I am doing an IRL meeting with my FC mates and our leader created custom Triple Triad cards of FC members and XIV characters.
And now we are having a tournament, it's amazing.
Damn, nice.
I'll teach you a lesson about just how cruel the world can be. That's my job, as an adult.I finished the 6.55 MSQ, and at some point during the trial a certain new character uses what is essentially French Canadian lingo, and it made me laugh way too hard (she does not have the accent though, it's a non voiced text bubble).
clive's outfit looks so fckin good on a dark knight
Heart of StoneI was hoping for Active Time Events when Clive went Ifrit mode.
I’m just wondering what class I should go for in this event.
Torn between Warrior, Dark Knight, and Reaper.
I'll teach you a lesson about just how cruel the world can be. That's my job, as an adult.That was a nice event and cool solo duty. Collab felt shorter than the Final Fantasy XV collab, probably because that one had more duties. Clive's set is very nice, though the boots and the pants are split weirdly, as usually Final Fantasy XIV sabatons are part of the boots, while with this set most of it is part of the pants instead. Also a damn shame we don't get Clive's sword Invictus. Would've been perfect for Paladins, and I suppose Dark Knights could've used it too.
Edited by StormKnight on Apr 2nd 2024 at 2:54:02 PM
If you dont want massive XVI spoilers... skip all the cutscenes. FFS, Yoshi-P even said on the last live letter and such that it would not contain any XVI spoilers.... but it does.
I am absolutely pissed. I managed to avoid most of it so far waiting for the damn PC release but welp so much for that.
The quest spoils the prologue. Nothing more. The only "spoiler" comes during the trial and is pretty much spelled out in-game at the end of the prologue - it's only a secret for Clive himself, but it's made pretty obvious for the player.
The only way not to be spoiled at all would be to have gone 100% blind by watching no trailers (which reveal way more than the quest btw) or pictures of the game.
But in that case...obviously, doing the XVI collab featuring XVI's main character would be a spoiler. The mere existence of some (heavily marketed) rewards would be a spoiler.
Edited by Bexlerfu on Apr 2nd 2024 at 6:19:07 PM
The collab mentions that Joshua dies, which yes is not a spoiler for 16, it happens in, like, the first 10 minutes of the game
Heart of StoneIt spoils quite a bit more than that and while it something early on it is still huge.
Edited by Memers on Apr 2nd 2024 at 12:52:23 PM
From what I remember, it says that...
- Joshua dies - prologue
- Clive fights Garuda - like, duh
- Clive is Ifrit - it's *technically* an Act 1 spoiler...but again, it's a Holmesian spoiler, the game really gives hint after hint that the big demonic fire monster you fight in the only sequence in the game where you control somebody who's not Clive is actually Clive himself. Not to mention trailers.
As someone who has not yet played XVI I can confirm all of that was in pre release.
I haven't played XVI yet, but this just feels like the basic premise of the character.
x4 Not that huge, as pretty much all of that is either spelled out in the prologue in an obvious manner, or is something easily inferred to happen. We literally see Clive transform into Ifrit in the Prologue.
Edited by ScubaWolf on Apr 2nd 2024 at 1:11:06 PM
"In a move surprising absolutely no one"Does Clive comment on any jobs or not?
I'll teach you a lesson about just how cruel the world can be. That's my job, as an adult.I dunno. Healers do get a little animation where we heal at him before waking him up from his dirt nap.
Edited by Zeromaeus on Apr 2nd 2024 at 1:43:47 PM
Afraid not. It'd be neat to spook him by dressing as a dragoon like the dragoons of Sanbreque or pulling out Phoenix, but the quests are written with the assumption that you just finished the 2.0 quests.
I believe you're capped at level 50 for the Ifrit fight, so you can't summon Phoenix anyway
Heart of StoneBlast, so no Reaper for the 50 quests.
Haven't subbed in a while, but when I have the time.
I'll teach you a lesson about just how cruel the world can be. That's my job, as an adult....Reaper can do level 50 stuff, why would you think it couldn't?
Heart of StoneIt's probably for the better Clive was missing his memory for pretty much the entire questline, I could only imagine how freaked out he would be constantly at how the XIV universe is the polar opposite to XVI's as far as magic-use and crystals go otherwise.
Just did the collab myself
First, those poor animators who had to port the XVI model to XIV, then had to animate all those fancy animations.
Second, I think Clive saying "Shit!" during the fight when he gets pinned in place is the first time I hear that word in XIV.
Third, hell yeah we get a boofer.
Unrelated, concerning the Louisoix biography questline, does the conversation with Orn at the end go differently if you were a pre-Realm Reborn player? That dramatic zoom-in felt way too overblown for a random dude.
I mean gameplay wise. Reaper just isn't fun at lvl 50.
So Dark Knight or Warrior.
I'll teach you a lesson about just how cruel the world can be. That's my job, as an adult.
That's footage from Heavensward-era FFXIV, healing was not the same as it is today.
Edit: Reposting here due to pagetopping
https://www.youtube.com/watch?v=Yn72ilA3Hqs
One of the bigger FFXIV content creators made a poll for the most and least liked dungeons in FFXIV.
Unsurprisingly, ARR had the least liked dungeons overall and Shadowbringers had the most, with Shadowbringers in particular being the only expansion without a single dungeon that went into the negatives of aggregate votes.
Honestly, I get it. Shadowbringers definetly had the most 'balanced' dungeons between gimmicks and linearity, stuff that Endwalker dungeons definetly lacked. For example the Fuath in Dohn Mehg that had an interruptable attack buffs, destroyable trash mob spawners that could prevent an enemy or two if your DPS was good, the Amaurot bombs that only targeted healers, the minibosses in Qitana Ravel. All stuff that was nowhere to be seen in Endwalker despite working just fine in the expansion prior. Dungeon design as a whole took a huge step back.
Edited by Makir on Mar 31st 2024 at 5:22:46 PM