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Elbruno Mummy Woomy Since: Nov, 2011
Mummy Woomy
Mar 5th 2016 at 6:05:21 AM •••

The following Boring, but Practical entries feel very light on the "Boring". Bringing them here to discuss them.

  • To that end, the Bubbler itself. A Death from Above, a Wave-Motion Gun, the ability to launch dozens of bombs in seconds and more, and temporary invincibility manages to stand up against them? Why yes, that's true. You see, the Bubbler can spread to allies, lasts a decent while, and coupled with the low health of your average Inkling can turn the tide of any fight.
  • The Echolocator super weapon reveals the position of every enemy on the map to your entire team, basically allowing the team to hunt them down easily. One activation can lead to an empty enemy team quite quickly. It's especially effective against enemies using short-ranged weapons, because they normally rely on ambushing opponents to be effective. Without the element of surprise, they become a lot less threatening.
  • The Killer Wail is normally Awesome, but Impractical during Turf War and Splat Zones — it projects a piercing wave of sound that atomizes any Inkling in its path, but in normal circumstances it is mainly used to lock down a zone or freeze respawning foes in their tracks. It comes into its own in Tower Control, however: as one enemy player must remain on the tower to keep it moving, aiming it properly frees it up on the spot under the principle that the enemy must evacuate, deploy a Bubbler, transform into a Kraken or be vaporized.
  • Every subweapon has some use that falls into this trope.
    • Splat Bombs and Suction Bombs are boring "toss and forget" weapons, but both can be used to flush out snipers and shooters taking the high ground. Splat Bombs can bounce, allowing them to catch enemies around corners, while Suction Bombs can cling to walls for use in ambushes. Burst Bombs, in comparison, splat on contact and don't inflict lethal damage at close range, but can be thrown more than once between resupplies.
    • Seekers are normally used to pursue enemies, but can be tossed down narrow alleys to make an instant line of ink longer than even the fabled E-Liter can reach. They can even jump up slopes to pursue enemies on higher ground in Blackbelly and Arowana.
    • The Sprinkler may have offensive potential, but its main function is to take territory by spraying out ink around it. While this is fairly useful in Turf Wars if placed strategically, Sprinklers really come into their own in Splat Zones due to their effectiveness of taking and holding zones by repainting them automatically. The fact that they stay until they're destroyed, replaced, or the user gets splatted only adds to the usefulness.
    • Two other useful but not very flashy grenades are the Point Sensor, which is low cost and reveals and marks enemy inklings caught in the blast, and the Squid Beakon, which allows Inklings to super jump to itnote . Using any of these effectively is a good way to lock down and demolish the enemy team.
    • Splash Walls have almost no offensive potential, negligible ink-coverage and eat up a good chunk of the ink tank, leaving you with little ink to fight back with (though this can be mitigated by sub savers). However, they can stop absolutely any enemy or attack (including the Kraken) that tries to get in their path, making them effective emergency defenses and can be used to temporarily choke off the enemy's path.

Edited by Elbruno "Yeah, it's a shame. Here we are in an underground cave with all these lasers, and instead of having a rave we're using it for evil." Hide / Show Replies
homogenized Since: Oct, 2009
Mar 5th 2016 at 10:15:23 AM •••

The Killer Wail is definitely not boring, at least. The rest I'm not sure, might have to do with my taste and what I find "typical"..

Larkmarn Since: Nov, 2010
Mar 7th 2016 at 7:12:30 AM •••

... I mean seriously, it specifically called the Killer Wail (oh... I just got the pun) Awesome, but Impractical, and the rest of the description talked about how it became practical... but nothing about it becoming boring.

Grenades are a bad example in general. They're flashy and they work. They're a bit borderline, but I don't think they fit. I'd be up to discuss them, though.

The Bubbler seems like a bad example because, uh, invincibility in games is... usually the ultimate power up. That's kind of a big deal. I mean, you wouldn't call getting a Star in Mario Boring, but Practical.

Seekers, like the Killer Wail, is more "this is even more practical if used this way" which isn't this trope.

Edited by Larkmarn Found a Youtube Channel with political stances you want to share? Hop on over to this page and add them.
DracoKanji Since: Jan, 2011
Nov 20th 2015 at 2:16:33 PM •••

I encountered a bug briefly yesterday while playing that confirmed something I had suspected previously. While changing shirts, my Inkling was, for a moment, displayed without clothing. The "shorts" are actually the lower part of a sleeveless, short-legged wet suit. My guess is that it's there in case clothing fails to render properly. Either way, how should we incorporate this info?

