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[005] ennaiv Current Version
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(This is \\\"aggagal\\\", by the way.)

\\\"The problem with your statement is twofold: 1. the PS 3\\\'s RAM is indeed less flexible, but doesn\\\'t fit as cleanly between CPU and GPU as the 360\\\'s does to begin with, it uses XDR and GDDR instead of GPU and CPU for its RAM specifically. Also: 2. the word of said hackers is suspect to begin with, many of them did what they did because they hated Sony, and several were publicl caught lying. Like the hacker who stated Sony\\\'s PSN used out of date software (this was busted by a google catch\\\"

For the first part, you\\\'re absolutely right. The PS3 did trade flexibility for more powerful RAM just like you said. I just wasn\\\'t sure how to put in that detail without things getting more cluttered.

For the second part, the \\\"hackers\\\" I mentioned referred to two groups. \\\"squarepusher2\\\", who ported SNES, GBA and NES emulators to the PS3, and the \\\"Wii64\\\" team who\\\'s trying to port an N64 emulator to it. Both groups tried to use nothing but the PPE and both found that the PPE didn\\\'t offer much better performance than Broadway and that they had to rewrite much of their code to take advantage of the SPEs. Neither groups actually broke the security of the PS3, they\\\'re just homebrew devs. Again, that\\\'s way too much to put in the article, and in retrospect, \\\"hackers\\\" makes it sound like it was failoverfl0w who said it or something.

I don\\\'t think a Trivia page is needed, but I still think this information is useful because it allows people to know why games on the PS3/360/Wii look the way they do. Most other pages on game consoles have a section on their system specs, and maybe this article should have one too.
Changed line(s) 1 from:
n
(This is \
to:
(This is \\\"aggagal\\\", by the way.)

\\\"The problem with your statement is twofold: 1. the PS 3\\\'s RAM is indeed less flexible, but doesn\\\'t fit as cleanly between CPU and GPU as the 360\\\'s does to begin with, it uses XDR and GDDR instead of GPU and CPU for its RAM specifically. Also: 2. the word of said hackers is suspect to begin with, many of them did what they did because they hated Sony, and several were publicl caught lying. Like the hacker who stated Sony\\\'s PSN used out of date software (this was busted by a google catch\\\"

For the first part, you\\\'re absolutely right. The PS3 did trade flexibility ofr more powerful RAM just like you said. I just wasn\\\'t sure how to put in that detail without things getting more cluttered.

For the second part, the \\\"hackers\\\" I mentioned referred to two groups. \\\"squarepusher2\\\", who ported SNES, GBA and NES emulators to the PS3, and the \\\"Wii64\\\" team who\\\'s trying to port an N64 emulator to it. Both groups tried to use nothing but the PPE and both found that the PPE didn\\\'t offer much better performance than Broadway and that they had to rewrite much of their code to take advantage of the SPEs. Neither groups actually broke the security of the PS3, they\\\'re just homebrew devs. Again, that\\\'s way too much to put in the article, and in retrospect, \\\"hackers\\\" makes it sound like it was failoverfl0w who said it or something.

I don\\\'t think a Trivia page is needed, but I still think this information is useful because it allows people to know why games on the PS3/360/Wii look the way they do. Most other pages on game consoles have a section on their system specs, and maybe this article should have one too.
Changed line(s) 1 from:
n
(This is \
to:
(This is \\\"aggagal\\\", by the way.)

\\\"The problem with your statement is twofold: 1. the PS 3\\\'s RAM is indeed less flexible, but doesn\\\'t fit as cleanly between CPU and GPU as the 360\\\'s does to begin with, it uses XDR and GDDR instead of GPU and CPU for its RAM specifically. Also: 2. the word of said hackers is suspect to begin with, many of them did what they did because they hated Sony, and several were publicl caught lying. Like the hacker who stated Sony\\\'s PSN used out of date software (this was busted by a google catch\\\"

For the first part, you\\\'re absolutely right. The PS3 did trade flexibility ofr more powerful RAM just like you said. I just wasn\\\'t sure how to put in that detail without things getting more cluttered.

