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Discussion History VideoGame / Splatoon

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[002] Larkmarn Current Version
Changed line(s) 3 from:
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Grenades are a bad example in general. They're flashy and they work. They're a bit borderline, but I don't think they fit. I'd be up to discuss them, though.
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Grenades are a bad example in general. They\'re flashy and they work. They\'re a bit borderline, but I don\'t think they fit. I\'d be up to discuss them, though.
Changed line(s) 5 from:
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The Bubbler seems like a bad example because, uh, invincibility in game is... usually the ultimate power up. That's kind of a big deal.
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The Bubbler seems like a bad example because, uh, invincibility in games is... usually the ultimate power up. That\'s kind of a big deal. I mean, you wouldn\'t call getting a Star in Mario BoringButPractical.
Changed line(s) 7 from:
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Seekers, like the Killer Wail, is more
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Seekers, like the Killer Wail, is more \"this is even more practical if used this way\" which isn\'t this trope.
Changed line(s) 3 from:
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Grenades are a bad example in general. They're flashy and they work. Nothing to discuss.
to:
Grenades are a bad example in general. They\'re flashy and they work. They\'re a bit borderline, but I don\'t think they fit. I\'d be up to discuss them, though.
Changed line(s) 5 from:
n
The Bubbler seems like a bad example because, uh, invincibility in game is... usually the ultimate power up. That's kind of a big deal.
to:
The Bubbler seems like a bad example because, uh, invincibility in game is... usually the ultimate power up. That\'s kind of a big deal.
Changed line(s) 7 from:
n
Seekers, like the Killer Wail, is more
to:
Seekers, like the Killer Wail, is more \"this is even more practical if used this way\" which isn\'t this trope.
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