet. On the other hand this show's Wonder Woman seems to have a {{nerf}}ed version of Artemsis's SummonToHand trick, something comic book Diana never had any form of, and her short comings are mostly {{justified|trope}} by this Wonder Woman being a [[PorportionalAging proportionate teenager]] and LargeRunt who will become more powerful as she continues to develop.

to:

** Wonder Woman has fewer wonderful powers and has far greater limits to them compared to the overwhelming majority of the character's publication history. Her SuperStrength in the comics was stated the be equal to Hercules from her first appearance, ''increased'' to stronger than the legendary figure, and has since been described as equal to Demeter, Gaea etc. While the show still has plenty of jokes about absurd feats Diana can accomplish, Supergirl is by far the stronger between them and Wonder Woman's unarmed strikes cannot even hurt Giganta, two opponents Wonder Woman has matched and subdued several times in the comics, ''especially'' the latter. In her first appearance Wonder Woman's speed was said to be equal to the messenger god Hermes, increased to faster than such and she pulled off faster than light reactions while learning to fight Badra in ''Comic Cavalcade #25''. Here Diana is still fast, in particular being able to block attacks from The Flash in the dark, but her running speed is directly compared to a motor vehicle, putting her on the slower half of the team when it comes to traveling. Her language skills and animal empathy are also significantly downplayed, the former mostly for the sake of jokes as she fails to navigate modern cities, the latter so she can struggle to control a completely loyal but highly destructive [[UnusualPetsForUnusualPeople griffon]]. She seems to lack the [[ImmuneToFire Sisterhood With Fire]], definitely lacks the [[ImmuneToMindControl psychic defenses]] of her Golden Age and Post Crisis self, and lacks the air gliding and VacuumMouth of her Silver Age counterpart, and the flight displayed by Post Crisis, New 52 and DC Rebirth is definitely absent. This Wonder Woman also lacks her invisible jet. On the other hand this show's Wonder Woman seems to have a {{nerf}}ed version of Artemsis's SummonToHand trick, something comic book Diana never had any form of, and her short comings are mostly {{justified|trope}} by this Wonder Woman being a [[PorportionalAging [[ProportionalAging proportionate teenager]] and LargeRunt who will become more powerful as she continues to develop.
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* ''WesternAnimationDCSuperHeroGirls''

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* ''WesternAnimationDCSuperHeroGirls''''WesternAnimation/DCSuperHeroGirls''

