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Iaculus Pronounced YAK-you-luss from England Since: May, 2010
Pronounced YAK-you-luss
#17776: Sep 25th 2017 at 1:09:39 PM

[up]Zeta, in which the villains are an elaborate false-flag by Newtype supremacists who want to destroy the Earth Federation. CCA, in which the Zeon-Federstion conflict was totally derailed by a Newtype miracle. Unicorn, in which the source of the conflict was a secret Federation contingency plan for the rise of Newtypes. Are you reallly not seeing the significance here?

What's precedent ever done for us?
NativeJovian Jupiterian Local from Orlando, FL Since: Mar, 2014 Relationship Status: Maxing my social links
Jupiterian Local
#17777: Sep 25th 2017 at 1:47:21 PM

Zeta and ZZ were both about various groups wanting to overthrow the Federation and seize control for themselves — nothing to do with newtypes, just would-be conquerors doing what would-be conquerors do. CCA is debatable, since Char explicitly invokes Deikun's newtype theory as justification for his actions, but there's plenty of reason to believe that Char is full of shit and there are other motivations for his actions, which I pointed out in an earlier post. CCA was certainly resolved with maximum newtype shenanigans, but "newtype shenanigans saved Earth" isn't the same thing as "the conflict was generated by humanity's Newtype awakening", which was your claim.

Unicorn is another case of assholes being assholes — the Sleeves wanted to use Laplace's Box as leverage to blackmail the Earth Federation, nothing newtype-y about that. Of course, the contents of the box turned out to be relevant to newtypes, but it's such a ridiculously blatant retcon that I admit that I have trouble taking it seriously.

Really from Jupiter, but not an alien.
Iaculus Pronounced YAK-you-luss from England Since: May, 2010
Pronounced YAK-you-luss
#17778: Sep 25th 2017 at 5:31:20 PM

Zeta involved two Newtype-supremacist organisations (Zeon and Jamitov's Titan inner circle) getting taken over by the exceptionally powerful Newtypes they had chosen to empower, bringing in a new kind of supernaturally charismatic dictator, while their main opposition were Deikunist moderates who sought a slow, free Newtype awakening outside the oppressive power structures of the old world. CCA is basically a hothouse of supernaturally-overheated Newtype emotions erupting into a conflict that kills hundreds, if not thousands - as individuals gain more power, their personal feelings begin to have vast social consequences. Unicorn is a three-way war between two factions who wish to use Newtypes as a control mechanism (in the case of Martha's faction, by weaponising them, and in the case of the Sleeves, by using Newtype necromancy to resurrect the dead in a more pliable form) and a group of dissidents who subvert a Newtype weapons programme in order to get the truth out about how Newtype freedom has been suppressed by the powers that be.

The transformation of humanity is pretty key to all three works.

What's precedent ever done for us?
Kuruni (Long Runner)
#17779: Sep 25th 2017 at 9:54:01 PM

Hmm, at least the pilot of Gremory appear to be a girl. So I can put down a pitchfork for now.

DarkHunter from New Mexico Since: Jan, 2001
#17780: Sep 25th 2017 at 10:03:41 PM

I may be out of the loop, but why should Gundam Gremory have a female pilot?

edited 25th Sep '17 10:03:57 PM by DarkHunter

Kuruni (Long Runner)
#17781: Sep 25th 2017 at 10:08:00 PM

Because out of 72 demons in Ars Goetia there're only two girls and the other one (Vepar) is mermaid. So Gremory is the most female among them.

Larkmarn Since: Nov, 2010 Relationship Status: Hello, I love you
#17782: Sep 26th 2017 at 5:50:06 AM

In-Universe, are the Gundam frames named after the demons or does the Ars Goetia not exist in the verse?

Found a Youtube Channel with political stances you want to share? Hop on over to this page and add them.
G2BattleConvoy The Hope, The Hero from Installation 07 Since: Mar, 2017 Relationship Status: What is this thing you call love?
The Hope, The Hero
#17783: Sep 26th 2017 at 5:56:06 AM

I'm pretty sure they're named after the demons. It's hard to come up with the exact same seals to represent them if said demons didn't exist.

Spelunking through a Halo Ring is something else...
DarkHunter from New Mexico Since: Jan, 2001
#17784: Sep 26th 2017 at 6:27:21 AM

They're named for the demons in-universe. It's revealed that the things the Gundams were originally built to fight were named after angels, so it fits the theme that the Gundams be named after demons.

