Guess what nuts.wad gives you. I got DV 2
and beat it by the way.
Blackmoon: I also had the shareware for the longest time, which is also why that level stood out. The game felt very different as a kid, much like an unexplainable trait of NES games like SMB and Kid Icarus... there was something there that I don't see or appreciate now that I'm older. Mystery, excitement and the unknown. I don't what how to say it.
For some reason I find most of the levels in Plutonia, TNT, Hell Revealed and other megawads quite boring and nondescript. To me the levels don't resemble anything or have an interesting style like E 1 M 8
or The Living End, just... well, random rooms with monsters. I guess it's because you get stuffed after playing so many levels, it's hard to notice what's original about them when the gameplay is the same. It could also be that it's 32 usually enormous levels that are too tedious to go through. I liked Thy Flesh Consumed for its very small but tricky levels, probably some of the best I've played, while I disliked Shores of Hell. I guess I like stylistically interesting maps more than their gameplay or challenge.
edited 4th Jun '10 1:38:27 PM by Ulti