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* ''WesternAnimationDCSuperHeroGirls''
** Wonder Woman has fewer wonderful powers and has far greater limits to them compared to the overwhelming majority of the character's publication history. Her SuperStrength in the comics was stated the be equal to Hercules from her first appearance, ''increased'' to stronger than the legendary figure, and has since been described as equal to Demeter, GAEA etc. While the show still has plenty of jokes about absurd feats Diana can accomplish, Supergirl is by far the stronger between them and Wonder Woman's unarmed strikes cannot even hurt Giganta, two opponents Wonder Woman has matched and subdued several times in the comics, ''especially'' the latter. In her first appearance Wonder Woman's speed was said to be equal to the messenger god Hermes, increased to faster than such and she pulled off faster than light reactions while learning to fight Badra in ''Comic Cavalcade #25''. Here Diana is still fast, in particular being able to block attacks from The Flash in the dark, but her running speed is directly compared to a motor vehicle, putting her on the slower half of the team when it comes to traveling. Her language skills and animal empipathy are also significantly downplayed, the former mostly for the sake of jokes as she fails to navigate modern cities, the latter so she can struggle to control a completely loyal but highly destructive [[UnusualPetsForUnusualPeople gripphon]]. She seems to lack the [[ImmuneToFire Sisterhood With Fire]], definitely lacks the [[ImmuneToMindControl psychic defenses]] of her Golden Age and Post Crisis self, and lacks the air gliding and VacuumMouth of her Silver Age counterpart, and the flight displayed by Post Crisis, New 52 and DC Rebirth is definitely absent. This Wonder Woman also lacks her invisible jet. On the otherhand this show's Wonder Woman seems to have a {{nerf}}ed version of Artemsis's SummonToHand trick, something comic book Diana never had any form of, and her short comings are mostly {{justified|trope}} by this Wonder Woman being a [[PorportionalAging proportionate teenager]] and LargeRunt who will become more powerful as she continues to develop.
** Zatanna openly admits to being unable to perform spells her comic book counterpart would be doing without issue and severely struggles with her own BlackMagic, even more so with black magic used by her opponents. This one is {{justified|trope}} by this version of Zee Zatara still being a student who hasn't even begun to reach her full potential and likes to put off her studies.
** Giganta can't grow nearly as large as her then most recent comic book counterpart from ComicBook/DCRebirth, nor her Post Crisis self, for that matter, and is subsequently nowhere near as strong or tough as them either. However, Giganta fairs far better than Wonder Woman does, as she's now Wonder Woman's equal in strength and far surpasses her ''and'' Supergirl in overall toughness to the point of beating both by [[VictoryByEndurance sheer endurance]] in her first appearance!
** {{Subverted|Trope}} with Giovanna Zatara, who is not a super hero on this show despite being one of DC's first alongside Superman and predating Batman. It turns out the circumstances of Zatara's life, being an inept ''stage'' magician who was trying to go without using any magic due to having his daughter and breaking up with his wife much earlier in his life, as well as finding a lucrative, permanent gig at a fixed location, prevented him from becoming the globe traveling crime solver of the comic books, but he is nonetheless just as powerful, relative to the other characters in the show, when he does start casting spells. He's stumped on the subject of black magic, having none of it himself, unlike Zee and his unnamed ex wife, but is otherwise far more competent than Zee is and the one most responsible for her current phase of training.
** Even without his super powers, even out of his element on dry land, comic book Aqualad is a tall, muscled athlete who can easily overpower and outmanuever the average man. While Garth's powers are impressive as ever in the water, on the land Garth is a TinySchoolBoy who is regularly stuffed in lockers and is utterly helpless againt Toyman. {{Justified|Trope}}, as Garth has not hit his growth spurt yet.
** This show uses Dick Grayson as its Robin. While Robin still has his gadgets and some of his combat skills, he displays none of the trademark Grayson agility or acrobatics, and no awareness of his surroundings whatsoever, making him increadibly easy for Harley Quinn to kill if not for Batgirl saving him. He also displays none of Dick Grayson's bravery, folding to Harley when treatened directly.
** In the comic books The Royal Flush Gang defeated The Justice League in their first appearance and The League had to research the gang's then unique form or magic before they could begin to fight back against The Gang. In this show The Royal Flush Gang are a mere GangOfHats who flee from mere police officers and aren't even on The Super Hero Girls' radar until Diana's aunt Atiope gets the group in trouble for gambling with the Gang.
* Comic book Shaggy Man is able to defeat The Entire Justice League in his first appearance, and while there are plenty of comic books that feature him losing to indvidual super heroes, these are invariably used to show how much more powerful and or skilled that particular superhero has become. This show's Shaggy Man mainly exists to be featured in gags that end with him effortlessly beaten by Supergirl.
* While ''some'' comic books portray Riddler as being even worse than The Joker, as long as we're being honest we might as well admit he usually ranges from middling threat to HarmlessVillain in that he is mostly interested in showing off how clever he is and views his schemes as nothing more than games where no one is supposed to get hurt. Riddler's two {{sidekick}}s\{{bodyguard babes}} tend to be more bloodthirsty than he is, but even at his most sympathetic and least malicious comic book Riddler is still a man from a broken home who can survive on the streets of [[WretchedHive Gotham City]]. ''this'' show's Riddler lacks any combat ability whatsoever and has a glass jaw too boot.



*** Doomsday doesn't kill Superman in either of his appearances. The Justice Lords defeat him in his debut in "A Better World" with Lord!Superman lobotomizing him and he still loses to the normal Superman in "The Doomsday Sanction". The fact that his origin was changed from being an ancient Kryptonian to Superman's clone helped.

to:

*** Doomsday doesn't kill Superman in either of his appearances. The Justice Lords defeat him in his debut in "A Better World" with Lord!Superman lobotomizing him and he still loses to the normal Superman in "The Doomsday Sanction". The fact that his origin was changed from being an ancient Kryptonian to Superman's clone helped. On the otherhand Doomsday doesn't ''[[MutualKill die]]'' in either of his appearances either.