Why they decided that exactly 72 Gundams were sufficient and necessary to win that war, no more and no less, is the more curious part. I know the Valkyrie-class mobile suits were designed to support them, but nobody wanted to make additional Gundams? Given the threat they were facing you'd think more would be better.

edited 26th Sep '17 6:31:17 AM by DarkHunter

NativeJovian Jupiterian Local from Orlando, FL Since: Mar, 2014 Relationship Status: Maxing my social links
Jupiterian Local
#17785: Sep 26th 2017 at 7:10:13 AM

Zeta involved two Newtype-supremacist organisations (Zeon and Jamitov's Titan inner circle) getting taken over by the exceptionally powerful Newtypes they had chosen to empower, bringing in a new kind of supernaturally charismatic dictator
Eh. Charismatic dictators conquering things based on "the group I'm part of is morally and spiritually superior to the group you're part of" has been a thing throughout human history — take newtypes out of the equation and essentially nothing changes. I don't really buy the idea that these conflicts happened because of newtypes, rather than the conflicts using newtypes as a convenient excuse.

Why they decided that exactly 72 Gundams were sufficient and necessary to win that war, no more and no less, is the more curious part. I know the Valkyrie-class mobile suits were designed to support them, but nobody wanted to make additional Gundams? Given the threat they were facing you'd think more would be better.
The history of the Calamity War and the development timeline of the tech involved is super murky. As far as i'm aware, it's not entirely clear whether Gundams came before or after regular mobile suits, and when dainsleif entered the picture. The Gundams are credited with ending the Calamity War, but there's no reason why mass dainsleif fire wouldn't be even more effective against mobile armors than Gundams are, and there are Gundams with dainsleif weapons as part of their original equipment, so it's not like dainsleif was developed later or something.

Really from Jupiter, but not an alien.
G2BattleConvoy The Hope, The Hero from Installation 07 Since: Mar, 2017 Relationship Status: What is this thing you call love?
The Hope, The Hero
#17786: Sep 26th 2017 at 7:17:45 AM

I would personally argue that Dáinsleifs deployed in a mass bombardment fashion was super taxing on resource gathering methods. You would think that with how durable the Gundam-Frame itself was, they were created with some super-secret method, like a super-refined version of half-metal.

Spelunking through a Halo Ring is something else...
Kuruni (Long Runner)
#17787: Sep 26th 2017 at 8:17:43 AM

[...]but there's no reason why mass dainsleif fire wouldn't be even more effective against mobile armors than Gundams are

We get through this already. But basically, remember Barbatos' final rampage despite being teared apart and implaed by dainsleif. Now imagine it's Hashmal instead of Barbatos, with unfeeling AI instead of bleeding (and eventually pass-out) Mika. NOW, add Pluma army which are likely able to pull those pikes out and repair Hashmal using them as material too. Also remember that while Hashmal might be Last of Its Kind, they were many of them back then, enough that we heard how the war badly damage the Moon and leaving tons of wrecks in shoal zone. So it's unlikely that orbital bombardment can be easily done as against Mika. And since Dainsleif Graze can't even reload the pike on it own, they're just beg to be teared apart by Pluma.

In fact, despite being fearsome weapon Dainselif isn't that good if you're inferior in number. Iok and Rustal have BIG advantage in number against Turbines/Tekkadan. So after launching Dainsleif, the other side will suffer too much to counterattack while Dainsleif squad are too busy reloading. In contrast, when Shino's Super Galaxy Cannon miss, he's overwhelmed by despair and get killed fast. Again, there used to be many MA, and with support from Pluma army the number isn't their problem.

Now, if Dainsleif hit Hashmal where the AI locate it should be able to take it down along with all Pluma. But it seem that precise sniping isn't Dainsleif's strong point.

NativeJovian Jupiterian Local from Orlando, FL Since: Mar, 2014 Relationship Status: Maxing my social links
Jupiterian Local
#17788: Sep 26th 2017 at 9:45:09 AM

I would personally argue that Dáinsleifs deployed in a mass bombardment fashion was super taxing on resource gathering methods. You would think that with how durable the Gundam-Frame itself was, they were created with some super-secret method, like a super-refined version of half-metal.
As far as I know, the only difference between Gundam frames and other mobile suits is the dual reactor setup. This provides more power, which in turn makes the frames stronger because of the nanolaminate effect, but I don't think there's anything special about the frame structure itself.

