Meanwhile, the Lemma Soft forums are growing at a steady rate. Not every project gets finished, but such is life.
Not every indie or freeware team using Kickstarter has succeeded. Sunrider and the Megatokyo VN were huge... while Icebound just barely got funded, and it took until almost the last day before My Little Dictator passed the 100% level. Also, if you browse Indiegogo, you'll find a small graveyard of unsuccessful visual novel projects. Look at the related thread for more.
Mangagamer's slate of upcoming translations includes the worksafe d2b vs DEARDROPS. Also, it's been offering paid *untranslated* downloads of Rose Guns Days and Umineko, and linking to Witch Hunt's translation site.
Aksys Games has been releasing translations. Hakuouki (M-rated for violence and cursing): spring 2012 on PSP, fall 2013 on 3DS, April 2014 on PS 3 with additional "Stories of the Shinsengumi." Virtues Last Reward: fall 2012. Sweet Fuse: summer 2013. Xblaze Code Embryo: some time in 2014.
Both of the Suikogaiden VNs were fan translated in 2013. They're sidestories of Suikoden II.
This is definitely not comprehensive. I'm sure I'm forgetting some worksafe releases and projects.
As an afterthought, I looked again at the original post in this thread, and remembered that it talked about making a non-romance VN. If you're willing to write a story, use software, and create or request art, then you can make your own. I currently think it would be a challenge to *sell* a visual novel which lacks human relationships. But I've been mistaken before, and I expect to be mistaken again. Prove me wrong.
This thread was inactive for all of 2012 and 2013. What happened in that time? Let me think...
This is definitely not comprehensive. I'm sure I'm forgetting some worksafe releases and projects.
As an afterthought, I looked again at the original post in this thread, and remembered that it talked about making a non-romance VN. If you're willing to write a story, use software, and create or request art, then you can make your own. I currently think it would be a challenge to *sell* a visual novel which lacks human relationships. But I've been mistaken before, and I expect to be mistaken again. Prove me wrong.
edited 28th Feb '14 8:32:18 PM by dorkatlarge