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yarrunmace Ghosts' Poet Since: Jun, 2009
Ghosts' Poet
06/10/2010 20:34:18 •••

Wii Version

First of all, I would like to thank Toshiyuki Nagahara, Dimps, and all the people under them for not half-assing a Wii Version, unlike n-Space, who ruined Marvel Ultimate Alliance 2 for me.

Second, I like this game. It's not the high-end, super-shiny 360 version that everybody's talking about, but I like it. The only time that I felt like I was getting the Poor Mans Substitute was in the final battle. Admittedly, many of the levels are gone or downgraded, but what they kept was good. Unlike MUA 2, I've never played the 360 version of this, so any comparisons to it will be based off of online reviews. Just telling you in advance.

The Daytime portions are the best part of the game, as you've probably heard. They're not mindblowingly fast and exciting, but they're still fast enough to get you pumped. Also, the difficulty is present, but you're not going to spend too long trying to beat a level. My main complaint here is the lack of sufficient change between levels. There are few elements that are really unique to each level. The tracks are more than sufficiently themed to the environment, and they do throw in some new stuff like sleds and swinging vines, but it just doesn't seem like enough.

As for the Night levels, it's a mixed bag. The actual fighting, while fun at first, is really repetitive. There are about 15 different enemies in the entire game, and you aren't going to see major variations in them. Also, the bosses' difficulty seems to vary randomly. The first one was medium, the second one was difficult, and the third and final ones were way too easy. The platforming, on the other hand, is decent. If someone wanted to put Sonic into a pure platformer, I don't think they would get much better than this (not that this is anywhere close to perfect). While it's still very repetitive, it's the part of the game that matures the most in the course of it. Also, the difficulty's at reasonable levels in general.

Just as a note, the part where you roam through town looking for tokens was downgraded to five selections from a menu per new place. Also, us Wii owners don't have to comb every nook and cranny for tokens to get every new level. All the main story levels come free. Just so you know.

All in all, if you own a Wii and have a few days to burn, get Super Mario Galaxy 2. If they're all out, get Sonic Unleashed.


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