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FOFD Since: Apr, 2013 Relationship Status: Wishing you were here
#151: Mar 8th 2023 at 11:40:38 AM

Personally I like to set a good example for my fictional daughter and callously murder anyone and anything that ever dares to threaten either of us.

but to each their own

Akira Toriyama (April 5 1955 - March 1, 2024).
PhiSat Planeswalker from Everywhere and Nowhere Since: Jan, 2011
Planeswalker
#152: Mar 8th 2023 at 11:49:34 AM

The only one that should have been an evil option is killing Grace. She's the victim of manipulation and cult brainwashing and she even comes around to you if you let her go. Poole is a backstabbing bastard and mass murderer and Gilbert Alexander begged to be mercy killed.

Oissu!
Dracoblade Since: May, 2009
#153: Mar 8th 2023 at 12:37:40 PM

The Gamer posted a rather interesting look at Bioshock's legacy 16 years later.

Mostly, they found it wanting; this groundbreaking game resulting in a plethora of copycats that try to ape its style while not actually committing to the in-depth look at its themes like the first game did. Unfortunately, this also includes Bioshock's own sequels, Infinite especially being singled out for having gameplay at odds with its actual themes and for being overly convoluted.

Edited by Dracoblade on Mar 8th 2023 at 1:10:44 AM

RedHunter543 Team Rocket Boss. Since: Jan, 2018 Relationship Status: Barbecuing
Team Rocket Boss.
#154: Mar 8th 2023 at 12:39:49 PM

Has it been 16 years already?

Fuck.

I'll teach you a lesson about just how cruel the world can be. That's my job, as an adult.
RainingMetal Since: Jan, 2010 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#155: Mar 8th 2023 at 5:34:11 PM

Holloway is the only character whose fate is different in my playthroughs. I spare her, but Sofia Lamb becomes a Karma Houdini. I kill her to prevent that, but that means killing Holloway. Hell, Holloway is the only one who actually has material rewards for sparing her (you can loot Poole's corpse).

I have no problems killing the other two people though. I only spare them for the achievement, one that I've actually cheated for the Remaster because I couldn't be half-assed to go through that again.

Edited by RainingMetal on Mar 8th 2023 at 8:34:51 AM

TheLivingDrawing Lucas the Dreamer from The Town of Clayton Since: Apr, 2019 Relationship Status: Yes, I'm alone, but I'm alone and free
Lucas the Dreamer
#156: Mar 8th 2023 at 8:21:26 PM

[up] I wouldn’t count Sofia as a Karma Houdini since her plans have all fallen through, she lost Rapture, and though we don’t see her fate after being saved, it can be presumed she faced serious consequences afterwards (probably for all of the children she kidnapped). It’s also the more fitting ending to let her live since it proved her wrong. It proves to her that good and true selflessness do exist in the world.

Edited by TheLivingDrawing on Mar 8th 2023 at 11:36:12 AM

Why waste time when you can see the last sunset last?
PhiSat Planeswalker from Everywhere and Nowhere Since: Jan, 2011
Planeswalker
#157: Mar 8th 2023 at 11:59:50 PM

My issue with letting her live is Sofia is clearly one of those cockroach types of people who probably can deal a lot more damage if left alive. Prison never stopped her before. Who's to say she wouldn't create another cult on the surface?

That's assuming she faced consequences at all. The kidnappings were done by Big Sisters, they likely wouldn't get traced back to her unless Eleanor dumped her off at a police station, and even then there would be a hell of a lot of questions.

Oissu!
CharlesPhipps Since: Jan, 2001
#158: Mar 9th 2023 at 12:40:40 AM

I mean, Lamb has lost everything. Decades of her life was devoted to building her cult in Rapture and building her Adam-based apotheosis/Borg collective. Her cult is now gone and she's lost all chance at it.

Now total forgiveness means her daughter wants to redeem her but she's penniless and alone now.

Edited by CharlesPhipps on Mar 9th 2023 at 12:41:05 PM

Author of The Rules of Supervillainy, Cthulhu Armageddon, and United States of Monsters.
RainingMetal Since: Jan, 2010 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#159: Mar 9th 2023 at 4:13:46 AM

Frankly I think Sofia has done so much evil that she wasn't worth saving at all. Plus, the logic behind Eleanor sparing her mother falls flat when you only spare one person in the good ending (she claims that Delta always showed mercy. That "always" being one time as I butchered Stanley and euthanized Gilbert without a second thought). If the programming behind that ending relied on a majority vote as opposed to an absolute unanimous decision against what you would do with the Little Sisters things would be a lot better.