That said, I could see someone deciding that reusable mobile suit frames is a better use of limited material compared to disposable dainsleif rounds. But that does assume that there was a bottleneck of that material, which we don't actually know is the case.

[up]None of that actually makes any sense.

basically, remember Barbatos' final rampage despite being teared apart and implaed by dainsleif. Now imagine it's Hashmal instead of Barbatos, with unfeeling AI instead of bleeding (and eventually pass-out) Mika
So it's harder to kill than a mobile suit. Just keep shooting dainsleif rounds at it until it dies. Not seeing the issue.

NOW, add Pluma army which are likely able to pull those pikes out and repair Hashmal using them as material too.
Well, the pluma are incapable of independent operation, so if you destroy the MA entirely then the pluma won't be able to "revive" it. And if you disable the MA without destroying it completely, then you can send in conventionally-equipped MS to destroy the pluma.... or just keep shooting the MS with dainsleif rounds until it is completely destroyed and the pluma deactivate. It's not like you get one dainsleif barrage and then have to stop.

Also remember that while Hashmal might be Last of Its Kind, they were many of them back then, enough that we heard how the war badly damage the Moon and leaving tons of wrecks in shoal zone. So it's unlikely that orbital bombardment can be easily done as against Mika.
This is a complete non sequitur. It doesn't follow at all. How does there being more targets make orbital bombardment less effective?

And since Dainsleif Graze can't even reload the pike on it own, they're just beg to be teared apart by Pluma.
So have a team of conventionally-equipped MS defend the dainsleif-equipped MS from the pluma. Easy.

In fact, despite being fearsome weapon Dainselif isn't that good if you're inferior in number.
And why would you be? The whole point of dainsleif rounds is that they're cheap and easy compared to Gundams. After all, by the time of IBO, Gundams are ancient lost technology, but Gjallarhorn is able to field dozens of dainsleif without any problems.

Now, if Dainsleif hit Hashmal where the AI locate it should be able to take it down along with all Pluma. But it seem that precise sniping isn't Dainsleif's strong point.
Launch enough of them and you'll hit it eventually.

Really from Jupiter, but not an alien.
Kuruni (Long Runner)
#17789: Sep 26th 2017 at 10:48:21 AM

Advice. If your main point is "it's cheaper", then try to stay away from "keep throw them in until it work". Eventually the cost of things need to accomplish will make the "cheaper" point obsoleted.

So it's harder to kill than a mobile suit. Just keep shooting dainsleif rounds at it until it dies. Not seeing the issue.
Well, the pluma are incapable of independent operation, so if you destroy the MA entirely then the pluma won't be able to "revive" it.

Fail to connect two points? It's isn't easy to destroy, so if your strategy of disabling Pluma is "destroy the MA", then it isn't easy.

It's not like you get one dainsleif barrage and then have to stop.

Well, except what we saw is that they are indeed shoot and stop for lengthy reload.

This is a complete non sequitur. It doesn't follow at all. How does there being more targets make orbital bombardment less effective?

It mean back then they're everywhere. Mars, space, moon. And so orbital bombard isn't safe. Heck, and since back then MA keep moving for resupply and killing people, orbital bombarding is surely much harder to prepare. We have no idea how long it require, but they have whole day to adjust everything for bombarding Tekkadan base, a very specific area.

So have a team of conventionally-equipped MS defend the dainsleif-equipped MS from the pluma. Easy.

Except from what we saw, it isn't easy. As noted, number isn't problem for MA. Despite they effort to black Plama from Hushmal, Tekkadan still have to used most of their MS to engage Pluma AND we saw some of them still get through. Clearly it isn't easy.

The whole point of dainsleif rounds is that they're cheap and easy compared to Gundams. After all, by the time of IBO, Gundams are ancient lost technology, but Gjallarhorn is able to field dozens of dainsleif without any problems.

Being lost technology or cheap are irrelevant. One is about knowledge, another is about cost. Heck, Tekkadan even able to effort only one dainsleif pike. And as I said, advantage of being cheaper is loss if you require infinite number to accomplish the job.

Launch enough of them and you'll hit it eventually.

