According to the Wikia, it seems to have been confirmed Glasses-guy is our protagonist.
i dont think there was much doubt.
Where else would you put a mask on a beetle?
Some people speculate that because there are 5 chairs on the homepage, that could represent 5 party members or 5 protagonists. Since it was the Rightmost Shackle that was broken when he was revealed, speculation say that he isn't the protagonist because if he was, the left-most or middle would be broken. I'd say they're over thinking this. The right shackle being broken doesn't mean anything, it's just a countdown on how many initial characters are left.
Yeah.Assuming they stick with the P3/4 set up, I'd be surprised if there weren't at least eight party members, counting the dedicated support if applicable.
I sure said that!I'd like to see this for party members.
- Fire/Buff-guy
- Ice/Debuff-Guy
- Lightning/Healer-Guy
- Wind-Guy
- Light/Almighty-Guy
- Dark/Psychical-Guy
Ah, but there's a clear trend of decreasing the party size across all two of the be-social-linked games. Clearly, we're going from ten to eight to five, and by Persona 7 or 8 we'll have no playable characters at all.
I'd like to see the Protagonist use Bufu Skills for a change. The last Protagonist who had Bufu was Maya, and Maia (Her Initial Persona) didn't even have Bufu skills in EP when Maya was the Protagonist (Maia did have a Bufu in IS but had Aqua skills in EP, and Artemis has, of course, Bufu Skills).
Yeah.I hear Persona 9 is actually just a blank screen, and you stare at yourself in the reflection of the television and wonder where you went wrong.
edited 2nd Sep '14 9:03:36 PM by beorc
Welcome to th:|I wish they would bring earth and water elements, and maybe turn light or dark into attack spells instead of having both of them be instant death spells.
Every accusation by the GOP is ALWAYS a confession.Let's see.
Pierced Ear has Garus on Seimen Kongu and Agis on Amen-Ra.
Tatsuya is all Agis. Maya is Bufus...except for EP where she is also Aquas? Weird.
Headphones is Agis on Orpheus, but Mudos on Thanatos and Hamas on Messiah (on top of actually good skills on both.).
Narukami gets Zios.
I see what you did there.
edited 2nd Sep '14 9:08:42 PM by Otherarrow
Don't PM me. We don't like being PMed.It would be nice for Light and Darkness to have more than just the Hama/Mudo lines and the Judgements.
I sure said that!In P1, Death and Expel also had a line of slightly more traditional damage dealing spells (on top of Expel and Mudo also dealing normal damage and just instant killing certain types of demons). Also, Miracle and Curse had Eternal White/Black alongside Bright Judgement/Dark Verdict.
edited 2nd Sep '14 9:15:53 PM by Otherarrow
Don't PM me. We don't like being PMed.Which is why I proposed Light-Guy getting almighty and Dark-Guy getting Physical skills.
I'd like for ailments to be a weakness so they can actually be useful instead of just using physical attacks that have a side effect of an ailment being more effective.
Ailments were a separate element in the first two games.
In P1, they are...basically all four Dark types, but Nerve and Curse mainly. In P2, they are Nerve, Mind, and Almighty.
For the record, what ailment goes to what type isn't the most consistent thing.
Don't PM me. We don't like being PMed.I would not be opposed the the return of Nocturne's Nerve/Mind/Curse thing, at least.
I sure said that!Well there could be a use for light and dark elements that aren't instadeaths! I doubt they'll use the Nerve/Mind/Curse type in this series, so let's go with that.
I wonder how they could split it up though. Charm and Sleep might work as light ailments, but I'm not sure what else.
edited 2nd Sep '14 9:21:55 PM by Nap1100
Nocturne also has some status ailments as Death. Stone at least.
Also, Mind and Nerve constantly fight who gets what ailment. Sleep in particular has it bad.
Darn it Atlus. Why do you make my job as a wiki editor hard. ;_;
Don't PM me. We don't like being PMed.I am thou...thou are I. I am a reflection of your inner self.
Oh God! Natural light!So I finally got to the Final Boss of Persona4. Didn't realize before that the Final Battle takes place high above the map overview of Inaba. Thats pretty cool.
The battle was simple enough, but I goofed up near the end and forgot to watch my own health. Que Agneyastra ending a long 10+ battle.
Just gonna say...It's not over yet.
I'm a ghost, you didn't see me.Congrats on beating a hugely powerful boss!
... But don't you think there's a few things that are still a bit odd...?
I sure said that!If you can beat Ameno, you can beat anything the game throws at you. His battle is mostly straightforward, yeah (at most, Fog delays things), but Ameno hits rather hard and can smash you if you aren't paying attention, yeah.
Don't PM me. We don't like being PMed.Also, Agneyastra can crit pretty easily- There's not much to be done if he throws an Agneyastra at you and follows up with Nebula Oculus or Quake.
I sure said that!