Protagonist506 from Oregon Since: Dec, 2013 Relationship Status: Chocolate!
#160: Mar 9th 2023 at 6:41:12 AM

It's unlikely that Sofia Lamb would be punished legally. The existence of Rapture itself is unknown and the Big Sisters she was having kidnap people are probably what amount to Cryptids.

Essentially, you'd be trying to prove that all of those children disappearing were kidnappings, done by bigfoot, because your mother was mind-controlling bigfoot.

In fairness, Eleanor could prove that there's something paranormal going on pretty easily, but not sure if she could prove the specifics.

"Any campaign world where an orc samurai can leap off a landcruiser to fight a herd of Bulbasaurs will always have my vote of confidence"
CharlesPhipps Since: Jan, 2001
#161: Mar 9th 2023 at 10:57:45 AM

Frankly I think Sofia has done so much evil that she wasn't worth saving at all.

There's a very good argument that sparing Sofia is something most Big Daddies (and their players) wouldn't do on their own but are okay with because you don't want ELEANOR to become a murderer or the kind of person who "I'm not going to kill you but I'm not going to save you either."

Author of The Rules of Supervillainy, Cthulhu Armageddon, and United States of Monsters.
FOFD Since: Apr, 2013 Relationship Status: Wishing you were here
#162: Mar 13th 2023 at 12:23:46 PM

I'm still mad that Bioshock 2 didn't include that element of "scaring the Splicers" you saw in the Bioshock 2 demo.

The idea of being the biggest fish in Rapture only to encounter the Big Sister had me so pumped for Bioshock 2. Granted, the game still scared the piss out of me as a teenager, but after the first 1 or 2 Big Sister moments she stopped being scary or threatening.

And because of Delta's final design he's less intimidating than the regular Big Daddies. Splicers are more than willing to run up to him and punch him in the face. Yes, they're all crazy, but still, a giant armored diver man with a drill on his hand would scare a few people.

Edited by FOFD on Mar 13th 2023 at 3:25:01 PM

Akira Toriyama (April 5 1955 - March 1, 2024).
Ultimatum Disasturbator from Second Star to the left (Old as dirt) Relationship Status: Wishfully thinking
Disasturbator
#163: Mar 13th 2023 at 12:39:03 PM

they probably took out scaring the spilicers because it diminished their threat,or something

New theme music also a box
TheLivingDrawing Lucas the Dreamer from The Town of Clayton Since: Apr, 2019 Relationship Status: Yes, I'm alone, but I'm alone and free
Lucas the Dreamer
#164: Mar 14th 2023 at 6:55:41 PM

I beat Bioshock 2 again. Still my favorite of the trilogy. While the first game does still edge it out in terms of story, I think the game’s final act (starting from around Dionysus Park) is the best part of the main trilogy, though I have yet to play any of the DL Cs. Especially the final level.

Edited by TheLivingDrawing on Mar 14th 2023 at 9:55:53 AM

Why waste time when you can see the last sunset last?
CharlesPhipps Since: Jan, 2001
#165: Mar 14th 2023 at 7:06:38 PM

I think Bioshock 2 was hurt by the fact it took place in Rapture when it needed it's own game to talk about collectivism and the toxicity of selflessness.

Which it arguably did in Columbia.

But it was really good as a spin off too.

Author of The Rules of Supervillainy, Cthulhu Armageddon, and United States of Monsters.
RainingMetal Since: Jan, 2010 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#166: Mar 14th 2023 at 7:24:20 PM

I beat Bioshock 2 again. Still my favorite of the trilogy. While the first game does still edge it out in terms of story, I think the game’s final act (starting from around Dionysus Park) is the best part of the main trilogy, though I have yet to play any of the DLCs. Especially the final level.

If you intend to go through Minerva's Den for the first time, I would strongly suggest getting all the stars in the Protector Trials first, as this nets you a gene tonic that will greatly increase the ADAM you get in that game. Given its short length, you'll need it all.

lbssb The sleepiest good boi Since: Jun, 2020 Relationship Status: is commanded to— WANK!
The sleepiest good boi
#167: Mar 14th 2023 at 7:27:54 PM

I actually remember starting Bioshock 2, but never finishing it. I don't know why, I didn't dislike it or anything and I've played both 1 and Infinite to completion and loved them. I should get around to that sometime.

Disney100 Marathon | DreamWorks Marathon
TheLivingDrawing Lucas the Dreamer from The Town of Clayton Since: Apr, 2019 Relationship Status: Yes, I'm alone, but I'm alone and free
Lucas the Dreamer
#168: Mar 14th 2023 at 9:08:08 PM

[up] I seriously don’t want to burn myself out on the game, especially since I’m gonna absolutely hate the Protector Trials if they’re what I think they are (a tedious set of missions where getting all of the stars is an obnoxious chore because there is almost no margin for error). I’d rather put up with the ADAM penalty and only use a few plasmids than to force myself to do the Protector Trials for the sake of making Minerva’s Den slightly easier.

