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Changed line(s) 8 from:
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* Areas further on down; the battle near the tall building and the one further up the road with respawning PMC helicopters doesn\'t seem winnable.
to:
* Areas further on down; the battle near the tall building and the one further up the road with respawning PMC helicopters don\\\'t seem winnable.
Changed line(s) 13 from:
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* First area doesn\'t have a \
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* First area doesn\\\'t have a \\\"we did it!\\\" prompt, but the Rebels will automatically befriend you if any of them survive your rescue attempt.
* Power station: Destroy the undamaged console in the Power Station with C4 or escort a militia soldier inside and he\\\'ll do it for you.
* Detention Centre: there\\\'s two militia prisoners in a small building at the back of the big complex; kill the guard, follow the prisoners off the map, and come back to find the Rebels have won (erm...)
* Mansion: Seems unwinnable.

Anyone know of a way for the Rebels to win at the other two?
Changed line(s) 9 from:
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* After the hotel, the Rebels will win if PMC member in the area is killed; not sure if the BMP-3 has to get to the end of its route (it\'s unavoidably killed by a hidden top-attacking Javelin eventually)
to:
* After the hotel, the Rebels will win if every PMC member in the area is killed; not sure if the BMP-3 has to get to the end of its route (it\\\'s unavoidably killed by a hidden top-attacking Javelin eventually)
Changed line(s) 13 from:
n
* First area doesn\'t have a \
to:
* First area doesn\\\'t have a \\\"we did it!\\\" prompt, but the Rebels will automatically befriend you if any of them survive your rescue attempt.
* Power station: Destroy the undamaged console in the Power Station with C4 or escort a militia soldier inside and he\\\'ll do it for you.
* Detention Centre: there\\\'s two militia prisoners in a small building at the back of the big complex; kill the guard, follow the prisoners off the map, and come back to find the Rebels have won (erm...)
* Mansion: Seems unwinnable.

Anyone know of a way for the Rebels to win at the other two?
Changed line(s) 5 from:
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1. Area Snake gets Mk. II: Destroy both Strykers, militia will usually mop up by themselves.
2. Area near collapsed building: Destroy the Stryker past the barricade, mop up the troops nearby (militia usually get massacred trying)
3. Area slightly further ahead: Kill all the snipers.
4. Areas further on down; the battle near the tall building and the one further up the road with respawning PMC helicopters doesn\'t seem winnable.
to:
* Area Snake gets Mk. II: Destroy both Strykers, militia will usually mop up by themselves.
* Area near collapsed building: Destroy the Stryker past the barricade, mop up the troops nearby (militia usually get massacred trying)
* Area slightly further ahead: Kill all the snipers.
* Areas further on down; the battle near the tall building and the one further up the road with respawning PMC helicopters doesn\\\'t seem winnable.
* After the hotel, the Rebels will win if PMC member in the area is killed; not sure if the BMP-3 has to get to the end of its route (it\\\'s unavoidably killed by a hidden top-attacking Javelin eventually)
Changed line(s) 12 from:
n
1. First area doesn\'t have a \
to:
* First area doesn\\\'t have a \\\"we did it!\\\" prompt, but the Rebels will automatically befriend you if any of them survive your rescue attempt.
* Power station: Destroy the undamaged console in the Power Station with C4 or escort a militia soldier inside and he\\\'ll do it for you.
* Detention Centre: there\\\'s two militia prisoners in a small building at the back of the big complex; kill the guard, follow the prisoners off the map, and come back to find the Rebels have won (erm...)
* Mansion: Seems unwinnable.

Anyone know of a way for the Rebels to win at the other two?
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