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L.Lucina- her remix/refine increase her support abilities. Future Vision II Debuffs all enemies with Att/Def -7 in 4 spaces and her refine gives any movement assist by or to her a brave effect to both parties. The refine gives her +4 to all stats in combat if she\'s 2 space of an ally and if she\'s in 3 spaces, applies an in combat debuff to each stat equal to \
to:
L.Lucina- her remix/refine increase her support abilities. Future Vision II Debuffs all enemies with Att/Def -7 in 4 spaces and her refine gives any movement assist by or to her a brave effect to both parties. The refine gives her +4 to all stats in combat if she\\\'s 2 space of an ally and if she\\\'s in 3 spaces, applies an in combat debuff to each stat equal to \\\"field debuff plus 4\\\". Not sure if Swift Sparrow 3 came with it or not. Considering how some other wind legendaries are field debuff happy (Gunnthra, Hridd to a lesser degree), she\\\'ll play nicely.

She had it for a while, but Gunnthra might count as she\\\'s more able to inflict the field debuffs needed for her weapon while applying rather heavy in-combat debuffs on top of that. She also gets Att/Res Solo 4, (allowing her to improve both parts of her attack) On a side note her seasonal alts seem to have gotten a similar package with their refines.

Legendary Eirika\\\'s remix/refine turns her into a pretty good mix-phase unit (damage reduction among the additions) with canto and some true damage on every attack.

I\\\'d also like an opinion on Legendary Ephraim as his remix/refine turns him into a physical slugger (boosts to att/Def) with canto, guaranteed follow-ups, slaying, and recovering 10 Hp after each combat. Not sure this can offset his weaknesses (lowish speed and res)

Really not sure about Eir and Hrid here either.
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