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Changed line(s) 5 from:
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Duo Alfonse & Sharena are a Blue Tome Infantry with 41/38/17/35/30 spread, and their Imbued Koma gives them -1 Special cooldown, and at the start of combat, if their special is ready, they get +5 Atk/Spd/Def/Res and deny any enemy follow-up attacks. They also got an exclusive special Open the Future, where it has Bonfire with 25% HP recovered equal to the damage dealt, so Bonfire with a weaker Noontime. The rest of the skills are Special Spiral, and Def/Res Oath and their Duo Skill allows to give them and any infantry allies within 3 columns and 3 rows with the unit in the center -2 Special cooldown.
to:
Duo Alfonse & Sharena are a Blue Tome Infantry with 41/38/17/35/30 spread, and their Imbued Koma gives them -1 Special cooldown, and at the start of combat, if their special is ready, they get +5 Atk/Spd/Def/Res and deny any enemy follow-up attacks. They also got an exclusive special Open the Future, where it has Bonfire with 25% HP recovered equal to the damage dealt, so Bonfire with a weaker Noontime. The rest of the skills are Close Counter, Special Spiral, and Def/Res Oath and their Duo Skill allows to give them and any infantry allies within 3 columns and 3 rows with the unit in the center -2 Special cooldown.
Changed line(s) 5 from:
n
Duo Alfonse & Sharena are a Blue Tome Infantry with 41/38/17/35/30, and their Imbued Koma gives them -1 Special cooldown, and at the start of combat, if their special is ready, they get +5 Atk/Spd/Def/Res and deny any enemy follow-up attacks. They also got an exclusive special Open the Future, where it has Bonfire with 25% HP recovered equal to the damage dealt, so Bonfire with a weaker Noontime. The rest of the skills are Close Counter, Special Spiral, and Def/Res Oath, and their Duo Skill allows to give them and any infantry allies within 3 columns and 3 rows with the unit in the center -2 Special cooldown.
to:
Duo Alfonse & Sharena are a Blue Tome Infantry with 41/38/17/35/30 spread, and their Imbued Koma gives them -1 Special cooldown, and at the start of combat, if their special is ready, they get +5 Atk/Spd/Def/Res and deny any enemy follow-up attacks. They also got an exclusive special Open the Future, where it has Bonfire with 25% HP recovered equal to the damage dealt, so Bonfire with a weaker Noontime. The rest of the skills are Special Spiral, and Def/Res Oath and their Duo Skill allows to give them and any infantry allies within 3 columns and 3 rows with the unit in the center -2 Special cooldown.
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