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homogenized Since: Oct, 2009
Nov 29th 2015 at 10:34:32 PM •••

For Inkling Girls it's actually a separate top and bottom. Basically what you see underneath the Octoling Armor is the "bare" player model.

TokoWH Professional Lurker Since: Jan, 2011
Professional Lurker
Sep 23rd 2015 at 8:40:58 AM •••

Can defense-up be considered the Dump Stat of the game? From my experience, even with a piece of equipment that has three defense-ups across the board, I didn't notice a markable difference between having it and not having it, especially with how nearly everyone at higher levels of play runs a lot of offense-up abilities on their equipment, which cancels defense-up anyway. (At least, according to The Other Wiki...)

Edited by TokoWH
JosephStaleknight One Hundred and...Six? Since: Jun, 2009
One Hundred and...Six?
Aug 18th 2015 at 1:13:36 PM •••

Today, an entry on Aliens Steal Cable was added to the main page. It reads thus:

  • Aliens Steal Cable: According to Word of God, this is how the Splatfest themes are received. Humans' arguments were transmitted into space thousands of years ago, and reflected back to earth after the sea creatures took over. This explains why the Splatfest themes can include things that wouldn't exist anymore in the setting. So, in effect it's Earth stealing cable from itself.

However, the editor did not provide a source proving this. The official Squid Research Lab Tumblr and Japanese/European Twitter accounts yield nothing on the subject either. If anyone has any information to back this up that would be great, otherwise I'll have to delete it.

"But the burning in your heart I did not put there...." - The Megas Hide / Show Replies
FlamingoKai Since: Jan, 2012
Aug 25th 2015 at 11:46:26 PM •••

Back at the main article, someone has changed Word of God to instead point to the specific article that says it.

Edited by FlamingoKai My Deviant Art account. There might be art there. Sometimes.
JosephStaleknight Since: Jun, 2009
Sep 10th 2015 at 8:01:43 PM •••

Saw it a while ago. Though I have to wonder what would happen once they finally ran out of themes. Maybe they'd make up their own?

"But the burning in your heart I did not put there...." - The Megas
JosephStaleknight One Hundred and...Six? Since: Jun, 2009
One Hundred and...Six?
Aug 6th 2015 at 10:16:18 PM •••

Should we add info about the various bands that provide multiplayer BGM (Squid Squad, Hightide Era, The Chirpy Chips/ABXY) in the Characters tab? They're not quite as fleshed out as the Squid Sisters, but I think they have some tropes worth adding there.

"But the burning in your heart I did not put there...." - The Megas Hide / Show Replies
FlamingoKai Since: Jan, 2012
Aug 11th 2015 at 6:37:44 PM •••

I think the bands are too "background" for it. When the band members actually show up, then perhaps. Should we do it though, they'd be in one category just like the great octo weapons.

My Deviant Art account. There might be art there. Sometimes.
FlamingoKai a.k.a. Malco Since: Jan, 2012
a.k.a. Malco
Jun 28th 2015 at 6:41:18 PM •••

I just realized that Wonderful 101 was a Nintendo IP. Are there still entries that say Splatoon is the only new Nintendo IP since Pikmin? ;) I gotta check.

My Deviant Art account. There might be art there. Sometimes. Hide / Show Replies
redx99 Since: Sep, 2014
Aug 3rd 2015 at 2:23:33 PM •••

I thought it was from the same people who made bayonetta, who I'm pretty sure aren't a second party company.

FlamingoKai Since: Jan, 2012
Aug 4th 2015 at 7:31:31 PM •••

The Smash and W101 YMMV page says the W101 is owned by Nintendo... this is in regard to the Wonder Red trophy being called a (non-fighter) Third Party trophy. Though yeah, W101 was made by PlatinumGames.

Edited by FlamingoKai My Deviant Art account. There might be art there. Sometimes.
FlamingoKai a.k.a. Malco Since: Jan, 2012
a.k.a. Malco
Aug 2nd 2015 at 10:52:37 PM •••

Anyone actually get the -1 points in Ranked upon losing? I've been in a 3v4 and 1v2 Ranked Match (thanks to disconnects) and both times I still lost 10 points.