* ''WesternAnimation/DuckTales2017'': In [[WesternAnimation/DuckTales1987 the original show]], [[LetsGetDangerous Launchpad McQuack]] is one of the most dangerous members of the cast besides Scrooge himself. During the first season alone, he saves the triplets from hostile aliens, pulls off a [[BeyondTheImpossible supposedly impossible]] manuever to rescue Scrooge during an aerial battle with the Beagle Boys, and successfully substitutes for a spy. The reboot version gets sidelined or becomes useless in a fight quite a bit more frequently, especially because he's also much ditzier.

to:

* ''WesternAnimationDCSuperHeroGirls''
** Wonder Woman has fewer wonderful powers and has far greater limits to them compared to the overwhelming majority of the character's publication history. Her SuperStrength in the comics was stated the be equal to Hercules from her first appearance, ''increased'' to stronger than the legendary figure, and has since been described as equal to Demeter, Gaea etc. While the show still has plenty of jokes about absurd feats Diana can accomplish, Supergirl is by far the stronger between them and Wonder Woman's unarmed strikes cannot even hurt Giganta, two opponents Wonder Woman has matched and subdued several times in the comics, ''especially'' the latter. In her first appearance Wonder Woman's speed was said to be equal to the messenger god Hermes, increased to faster than such and she pulled off faster than light reactions while learning to fight Badra in ''Comic Cavalcade #25''. Here Diana is still fast, in particular being able to block attacks from The Flash in the dark, but her running speed is directly compared to a motor vehicle, putting her on the slower half of the team when it comes to traveling. Her language skills and animal empathy are also significantly downplayed, the former mostly for the sake of jokes as she fails to navigate modern cities, the latter so she can struggle to control a completely loyal but highly destructive [[UnusualPetsForUnusualPeople griffon]]. She seems to lack the [[ImmuneToFire Sisterhood With Fire]], definitely lacks the [[ImmuneToMindControl psychic defenses]] of her Golden Age and Post Crisis self, and lacks the air gliding and VacuumMouth of her Silver Age counterpart, and the flight displayed by Post Crisis, New 52 and DC Rebirth is definitely absent. This Wonder Woman also lacks her invisible jet. On the other hand this show's Wonder Woman seems to have a {{nerf}}ed version of Artemsis's SummonToHand trick, something comic book Diana never had any form of, and her short comings are mostly {{justified|trope}} by this Wonder Woman being a [[PorportionalAging proportionate teenager]] and LargeRunt who will become more powerful as she continues to develop.
** Zatanna openly admits to being unable to perform spells her comic book counterpart would be doing without issue and severely struggles with her own BlackMagic, even more so with black magic used by her opponents. This one is {{justified|trope}} by this version of Zee Zatara still being a student who hasn't even begun to reach her full potential and likes to put off her studies.
** Giganta can't grow nearly as large as her then most recent comic book counterpart from ComicBook/DCRebirth, nor her Post Crisis self, for that matter, and is subsequently nowhere near as strong or tough as them either. However, Giganta fairs far better than Wonder Woman does, as she's now Wonder Woman's equal in strength and far surpasses her ''and'' Supergirl in [[SuperToughness overall toughness]] to the point of beating both, one after the other, by [[VictoryByEndurance sheer endurance]] in her first appearance!
** {{Subverted|Trope}} with Giovanna Zatara, who is not a super hero on this show despite being one of DC's first alongside Superman and predating Batman. It turns out the circumstances of Zatara's life, being an inept ''stage'' magician who was trying to go without using any magic due to having his daughter and breaking up with his wife much earlier in his life, as well as finding a lucrative, permanent gig at a fixed location, prevented him from becoming the globe traveling crime solver of the comic books, but he is nonetheless just as powerful, relative to the other characters in the show, when he does start casting spells. He's stumped on the subject of black magic, having none of it himself, unlike Zee and his unnamed ex wife, but is otherwise far more competent than Zee is and the one most responsible for her current phase of training.
** Even without his super powers, even out of his element on dry land, comic book Aqualad is a tall, muscled athlete who can easily overpower and outmaneuver the average man. While Garth's powers are impressive as ever in the water here, on the land Garth is a TinySchoolBoy who is regularly [[StuffedIntoALocker stuffed in lockers]] and is utterly helpless against Toyman. {{Justified|Trope}}, as Garth has not hit his growth spurt yet.
** This show uses Dick Grayson as its Robin. While Robin still has his gadgets and some of his combat skills, he displays none of the trademark Grayson agility or acrobatics, and no awareness of his surroundings whatsoever, making him incredibly easy for Harley Quinn to kill if not for Batgirl saving him. He also displays none of Dick Grayson's bravery, folding to Harley when threatened directly.
** In the comic books The Royal Flush Gang defeated The Justice League in their first appearance and The League had to research the gang's then unique form or magic before they could begin to fight back against The Gang. In this show The Royal Flush Gang are a mere GangOfHats who flee from mere police officers and aren't even on The Super Hero Girls' radar until Diana's aunt Antiope gets the group in trouble for gambling with the Gang.
** Comic book Shaggy Man is able to defeat The Entire Justice League in his first appearance, and while there are plenty of comic books that feature him losing to individual super heroes, these are invariably used to show how much more powerful and or skilled that particular superhero has become. This show's Shaggy Man mainly exists to be featured in gags that end with him effortlessly beaten by Supergirl.
** While ''some'' comic books portray Riddler as being even worse than The Joker, as long as we're being honest we might as well admit he usually ranges from middling threat to HarmlessVillain in that he is mostly interested in showing off how clever he is and views his schemes as nothing more than games where no one is supposed to get hurt. Riddler's two {{sidekick}}s\{{bodyguard babes}} tend to be more bloodthirsty than he is, but even at his most sympathetic and least malicious comic book Riddler is still a man from a broken home who can survive on the streets of [[WretchedHive Gotham City]] and only falls short against expert fighters like Batman. ''this'' show's Riddler lacks any combat ability whatsoever and has a glass jaw to boot.
* ''WesternAnimation/DuckTales2017'': In [[WesternAnimation/DuckTales1987 the original show]], [[LetsGetDangerous Launchpad McQuack]] is one of the most dangerous members of the cast besides Scrooge himself. During the first season alone, he saves the triplets from hostile aliens, pulls off a [[BeyondTheImpossible supposedly impossible]] manuever maneuver to rescue Scrooge during an aerial battle with the Beagle Boys, and successfully substitutes for a spy. The reboot version gets sidelined or becomes useless in a fight quite a bit more frequently, especially because he's also much ditzier.



