I have such a love/hate relationship with the Plutonia Experiment.
On the one hand, it's kinda bitchin'.
On the other hand, some levels make me want to rip my face off in frustration.
月を見るたび思い出せHell Revealed is even more hardcore.
But only Deus Vult II will give you HUGE BALLS.
Just wait 'til you see the bonus level.
Guess what nuts.wad gives you. I got DV 2 and beat it by the way.
Blackmoon: I also had the shareware for the longest time, which is also why that level stood out. The game felt very different as a kid, much like an unexplainable trait of NES games like SMB and Kid Icarus... there was something there that I don't see or appreciate now that I'm older. Mystery, excitement and the unknown. I don't what how to say it.
For some reason I find most of the levels in Plutonia, TNT, Hell Revealed and other megawads quite boring and nondescript. To me the levels don't resemble anything or have an interesting style like E 1 M 8 or The Living End, just... well, random rooms with monsters. I guess it's because you get stuffed after playing so many levels, it's hard to notice what's original about them when the gameplay is the same. It could also be that it's 32 usually enormous levels that are too tedious to go through. I liked Thy Flesh Consumed for its very small but tricky levels, probably some of the best I've played, while I disliked Shores of Hell. I guess I like stylistically interesting maps more than their gameplay or challenge.
edited 4th Jun '10 1:38:27 PM by Ulti
^^ The bonus level is the original Deus Vult in its entirety as a single map.
Out of Context Theater: Mike K "'Bloody Pussies' cracked me up"Oh. Yeah, that too. But I was referring to the arena fight with the portraits of Bruce Lee, Chuck Norris, Sylvester Stallone, and...Someone else looming over the fight.
Or was that not a bonus level?
edited 4th Jun '10 3:15:22 PM by Charlatan
I think that was an earlier level.
Out of Context Theater: Mike K "'Bloody Pussies' cracked me up"2sectors.wad is refreshing and interesting. Pretty hard too! A bunch of levels for a competition consisting only of two sectors, at most 1024*1024 map units in size, but as many linedefs as you want.
edited 5th Jun '10 1:16:44 PM by Ulti
I apologize for anything bad I ever said about Scuba Steve.
P.S.: Anyone wanna play Ghouls vs. Humans sometime?
edited 5th Jun '10 4:52:57 PM by Charlatan
DERKA DERKA.
DERRRRRRRRRRRRRP.
THIS IS FUCKING METAL.
x 3\
edited 17th Jun '10 3:19:02 AM by EnglishIvy
@JAF: I prefer the Rickroll one.
There's nothing wrong with you that Sanae can't fix...WITH HER HANDS!
How do I run custom WA Ds in Zdoom? I want to play all these awesome levels and have no idea how
Anyone else play Doom, the Roguelike? It is pretty awesome.
Grabbing is where you must begin Shaking for treasure from within Throwing far is how to win!Just drag and drop the WAD(s) over the Z Doom executable icon.
And yes, Doomlike is indeed awesome. I did a hilariously dumb thing when in the bonus level "The Wall" I tried to burrow through the wall with my rocket launcher, only to realize that there were way more Barons of Hell on the other side than I imagined.
DoomRL is brutal if you're not lucky.
I've only beaten it twice, but I've come close a few times.
月を見るたび思い出せIf you HAVE a Rocket Lawnchair, The Wall shouldn't be too tough.
Use the wall for cover so you don't get blasted by all of them at once. The reward is amazing.
Grabbing is where you must begin Shaking for treasure from within Throwing far is how to win!Yeah, my mistake was charging headlong through the opening. XD
- Me: "*barges into room* Awright, I'm ready for—"
- 10+ Barons: "GRRRRRRR."
- Me: "...Anything?"
- Barons: "*fireballfireballfireballfireballfireball*"
- Me: "*runs for the exit, crying like a baby*"
edited 4th Jul '10 3:51:19 PM by Charlatan
^^ That would be level 11, "Hunted", of the Plutonia Experiment half of Final Doom.
edited 3rd Jun '10 9:20:40 PM by WoolieWool
Out of Context Theater: Mike K "'Bloody Pussies' cracked me up"