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JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#1: Mar 12th 2010 at 10:17:06 AM

Human Revolution trailer:

http://www.gamestooge.com/2010/03/12/deus-ex-3-human-revolution-trailer/

Holy shit.

(Love the Deus Ex 1 reference to Icarus and Daedalus. :) Will there be a skul-gun? I hope so. :p )

edited 12th Mar '10 10:19:52 AM by JAF1970

Jonah Falcon
ryal Accept the madness from New York Since: Dec, 2009
Accept the madness
#2: Mar 13th 2010 at 11:01:03 AM

It looks quite good especially with the hinting to a psychological theme going on.

I like how Adam looks like he is more developed then JC Denton

Indigo_Dingo Since: Dec, 1969
#3: Mar 13th 2010 at 1:15:25 PM

So its not Ion Storm this time, but Eidos Montreal, a completely new studio. Interesting.....

ryal Accept the madness from New York Since: Dec, 2009
Accept the madness
#4: Mar 13th 2010 at 1:51:01 PM

understandable because ion storm went under

Indigo_Dingo Since: Dec, 1969
#5: Mar 13th 2010 at 2:12:30 PM

But is giving such a high profile job to a studio with no experience really the wisest thing?

ShirowShirow Down with the Privileged🪓 from Land of maple syrup Since: Nov, 2009
Indigo_Dingo Since: Dec, 1969
#7: Mar 13th 2010 at 3:22:03 PM

Hey, Urban Chaos was awesome.

ryal Accept the madness from New York Since: Dec, 2009
Accept the madness
#8: Mar 13th 2010 at 3:24:18 PM

(glances at indigo dingo's name)

bwah!! I remember you you were that dude who got kicked off the escapist for being a fanboy

Indigo_Dingo Since: Dec, 1969
#9: Mar 13th 2010 at 4:03:58 PM

Thats an ad hominem attack isn't it?

Glowsquid gets mad about videogames from Alien Town Since: Jul, 2009
gets mad about videogames
#10: Mar 13th 2010 at 5:31:58 PM

But is giving such a high profile job to a studio with no experience really the wisest thing?

There are plenty of times where an unknow studio did good with a franchise. See Contra 4, Wii Punch-Out and Batman:Arkhan Asylum.

... However, I can't name any Eidos game that wasn't made by Core Design (r.i.p), so I am a bit cautious on this.

Indigo_Dingo Since: Dec, 1969
#11: Mar 13th 2010 at 5:47:46 PM

I'm not describing an unknown studio or a studio with a dark past (After all, such a notion would have us dismiss the original Deus Ex for being associated with Daikatana), I mean a studio with no past. As in, this studios entire list of games created is "Deus Ex 3 (2010/2011)" and "Thief 4 (2010/2011)".

http://eidosmontreal.com/en/games.html

There's also no info on just who these people are - its not like its a Platinum Games affair where its basically Clover renamed.

edited 13th Mar '10 5:49:02 PM by Indigo_Dingo

JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#12: Mar 13th 2010 at 7:08:34 PM

Is it me, or does the music sound like Daft Punk?

Jonah Falcon
ryal Accept the madness from New York Since: Dec, 2009
Accept the madness
#13: Mar 13th 2010 at 10:03:05 PM

kinda, it is good music don't get me wrong but it isnt really "deus exy"

JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#14: Mar 14th 2010 at 9:32:48 AM

It does sound Deus Ex-y. It's the same style of incidental music you get when running around a level, except building to a combat crescendo.

Jonah Falcon
NewCope Since: Dec, 2009
Pentadragon The Blank from Alternia Since: Jan, 2001
#16: Mar 14th 2010 at 4:40:03 PM

I must admit that for about the first minute of that trailer, I was very confused.

Indigo_Dingo Since: Dec, 1969
#17: Mar 14th 2010 at 4:57:30 PM

....okay, is there any justification for blade arms in the older Deus Ex games?

AC the Devil will fear me. Since: Jan, 2001
the Devil will fear me.
#18: Mar 14th 2010 at 5:40:52 PM

Did anyone else notice the Square Enix logo in the teaser? What exactly are they doing in this project? Cutscenes?

....okay, is there any justification for blade arms in the older Deus Ex games?
It's no more implausible than a skul-gun. But anyway, looking at the guy's arms, he looks like a mech. Retractable blades would hardly be impossible if your arms were entirely mechanical, even if it's kind of silly.

Gotta wonder about those arms, though. I forget where in the timeline this game takes place...if it's after the other two games, you'd think there wouldn't be any more mechs around.

Indigo_Dingo Since: Dec, 1969
#19: Mar 14th 2010 at 5:49:43 PM

Did anyone else notice the Square Enix logo in the teaser? What exactly are they doing in this project? Cutscenes?
Bingo. They actually said thats what they're doing. They had to insert themselves on this project since they own it.

alcatrazz Thread Assassin from Left scrotal hemisphere Since: Jan, 2001
Thread Assassin
#20: Mar 14th 2010 at 6:16:29 PM

It's a prequel. No nano-dudes around. What a shame.

I kill threads and commit sodomy.
JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#21: Mar 15th 2010 at 1:51:53 AM

I must admit that for about the first minute of that trailer, I was very confused.

Okay, in the beginning, they're referencing the Rembrandt's famous ''The Anatomy Lesson of Dr. Nicolaes Tulp, and then Icarus flying too close to the sun. The former is a reference to the beginning of surgical knowledge on the human body, which is a running theme of the entire series. The latter is an Aesop morality tale of people using technology they're not prepared for (and of course, a reference to Deus Ex 1).

....okay, is there any justification for blade arms in the older Deus Ex games?

Yeah, he's a mech. There's no nano-augs yet.

Did anyone else notice the Square Enix logo in the teaser? What exactly are they doing in this project? Cutscenes?

Square-Enix bought Eidos almost 2 years ago. Eidos owns the licenses.

It's no more implausible than a skul-gun.

There is no skul-gun. Gunther is sad.

I forget where in the timeline this game takes place...if it's after the other two games, you'd think there wouldn't be any more mechs around.

It's a prequel, and it takes place during the Humanity Riots, when people weren't exactly thrilled with the start of human modification.

No nano-dudes around. What a shame.

Why? There will be far fewer augs (since you have to have surgery for real upgrades).

edited 15th Mar '10 1:52:41 AM by JAF1970

Jonah Falcon
Pentadragon The Blank from Alternia Since: Jan, 2001
#22: Mar 15th 2010 at 3:44:48 AM

I understood the references, JAF. I just did not see what it had to do with Deus Ex 3 until the last 50 seconds.

edited 15th Mar '10 3:45:28 AM by Pentadragon

JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#23: Mar 15th 2010 at 1:01:57 PM

It was the protagonist's Dream Sequence... well, Nightmare.

Jonah Falcon
ryal Accept the madness from New York Since: Dec, 2009
Accept the madness
#24: Mar 16th 2010 at 9:54:47 PM

I cannot go on the official forums for this game. the whole thing is filled with They Changed It, Now It Sucks! guys

edited 16th Mar '10 9:55:24 PM by ryal

ryal Accept the madness from New York Since: Dec, 2009
Accept the madness
#25: Mar 19th 2010 at 6:58:56 PM

You know I like how they made the cybernetic arms look normal (or as normal as you can get) rather than going for the whole [[terminator]] style skeleton hand


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