* Anti-Monitor in ''WesternAnimation/GreenLanternTheAnimatedSeries''. Oh, make no mistake, he still drained a universe and destroyed superweapons left and right. However, his comic book self could tank having War World dropped on him, fighting ComicBook/TheSpectre, and take an entire CrisisCrossover to defeat on multiple occasions. And during the show's run, before his more powerful brother Alpheus and mother Perpetua were introduced in the comics later on, he was considered to be ''the'' strongest villain in DC. Here? It's not even the combined Red and Green Lantern armada that beats him. It's Aya... the weakest member of the team... by herself, though for the sake of fairness, the series changed Anti-Monitor from a creature made of anti-matter into a GiantMecha, and Aya is the galaxy's most advanced A.I.

to:

* Anti-Monitor in ''WesternAnimation/GreenLanternTheAnimatedSeries''. Oh, make no mistake, he still drained a universe and destroyed superweapons left and right. However, his comic book self could tank having War World dropped on him, fighting ComicBook/TheSpectre, and take an entire CrisisCrossover to defeat on multiple occasions. And during the show's run, before his more powerful brother Alpheus and mother Perpetua were introduced in the comics later on, he was considered to be ''the'' strongest villain in DC.DC outside of The Great Evil Beast and Lucifer...''if'' [[AntiVillain one counted them as villains]]. Here? It's not even the combined Red and Green Lantern armada that beats him. It's Aya... the weakest member of the team... by herself, though for the sake of fairness, the series changed Anti-Monitor from a creature made of anti-matter into a GiantMecha, and Aya is the galaxy's most advanced A.I.
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Added DiffLines:

* ''WesternAnimationDCSuperHeroGirls''
** Wonder Woman has fewer wonderful powers and has far greater limits to them compared to the overwhelming majority of the character's publication history. Her SuperStrength in the comics was stated the be equal to Hercules from her first appearance, ''increased'' to stronger than the legendary figure, and has since been described as equal to Demeter, GAEA etc. While the show still has plenty of jokes about absurd feats Diana can accomplish, Supergirl is by far the stronger between them and Wonder Woman's unarmed strikes cannot even hurt Giganta, two opponents Wonder Woman has matched and subdued several times in the comics, ''especially'' the latter. In her first appearance Wonder Woman's speed was said to be equal to the messenger god Hermes, increased to faster than such and she pulled off faster than light reactions while learning to fight Badra in ''Comic Cavalcade #25''. Here Diana is still fast, in particular being able to block attacks from The Flash in the dark, but her running speed is directly compared to a motor vehicle, putting her on the slower half of the team when it comes to traveling. Her language skills and animal empipathy are also significantly downplayed, the former mostly for the sake of jokes as she fails to navigate modern cities, the latter so she can struggle to control a completely loyal but highly destructive [[UnusualPetsForUnusualPeople gripphon]]. She seems to lack the [[ImmuneToFire Sisterhood With Fire]], definitely lacks the [[ImmuneToMindControl psychic defenses]] of her Golden Age and Post Crisis self, and lacks the air gliding and VacuumMouth of her Silver Age counterpart, and the flight displayed by Post Crisis, New 52 and DC Rebirth is definitely absent. This Wonder Woman also lacks her invisible jet. On the otherhand this show's Wonder Woman seems to have a {{nerf}}ed version of Artemsis's SummonToHand trick, something comic book Diana never had any form of, and her short comings are mostly {{justified|trope}} by this Wonder Woman being a [[PorportionalAging proportionate teenager]] and LargeRunt who will become more powerful as she continues to develop.
** Zatanna openly admits to being unable to perform spells her comic book counterpart would be doing without issue and severely struggles with her own BlackMagic, even more so with black magic used by her opponents. This one is {{justified|trope}} by this version of Zee Zatara still being a student who hasn't even begun to reach her full potential and likes to put off her studies.
** Giganta can't grow nearly as large as her then most recent comic book counterpart from ComicBook/DCRebirth, nor her Post Crisis self, for that matter, and is subsequently nowhere near as strong or tough as them either. However, Giganta fairs far better than Wonder Woman does, as she's now Wonder Woman's equal in strength and far surpasses her ''and'' Supergirl in overall toughness to the point of beating both by [[VictoryByEndurance sheer endurance]] in her first appearance!
** {{Subverted|Trope}} with Giovanna Zatara, who is not a super hero on this show despite being one of DC's first alongside Superman and predating Batman. It turns out the circumstances of Zatara's life, being an inept ''stage'' magician who was trying to go without using any magic due to having his daughter and breaking up with his wife much earlier in his life, as well as finding a lucrative, permanent gig at a fixed location, prevented him from becoming the globe traveling crime solver of the comic books, but he is nonetheless just as powerful, relative to the other characters in the show, when he does start casting spells. He's stumped on the subject of black magic, having none of it himself, unlike Zee and his unnamed ex wife, but is otherwise far more competent than Zee is and the one most responsible for her current phase of training.
** Even without his super powers, even out of his element on dry land, comic book Aqualad is a tall, muscled athlete who can easily overpower and outmanuever the average man. While Garth's powers are impressive as ever in the water, on the land Garth is a TinySchoolBoy who is regularly stuffed in lockers and is utterly helpless againt Toyman. {{Justified|Trope}}, as Garth has not hit his growth spurt yet.
** This show uses Dick Grayson as its Robin. While Robin still has his gadgets and some of his combat skills, he displays none of the trademark Grayson agility or acrobatics, and no awareness of his surroundings whatsoever, making him increadibly easy for Harley Quinn to kill if not for Batgirl saving him. He also displays none of Dick Grayson's bravery, folding to Harley when treatened directly.
** In the comic books The Royal Flush Gang defeated The Justice League in their first appearance and The League had to research the gang's then unique form or magic before they could begin to fight back against The Gang. In this show The Royal Flush Gang are a mere GangOfHats who flee from mere police officers and aren't even on The Super Hero Girls' radar until Diana's aunt Atiope gets the group in trouble for gambling with the Gang.
* Comic book Shaggy Man is able to defeat The Entire Justice League in his first appearance, and while there are plenty of comic books that feature him losing to indvidual super heroes, these are invariably used to show how much more powerful and or skilled that particular superhero has become. This show's Shaggy Man mainly exists to be featured in gags that end with him effortlessly beaten by Supergirl.
* While ''some'' comic books portray Riddler as being even worse than The Joker, as long as we're being honest we might as well admit he usually ranges from middling threat to HarmlessVillain in that he is mostly interested in showing off how clever he is and views his schemes as nothing more than games where no one is supposed to get hurt. Riddler's two {{sidekick}}s\{{bodyguard babes}} tend to be more bloodthirsty than he is, but even at his most sympathetic and least malicious comic book Riddler is still a man from a broken home who can survive on the streets of [[WretchedHive Gotham City]]. ''this'' show's Riddler lacks any combat ability whatsoever and has a glass jaw too boot.
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*** Franchise/TheFlash, in the first season, pretty much serves as a distraction for the villain of the week until he inevitably trips over something and lands flat on his face. Fast-forward to the end of the forth season, when he takes down Luthor/Brainiac single-handed!