Edited by FlamingoKai My Deviant Art account. There might be art there. Sometimes. Hide / Show Replies
redx99 Since: Sep, 2014
Aug 3rd 2015 at 2:22:14 PM •••

I did once, I think the rank your team is is a factor on whether or not you get that

FlamingoKai a.k.a. Malco Since: Jan, 2012
a.k.a. Malco
Jul 20th 2015 at 12:30:58 AM •••

I wonder if anyone had verified this, we CAN put this in The Dev Team Thinks of Everything if averted, or Gameplay and Story Segregation if confirmed...
1. Does Cuttlefish pop out of the sewer when he's kidnapped?
2. During a Splatfest, do Agents 1 and 2 contact you still and/or have unique dialogue though this could probably be explained away by The Squid Sisters being in an intermission between songs.

Edited by FlamingoKai My Deviant Art account. There might be art there. Sometimes. Hide / Show Replies
FlamingoKai Since: Jan, 2012
Aug 2nd 2015 at 10:51:28 PM •••

Ok, I tried playing the game on an alternate account and Cuttlefish doesn't pop out of the sewer when kidnapped. So theoretically we can keep him kidnapped forever...

My Deviant Art account. There might be art there. Sometimes.
HeroicJay Since: Jan, 2001
Jul 7th 2015 at 2:21:20 PM •••

There appears to be a bug on this page putting a backslash before all apostrophes and quotation marks. I thought it was malware or vandalism, but I can't fix it. Is this affecting other pages?

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HeroicJay Since: Jan, 2001
jormis29 Since: Mar, 2012
Jul 7th 2015 at 11:05:30 PM •••

The mods are already aware of the problem (see Fighteer's posts in Ask The Tropers) and are working to fix it

Edited by jormis29 Working on cleaning up List of Shows That Need Summary
FlamingoKai a.k.a. Malco Since: Jan, 2012
a.k.a. Malco
Jul 6th 2015 at 6:55:53 PM •••

Whoops, I knee-jerk deleted my PM's again. What was that about recent edits on Splatoon again? Resend please.

My Deviant Art account. There might be art there. Sometimes. Hide / Show Replies
homogenized Since: Oct, 2009
Jul 6th 2015 at 9:55:16 PM •••

I know I sent you an automated one about Example Indentation.

When adding an example(s) to a trope that only has one at the time, take that one example and put it on it's own separate indented bullet.

Before:

  • Trope: Original example.

After:

  • Trope:
    • Original example.
    • Added example.

FlamingoKai Since: Jan, 2012
Jul 6th 2015 at 11:52:21 PM •••

Got it, thanks!

My Deviant Art account. There might be art there. Sometimes.
KnownUnknown Since: Jan, 2001
Jun 14th 2015 at 11:40:47 PM •••

Simply for the sake of doing this through the proper channels first, here's an entry of Unstable Equilibrium that I posted earlier.

  • Unstable Equilibrium: While most obvious with the specials (a winning team will gain specials fasters, thus allowing them to do better and gain even more specials, while a losing team will get fewer), the game as a whole lends itself to this due to its area based gameplay. A winning team will have more area to work with (and thus use to heal and outmaneuver opponents) and will be able to keep the pressure on with super jumps without losing momentum from individual losses, whereas a losing team will spend much of their time defending and reclaiming the same territory and will feel those same losses much more keenly. As such, a significant area loss - even very early in the match, can be very difficult to recover from.

It was deleted due to a single arguable detail that didn't address most of the post - that since specials are gained by taking (which, in experience, does not pan out that way - the general back and forth of a single patch of territory is more than enough to give the winning team a continuous supply of specials, but I'll table that for the moment). Either way, because the vast majority of the past had little to do with specials anyway, for now I'm planning to put it back while removing the point about specials entirely - like so:

  • Unstable Equilibrium: Evident with abilities: winning allows players to gain perks on their clothes faster, easing gameplay. The game as a whole lends itself to this due to being territory based as well - a winning team will have more area to work with (and thus use to heal and outmaneuver opponents) and will be able to keep the pressure on with super jumps without losing momentum from individual losses, whereas a losing team will spend much of their time defending and reclaiming the same territory.

However, before doing that and possibly being accused of edit warring if the revert was taken the wrong way even with an explanation, I decided to bring it here first. Since I disagree with the initial objection in the first place I'd like to talk about it, but either way I think the second version shouldn't be an issue.