For the second part, the \\\"hackers\\\" I mentioned referred to two groups. \\\"squarepusher2\\\", who ported SNES, GBA and NES emulators to the PS3, and the \\\"Wii64\\\" team who\\\'s trying to port an N64 emulator to it. Both groups tried to use nothing but the PPE and both found that the PPE didn\\\'t offer much better performance than Broadway and that they had to rewrite much of their code to take advantage of the SPEs. Neither groups actually broke the security of the PS3, they\\\'re just homebrew devs. Again, that\\\'s way too much to put in the article, and in retrospect, \\\"hackers\\\" makes it sound like it was failoverfl0w who said it.

I don\\\'t think a Trivia page is needed, but I still think this information is useful because it allows people to know why games on the PS3/360/Wii look the way they do. Most other pages on game consoles have a section on their system specs, and maybe this article should have one too.
Changed line(s) 1 from:
n
(This is \
to:
(This is \\\"aggagal\\\", by the way.)

\\\"The problem with your statement is twofold: 1. the PS 3\\\'s RAM is indeed less flexible, but doesn\\\'t fit as cleanly between CPU and GPU as the 360\\\'s does to begin with, it uses XDR and GDDR instead of GPU and CPU for its RAM specifically. Also: 2. the word of said hackers is suspect to begin with, many of them did what they did because they hated Sony, and several were publicl caught lying. Like the hacker who stated Sony\\\'s PSN used out of date software (this was busted by a google catch\\\"

For the first part, you\\\'re absolutely right. The PS3 did trade flexibility ofr more powerful RAM just like you said. I just wasn\\\'t sure how to put in that detail without things getting more cluttered.

For the second part, the \\\"hackers\\\" I mentioned referred to two groups. \\\"squarepusher2\\\", who ported SNES, GBA and NES emulators to the PS3, and the \\\"Wii64\\\" team who\\\'s trying to port an N64 emulator to it. Both groups tried to use nothing but the PPE and both found that the PPE didn\\\'t offer much better performance than Broadway and that they had to rewrite much of their code to take advantage of the SPEs. Neither groups actually broke the security of the PS3, they\\\'re just homebrew devs. Again, that\\\'s way too much to put in the article, and in retrospect, \\\"hackers\\\" makes it sound like it was failoverfl0w who said it.

I don\\\'t think a Trivia page is needed, but I still think this information is useful because it allows people to know why games on the PS3/360/Wii look the way they do. Most other pages on game consoles have a section on their system specs, and maybe this article should have one too.

The second half of the article needs a rewrite, really, because it\\\'s suffering from \\\"tack on whatever the latest news is\\\" syndrome. i\\\'ll work on that alongside the system specs.
Changed line(s) 1 from:
n
(This is \
to:
(This is \\\"aggagal\\\", by the way.)

\\\"The problem with your statement is twofold: 1. the PS 3\\\'s RAM is indeed less flexible, but doesn\\\'t fit as cleanly between CPU and GPU as the 360\\\'s does to begin with, it uses XDR and GDDR instead of GPU and CPU for its RAM specifically. Also: 2. the word of said hackers is suspect to begin with, many of them did what they did because they hated Sony, and several were publicl caught lying. Like the hacker who stated Sony\\\'s PSN used out of date software (this was busted by a google catch\\\"

For the first part, you\\\'re absolutely right. The PS3 did trade flexibility ofr more powerful RAM just like you said. I just wasn\\\'t sure how to put in that detail without things getting more cluttered.

For the second part, the \\\"hackers\\\" I mentioned referred to two groups. \\\"squarepusher2\\\", who ported SNES, GBA and NES emulators to the PS3, and the \\\"Wii64\\\" team who\\\'s trying to port an N64 emulator to it. Both groups tried to use nothing but the PPE and both found that the PPE didn\\\'t offer much better performance than Broadway and that they had to rewrite much of their code to take advantage of the SPEs. Neither groups actually broke the security of the PS3, they\\\'re just homebrew devs. Again, that\\\'s way too much to put in the article, and in retrospect, \\\"hackers\\\" makes it sound like it was failoverfl0w who said it.

I don\\\'t think a Trivia page is needed, but I still think this information is useful because it allows people to know why games on the PS3/360/Wii look the way they do. Most other pages on game consoles have a section on their system specs, and maybe this article should have one too.
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