to:

*** Franchise/TheFlash, in the first season, pretty much serves as a distraction for the villain of the week until he inevitably trips over something and lands flat on his face. Fast-forward to the end of the forth fourth season, when he takes down Luthor/Brainiac single-handed!
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** This also applies on some [[JustForPun level]] with VideoGame/{{Mega Man|Classic}} and VideoGame/{{Kid|Icarus}} [[IAmNotShazam Icarus]]. Mega Man does have plenty of strength, but it's still quite a step down from having an arm that turns into a gun and the powers of the Robot Masters he defeats. Kid Icarus' has the marksmanship of Pit's trademark arrows [[ATeamFiring reduced to comical proportions]], and on occasions where they do hit something, they do things like giving wolves balloons instead of winning fights.

to:

** This also applies on some [[JustForPun [[{{Pun}} level]] with VideoGame/{{Mega Man|Classic}} and VideoGame/{{Kid|Icarus}} [[IAmNotShazam Icarus]]. Mega Man does have plenty of strength, but it's still quite a step down from having an arm that turns into a gun and the powers of the Robot Masters he defeats. Kid Icarus' has the marksmanship of Pit's trademark arrows [[ATeamFiring reduced to comical proportions]], and on occasions where they do hit something, they do things like giving wolves balloons instead of winning fights.

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** This shows version of Livewire [[ZigZaggingTrope zig-zags]] this trope. On one hand, this version of Leslie lacks the natural ShockAndAwe powers of either her comic version or the version from the [[WesternAnimation/SupermanTheAnimatedSeries previous animated series]] that [[CanonImmigrant she originates from]], instead getting her abilities from PoweredArmor. [[spoiler:While she does eventually develop natural electric powers, said powers are far more limited compared to what her previous counterparts are capable of]]. [[AdaptationalBadass On the other hand]], this version of Leslie is also far more skilled in physical combat than her usual portrayal, as seen when she manages to fight on even ground with [[BadassNormal Slade]] even before bringing out the armor, [[spoiler:and later manages to [[CurbStompBattle curb-stomp]] him when the two fight again after she's developed her natural powers]].



*** In the comics, Silver Banshee has mystical powers that grant her a [[SuperScream sonic scream]], super strength, and flight. Here, [[AdaptationalSuperpowerChange she only has the sonic scream]], and said scream comes from an advanced tech mask rather than being a natural ability of hers.

to:

*** In the comics, Silver Banshee has mystical powers that grant her a [[SuperScream sonic scream]], super strength, and flight. Here, [[AdaptationalSuperpowerChange she only has the sonic scream]], and said scream comes from an advanced tech mask rather than being a natural ability of hers. [[spoiler:While she does eventually gain her flight power, like with the sonic scream, the ability comes from advanced tech rather than being natural]].


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** Mr. Mxyzptlk's appearance in this show is a [[DownplayedTrope downplayed]] case of this. In the comics, Mr. Mxy is a near all-powerful RealityWarper capable of using his powers without any restriction. In this show, Mr. Mxy is still fairly powerful, but he's normally restricted in what he can do and needs to be wearing his [[AmplifierArtifact bowler hat/tiara]] in order to access the full capabilities of his godlike powers.
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** Like in most adaptations, the titular character gets hit with this. Here, he takes visible damage and gets nearly overwhelmed by a giant robot that his comic counterpart would have no problem taking down. He's also visibly exhausted after defeating the robot and the rest of the robots coming at him all at once are portrayed as potentially being capable of killing him. That said, it's heavily implied that Clark is [[WillfullyWeak subconsciously holding back his full power]], as once he sees that one of the robots might kill Lois, he gets a sudden boost in power, heals from his injuries, and sends the robot flying with a single MegatonPunch.

