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Edit: Unsurprisingly, Time\\\'s Pulse is infantry locked.
Also Sothis\\\' stats are 41/34/39/32/27
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Yeah I was actually thinking the same about Time\'s Pulse because it does synergize with A LOT of skills. While it doesn\'t quite work with Special Spiral, it does make the initial charge for those builds much easier to prepare (like Sonya now being able to do instant AOEs unaided) and like you said Galeforce will never be at 5 charges with it since regardless of if you use the Galeforce action to attack or retreat, the skill will activate. Brazen Tailtiu builds will also really like the skill since it would make Guard a non issue with a 2 CD special or let her run a more powerful 3 CD special. It\'s basically a psuedo slaying effect really with the only time it wouldn\'t do anything is when a unit is engaging multiple enemies during a turn which is hardly a point against it.
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Yeah I was actually thinking the same about Time\\\'s Pulse because it does synergize with A LOT of skills and will especially be worth it imo if ranged infantyr can inherit it. While it doesn\\\'t quite work with Special Spiral, it does make the initial charge for those builds much easier to prepare (like Sonya now being able to do instant AOEs unaided) and like you said Galeforce will never be at 5 charges with it since regardless of if you use the Galeforce action to attack or retreat, the skill will activate. Brazen Tailtiu builds will also really like the skill since it would make Guard a non issue with a 2 CD special or let her run a more powerful 3 CD special. It\\\'s basically a psuedo slaying effect really with the only time it wouldn\\\'t do anything is when a unit is engaging multiple enemies during a turn which is hardly a point against it.
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