Wanted to bring this up here rather than unilaterally changing a YMMV trope:
Due to recent nerfs and rebalances (May 1 2024, a month after the edit was first added) I've noticed the Evacuate High Value Targets missions have become more of a slog. Especially for Terminids, at any difficulty above about Challenging the game begins mass spawning Chargers and Bile Titans, and thanks to nerfs to the Quasar Cannon and other Stratagems that used to be ideal for managing them they've gone from exciting and thrilling to an exercise in seeing how long you can hold out till four Bile Titans spawn at once and frog march into a generator to insta-kill it. With that in mind I'd consider deleting it, but also it's a YMMV trope so it's possible that my mileage has simply varied.
Wanted to bring this up here rather than unilaterally changing a YMMV trope:
Due to recent nerfs and rebalances (May 1 2024, a month after the edit was first added) I've noticed the Evacuate High Value Targets missions have become more of a slog. Especially for Terminids, at any difficulty above about Challenging the game begins mass spawning Chargers and Bile Titans, and thanks to nerfs to the Quasar Cannon and other Stratagems that used to be ideal for managing them they've gone from exciting and thrilling to an exercise in seeing how long you can hold out till four Bile Titans spawn at once and frog march into a generator to insta-kill it. With that in mind I'd consider deleting it, but also it's a YMMV trope so it's possible that my mileage has simply varied.