Edited by KnownUnknown "The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain. Hide / Show Replies
homogenized Since: Oct, 2009
Jun 15th 2015 at 11:21:11 AM •••

Anecdotal, but I've been in plenty of matches where the winning team got overthrown because a member of the losing team got around them and into their turf, taking large amounts of their territory and allowing their other team members to jump to them and join in (once they notice), while the opposing team then had to scramble back and retake their base (again, once they notice).

Edited by homogenized
FlamingoKai Since: Jan, 2012
Jun 18th 2015 at 1:56:06 AM •••

Some points:

If you're on the losing team, you have more area to re-ink and thus have a sort-of Comeback Mechanic where you can more easily build your meter and hopefully use your Special Weapon to turn the tides. So I kind of disagree that the winning team gets more specials, it's the losing team that does.

While being trapped near/outside spawn is a reality in Turf Wars, the thing is when your team suddenly gains an advantage in personnel particularly quickly splatting 2 Bad Guy players with a timely special weapon and all of your team are up, it's possible to (like homogenized says) get past the "spawn campers" and retake the center and beyond (especially if one or more teammates have a Roller or one of them rapid-fire short-ranged Shooters) for a Miracle Rally if there's at least 30 seconds remaining.

I like to compare it to other games with Unstable Equilibrium like League of Legends and to a lesser extent DOTA2. The team that gains a slight early advantage can snowball to victory, but one good fight then taking Nashor/Roshan/Towers... can easily equalize the game.

Edited by FlamingoKai My Deviant Art account. There might be art there. Sometimes.
homogenized Since: Oct, 2009
Jun 21st 2015 at 9:46:46 PM •••

It can lead to amusing looking endgame tallys where the two halves of the map are covered in the opposite side's colour save for the spawn point, like a highly irregular yin-yang symbol.

homogenized Since: Oct, 2009
Jun 1st 2015 at 11:26:47 PM •••

nomuru2d added this under Shout-Out:

  • Trying to buy an item from Spyke without enough cash causes him to go, "YOU WOT, MATE!?"

What is it a shout out to?

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SeptimusHeap MOD (Edited uphill both ways)
Jun 2nd 2015 at 6:58:58 AM •••

I dunno. Seems far too generic. I would remove it completely.

"For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." - Richard Feynman
MrFister Since: Feb, 2013
Jun 2nd 2015 at 7:08:05 AM •••

"U WOT MATE!" is based on a U.K. colloquialism that people on the internet like to throw around. See this link for more information:

http://knowyourmeme.com/memes/u-wot-m8

FlamingoKai Since: Jan, 2012
Jun 2nd 2015 at 6:52:49 PM •••

It COULD be an Ascended Meme (though not necessarily a meme for the game) than Shout Out...

My Deviant Art account. There might be art there. Sometimes.
Elbruno Since: Nov, 2011
Jun 3rd 2015 at 6:48:40 AM •••

Again, Ascended Meme is a meme of the work itself that's referenced in the same work, or at least by the creators; not just a work using any old meme.

"Yeah, it's a shame. Here we are in an underground cave with all these lasers, and instead of having a rave we're using it for evil."
FlamingoKai Since: Jan, 2012
thevisualboy37 Keeper of the flame of Remorthia Olilith Since: Dec, 2009
Keeper of the flame of Remorthia Olilith
Feb 14th 2015 at 8:16:07 PM •••

May cannot come soon enough. I'm excited for this game.

EnderMage Since: Feb, 2014
Jun 11th 2014 at 7:56:00 PM •••

Rule 34: "Mature" artwork of the Inklings hit the internet less than 20 minutes after the game was first shown, fast enough to surprise even the jaded members of 4chan.

Never change, Internet. Never change.

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FlamingoKai Since: Jan, 2012
Jun 18th 2014 at 12:19:52 AM •••

It only shows how much of an instant hit Splatoon is. Heh heh heh.

Edited by 203.177.9.21 My Deviant Art account. There might be art there. Sometimes.
madgodzulcan Since: Sep, 2013
Jun 18th 2014 at 1:11:28 AM •••

I guess it is making a... splash.

FlamingoKai Since: Jan, 2012
Jun 30th 2014 at 12:29:40 AM •••

And to ink that making the characters squids was almost a throwaway suggestion by the producer. Instead, they Threw It In.

Edited by 203.177.9.21 My Deviant Art account. There might be art there. Sometimes.
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