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auroVee Since: Jul, 2014
Jun 5th 2020 at 1:48:25 PM •••

I am thinking that we might want to add in descriptions of each of the holes on the Holey Moley course. I only know about the ones used in Season 1, which I'm posting below:

Dutch Courage

A relatively straight hole with three windmills - a small one which could knock the ball off the perfect line, and two large ones which can knock players off the course and into the tulips. Get knocked off into the tulips, and you gain a penalty stroke. Even once you reach the green, the shot to putt out is not easy as the hole is on a slope.

Slip N' Putt

A downhill hole where players must putt through the bear's legs and down the slope from their tee position. However, they must first race up the slippery slope first - whoever gets there first gains the advantage of the easier tee position, while the loser has a more complex shot to make. The green has a couple of bumpers which punishes inaccurate shots down the slope.

Caddy Smack

Possibly one of the iconic holes of the Holey Moley course, Caddy Smack starts with the players trying to put as close to a big golf ball as possible. Afterwards, the winner gets to choose who would chip their ball into the sunken putting green: Stephen Curry, or a robot voiced by Rob Riggle, with the loser having to have theirs chipped by the other.

Arc de Trigolf

This hole features a large arching corner which players must hit their ball around. But then they have to cross the water over some platforms and ring a bell to drop a barrier into place to stop their ball from falling into the drink and causing them to have to putt from the drop zone.

Sweet Spot

This hole features a couple of rotating platforms, of which the latter one has the hole on. So players have to not only take the rotation of the platforms (and the obstacles on them) into account but also where the hole would end up.

Surf or Turf

The key feature of this hole is the giant half-loop which players must make a powerful yet accurate putt through to land on the green island. If someone makes it but the other doesn't on the same stroke, the person who doesn't make it has to make a putt over a long, narrow, borderless bridge to the green.

Log Roll

For this hole, players must putt up a stepped slope while avoiding the rolling logs going down from the top.

Tee'd Off

One of the more simpler holes, with a 4-foot putt to sink, with two players duelling. There is a twist though: whoever misses and lets their opponent win ends up finding their half of the green opening like a trapdoor, dunking them into the water through a 12-foot drop.

The Distractor

A fifteen-foot putt-off which requires intense concentration and focus... so this hole will toss in a distraction to make things harder, like Drill Seargeant Puttin. Players have to make the putt if they want to progress - misses, if the other also misses, starts them right back at the tee.

Mount Holey Moley

The final hole which is made up of three distinct parts: Mount Holey Moley itself, which is a steep incline with three holes near the top and a gutter to catch balls which miss the three holes; a zipline from the top of Mount Holey Moley to a floating platform - fall into the water, and you take a penalty stroke; and finally a big putting green. If a player managed to get their ball into one of the three holes, they will find their ball deposited safely on the green, with the smaller holes depositing the ball closer to the hole. Gutter balls, on the other hand, deposit the ball behind some rocks and sand, making a tricky shot to even get close to the hole. Unlike the other holes, where two players play, this hole has three players playing, and whoever wins this hole wins the prizes.

Edited by auroVee
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