See? Your strategy rely on having infinite ammo and that the target would remain still the whole time without acting. Something that's completely unlike what happened in the story.

edited 26th Sep '17 10:55:24 AM by Kuruni

Iaculus Pronounced YAK-you-luss from England Since: May, 2010
Pronounced YAK-you-luss
#17790: Sep 26th 2017 at 11:53:02 AM

Frame-alloy is specifically mentioned to be rare and expensive, which is why not even the melee weapons of the elite Gundam regiment were automatically made out of it (the Kimaris's lances weren't, for example, while its shoulder shuriken were). Rustal was literally shooting money at the rebels, and it's far from clear whether humanity had the manpower or resources to engage in massed bombardment at the end of the Calamity War, when Dainsleifs were apparently invented (they show up as a prototype weapon on one of the last of a line of late-war suits).

What's precedent ever done for us?
Iaculus Pronounced YAK-you-luss from England Since: May, 2010
Pronounced YAK-you-luss
#17791: Sep 26th 2017 at 12:09:25 PM

On Zeta, the thing is that Jsmitov wasn't just going for a power-grab. He was specifically choosing to sacrifice his base of operations, the Earth, by making it uninhabitable, and was using an army of anti-spacenoid bigots to do so (who he presumably expected to get killed off in the process). He may have eventually planned to make himself a dictator, but his efforts to kick-start humanity's Newtype ascension didn't naturally gel with that (and in fact would have been a significant impediment to that, since they'd leave him without resources and without an army), and he decided to go for it anyway. It's also worth noting that the rise of Newtypes makes dictatorship much easier, at least in the early stages - superpowers naturally concentrate power towards individuals, as seen when Char uses his shared Newtype connection with a thirteen-year-old girl to get a superweapon capable of soloing a fleet. I think it's pretty telling that after a whole movie of a small group of superhumans' petty grudges and unhealthy relationships leading the entire human race into mortal peril, the day is saved by the first, faint beginnings of a general Newtype awakening, as all that power starts to get democratised again.

What's precedent ever done for us?
NativeJovian Jupiterian Local from Orlando, FL Since: Mar, 2014 Relationship Status: Maxing my social links
Jupiterian Local
#17792: Sep 26th 2017 at 1:51:57 PM

Advice. If your main point is "it's cheaper", then try to stay away from "keep throw them in until it work". Eventually the cost of things need to accomplish will make the "cheaper" point obsoleted.
You can keep throwing them in until it works because they're cheaper. If it costs 100 million spacebux to build a mobile armor and each dainsleif round costs 100,000 spacebux each, then as long as you fire less than a thousand dainsleif rounds to destroy a mobile armor, you come out ahead in terms of resources expended. This is similar to how real-world aircraft operate — a modern guided missile costs hundreds of thousands of dollars, but a modern combat aircraft costs tens of millions of dollars.

Of course, we can't get too specific on this because we don't know exactly what the relative costs of mobile armors, mobile suits, and dainsleif rounds are. But I'd be very surprised if there wasn't at least an order of magnitude or two of difference between each of them.

Fail to connect two points? It's isn't easy to destroy, so if your strategy of disabling Pluma is "destroy the MA", then it isn't easy.
What? The whole point is that attacking an MA with conventional MS is suicidal, but pluma you can fight without needing Gundams and/or dainsleif. So you have a conventionally equipped force to deal with pluma, and a dainsleif equipped force to deal with the MA. When you fire your dainsleif rounds, one of three things happen. 1) You damage the MA but don't disable it. Your conventional MS hold off the pluma and your dainsleif MS keep firing until.... 2) You disable the MA but don't destroy it. At this point you can either send in the conventional MS to destroy the pluma and then finish off the MA, or else just keep pouring on the dainsleif fire until.... 3) You destroy the MS completely. Pluma deactivate. Victory music.

If you can just fire dainsleif barrages from orbit (and I don't see why you couldn't), then you don't have to worry about the conventional MS or the pluma. Just keep shooting until it's dead. It can't attack, can't defend, and can't run away. As long as you have enough ammo you literally cannot lose.

what we saw is that they are indeed shoot and stop for lengthy reload.
Dainsleif rounds have enough range and power to be devastatingly effective from orbit. If you're stupid enough to put your dainsleifs close enough to a mobile armor that the MA can reach them after only one salvo, then you deserve what happens to you. Put them 50 miles away. Put them on top of a mountain. Put them in space. They can still hit the MA they're aiming at even from massive ranges, so why would you put them on the front lines?

