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Reviews Webcomic / The Last Days Of Foxhound

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TomWithNoNumbers Since: Dec, 2010
01/08/2014 16:13:32 •••

Hilarious and Works Completely Straight

The Last Days Of Foxhound is a completed Metal Gear Solid parody comic that is both funny on every page and works well as a great story that actively enhances the Metal Gear universe.

I actually think it might be completely worthwhile for people to read who've never played/heard much about MGS. Every character and piece of information is carefully established, and whilst there's a few jokes about mechanics, most of the jokes and the drama come from the well-established characters. Maybe a newcomer would sometimes be confused at why they've chosen to make people so stupid, but then all that's need is an understanding that it's probably something that happened in the game. You know the guy whose obsessed with toys and doesn't know that's he's building a nuclear weapon and keeps on spouting on about how people are just too nice to hurt each other? He is, he doesn't and he really says that sort of thing. And this game sold millions and went on to be one of the most beloved games of all time. If anyone ever does check it out without foreknowledge, I'd be interested to know what they think. Some things, like the way certain people are never seen directly, could be really interesting narrative devices for an outsider.

Why this comic works so well is the MGS universe is an absurd world where a person called Vamp is immortal, runs on water, drinks blood and they so you don't find this all to realistic they tell you that 'nanomachines did it'. It has pages fo conversation about the intricacies of Cold War politics and devotes just as much time conversing about the badass protagonist finds sitting in a box really comforting. And the comic captures this perfectly, every page is parody and poking fun yet it also is a straight and compelling story to the point where it actually helped me understand the plot of the games.

It adds a strong motivational reason to why all this takes place, it laughs at this crazy psychotic freak unit and through it's extremities shows why they do the things they do and even makes them sympathetic and understandable with strong arrcs.

The creator was worried MGS 4 would disturb the canon yet it still fits perfectly because it gives everything the right clear emotive reason. eg Ocelot is so gifted at backstabbing, he could and would double-cross himself.

meowmachine Since: Jan, 2014
01/05/2014 00:00:00

The sad thing is that MSG 4 also disrupts this comic's main plot. Big Boss was alive up until the end of MSG 4. But the irony is hilarious. Mantis states ghosts are not real, and becomes one himself.

Trollblade69 Since: Oct, 2013
01/08/2014 00:00:00

Agreed about how damn well it works in light of MGS 4's reveals. It makes Psycho Mantis' ghost ironic, it gives The Sorrow a legitimate reason to know about recent events, it alludes to the DARPA Chief being a Patriot, and it makes Ocelot trading Liquid's arm for a synthetic one after the events of 2 very understandable. The only flaw is that Big Boss was made to be alive at the end.

Yes, I am the guy who refused to call Magikarp Power "not worth the effort"

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