On a side note I like how Sophia Lamb (a pseudo-intellectual with a self-righteous dedication to a collectivist ideology, who decries all “selfishness” except her own, and would never actually commit to it when the chips are down) is basically a tankie before tankies were a thing, minus being a communist and bootlicking for communist regimes and downplaying every atrocity they were involved with.

Edited by TheLivingDrawing on Mar 14th 2023 at 12:21:27 PM

Why waste time when you can see the last sunset last?
RainingMetal Since: Jan, 2010 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#169: Mar 15th 2023 at 4:25:46 AM

Worry not; it's really easy to get the three-star score in every one of those missions (even the hardest one where you don't have any weapons), as the margin for error is extremely generous. It is tedious, I won't argue with that, but it's worth the trouble for that ADAM boost, which is substantial.

Ultimatum Disasturbator from Second Star to the left (Old as dirt) Relationship Status: Wishfully thinking
Disasturbator
#170: May 29th 2023 at 4:59:15 AM

I brought bioshock 2 + Infinite in a steam sale yesterday

One thing that's always surprised me is how Bioshock 1 never received Downloadable content the way the sequel did

I'm talking about expansion pack style content and not the Plasmids pack they released later

New theme music also a box
RainingMetal Since: Jan, 2010 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
#171: May 29th 2023 at 6:49:28 AM

I would have liked to see more traditional levels akin to what 2 did with Minerva's Den and give us a new weapon, use underused splicer models (ie Pigskin), and give us more flexibility in what Plasmids to use instead of just relying on Electro Bolt all the time.

Ultimatum Disasturbator from Second Star to the left (Old as dirt) Relationship Status: Wishfully thinking
Disasturbator
#172: May 29th 2023 at 2:55:23 PM

I dislike how the difficulty settings had no 'normal' setting

very confusing at first

New theme music also a box
FOFD Since: Apr, 2013 Relationship Status: Wishing you were here
#173: Jul 25th 2023 at 1:13:50 AM

You know, I've realized something. the freedom of choice and ability to change the fate of themselves and others the protagonists in the bioshock games have is opposite of their humanity. Jack, a artificial man with no childhood, was only able to choose his path after the man pulling his strings died. Subject delta, an inhuman monster, could choose freely to act as others saw him or be a good man despite all that had happened to him, or a mixture based on his own choices and morality, reflecting on others mostly his daughter, he ironically had no chains and in ways was the most human of them,. then there's booker, a man who's action are all superficial, all just for show. Illusion of choice. Despite being fully human, no matter what he does, he will walk the same path unable to make his own choices a slave of fate. Jack is a slave who became a man, Delta is a man who's survived in metal armor, and Booker, he's just a slave. but as I said, Ironically the most human of them has the least choice, while the least human has the most. its fascinating really

  • Taught'em how to topple corruption - find you a lighter. Ignite a revolution, you can fight fire with fire. Why would I try and build an empire for myself when I can just take one away from someone else?
  • “Who told you that you’re special? Born to do great things? Tattooed your brain with memories, then ripped away your wings? Who told you what you was and all the wonders you’d accomplish? If you don’t call that family, I don’t know what is.”

  • "I asked who Fontaine was and atlas shrugged"

  • "You promised pretty Stein, then why did I get this?"
  • "I treated your ugliness LIKE AN INFECTION."

These music videos are great.

Edited by FOFD on Jul 25th 2023 at 4:14:01 AM

Akira Toriyama (April 5 1955 - March 1, 2024).
M84 Oh, bother. from Our little blue planet Since: Jun, 2010 Relationship Status: Chocolate!
Oh, bother.
#174: Jul 25th 2023 at 1:19:56 AM

Jack, a artificial man with no childhood, was only able to choose his path after the man pulling his strings died.

Not quite. Jack actually starts making meaningful choices before his puppetmaster croaks. The one choice Fontaine allows him is whether or not to harvest Little Sisters, since Fontaine doesn't give a shit one way or another as long as Jack completes his task.

Disgusted, but not surprised
CharlesPhipps Since: Jan, 2001
#175: Jul 25th 2023 at 1:41:00 AM

You know the "Kill/Save Little Sisters" choice is something that a lot of people have read a lot into and the greater themes of Bioshock (altruism vs. selfishness). However, it's apparently something Ken Levine put in as a joke.

"The Execs want choices in the story-driven game. I know, HOW ABOUT MURDER LITTLE GIRL OR NOT."

Which was meant to be an almost Dark vs. Light parody.

Author of The Rules of Supervillainy, Cthulhu Armageddon, and United States of Monsters.
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