It mean back then they're everywhere. Mars, space, moon. And so orbital bombard isn't safe.
Again, this doesn't follow. Are you talking about collateral damage? Keep in mind that MA are deliberately programmed to kill civilians — if you've got an MA in the middle of a populated area, then you have to stop it or everyone in the vicinity is going to die anyway. And judging by what we see of Rustal's orbital dainsleif bombardment, we're talking about annihilating city blocks but not entire cities. Even if your MA is parked in downtown Manhattan, you're better of dainsleifing it from orbit than you are letting it run amok.

Besides, it's not like a mobile suit battle in the middle of a city is going to a surgical strike free of collateral damage. Giant robots and buildings don't mix. Your city is going to take damage in any case — it's just a question of whether it's caused by a rampaging MA (kills literally everyone), by MS combat (random destruction in a wide area), or by dainsleif bombardment (total destruction in a narrow area).

Heck, and since back then MA keep moving for resupply and killing people, orbital bombarding is surely much harder to prepare. We have no idea how long it require, but they have whole day to adjust everything for bombarding Tekkadan base, a very specific area.
Anything in orbit is going to be able to move much faster than anything on the ground. In low Earth orbit, a full orbit takes about 90 minutes. That's your absolute maximum time-to-target for something completely unpowered, like a satellite. With IBO levels of space tech, it'd be much lower. Something travelling overland, like a mobile armor, is not going to be able to escape that.

Except from what we saw, [fighting pluma] isn't easy. As noted, number isn't problem for MA. Despite they effort to black Plama from Hushmal, Tekkadan still have to used most of their MS to engage Pluma AND we saw some of them still get through. Clearly it isn't easy.
Perhaps I should have said "simple" rather than "easy". If a mobile armor's tactic for dealing with dainsleif-equipped MS is to swarm them with pluma, then you keep some conventionally-equipped MS around to defend them. The conventional MS fight the pluma, the dainsleif MS fight the MA. It's not exactly a complicated counter-strategy. Or, you know, you just keep your dainsleif MS really far away, like I mentioned earlier, which is even simpler.

Being lost technology or cheap are irrelevant. One is about knowledge, another is about cost.
What? The point I was responding to was your claim that dainsleif wouldn't be much of an advantage if you're outnumbered, therefore producing Gundams make more sense than producing dainsleif. I was pointing out that, for the same amount of resources, you can produce far more dainsleifs than you can Gundams. So it's not a question of "which is more effective: one Gundam or one dainsleif", it's a question of "which is more effective: one Gundam or dozens of dainsleifs".

Your strategy rely on having infinite ammo and that the target would remain still the whole time without acting. Something that's completely unlike what happened in the story.
Having large numbers of dainsleif-equipped mobile suits firing repeated salvos from a well-defended position where they weren't vulnerable to counterattack is how Gjallarhorn defeated Tekkadan. So what I'm suggesting is literally exactly what happened in the story.

it's far from clear whether humanity had the manpower or resources to engage in massed bombardment at the end of the Calamity War, when Dainsleifs were apparently invented (they show up as a prototype weapon on one of the last of a line of late-war suits).
If they could build Gundams, then they could certainly build dainsleifs. Hell, they could certainly build both, because they actually did that (thus the existence of dainsleif-equipped Gundams like Flauros). How many dainsleif rounds worth of frame alloy is there in one mobile suit frame? We know that there were non-Gundam mobile suits developed and produced during the Calamity War, and as i said earlier, as far as I'm aware the frame material used for Gundams is the same as other frames, so it seems spurious to suggest that they would have been unable to mass produce dainsleif rounds due to a lack of frame alloy.

Now, it is entirely possible that the Gundams went into production before dainsleif weapons did, and the technology was only completed for the very tail end of the Calamity War. I find this an unsatisfying explanation for several reasons, though. Most importantly, dainsleif seems to be conceptually very simple (make a projectile out of frame alloy, coat it in nanolaminate armor, fire it out of a railgun) and all of the technology needed to make it actually predate Gundams (frame alloy, nanolaminate armor, and railguns were all used by mobile armors), so I don't see what would delay its development.

