Follow TV Tropes

Reviews VideoGame / Quantum Conundrum

Go To

BonsaiForest Since: Jan, 2001
07/01/2012 18:05:00 •••

Original and charming, worth the 15 bucks

I like to see original ideas get made in a marketplace that appears to be dominated by (if advertising is anything to go by) Darker And Edgier gritty military shooters. In the midst of that, here's a hyped-up... cartoon-themed puzzle game that involves changing between dimensions to solve puzzles.

The dimensions in question are a fluffy-themed dimension where everything is light, a metallic dimension where everything is heavy, a slow-motion dimension and a reverse gravity dimension. In other words, you're basically changing between weight, speed and gravity direction, but with some extra graphical effects because you're technically switching "dimensions", when gameplay-wise, you're switching properties of the game world. What's more, while the dimension switching idea is interesting, the graphical changes between the different dimensions are largely minor. Mostly some color changes, any paintings hung up on the wall change (in amusing, cute ways), and that's largely it. I was expecting more radical shifts, but like I said, this is really a game about changing world properties.

The puzzles are action-based, and sometimes involve timing your dimension shifts. The concepts are simple at first and gradually get more complex, to the point where a puzzle may involve switching to fluffy dimension to pick up a safe, throwing it, switching to slow-motion dimension to stand on it (in its normal, non-fluffy form), then reverse-gravity to cause it to rise upwards while you're standing on it so you can ride it up. If that sounds complex, by the time you reach a puzzle like that, it'll completely be second nature to you. The dimension switching is done merely by pushing a key or button, and happens instantly. The puzzles themselves are ingeniously creative and make great use of the game's mechanics, though I was rarely stuck for too long on any puzzle.

The mood of the game is very light and cartoony, with G-rated humor, and death being nothing more than a quick fade out followed by a gently humorous message. It's a big difference from the more sarcastic humor of Portal, and a nice change of pace from the types of games that are usually advertised on Steam. I'd like to see more games this imaginative and different.


Leave a Comment:

Top