to:

** Like in most adaptations, the titular character gets hit with this. Here, he takes visible damage and gets nearly overwhelmed by a giant robot that his comic counterpart would have no problem taking down. He's also visibly exhausted after defeating the robot and the rest of the robots coming at him all at once are portrayed as potentially being capable of killing him. That said, along with the fact that he's [[AgeLift younger]] and a less experienced fighter in this series, it's heavily implied that Clark is [[WillfullyWeak subconsciously holding back his full power]], as power]]; once he sees that one of the robots might kill Lois, he gets a sudden boost in power, heals from his injuries, and sends the robot flying with a single MegatonPunch.
Is there an issue? Send a MessageReason:
None


* Anti-Monitor in ''WesternAnimation/GreenLanternTheAnimatedSeries''. Oh, make no mistake, he still drained a universe and destroyed superweapons left and right. However, his comic book self could tank having War World dropped on him, fighting ComicBook/TheSpectre, and take an entire CrisisCrossover to defeat on multiple occasions. Here? It's not even the combined Red and Green Lantern armada that beats him. It's Aya... the weakest member of the team... by herself, though for the sake of fairness, the series changed Anti-Monitor from a creature made of anti-matter into a GiantMecha, and Aya is the galaxy's most advanced A.I.

to:

* Anti-Monitor in ''WesternAnimation/GreenLanternTheAnimatedSeries''. Oh, make no mistake, he still drained a universe and destroyed superweapons left and right. However, his comic book self could tank having War World dropped on him, fighting ComicBook/TheSpectre, and take an entire CrisisCrossover to defeat on multiple occasions. And during the show's run, before his more powerful brother Alpheus and mother Perpetua were introduced in the comics later on, he was considered to be ''the'' strongest villain in DC. Here? It's not even the combined Red and Green Lantern armada that beats him. It's Aya... the weakest member of the team... by herself, though for the sake of fairness, the series changed Anti-Monitor from a creature made of anti-matter into a GiantMecha, and Aya is the galaxy's most advanced A.I.
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None

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** Like Robin, Nightwing and Batgirl are depicted as largely useless without their weapons despite years of martial arts training, Harley has to teach them how to fight without them.
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*** In the comics, Mist is a criminal mastermind whose exposure to a chemical grants him the ability to [[SuperSmoke transform into vapor]], giving him {{Invisibility}} and {{Intangibility}}. Here, he's just a small scale criminal who [[AdaptationalSuperpowerChange only has the invisibility]], which is instead given to him via advanced tech.

to:

*** In the comics, The Golden Age version of Mist is a criminal mastermind whose exposure to a chemical grants him the ability to [[SuperSmoke transform into vapor]], giving him {{Invisibility}} and {{Intangibility}}. Here, he's His counterpart in this show, meanwhile, is just a small scale criminal who [[AdaptationalSuperpowerChange only has the invisibility]], which is instead given to him via advanced tech.
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* ''WesternAnimation/MyAdventuresWithSuperman'':
** Like in most adaptations, the titular character gets hit with this. Here, he takes visible damage and gets nearly overwhelmed by a giant robot that his comic counterpart would have no problem taking down. He's also visibly exhausted after defeating the robot and the rest of the robots coming at him all at once are portrayed as potentially being capable of killing him. That said, it's heavily implied that Clark is [[WillfullyWeak subconsciously holding back his full power]], as once he sees that one of the robots might kill Lois, he gets a sudden boost in power, heals from his injuries, and sends the robot flying with a single MegatonPunch.
** The Intergang as a whole gets hit with this. In the comics, Intergang is a dangerous and large-scale syndicate of criminals and terrorists armed with high-tech weaponry supplied to them by Darkseid himself. Here, Intergang is a three-person group of small time criminals who aren't particularly competent at all. On top of that, two of the three members of the gang in this series have also been hit with this trope.
*** In the comics, Silver Banshee has mystical powers that grant her a [[SuperScream sonic scream]], super strength, and flight. Here, [[AdaptationalSuperpowerChange she only has the sonic scream]], and said scream comes from an advanced tech mask rather than being a natural ability of hers.
*** In the comics, Mist is a criminal mastermind whose exposure to a chemical grants him the ability to [[SuperSmoke transform into vapor]], giving him {{Invisibility}} and {{Intangibility}}. Here, he's just a small scale criminal who [[AdaptationalSuperpowerChange only has the invisibility]], which is instead given to him via advanced tech.
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** Hector is the most notable example. In his [[VideoGame/CastlevaniaCurseOfDarkness debut game]], Hector was former minion of Dracula skilled [[MultiMeleeMaster various weapons]] and SummonMagic. His story saw him going on a RoaringRampageOfRevenge after his wife is killed and successfully defeating his fellow Forgemaster Isaac, [[TheGrimReaper Death]] and even Dracula himself. In the Netflix show, Hector while still a Forgemaster, is pretty much a NonActionGuy who is easily bullied and manipulated by Carmilla [[CanonForeigner Lenore]] and is beaten with laughable ease any time he tries to fight back. Ironically, Isaac's combat prowess and abilities largely stayed the same from the game ([[AdaptationalBadass if not more impressive]]) in juxtaposition to Hector, despite Isaac's [[RaceLift character getting a major overhaul]]. Averted in Season 4 [[spoiler:which has Hector break free of his imprisonment and help take down Carmilla, though he still shows none of the combat skill he possesses in the game.]]