On Zeta, the thing is that Jsmitov wasn't just going for a power-grab. He was specifically choosing to sacrifice his base of operations, the Earth, by making it uninhabitable, and was using an army of anti-spacenoid bigots to do so (who he presumably expected to get killed off in the process).
....say what? That's like 95% headcanon. As far as I recall, Jamitov never suggests anything of the sort. The most you can say for him is that he doesn't seem to be an anti-spacenoid bigot like most of his subordinates, suggesting that he's manipulating that prejudice to ensure his minions' loyalty to his cause while he uses them to take over the world. Or he could just be more low key about his prejudice, instead of twirling his moustache while he kicks spacenoid puppies, like the rest of the Titans. It's hard to tell.

But Jamitov as secret newtype revolutionary? You've completely lost me.

I think it's pretty telling that after a whole movie of a small group of superhumans' petty grudges and unhealthy relationships leading the entire human race into mortal peril, the day is saved by the first, faint beginnings of a general Newtype awakening, as all that power starts to get democratised again.
That's a fair point, but I see that as evidence in favor of Amuro's position during CCA (tldr, "don't try to force a Glorious Newtype Awakening, just let people be people and things will get better over time, just like they always have") as opposed to Char's (tldr, "humanity will never grow without a kick in the ass, so I'm going to provide that kick in the form of making Earth uninhabitable"). It's evidence that humanity is growing even without Char's "kick", not a suggestion that Deikun had the right idea with the whole "move to space, become psychic, ???, utopia" thing.

Really from Jupiter, but not an alien.
Iaculus Pronounced YAK-you-luss from England Since: May, 2010
Pronounced YAK-you-luss
#17793: Sep 26th 2017 at 2:45:51 PM

IIRC, Jamitov is the one who comes up with the 'starve the Earth until everyone moves into space' plan that Paptimus later adopts and repurposes. It's mentioned in one of the later episodes - I think he confides his plan to Jerid, who complains that the Titans and AEUG are fighting for the same thing during Dakar.

As for Dainsleif expense, I'd guess, from their relative size, that you can get about twenty Dainsleif shots from a single mobile suit frame. Rustal's fleet-level artillery team consisted of fifty-one Dainsleif Grazes. In other words, each time they fired cost two and a half mobile suits, and they fired once every few seconds. Assuming a reload time of roughly six seconds, they spent approximately twenty-five mobile suits a minute (or, in other words, a little under half of the core mobile suit fleet of Teiwaz, the owners of the second-biggest military in the solar system). That's an insane attrition rate, and it's clear that it's the sort of idea that only an organisation as ridiculously wealthy and profligate as Gjallarhorn could have come up with.

It's also worth remembering that PD scientists seem to have had some difficulties with powering railguns. The Magnetic Weapons used by other Gundams (the Bael's wing-guns and the Kimaris's shuriken catapults) are fairly small, and the Flauros, one of the most powerful suits in existence, has to massively contort itself in order to adequately power its guns. Similarly, the only 'modern' railgun seen prior to the Dainsleif squadron's debut is Iok's cannon, which is specifically an experimental prototype and is much smaller than anything Dainsleif-compatible. It's not implausible that scientists during the Calamity War couldn't figure out a way to fit Dainsleif railguns onto single-reactor suits, which would have made it even more difficult to create the massed bombardments that truly let the weapon shine.

edited 26th Sep '17 2:55:11 PM by Iaculus

What's precedent ever done for us?
NativeJovian Jupiterian Local from Orlando, FL Since: Mar, 2014 Relationship Status: Maxing my social links
Jupiterian Local
#17794: Sep 26th 2017 at 4:11:52 PM

In other words, each time they fired cost two and a half mobile suits
Correction: two and a half mobile suits worth of frame alloy. The cost of the raw material of the mobile suit frame is not going to be anywhere near the total cost of the mobile suit. An F-16 frame's worth of steel rods does not cost the same amount as an F-16.

It's also worth remembering that PD scientists seem to have had some difficulties with powering railguns.
The difficulty with conventional railguns in the PD timeline is that they have to be able to defeat nanolaminate armor, which means they need to be stupidly high energy. The whole point of dainsleif rounds is that dainsleif negates the advantage of nanolaminate armor, so they don't need to be so comically overpowered. If you're willing to dedicate an entire mobile suit to just dainsleif duty, then you don't even need to worry about keeping the size down. As long as the mecha is capable of lugging it around, it doesn't even matter, since your dainsleif suits aren't going to be engaging in close combat anyway.

