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PokeMaster99999 Since: Aug, 2015
01/24/2016 16:57:51 •••

Fantastic before the 1.9 Update

Minecraft has always been a fantastic sandbox game, allowing players to do whatever they want. Build castles or great big farms? Yep. Defeat bosses (Ender Dragon and Wither)? Got that. Adventure? Yessiree.

HOWEVER. 1.9 changed the most basic mechanics, altering the whole experience. Combat has now been changed to include a charge meter, where full damage can only be dealt if the bar is full. This means that the old spam-click method of dealing with mobs is no longer anywhere near as effective. Additionally, the protection gained from armour now diminishes with damage gained to it, making death a lot more likely. These two changes are far more than enough to ruin the core Survival experience, as you cannot kill mobs as quickly as before, while they can kill you far faster than before. This was likely done to 'balance' PvP, but it also affects Singleplayer, which is utterly stupid.

The only way to get around the attack meter is to either use a command to change a sword's attributes (which is counterintuitive), or to have a permanent Haste effect, which can only be done via commands. Which are set to off by default, and most people consider it cheating.

As for right now, Minecraft has fallen from a ~7/10 to 4/10 because of these stupid changes. AS SOON AS THEY BECOME OPTIONAL, or removed entirely, it goes back up to 7/10, as the other additions (new Command Blocks and Shields) are pretty dang cool. If only they didn't come with such HUGE setbacks...

kraas Since: Nov, 2009
01/24/2016 00:00:00

Armor durability affecting defense value has been removed according to: http://minecraft.gamepedia.com/15w36d.

Update: 1.9 is now live, and armor's defensive value remains the same at 1% durability as it is at 100%, thankfully. The introduction of the charge bar does make combat a bit more dangerous but it's not impossible. Shields are extremely helpful.


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