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** Hector is the most notable example. In his [[VideoGame/CastlevaniaCurseOfDarkness debut game]], Hector was former minion of Dracula skilled [[MultiMeleeMaster various weapons]] and SummonMagic. His story saw him going on a RoaringRampageOfRevenge after his wife is killed and successfully defeating his fellow Forgemaster Isaac, [[TheGrimReaper Death]] and even Dracula himself. In the Netflix show, Hector while still a Forgemaster, is pretty much a NonActionGuy who is easily bullied and manipulated by Carmilla and [[CanonForeigner Lenore]] and is beaten with laughable ease any time he tries to fight back. Ironically, Isaac's combat prowess and abilities largely stayed the same from the game ([[AdaptationalBadass if not more impressive]]) in juxtaposition to Hector, despite Isaac's [[RaceLift character getting a major overhaul]]. Averted in Season 4 [[spoiler:which has Hector break free of his imprisonment and help take down Carmilla, though he still shows none of the combat skill he possesses in the game.]]
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** Hector is the most notable example. In his [[VideoGame/CastlevaniaCurseOfDarkness debut game]], Hector was former minion of Dracula skilled [[MultiMeleeMaster various weapons]] and SummonMagic. His story saw him going on a RoaringRampageOfRevenge after his wife is killed and successfully defeating his fellow Forgemaster Isaac, [[TheGrimReaper Death]] and even Dracula himself. In the Netflix show, Hector while still a Forgemaster, is pretty much a NonActionGuy who is easily bullied andmanipulated by Carmilla [[CanonForeigner Lenore]] and is beaten with laughable ease any time he tries to fight back. Ironically, Isaac's combat prowess and abilities largely stayed the same from the game ([[AdaptationalBadass if not more impressive]]) in juxtaposition to Hector, despite Isaac's [[RaceLift character getting a major overhaul]]. Averted in Season 4 [[spoiler:which has Hector break free of his imprisonment and help take down Carmilla, though he still shows none of the combat skill he possesses in the game.]]

to:

** Hector is the most notable example. In his [[VideoGame/CastlevaniaCurseOfDarkness debut game]], Hector was former minion of Dracula skilled [[MultiMeleeMaster various weapons]] and SummonMagic. His story saw him going on a RoaringRampageOfRevenge after his wife is killed and successfully defeating his fellow Forgemaster Isaac, [[TheGrimReaper Death]] and even Dracula himself. In the Netflix show, Hector while still a Forgemaster, is pretty much a NonActionGuy who is easily bullied andmanipulated and manipulated by Carmilla [[CanonForeigner Lenore]] and is beaten with laughable ease any time he tries to fight back. Ironically, Isaac's combat prowess and abilities largely stayed the same from the game ([[AdaptationalBadass if not more impressive]]) in juxtaposition to Hector, despite Isaac's [[RaceLift character getting a major overhaul]]. Averted in Season 4 [[spoiler:which has Hector break free of his imprisonment and help take down Carmilla, though he still shows none of the combat skill he possesses in the game.]]

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