Of course, you could also just cut out the middleman and mount dainsleif launchers on warships or dedicated mobile worker style ground vehicles. But that breaks the cardinal rule of Gundam that giant robots must be better than non-giant-robots at everything.

Really from Jupiter, but not an alien.
Iaculus Pronounced YAK-you-luss from England Since: May, 2010
Pronounced YAK-you-luss
#17795: Sep 26th 2017 at 6:48:53 PM

[up]True, but they hype up the rarity and value of frame-alloy so hard in the manuals that it's clearly one of the biggest parts of a suit's budget.

On railguns, it's important to note that Dainsleifs aren't just frame-alloy bullets, they're [i]giant frame-alloy spears[/i]. If you want to fire one of those with any sort of range or accuracy, you're going to need a gigantic amount of force. Plus, most conventional railguns don't seem all that overpowered for their size (even if they do literally punch above their weight) - the Bael's wing-guns seem about as effective as the Barbatos's 200mm autocannons, while Iok's railgun matches up fairly well with Tekkadan's 300mm howitzers.

On ship-mounted versus suit-mounted Dainsleifs, I think an important question is how effectively Ahab reactors scale up, especially since we know from the continued nonexistence of Gundams that you can only have one per vehicle. Basically, how many Dainsleif launchers can a ship power, and will the increase in firepower compensate for sticking them on a bigger, less agile, and less easily-replaceable target?

If the enemy gets too close to a Dainsleif Graze bombardment team, they can scatter, and there's no guarantee that the enemy will be able to get them all before reinforcements arrive. If the Dainsleifs are all mounted on a few ships, though, then the chances of having the entire battery wiped out increase dramatically.

What's precedent ever done for us?
unlikelyauthor from the forge Since: Sep, 2012 Relationship Status: I like big bots and I can not lie
#17796: Sep 26th 2017 at 7:00:01 PM

From what I understood the Valkrie frames were a parallel design with the Gundam frames. My guess is that the Gundams were judged to be a better design and construction on Valkyries was halted and the few that were already finished were put to use.

As for there only being 72 gundams: apparently making a duel reactor suit is much more difficult than just throwing a second reactor on a frame. Its been mentioned that Gjallerhorn doesn't have the know how to make duel reactors anymore, and their the only ones with the knowledge to make Ahab reactors.

Fate Grand Order players will know me as Ryusei-Go.
Kuruni (Long Runner)
#17797: Sep 26th 2017 at 9:31:45 PM

Of course, we can't get too specific on this because we don't know exactly what the relative costs of mobile armors, mobile suits, and dainsleif rounds are.

Exactly my point, you have no idea how many is needed for it to be "enough".

When you fire your dainsleif rounds, one of three things happen. 1) You damage the MA but don't disable it. Your conventional MS hold off the pluma and your dainsleif MS keep firing until.... 2) You disable the MA but don't destroy it. At this point you can either send in the conventional MS to destroy the pluma and then finish off the MA, or else just keep pouring on the dainsleif fire until.... 3) You destroy the MS completely. Pluma deactivate. Victory music.

First, you're assume that the MS side have infinite resource for 1) Dainslief and ammo, 2) reloading MS, and 3) enough MS for effectively guard the Dainsleif team (which as seen in the story, Takkadan use most of their MS and it isn't enough). So follow your scenario, it's more likely that 2) will be "some of Pluma get pass your defense, tearing the Dainsleif team spart. At this point your Hexa and Rodi trying to retreat until.... 3) some Pluma that remain behind finally patch-up its boss. Game over music."

Which make me remember, Graze was developed post war. So back then they have Rodi and Hexa frame, neither have high power sensor like Graze (although it's likely can equipped with one).

If you can just fire dainsleif barrages from orbit (and I don't see why you couldn't), then you don't have to worry about the conventional MS or the pluma.
Dainsleif rounds have enough range and power to be devastatingly effective from orbit. If you're stupid enough to put your dainsleifs close enough to a mobile armor that the MA can reach them after only one salvo, then you deserve what happens to you. Put them 50 miles away. Put them on top of a mountain. Put them in space.
Again, this doesn't follow. Are you talking about collateral damage?

No, it's actually more simple. We saw them fighting one in story, but back then there were many MA, including in space. Just because you're sniping at one doesn't make it safe from another.

Plus, we never saw how well Dainsleif pike shot under gravity. The closest thing is when Shino shoot the cliff, which isn't very far.

Anything in orbit is going to be able to move much faster than anything on the ground. In low Earth orbit, a full orbit takes about 90 minutes. That's your absolute maximum time-to-target for something completely unpowered, like a satellite. With IBO levels of space tech, it'd be much lower. Something travelling overland, like a mobile armor, is not going to be able to escape that.

Except that...

we're talking about annihilating city blocks but not entire cities.
which is much easier to escape. Yes, re-aiming is easy, actually hit the target from that distance is another.

I was pointing out that, for the same amount of resources, you can produce far more dainsleifs than you can Gundams.

No this is what you said.

After all, by the time of IBO, Gundams are ancient lost technology, but Gjallarhorn is able to field dozens of dainsleif without any problems.
And so I point out they are irrelevant. Lost technology mean the knowledge is lost.

Having large numbers of dainsleif-equipped mobile suits firing repeated salvos from a well-defended position where they weren't vulnerable to counterattack is how Gjallarhorn defeated Tekkadan. So what I'm suggesting is literally exactly what happened in the story.

Except I didn't argue about that. My point is the MA doesn't has disadvantage in number, so it isn't the same story. The strategy that work when you outnumber opponent by two to one simply won't work when the opponent is the one that outnumber you. While single Dainslief will deal enough blow that Tekkdana can't effort counterattack beyond the Super Galaxy Cannon, MA would have more than enough Pluma to counterattack and repair the MA at same time.

Indeed, you're right that with enough of Dainslief, enough of ammo, and enough of support force it can be done. But my point is that nobody known how many would be enough. We also don't known what other angels are capable of. So really we're arguing based on incomplete data. What bug me is your argument that "just keep add them until it's enough", which imply that you're asking for "infinite".

And it's just occurred to me, if Flauros' cannons are really the original Dainselif, then they already field 63 Gundams by that point (as noted in Dantalion's manual, the ASW-G-71 is one of the final Gundams to completed and they developed many things since the first, so it's safe to assume that they're built in order of number and years has passed from Bael to the later Gundams). So it might simply be that they already have many demons run around the battlefield with all strategy and pilots' training to support them. By the time they make 10th or so Dainsleif, the Calamity War might be in closing stage.

edited 26th Sep '17 10:04:57 PM by Kuruni

NativeJovian Jupiterian Local from Orlando, FL Since: Mar, 2014 Relationship Status: Maxing my social links
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#17798: Sep 27th 2017 at 6:31:01 AM

Indeed, you're right that with enough of Dainslief, enough of ammo, and enough of support force it can be done. But my point is that nobody known how many would be enough. We also don't known what other angels are capable of. So really we're arguing based on incomplete data. What bug me is your argument that "just keep add them until it's enough", which imply that you're asking for "infinite".
"We don't know exactly how many resources it would take to destroy it, therefore it would take an infinite amount of resources to win" is nonsense. My point is that, based on what we see of mobile armors and dainsleif, you should be able to destroy a mobile armor with a reasonable amount of dainsleif weapons. We don't know whether this means 10 mobile suits and 50 dainsleif rounds or 50 mobile suits and 200 dainsleif rounds, no. But we can pretty confidently say it wouldn't take 1,000 mobile suits and 100,000 dainsleif rounds.

Dainsleif weapons are staggeringly effective against nanolaminate armored targets. Nothing we see in IBO regarding either dainsleif weapons or mobile armors suggests that dainsleif would be any less effective against mobile armors than it is against mobile suits and warships. If you want to assert otherwise, the burden of proof is on you to make an argument in favor of that position. "We don't know for sure" is not an argument in favor of that position, and that's all you've offered so far.

By the time they make 10th or so Dainsleif, the Calamity War might be in closing stage.
I've already acknowledged this possibility, but also explained why I find it an unsatisfying explanation.

Really from Jupiter, but not an alien.
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#17799: Sep 27th 2017 at 5:01:51 PM

new images from Gundam Moon.

They're actually bringing back fucking Moon Moon of all things.

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